/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "vm/NativeObject-inl.h" #include "mozilla/ArrayUtils.h" #include "mozilla/Casting.h" #include "gc/Marking.h" #include "js/Value.h" #include "vm/Debugger.h" #include "vm/TypedArrayCommon.h" #include "jsobjinlines.h" #include "gc/Nursery-inl.h" #include "vm/ArrayObject-inl.h" #include "vm/EnvironmentObject-inl.h" #include "vm/Shape-inl.h" using namespace js; using JS::AutoCheckCannotGC; using JS::GenericNaN; using mozilla::ArrayLength; using mozilla::DebugOnly; using mozilla::PodCopy; using mozilla::RoundUpPow2; static const ObjectElements emptyElementsHeader(0, 0); /* Objects with no elements share one empty set of elements. */ HeapSlot* const js::emptyObjectElements = reinterpret_cast(uintptr_t(&emptyElementsHeader) + sizeof(ObjectElements)); static const ObjectElements emptyElementsHeaderShared(0, 0, ObjectElements::SharedMemory::IsShared); /* Objects with no elements share one empty set of elements. */ HeapSlot* const js::emptyObjectElementsShared = reinterpret_cast(uintptr_t(&emptyElementsHeaderShared) + sizeof(ObjectElements)); #ifdef DEBUG bool NativeObject::canHaveNonEmptyElements() { return !this->is(); } #endif // DEBUG /* static */ bool ObjectElements::ConvertElementsToDoubles(JSContext* cx, uintptr_t elementsPtr) { /* * This function is infallible, but has a fallible interface so that it can * be called directly from Ion code. Only arrays can have their dense * elements converted to doubles, and arrays never have empty elements. */ HeapSlot* elementsHeapPtr = (HeapSlot*) elementsPtr; MOZ_ASSERT(elementsHeapPtr != emptyObjectElements && elementsHeapPtr != emptyObjectElementsShared); ObjectElements* header = ObjectElements::fromElements(elementsHeapPtr); MOZ_ASSERT(!header->shouldConvertDoubleElements()); // Note: the elements can be mutated in place even for copy on write // arrays. See comment on ObjectElements. Value* vp = (Value*) elementsPtr; for (size_t i = 0; i < header->initializedLength; i++) { if (vp[i].isInt32()) vp[i].setDouble(vp[i].toInt32()); } header->setShouldConvertDoubleElements(); return true; } /* static */ bool ObjectElements::MakeElementsCopyOnWrite(ExclusiveContext* cx, NativeObject* obj) { static_assert(sizeof(HeapSlot) >= sizeof(GCPtrObject), "there must be enough room for the owner object pointer at " "the end of the elements"); if (!obj->ensureElements(cx, obj->getDenseInitializedLength() + 1)) return false; ObjectElements* header = obj->getElementsHeader(); // Note: this method doesn't update type information to indicate that the // elements might be copy on write. Handling this is left to the caller. MOZ_ASSERT(!header->isCopyOnWrite()); MOZ_ASSERT(!header->isFrozen()); header->flags |= COPY_ON_WRITE; header->ownerObject().init(obj); return true; } /* static */ bool ObjectElements::FreezeElements(ExclusiveContext* cx, HandleNativeObject obj) { if (!obj->maybeCopyElementsForWrite(cx)) return false; if (obj->hasEmptyElements()) return true; ObjectElements* header = obj->getElementsHeader(); // Note: this method doesn't update type information to indicate that the // elements might be frozen. Handling this is left to the caller. header->freeze(); return true; } #ifdef DEBUG void js::NativeObject::checkShapeConsistency() { static int throttle = -1; if (throttle < 0) { if (const char* var = getenv("JS_CHECK_SHAPE_THROTTLE")) throttle = atoi(var); if (throttle < 0) throttle = 0; } if (throttle == 0) return; MOZ_ASSERT(isNative()); Shape* shape = lastProperty(); Shape* prev = nullptr; AutoCheckCannotGC nogc; if (inDictionaryMode()) { if (ShapeTable* table = shape->maybeTable(nogc)) { for (uint32_t fslot = table->freeList(); fslot != SHAPE_INVALID_SLOT; fslot = getSlot(fslot).toPrivateUint32()) { MOZ_ASSERT(fslot < slotSpan()); } for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) { MOZ_ASSERT_IF(lastProperty() != shape, !shape->hasTable()); ShapeTable::Entry& entry = table->search(shape->propid(), nogc); MOZ_ASSERT(entry.shape() == shape); } } shape = lastProperty(); for (int n = throttle; --n >= 0 && shape; shape = shape->parent) { MOZ_ASSERT_IF(shape->slot() != SHAPE_INVALID_SLOT, shape->slot() < slotSpan()); if (!prev) { MOZ_ASSERT(lastProperty() == shape); MOZ_ASSERT(shape->listp == &shape_); } else { MOZ_ASSERT(shape->listp == &prev->parent); } prev = shape; } } else { for (int n = throttle; --n >= 0 && shape->parent; shape = shape->parent) { if (ShapeTable* table = shape->maybeTable(nogc)) { MOZ_ASSERT(shape->parent); for (Shape::Range r(shape); !r.empty(); r.popFront()) { ShapeTable::Entry& entry = table->search(r.front().propid(), nogc); MOZ_ASSERT(entry.shape() == &r.front()); } } if (prev) { MOZ_ASSERT(prev->maybeSlot() >= shape->maybeSlot()); shape->kids.checkConsistency(prev); } prev = shape; } } } #endif void js::NativeObject::initializeSlotRange(uint32_t start, uint32_t length) { /* * No bounds check, as this is used when the object's shape does not * reflect its allocated slots (updateSlotsForSpan). */ HeapSlot* fixedStart; HeapSlot* fixedEnd; HeapSlot* slotsStart; HeapSlot* slotsEnd; getSlotRangeUnchecked(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd); uint32_t offset = start; for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++) sp->init(this, HeapSlot::Slot, offset++, UndefinedValue()); for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++) sp->init(this, HeapSlot::Slot, offset++, UndefinedValue()); } void js::NativeObject::initSlotRange(uint32_t start, const Value* vector, uint32_t length) { HeapSlot* fixedStart; HeapSlot* fixedEnd; HeapSlot* slotsStart; HeapSlot* slotsEnd; getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd); for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++) sp->init(this, HeapSlot::Slot, start++, *vector++); for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++) sp->init(this, HeapSlot::Slot, start++, *vector++); } void js::NativeObject::copySlotRange(uint32_t start, const Value* vector, uint32_t length) { HeapSlot* fixedStart; HeapSlot* fixedEnd; HeapSlot* slotsStart; HeapSlot* slotsEnd; getSlotRange(start, length, &fixedStart, &fixedEnd, &slotsStart, &slotsEnd); for (HeapSlot* sp = fixedStart; sp < fixedEnd; sp++) sp->set(this, HeapSlot::Slot, start++, *vector++); for (HeapSlot* sp = slotsStart; sp < slotsEnd; sp++) sp->set(this, HeapSlot::Slot, start++, *vector++); } #ifdef DEBUG bool js::NativeObject::slotInRange(uint32_t slot, SentinelAllowed sentinel) const { uint32_t capacity = numFixedSlots() + numDynamicSlots(); if (sentinel == SENTINEL_ALLOWED) return slot <= capacity; return slot < capacity; } #endif /* DEBUG */ Shape* js::NativeObject::lookup(ExclusiveContext* cx, jsid id) { MOZ_ASSERT(isNative()); return Shape::search(cx, lastProperty(), id); } Shape* js::NativeObject::lookupPure(jsid id) { MOZ_ASSERT(isNative()); return Shape::searchNoHashify(lastProperty(), id); } uint32_t js::NativeObject::numFixedSlotsForCompilation() const { // This is an alternative method for getting the number of fixed slots in an // object. It requires more logic and memory accesses than numFixedSlots() // but is safe to be called from the compilation thread, even if the main // thread is actively mutating the VM. // The compiler does not have access to nursery things. MOZ_ASSERT(!IsInsideNursery(this)); if (this->is()) return 0; gc::AllocKind kind = asTenured().getAllocKind(); return gc::GetGCKindSlots(kind, getClass()); } uint32_t js::NativeObject::dynamicSlotsCount(uint32_t nfixed, uint32_t span, const Class* clasp) { if (span <= nfixed) return 0; span -= nfixed; // Increase the slots to SLOT_CAPACITY_MIN to decrease the likelihood // the dynamic slots need to get increased again. ArrayObjects ignore // this because slots are uncommon in that case. if (clasp != &ArrayObject::class_ && span <= SLOT_CAPACITY_MIN) return SLOT_CAPACITY_MIN; uint32_t slots = mozilla::RoundUpPow2(span); MOZ_ASSERT(slots >= span); return slots; } inline bool NativeObject::updateSlotsForSpan(ExclusiveContext* cx, size_t oldSpan, size_t newSpan) { MOZ_ASSERT(oldSpan != newSpan); size_t oldCount = dynamicSlotsCount(numFixedSlots(), oldSpan, getClass()); size_t newCount = dynamicSlotsCount(numFixedSlots(), newSpan, getClass()); if (oldSpan < newSpan) { if (oldCount < newCount && !growSlots(cx, oldCount, newCount)) return false; if (newSpan == oldSpan + 1) initSlotUnchecked(oldSpan, UndefinedValue()); else initializeSlotRange(oldSpan, newSpan - oldSpan); } else { /* Trigger write barriers on the old slots before reallocating. */ prepareSlotRangeForOverwrite(newSpan, oldSpan); invalidateSlotRange(newSpan, oldSpan - newSpan); if (oldCount > newCount) shrinkSlots(cx, oldCount, newCount); } return true; } bool NativeObject::setLastProperty(ExclusiveContext* cx, Shape* shape) { MOZ_ASSERT(!inDictionaryMode()); MOZ_ASSERT(!shape->inDictionary()); MOZ_ASSERT(shape->zone() == zone()); MOZ_ASSERT(shape->numFixedSlots() == numFixedSlots()); MOZ_ASSERT(shape->getObjectClass() == getClass()); size_t oldSpan = lastProperty()->slotSpan(); size_t newSpan = shape->slotSpan(); if (oldSpan == newSpan) { shape_ = shape; return true; } if (!updateSlotsForSpan(cx, oldSpan, newSpan)) return false; shape_ = shape; return true; } void NativeObject::setLastPropertyShrinkFixedSlots(Shape* shape) { MOZ_ASSERT(!inDictionaryMode()); MOZ_ASSERT(!shape->inDictionary()); MOZ_ASSERT(shape->zone() == zone()); MOZ_ASSERT(lastProperty()->slotSpan() == shape->slotSpan()); MOZ_ASSERT(shape->getObjectClass() == getClass()); DebugOnly