1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <windows.h>
#include <audiopolicy.h>
#include <mmdeviceapi.h>
#include "mozilla/RefPtr.h"
#include "nsIStringBundle.h"
#include "nsIUUIDGenerator.h"
#include "nsIXULAppInfo.h"
#include "AudioSession.h"
#include "nsCOMPtr.h"
#include "nsServiceManagerUtils.h"
#include "nsString.h"
#include "nsThreadUtils.h"
#include "nsXULAppAPI.h"
#include "mozilla/Attributes.h"
#include <objbase.h>
namespace mozilla {
namespace widget {
/*
* To take advantage of what Windows has to offer with respect to audio,
* we need to maintain an audio session. This class wraps IAudioSessionControl
* and implements IAudioSessionEvents (for callbacks from Windows)
*/
class AudioSession final : public IAudioSessionEvents {
private:
AudioSession();
~AudioSession();
public:
static AudioSession* GetSingleton();
// COM IUnknown
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP QueryInterface(REFIID, void**);
STDMETHODIMP_(ULONG) Release();
// IAudioSessionEvents
STDMETHODIMP OnChannelVolumeChanged(DWORD aChannelCount,
float aChannelVolumeArray[],
DWORD aChangedChannel,
LPCGUID aContext);
STDMETHODIMP OnDisplayNameChanged(LPCWSTR aDisplayName, LPCGUID aContext);
STDMETHODIMP OnGroupingParamChanged(LPCGUID aGroupingParam, LPCGUID aContext);
STDMETHODIMP OnIconPathChanged(LPCWSTR aIconPath, LPCGUID aContext);
STDMETHODIMP OnSessionDisconnected(AudioSessionDisconnectReason aReason);
private:
nsresult OnSessionDisconnectedInternal();
public:
STDMETHODIMP OnSimpleVolumeChanged(float aVolume,
BOOL aMute,
LPCGUID aContext);
STDMETHODIMP OnStateChanged(AudioSessionState aState);
nsresult Start();
nsresult Stop();
void StopInternal();
nsresult GetSessionData(nsID& aID,
nsString& aSessionName,
nsString& aIconPath);
nsresult SetSessionData(const nsID& aID,
const nsString& aSessionName,
const nsString& aIconPath);
enum SessionState {
UNINITIALIZED, // Has not been initialized yet
STARTED, // Started
CLONED, // SetSessionInfoCalled, Start not called
FAILED, // The audio session failed to start
STOPPED, // Stop called
AUDIO_SESSION_DISCONNECTED // Audio session disconnected
};
protected:
RefPtr<IAudioSessionControl> mAudioSessionControl;
nsString mDisplayName;
nsString mIconPath;
nsID mSessionGroupingParameter;
SessionState mState;
ThreadSafeAutoRefCnt mRefCnt;
NS_DECL_OWNINGTHREAD
static AudioSession* sService;
};
nsresult
StartAudioSession()
{
return AudioSession::GetSingleton()->Start();
}
nsresult
StopAudioSession()
{
return AudioSession::GetSingleton()->Stop();
}
nsresult
GetAudioSessionData(nsID& aID,
nsString& aSessionName,
nsString& aIconPath)
{
return AudioSession::GetSingleton()->GetSessionData(aID,
aSessionName,
aIconPath);
}
nsresult
RecvAudioSessionData(const nsID& aID,
const nsString& aSessionName,
const nsString& aIconPath)
{
return AudioSession::GetSingleton()->SetSessionData(aID,
aSessionName,
aIconPath);
}
AudioSession* AudioSession::sService = nullptr;
AudioSession::AudioSession()
{
mState = UNINITIALIZED;
}
AudioSession::~AudioSession()
{
}
AudioSession*
AudioSession::GetSingleton()
{
if (!(AudioSession::sService)) {
RefPtr<AudioSession> service = new AudioSession();
service.forget(&AudioSession::sService);
}
// We don't refcount AudioSession on the Gecko side, we hold one single ref
// as long as the appshell is running.
return AudioSession::sService;
}
// It appears Windows will use us on a background thread ...
