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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2011-08-04 07:15:27 -0300 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2011-08-04 07:15:27 -0300 |
commit | dfef3794a5f9e0535601007b87d3d7d84a4cb5ec (patch) | |
tree | 3974ded78c20c0bc158678848b415579e5f9e988 /games/bsnes/README | |
parent | a0ae03b0d31360ccf6705c4e39d960d04d97b940 (diff) | |
download | slackbuilds-dfef3794a5f9e0535601007b87d3d7d84a4cb5ec.tar.gz |
games/bsnes: Updated for version 0.080.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/bsnes/README')
-rw-r--r-- | games/bsnes/README | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/games/bsnes/README b/games/bsnes/README index 059112c7d0..00ba5f0c3a 100644 --- a/games/bsnes/README +++ b/games/bsnes/README @@ -15,7 +15,7 @@ then pass INTERFACE=gtk to the slackbuild. 2) There are 3 modes that bsnes can be built. The 3 modes can no longer be chosen from within the game. There can only be one mode -chosen at build time. The 3 modes are accuracy (default), -compatibility, and performance. To choose compatibility modes -pass PROFILE=compatibility to the slackbuild. For performance +chosen at build time. The 3 modes are compatibility (default), +accuracy, and performance. To choose accuracy modes +pass PROFILE=accuracy to the slackbuild. For performance mode pass PROFILE=performance to the slackbuild. |