oldFixed = numFixedSlots(); DebugOnly newFixed = shape->numFixedSlots(); MOZ_ASSERT(newFixed < oldFixed); MOZ_ASSERT(shape->slotSpan() <= oldFixed); MOZ_ASSERT(shape->slotSpan() <= newFixed); MOZ_ASSERT(dynamicSlotsCount(oldFixed, shape->slotSpan(), getClass()) == 0); MOZ_ASSERT(dynamicSlotsCount(newFixed, shape->slotSpan(), getClass()) == 0); shape_ = shape; } void NativeObject::setLastPropertyMakeNonNative(Shape* shape) { MOZ_ASSERT(!inDictionaryMode()); MOZ_ASSERT(!shape->getObjectClass()->isNative()); MOZ_ASSERT(shape->zone() == zone()); MOZ_ASSERT(shape->slotSpan() == 0); MOZ_ASSERT(shape->numFixedSlots() == 0); if (hasDynamicElements()) js_free(getElementsHeader()); if (hasDynamicSlots()) { js_free(slots_); slots_ = nullptr; } shape_ = shape; } void NativeObject::setLastPropertyMakeNative(ExclusiveContext* cx, Shape* shape) { MOZ_ASSERT(getClass()->isNative()); MOZ_ASSERT(shape->getObjectClass()->isNative()); MOZ_ASSERT(!shape->inDictionary()); // This method is used to convert unboxed objects into native objects. In // this case, the shape_ field was previously used to store other data and // this should be treated as an initialization. shape_.init(shape); slots_ = nullptr; elements_ = emptyObjectElements; size_t oldSpan = shape->numFixedSlots(); size_t newSpan = shape->slotSpan(); initializeSlotRange(0, oldSpan); // A failure at this point will leave the object as a mutant, and we // can't recover. AutoEnterOOMUnsafeRegion oomUnsafe; if (oldSpan != newSpan && !updateSlotsForSpan(cx, oldSpan, newSpan)) oomUnsafe.crash("NativeObject::setLastPropertyMakeNative"); } bool NativeObject::setSlotSpan(ExclusiveContext* cx, uint32_t span) { MOZ_ASSERT(inDictionaryMode()); size_t oldSpan = lastProperty()->base()->slotSpan(); if (oldSpan == span) return true; if (!updateSlotsForSpan(cx, oldSpan, span)) return false; lastProperty()->base()->setSlotSpan(span); return true; } bool NativeObject::growSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount) { MOZ_ASSERT(newCount > oldCount); MOZ_ASSERT_IF(!is(), newCount >= SLOT_CAPACITY_MIN); /* * Slot capacities are determined by the span of allocated objects. Due to * the limited number of bits to store shape slots, object growth is * throttled well before the slot capacity can overflow. */ NativeObject::slotsSizeMustNotOverflow(); MOZ_ASSERT(newCount <= MAX_SLOTS_COUNT); if (!oldCount) { MOZ_ASSERT(!slots_); slots_ = AllocateObjectBuffer(cx, this, newCount); if (!slots_) return false; Debug_SetSlotRangeToCrashOnTouch(slots_, newCount); return true; } HeapSlot* newslots = ReallocateObjectBuffer(cx, this, slots_, oldCount, newCount); if (!newslots) return false; /* Leave slots at its old size. */ slots_ = newslots; Debug_SetSlotRangeToCrashOnTouch(slots_ + oldCount, newCount - oldCount); return true; } /* static */ bool NativeObject::growSlotsDontReportOOM(ExclusiveContext* cx, NativeObject* obj, uint32_t newCount) { if (!obj->growSlots(cx, obj->numDynamicSlots(), newCount)) { cx->recoverFromOutOfMemory(); return false; } return true; } static void FreeSlots(ExclusiveContext* cx, HeapSlot* slots) { // Note: threads without a JSContext do not have access to GGC nursery allocated things. if (cx->isJSContext()) return cx->asJSContext()->runtime()->gc.nursery.freeBuffer(slots); js_free(slots); } void NativeObject::shrinkSlots(ExclusiveContext* cx, uint32_t oldCount, uint32_t newCount) { MOZ_ASSERT(newCount < oldCount); if (newCount == 0) { FreeSlots(cx, slots_); slots_ = nullptr; return; } MOZ_ASSERT_IF(!is(), newCount >= SLOT_CAPACITY_MIN); HeapSlot* newslots = ReallocateObjectBuffer(cx, this, slots_, oldCount, newCount); if (!newslots) { cx->recoverFromOutOfMemory(); return; /* Leave slots at its old size. */ } slots_ = newslots; } /* static */ bool NativeObject::sparsifyDenseElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index) { if (!obj->maybeCopyElementsForWrite(cx)) return false; RootedValue value(cx, obj->getDenseElement(index)); MOZ_ASSERT(!value.isMagic(JS_ELEMENTS_HOLE)); removeDenseElementForSparseIndex(cx, obj, index); uint32_t slot = obj->slotSpan(); RootedId id(cx, INT_TO_JSID(index)); AutoKeepShapeTables keep(cx); ShapeTable::Entry* entry = nullptr; if (obj->inDictionaryMode()) { ShapeTable* table = obj->lastProperty()->ensureTableForDictionary(cx, keep); if (!table) return false; entry = &table->search(id, keep); } // NOTE: We don't use addDataProperty because we don't want the // extensibility check if we're, for example, sparsifying frozen objects.. if (!addPropertyInternal(cx, obj, id, nullptr, nullptr, slot, obj->getElementsHeader()->elementAttributes(), 0, entry, true, keep)) { obj->setDenseElementUnchecked(index, value); return false; } MOZ_ASSERT(slot == obj->slotSpan() - 1); obj->initSlot(slot, value); return true; } /* static */ bool NativeObject::sparsifyDenseElements(js::ExclusiveContext* cx, HandleNativeObject obj) { if (!obj->maybeCopyElementsForWrite(cx)) return false; uint32_t initialized = obj->getDenseInitializedLength(); /* Create new properties with the value of non-hole dense elements. */ for (uint32_t i = 0; i < initialized; i++) { if (obj->getDenseElement(i).isMagic(JS_ELEMENTS_HOLE)) continue; if (!sparsifyDenseElement(cx, obj, i)) return false; } if (initialized) obj->setDenseInitializedLengthUnchecked(0); /* * Reduce storage for dense elements which are now holes. Explicitly mark * the elements capacity as zero, so that any attempts to add dense * elements will be caught in ensureDenseElements. */ if (obj->getDenseCapacity()) { obj->shrinkElements(cx, 0); obj->getElementsHeader()->capacity = 0; } return true; } bool NativeObject::willBeSparseElements(uint32_t requiredCapacity, uint32_t newElementsHint) { MOZ_ASSERT(isNative()); MOZ_ASSERT(requiredCapacity > MIN_SPARSE_INDEX); uint32_t cap = getDenseCapacity(); MOZ_ASSERT(requiredCapacity >= cap); if (requiredCapacity > MAX_DENSE_ELEMENTS_COUNT) return true; uint32_t minimalDenseCount = requiredCapacity / SPARSE_DENSITY_RATIO; if (newElementsHint >= minimalDenseCount) return false; minimalDenseCount -= newElementsHint; if (minimalDenseCount > cap) return true; uint32_t len = getDenseInitializedLength(); const Value* elems = getDenseElements(); for (uint32_t i = 0; i < len; i++) { if (!elems[i].isMagic(JS_ELEMENTS_HOLE) && !--minimalDenseCount) return false; } return true; } /* static */ DenseElementResult NativeObject::maybeDensifySparseElements(js::ExclusiveContext* cx, HandleNativeObject obj) { /* * Wait until after the object goes into dictionary mode, which must happen * when sparsely packing any array with more than MIN_SPARSE_INDEX elements * (see PropertyTree::MAX_HEIGHT). */ if (!obj->inDictionaryMode()) return DenseElementResult::Incomplete; /* * Only measure the number of indexed properties every log(n) times when * populating the object. */ uint32_t slotSpan = obj->slotSpan(); if (slotSpan != RoundUpPow2(slotSpan)) return DenseElementResult::Incomplete; /* Watch for conditions under which an object's elements cannot be dense. */ if (!obj->nonProxyIsExtensible()) return DenseElementResult::Incomplete; /* * The indexes in the object need to be sufficiently dense before they can * be converted to dense mode. */ uint32_t numDenseElements = 0; uint32_t newInitializedLength = 0; RootedShape shape(cx, obj->lastProperty()); while (!shape->isEmptyShape()) { uint32_t index; if (IdIsIndex(shape->propid(), &index)) { if (shape->attributes() == JSPROP_ENUMERATE && shape->hasDefaultGetter() && shape->hasDefaultSetter()) { numDenseElements++; newInitializedLength = Max(newInitializedLength, index + 1); } else { /* * For simplicity, only densify the object if all indexed * properties can be converted to dense elements. */ return DenseElementResult::Incomplete; } } shape = shape->previous(); } if (numDenseElements * SPARSE_DENSITY_RATIO < newInitializedLength) return DenseElementResult::Incomplete; if (newInitializedLength > MAX_DENSE_ELEMENTS_COUNT) return DenseElementResult::Incomplete; /* * This object meets all necessary restrictions, convert all indexed * properties into dense elements. */ if (!obj->maybeCopyElementsForWrite(cx)) return DenseElementResult::Failure; if (newInitializedLength > obj->getDenseCapacity()) { if (!obj->growElements(cx, newInitializedLength)) return DenseElementResult::Failure; } obj->ensureDenseInitializedLength(cx, newInitializedLength, 0); RootedValue value(cx); shape = obj->lastProperty(); while (!shape->isEmptyShape()) { jsid id = shape->propid(); uint32_t index; if (IdIsIndex(id, &index)) { value = obj->getSlot(shape->slot()); /* * When removing a property from a dictionary, the specified * property will be removed from the dictionary list and the * last property will then be changed due to reshaping the object. * Compute the next shape in the traverse, watching for such * removals from the list. */ if (shape != obj->lastProperty()) { shape = shape->previous(); if (!NativeObject::removeProperty(cx, obj, id)) return DenseElementResult::Failure; } else { if (!NativeObject::removeProperty(cx, obj, id)) return DenseElementResult::Failure; shape = obj->lastProperty(); } obj->setDenseElement(index, value); } else { shape = shape->previous(); } } /* * All indexed properties on the object are now dense, clear the indexed * flag so that we will not start using sparse indexes again if we need * to grow the object. */ if (!NativeObject::clearFlag(cx, obj, BaseShape::INDEXED)) return DenseElementResult::Failure; return DenseElementResult::Success; } // Given a requested capacity (in elements) and (potentially) the length of an // array for which elements are being allocated, compute an actual allocation // amount (in elements). (Allocation amounts include space for an // ObjectElements instance, so a return value of |N| implies // |N - ObjectElements::VALUES_PER_HEADER| usable elements.) // // The requested/actual allocation distinction is meant to: // // * preserve amortized O(N) time to add N elements; // * minimize the number of unused elements beyond an array's length, and // * provide at least SLOT_CAPACITY_MIN elements no matter what (so adding // the first several elements to small arrays only needs one allocation). // // Note: the structure and behavior of this method follow along with // UnboxedArrayObject::chooseCapacityIndex. Changes to the allocation strategy // in one should generally be matched by the other. /* static */ bool NativeObject::goodElementsAllocationAmount(ExclusiveContext* cx, uint32_t reqCapacity, uint32_t length, uint32_t* goodAmount) { if (reqCapacity > MAX_DENSE_ELEMENTS_COUNT) { ReportOutOfMemory(cx); return false; } uint32_t reqAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER; // Handle "small" requests primarily by doubling. const uint32_t Mebi = 1 << 20; if (reqAllocated < Mebi) { uint32_t amount = mozilla::AssertedCast(RoundUpPow2(reqAllocated)); // If |amount| would be 2/3 or more of the array's length, adjust // it (up or down) to be equal to the array's length. This avoids // allocating excess elements that aren't likely to be needed, either // in this resizing or a subsequent one. The 2/3 factor is chosen so // that exceptional resizings will at most triple the capacity, as // opposed to the usual doubling. uint32_t goodCapacity = amount - ObjectElements::VALUES_PER_HEADER; if (length >= reqCapacity && goodCapacity > (length / 3) * 2) amount = length + ObjectElements::VALUES_PER_HEADER; if (amount < SLOT_CAPACITY_MIN) amount = SLOT_CAPACITY_MIN; *goodAmount = amount; return true; } // The almost-doubling above wastes a lot of space for larger bucket sizes. // For large amounts, switch to bucket sizes that obey this formula: // // count(n+1) = Math.ceil(count(n) * 1.125) // // where |count(n)| is the size of the nth bucket, measured in 2**20 slots. // These bucket sizes still preserve amortized O(N) time to add N elements, // just with a larger constant factor. // // The bucket size table below was generated with this JavaScript (and // manual reformatting): // // for (let n = 1, i = 0; i < 34; i++) { // print('0x' + (n * (1 << 20)).toString(16) + ', '); // n = Math.ceil(n * 1.125); // } static const uint32_t BigBuckets[] = { 0x100000, 0x200000, 0x300000, 0x400000, 0x500000, 0x600000, 0x700000, 0x800000, 0x900000, 0xb00000, 0xd00000, 0xf00000, 0x1100000, 0x1400000, 0x1700000, 0x1a00000, 0x1e00000, 0x2200000, 0x2700000, 0x2c00000, 0x3200000, 0x3900000, 0x4100000, 0x4a00000, 0x5400000, 0x5f00000, 0x6b00000, 0x7900000, 0x8900000, 0x9b00000, 0xaf00000, 0xc500000, 0xde00000, 0xfa00000 }; MOZ_ASSERT(BigBuckets[ArrayLength(BigBuckets) - 1] <= MAX_DENSE_ELEMENTS_ALLOCATION); // Pick the first bucket that'll fit |reqAllocated|. for (uint32_t b : BigBuckets) { if (b >= reqAllocated) { *goodAmount = b; return true; } } // Otherwise, return the maximum bucket size. *goodAmount = MAX_DENSE_ELEMENTS_ALLOCATION; return true; } bool NativeObject::growElements(ExclusiveContext* cx, uint32_t reqCapacity) { MOZ_ASSERT(nonProxyIsExtensible()); MOZ_ASSERT(canHaveNonEmptyElements()); MOZ_ASSERT(!denseElementsAreFrozen()); if (denseElementsAreCopyOnWrite()) MOZ_CRASH(); uint32_t oldCapacity = getDenseCapacity(); MOZ_ASSERT(oldCapacity < reqCapacity); uint32_t newAllocated = 0; if (is() && !as().lengthIsWritable()) { MOZ_ASSERT(reqCapacity <= as().length()); MOZ_ASSERT(reqCapacity <= MAX_DENSE_ELEMENTS_COUNT); // Preserve the |capacity <= length| invariant for arrays with // non-writable length. See also js::ArraySetLength which initially // enforces this requirement. newAllocated = reqCapacity + ObjectElements::VALUES_PER_HEADER; } else { if (!goodElementsAllocationAmount(cx, reqCapacity, getElementsHeader()->length, &newAllocated)) return false; } uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER; MOZ_ASSERT(newCapacity > oldCapacity && newCapacity >= reqCapacity); // If newCapacity exceeds MAX_DENSE_ELEMENTS_COUNT, the array should become // sparse. MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT); uint32_t initlen = getDenseInitializedLength(); HeapSlot* oldHeaderSlots = reinterpret_cast(getElementsHeader()); HeapSlot* newHeaderSlots; if (hasDynamicElements()) { MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT); uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER; newHeaderSlots = ReallocateObjectBuffer(cx, this, oldHeaderSlots, oldAllocated, newAllocated); if (!newHeaderSlots) return false; // Leave elements at its old size. } else { newHeaderSlots = AllocateObjectBuffer(cx, this, newAllocated); if (!newHeaderSlots) return false; // Leave elements at its old size. PodCopy(newHeaderSlots, oldHeaderSlots, ObjectElements::VALUES_PER_HEADER + initlen); } ObjectElements* newheader = reinterpret_cast(newHeaderSlots); newheader->capacity = newCapacity; elements_ = newheader->elements(); Debug_SetSlotRangeToCrashOnTouch(elements_ + initlen, newCapacity - initlen); return true; } void NativeObject::shrinkElements(ExclusiveContext* cx, uint32_t reqCapacity) { uint32_t oldCapacity = getDenseCapacity(); MOZ_ASSERT(reqCapacity < oldCapacity); MOZ_ASSERT(canHaveNonEmptyElements()); if (denseElementsAreCopyOnWrite()) MOZ_CRASH(); if (!hasDynamicElements()) return; uint32_t newAllocated = 0; MOZ_ALWAYS_TRUE(goodElementsAllocationAmount(cx, reqCapacity, 0, &newAllocated)); MOZ_ASSERT(oldCapacity <= MAX_DENSE_ELEMENTS_COUNT); uint32_t oldAllocated = oldCapacity + ObjectElements::VALUES_PER_HEADER; if (newAllocated == oldAllocated) return; // Leave elements at its old size. MOZ_ASSERT(newAllocated > ObjectElements::VALUES_PER_HEADER); uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER; MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT); HeapSlot* oldHeaderSlots = reinterpret_cast(getElementsHeader()); HeapSlot* newHeaderSlots = ReallocateObjectBuffer(cx, this, oldHeaderSlots, oldAllocated, newAllocated); if (!newHeaderSlots) { cx->recoverFromOutOfMemory(); return; // Leave elements at its old size. } ObjectElements* newheader = reinterpret_cast(newHeaderSlots); newheader->capacity = newCapacity; elements_ = newheader->elements(); } /* static */ bool NativeObject::CopyElementsForWrite(ExclusiveContext* cx, NativeObject* obj) { MOZ_ASSERT(obj->denseElementsAreCopyOnWrite()); MOZ_ASSERT(!obj->denseElementsAreFrozen()); // The original owner of a COW elements array should never be modified. MOZ_ASSERT(obj->getElementsHeader()->ownerObject() != obj); uint32_t initlen = obj->getDenseInitializedLength(); uint32_t newAllocated = 0; if (!goodElementsAllocationAmount(cx, initlen, 0, &newAllocated)) return false; uint32_t newCapacity = newAllocated - ObjectElements::VALUES_PER_HEADER; // COPY_ON_WRITE flags is set only if obj is a dense array. MOZ_ASSERT(newCapacity <= MAX_DENSE_ELEMENTS_COUNT); JSObject::writeBarrierPre(obj->getElementsHeader()->ownerObject()); HeapSlot* newHeaderSlots = AllocateObjectBuffer(cx, obj, newAllocated); if (!newHeaderSlots) return false; ObjectElements* newheader = reinterpret_cast(newHeaderSlots); js_memcpy(newheader, obj->getElementsHeader(), (ObjectElements::VALUES_PER_HEADER + initlen) * sizeof(Value)); newheader->capacity = newCapacity; newheader->clearCopyOnWrite(); obj->elements_ = newheader->elements(); Debug_SetSlotRangeToCrashOnTouch(obj->elements_ + initlen, newCapacity - initlen); return true; } /* static */ bool NativeObject::allocSlot(ExclusiveContext* cx, HandleNativeObject obj, uint32_t* slotp) { uint32_t slot = obj->slotSpan(); MOZ_ASSERT(slot >= JSSLOT_FREE(obj->getClass())); // If this object is in dictionary mode, try to pull a free slot from the // shape table's slot-number free list. Shapes without a ShapeTable have an // empty free list, because we only purge ShapeTables with an empty free // list. if (obj->inDictionaryMode()) { AutoCheckCannotGC nogc; if (ShapeTable* table = obj->lastProperty()->maybeTable(nogc)) { uint32_t last = table->freeList(); if (last != SHAPE_INVALID_SLOT) { #ifdef DEBUG MOZ_ASSERT(last < slot); uint32_t next = obj->getSlot(last).toPrivateUint32(); MOZ_ASSERT_IF(next != SHAPE_INVALID_SLOT, next < slot); #endif *slotp = last; const Value& vref = obj->getSlot(last); table->setFreeList(vref.toPrivateUint32()); obj->setSlot(last, UndefinedValue()); return true; } } } if (slot >= SHAPE_MAXIMUM_SLOT) { ReportOutOfMemory(cx); return false; } *slotp = slot; if (obj->inDictionaryMode() && !obj->setSlotSpan(cx, slot + 1)) return false; return true; } void NativeObject::freeSlot(ExclusiveContext* cx, uint32_t slot) { MOZ_ASSERT(slot < slotSpan()); if (inDictionaryMode()) { // Ensure we have a ShapeTable as it stores the object's free list (the // list of available slots in dictionary objects). AutoCheckCannotGC nogc; if (ShapeTable* table = lastProperty()->ensureTableForDictionary(cx, nogc)) { uint32_t last = table->freeList(); // Can't afford to check the whole free list, but let's check the head. MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan() && last != slot); // Place all freed slots other than reserved slots (bug 595230) on the // dictionary's free list. if (JSSLOT_FREE(getClass()) <= slot) { MOZ_ASSERT_IF(last != SHAPE_INVALID_SLOT, last < slotSpan()); setSlot(slot, PrivateUint32Value(last)); table->setFreeList(slot); return; } } else { // OOM while creating the ShapeTable holding the free list. We can // recover from it - it just means we won't be able to reuse this // slot later. cx->recoverFromOutOfMemory(); } } setSlot(slot, UndefinedValue()); } Shape* NativeObject::addDataProperty(ExclusiveContext* cx, jsid idArg, uint32_t slot, unsigned attrs) { MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER))); RootedNativeObject self(cx, this); RootedId id(cx, idArg); return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0); } Shape* NativeObject::addDataProperty(ExclusiveContext* cx, HandlePropertyName name, uint32_t slot, unsigned attrs) { MOZ_ASSERT(!