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authorErik Hanson <erik@slackbuilds.org>2012-08-27 12:58:26 -0500
committerErik Hanson <erik@slackbuilds.org>2012-08-27 12:58:26 -0500
commit2486086893bb0b9bd1cb28b15c9ac1a8074622ed (patch)
tree420ac52a513e51016c3755474c92cfd297e5e5f8 /games/clonekeen/README
parentdfa97d3f911b7232f42804801c1d3ef10ba79242 (diff)
downloadslackbuilds-2486086893bb0b9bd1cb28b15c9ac1a8074622ed.tar.gz
games/clonekeen: Fixed dep info
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
Diffstat (limited to 'games/clonekeen/README')
-rw-r--r--games/clonekeen/README7
1 files changed, 0 insertions, 7 deletions
diff --git a/games/clonekeen/README b/games/clonekeen/README
index 8b1656064a..f37533af99 100644
--- a/games/clonekeen/README
+++ b/games/clonekeen/README
@@ -9,10 +9,3 @@ files from the game installation directory to /usr/share/games/clonekeen
Optionally, the package can include the shareware (episode 1) game data
files.
-
-You must install libdynamite (available from SBo), since it's required
-to extract the game data. After running the SlackBuild script, the
-resulting package can be installed on a system without libdynamite
-(it's only required at build time). The extractor may also be useful
-for extracting the .SHR files from uninstalled copies of the commercial
-Commander Keen games (not tested by author).