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authorB. Watson <yalhcru@gmail.com>2016-11-14 15:55:19 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commit876fde0ca32987fe80d1c43af668cda18091b974 (patch)
tree237f150deb947e14d3116cd6dfbb481601c19a9d
parent1711e76210101c745bb2012c83b2157d9f7335ab (diff)
downloadslackbuilds-876fde0ca32987fe80d1c43af668cda18091b974.tar.gz
games/libretro-lutro: Fix README.
-rw-r--r--games/libretro-lutro/README6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/libretro-lutro/README b/games/libretro-lutro/README
index e57d7849f0..17958c5f3c 100644
--- a/games/libretro-lutro/README
+++ b/games/libretro-lutro/README
@@ -1,7 +1,7 @@
-Experimental Lua game framework for libretro, following the LÖVE API.
+Experimental Lua game framework for libretro, following the LOVE API.
-Lutro is software rendered and implements only a subset of the LÖVE API.
+Lutro is software rendered and implements only a subset of the LOVE API.
It targets portability though the libretro API and backed in dependancies.
To build the debugging symbols use:
- DEBUG=1 ./libretro-lutro.SlackBuild
+ DEBUG=1 ./libretro-lutro.SlackBuild