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author | B. Watson <yalhcru@gmail.com> | 2011-02-17 22:31:20 -0600 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2011-02-28 09:42:03 -0600 |
commit | 848cabfbeb0846e0de4597fd83f555c274740311 (patch) | |
tree | dc4dcec77bf5991aea80b3711f1c198dc78fb985 /games/colem/colem.1 | |
parent | e28f17b579603f84337d96da63626501a40dd7cb (diff) | |
download | slackbuilds-848cabfbeb0846e0de4597fd83f555c274740311.tar.gz |
games/colem: Added (ColecoVision emulator)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/colem/colem.1')
-rw-r--r-- | games/colem/colem.1 | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/games/colem/colem.1 b/games/colem/colem.1 new file mode 100644 index 0000000000..e8d3c76029 --- /dev/null +++ b/games/colem/colem.1 @@ -0,0 +1,215 @@ +.TH COLEM "1" "January 2011" "SlackBuilds.org" "User Commands" +.SH NAME +colem \- Emulator for ColecoVision and Coleco Adam consoles +.SH SYNOPSIS +.B colem +[\fI-option1 \fR[\fI-option2\fR...]] [\fIfilename\fR] +.SH DESCRIPTION +ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels. +.PP +You can always get the latest ColEm binaries, source code, and support files from +.B http://fms.komkon.org/ColEm/ +.SH OPTIONS +.TP +\fB[filename]\fR +Name of the file to load as a cartridge [default: CART.ROM] +.PP +This program will transparently uncompress singular GZIPped +and PKZIPped files. +.TP +\fB\-verbose\fR <level> +Select debugging messages [bitmask, default: 5] +.br +0 \- Silent +.br +1 \- Startup messages +.br +2 \- VDP +.br +4 \- Illegal Z80 ops +.br +16 \- Sound +.TP +\fB\-pal\fR, \fB\-ntsc\fR +Video system to use [default: \-ntsc] +.TP +\fB\-skip\fR <percent> +Percentage of frames to skip [default: 25] +.TP +\fB\-help\fR +Print this help page +.TP +\fB\-home\fR <dirname> +Set directory with system ROM files [default: see FILES, below] +.TP +\fB\-adam\fR, \fB\-cv\fR +Run in Adam/ColecoVision mode [default: \-cv] +.TP +\fB\-allspr\fR +Show all sprites [off] +.TP +\fB\-autoa\fR, \fB\-noautoa\fR +Autofire/No autofire for FIRE\-R button [default: \-noautoa] +.TP +\fB\-autob\fR, \fB\-noautob\fR +Autofire/No autofire for FIRE\-L button [default: \-noautob] +.TP +\fB\-spin1x\fR, \fB\-spin1y\fR +Mouse X/Y position as SuperAction spinner 1 [default: off] +.TP +\fB\-spin2x\fR, \fB\-spin2y\fR +Mouse X/Y position as SuperAction spinner 2 [default: off] +.TP +\fB\-drums\fR, \fB\-nodrums\fR +Hit/Don't hit MIDI drums on noise [default: \-nodrums] +.TP +\fB\-logsnd\fR <filename> +Write soundtrack to a MIDI file [default: LOG.MID] +.TP +\fB\-palette\fR <number> +Use given color palette [default: 0] +.br +0 \- Scaled VDP colors +.br +1 \- Original VDP colors +.br +2 \- Faded NTSC colors +.TP +\fB\-sound\fR [<quality>] +Sound emulation quality [default: 22050] +.TP +\fB\-nosound\fR +Don't emulate sound [default: emulate sound] +.TP +\fB\-trap\fR <address> +Trap execution when PC reaches address [default: