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-rw-r--r--js/src/new-regexp/regexp-bytecodes.h251
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diff --git a/js/src/new-regexp/regexp-bytecodes.h b/js/src/new-regexp/regexp-bytecodes.h
deleted file mode 100644
index e5ab7cf66..000000000
--- a/js/src/new-regexp/regexp-bytecodes.h
+++ /dev/null
@@ -1,251 +0,0 @@
-// Copyright 2011 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef V8_REGEXP_REGEXP_BYTECODES_H_
-#define V8_REGEXP_REGEXP_BYTECODES_H_
-
-#include "new-regexp/regexp-shim.h"
-
-namespace v8 {
-namespace internal {
-
-// Maximum number of bytecodes that will be used (next power of 2 of actually
-// defined bytecodes).
-// All slots between the last actually defined bytecode and maximum id will be
-// filled with BREAKs, indicating an invalid operation. This way using
-// BYTECODE_MASK guarantees no OOB access to the dispatch table.
-constexpr int kRegExpPaddedBytecodeCount = 1 << 6;
-constexpr int BYTECODE_MASK = kRegExpPaddedBytecodeCount - 1;
-// The first argument is packed in with the byte code in one word, but so it
-// has 24 bits, but it can be positive and negative so only use 23 bits for
-// positive values.
-const unsigned int MAX_FIRST_ARG = 0x7fffffu;
-const int BYTECODE_SHIFT = 8;
-STATIC_ASSERT(1 << BYTECODE_SHIFT > BYTECODE_MASK);
-
-// TODO(pthier): Argument offsets of bytecodes should be easily accessible by
-// name or at least by position.
-#define BYTECODE_ITERATOR(V) \
- V(BREAK, 0, 4) /* bc8 */ \
- V(PUSH_CP, 1, 4) /* bc8 pad24 */ \
- V(PUSH_BT, 2, 8) /* bc8 pad24 offset32 */ \
- V(PUSH_REGISTER, 3, 4) /* bc8 reg_idx24 */ \
- V(SET_REGISTER_TO_CP, 4, 8) /* bc8 reg_idx24 offset32 */ \
- V(SET_CP_TO_REGISTER, 5, 4) /* bc8 reg_idx24 */ \
- V(SET_REGISTER_TO_SP, 6, 4) /* bc8 reg_idx24 */ \
- V(SET_SP_TO_REGISTER, 7, 4) /* bc8 reg_idx24 */ \
- V(SET_REGISTER, 8, 8) /* bc8 reg_idx24 value32 */ \
- V(ADVANCE_REGISTER, 9, 8) /* bc8 reg_idx24 value32 */ \
- V(POP_CP, 10, 4) /* bc8 pad24 */ \
- V(POP_BT, 11, 4) /* bc8 pad24 */ \
- V(POP_REGISTER, 12, 4) /* bc8 reg_idx24 */ \
- V(FAIL, 13, 4) /* bc8 pad24 */ \
- V(SUCCEED, 14, 4) /* bc8 pad24 */ \
- V(ADVANCE_CP, 15, 4) /* bc8 offset24 */ \
- /* Jump to another bytecode given its offset. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x10 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: 0x00 (unused) Padding */ \
- /* 0x20 - 0x3F: Address of bytecode to jump to */ \
- V(GOTO, 16, 8) /* bc8 pad24 addr32 */ \
- /* Check if offset is in range and load character at given offset. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x11 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: Offset from current position */ \
- /* 0x20 - 0x3F: Address of bytecode when load is out of range */ \
- V(LOAD_CURRENT_CHAR, 17, 8) /* bc8 offset24 addr32 */ \
- /* Load character at given offset without range checks. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x12 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: Offset from current position */ \
- V(LOAD_CURRENT_CHAR_UNCHECKED, 18, 4) /* bc8 offset24 */ \
- V(LOAD_2_CURRENT_CHARS, 19, 8) /* bc8 offset24 addr32 */ \
- V(LOAD_2_CURRENT_CHARS_UNCHECKED, 20, 4) /* bc8 offset24 */ \
- V(LOAD_4_CURRENT_CHARS, 21, 8) /* bc8 offset24 addr32 */ \
- V(LOAD_4_CURRENT_CHARS_UNCHECKED, 22, 4) /* bc8 offset24 */ \
- V(CHECK_4_CHARS, 23, 12) /* bc8 pad24 uint32 addr32 */ \
- /* Check if current character is equal to a given character */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x19 (fixed) Bytecode */ \
- /* 0x08 - 0x0F: 0x00 (unused) Padding */ \
- /* 0x10 - 0x1F: Character to check */ \
- /* 0x20 - 0x3F: Address of bytecode when matched */ \
- V(CHECK_CHAR, 24, 8) /* bc8 pad8 uint16 addr32 */ \
- V(CHECK_NOT_4_CHARS, 25, 12) /* bc8 pad24 uint32 addr32 */ \
- V(CHECK_NOT_CHAR, 26, 8) /* bc8 pad8 uint16 addr32 */ \
- V(AND_CHECK_4_CHARS, 27, 16) /* bc8 pad24 uint32 uint32 addr32 */ \