(attrs & (JSPROP_GETTER | JSPROP_SETTER))); RootedNativeObject self(cx, this); RootedId id(cx, NameToId(name)); return addProperty(cx, self, id, nullptr, nullptr, slot, attrs, 0); } template bool js::NativeLookupOwnProperty(ExclusiveContext* cx, typename MaybeRooted::HandleType obj, typename MaybeRooted::HandleType id, typename MaybeRooted::MutableHandleType propp) { bool done; return LookupOwnPropertyInline(cx, obj, id, propp, &done); } template bool js::NativeLookupOwnProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, MutableHandle propp); template bool js::NativeLookupOwnProperty(ExclusiveContext* cx, NativeObject* const& obj, const jsid& id, FakeMutableHandle propp); /*** [[DefineOwnProperty]] ***********************************************************************/ static inline bool CallAddPropertyHook(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape, HandleValue value) { if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) { if (!cx->shouldBeJSContext()) return false; RootedId id(cx, shape->propid()); if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) { NativeObject::removeProperty(cx, obj, shape->propid()); return false; } } return true; } static inline bool CallAddPropertyHookDense(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index, HandleValue value) { // Inline addProperty for array objects. if (obj->is()) { ArrayObject* arr = &obj->as(); uint32_t length = arr->length(); if (index >= length) arr->setLength(cx, index + 1); return true; } if (JSAddPropertyOp addProperty = obj->getClass()->getAddProperty()) { if (!cx->shouldBeJSContext()) return false; if (!obj->maybeCopyElementsForWrite(cx)) return false; RootedId id(cx, INT_TO_JSID(index)); if (!CallJSAddPropertyOp(cx->asJSContext(), addProperty, obj, id, value)) { obj->setDenseElementHole(cx, index); return false; } } return true; } static bool UpdateShapeTypeAndValue(ExclusiveContext* cx, HandleNativeObject obj, HandleShape shape, const Value& value) { jsid id = shape->propid(); if (shape->hasSlot()) { obj->setSlotWithType(cx, shape, value, /* overwriting = */ false); // Per the acquired properties analysis, when the shape of a partially // initialized object is changed to its fully initialized shape, its // group can be updated as well. if (TypeNewScript* newScript = obj->groupRaw()->newScript()) { if (newScript->initializedShape() == shape) obj->setGroup(newScript->initializedGroup()); } } if (!shape->hasSlot() || !shape->hasDefaultGetter() || !shape->hasDefaultSetter()) MarkTypePropertyNonData(cx, obj, id); if (!shape->writable()) MarkTypePropertyNonWritable(cx, obj, id); return true; } static bool PurgeProtoChain(ExclusiveContext* cx, JSObject* objArg, HandleId id) { /* Root locally so we can re-assign. */ RootedObject obj(cx, objArg); RootedShape shape(cx); while (obj) { /* Lookups will not be cached through non-native protos. */ if (!obj->isNative()) break; shape = obj->as().lookup(cx, id); if (shape) return NativeObject::shadowingShapeChange(cx, obj.as(), *shape); obj = obj->staticPrototype(); } return true; } static bool PurgeEnvironmentChainHelper(ExclusiveContext* cx, HandleObject objArg, HandleId id) { /* Re-root locally so we can re-assign. */ RootedObject obj(cx, objArg); MOZ_ASSERT(obj->isNative()); MOZ_ASSERT(obj->isDelegate()); /* Lookups on integer ids cannot be cached through prototypes. */ if (JSID_IS_INT(id)) return true; if (!PurgeProtoChain(cx, obj->staticPrototype(), id)) return false; /* * We must purge the environment chain only for Call objects as they are * the only kind of cacheable non-global object that can gain properties * after outer properties with the same names have been cached or * traced. Call objects may gain such properties via eval introducing new * vars; see bug 490364. */ if (obj->is()) { while ((obj = obj->enclosingEnvironment()) != nullptr) { if (!PurgeProtoChain(cx, obj, id)) return false; } } return true; } /* * PurgeEnvironmentChain does nothing if obj is not itself a prototype or * parent environment, else it reshapes the scope and prototype chains it * links. It calls PurgeEnvironmentChainHelper, which asserts that obj is * flagged as a delegate (i.e., obj has ever been on a prototype or parent * chain). */ static inline bool PurgeEnvironmentChain(ExclusiveContext* cx, HandleObject obj, HandleId id) { if (obj->isDelegate() && obj->isNative()) return PurgeEnvironmentChainHelper(cx, obj, id); return true; } static bool AddOrChangeProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, Handle desc) { desc.assertComplete(); if (!PurgeEnvironmentChain(cx, obj, id)) return false; // Use dense storage for new indexed properties where possible. if (JSID_IS_INT(id) && !desc.getter() && !desc.setter() && desc.attributes() == JSPROP_ENUMERATE && (!obj->isIndexed() || !obj->containsPure(id)) && !obj->is()) { uint32_t index = JSID_TO_INT(id); DenseElementResult edResult = obj->ensureDenseElements(cx, index, 1); if (edResult == DenseElementResult::Failure) return false; if (edResult == DenseElementResult::Success) { obj->setDenseElementWithType(cx, index, desc.value()); if (!CallAddPropertyHookDense(cx, obj, index, desc.value())) return false; return true; } } RootedShape shape(cx, NativeObject::putProperty(cx, obj, id, desc.getter(), desc.setter(), SHAPE_INVALID_SLOT, desc.attributes(), 0)); if (!shape) return false; if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value())) return false; // Clear any existing dense index after adding a sparse indexed property, // and investigate converting the object to dense indexes. if (JSID_IS_INT(id)) { if (!obj->maybeCopyElementsForWrite(cx)) return false; uint32_t index = JSID_TO_INT(id); NativeObject::removeDenseElementForSparseIndex(cx, obj, index); DenseElementResult edResult = NativeObject::maybeDensifySparseElements(cx, obj); if (edResult == DenseElementResult::Failure) return false; if (edResult == DenseElementResult::Success) { MOZ_ASSERT(!desc.setter()); return CallAddPropertyHookDense(cx, obj, index, desc.value()); } } return CallAddPropertyHook(cx, obj, shape, desc.value()); } static bool IsConfigurable(unsigned attrs) { return (attrs & JSPROP_PERMANENT) == 0; } static bool IsEnumerable(unsigned attrs) { return (attrs & JSPROP_ENUMERATE) != 0; } static bool IsWritable(unsigned attrs) { return (attrs & JSPROP_READONLY) == 0; } static bool IsAccessorDescriptor(unsigned attrs) { return (attrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0; } static bool IsDataDescriptor(unsigned attrs) { MOZ_ASSERT((attrs & (JSPROP_IGNORE_VALUE | JSPROP_IGNORE_READONLY)) == 0); return !IsAccessorDescriptor(attrs); } template static MOZ_ALWAYS_INLINE bool GetExistingProperty(JSContext* cx, typename MaybeRooted::HandleType receiver, typename MaybeRooted::HandleType obj, typename MaybeRooted::HandleType shape, typename MaybeRooted::MutableHandleType vp); static bool GetExistingPropertyValue(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, Handle prop, MutableHandleValue vp) { if (prop.isDenseOrTypedArrayElement()) { vp.set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id))); return true; } if (!cx->shouldBeJSContext()) return false; MOZ_ASSERT(prop.shape()->propid() == id); MOZ_ASSERT(obj->contains(cx, prop.shape())); RootedValue receiver(cx, ObjectValue(*obj)); RootedShape shape(cx, prop.shape()); return GetExistingProperty(cx->asJSContext(), receiver, obj, shape, vp); } /* * If ES6 draft rev 37 9.1.6.3 ValidateAndApplyPropertyDescriptor step 4 would * return early, because desc is redundant with an existing own property obj[id], * then set *redundant = true and return true. */ static bool DefinePropertyIsRedundant(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, Handle prop, unsigned shapeAttrs, Handle desc, bool *redundant) { *redundant = false; if (desc.hasConfigurable() && desc.configurable() != ((shapeAttrs & JSPROP_PERMANENT) == 0)) return true; if (desc.hasEnumerable() && desc.enumerable() != ((shapeAttrs & JSPROP_ENUMERATE) != 0)) return true; if (desc.isDataDescriptor()) { if ((shapeAttrs & (JSPROP_GETTER | JSPROP_SETTER)) != 0) return true; if (desc.hasWritable() && desc.writable() != ((shapeAttrs & JSPROP_READONLY) == 0)) return true; if (desc.hasValue()) { // Get the current value of the existing property. RootedValue currentValue(cx); if (!prop.isDenseOrTypedArrayElement() && prop.shape()->hasSlot() && prop.shape()->hasDefaultGetter()) { // Inline GetExistingPropertyValue in order to omit a type // correctness assertion that's too strict for this particular // call site. For details, see bug 1125624 comments 13-16. currentValue.set(obj->getSlot(prop.shape()->slot())); } else { if (!GetExistingPropertyValue(cx, obj, id, prop, ¤tValue)) return false; } // The specification calls for SameValue here, but it seems to be a // bug. See . if (desc.value() != currentValue) return true; } GetterOp existingGetterOp = prop.isDenseOrTypedArrayElement() ? nullptr : prop.shape()->getter(); if (desc.getter() != existingGetterOp) return true; SetterOp existingSetterOp = prop.isDenseOrTypedArrayElement() ? nullptr : prop.shape()->setter(); if (desc.setter() != existingSetterOp) return true; } else { if (desc.hasGetterObject() && (!