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author | B. Watson <yalhcru@gmail.com> | 2017-05-31 14:06:28 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-06-03 08:00:22 +0700 |
commit | 8421bc370053d833d438772a2d1ae31d7f2b9bbd (patch) | |
tree | c043786044564fa70e000463b9a5a1a327abd965 | |
parent | f8f09fcf2da08a9f802ad2238ad442374935eb9d (diff) | |
download | slackbuilds-8421bc370053d833d438772a2d1ae31d7f2b9bbd.tar.gz |
games/opendune: Fix x86 build.
Signed-off-by: B. Watson <yalhcru@gmail.com>
-rw-r--r-- | games/opendune/README | 6 | ||||
-rw-r--r-- | games/opendune/mmx_bodge.diff | 12 | ||||
-rw-r--r-- | games/opendune/opendune.SlackBuild | 24 |
3 files changed, 41 insertions, 1 deletions
diff --git a/games/opendune/README b/games/opendune/README index 6685da4e90..f49700599e 100644 --- a/games/opendune/README +++ b/games/opendune/README @@ -13,6 +13,12 @@ data files. Copy or symlink the .PAK files from the original game to "/usr/share/games/opendune/data". The filenames can be uppercase or lowercase. +If you're building a package for a very old x86 system (that doesn't +support MMX), on a newer system (that does support MMX), set MMX=no in +the script's environment. If you're building on the same system you'll +install the package on, you don't have to worry about this (MMX will +be autodetected). + Optional dependencies: If SDL2 and SDL2_image are installed, opendune will use them rather than diff --git a/games/opendune/mmx_bodge.diff b/games/opendune/mmx_bodge.diff new file mode 100644 index 0000000000..e735ed8db3 --- /dev/null +++ b/games/opendune/mmx_bodge.diff @@ -0,0 +1,12 @@ +diff -Naur OpenDUNE-0.8/src/video/video_sdl.c OpenDUNE-0.8.patched/src/video/video_sdl.c +--- OpenDUNE-0.8/src/video/video_sdl.c 2016-06-26 17:46:42.000000000 -0400 ++++ OpenDUNE-0.8.patched/src/video/video_sdl.c 2017-05-31 13:27:35.163259001 -0400 +@@ -362,7 +362,7 @@ + *((__m128i *)gfx2) = mh; + gfx2 += 16; + } +-#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) ++#elif defined(__GNUC__) && defined(__MMX__) + /* MMX code */ + for (x = SCREEN_WIDTH / 4; x > 0; x--) { + __m64 m; diff --git a/games/opendune/opendune.SlackBuild b/games/opendune/opendune.SlackBuild index 5273778340..6f11010a48 100644 --- a/games/opendune/opendune.SlackBuild +++ b/games/opendune/opendune.SlackBuild @@ -6,11 +6,12 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20170531 bkw: BUILD=2, fix build on x86 # 20170302 bkw: use long-format github URL PRGNAM=opendune VERSION=${VERSION:-0.8} -BUILD=${BUILD:-1} +BUILD=${BUILD:-2} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then @@ -28,9 +29,11 @@ OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" + MMX=${MMX:-maybe} LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" + MMX=${MMX:-maybe} LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" @@ -57,6 +60,25 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; +# 20170531 bkw: upstream uses #if defined(__i386__) to test for MMX, +# which is wrong (should be checking __MMX__ instead). This only affects +# x86 builds (not x86_64), and only if SDL 1 is used. +patch -p1 < $CWD/mmx_bodge.diff + +if [ "$MMX" = "maybe" ]; then + if grep -q '\<mmx\>' /proc/cpuinfo; then + MMX="yes" + else + MMX="no" + fi + echo "=== autodected MMX: $MMX" +fi + +if [ "$MMX" = "yes" ]; then + SLKCFLAGS="$SLKCFLAGS -mmmx" + echo "=== added -mmmx to SLKCFLAGS" +fi + # Fix compile issue with /usr/include/alsa/pcm.h (uses inline) sed -i 's,-ansi,,' config.lib |