- /* Checks if the current character combined with mask (bitwise and) */ \
- /* matches a character (e.g. used when two characters in a disjunction */ \
- /* differ by only a single bit */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x1c (fixed) Bytecode */ \
- /* 0x08 - 0x0F: 0x00 (unused) Padding */ \
- /* 0x10 - 0x1F: Character to match against (after mask aplied) */ \
- /* 0x20 - 0x3F: Bitmask bitwise and combined with current character */ \
- /* 0x40 - 0x5F: Address of bytecode when matched */ \
- V(AND_CHECK_CHAR, 28, 12) /* bc8 pad8 uint16 uint32 addr32 */ \
- V(AND_CHECK_NOT_4_CHARS, 29, 16) /* bc8 pad24 uint32 uint32 addr32 */ \
- V(AND_CHECK_NOT_CHAR, 30, 12) /* bc8 pad8 uint16 uint32 addr32 */ \
- V(MINUS_AND_CHECK_NOT_CHAR, 31, 12) /* bc8 pad8 uc16 uc16 uc16 addr32 */ \
- V(CHECK_CHAR_IN_RANGE, 32, 12) /* bc8 pad24 uc16 uc16 addr32 */ \
- V(CHECK_CHAR_NOT_IN_RANGE, 33, 12) /* bc8 pad24 uc16 uc16 addr32 */ \
- /* Checks if the current character matches any of the characters encoded */ \
- /* in a bit table. Similar to/inspired by boyer moore string search */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x22 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: 0x00 (unused) Padding */ \
- /* 0x20 - 0x3F: Address of bytecode when bit is set */ \
- /* 0x40 - 0xBF: Bit table */ \
- V(CHECK_BIT_IN_TABLE, 34, 24) /* bc8 pad24 addr32 bits128 */ \
- V(CHECK_LT, 35, 8) /* bc8 pad8 uc16 addr32 */ \
- V(CHECK_GT, 36, 8) /* bc8 pad8 uc16 addr32 */ \
- V(CHECK_NOT_BACK_REF, 37, 8) /* bc8 reg_idx24 addr32 */ \
- V(CHECK_NOT_BACK_REF_NO_CASE, 38, 8) /* bc8 reg_idx24 addr32 */ \
- V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE, 39, 8) /* UNUSED */ \
- V(CHECK_NOT_BACK_REF_BACKWARD, 40, 8) /* bc8 reg_idx24 addr32 */ \
- V(CHECK_NOT_BACK_REF_NO_CASE_BACKWARD, 41, 8) /* bc8 reg_idx24 addr32 */ \
- V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE_BACKWARD, 42, 8) /* UNUSED */ \
- V(CHECK_NOT_REGS_EQUAL, 43, 12) /* bc8 regidx24 reg_idx32 addr32 */ \
- V(CHECK_REGISTER_LT, 44, 12) /* bc8 reg_idx24 value32 addr32 */ \
- V(CHECK_REGISTER_GE, 45, 12) /* bc8 reg_idx24 value32 addr32 */ \
- V(CHECK_REGISTER_EQ_POS, 46, 8) /* bc8 reg_idx24 addr32 */ \
- V(CHECK_AT_START, 47, 8) /* bc8 pad24 addr32 */ \
- V(CHECK_NOT_AT_START, 48, 8) /* bc8 offset24 addr32 */ \
- /* Checks if the current position matches top of backtrack stack */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x31 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: 0x00 (unused) Padding */ \
- /* 0x20 - 0x3F: Address of bytecode when current matches tos */ \
- V(CHECK_GREEDY, 49, 8) /* bc8 pad24 addr32 */ \
- /* Advance character pointer by given offset and jump to another bytecode.*/ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x32 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: Number of characters to advance */ \
- /* 0x20 - 0x3F: Address of bytecode to jump to */ \
- V(ADVANCE_CP_AND_GOTO, 50, 8) /* bc8 offset24 addr32 */ \
- V(SET_CURRENT_POSITION_FROM_END, 51, 4) /* bc8 idx24 */ \
- /* Checks if current position + given offset is in range. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07: 0x34 (fixed) Bytecode */ \
- /* 0x08 - 0x1F: Offset from current position */ \
- /* 0x20 - 0x3F: Address of bytecode when position is out of range */ \
- V(CHECK_CURRENT_POSITION, 52, 8) /* bc8 idx24 addr32 */ \
- /* Combination of: */ \
- /* LOAD_CURRENT_CHAR, CHECK_BIT_IN_TABLE and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x35 (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x3F Number of characters to advance */ \
- /* 0x40 - 0xBF Bit Table */ \
- /* 0xC0 - 0xDF Address of bytecode when character is matched */ \
- /* 0xE0 - 0xFF Address of bytecode when no match */ \
- V(SKIP_UNTIL_BIT_IN_TABLE, 53, 32) \
- /* Combination of: */ \
- /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, AND_CHECK_CHAR */ \
