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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2010-05-13 00:26:07 +0200 |
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committer | Michiel van Wessem <michiel@slackbuilds.org> | 2010-05-13 00:26:07 +0200 |
commit | 8a6d114c1e2cb41c8a1dd9aba8eceaa5bc2c0817 (patch) | |
tree | 3afb96e090c2f34bd9725714d77721345449056a /games/desmume/README | |
parent | 4da2e3ee472e8ea8ebfe57af1d00eb7b4d1e35f6 (diff) | |
download | slackbuilds-8a6d114c1e2cb41c8a1dd9aba8eceaa5bc2c0817.tar.gz |
games/desmume: Updated for version 0.9.5
Diffstat (limited to 'games/desmume/README')
-rw-r--r-- | games/desmume/README | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/games/desmume/README b/games/desmume/README index c620902bcf..922eaafadb 100644 --- a/games/desmume/README +++ b/games/desmume/README @@ -1,13 +1,5 @@ DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games. -This requires gtkglext. +DeSmuME requires gtkglext and agg. -Optionally DeSmuMe can use zziplib if installed. - -Note about Nvidia drivers: -DeSmuMe doesn't compile with Nvidia's OpenGL header files. To compile DeSmuMe -on computers with SlackBuilds.org Nvidia Drivers run the following commands: - -nvidia-switch --xorg -./desmume.SlackBuild -nvidia-switch --nvidia
\ No newline at end of file +Optionally DeSmuMe can use zziplib and lua if installed. |