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authorErik Hanson <erik@slackbuilds.org>2010-05-13 00:23:10 +0200
committerMichiel van Wessem <michiel@slackbuilds.org>2010-05-13 00:23:10 +0200
commit7dea0f944dee06ba0f53a4f6671c282ae843d0a8 (patch)
tree677d2b8a43bb3f5e3d015c6e819b9a9a557cebfa /desktop/rss-glx/README
parent5bc3b272ec05b0b7278c821c59cb69b4c2829475 (diff)
downloadslackbuilds-7dea0f944dee06ba0f53a4f6671c282ae843d0a8.tar.gz
desktop/rss-glx: Updated for version 0.9.1
Diffstat (limited to 'desktop/rss-glx/README')
-rw-r--r--desktop/rss-glx/README9
1 files changed, 1 insertions, 8 deletions
diff --git a/desktop/rss-glx/README b/desktop/rss-glx/README
index 93cd11930d..351d2f4f82 100644
--- a/desktop/rss-glx/README
+++ b/desktop/rss-glx/README
@@ -2,11 +2,4 @@ The Really Slick ScreenSavers GLX Port is a port of some nifty OpenGL
screensavers that were originally written for Windows to GLX. It is
intended for use with an existing screensaver daemon like xscreensaver.
-Optional Requirements:
- OpenAL for sound (skyrocket)
- GLEW for vertical refresh (all) and shaders (hyperspace).
-
-GLEW is highly recommended as it reduces CPU usage and prevents
-visual tearing.
-
-Both are available at SlackBuilds.org
+Optional Requirements: OpenAL for sound.