diff options
author | ponce <matteo.bernardini@gmail.com> | 2010-12-29 20:07:35 -0600 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-12-29 20:07:35 -0600 |
commit | b4abf85f95623f04ba8578b6f48f57d0e01ae98f (patch) | |
tree | dee41d5c2b68516df994abbd5c5654744bf56c2d | |
parent | a7624157e3adf38bae3a43744dd75dab05d73e8c (diff) | |
download | slackbuilds-b4abf85f95623f04ba8578b6f48f57d0e01ae98f.tar.gz |
games/bloodfrontier: Added (first-person shooter)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
-rw-r--r-- | games/bloodfrontier/README | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bfclient_wrapper | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bfserver_wrapper | 7 | ||||
-rw-r--r-- | games/bloodfrontier/bloodfrontier.SlackBuild | 81 | ||||
-rw-r--r-- | games/bloodfrontier/bloodfrontier.info | 10 | ||||
-rw-r--r-- | games/bloodfrontier/slack-desc | 19 |
6 files changed, 131 insertions, 0 deletions
diff --git a/games/bloodfrontier/README b/games/bloodfrontier/README new file mode 100644 index 0000000000..2398ebeb75 --- /dev/null +++ b/games/bloodfrontier/README @@ -0,0 +1,7 @@ +Blood Frontier (single-player and multi-player first-person shooter) + +Blood Frontier is a Free and Open Source game using SDL and OpenGL which +allows it to be ported to many platforms. The game is a single- and multi- +player first-person shooter, built as a total conversion of Cube Engine 2, +which lends itself toward a balanced gameplay, completely at the control of +map makers, while maintaining a general theme of tactics and low gravity. diff --git a/games/bloodfrontier/bfclient_wrapper b/games/bloodfrontier/bfclient_wrapper new file mode 100644 index 0000000000..81ae7e3c04 --- /dev/null +++ b/games/bloodfrontier/bfclient_wrapper @@ -0,0 +1,7 @@ +#!/bin/sh + +BF_OPTIONS=${BF_OPTIONS:-"-r"} + +cd @LIBDIR@/bloodfrontier +exec @LIBDIR@/bloodfrontier/bin/bfclient ${BF_OPTIONS} "$@" + diff --git a/games/bloodfrontier/bfserver_wrapper b/games/bloodfrontier/bfserver_wrapper new file mode 100644 index 0000000000..dfd5412bff --- /dev/null +++ b/games/bloodfrontier/bfserver_wrapper @@ -0,0 +1,7 @@ +#!/bin/sh + +BF_OPTIONS=${BF_OPTIONS:-"-sc8"} + +cd @LIBDIR@/bloodfrontier +exec @LIBDIR@/bloodfrontier/bin/bfserver ${BF_OPTIONS} "$@" + diff --git a/games/bloodfrontier/bloodfrontier.SlackBuild b/games/bloodfrontier/bloodfrontier.SlackBuild new file mode 100644 index 0000000000..a82de7bdf2 --- /dev/null +++ b/games/bloodfrontier/bloodfrontier.SlackBuild @@ -0,0 +1,81 @@ +#!/bin/sh + +# Slackware build script for bloodfrontier + +# Generated by Alien's SlackBuild Toolkit: http://slackware.com/~alien/AST +# Copyright 2009 Eric Hameleers <alien@slackware.com>, Eindhoven, Netherlands + +# Written by ponce <matteo.bernardini@gmail.com> +# Based on http://slackbuilds.org/template.SlackBuild + +PRGNAM=bloodfrontier +VERSION=${VERSION:-0.85} +SVERSION=${SVERSION:-B2} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" + SLKLDFLAGS="-L/usr/lib -L/lib" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" + SLKLDFLAGS="-L/usr/lib -L/lib" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + SLKLDFLAGS="-L/usr/lib64 -L/lib64" + LIBDIRSUFFIX="64" +fi + +set -e # Exit on most errors + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM +tar xvf $CWD/$PRGNAM-$SVERSION-linux.tar.bz2 +cd $PRGNAM +chown -R root:root . +find . \ + \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ + -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ + -exec chmod 644 {} \; + +make -C src \ + CFLAGS="$SLKCFLAGS" \ + CXXFLAGS="$SLKCFLAGS" \ + LDFLAGS="$SLKLDFLAGS" + +mkdir -p $PKG/usr/bin $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/bin +cp -a src/bfclient src/bfserver $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/bin +cp -a data $PKG/usr/lib${LIBDIRSUFFIX}/bloodfrontier/ +sed "s%@LIBDIR@%/usr/lib${LIBDIRSUFFIX}%g" $CWD/bfclient_wrapper > \ + $PKG/usr/bin/bloodfrontier +sed "s%@LIBDIR@%/usr/lib${LIBDIRSUFFIX}%g" $CWD/bfserver_wrapper > \ + $PKG/usr/bin/bloodfrontier-server +chmod 0755 $PKG/usr/bin/* + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a license.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/bloodfrontier/bloodfrontier.info b/games/bloodfrontier/bloodfrontier.info new file mode 100644 index 0000000000..9f9d6e3d7d --- /dev/null +++ b/games/bloodfrontier/bloodfrontier.info @@ -0,0 +1,10 @@ +PRGNAM="bloodfrontier" +VERSION="0.85" +HOMEPAGE="http://www.bloodfrontier.com/" +DOWNLOAD="http://downloads.sourceforge.net/bloodfrontier/bloodfrontier-B2-linux.tar.bz2" +MD5SUM="814df812d14714687f44085c83d5b91b" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="ponce" +EMAIL="matteo.bernardini@gmail.com" +APPROVED="rworkman" diff --git a/games/bloodfrontier/slack-desc b/games/bloodfrontier/slack-desc new file mode 100644 index 0000000000..b9c2c4e728 --- /dev/null +++ b/games/bloodfrontier/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +bloodfrontier: bloodfrontier (single-player and multi-player first-person shooter) +bloodfrontier: +bloodfrontier: Blood Frontier is a Free and Open Source game +bloodfrontier: using SDL and OpenGL which allows it to be ported to many platforms. +bloodfrontier: The game is a single-player and multi-player first-person shooter, +bloodfrontier: built as a total conversion of Cube Engine 2, which lends itself +bloodfrontier: toward a balanced gameplay, completely at the control of map makers, +bloodfrontier: while maintaining a general theme of tactics and low gravity. +bloodfrontier: +bloodfrontier: Home: http://www.bloodfrontier.com/ +bloodfrontier: |