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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2013-01-08 17:22:52 +0100 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2013-01-09 18:52:28 -0500 |
commit | 1791aceed9858eb95f8d0c63b4a41ba5563ec142 (patch) | |
tree | 8466d853165a9dea4f72707b7d67be805dbdd383 /games/dolphin-emu/README | |
parent | 6375d5b12e194283a398ccf27d8bde9eb10ba792 (diff) | |
download | slackbuilds-1791aceed9858eb95f8d0c63b4a41ba5563ec142.tar.gz |
games/dolphin-emu: Added (Gamecube emulator).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'games/dolphin-emu/README')
-rw-r--r-- | games/dolphin-emu/README | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/games/dolphin-emu/README b/games/dolphin-emu/README new file mode 100644 index 0000000000..2f9ef19f55 --- /dev/null +++ b/games/dolphin-emu/README @@ -0,0 +1,10 @@ +Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on +the Gamecube) emulator which supports many extra features and +abilities not present on the original consoles. Gamecube and Wii +compatibility is good - one can expect "mainstream" titles to run; +lesser known titles can be hit or miss. Triforce compatibility is +currently limited to a couple of games - others require more of the +Triforce-specific peripheral devices to be emulated. + +Optional dependencies are SFML, OpenAL, portaudio, pulseaudio, soil +and ffmpeg. |