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author | B. Watson <yalhcru@gmail.com> | 2020-01-18 17:09:28 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-01-26 08:09:56 +0700 |
commit | d8028bf5b98bba3c2d16ca94ed2af5c615aaf084 (patch) | |
tree | f07831518366bcbdfa4c4504c908c5e677966687 | |
parent | 216e658d2dc33c43db32d25166e0f5518757f3d4 (diff) | |
download | slackbuilds-d8028bf5b98bba3c2d16ca94ed2af5c615aaf084.tar.gz |
games/xroar: Migrate jack-audio-connection-kit => jack.
Signed-off-by: B. Watson <yalhcru@gmail.com>
-rw-r--r-- | games/xroar/README | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/games/xroar/README b/games/xroar/README index 2f9849e235..6b78012d7a 100644 --- a/games/xroar/README +++ b/games/xroar/README @@ -20,10 +20,9 @@ gtkglext - if you want a full GTK+ user interface, install gtkglext before building xroar. If gtkglext is installed, you can build without it by setting GTKGLEXT=no in the environment. -jack-audio-connection-kit - if you want to use JACK for audio output, - install jack-audio-connection-kit (or jack2; untested) and set JACK=yes - in the environment before building xroar. If JACK audio has x-runs, - try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. +jack - if you want to use JACK for audio output, install jack and set + JACK=yes in the environment before building xroar. If JACK audio has + x-runs, try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. Other build options (environment variables): |