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Diffstat (limited to 'libs/ffvpx/libavutil/base64.c')
-rw-r--r-- | libs/ffvpx/libavutil/base64.c | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/libs/ffvpx/libavutil/base64.c b/libs/ffvpx/libavutil/base64.c new file mode 100644 index 000000000..25ae8c411 --- /dev/null +++ b/libs/ffvpx/libavutil/base64.c @@ -0,0 +1,174 @@ +/* + * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com) + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file + * @brief Base64 encode/decode + * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael) + */ + +#include "common.h" +#include "base64.h" +#include "intreadwrite.h" +#include "timer.h" + +/* ---------------- private code */ +static const uint8_t map2[256] = +{ + 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, + + 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36, + 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff, + 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01, + 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, + 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, + 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b, + 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, + 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, + 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, + + 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, +}; + +#define BASE64_DEC_STEP(i) do { \ + bits = map2[in[i]]; \ + if (bits & 0x80) \ + goto out ## i; \ + v = i ? (v << 6) + bits : bits; \ +} while(0) + +int av_base64_decode(uint8_t *out, const char *in_str, int out_size) +{ + uint8_t *dst = out; + uint8_t *end = out + out_size; + // no sign extension + const uint8_t *in = in_str; + unsigned bits = 0xff; + unsigned v; + + while (end - dst > 3) { + BASE64_DEC_STEP(0); + BASE64_DEC_STEP(1); + BASE64_DEC_STEP(2); + BASE64_DEC_STEP(3); + // Using AV_WB32 directly confuses compiler + v = av_be2ne32(v << 8); + AV_WN32(dst, v); + dst += 3; + in += 4; + } + if (end - dst) { + BASE64_DEC_STEP(0); + BASE64_DEC_STEP(1); + BASE64_DEC_STEP(2); + BASE64_DEC_STEP(3); + *dst++ = v >> 16; + if (end - dst) + *dst++ = v >> 8; + if (end - dst) + *dst++ = v; + in += 4; + } + while (1) { + BASE64_DEC_STEP(0); + in++; + BASE64_DEC_STEP(0); + in++; + BASE64_DEC_STEP(0); + in++; + BASE64_DEC_STEP(0); + in++; + } + +out3: + *dst++ = v >> 10; + v <<= 2; +out2: + *dst++ = v >> 4; +out1: +out0: + return bits & 1 ? AVERROR_INVALIDDATA : dst - out; +} + +/***************************************************************************** +* b64_encode: Stolen from VLC's http.c. +* Simplified by Michael. +* Fixed edge cases and made it work from data (vs. strings) by Ryan. +*****************************************************************************/ + +char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size) +{ + static const char b64[] = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + char *ret, *dst; + unsigned i_bits = 0; + int i_shift = 0; + int bytes_remaining = in_size; + + if (in_size >= UINT_MAX / 4 || + out_size < AV_BASE64_SIZE(in_size)) + return NULL; + ret = dst = out; + while (bytes_remaining > 3) { + i_bits = AV_RB32(in); + in += 3; bytes_remaining -= 3; + *dst++ = b64[ i_bits>>26 ]; + *dst++ = b64[(i_bits>>20) & 0x3F]; + *dst++ = b64[(i_bits>>14) & 0x3F]; + *dst++ = b64[(i_bits>>8 ) & 0x3F]; + } + i_bits = 0; + while (bytes_remaining) { + i_bits = (i_bits << 8) + *in++; + bytes_remaining--; + i_shift += 8; + } + while (i_shift > 0) { + *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f]; + i_shift -= 6; + } + while ((dst - ret) & 3) + *dst++ = '='; + *dst = '\0'; + + return ret; +} |