(shapeAttrs & JSPROP_GETTER) || desc.getterObject() != prop.shape()->getterObject())) { return true; } if (desc.hasSetterObject() && (!(shapeAttrs & JSPROP_SETTER) || desc.setterObject() != prop.shape()->setterObject())) { return true; } } *redundant = true; return true; } bool js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, Handle desc_, ObjectOpResult& result) { desc_.assertValid(); // Section numbers and step numbers below refer to ES6 draft rev 36 // (17 March 2015). // // This function aims to implement 9.1.6 [[DefineOwnProperty]] as well as // the [[DefineOwnProperty]] methods described in 9.4.2.1 (arrays), 9.4.4.2 // (arguments), and 9.4.5.3 (typed array views). // Dispense with custom behavior of exotic native objects first. if (obj->is()) { // 9.4.2.1 step 2. Redefining an array's length is very special. Rooted arr(cx, &obj->as()); if (id == NameToId(cx->names().length)) { if (!cx->shouldBeJSContext()) return false; return ArraySetLength(cx->asJSContext(), arr, id, desc_.attributes(), desc_.value(), result); } // 9.4.2.1 step 3. Don't extend a fixed-length array. uint32_t index; if (IdIsIndex(id, &index)) { if (WouldDefinePastNonwritableLength(obj, index)) return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH); } } else if (obj->is()) { // 9.4.5.3 step 3. Indexed properties of typed arrays are special. uint64_t index; if (IsTypedArrayIndex(id, &index)) { if (!cx->shouldBeJSContext()) return false; return DefineTypedArrayElement(cx->asJSContext(), obj, index, desc_, result); } } else if (obj->is()) { if (id == NameToId(cx->names().length)) { // Either we are resolving the .length property on this object, or // redefining it. In the latter case only, we must set a bit. To // distinguish the two cases, we note that when resolving, the // property won't already exist; whereas the first time it is // redefined, it will. if ((desc_.attributes() & JSPROP_RESOLVING) == 0) obj->as().markLengthOverridden(); } else if (JSID_IS_SYMBOL(id) && JSID_TO_SYMBOL(id) == cx->wellKnownSymbols().iterator) { // Do same thing as .length for [@@iterator]. if ((desc_.attributes() & JSPROP_RESOLVING) == 0) obj->as().markIteratorOverridden(); } else if (JSID_IS_INT(id)) { if ((desc_.attributes() & JSPROP_RESOLVING) == 0) obj->as().markElementOverridden(); } } // 9.1.6.1 OrdinaryDefineOwnProperty steps 1-2. Rooted prop(cx); if (desc_.attributes() & JSPROP_RESOLVING) { // We are being called from a resolve or enumerate hook to reify a // lazily-resolved property. To avoid reentering the resolve hook and // recursing forever, skip the resolve hook when doing this lookup. NativeLookupOwnPropertyNoResolve(cx, obj, id, &prop); } else { if (!NativeLookupOwnProperty(cx, obj, id, &prop)) return false; } // From this point, the step numbers refer to // 9.1.6.3, ValidateAndApplyPropertyDescriptor. // Step 1 is a redundant assertion. // Filling in desc: Here we make a copy of the desc_ argument. We will turn // it into a complete descriptor before updating obj. The spec algorithm // does not explicitly do this, but the end result is the same. Search for // "fill in" below for places where the filling-in actually occurs. Rooted desc(cx, desc_); // Step 2. if (!prop) { if (!obj->nonProxyIsExtensible()) return result.fail(JSMSG_CANT_DEFINE_PROP_OBJECT_NOT_EXTENSIBLE); // Fill in missing desc fields with defaults. CompletePropertyDescriptor(&desc); if (!AddOrChangeProperty(cx, obj, id, desc)) return false; return result.succeed(); } // Steps 3-4. (Step 3 is a special case of step 4.) We use shapeAttrs as a // stand-in for shape in many places below, since shape might not be a // pointer to a real Shape (see IsImplicitDenseOrTypedArrayElement). unsigned shapeAttrs = GetPropertyAttributes(obj, prop); bool redundant; if (!DefinePropertyIsRedundant(cx, obj, id, prop, shapeAttrs, desc, &redundant)) return false; if (redundant) { // In cases involving JSOP_NEWOBJECT and JSOP_INITPROP, obj can have a // type for this property that doesn't match the value in the slot. // Update the type here, even though this DefineProperty call is // otherwise a no-op. (See bug 1125624 comment 13.) if (!prop.isDenseOrTypedArrayElement() && desc.hasValue()) { RootedShape shape(cx, prop.shape()); if (!UpdateShapeTypeAndValue(cx, obj, shape, desc.value())) return false; } return result.succeed(); } // Non-standard hack: Allow redefining non-configurable properties if // JSPROP_REDEFINE_NONCONFIGURABLE is set _and_ the object is a non-DOM // global. The idea is that a DOM object can never have such a thing on // its proto chain directly on the web, so we should be OK optimizing // access to accessors found on such an object. Bug 1105518 contemplates // removing this hack. bool skipRedefineChecks = (desc.attributes() & JSPROP_REDEFINE_NONCONFIGURABLE) && obj->is() && !obj->getClass()->isDOMClass(); // Step 5. if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks) { if (desc.hasConfigurable() && desc.configurable()) return result.fail(JSMSG_CANT_REDEFINE_PROP); if (desc.hasEnumerable() && desc.enumerable() != IsEnumerable(shapeAttrs)) return result.fail(JSMSG_CANT_REDEFINE_PROP); } // Fill in desc.[[Configurable]] and desc.[[Enumerable]] if missing. if (!desc.hasConfigurable()) desc.setConfigurable(IsConfigurable(shapeAttrs)); if (!desc.hasEnumerable()) desc.setEnumerable(IsEnumerable(shapeAttrs)); // Steps 6-9. if (desc.isGenericDescriptor()) { // Step 6. No further validation is required. // Fill in desc. A generic descriptor has none of these fields, so copy // everything from shape. MOZ_ASSERT(!desc.hasValue()); MOZ_ASSERT(!desc.hasWritable()); MOZ_ASSERT(!desc.hasGetterObject()); MOZ_ASSERT(!desc.hasSetterObject()); if (IsDataDescriptor(shapeAttrs)) { RootedValue currentValue(cx); if (!GetExistingPropertyValue(cx, obj, id, prop, ¤tValue)) return false; desc.setValue(currentValue); desc.setWritable(IsWritable(shapeAttrs)); } else { desc.setGetterObject(prop.shape()->getterObject()); desc.setSetterObject(prop.shape()->setterObject()); } } else if (desc.isDataDescriptor() != IsDataDescriptor(shapeAttrs)) { // Step 7. if (!IsConfigurable(shapeAttrs) && !skipRedefineChecks) return result.fail(JSMSG_CANT_REDEFINE_PROP); if (prop.isDenseOrTypedArrayElement()) { MOZ_ASSERT(!obj->is()); if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id))) return false; prop.setNativeProperty(obj->lookup(cx, id)); } // Fill in desc fields with default values (steps 7.b.i and 7.c.i). CompletePropertyDescriptor(&desc); } else if (desc.isDataDescriptor()) { // Step 8. bool frozen = !IsConfigurable(shapeAttrs) && !IsWritable(shapeAttrs); if (frozen && desc.hasWritable() && desc.writable() && !skipRedefineChecks) return result.fail(JSMSG_CANT_REDEFINE_PROP); if (frozen || !desc.hasValue()) { if (prop.isDenseOrTypedArrayElement()) { MOZ_ASSERT(!obj->is()); if (!NativeObject::sparsifyDenseElement(cx, obj, JSID_TO_INT(id))) return false; prop.setNativeProperty(obj->lookup(cx, id)); } RootedValue currentValue(cx); if (!GetExistingPropertyValue(cx, obj, id, prop, ¤tValue)) return false; if (!desc.hasValue()) { // Fill in desc.[[Value]]. desc.setValue(currentValue); } else { // Step 8.a.ii.1. bool same; if (!cx->shouldBeJSContext()) return false; if (!SameValue(cx->asJSContext(), desc.value(), currentValue, &same)) return false; if (!same && !skipRedefineChecks) return result.fail(JSMSG_CANT_REDEFINE_PROP); } } if (!desc.hasWritable()) desc.setWritable(IsWritable(shapeAttrs)); } else { // Step 9. MOZ_ASSERT(prop.shape()->isAccessorDescriptor()); MOZ_ASSERT(desc.isAccessorDescriptor()); // The spec says to use SameValue, but since the values in // question are objects, we can just compare pointers. if (desc.hasSetterObject()) { if (!IsConfigurable(shapeAttrs) && desc.setterObject() != prop.shape()->setterObject() && !skipRedefineChecks) { return result.fail(JSMSG_CANT_REDEFINE_PROP); } } else { // Fill in desc.[[Set]] from shape. desc.setSetterObject(prop.shape()->setterObject()); } if (desc.hasGetterObject()) { if (!IsConfigurable(shapeAttrs) && desc.getterObject() != prop.shape()->getterObject() && !skipRedefineChecks) { return result.fail(JSMSG_CANT_REDEFINE_PROP); } } else { // Fill in desc.