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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_Axis_h
+#define mozilla_layers_Axis_h
+
+#include <sys/types.h> // for int32_t
+#include "APZUtils.h"
+#include "Units.h"
+#include "mozilla/TimeStamp.h" // for TimeDuration
+#include "nsTArray.h" // for nsTArray
+
+namespace mozilla {
+namespace layers {
+
+const float EPSILON = 0.0001f;
+
+/**
+ * Compare two coordinates for equality, accounting for rounding error.
+ * Use both FuzzyEqualsAdditive() with COORDINATE_EPISLON, which accounts for
+ * things like the error introduced by rounding during a round-trip to app
+ * units, and FuzzyEqualsMultiplicative(), which accounts for accumulated error
+ * due to floating-point operations (which can be larger than COORDINATE_EPISLON
+ * for sufficiently large coordinate values).
+ */
+bool FuzzyEqualsCoordinate(float aValue1, float aValue2);
+
+struct FrameMetrics;
+class AsyncPanZoomController;
+
+/**
+ * Helper class to maintain each axis of movement (X,Y) for panning and zooming.
+ * Note that everything here is specific to one axis; that is, the X axis knows
+ * nothing about the Y axis and vice versa.
+ */
+class Axis {
+public:
+ explicit Axis(AsyncPanZoomController* aAsyncPanZoomController);
+
+ /**
+ * Notify this Axis that a new touch has been received, including a timestamp
+ * for when the touch was received. This triggers a recalculation of velocity.
+ * This can also used for pan gesture events. For those events, the "touch"
+ * location is stationary and the scroll displacement is passed in as
+ * aAdditionalDelta.
+ */
+ void UpdateWithTouchAtDevicePoint(ParentLayerCoord aPos, ParentLayerCoord aAdditionalDelta, uint32_t aTimestampMs);
+
+protected:
+ float ApplyFlingCurveToVelocity(float aVelocity) const;
+ void AddVelocityToQueue(uint32_t aTimestampMs, float aVelocity);
+
+public:
+ void HandleTouchVelocity(uint32_t aTimestampMs, float aSpeed);
+
+ /**
+ * Notify this Axis that a touch has begun, i.e. the user has put their finger
+ * on the screen but has not yet tried to pan.
+ */
+ void StartTouch(ParentLayerCoord aPos, uint32_t aTimestampMs);
+
+ /**
+ * Notify this Axis that a touch has ended gracefully. This may perform
+ * recalculations of the axis velocity.
+ */
+ void EndTouch(uint32_t aTimestampMs);
+
+ /**
+ * Notify this Axis that the gesture has ended forcefully. Useful for stopping
+ * flings when a user puts their finger down in the middle of one (i.e. to
+ * stop a previous touch including its fling so that a new one can take its
+ * place).
+ */
+ void CancelGesture();
+
+ /**
+ * Takes a requested displacement to the position of this axis, and adjusts it
+ * to account for overscroll (which might decrease the displacement; this is
+ * to prevent the viewport from overscrolling the page rect), and axis locking
+ * (which might prevent any displacement from happening). If overscroll
+ * ocurred, its amount is written to |aOverscrollAmountOut|.
+ * The |aDisplacementOut| parameter is set to the adjusted
+ * displacement, and the function returns true iff internal overscroll amounts
+ * were changed.
+ */
+ bool AdjustDisplacement(ParentLayerCoord aDisplacement,
+ /* ParentLayerCoord */ float& aDisplacementOut,
+ /* ParentLayerCoord */ float& aOverscrollAmountOut,
+ bool aForceOverscroll = false);
+
+ /**
+ * Overscrolls this axis by the requested amount in the requested direction.
+ * The axis must be at the end of its scroll range in this direction.
+ */
+ void OverscrollBy(ParentLayerCoord aOverscroll);
+
+ /**
+ * Return the amount of overscroll on this axis, in ParentLayer pixels.
+ *
+ * If this amount is nonzero, the relevant component of
+ * mAsyncPanZoomController->mFrameMetrics.mScrollOffset must be at its
+ * extreme allowed value in the relevant direction (that is, it must be at
+ * its maximum value if we are overscrolled at our composition length, and
+ * at its minimum value if we are overscrolled at the origin).
