summaryrefslogtreecommitdiff
path: root/dom/html/HTMLShadowElement.cpp
blob: 8824c2875f7f88a1f45198e4280cbea5da4b12a9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/dom/ShadowRoot.h"

#include "ChildIterator.h"
#include "nsContentUtils.h"
#include "nsDocument.h"
#include "mozilla/dom/HTMLShadowElement.h"
#include "mozilla/dom/HTMLUnknownElement.h"
#include "mozilla/dom/HTMLShadowElementBinding.h"

// Expand NS_IMPL_NS_NEW_HTML_ELEMENT(Shadow) to add check for web components
// being enabled.
nsGenericHTMLElement*
NS_NewHTMLShadowElement(already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo,
                        mozilla::dom::FromParser aFromParser)
{
  // When this check is removed, remove the nsDocument.h and
  // HTMLUnknownElement.h includes.  Also remove nsINode::IsHTMLShadowElement.
  //
  // We have to jump through some hoops to be able to produce both NodeInfo* and
  // already_AddRefed<NodeInfo>& for our callees.
  RefPtr<mozilla::dom::NodeInfo> nodeInfo(aNodeInfo);
  if (!nsDocument::IsWebComponentsEnabled(nodeInfo)) {
    already_AddRefed<mozilla::dom::NodeInfo> nodeInfoArg(nodeInfo.forget());
    return new mozilla::dom::HTMLUnknownElement(nodeInfoArg);
  }

  already_AddRefed<mozilla::dom::NodeInfo> nodeInfoArg(nodeInfo.forget());
  return new mozilla::dom::HTMLShadowElement(nodeInfoArg);
}

using namespace mozilla::dom;

HTMLShadowElement::HTMLShadowElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo)
  : nsGenericHTMLElement(aNodeInfo), mIsInsertionPoint(false)
{
}

HTMLShadowElement::~HTMLShadowElement()
{
  if (mProjectedShadow) {
    mProjectedShadow->RemoveMutationObserver(this);
  }
}

NS_IMPL_CYCLE_COLLECTION_CLASS(HTMLShadowElement)

NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(HTMLShadowElement,
                                                  nsGenericHTMLElement)
  NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mProjectedShadow)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END

NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN_INHERITED(HTMLShadowElement,
                                                nsGenericHTMLElement)
  if (tmp->mProjectedShadow) {
    tmp->mProjectedShadow->RemoveMutationObserver(tmp);
    tmp->mProjectedShadow = nullptr;
  }
NS_IMPL_CYCLE_COLLECTION_UNLINK_END

NS_IMPL_ADDREF_INHERITED(HTMLShadowElement, Element)
NS_IMPL_RELEASE_INHERITED(HTMLShadowElement, Element)

NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(HTMLShadowElement)
NS_INTERFACE_MAP_END_INHERITING(nsGenericHTMLElement)

NS_IMPL_ELEMENT_CLONE(HTMLShadowElement)

JSObject*
HTMLShadowElement::WrapNode(JSContext *aCx, JS::Handle<JSObject*> aGivenProto)
{
  return HTMLShadowElementBinding::Wrap(aCx, this, aGivenProto);
}

void
HTMLShadowElement::SetProjectedShadow(ShadowRoot* aProjectedShadow)
{
  if (mProjectedShadow) {
    mProjectedShadow->RemoveMutationObserver(this);

    // The currently projected ShadowRoot is going away,
    // thus the destination insertion points need to be updated.
    ExplicitChildIterator childIterator(mProjectedShadow);
    for (nsIContent* content = childIterator.GetNextChild();
         content;
         content = childIterator.GetNextChild()) {
      ShadowRoot::RemoveDestInsertionPoint(this, content->DestInsertionPoints());
    }
  }

  mProjectedShadow = aProjectedShadow;
  if (mProjectedShadow) {
    // A new ShadowRoot is being projected, thus its explcit
    // children will be distributed to this shadow insertion point.
    ExplicitChildIterator childIterator(mProjectedShadow);
    for (nsIContent* content = childIterator.GetNextChild();
         content;
         content = childIterator.GetNextChild()) {
      content->DestInsertionPoints().AppendElement(this);
    }

    // Watch for mutations on the projected shadow because
    // it affects the nodes that are distributed to this shadow
    // insertion point.
    mProjectedShadow->AddMutationObserver(this);
  }
}

static bool
IsInFallbackContent(nsIContent* aContent)
{
  nsINode* parentNode = aContent->GetParentNode();
  while (parentNode) {
    if (parentNode->IsHTMLElement(nsGkAtoms::content)) {
      return true;
    }
    parentNode = parentNode->GetParentNode();
  }

  return false;
}

nsresult
HTMLShadowElement::BindToTree(nsIDocument* aDocument,
                              nsIContent* aParent,
                              nsIContent* aBindingParent,
                              bool aCompileEventHandlers)
{
  RefPtr<ShadowRoot> oldContainingShadow = GetContainingShadow();

  nsresult rv = nsGenericHTMLElement::BindToTree(aDocument, aParent,
                                                 aBindingParent,
                                                 aCompileEventHandlers);
  NS_ENSURE_SUCCESS(rv, rv);

