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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2010-05-12 23:29:16 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-12 23:29:16 +0200 |
commit | a5067fbcceb21542536a1f438eb401f69eadf9c3 (patch) | |
tree | f84db6cc41aa67487e05c186e99863164b8f2161 /games/desmume/README | |
parent | e8259575a4e93bcd88cc8eeb4019d4532337d8b9 (diff) | |
download | slackbuilds-a5067fbcceb21542536a1f438eb401f69eadf9c3.tar.gz |
games/desmume: Added to 12.2 repository
Diffstat (limited to 'games/desmume/README')
-rw-r--r-- | games/desmume/README | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/games/desmume/README b/games/desmume/README new file mode 100644 index 0000000000..c620902bcf --- /dev/null +++ b/games/desmume/README @@ -0,0 +1,13 @@ +DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games. + +This requires gtkglext. + +Optionally DeSmuMe can use zziplib if installed. + +Note about Nvidia drivers: +DeSmuMe doesn't compile with Nvidia's OpenGL header files. To compile DeSmuMe +on computers with SlackBuilds.org Nvidia Drivers run the following commands: + +nvidia-switch --xorg +./desmume.SlackBuild +nvidia-switch --nvidia
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