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authorPatrick J Volkerding <volkerdi@slackware.com>2010-05-19 08:58:23 +0000
committerEric Hameleers <alien@slackware.com>2018-05-31 22:43:05 +0200
commitb76270bf9e6dd375e495fec92140a79a79415d27 (patch)
tree3dbed78b2279bf9f14207a16dc634b90995cbd40 /source/y/bsd-games
parent5a12e7c134274dba706667107d10d231517d3e05 (diff)
downloadcurrent-b76270bf9e6dd375e495fec92140a79a79415d27.tar.gz
Slackware 13.1slackware-13.1
Wed May 19 08:58:23 UTC 2010 Slackware 13.1 x86_64 stable is released! Lots of thanks are due -- see the RELEASE_NOTES and the rest of the ChangeLog for credits. The ISOs are on their way to replication, a 6 CD-ROM 32-bit set and a dual-sided 32-bit/64-bit x86/x86_64 DVD. We are taking pre-orders now at store.slackware.com, and offering a discount if you sign up for a subscription. Consider picking up a copy to help support the project. Thanks again to the Slackware community for testing, contributing, and generally holding us to a high level of quality. :-) Enjoy!
Diffstat (limited to 'source/y/bsd-games')
-rw-r--r--source/y/bsd-games/bsd-games-login-fortune.sh8
-rwxr-xr-xsource/y/bsd-games/bsd-games.SlackBuild16
-rw-r--r--source/y/bsd-games/bsd-games.getline.diff251
3 files changed, 270 insertions, 5 deletions
diff --git a/source/y/bsd-games/bsd-games-login-fortune.sh b/source/y/bsd-games/bsd-games-login-fortune.sh
index 598929fe..cb0f05b0 100644
--- a/source/y/bsd-games/bsd-games-login-fortune.sh
+++ b/source/y/bsd-games/bsd-games-login-fortune.sh
@@ -1,7 +1,11 @@
#!/bin/sh
# Print a fortune cookie for interactive shells:
-if [[ $- = *i* ]]; then
+
+case $- in
+*i* ) # We're interactive
echo
fortune fortunes fortunes2 linuxcookie
echo
-fi
+ ;;
+esac
+
diff --git a/source/y/bsd-games/bsd-games.SlackBuild b/source/y/bsd-games/bsd-games.SlackBuild
index 976f5570..4fb99671 100755
--- a/source/y/bsd-games/bsd-games.SlackBuild
+++ b/source/y/bsd-games/bsd-games.SlackBuild
@@ -1,6 +1,6 @@
#!/bin/sh
-# Copyright 2008, 2009 Patrick J. Volkerding, Sebeka, MN, USA
+# Copyright 2008, 2009, 2010 Patrick J. Volkerding, Sebeka, MN, USA
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
@@ -22,8 +22,17 @@
VERSION=${VERSION:-2.13}
-ARCH=${ARCH:-x86_64}
-BUILD=${BUILD:-9}
+BUILD=${BUILD:-11}
+
+# Automatically determine the architecture we're building on:
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) export ARCH=i486 ;;
+ arm*) export ARCH=arm ;;
+ # Unless $ARCH is already set, use uname -m for all other archs:
+ *) export ARCH=$( uname -m ) ;;
+ esac
+fi
NUMJOBS=${NUMJOBS:-" -j7 "}
@@ -45,6 +54,7 @@ zcat $CWD/bsd-games.fortlen.diff.gz | patch -p1 --backup --suffix=.orig || exit
zcat $CWD/bsd-games.strfile.8.diff.gz | patch -p1 --backup --suffix=.orig || exit 1
zcat $CWD/bsd-games.trek-gcc4.diff.gz | patch -p1 --backup --suffix=.orig || exit 1
zcat $CWD/bsd-games.phantasia_install_fix.diff.gz | patch -p1 --backup --suffix=.orig || exit 1
+zcat $CWD/bsd-games.getline.diff.gz | patch -p1 --backup --suffix=.orig || exit 1
## Without the old default (with, of course, a command line switch), and an updated
## man page, even though PJV wrote this, it just doesn't make the cut. I hope it's
diff --git a/source/y/bsd-games/bsd-games.getline.diff b/source/y/bsd-games/bsd-games.getline.diff
new file mode 100644
index 00000000..ed0cd9ca
--- /dev/null
+++ b/source/y/bsd-games/bsd-games.getline.diff
@@ -0,0 +1,251 @@
