/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsISupports.idl" interface nsIRunnable; /** * Interface for the native event system layer. This interface is designed * to be used on the main application thread only. */ [uuid(2d10ca53-f143-439a-bb2e-c1fbc71f6a05)] interface nsIAppShell : nsISupports { /** * Enter an event loop. Don't leave until exit() is called. */ void run(); /** * Exit the handle event loop */ void exit(); /** * Give hint to native event queue notification mechanism. If the native * platform needs to tradeoff performance vs. native event starvation this * hint tells the native dispatch code which to favor. The default is to * prevent native event starvation. * * Calls to this function may be nested. When the number of calls that pass * PR_TRUE is subtracted from the number of calls that pass PR_FALSE is * greater than 0, performance is given precedence over preventing event * starvation. * * The starvationDelay arg is only used when favorPerfOverStarvation is * PR_FALSE. It is the amount of time in milliseconds to wait before the * PR_FALSE actually takes effect. */ void favorPerformanceHint(in boolean favorPerfOverStarvation, in unsigned long starvationDelay); /** * Suspends the use of additional platform-specific methods (besides the * nsIAppShell->run() event loop) to run Goanna events on the main * application thread. Under some circumstances these "additional methods" * can cause Goanna event handlers to be re-entered, sometimes leading to * hangs and crashes. Calls to suspendNative() and resumeNative() may be * nested. On some platforms (those that don't use any "additional * methods") this will be a no-op. Does not (in itself) stop Goanna events * from being processed on the main application thread. But if the * nsIAppShell->run() event loop is blocked when this call is made, Goanna * events will stop being processed until resumeNative() is called (even * if a plugin or library is temporarily processing events on a nested * event loop). */ void suspendNative(); /** * Resumes the use of additional platform-specific methods to run Goanna * events on the main application thread. Calls to suspendNative() and * resumeNative() may be nested. On some platforms this will be a no-op. */ void resumeNative(); /** * The current event loop nesting level. */ readonly attribute unsigned long eventloopNestingLevel; /** * Allows running of a "synchronous section", in the form of an nsIRunnable * once the event loop has reached a "stable state". We've reached a stable * state when the currently executing task/event has finished, see: * http://www.whatwg.org/specs/web-apps/current-work/multipage/webappapis.html#synchronous-section * In practice this runs aRunnable once the currently executing event * finishes. If called multiple times per task/event, all the runnables will * be executed, in the order in which runInStableState() was called. */ void runInStableState(in nsIRunnable runnable); /** * Run the given runnable before the next iteration of the event loop (this * includes native events too). If a nested loop is spawned within the current * event then the runnable will not be run until that loop has terminated. */ void runBeforeNextEvent(in nsIRunnable runnable); };