+ */
+ ParentLayerCoord GetOverscroll() const;
+
+ /**
+ * Start an overscroll animation with the given initial velocity.
+ */
+ void StartOverscrollAnimation(float aVelocity);
+
+ /**
+ * Sample the snap-back animation to relieve overscroll.
+ * |aDelta| is the time since the last sample.
+ */
+ bool SampleOverscrollAnimation(const TimeDuration& aDelta);
+
+ /**
+ * Stop an overscroll animation.
+ */
+ void EndOverscrollAnimation();
+
+ /**
+ * Return whether this axis is overscrolled in either direction.
+ */
+ bool IsOverscrolled() const;
+
+ /**
+ * Clear any overscroll amount on this axis.
+ */
+ void ClearOverscroll();
+
+ /**
+ * Gets the starting position of the touch supplied in StartTouch().
+ */
+ ParentLayerCoord PanStart() const;
+
+ /**
+ * Gets the distance between the starting position of the touch supplied in
+ * StartTouch() and the current touch from the last
+ * UpdateWithTouchAtDevicePoint().
+ */
+ ParentLayerCoord PanDistance() const;
+
+ /**
+ * Gets the distance between the starting position of the touch supplied in
+ * StartTouch() and the supplied position.
+ */
+ ParentLayerCoord PanDistance(ParentLayerCoord aPos) const;
+
+ /**
+ * Applies friction during a fling, or cancels the fling if the velocity is
+ * too low. Returns true if the fling should continue to another frame, or
+ * false if it should end.
+ * |aDelta| is the amount of time that has passed since the last time
+ * friction was applied.
+ * |aFriction| is the amount of friction to apply.
+ * |aThreshold| is the velocity below which the fling is cancelled.
+ */
+ bool FlingApplyFrictionOrCancel(const TimeDuration& aDelta,
+ float aFriction,
+ float aThreshold);
+
+ /**
+ * Returns true if the page has room to be scrolled along this axis.
+ */
+ bool CanScroll() const;
+
+ /**
+ * Returns whether this axis can scroll any more in a particular direction.
+ */
+ bool CanScroll(ParentLayerCoord aDelta) const;
+
+ /**
+ * Returns true if the page has room to be scrolled along this axis
+ * and this axis is not scroll-locked.
+ */
+ bool CanScrollNow() const;
+
+ /**
+ * Clamp a point to the page's scrollable bounds. That is, a scroll
+ * destination to the returned point will not contain any overscroll.
+ */
+ CSSCoord ClampOriginToScrollableRect(CSSCoord aOrigin) const;
+
+ void SetAxisLocked(bool aAxisLocked) { mAxisLocked = aAxisLocked; }
+
+ /**
+ * Gets the raw velocity of this axis at this moment.
+ */
+ float GetVelocity() const;
+
+ /**
+ * Sets the raw velocity of this axis at this moment.
+ * Intended to be called only when the axis "takes over" a velocity from
+ * another APZC, in which case there are no touch points available to call
+ * UpdateWithTouchAtDevicePoint. In other circumstances,
+ * UpdateWithTouchAtDevicePoint should be used and the velocity calculated
+ * there.
+ */
+ void SetVelocity(float aVelocity);
+
+ /**
+ * If a displacement will overscroll the axis, this returns the amount and in
+ * what direction.
+ */
+ ParentLayerCoord DisplacementWillOverscrollAmount(ParentLayerCoord aDisplacement) const;
+
+ /**
+ * If a scale will overscroll the axis, this returns the amount and in what
+ * direction.
+ *
+ * |aFocus| is the point at which the scale is focused at. We will offset the
+ * scroll offset in such a way that it remains in the same place on the page
+ * relative.
+ *
+ * Note: Unlike most other functions in Axis, this functions operates in
+ * CSS coordinates so there is no confusion as to whether the ParentLayer
+ * coordinates it operates in are before or after the scale is applied.
+ */
+ CSSCoord ScaleWillOverscrollAmount(float aScale, CSSCoord aFocus) const;
+
+ /**
+ * Checks if an axis will overscroll in both directions by computing the
+ * content rect and checking that its height/width (depending on the axis)
+ * does not overextend past the viewport.