+--- ./gomoku/main.c.orig 2000-05-28 09:51:46.000000000 -0500
++++ ./gomoku/main.c 2010-05-11 16:10:10.000000000 -0500
+@@ -159,7 +159,7 @@
+ if (inputfp == NULL && test == 0) {
+ for (;;) {
+ ask("black or white? ");
+- getline(buf, sizeof(buf));
++ g_getline(buf, sizeof(buf));
+ if (buf[0] == 'b' || buf[0] == 'B') {
+ color = BLACK;
+ break;
+@@ -176,7 +176,7 @@
+ }
+ } else {
+ setbuf(stdout, 0);
+- getline(buf, sizeof(buf));
++ g_getline(buf, sizeof(buf));
+ if (strcmp(buf, "black") == 0)
+ color = BLACK;
+ else if (strcmp(buf, "white") == 0)
+@@ -248,7 +248,7 @@
+ getinput:
+ if (interactive)
+ ask("move? ");
+- if (!getline(buf, sizeof(buf))) {
++ if (!g_getline(buf, sizeof(buf))) {
+ curmove = RESIGN;
+ break;
+ }
+@@ -260,7 +260,7 @@
+ FILE *fp;
+
+ ask("save file name? ");
+- (void)getline(buf, sizeof(buf));
++ (void)g_getline(buf, sizeof(buf));
+ if ((fp = fopen(buf, "w")) == NULL) {
+ glog("cannot create save file");
+ goto getinput;
+@@ -313,14 +313,14 @@
+ if (i != RESIGN) {
+ replay:
+ ask("replay? ");
+- if (getline(buf, sizeof(buf)) &&
++ if (g_getline(buf, sizeof(buf)) &&
+ (buf[0] == 'y' || buf[0] == 'Y'))
+ goto again;
+ if (strcmp(buf, "save") == 0) {
+ FILE *fp;
+
+ ask("save file name? ");
+- (void)getline(buf, sizeof(buf));
++ (void)g_getline(buf, sizeof(buf));
+ if ((fp = fopen(buf, "w")) == NULL) {
+ glog("cannot create save file");
+ goto replay;
+@@ -371,7 +371,7 @@
+ quit();
+ top:
+ ask("cmd? ");
+- if (!getline(fmtbuf, sizeof(fmtbuf)))
++ if (!g_getline(fmtbuf, sizeof(fmtbuf)))
+ quit();
+ switch (*fmtbuf) {
+ case '\0':
+--- ./gomoku/gomoku.h.orig 1999-09-15 05:34:31.000000000 -0500
++++ ./gomoku/gomoku.h 2010-05-11 16:10:10.000000000 -0500
+@@ -269,7 +269,7 @@
+
+ void bdinit __P((struct spotstr *));
+ void init_overlap __P((void));
+-int getline __P((char *, int));
++int g_getline __P((char *, int));
+ void ask __P((const char *));
+ void dislog __P((const char *));
+ void bdump __P((FILE *));
+--- ./gomoku/bdisp.c.orig 2001-02-07 18:18:22.000000000 -0600
++++ ./gomoku/bdisp.c 2010-05-11 16:10:10.000000000 -0500
+@@ -245,7 +245,7 @@
+ }
+
+ int
+-getline(buf, size)
++g_getline(buf, size)
+ char *buf;
+ int size;
+ {
+--- ./cribbage/score.c.orig 1999-09-15 05:34:31.000000000 -0500
++++ ./cribbage/score.c 2010-05-11 16:10:10.000000000 -0500
+@@ -122,7 +122,7 @@
+ CARD h[(CINHAND + 1)];
+ char buf[32];
+
+- expl[0] = '\0'; /* initialize explanation */
++ cr_expl[0] = '\0'; /* initialize explanation */
+ score = 0;
+ flag = TRUE;
+ k = hand[0].suit;
+@@ -132,29 +132,29 @@
+ if (hand[i].suit == starter.suit) {
+ score++;
+ if (do_explain)
+- strcat(expl, "His Nobs");
++ strcat(cr_expl, "His Nobs");
+ }
+ h[i] = hand[i];
+ }
+
+ if (flag && n >= CINHAND) {
+- if (do_explain && expl[0] != '\0')
+- strcat(expl, ", ");
++ if (do_explain && cr_expl[0] != '\0')
++ strcat(cr_expl, ", ");
+ if (starter.suit == k) {
+ score += 5;
+ if (do_explain)
+- strcat(expl, "Five-flush");
++ strcat(cr_expl, "Five-flush");
+ } else
+ if (!crb) {
+ score += 4;
+- if (do_explain && expl[0] != '\0')
+- strcat(expl, ", Four-flush");
++ if (do_explain && cr_expl[0] != '\0')
++ strcat(cr_expl, ", Four-flush");
+ else
+- strcpy(expl, "Four-flush");
++ strcpy(cr_expl, "Four-flush");
+ }
+ }
+- if (do_explain && expl[0] != '\0')
+- strcat(expl, ", ");
++ if (do_explain && cr_expl[0] != '\0')
++ strcat(cr_expl, ", ");
+ h[n] = starter;