FFFFh] +.TP +\fB\-sync\fR <frequency> +Sync screen updates to <frequency> [default: 60] +.TP +\fB\-nosync\fR +Do not sync screen updates [default: \-nosync] +.TP +\fB\-tv\fR, \fB\-notv\fR +Simulate/Don't simulate scanlines [default: \-notv] +.TP +\fB\-soft\fR, \fB\-nosoft\fR +Scale screen up with softening [default: \-nosoft] +.TP +\fB\-saver\fR, \fB\-nosaver\fR +Save/don't save CPU when inactive [default: \-saver] +.TP +\fB\-shm\fR, \fB\-noshm\fR +Use/don't use MIT SHM extensions for X [default: \-shm] +.TP +\fB\-scale\fR <factor> +Scale window by <factor> [default: 2] +.SH "KEYBOARD BINDINGS" +.TP +\fB[ALT]\fR +Hold to switch to the second controller +.TP +\fB[SPACE]\fR +FIRE\-R button (also: [SHIFT],A,S,D,F,G,H,J,K,L) +.TP +\fB[CONTROL]\fR +FIRE\-L button (also: Z,X,C,V,B,N,M) +.TP +\fB[Q]\fR +SuperAction PURPLE button (also: E,T,U,O) +.TP +\fB[W]\fR +SuperAction BLUE button (also: R,Y,I,P) +.TP +\fB[0]\-[9]\fR +Digit buttons +.TP +\fB[\-]\fR +[*] button +.TP +\fB[=]\fR +[#] button +.TP +\fB[PGUP]\fR +Fast\-forward emulation (also: [F9]) +.TP +\fB[ESC]\fR +Quit emulation (also: [F12]) +.TP +\fB[F1]\fR +Go into the built\-in debugger +.TP +\fB[F2]\fR +Turn soundtrack log on/off +.TP +\fB[F3]\fR +Toggle FIRE\-R autofire on/off +.TP +\fB[F4]\fR +Toggle FIRE\-L autofire on/off +.TP +\fB[F5]\fR +Invoke configuration menu +.TP +\fB[F6]\fR +Load emulation state +.TP +\fB[F7]\fR +Save emulation state +.TP +\fB[F8]\fR +Turn scanline simulation on/off +.TP +\fB[ALT]+[F8]\fR +Toggle screen softening on/off +.TP +\fB[F9]\fR +Fast\-forward emulation (also: [PGUP]) +.TP +\fB[F11]\fR +Reset hardware +.TP +\fB[F12]\fR +Quit emulation (also: [ESC]) +.TP +\fB[ALT]+[PGUP]\fR +Increase audio volume +.TP +\fB[ALT]+[PGDOWN]\fR +Decrease audio volume +.SH FILES +.TP +\fBcoleco.rom\fR +ColecoVision BIOS ROM image (8192 bytes). This is the only ROM required +for playing ColecoVision games. +.TP +\fBwriter.rom\fR +SmartWriter ROM (32768 bytes), only required for emulating the Coleco ADAM system. +.TP +\fBeos.rom\fR +Extended OS ROM (8192 bytes), only required for emulating the Coleco ADAM system. +.PP +The above ROM images may be named in all\-lowercase or all\-uppercase, +and are searched for in: +.PP +1. The directory specified by \fB\-home\fR, or the current directory if \fB\-home\fR not given. +.br +2. \fI/usr/share/colem\fR +.br +3. \fI~/.colem\fR +.PP +The coleco.rom file will occasionally be found on websites with the names "os7.rom" +or "ColecoVision\ BIOS\ (1982).col". Its md5sum is one of: +.PP +2c66f5911e5b42b8ebe113403548eee7 (original version) +.br +00fd13b66d39c69706aa48eb84a78411 (hacked version, different font) +.br +47f7180592a00b9631c97a12ff0fdd3c (hacked version, no title screen delay) +.PP +ColEm works with any of the above ROM images. +.SH AUTHOR +ColEm is by Marat Fayzullin, (C)FMS 1994\-2010 +.PP +This man page is by B. Watson, for the SlackBuilds.org project (but may +be used by anyone for any purpose). |