/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_LOCK_H_ #define BASE_LOCK_H_ #include "base/lock_impl.h" // A convenient wrapper for an OS specific critical section. class Lock { public: Lock() : lock_() {} ~Lock() {} void Acquire() { lock_.Lock(); } void Release() { lock_.Unlock(); } // If the lock is not held, take it and return true. If the lock is already // held by another thread, immediately return false. bool Try() { return lock_.Try(); } // In debug builds this method checks that the lock has been acquired by the // calling thread. If the lock has not been acquired, then the method // will DCHECK(). In non-debug builds, the LockImpl's implementation of // AssertAcquired() is an empty inline method. void AssertAcquired() const { return lock_.AssertAcquired(); } // Return the underlying lock implementation. // TODO(awalker): refactor lock and condition variables so that this is // unnecessary. LockImpl* lock_impl() { return &lock_; } private: LockImpl lock_; // Platform specific underlying lock implementation. DISALLOW_COPY_AND_ASSIGN(Lock); }; // A helper class that acquires the given Lock while the AutoLock is in scope. class AutoLock { public: explicit AutoLock(Lock& lock) : lock_(lock) { lock_.Acquire(); } ~AutoLock() { lock_.AssertAcquired(); lock_.Release(); } private: Lock& lock_; DISALLOW_COPY_AND_ASSIGN(AutoLock); }; // AutoUnlock is a helper that will Release() the |lock| argument in the // constructor, and re-Acquire() it in the destructor. class AutoUnlock { public: explicit AutoUnlock(Lock& lock) : lock_(lock) { // We require our caller to have the lock. lock_.AssertAcquired(); lock_.Release(); } ~AutoUnlock() { lock_.Acquire(); } private: Lock& lock_; DISALLOW_COPY_AND_ASSIGN(AutoUnlock); }; #endif // BASE_LOCK_H_