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authorRobby Workman <rworkman@slackbuilds.org>2010-05-19 22:18:58 -0500
committerRobby Workman <rworkman@slackbuilds.org>2010-05-21 01:40:16 -0500
commitd6a9b320416ef53e66a11635a723472b5c5a630b (patch)
tree19cb0251bc0d1115d66f377907f82b1f403cbd44 /games/bsnes/bsnes.SlackBuild
parentb18244f79b6720f7c9c1116935c02b0a252eafbd (diff)
downloadslackbuilds-d6a9b320416ef53e66a11635a723472b5c5a630b.tar.gz
games/bsnes: Miscellaneous cleanups.
Removed pulseaudio from README comments since pa is gone.
Diffstat (limited to 'games/bsnes/bsnes.SlackBuild')
-rw-r--r--games/bsnes/bsnes.SlackBuild13
1 files changed, 12 insertions, 1 deletions
diff --git a/games/bsnes/bsnes.SlackBuild b/games/bsnes/bsnes.SlackBuild
index 4306b15aab..dabf64c9bd 100644
--- a/games/bsnes/bsnes.SlackBuild
+++ b/games/bsnes/bsnes.SlackBuild
@@ -7,10 +7,19 @@
PRGNAM=bsnes
VERSION=${VERSION:-0.058}
SRCVER=${VERSION:2}
-ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
+# Automatically determine the architecture we're building on:
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) export ARCH=i486 ;;
+ arm*) export ARCH=arm ;;
+ # Unless $ARCH is already set, use uname -m for all other archs:
+ *) export ARCH=$( uname -m ) ;;
+ esac
+fi
+
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
@@ -27,6 +36,8 @@ elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
+else
+ SLKCFLAGS="-O2"
fi
set -e