[[Get]] from shape. desc.setGetterObject(prop.shape()->getterObject()); } } // Step 10. if (!AddOrChangeProperty(cx, obj, id, desc)) return false; return result.succeed(); } bool js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs, ObjectOpResult& result) { Rooted desc(cx); desc.initFields(nullptr, value, attrs, getter, setter); return NativeDefineProperty(cx, obj, id, desc, result); } bool js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name, HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs, ObjectOpResult& result) { RootedId id(cx, NameToId(name)); return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result); } bool js::NativeDefineElement(ExclusiveContext* cx, HandleNativeObject obj, uint32_t index, HandleValue value, GetterOp getter, SetterOp setter, unsigned attrs, ObjectOpResult& result) { RootedId id(cx); if (index <= JSID_INT_MAX) { id = INT_TO_JSID(index); return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result); } AutoRooterGetterSetter gsRoot(cx, attrs, &getter, &setter); if (!IndexToId(cx, index, &id)) return false; return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result); } bool js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, HandleId id, HandleValue value, JSGetterOp getter, JSSetterOp setter, unsigned attrs) { ObjectOpResult result; if (!NativeDefineProperty(cx, obj, id, value, getter, setter, attrs, result)) return false; if (!result) { // Off-main-thread callers should not get here: they must call this // function only with known-valid arguments. Populating a new // PlainObject with configurable properties is fine. if (!cx->shouldBeJSContext()) return false; result.reportError(cx->asJSContext(), obj, id); return false; } return true; } bool js::NativeDefineProperty(ExclusiveContext* cx, HandleNativeObject obj, PropertyName* name, HandleValue value, JSGetterOp getter, JSSetterOp setter, unsigned attrs) { RootedId id(cx, NameToId(name)); return NativeDefineProperty(cx, obj, id, value, getter, setter, attrs); } /*** [[HasProperty]] *****************************************************************************/ // ES6 draft rev31 9.1.7.1 OrdinaryHasProperty bool js::NativeHasProperty(JSContext* cx, HandleNativeObject obj, HandleId id, bool* foundp) { RootedNativeObject pobj(cx, obj); Rooted prop(cx); // This loop isn't explicit in the spec algorithm. See the comment on step // 7.a. below. for (;;) { // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.) bool done; if (!LookupOwnPropertyInline(cx, pobj, id, &prop, &done)) return false; // Step 4. if (prop) { *foundp = true; return true; } // Step 5-6. The check for 'done' on this next line is tricky. // done can be true in exactly these unlikely-sounding cases: // - We're looking up an element, and pobj is a TypedArray that // doesn't have that many elements. // - We're being called from a resolve hook to assign to the property // being resolved. // What they all have in common is we do not want to keep walking // the prototype chain, and always claim that the property // doesn't exist. RootedObject proto(cx, done ? nullptr : pobj->staticPrototype()); // Step 8. if (!proto) { *foundp = false; return true; } // Step 7.a. If the prototype is also native, this step is a // recursive tail call, and we don't need to go through all the // plumbing of HasProperty; the top of the loop is where // we're going to end up anyway. But if pobj is non-native, // that optimization would be incorrect. if (!proto->isNative()) return HasProperty(cx, proto, id, foundp); pobj = &proto->as(); } } /*** [[GetOwnPropertyDescriptor]] ****************************************************************/ bool js::NativeGetOwnPropertyDescriptor(JSContext* cx, HandleNativeObject obj, HandleId id, MutableHandle desc) { Rooted prop(cx); if (!NativeLookupOwnProperty(cx, obj, id, &prop)) return false; if (!prop) { desc.object().set(nullptr); return true; } desc.setAttributes(GetPropertyAttributes(obj, prop)); if (desc.isAccessorDescriptor()) { MOZ_ASSERT(desc.isShared()); // The result of GetOwnPropertyDescriptor() must be either undefined or // a complete property descriptor (per ES6 draft rev 32 (2015 Feb 2) // 6.1.7.3, Invariants of the Essential Internal Methods). // // It is an unfortunate fact that in SM, properties can exist that have // JSPROP_GETTER or JSPROP_SETTER but not both. In these cases, rather // than return true with desc incomplete, we fill out the missing // getter or setter with a null, following CompletePropertyDescriptor. if (desc.hasGetterObject()) { desc.setGetterObject(prop.shape()->getterObject()); } else { desc.setGetterObject(nullptr); desc.attributesRef() |= JSPROP_GETTER; } if (desc.hasSetterObject()) { desc.setSetterObject(prop.shape()->setterObject()); } else { desc.setSetterObject(nullptr); desc.attributesRef() |= JSPROP_SETTER; } desc.value().setUndefined(); } else { // This is either a straight-up data property or (rarely) a // property with a JSGetterOp/JSSetterOp. The latter must be // reported to the caller as a plain data property, so clear // desc.getter/setter, and mask away the SHARED bit. desc.setGetter(nullptr); desc.setSetter(nullptr); desc.attributesRef() &= ~JSPROP_SHARED; if (prop.isDenseOrTypedArrayElement()) { desc.value().set(obj->getDenseOrTypedArrayElement(JSID_TO_INT(id))); } else { RootedShape shape(cx, prop.shape()); if (!NativeGetExistingProperty(cx, obj, obj, shape, desc.value())) return false; } } desc.object().set(obj); desc.assertComplete(); return true; } /*** [[Get]] *************************************************************************************/ static inline bool CallGetter(JSContext* cx, HandleObject obj, HandleValue receiver, HandleShape shape, MutableHandleValue vp) { MOZ_ASSERT(!shape->hasDefaultGetter()); if (shape->hasGetterValue()) { RootedValue getter(cx, shape->getterValue()); return js::CallGetter(cx, receiver, getter, vp); } // In contrast to normal getters JSGetterOps always want the holder. RootedId id(cx, shape->propid()); return CallJSGetterOp(cx, shape->getterOp(), obj, id, vp); } template static MOZ_ALWAYS_INLINE bool GetExistingProperty(JSContext* cx, typename MaybeRooted::HandleType receiver, typename MaybeRooted::HandleType obj, typename MaybeRooted::HandleType shape, typename MaybeRooted::MutableHandleType vp) { if (shape->hasSlot()) { vp.set(obj->getSlot(shape->slot())); MOZ_ASSERT_IF(!vp.isMagic(JS_UNINITIALIZED_LEXICAL) && !obj->isSingleton() && !obj->template is() && shape->hasDefaultGetter(), ObjectGroupHasProperty(cx, obj->group(), shape->propid(), vp)); } else { vp.setUndefined(); } if (shape->hasDefaultGetter()) return true; { jsbytecode* pc; JSScript* script = cx->currentScript(&pc); if (script && script->hasBaselineScript()) { switch (JSOp(*pc)) { case JSOP_GETPROP: case JSOP_CALLPROP: case JSOP_LENGTH: script->baselineScript()->noteAccessedGetter(script->pcToOffset(pc)); break; default: break; } } } if (!allowGC) return false; if (!CallGetter(cx, MaybeRooted::toHandle(obj), MaybeRooted::toHandle(receiver), MaybeRooted::toHandle(shape), MaybeRooted::toMutableHandle(vp))) { return false; } // Ancient nonstandard extension: via the JSAPI it's possible to create a // data property that has both a slot and a getter. In that case, copy the // value returned by the getter back into the slot. if (shape->hasSlot() && obj->contains(cx, shape)) obj->setSlot(shape->slot(), vp); return true; } bool js::NativeGetExistingProperty(JSContext* cx, HandleObject receiver, HandleNativeObject obj, HandleShape shape, MutableHandleValue vp) { RootedValue receiverValue(cx, ObjectValue(*receiver)); return GetExistingProperty(cx, receiverValue, obj, shape, vp); } /* * Given pc pointing after a property accessing bytecode, return true if the * access is "property-detecting" -- that is, if we shouldn't warn about it * even if no such property is found and strict warnings are enabled. */ static bool Detecting(JSContext* cx, JSScript* script, jsbytecode* pc) { MOZ_ASSERT(script->containsPC(pc)); // Skip jump target opcodes. while (pc < script->codeEnd() && BytecodeIsJumpTarget(JSOp(*pc))) pc = GetNextPc(pc); MOZ_ASSERT(script->containsPC(pc)); if (pc >= script->codeEnd()) return false; // General case: a branch or equality op follows the access. JSOp op = JSOp(*pc); if (CodeSpec[op].format & JOF_DETECTING) return true; jsbytecode* endpc = script->codeEnd(); if (op == JSOP_NULL) { // Special case #1: don't warn about (obj.prop == null). if (++pc < endpc) { op = JSOp(*pc); return op == JSOP_EQ || op == JSOP_NE; } return false; } if (op == JSOP_GETGNAME || op == JSOP_GETNAME) { // Special case #2: don't warn about (obj.prop == undefined). JSAtom* atom = script->getAtom(GET_UINT32_INDEX(pc)); if (atom == cx->names().undefined && (pc += CodeSpec[op].length) < endpc) { op = JSOp(*pc); return op == JSOP_EQ || op == JSOP_NE || op == JSOP_STRICTEQ || op == JSOP_STRICTNE; } } return false; } enum IsNameLookup { NotNameLookup = false, NameLookup = true }; /* * Finish getting the property `receiver[id]` after looking at every object on * the prototype chain and not finding any such property. * * Per the spec, this should just set the result to `undefined` and call it a * day. However: * * 1. We add support for the nonstandard JSClass::getProperty hook. * * 2. This function also runs when we're evaluating an expression that's an * Identifier (that is, an unqualified name lookup), so we need to figure * out if that's what's happening and throw a ReferenceError if so. * * 3. We also emit an optional warning for this. (It's not super useful on the * web, as there are too many false positives, but anecdotally useful in * Gecko code.) */ static bool GetNonexistentProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue receiver, IsNameLookup nameLookup, MutableHandleValue vp) { vp.setUndefined(); // Non-standard extension: Call the getProperty hook. If it sets vp to a // value other than undefined, we're done. If not, fall through to the // warning/error