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-rw-r--r--gfx/gl/GLContextProviderEAGL.mm275
1 files changed, 0 insertions, 275 deletions
diff --git a/gfx/gl/GLContextProviderEAGL.mm b/gfx/gl/GLContextProviderEAGL.mm
deleted file mode 100644
index 11c7cce77..000000000
--- a/gfx/gl/GLContextProviderEAGL.mm
+++ /dev/null
@@ -1,275 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "GLContextProvider.h"
-#include "GLContextEAGL.h"
-#include "nsDebug.h"
-#include "nsIWidget.h"
-#include "gfxPrefs.h"
-#include "gfxFailure.h"
-#include "prenv.h"
-#include "mozilla/Preferences.h"
-#include "mozilla/widget/CompositorWidget.h"
-#include "GeckoProfiler.h"
-
-#import <UIKit/UIKit.h>
-
-namespace mozilla {
-namespace gl {
-
-using namespace mozilla::widget;
-
-GLContextEAGL::GLContextEAGL(CreateContextFlags flags, const SurfaceCaps& caps,
- EAGLContext* context, GLContext* sharedContext,
- bool isOffscreen, ContextProfile profile)
- : GLContext(flags, caps, sharedContext, isOffscreen)
- , mContext(context)
- , mBackbufferRB(0)
- , mBackbufferFB(0)
- , mLayer(nil)
-{
- SetProfileVersion(ContextProfile::OpenGLES,
- [context API] == kEAGLRenderingAPIOpenGLES3 ? 300 : 200);
-}
-
-GLContextEAGL::~GLContextEAGL()
-{
- if (MakeCurrent()) {
- if (mBackbufferFB) {
- fDeleteFramebuffers(1, &mBackbufferFB);
- }
- if (mBackbufferRB) {
- fDeleteRenderbuffers(1, &mBackbufferRB);
- }
- }
-
- mLayer = nil;
- MarkDestroyed();
- [mContext release];
-}
-
-bool
-GLContextEAGL::Init()
-{
- return InitWithPrefix("gl", true);
-}
-
-bool
-GLContextEAGL::AttachToWindow(nsIWidget* aWidget)
-{
- // This should only be called once
- MOZ_ASSERT(!mBackbufferFB && !mBackbufferRB);
-
- UIView* view =
- reinterpret_cast<UIView*>(aWidget->GetNativeData(NS_NATIVE_WIDGET));
-
- if (!view) {
- MOZ_CRASH("no view!");
- }
-
- mLayer = [view layer];
-
- fGenFramebuffers(1, &mBackbufferFB);
- return RecreateRB();
-}
-
-bool
-GLContextEAGL::RecreateRB()
-{
- MakeCurrent();
-
- CAEAGLLayer* layer = (CAEAGLLayer*)mLayer;
-
- if (mBackbufferRB) {
- // It doesn't seem to be enough to just call renderbufferStorage: below,
- // we apparently have to recreate the RB.
- fDeleteRenderbuffers(1, &mBackbufferRB);
- mBackbufferRB = 0;
- }
-
- fGenRenderbuffers(1, &mBackbufferRB);
- fBindRenderbuffer(LOCAL_GL_RENDERBUFFER, mBackbufferRB);
-
- [mContext renderbufferStorage:LOCAL_GL_RENDERBUFFER
- fromDrawable:layer];
-
- fBindFramebuffer(LOCAL_GL_FRAMEBUFFER, mBackbufferFB);
- fFramebufferRenderbuffer(LOCAL_GL_FRAMEBUFFER, LOCAL_GL_COLOR_ATTACHMENT0,
- LOCAL_GL_RENDERBUFFER, mBackbufferRB);
-
- return LOCAL_GL_FRAMEBUFFER_COMPLETE == fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER);
-}
-
-bool
-GLContextEAGL::MakeCurrentImpl(bool aForce)
-{
- if (!aForce && [EAGLContext currentContext] == mContext) {
- return true;
- }
-
- if (IsDestroyed()) {
- [EAGLContext setCurrentContext:nil];
- return false;
- }
-
- return [EAGLContext setCurrentContext:mContext];
-}
-
-bool
-GLContextEAGL::IsCurrent() {
- return [EAGLContext currentContext] == mContext;
-}
-
-bool
-GLContextEAGL::SetupLookupFunction()
-{
- return false;
-}
-
-bool
-GLContextEAGL::IsDoubleBuffered() const
-{
- return true;
-}
-
-bool
-GLContextEAGL::SwapBuffers()
-{
- PROFILER_LABEL("GLContextEAGL", "SwapBuffers",
- js::ProfileEntry::Category::GRAPHICS);
-
- [mContext presentRenderbuffer:LOCAL_GL_RENDERBUFFER];
- return true;
-}
-
-void
-GLContextEAGL::GetWSIInfo(nsCString* const out) const
-{
- out->AppendLiteral("EAGL");
-}
-
-already_AddRefed<GLContext>
-GLContextProviderEAGL::CreateWrappingExisting(void*, void*)
-{
- return nullptr;
-}
-
-static GLContextEAGL*
-GetGlobalContextEAGL()
-{
- return static_cast<GLContextEAGL*>(GLContextProviderEAGL::GetGlobalContext());
-}
-
-static already_AddRefed<GLContext>
-CreateEAGLContext(CreateContextFlags flags, bool aOffscreen, GLContextEAGL* sharedContext)
-{
- EAGLRenderingAPI apis[] = { kEAGLRenderingAPIOpenGLES3, kEAGLRenderingAPIOpenGLES2 };
-
- // Try to create a GLES3 context if we can, otherwise fall back to GLES2
- EAGLContext* context = nullptr;
- for (EAGLRenderingAPI api : apis) {
- if (sharedContext) {
- context = [[EAGLContext alloc] initWithAPI:api
- sharegroup:sharedContext->GetEAGLContext().sharegroup];
- } else {
- context = [[EAGLContext alloc] initWithAPI:api];
- }
-
- if (context) {
- break;
- }
- }
-
- if (!context) {
- return nullptr;
- }
-
- SurfaceCaps caps = SurfaceCaps::ForRGBA();
- ContextProfile profile = ContextProfile::OpenGLES;
- RefPtr<GLContextEAGL> glContext = new GLContextEAGL(flags, caps, context,
- sharedContext,
- aOffscreen,
- profile);
-
- if (!glContext->Init()) {
- glContext = nullptr;
- return nullptr;
- }
-
- return glContext.forget();
-}
-
-already_AddRefed<GLContext>
-GLContextProviderEAGL::CreateForCompositorWidget(CompositorWidget* aCompositorWidget, bool aForceAccelerated)
-{
- return CreateForWindow(aCompositorWidget->RealWidget(), aForceAccelerated);
-}
-
-already_AddRefed<GLContext>
-GLContextProviderEAGL::CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated)
-{
- RefPtr<GLContext> glContext = CreateEAGLContext(CreateContextFlags::NONE, false,
- GetGlobalContextEAGL());
- if (!glContext) {
- return nullptr;
- }
-
- if (!GLContextEAGL::Cast(glContext)->AttachToWindow(aWidget)) {
- return nullptr;
- }
-
- return glContext.forget();
-}
-
-already_AddRefed<GLContext>
-GLContextProviderEAGL::CreateHeadless(CreateContextFlags flags,
- nsACString* const out_failureId)
-{
- return CreateEAGLContext(flags, true, GetGlobalContextEAGL());
-}
-
-already_AddRefed<GLContext>
-GLContextProviderEAGL::CreateOffscreen(const mozilla::gfx::IntSize& size,
- const SurfaceCaps& caps,
- CreateContextFlags flags,
- nsACString* const out_failureId)
-{
- RefPtr<GLContext> glContext = CreateHeadless(flags, out_failureId);
- if (!glContext->InitOffscreen(size, caps)) {
- return nullptr;
- }
-
- return glContext.forget();
-}
-
-static RefPtr<GLContext> gGlobalContext;
-
-GLContext*
-GLContextProviderEAGL::GetGlobalContext()
-{
- static bool triedToCreateContext = false;
- if (!triedToCreateContext) {
- triedToCreateContext = true;
-
- MOZ_RELEASE_ASSERT(!gGlobalContext, "GFX: Global GL context already initialized.");
- RefPtr<GLContext> temp = CreateHeadless(CreateContextFlags::NONE);
- gGlobalContext = temp;
-
- if (!gGlobalContext) {
- MOZ_CRASH("Failed to create global context");
- }
- }
-
- return gGlobalContext;
-}
-
-void
-GLContextProviderEAGL::Shutdown()
-{
- gGlobalContext = nullptr;
-}
-
-} /* namespace gl */
-} /* namespace mozilla */