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authorB. Watson <yalhcru@gmail.com>2010-12-26 21:09:09 -0200
committerNiels Horn <niels.horn@slackbuilds.org>2010-12-27 19:22:53 -0200
commite67673320eb30baa5fc9515e1fc2bb73e1a71c59 (patch)
tree74423f21beb950ecd69ca2dc43731b2874b1a6e4 /games/clonekeen/clonekeen.6
parent1ec5fa432230c0696c41e241406ee4867d516663 (diff)
downloadslackbuilds-e67673320eb30baa5fc9515e1fc2bb73e1a71c59.tar.gz
games/clonekeen: Updated for version 8.4.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/clonekeen/clonekeen.6')
-rw-r--r--games/clonekeen/clonekeen.683
1 files changed, 11 insertions, 72 deletions
diff --git a/games/clonekeen/clonekeen.6 b/games/clonekeen/clonekeen.6
index 69b5587384..8a731a2c04 100644
--- a/games/clonekeen/clonekeen.6
+++ b/games/clonekeen/clonekeen.6
@@ -4,8 +4,6 @@ clonekeen \- Clone of id Software's "Commander Keen" game
.br
.SH SYNOPSIS
.B clonekeen
-[\fIwarplevel\fR]
-[\fIOPTIONS\fR]
.SH DESCRIPTION
CloneKeen is an almost almost complete open\-source clone of
the old classic DOS game, \fICommander Keen: Invasion of the
@@ -19,47 +17,11 @@ including smoother scrolling, better graphic effects
in some parts of the game, and 2\-player support.
.PP
See story.txt for a description of the game's plot.
-.SH OPTIONS
-.TP
-\fBwarplevel\fR
-specify a level number (such as 2) to go directly to that level. This option
-must be given first. Example: \fBclonekeen 1 \-fs\fR to start the game on
-level 1 in fullscreen mode.
-.TP
-\fB\-1player\fR, \fB\-2player\fR
-select number of players (1\-2); defaults to 1. This is local multiplayer,
-with 2 players using the same keyboard (there is no network play).
-.TP
-\fB\-nopk\fR
-do not allow players to kill each other in multiplayer games
-.TP
-\fB\-ep1\fR, \fB\-ep2\fR, \fB\-ep3\fR
-select episode 1, 2, or 3; defaults to 1
-.TP
-\fB\-dtm\fR
-go directly to the world map, bypassing intro and title screen
-.TP
-\fB\-mean\fR
-increase game difficulty
-.TP
-\fB\-cheat\fR
-enable function key cheat/debug codes
-.TP
-\fB\-rec\fR
-record player actions to demo.dat for making a demo
-.TP
-\fB\-eseq\fR
-for the impatient\-\-cut directly to the ending sequence
-.TP
-\fB\-fs\fR
-use fullscreen mode
-.TP
-\fB\-dbl\fR
-zoom image 2x
-.TP
-\fB\-showfps\fR
-show frames/second in upper\-right of screen
+.PP
+There are no command\-line options.
.SH CONTROLS
+These are the default controls, which may be changed via the
+in\-game menus.
.TP
\fBArrows\fR
Movement
@@ -80,12 +42,10 @@ Fire Raygun (if it has charges)
Save the game
.TP
\fBEscape\fR
-At the intro or title screen, quits the game. During gameplay, brings up
-the quit menu (press Escape again to return to the game).
+Brings up the main menu
.TP
\fBF10\fR
-Switch to fullscreen and enable scale2x mode. Only active during the
-intro screen (blue text on starfield).
+Toggles fullscreen display
.PP
In 2\-player games, player 2's controls are:
.TP
@@ -107,8 +67,9 @@ Down
\fBD\fR
Right
.SH CHEAT CODES
-There are a full assortment of cheat codes available. Some cheats must first
-be enabled with -cheat or through the options menu. C+T+SPACE and G+O+D will
+There are a full assortment of cheat codes available. Most cheats
+can only be used after enabling cheats in the options menu.
+C+T+SPACE and G+O+D will
always work.
.TP
\fBG+O+D\fR
@@ -175,13 +136,6 @@ You get an extra Keen every 20,000 points.
Per\-user savegames and config data. This directory is created the first
time you run \fBclonekeen\fR.
.TP
-\fB~/.clonekeen/defaultargs\fR
-Default arguments to pass to the game. Good candidates are \-fs, \-dbl,
-and/or -cheat. Put the arguments in the file on the same line,
-separated by spaces, e.g.:
-.PP
-\fBecho "-dbl -fs -cheat" > ~/.clonekeen/defaultargs\fR
-.TP
\fB/usr/share/games/clonekeen/\fR
System\-wide game data files (including the ones that come with
the original game). Data files may be named in all\-uppercase or
@@ -196,29 +150,14 @@ current dir. Use the \fBclonekeen\fR wrapper script instead.
\fB/usr/games/clonekeen\fR
Wrapper script. Creates ~/.clonekeen, populates it with symlinks to the
game data files, runs the main binary.
-.SH BUGS
-Actually not bugs, these are features that were in the original DOS version
-of the game that are not (yet?) implemented in clonekeen:
-.PP
-No way to customize keyboard controls
-.PP
-No support for joystick controls
-.PP
-No support for in\-game help (probably just as well, the help talks about
-joysticks, and customizing keyboard controls...)
-.PP
-Also, the DOS build of clonekeen appears to support up to 4 (or maybe
-only 3) player
-games, but the Linux build only defines enough control keys
-for 2 players.
.SH AUTHOR
clonekeen was written by Caitlin Shaw.
.PP
This manual page and the wrapper script were written by B. Watson for the SlackBuilds.org project.
.SH SEE ALSO
-\fB/usr/doc/clonekeen-8.3/readme.txt\fR
+\fB/usr/doc/clonekeen-8.4/readme.txt\fR
.br
-\fB/usr/doc/clonekeen-8.3/story.txt\fR
+\fB/usr/doc/clonekeen-8.4/story.txt\fR
.br
\fBhttp://clonekeen.sourceforge.net/\fR
.br