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authorponce <matteo.bernardini@gmail.com>2010-12-26 11:38:57 -0600
committerNiels Horn <niels.horn@slackbuilds.org>2010-12-27 20:12:23 -0200
commite0dbc16969689f9123dfc9d4b47c0589ee2c8c25 (patch)
tree239318c53d26222848215c2193cd7182258e66f1 /games/armagetronad/README
parent087c1f836298da2c53e26b58461651ec20df2849 (diff)
downloadslackbuilds-e0dbc16969689f9123dfc9d4b47c0589ee2c8c25.tar.gz
games/armagetronad: Added (old school Tron lightcycles openGL game)
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
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+armagetronad (old school Tron lightcycles Cycles OpenGL game)
+
+A Tron lightcycles game clone that offers up to 16 players, a highly
+advanced AI, and network/internet play in a full OpenGL 3D environment.
+
+This build includes the game client and Master server.
+It will install system-wide configuration into /etc/armagetronad.
+
+Full documentation exists in /usr/doc/armagetronad-<version>/
+
+The armagetronad server initscript is stored as:
+/usr/share/games/armagetronad/scripts/rcd_master
+To use this script, symlink it to /etc/rc.d with this command:
+ln -s /usr/share/games/armagetronad/scripts/rcd_master /etc/rc.d/rc.armagetronad
+
+The armagetronad server system-wide install scripts enable the creation
+of a user called 'armagetronad' for use with the Master server.
+This user isn't created by default by this package.
+If you would like to create this user in the same fashion as the
+armagetronad system-wide install script, the user creation section
+is in a separate user_creation.sh script that you can execute
+(or alternatively create an armagetronad user manually).
+
+If gameplay looks too fast on your hardware, you can set a negative
+speed factor in Play Game -> Game Setup -> Speed. -2 looks fine here.
+On the opposite, setting positive factors accelerates the game.
+
+This needs ftgl and protobuf, available at slackbuilds.org.