NS_IMPL_ADDREF(AudioSession)
NS_IMPL_RELEASE(AudioSession)
STDMETHODIMP
AudioSession::QueryInterface(REFIID iid, void **ppv)
{
const IID IID_IAudioSessionEvents = __uuidof(IAudioSessionEvents);
if ((IID_IUnknown == iid) ||
(IID_IAudioSessionEvents == iid)) {
*ppv = static_cast<IAudioSessionEvents*>(this);
AddRef();
return S_OK;
}
return E_NOINTERFACE;
}
// Once we are started Windows will hold a reference to us through our
// IAudioSessionEvents interface that will keep us alive until the appshell
// calls Stop.
nsresult
AudioSession::Start()
{
MOZ_ASSERT(mState == UNINITIALIZED ||
mState == CLONED ||
mState == AUDIO_SESSION_DISCONNECTED,
"State invariants violated");
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioSessionManager = __uuidof(IAudioSessionManager);
HRESULT hr;
// There's a matching CoUninit in Stop() for this tied to a state of
// UNINITIALIZED.
hr = CoInitialize(nullptr);
MOZ_ASSERT(SUCCEEDED(hr), "CoInitialize failure in audio session control, unexpected");
if (mState == UNINITIALIZED) {
mState = FAILED;
// Content processes should be CLONED
if (XRE_IsContentProcess()) {
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(XRE_IsParentProcess(),
"Should only get here in a chrome process!");
nsCOMPtr<nsIStringBundleService> bundleService =
do_GetService(NS_STRINGBUNDLE_CONTRACTID);
NS_ENSURE_TRUE(bundleService, NS_ERROR_FAILURE);
nsCOMPtr<nsIStringBundle> bundle;
bundleService->CreateBundle("chrome://branding/locale/brand.properties",
getter_AddRefs(bundle));
NS_ENSURE_TRUE(bundle, NS_ERROR_FAILURE);
bundle->GetStringFromName(u"brandFullName",
getter_Copies(mDisplayName));
wchar_t *buffer;
mIconPath.GetMutableData(&buffer, MAX_PATH);
::GetModuleFileNameW(nullptr, buffer, MAX_PATH);
nsCOMPtr<nsIUUIDGenerator> uuidgen =
do_GetService("@mozilla.org/uuid-generator;1");
NS_ENSURE_TRUE(uuidgen, NS_ERROR_FAILURE);
uuidgen->GenerateUUIDInPlace(&mSessionGroupingParameter);
}
mState = FAILED;
MOZ_ASSERT(!mDisplayName.IsEmpty() || !mIconPath.IsEmpty(),
"Should never happen ...");
RefPtr<IMMDeviceEnumerator> enumerator;
hr = ::CoCreateInstance(CLSID_MMDeviceEnumerator,
nullptr,
CLSCTX_ALL,
IID_IMMDeviceEnumerator,
getter_AddRefs(enumerator));
if (FAILED(hr))
return NS_ERROR_NOT_AVAILABLE;
RefPtr<IMMDevice> device;
hr = enumerator->GetDefaultAudioEndpoint(EDataFlow::eRender,
ERole::eMultimedia,
getter_AddRefs(device));
if (FAILED(hr)) {
if (hr == E_NOTFOUND)
return NS_ERROR_NOT_AVAILABLE;
return NS_ERROR_FAILURE;
}
RefPtr<IAudioSessionManager> manager;
hr = device->Activate(IID_IAudioSessionManager,
CLSCTX_ALL,
nullptr,
getter_AddRefs(manager));
if (FAILED(hr)) {
return NS_ERROR_FAILURE;
}
hr = manager->GetAudioSessionControl(&GUID_NULL,
0,
getter_AddRefs(mAudioSessionControl));
if (FAILED(hr)) {
return NS_ERROR_FAILURE;
}
hr = mAudioSessionControl->SetGroupingParam((LPGUID)&mSessionGroupingParameter,
nullptr);
if (FAILED(hr)) {
StopInternal();
return NS_ERROR_FAILURE;
}
hr = mAudioSessionControl->SetDisplayName(mDisplayName.get(), nullptr);
if (FAILED(hr)) {
StopInternal();
return NS_ERROR_FAILURE;
}
hr = mAudioSessionControl->SetIconPath(mIconPath.get(), nullptr);
if (FAILED(hr)) {
StopInternal();
return NS_ERROR_FAILURE;
}
// Increments refcount of 'this'.
