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author | B. Watson <yalhcru@gmail.com> | 2010-12-26 21:09:09 -0200 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2010-12-27 19:22:53 -0200 |
commit | e67673320eb30baa5fc9515e1fc2bb73e1a71c59 (patch) | |
tree | 74423f21beb950ecd69ca2dc43731b2874b1a6e4 /games/clonekeen/README | |
parent | 1ec5fa432230c0696c41e241406ee4867d516663 (diff) | |
download | slackbuilds-e67673320eb30baa5fc9515e1fc2bb73e1a71c59.tar.gz |
games/clonekeen: Updated for version 8.4.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/clonekeen/README')
-rw-r--r-- | games/clonekeen/README | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/games/clonekeen/README b/games/clonekeen/README index 9d202387f4..8b1656064a 100644 --- a/games/clonekeen/README +++ b/games/clonekeen/README @@ -1,5 +1,3 @@ -clonekeen (open source engine for id Software's Commander Keen game) - CloneKeen is an open-source clone of ID's classic DOS game Commander Keen. CloneKeen runs under many platforms including Linux & win32. There are some improvements over the original such as 2-player support. Original @@ -10,12 +8,9 @@ clonekeen is able to run Commander Keen episodes 1, 2, and 3. Episodes files from the game installation directory to /usr/share/games/clonekeen Optionally, the package can include the shareware (episode 1) game data -files. To do this, download 1keen.zip: - -ftp://ftp.3drealms.com/share/1keen.zip +files. -...and place it in the directory where the SlackBuild script is. Also -you must install libdynamite (available from SBo), since it's required +You must install libdynamite (available from SBo), since it's required to extract the game data. After running the SlackBuild script, the resulting package can be installed on a system without libdynamite (it's only required at build time). The extractor may also be useful |