+ sorthand(h, n + 1); /* sort by rank */
+ i = 2 * fifteens(h, n + 1);
+@@ -162,9 +162,9 @@
+ if (do_explain) {
+ if (i > 0) {
+ (void) sprintf(buf, "%d points in fifteens", i);
+- strcat(expl, buf);
++ strcat(cr_expl, buf);
+ } else
+- strcat(expl, "No fifteens");
++ strcat(cr_expl, "No fifteens");
+ }
+ i = pairuns(h, n + 1);
+ score += i;
+@@ -172,9 +172,9 @@
+ if (i > 0) {
+ (void) sprintf(buf, ", %d points in pairs, %d in runs",
+ pairpoints, runpoints);
+- strcat(expl, buf);
++ strcat(cr_expl, buf);
+ } else
+- strcat(expl, ", No pairs/runs");
++ strcat(cr_expl, ", No pairs/runs");
+ }
+ return (score);
+ }
+--- ./cribbage/support.c.orig 1999-09-15 05:34:31.000000000 -0500
++++ ./cribbage/support.c 2010-05-11 16:10:10.000000000 -0500
+@@ -152,7 +152,7 @@
+ msg("You should have taken %d, not %d!", i, j);
+ }
+ if (explain)
+- msg("Explanation: %s", expl);
++ msg("Explanation: %s", cr_expl);
+ do_wait();
+ } else
+ win = chkscr(&pscore, i);
+--- ./cribbage/cribbage.h.orig 2000-10-17 14:58:05.000000000 -0500
++++ ./cribbage/cribbage.h 2010-05-11 16:10:10.000000000 -0500
+@@ -59,7 +59,7 @@
+ extern BOOLEAN quiet; /* if suppress random mess */
+ extern BOOLEAN playing; /* currently playing game */
+
+-extern char expl[]; /* string for explanation */
++extern char cr_expl[]; /* string for explanation */
+
+ void addmsg __P((const char *, ...))
+ __attribute__((__format__(__printf__, 1, 2)));
+@@ -81,7 +81,7 @@
+ int fifteens __P((const CARD [], int));
+ void game __P((void));
+ void gamescore __P((void));
+-char *getline __P((void));
++char *cr_getline __P((void));
+ int getuchar __P((void));
+ int incard __P((CARD *));
+ int infrom __P((const CARD [], int, const char *));
+--- ./cribbage/io.c.orig 1999-10-01 15:45:34.000000000 -0500
++++ ./cribbage/io.c 2010-05-11 16:10:10.000000000 -0500
+@@ -254,7 +254,7 @@
+
+ retval = FALSE;
+ rnk = sut = EMPTY;
+- if (!(line = getline()))
++ if (!(line = cr_getline()))
+ goto gotit;
+ p = p1 = line;
+ while (*p1 != ' ' && *p1 != '\0')
+@@ -355,7 +355,7 @@
+
+ for (sum = 0;;) {
+ msg(prompt);
+- if (!(p = getline()) || *p == '\0') {
++ if (!(p = cr_getline()) || *p == '\0') {
+ msg(quiet ? "Not a number" :
+ "That doesn't look like a number");
+ continue;
+@@ -562,7 +562,7 @@
+ * compressed to one space; a space is inserted before a ','
+ */
+ char *
+-getline()
++cr_getline()
+ {
+ char *sp;
+ int c, oy, ox;
+--- ./cribbage/crib.c.orig 2001-02-07 18:18:22.000000000 -0600
++++ ./cribbage/crib.c 2010-05-11 16:10:10.000000000 -0500
+@@ -225,7 +225,7 @@
+ if (!rflag) { /* player cuts deck */
+ msg(quiet ? "Cut for crib? " :
+ "Cut to see whose crib it is -- low card wins? ");
+- getline();
++ cr_getline();
+ }
+ i = (rand() >> 4) % CARDS; /* random cut */
+ do { /* comp cuts deck */
+@@ -401,7 +401,7 @@
+ if (!rflag) { /* random cut */
+ msg(quiet ? "Cut the deck? " :
+ "How many cards down do you wish to cut the deck? ");
+- getline();
++ cr_getline();
+ }
+ i = (rand() >> 4) % (CARDS - pos);
+ turnover = deck[i + pos];
+--- ./cribbage/extern.c.orig 1999-09-26 06:37:19.000000000 -0500
++++ ./cribbage/extern.c 2010-05-11 16:10:10.000000000 -0500
+@@ -52,7 +52,7 @@
+ BOOLEAN quiet = FALSE; /* if suppress random mess */
+ BOOLEAN rflag = FALSE; /* if all cuts random */
+
+-char expl[128]; /* explanation */
++char cr_expl[128]; /* explanation */
+
+ int cgames = 0; /* number games comp won */
+ int cscore = 0; /* comp score in this game */