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author | Andre Barboza <bmg.andre@gmail.com> | 2015-12-22 18:59:34 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-12-29 11:56:12 +0700 |
commit | 127db88ff5358ac74653f82ad3755bd0cb46fb4b (patch) | |
tree | 3a7e041414f6aba1731dd57e685585e9292b411a /development/mono/README | |
parent | 85abd528cb9ce15056579bc0033d4c89ad32360d (diff) | |
download | slackbuilds-127db88ff5358ac74653f82ad3755bd0cb46fb4b.tar.gz |
development/mono: Updated for version 4.2.2.10.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'development/mono/README')
-rw-r--r-- | development/mono/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/development/mono/README b/development/mono/README index 8d4ff275e3..b7527e3835 100644 --- a/development/mono/README +++ b/development/mono/README @@ -4,3 +4,12 @@ Microsoft's .Net Framework based on the ECMA standards for C# and the Common Language Runtime. We feel that by embracing a successful, standardized software platform, we can lower the barriers to producing great applications for Linux. + + +Notes from https://github.com/mono/mono: + - Mono build relies on a working Mono C# compiler to compile itself + (also known as bootstrapping). + + - If you don't have a working Mono installation, the build process uses + the 'monolite' distribution, which contains just enough to run the 'mcs' + compiler. This is considered a "slightly more risky approach" to build Mono. |