hr = mAudioSessionControl->RegisterAudioSessionNotification(this);
if (FAILED(hr)) {
StopInternal();
return NS_ERROR_FAILURE;
}
mState = STARTED;
return NS_OK;
}
void
AudioSession::StopInternal()
{
if (mAudioSessionControl &&
(mState == STARTED || mState == STOPPED)) {
// Decrement refcount of 'this'
mAudioSessionControl->UnregisterAudioSessionNotification(this);
}
mAudioSessionControl = nullptr;
}
nsresult
AudioSession::Stop()
{
MOZ_ASSERT(mState == STARTED ||
mState == UNINITIALIZED || // XXXremove this
mState == FAILED,
"State invariants violated");
SessionState state = mState;
mState = STOPPED;
{
RefPtr<AudioSession> kungFuDeathGrip;
kungFuDeathGrip.swap(sService);
StopInternal();
}
if (state != UNINITIALIZED) {
::CoUninitialize();
}
return NS_OK;
}
void CopynsID(nsID& lhs, const nsID& rhs)
{
lhs.m0 = rhs.m0;
lhs.m1 = rhs.m1;
lhs.m2 = rhs.m2;
for (int i = 0; i < 8; i++ ) {
lhs.m3[i] = rhs.m3[i];
}
}
nsresult
AudioSession::GetSessionData(nsID& aID,
nsString& aSessionName,
nsString& aIconPath)
{
MOZ_ASSERT(mState == FAILED ||
mState == STARTED ||
mState == CLONED,
"State invariants violated");
CopynsID(aID, mSessionGroupingParameter);
aSessionName = mDisplayName;
aIconPath = mIconPath;
if (mState == FAILED)
return NS_ERROR_FAILURE;
return NS_OK;
}
nsresult
AudioSession::SetSessionData(const nsID& aID,
const nsString& aSessionName,
const nsString& aIconPath)
{
MOZ_ASSERT(mState == UNINITIALIZED,
"State invariants violated");
MOZ_ASSERT(!XRE_IsParentProcess(),
"Should never get here in a chrome process!");
mState = CLONED;
CopynsID(mSessionGroupingParameter, aID);
mDisplayName = aSessionName;
mIconPath = aIconPath;
return NS_OK;
}
STDMETHODIMP
AudioSession::OnChannelVolumeChanged(DWORD aChannelCount,
float aChannelVolumeArray[],
DWORD aChangedChannel,
LPCGUID aContext)
{
return S_OK; // NOOP
}
STDMETHODIMP
AudioSession::OnDisplayNameChanged(LPCWSTR aDisplayName,
LPCGUID aContext)
{
return S_OK; // NOOP
}
STDMETHODIMP
AudioSession::OnGroupingParamChanged(LPCGUID aGroupingParam,
LPCGUID aContext)
{
return S_OK; // NOOP
}
STDMETHODIMP
AudioSession::OnIconPathChanged(LPCWSTR aIconPath,
LPCGUID aContext)
{
return S_OK; // NOOP
}
STDMETHODIMP
AudioSession::OnSessionDisconnected(AudioSessionDisconnectReason aReason)
{
// Run our code asynchronously. Per MSDN we can't do anything interesting
// in this callback.
nsCOMPtr<nsIRunnable> runnable =
NewRunnableMethod(this, &AudioSession::OnSessionDisconnectedInternal);
NS_DispatchToMainThread(runnable);
return S_OK;
}
nsresult
AudioSession::OnSessionDisconnectedInternal()
{
if (!mAudioSessionControl)
return NS_OK;
// When successful, UnregisterAudioSessionNotification will decrement the
// refcount of 'this'. Start will re-increment it. In the interim,
// we'll need to reference ourselves.
RefPtr<AudioSession> kungFuDeathGrip(this);
mAudioSessionControl->UnregisterAudioSessionNotification(this);
mAudioSessionControl = nullptr;
mState = AUDIO_SESSION_DISCONNECTED;
CoUninitialize();
Start(); // If it fails there's not much we can do.
return NS_OK;
}
STDMETHODIMP
AudioSession::OnSimpleVolumeChanged(float aVolume,
BOOL aMute,
LPCGUID aContext)
{
return S_OK; // NOOP
}
STDMETHODIMP
AudioSession::OnStateChanged(AudioSessionState aState)
{
return S_OK; // NOOP
}
} // namespace widget
} // namespace mozilla
|