checks below. if (JSGetterOp getProperty = obj->getClass()->getGetProperty()) { if (!CallJSGetterOp(cx, getProperty, obj, id, vp)) return false; if (!vp.isUndefined()) return true; } // If we are doing a name lookup, this is a ReferenceError. if (nameLookup) return ReportIsNotDefined(cx, id); // Give a strict warning if foo.bar is evaluated by a script for an object // foo with no property named 'bar'. // // Don't warn if extra warnings not enabled or for random getprop // operations. if (!cx->compartment()->behaviors().extraWarnings(cx)) return true; jsbytecode* pc; RootedScript script(cx, cx->currentScript(&pc)); if (!script) return true; if (*pc != JSOP_GETPROP && *pc != JSOP_GETELEM) return true; // Don't warn repeatedly for the same script. if (script->warnedAboutUndefinedProp()) return true; // Don't warn in self-hosted code (where the further presence of // JS::RuntimeOptions::werror() would result in impossible-to-avoid // errors to entirely-innocent client code). if (script->selfHosted()) return true; // We may just be checking if that object has an iterator. if (JSID_IS_ATOM(id, cx->names().iteratorIntrinsic)) return true; // Do not warn about tests like (obj[prop] == undefined). pc += CodeSpec[*pc].length; if (Detecting(cx, script, pc)) return true; unsigned flags = JSREPORT_WARNING | JSREPORT_STRICT; script->setWarnedAboutUndefinedProp(); // Ok, bad undefined property reference: whine about it. RootedValue val(cx, IdToValue(id)); return ReportValueErrorFlags(cx, flags, JSMSG_UNDEFINED_PROP, JSDVG_IGNORE_STACK, val, nullptr, nullptr, nullptr); } /* The NoGC version of GetNonexistentProperty, present only to make types line up. */ bool GetNonexistentProperty(JSContext* cx, NativeObject* const& obj, const jsid& id, const Value& receiver, IsNameLookup nameLookup, FakeMutableHandle vp) { return false; } static inline bool GeneralizedGetProperty(JSContext* cx, HandleObject obj, HandleId id, HandleValue receiver, IsNameLookup nameLookup, MutableHandleValue vp) { JS_CHECK_RECURSION(cx, return false); if (nameLookup) { // When nameLookup is true, GetProperty implements ES6 rev 34 (2015 Feb // 20) 8.1.1.2.6 GetBindingValue, with step 3 (the call to HasProperty) // and step 6 (the call to Get) fused so that only a single lookup is // needed. // // If we get here, we've reached a non-native object. Fall back on the // algorithm as specified, with two separate lookups. (Note that we // throw ReferenceErrors regardless of strictness, technically a bug.) bool found; if (!HasProperty(cx, obj, id, &found)) return false; if (!found) return ReportIsNotDefined(cx, id); } return GetProperty(cx, obj, receiver, id, vp); } static inline bool GeneralizedGetProperty(JSContext* cx, JSObject* obj, jsid id, const Value& receiver, IsNameLookup nameLookup, FakeMutableHandle vp) { JS_CHECK_RECURSION_DONT_REPORT(cx, return false); if (nameLookup) return false; return GetPropertyNoGC(cx, obj, receiver, id, vp.address()); } template static MOZ_ALWAYS_INLINE bool NativeGetPropertyInline(JSContext* cx, typename MaybeRooted::HandleType obj, typename MaybeRooted::HandleType receiver, typename MaybeRooted::HandleType id, IsNameLookup nameLookup, typename MaybeRooted::MutableHandleType vp) { typename MaybeRooted::RootType pobj(cx, obj); typename MaybeRooted::RootType prop(cx); // This loop isn't explicit in the spec algorithm. See the comment on step // 4.d below. for (;;) { // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.) bool done; if (!LookupOwnPropertyInline(cx, pobj, id, &prop, &done)) return false; if (prop) { // Steps 5-8. Special case for dense elements because // GetExistingProperty doesn't support those. if (prop.isDenseOrTypedArrayElement()) { vp.set(pobj->getDenseOrTypedArrayElement(JSID_TO_INT(id))); return true; } typename MaybeRooted::RootType shape(cx, prop.shape()); return GetExistingProperty(cx, receiver, pobj, shape, vp); } // Steps 4.a-b. The check for 'done' on this next line is tricky. // done can be true in exactly these unlikely-sounding cases: // - We're looking up an element, and pobj is a TypedArray that // doesn't have that many elements. // - We're being called from a resolve hook to assign to the property // being resolved. // What they all have in common is we do not want to keep walking // the prototype chain. RootedObject proto(cx, done ? nullptr : pobj->staticPrototype()); // Step 4.c. The spec algorithm simply returns undefined if proto is // null, but see the comment on GetNonexistentProperty. if (!proto) return GetNonexistentProperty(cx, obj, id, receiver, nameLookup, vp); // Step 4.d. If the prototype is also native, this step is a // recursive tail call, and we don't need to go through all the // plumbing of JSObject::getGeneric; the top of the loop is where // we're going to end up anyway. But if pobj is non-native, // that optimization would be incorrect. if (proto->getOpsGetProperty()) return GeneralizedGetProperty(cx, proto, id, receiver, nameLookup, vp); pobj = &proto->as(); } } bool js::NativeGetProperty(JSContext* cx, HandleNativeObject obj, HandleValue receiver, HandleId id, MutableHandleValue vp) { return NativeGetPropertyInline(cx, obj, receiver, id, NotNameLookup, vp); } bool js::NativeGetPropertyNoGC(JSContext* cx, NativeObject* obj, const Value& receiver, jsid id, Value* vp) { AutoAssertNoException noexc(cx); return NativeGetPropertyInline(cx, obj, receiver, id, NotNameLookup, vp); } bool js::GetPropertyForNameLookup(JSContext* cx, HandleObject obj, HandleId id, MutableHandleValue vp) { RootedValue receiver(cx, ObjectValue(*obj)); if (obj->getOpsGetProperty()) return GeneralizedGetProperty(cx, obj, id, receiver, NameLookup, vp); return NativeGetPropertyInline(cx, obj.as(), receiver, id, NameLookup, vp); } /*** [[Set]] *************************************************************************************/ static bool MaybeReportUndeclaredVarAssignment(JSContext* cx, HandleString propname) { unsigned flags; { jsbytecode* pc; JSScript* script = cx->currentScript(&pc, JSContext::ALLOW_CROSS_COMPARTMENT); if (!script) return true; // If the code is not strict and extra warnings aren't enabled, then no // check is needed. if (IsStrictSetPC(pc)) flags = JSREPORT_ERROR; else if (cx->compartment()->behaviors().extraWarnings(cx)) flags = JSREPORT_WARNING | JSREPORT_STRICT; else return true; } JSAutoByteString bytes; if (!bytes.encodeUtf8(cx, propname)) return false; return JS_ReportErrorFlagsAndNumberUTF8(cx, flags, GetErrorMessage, nullptr, JSMSG_UNDECLARED_VAR, bytes.ptr()); } /* * Finish assignment to a shapeful data property of a native object obj. This * conforms to no standard and there is a lot of legacy baggage here. */ static bool NativeSetExistingDataProperty(JSContext* cx, HandleNativeObject obj, HandleShape shape, HandleValue v, HandleValue receiver, ObjectOpResult& result) { MOZ_ASSERT(obj->isNative()); MOZ_ASSERT(shape->isDataDescriptor()); if (shape->hasDefaultSetter()) { if (shape->hasSlot()) { // The common path. Standard data property. // Global properties declared with 'var' will be initially // defined with an undefined value, so don't treat the initial // assignments to such properties as overwrites. bool overwriting = !obj->is() || !obj->getSlot(shape->slot()).isUndefined(); obj->setSlotWithType(cx, shape, v, overwriting); return result.succeed(); } // Bizarre: shared (slotless) property that's writable but has no // JSSetterOp. JS code can't define such a property, but it can be done // through the JSAPI. Treat it as non-writable. return result.fail(JSMSG_GETTER_ONLY); } MOZ_ASSERT(!obj->is()); // See bug 1128681. uint32_t sample = cx->runtime()->propertyRemovals; RootedId id(cx, shape->propid()); RootedValue value(cx, v); if (!CallJSSetterOp(cx, shape->setterOp(), obj, id, &value, result)) return false; // Update any slot for the shape with the value produced by the setter, // unless the setter deleted the shape. if (shape->hasSlot() && (MOZ_LIKELY(cx->runtime()->propertyRemovals == sample) || obj->contains(cx, shape))) { obj->setSlot(shape->slot(), value); } return true; // result is populated by CallJSSetterOp above. } /* * When a [[Set]] operation finds no existing property with the given id * or finds a writable data property on the prototype chain, we end up here. * Finish the [[Set]] by defining a new property on receiver. * * This implements ES6 draft rev 28, 9.1.9 [[Set]] steps 5.b-f, but it * is really old code and there are a few barnacles. */ bool js::SetPropertyByDefining(JSContext* cx, HandleId id, HandleValue v, HandleValue receiverValue, ObjectOpResult& result) { // Step 5.b. if (!receiverValue.isObject()) return result.fail(JSMSG_SET_NON_OBJECT_RECEIVER); RootedObject receiver(cx, &receiverValue.toObject()); bool existing; { // Steps 5.c-d. Rooted desc(cx); if (!GetOwnPropertyDescriptor(cx, receiver, id, &desc)) return false; existing = !!desc.object(); // Step 5.e. if (existing) { // Step 5.e.i. if (desc.isAccessorDescriptor()) return result.fail(JSMSG_OVERWRITING_ACCESSOR); // Step 5.e.ii. if (!desc.writable()) return result.fail(JSMSG_READ_ONLY); } } // Invalidate SpiderMonkey-specific caches or bail. const Class* clasp = receiver->getClass(); // Purge the property cache of now-shadowed id in receiver's environment chain. if (!PurgeEnvironmentChain(cx, receiver, id)) return false; // Steps 5.e.iii-iv. and 5.f.i. Define the new data property. unsigned attrs = existing ? JSPROP_IGNORE_ENUMERATE | JSPROP_IGNORE_READONLY | JSPROP_IGNORE_PERMANENT : JSPROP_ENUMERATE; JSGetterOp getter = clasp->getGetProperty(); JSSetterOp setter = clasp->getSetProperty(); MOZ_ASSERT(getter != JS_PropertyStub); MOZ_ASSERT(setter != JS_StrictPropertyStub); if (!DefineProperty(cx, receiver, id, v, getter, setter, attrs, result)) return false; // If the receiver is native, there is one more legacy wrinkle: the class // JSSetterOp is called after defining the new property. if (setter && receiver->is()) { if (!result) return true; Rooted nativeReceiver(cx, &receiver->as()); if (!cx->shouldBeJSContext()) return false; RootedValue receiverValue(cx, ObjectValue(*receiver)); // This lookup is a bit unfortunate, but not nearly the most // unfortunate thing about Class getters and setters. Since the above // DefineProperty call succeeded, receiver is native, and the property // has a setter (and thus can't be a dense element), this lookup is // guaranteed to succeed. RootedShape shape(cx, nativeReceiver->lookup(cx, id)); MOZ_ASSERT(shape); return NativeSetExistingDataProperty(cx->asJSContext(), nativeReceiver, shape, v, receiverValue, result); } return true; } // When setting |id| for |receiver| and |obj| has no property for id, continue // the search up the prototype chain. bool js::SetPropertyOnProto(JSContext* cx, HandleObject obj, HandleId id, HandleValue v, HandleValue receiver, ObjectOpResult& result) { MOZ_ASSERT(!obj->is()); RootedObject proto(cx, obj->staticPrototype()); if (proto) return SetProperty(cx, proto, id, v, receiver, result); return SetPropertyByDefining(cx, id, v, receiver, result); } /* * Implement "the rest of" assignment to a property when no property receiver[id] * was found anywhere on the prototype chain. * * FIXME: This should be updated to follow ES6 draft rev 28, section 9.1.9, * steps 4.d.i and 5. */ static bool SetNonexistentProperty(JSContext* cx, HandleId id, HandleValue v, HandleValue receiver, QualifiedBool qualified, ObjectOpResult& result) { if (!qualified && receiver.isObject() && receiver.toObject().isUnqualifiedVarObj()) { RootedString idStr(cx, JSID_TO_STRING(id)); if (!MaybeReportUndeclaredVarAssignment(cx, idStr)) return false; } return SetPropertyByDefining(cx, id, v, receiver, result); } /* * Set an existing own property obj[index] that's a dense element or typed * array element. */ static bool SetDenseOrTypedArrayElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v, ObjectOpResult& result) { if (obj->is()) { double d; if (!ToNumber(cx, v, &d)) return false; // Silently do nothing for out-of-bounds sets, for consistency with // current behavior. (ES6 currently says to throw for this in // strict mode code, so we may eventually need to change.) uint32_t len = obj->as().length(); if (index < len) TypedArrayObject::setElement(obj->as(), index, d); return result.succeed(); } if (WouldDefinePastNonwritableLength(obj, index)) return result.fail(JSMSG_CANT_DEFINE_PAST_ARRAY_LENGTH); if (!obj->maybeCopyElementsForWrite(cx)) return false; obj->setDenseElementWithType(cx, index, v); return result.succeed(); } /* * Finish the assignment `receiver[id] = v` when an existing property (shape) * has been found on a native object (pobj). This implements ES6 draft rev 32 * (2015 Feb 2) 9.1.9 steps 5 and 6. * * It is necessary to pass both id and shape because shape could be an implicit * dense or typed array element (i.e. not actually a pointer to a Shape). */ static bool SetExistingProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue v, HandleValue receiver, HandleNativeObject pobj, Handle prop, ObjectOpResult& result) { // Step 5 for dense elements. if (prop.isDenseOrTypedArrayElement()) { // Step 5.a. if (pobj->getElementsHeader()->isFrozen()) return result.fail(JSMSG_READ_ONLY); // Pure optimization for the common case: if (receiver.isObject() && pobj == &receiver.toObject()) return SetDenseOrTypedArrayElement(cx, pobj, JSID_TO_INT(id), v, result); // Steps 5.b-f. return SetPropertyByDefining(cx, id, v, receiver, result); } // Step 5 for all other properties. RootedShape shape(cx, prop.shape()); if (shape->isDataDescriptor()) { // Step 5.a. if (!shape->writable()) return result.fail(JSMSG_READ_ONLY); // steps 5.c-f. if (receiver.isObject() && pobj == &receiver.toObject()) { // Pure optimization for the common case. There's no point performing // the lookup in step 5.c again, as our caller just did it for us. The // result is |shape|. // Steps 5.e.i-ii. if (pobj->is() && id == NameToId(cx->names().length)) { Rooted arr(cx, &pobj->as()); return ArraySetLength(cx, arr, id, shape->attributes(), v, result); } return NativeSetExistingDataProperty(cx, pobj, shape, v, receiver, result); } // SpiderMonkey special case: assigning to an inherited slotless // property causes the setter to be called, instead of shadowing, // unless the existing property is JSPROP_SHADOWABLE (see bug 552432). if (!shape->hasSlot() && !shape->hasShadowable()) { // Even weirder sub-special-case: inherited slotless data property // with default setter. Wut. if (shape->hasDefaultSetter()) return result.succeed(); RootedValue valCopy(cx, v); return CallJSSetterOp(cx, shape->setterOp(), obj, id, &valCopy, result); } // Shadow pobj[id] by defining a new data property receiver[id]. // Delegate everything to SetPropertyByDefining. return SetPropertyByDefining(cx, id, v, receiver, result); } // Steps 6-11. MOZ_ASSERT(shape->isAccessorDescriptor()); MOZ_ASSERT_IF(!shape->hasSetterObject(), shape->hasDefaultSetter()); if (shape->hasDefaultSetter()) return result.fail(JSMSG_GETTER_ONLY); RootedValue setter(cx, ObjectValue(*shape->setterObject())); if (!js::CallSetter(cx, receiver, setter, v)) return false; return result.succeed(); } bool js::NativeSetProperty(JSContext* cx, HandleNativeObject obj, HandleId id, HandleValue v, HandleValue receiver, QualifiedBool qualified, ObjectOpResult& result) { // Step numbers below reference ES6 rev 27 9.1.9, the [[Set]] internal // method for ordinary objects. We substitute our own names for these names // used in the spec: O -> pobj, P -> id, ownDesc -> shape. Rooted prop(cx); RootedNativeObject pobj(cx, obj); // This loop isn't explicit in the spec algorithm. See the comment on step // 4.c.i below. (There's a very similar loop in the NativeGetProperty // implementation, but unfortunately not similar enough to common up.) for (;;) { // Steps 2-3. ('done' is a SpiderMonkey-specific thing, used below.) bool done; if (!LookupOwnPropertyInline(cx, pobj, id, &prop, &done)) return false; if (prop) { // Steps 5-6. return SetExistingProperty(cx, obj, id, v, receiver, pobj, prop, result); } // Steps 4.a-b. The check for 'done' on this next line is tricky. // done can be true in exactly these unlikely-sounding cases: // - We're looking up an element, and pobj is a TypedArray that // doesn't have that many elements. // - We're being called from a resolve hook to assign to the property // being resolved. // What they all have in common is we do not want to keep walking // the prototype chain. RootedObject proto(cx, done ? nullptr : pobj->staticPrototype()); if (!proto) { // Step 4.d.i (and step 5). return SetNonexistentProperty(cx, id, v, receiver, qualified, result); } // Step 4.c.i. If the prototype is also native, this step is a // recursive tail call, and we don't need to go through all the // plumbing of SetProperty; the top of the loop is where we're going to // end up anyway. But if pobj is non-native, that optimization would be // incorrect. if (!proto->isNative()) { // Unqualified assignments are not specified to go through [[Set]] // at all, but they do go through this function. So check for // unqualified assignment to a nonexistent global (a strict error). if (!qualified) { bool found; if (!HasProperty(cx, proto, id, &found)) return false; if (!found) return SetNonexistentProperty(cx, id, v, receiver, qualified, result); } return SetProperty(cx, proto, id, v, receiver, result); } pobj = &proto->as(); } } bool js::NativeSetElement(JSContext* cx, HandleNativeObject obj, uint32_t index, HandleValue v, HandleValue receiver, ObjectOpResult& result) { RootedId id(cx); if (!IndexToId(cx, index, &id)) return false; return NativeSetProperty(cx, obj, id, v, receiver, Qualified, result); } /*** [[Delete]] **********************************************************************************/ // ES6 draft rev31 9.1.10 [[Delete]] bool js::NativeDeleteProperty(JSContext* cx, HandleNativeObject obj, HandleId id, ObjectOpResult& result) { // Steps 2-3. Rooted prop(cx); if (!NativeLookupOwnProperty(cx, obj, id, &prop)) return false; // Step 4. if (!prop) { // If no property call the class's delProperty hook, passing succeeded // as the result parameter. This always succeeds when there is no hook. return CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result); } cx->runtime()->gc.poke(); // Step 6. Non-configurable property. if (GetPropertyAttributes(obj, prop) & JSPROP_PERMANENT) return result.failCantDelete(); if (!CallJSDeletePropertyOp(cx, obj->getClass()->getDelProperty(), obj, id, result)) return false; if (!result) return true; // Step 5. if (prop.isDenseOrTypedArrayElement()) { // Typed array elements are non-configurable. MOZ_ASSERT(!obj->is()); if (!obj->maybeCopyElementsForWrite(cx)) return false; obj->setDenseElementHole(cx, JSID_TO_INT(id)); } else { if (!NativeObject::removeProperty(cx, obj, id)) return false; } return SuppressDeletedProperty(cx, obj, id); }