1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
/*
* Copyright © 2016 Mozilla Foundation
*
* This program is made available under an ISC-style license. See the
* accompanying file LICENSE for details.
*/
#define NOMINMAX
#include "cubeb_log.h"
#include "cubeb_ringbuffer.h"
#include <cstdarg>
#ifdef _WIN32
#include <windows.h>
#else
#include <time.h>
#endif
cubeb_log_level g_cubeb_log_level;
cubeb_log_callback g_cubeb_log_callback;
/** The maximum size of a log message, after having been formatted. */
const size_t CUBEB_LOG_MESSAGE_MAX_SIZE = 256;
/** The maximum number of log messages that can be queued before dropping
* messages. */
const size_t CUBEB_LOG_MESSAGE_QUEUE_DEPTH = 40;
/** Number of milliseconds to wait before dequeuing log messages. */
#define CUBEB_LOG_BATCH_PRINT_INTERVAL_MS 10
/**
* This wraps an inline buffer, that represents a log message, that must be
* null-terminated.
* This class should not use system calls or other potentially blocking code.
*/
class cubeb_log_message {
public:
cubeb_log_message() { *storage = '\0'; }
cubeb_log_message(char const str[CUBEB_LOG_MESSAGE_MAX_SIZE])
{
size_t length = strlen(str);
/* paranoia against malformed message */
assert(length < CUBEB_LOG_MESSAGE_MAX_SIZE);
if (length > CUBEB_LOG_MESSAGE_MAX_SIZE - 1) {
return;
}
PodCopy(storage, str, length);
storage[length] = '\0';
}
char const * get() { return storage; }
private:
char storage[CUBEB_LOG_MESSAGE_MAX_SIZE];
};
/** Lock-free asynchronous logger, made so that logging from a
* real-time audio callback does not block the audio thread. */
class cubeb_async_logger {
public:
/* This is thread-safe since C++11 */
static cubeb_async_logger & get()
{
static cubeb_async_logger instance;
return instance;
}
void push(char const str[CUBEB_LOG_MESSAGE_MAX_SIZE])
{
cubeb_log_message msg(str);
msg_queue.enqueue(msg);
}
void run()
{
std::thread([this]() {
while (true) {
cubeb_log_message msg;
while (msg_queue.dequeue(&msg, 1)) {
LOGV("%s", msg.get());
}
#ifdef _WIN32
Sleep(CUBEB_LOG_BATCH_PRINT_INTERVAL_MS);
#else
timespec sleep_duration = sleep_for;
timespec remainder;
do {
if (nanosleep(&sleep_duration, &remainder) == 0 || errno != EINTR) {
break;
}
sleep_duration = remainder;
} while (remainder.tv_sec || remainder.tv_nsec);
#endif
}
}).detach();
}
// Tell the underlying queue the producer thread has changed, so it does not
// assert in debug. This should be called with the thread stopped.
void reset_producer_thread() { msg_queue.reset_thread_ids(); }
private:
#ifndef _WIN32
const struct timespec sleep_for = {
CUBEB_LOG_BATCH_PRINT_INTERVAL_MS / 1000,
(CUBEB_LOG_BATCH_PRINT_INTERVAL_MS % 1000) * 1000 * 1000};
#endif
cubeb_async_logger() : msg_queue(CUBEB_LOG_MESSAGE_QUEUE_DEPTH) { run(); }
/** This is quite a big data structure, but is only instantiated if the
* asynchronous logger is used.*/
lock_free_queue<cubeb_log_message> msg_queue;
};
void
cubeb_async_log(char const * fmt, ...)
{
if (!g_cubeb_log_callback) {
return;
}
// This is going to copy a 256 bytes array around, which is fine.
// We don't want to allocate memory here, because this is made to
// be called from a real-time callback.
va_list args;
va_start(args, fmt);
char msg[CUBEB_LOG_MESSAGE_MAX_SIZE];
vsnprintf(msg, CUBEB_LOG_MESSAGE_MAX_SIZE, fmt, args);
cubeb_async_logger::get().push(msg);
va_end(args);
}
void
cubeb_async_log_reset_threads()
{
if (!g_cubeb_log_callback) {
return;
}
cubeb_async_logger::get().reset_producer_thread();
}
|