+ *
+ * This gets called by ScaleWillOverscroll().
+ */
+ bool ScaleWillOverscrollBothSides(float aScale) const;
+
+ /**
+ * Returns true if movement on this axis is locked.
+ */
+ bool IsAxisLocked() const;
+
+ ParentLayerCoord GetOrigin() const;
+ ParentLayerCoord GetCompositionLength() const;
+ ParentLayerCoord GetPageStart() const;
+ ParentLayerCoord GetPageLength() const;
+ ParentLayerCoord GetCompositionEnd() const;
+ ParentLayerCoord GetPageEnd() const;
+ ParentLayerCoord GetScrollRangeEnd() const;
+
+ ParentLayerCoord GetPos() const { return mPos; }
+
+ virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const = 0;
+ virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const = 0;
+ virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const = 0;
+ virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const = 0;
+
+ virtual ScreenPoint MakePoint(ScreenCoord aCoord) const = 0;
+
+ virtual const char* Name() const = 0;
+
+protected:
+ ParentLayerCoord mPos;
+
+ // mVelocitySampleTimeMs and mVelocitySamplePos are the time and position
+ // used in the last velocity sampling. They get updated when a new sample is
+ // taken (which may not happen on every input event, if the time delta is too
+ // small).
+ uint32_t mVelocitySampleTimeMs;
+ ParentLayerCoord mVelocitySamplePos;
+
+ ParentLayerCoord mStartPos;
+ float mVelocity; // Units: ParentLayerCoords per millisecond
+ bool mAxisLocked; // Whether movement on this axis is locked.
+ AsyncPanZoomController* mAsyncPanZoomController;
+
+ // mOverscroll is the displacement of an oscillating spring from its resting
+ // state. The resting state moves as the overscroll animation progresses.
+ ParentLayerCoord mOverscroll;
+ // Used to record the initial overscroll when we start sampling for animation.
+ ParentLayerCoord mFirstOverscrollAnimationSample;
+ // These two variables are used in combination to make sure that
+ // GetOverscroll() never changes sign during animation. This is necessary,
+ // as mOverscroll itself oscillates around zero during animation.
+ // If we're not sampling overscroll animation, mOverscrollScale will be 1.0
+ // and mLastOverscrollPeak will be zero.
+ // If we are animating, after the overscroll reaches its peak,
+ // mOverscrollScale will be 2.0 and mLastOverscrollPeak will store the amount
+ // of overscroll at the last peak of the oscillation. Together, these values
+ // guarantee that the result of GetOverscroll() never changes sign.
+ ParentLayerCoord mLastOverscrollPeak;
+ float mOverscrollScale;
+
+ // A queue of (timestamp, velocity) pairs; these are the historical
+ // velocities at the given timestamps. Timestamps are in milliseconds,
+ // velocities are in screen pixels per ms. This member can only be
+ // accessed on the controller/UI thread.
+ nsTArray<std::pair<uint32_t, float> > mVelocityQueue;
+
+ const FrameMetrics& GetFrameMetrics() const;
+
+ // Adjust a requested overscroll amount for resistance, yielding a smaller
+ // actual overscroll amount.
+ ParentLayerCoord ApplyResistance(ParentLayerCoord aOverscroll) const;
+
+ // Helper function for SampleOverscrollAnimation().
+ void StepOverscrollAnimation(double aStepDurationMilliseconds);
+
+ // Convert a velocity from global inches/ms into ParentLayerCoords/ms.
+ float ToLocalVelocity(float aVelocityInchesPerMs) const;
+};
+
+class AxisX : public Axis {
+public:
+ explicit AxisX(AsyncPanZoomController* mAsyncPanZoomController);
+ virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override;
+ virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override;
+ virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override;
+ virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override;
+ virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override;
+ virtual const char* Name() const override;
+};
+
+class AxisY : public Axis {
+public:
+ explicit AxisY(AsyncPanZoomController* mAsyncPanZoomController);
+ virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override;
+ virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override;
+ virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override;
+ virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override;
+ virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override;
+ virtual const char* Name() const override;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif