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authorCarlos Corbacho <carlos@strangeworlds.co.uk>2010-11-06 19:13:54 +0100
committerHeinz Wiesinger <pprkut@slackbuilds.org>2010-11-22 19:40:04 +0100
commit90585059a4374e5614017d9a409b90b5811641dc (patch)
tree4d0e487b951f758ad3af6c8e6a6c54a0b7c7a7d9
parent016738f921f8a1564de1069e20a6fc6c5debe32c (diff)
downloadslackbuilds-90585059a4374e5614017d9a409b90b5811641dc.tar.gz
games/scummvm: Added. (SCUMM game engine interpreter)
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
-rw-r--r--games/scummvm/README8
-rw-r--r--games/scummvm/doinst.sh4
-rw-r--r--games/scummvm/scummvm.SlackBuild108
-rw-r--r--games/scummvm/scummvm.info10
-rw-r--r--games/scummvm/slack-desc19
5 files changed, 149 insertions, 0 deletions
diff --git a/games/scummvm/README b/games/scummvm/README
new file mode 100644
index 0000000000..7a0b5b023c
--- /dev/null
+++ b/games/scummvm/README
@@ -0,0 +1,8 @@
+ScummVM is a collection of interpreters, capable of emulating several
+adventure game engines. ScummVM mainly supports engines created using
+SCUMM (Script Creation Utility for Maniac Mansion), used in various
+LucasArts games such as Monkey Island, Day of the Tentacle, and others.
+ScummVM also contains interpreters for several non-SCUMM games - currently
+Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.
+
+ScummVM has an optional dependency on fluidsynth.
diff --git a/games/scummvm/doinst.sh b/games/scummvm/doinst.sh
new file mode 100644
index 0000000000..9ad0b734e0
--- /dev/null
+++ b/games/scummvm/doinst.sh
@@ -0,0 +1,4 @@
+if [ -x usr/bin/update-desktop-database ]; then
+ ./usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1
+fi
+
diff --git a/games/scummvm/scummvm.SlackBuild b/games/scummvm/scummvm.SlackBuild
new file mode 100644
index 0000000000..5ae9f70510
--- /dev/null
+++ b/games/scummvm/scummvm.SlackBuild
@@ -0,0 +1,108 @@
+#!/bin/sh
+
+# Slackware build script for scummvm
+
+# Copyright 2006 Halim Issa <yallaone@gmail.com>
+# Copyright 2008, 2010 Carlos Corbacho <carlos@strangeworlds.co.uk>
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=scummvm
+VERSION=${VERSION:-1.1.1}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+DOCS="AUTHORS COPYING NEWS README TODO"
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP || exit 1
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 || exit 1
+cd $PRGNAM-$VERSION || exit 1
+chown -R root:root .
+chmod -R u+w,go+r-w,a-s .
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --bindir=/usr/games \
+ --libdir=/usr/lib$LIBDIRSUFFIX \
+ --mandir=/usr/man \
+ --disable-debug \
+ || exit 1
+
+make || exit 1
+make install DESTDIR=$PKG || exit 1
+
+# The .desktop file for the menu is not being installed
+install -D -m 0644 dists/scummvm.desktop \
+ $PKG/usr/share/applications/scummvm.desktop
+
+# Hardcode the location for the .desktop icon
+sed -i s%Icon=%Icon=/usr/share/pixmaps/% \
+ $PKG/usr/share/applications/scummvm.desktop
+
+strip --strip-unneeded $PKG/usr/games/scummvm 2> /dev/null
+
+# Compress the man page(s)
+( cd $PKG/usr/man
+ find . -type f -exec gzip -9 {} \;
+ for i in $( find . -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
+)
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION
+# We don't need these - they're redundant
+rm -rf $PKG/usr/share/doc
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/scummvm/scummvm.info b/games/scummvm/scummvm.info
new file mode 100644
index 0000000000..c6eb02adf0
--- /dev/null
+++ b/games/scummvm/scummvm.info
@@ -0,0 +1,10 @@
+PRGNAM="scummvm"
+VERSION="1.1.1"
+HOMEPAGE="http://www.scummvm.org/"
+DOWNLOAD="http://downloads.sourceforge.net/scummvm/scummvm-1.1.1.tar.bz2"
+MD5SUM="ed9098a78022d07fa1482f14325e3ab8"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+MAINTAINER="Carlos Corbacho"
+EMAIL="carlos@strangeworlds.co.uk"
+APPROVED="pprkut"
diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc
new file mode 100644
index 0000000000..90ffe9f920
--- /dev/null
+++ b/games/scummvm/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+scummvm: ScummVM (SCUMM game engine interpreter)
+scummvm:
+scummvm: ScummVM is a collection of interpreters, capable of emulating
+scummvm: several adventure game engines. ScummVM mainly supports engines
+scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
+scummvm: used in various LucasArts games such as Monkey Island, Day of the
+scummvm: Tentacle, and others. ScummVM also contains interpreters for
+scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky,
+scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2.
+scummvm:
+scummvm: