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Diffstat (limited to 'gfx/gl/GLContextWGL.h')
-rw-r--r-- | gfx/gl/GLContextWGL.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/gfx/gl/GLContextWGL.h b/gfx/gl/GLContextWGL.h deleted file mode 100644 index 52d28042c..000000000 --- a/gfx/gl/GLContextWGL.h +++ /dev/null @@ -1,79 +0,0 @@ -/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef GLCONTEXTWGL_H_ -#define GLCONTEXTWGL_H_ - -#include "GLContext.h" -#include "WGLLibrary.h" - -namespace mozilla { -namespace gl { - -class GLContextWGL : public GLContext -{ -public: - MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override) - // From Window: (possibly for offscreen!) - GLContextWGL(CreateContextFlags flags, - const SurfaceCaps& caps, - bool isOffscreen, - HDC aDC, - HGLRC aContext, - HWND aWindow = nullptr); - - // From PBuffer - GLContextWGL(CreateContextFlags flags, - const SurfaceCaps& caps, - bool isOffscreen, - HANDLE aPbuffer, - HDC aDC, - HGLRC aContext, - int aPixelFormat); - - ~GLContextWGL(); - - virtual GLContextType GetContextType() const override { return GLContextType::WGL; } - - static GLContextWGL* Cast(GLContext* gl) { - MOZ_ASSERT(gl->GetContextType() == GLContextType::WGL); - return static_cast<GLContextWGL*>(gl); - } - - bool Init() override; - - virtual bool MakeCurrentImpl(bool aForce) override; - - virtual bool IsCurrent() override; - - void SetIsDoubleBuffered(bool aIsDB); - - virtual bool IsDoubleBuffered() const override; - - virtual bool SupportsRobustness() const override; - - virtual bool SwapBuffers() override; - - virtual void GetWSIInfo(nsCString* const out) const override; - - virtual bool SetupLookupFunction() override; - - HGLRC Context() { return mContext; } - -protected: - friend class GLContextProviderWGL; - - HDC mDC; - HGLRC mContext; - HWND mWnd; - HANDLE mPBuffer; - int mPixelFormat; - bool mIsDoubleBuffered; -}; - -} -} - -#endif // GLCONTEXTWGL_H_ |