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author | Matteo Bernardini <ponce@slackbuilds.org> | 2016-05-26 15:34:25 +0200 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-05-27 07:23:29 +0700 |
commit | 5fde0cb5406972ab700fa9ee916fa63a5d9a71d8 (patch) | |
tree | 38c5befed1a250dba496d49e5bb503d246a9f6a1 /development/love-legacy080/README | |
parent | 5ba773a11372a577f6fbc756f1c6ea0099ab1a66 (diff) | |
download | slackbuilds-5fde0cb5406972ab700fa9ee916fa63a5d9a71d8.tar.gz |
development/love-legacy080: Fix invalid chars in desc.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'development/love-legacy080/README')
-rw-r--r-- | development/love-legacy080/README | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/development/love-legacy080/README b/development/love-legacy080/README index b686f3dc82..edb973efd0 100644 --- a/development/love-legacy080/README +++ b/development/love-legacy080/README @@ -1,9 +1,9 @@ -LÖVE is a framework for developing 2D games in Lua. +LOVE is a framework for developing 2D games in Lua. love-legacy080 is an older (0.8.0) version, for games written using the 0.8 API. It should not be used for developing new code (use the regular love package for that instead). -Normally, games written with LÖVE are started with "love gamename.love". +Normally, games written with LOVE are started with "love gamename.love". For games that need 0.8.0, start them with "love-0.8.0 gamename.love" instead. |