- /* and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x36 (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x2F Number of characters to advance */ \
- /* 0x30 - 0x3F Character to match against (after mask applied) */ \
- /* 0x40 - 0x5F: Bitmask bitwise and combined with current character */ \
- /* 0x60 - 0x7F Minimum number of characters this pattern consumes */ \
- /* 0x80 - 0x9F Address of bytecode when character is matched */ \
- /* 0xA0 - 0xBF Address of bytecode when no match */ \
- V(SKIP_UNTIL_CHAR_AND, 54, 24) \
- /* Combination of: */ \
- /* LOAD_CURRENT_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x37 (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x2F Number of characters to advance */ \
- /* 0x30 - 0x3F Character to match */ \
- /* 0x40 - 0x5F Address of bytecode when character is matched */ \
- /* 0x60 - 0x7F Address of bytecode when no match */ \
- V(SKIP_UNTIL_CHAR, 55, 16) \
- /* Combination of: */ \
- /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, CHECK_CHAR */ \
- /* and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x38 (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x2F Number of characters to advance */ \
- /* 0x30 - 0x3F Character to match */ \
- /* 0x40 - 0x5F Minimum number of characters this pattern consumes */ \
- /* 0x60 - 0x7F Address of bytecode when character is matched */ \
- /* 0x80 - 0x9F Address of bytecode when no match */ \
- V(SKIP_UNTIL_CHAR_POS_CHECKED, 56, 20) \
- /* Combination of: */ \
- /* LOAD_CURRENT_CHAR, CHECK_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x39 (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x3F Number of characters to advance */ \
- /* 0x40 - 0x4F Character to match */ \
- /* 0x50 - 0x5F Other Character to match */ \
- /* 0x60 - 0x7F Address of bytecode when either character is matched */ \
- /* 0x80 - 0x9F Address of bytecode when no match */ \
- V(SKIP_UNTIL_CHAR_OR_CHAR, 57, 20) \
- /* Combination of: */ \
- /* LOAD_CURRENT_CHAR, CHECK_GT, CHECK_BIT_IN_TABLE, GOTO and */ \
- /* and ADVANCE_CP_AND_GOTO */ \
- /* Emitted by RegExpBytecodePeepholeOptimization. */ \
- /* Bit Layout: */ \
- /* 0x00 - 0x07 0x3A (fixed) Bytecode */ \
- /* 0x08 - 0x1F Load character offset from current position */ \
- /* 0x20 - 0x2F Number of characters to advance */ \
- /* 0x30 - 0x3F Character to check if it is less than current char */ \
- /* 0x40 - 0xBF Bit Table */ \
- /* 0xC0 - 0xDF Address of bytecode when character is matched */ \
- /* 0xE0 - 0xFF Address of bytecode when no match */ \
- V(SKIP_UNTIL_GT_OR_NOT_BIT_IN_TABLE, 58, 32)
-
-#define COUNT(...) +1
-static constexpr int kRegExpBytecodeCount = BYTECODE_ITERATOR(COUNT);
-#undef COUNT
-
-// Just making sure we assigned values above properly. They should be
-// contiguous, strictly increasing, and start at 0.
-// TODO(jgruber): Do not explicitly assign values, instead generate them
-// implicitly from the list order.
-STATIC_ASSERT(kRegExpBytecodeCount == 59);
-
-#define DECLARE_BYTECODES(name, code, length) \
- static constexpr int BC_##name = code;
-BYTECODE_ITERATOR(DECLARE_BYTECODES)
-#undef DECLARE_BYTECODES
-
-static constexpr int kRegExpBytecodeLengths[] = {
-#define DECLARE_BYTECODE_LENGTH(name, code, length) length,
- BYTECODE_ITERATOR(DECLARE_BYTECODE_LENGTH)
-#undef DECLARE_BYTECODE_LENGTH
-};
-
-inline constexpr int RegExpBytecodeLength(int bytecode) {
- return kRegExpBytecodeLengths[bytecode];
-}
-
-static const char* const kRegExpBytecodeNames[] = {
-#define DECLARE_BYTECODE_NAME(name, ...) #name,
- BYTECODE_ITERATOR(DECLARE_BYTECODE_NAME)
-#undef DECLARE_BYTECODE_NAME
-};
-
-inline const char* RegExpBytecodeName(int bytecode) {
- return kRegExpBytecodeNames[bytecode];
-}
-
-void RegExpBytecodeDisassembleSingle(const byte* code_base, const byte* pc);
-void RegExpBytecodeDisassemble(const byte* code_base, int length,
- const char* pattern);
-
-} // namespace internal
-} // namespace v8
-
-#endif // V8_REGEXP_REGEXP_BYTECODES_H_