  ShadowRoot* containingShadow = GetContainingShadow();
  if (containingShadow && !oldContainingShadow) {
    // Keep track of all descendant <shadow> elements in tree order so
    // that when the current shadow insertion point is removed, the next
    // one can be found quickly.
    TreeOrderComparator comparator;
    containingShadow->ShadowDescendants().InsertElementSorted(this, comparator);

    if (containingShadow->ShadowDescendants()[0] != this) {
      // Only the first <shadow> (in tree order) of a ShadowRoot can be an insertion point.
      return NS_OK;
    }

    if (IsInFallbackContent(this)) {
      // If the first shadow element in tree order is invalid (in fallback content),
      // the containing ShadowRoot will not have a shadow insertion point.
      containingShadow->SetShadowElement(nullptr);
    } else {
      mIsInsertionPoint = true;
      containingShadow->SetShadowElement(this);
    }

    containingShadow->SetInsertionPointChanged();
  }

  if (mIsInsertionPoint && containingShadow) {
    // Propagate BindToTree calls to projected shadow root children.
    ShadowRoot* projectedShadow = containingShadow->GetOlderShadowRoot();
    if (projectedShadow) {
      projectedShadow->SetIsComposedDocParticipant(IsInComposedDoc());

      for (nsIContent* child = projectedShadow->GetFirstChild(); child;
           child = child->GetNextSibling()) {
        rv = child->BindToTree(nullptr, projectedShadow,
                               projectedShadow->GetBindingParent(),
                               aCompileEventHandlers);
        NS_ENSURE_SUCCESS(rv, rv);
      }
    }
  }

  return NS_OK;
}

void
HTMLShadowElement::UnbindFromTree(bool aDeep, bool aNullParent)
{
  RefPtr<ShadowRoot> oldContainingShadow = GetContainingShadow();

  if (mIsInsertionPoint && oldContainingShadow) {
    // Propagate UnbindFromTree call to previous projected shadow
    // root children.
    ShadowRoot* projectedShadow = oldContainingShadow->GetOlderShadowRoot();
    if (projectedShadow) {
      for (nsIContent* child = projectedShadow->GetFirstChild(); child;
           child = child->GetNextSibling()) {
        child->UnbindFromTree(true, false);
      }

      projectedShadow->SetIsComposedDocParticipant(false);
    }
  }

  nsGenericHTMLElement::UnbindFromTree(aDeep, aNullParent);

  if (oldContainingShadow && !GetContainingShadow() && mIsInsertionPoint) {
    nsTArray<HTMLShadowElement*>& shadowDescendants =
      oldContainingShadow->ShadowDescendants();
    shadowDescendants.RemoveElement(this);
    oldContainingShadow->SetShadowElement(nullptr);

    // Find the next shadow insertion point.
    if (shadowDescendants.Length() > 0 &&
        !IsInFallbackContent(shadowDescendants[0])) {
      oldContainingShadow->SetShadowElement(shadowDescendants[0]);
    }

    oldContainingShadow->SetInsertionPointChanged();

    mIsInsertionPoint = false;
  }
}

void
HTMLShadowElement::DistributeSingleNode(nsIContent* aContent)
{
  if (aContent->DestInsertionPoints().Contains(this)) {
    // Node has already been distrbuted this this node,
    // we are done.
    return;
  }

  aContent->DestInsertionPoints().AppendElement(this);

  // Handle the case where the shadow element is a child of
  // a node with a ShadowRoot. The nodes that have been distributed to
  // this shadow insertion point will need to be reprojected into the
  // insertion points of the parent's ShadowRoot.
  ShadowRoot* parentShadowRoot = GetParent()->GetShadowRoot();
  if (parentShadowRoot) {
    parentShadowRoot->DistributeSingleNode(aContent);
    return;
  }

  // Handle the case where the parent of this shadow element is a ShadowRoot
  // that is projected into a shadow insertion point in the younger ShadowRoot.
  ShadowRoot* containingShadow = GetContainingShadow();
  ShadowRoot* youngerShadow = containingShadow->GetYoungerShadowRoot();
  if (youngerShadow && GetParent() == containingShadow) {
    HTMLShadowElement* youngerShadowElement = youngerShadow->GetShadowElement();
    if (youngerShadowElement) {
      youngerShadowElement->DistributeSingleNode(aContent);
    }
  }
}

void
HTMLShadowElement::RemoveDistributedNode(nsIContent* aContent)
{
  ShadowRoot::RemoveDestInsertionPoint(this, aContent->DestInsertionPoints());

  // Handle the case where the shadow element is a child of
  // a node with a ShadowRoot. The nodes that have been distributed to
  // this shadow insertion point will need to be removed from the
  // insertion points of the parent's ShadowRoot.
  ShadowRoot* parentShadowRoot = GetParent()->GetShadowRoot();
  if (parentShadowRoot) {
    parentShadowRoot->RemoveDistributedNode(aContent);
    return;
  }

  // Handle the case where the parent of this shadow element is a ShadowRoot
  // that is projected into a shadow insertion point in the younger ShadowRoot.
  ShadowRoot* containingShadow = GetContainingShadow();
  ShadowRoot* youngerShadow = containingShadow->GetYoungerShadowRoot();
  if (youngerShadow && GetParent() == containingShadow) {
    HTMLShadowElement* youngerShadowElement = youngerShadow->GetShadowElement();
    if (youngerShadowElement) {
      youngerShadowElement->RemoveDistributedNode(aContent);
    }
  }
}

void
HTMLShadowElement::DistributeAllNodes()
{
  // All the explicit children of the projected ShadowRoot are distributed
  // into this shadow insertion point so update the destination insertion
  // points.
  ShadowRoot* containingShadow = GetContainingShadow();
  ShadowRoot* olderShadow = containingShadow->GetOlderShadowRoot();
  if (olderShadow) {
    ExplicitChildIterator childIterator(olderShadow);
    for (nsIContent* content = childIterator.GetNextChild();
         content;
         content = childIterator.GetNextChild()) {
      ShadowRoot::RemoveDestInsertionPoint(this, content->DestInsertionPoints());
      content->DestInsertionPoints().AppendElement(this);
    }
  }

  // Handle the case where the shadow element is a child of
  // a node with a ShadowRoot. The nodes that have been distributed to
  // this shadow insertion point will need to be reprojected into the
  // insertion points of the parent's ShadowRoot.
  ShadowRoot* parentShadowRoot = GetParent()->GetShadowRoot();
  if (parentShadowRoot) {
    parentShadowRoot->DistributeAllNodes();
    return;
  }

  // Handle the case where the parent of this shadow element is a ShadowRoot
  // that is projected into a shadow insertion point in the younger ShadowRoot.
  ShadowRoot* youngerShadow = containingShadow->GetYoungerShadowRoot();
  if (youngerShadow && GetParent() == containingShadow) {
    HTMLShadowElement* youngerShadowElement = youngerShadow->GetShadowElement();
    if (youngerShadowElement) {
      youngerShadowElement->DistributeAllNodes();
    }
  }
}

void
HTMLShadowElement::ContentAppended(nsIDocument* aDocument,
                                   nsIContent* aContainer,
                                   nsIContent* aFirstNewContent,
                                   int32_t aNewIndexInContainer)
{
  // Watch for content appended to the projected shadow (the ShadowRoot that
  // will be rendered in place of this shadow insertion point) because the
  // nodes may need to be distributed into other insertion points.
  nsIContent* currentChild = aFirstNewContent;
  while (currentChild) {
    if (ShadowRoot::IsPooledNode(currentChild, aContainer, mProjectedShadow)) {
      DistributeSingleNode(currentChild);
    }
    currentChild = currentChild->GetNextSibling();
  }
}

void
HTMLShadowElement::ContentInserted(nsIDocument* aDocument,
                                   nsIContent* aContainer,
                                   nsIContent* aChild,
                                   int32_t aIndexInContainer)
{
  // Watch for content appended to the projected shadow (the ShadowRoot that
  // will be rendered in place of this shadow insertion point) because the
  // nodes may need to be distributed into other insertion points.
  if (!ShadowRoot::IsPooledNode(aChild, aContainer, mProjectedShadow)) {
    return;
  }

  DistributeSingleNode(aChild);
}

void
HTMLShadowElement::ContentRemoved(nsIDocument* aDocument,
                                  nsIContent* aContainer,
                                  nsIContent* aChild,
                                  int32_t aIndexInContainer,
                                  nsIContent* aPreviousSibling)
{
  // Watch for content removed from the projected shadow (the ShadowRoot that
  // will be rendered in place of this shadow insertion point) because the
  // nodes may need to be removed from other insertion points.
  if (!ShadowRoot::IsPooledNode(aChild, aContainer, mProjectedShadow)) {
    return;
  }

  RemoveDistributedNode(aChild);
}