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-rw-r--r--gfx/gl/GLContextEAGL.h80
1 files changed, 0 insertions, 80 deletions
diff --git a/gfx/gl/GLContextEAGL.h b/gfx/gl/GLContextEAGL.h
deleted file mode 100644
index f677d23d5..000000000
--- a/gfx/gl/GLContextEAGL.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GLCONTEXTEAGL_H_
-#define GLCONTEXTEAGL_H_
-
-#include "GLContext.h"
-
-#include <CoreGraphics/CoreGraphics.h>
-#include <OpenGLES/EAGL.h>
-
-namespace mozilla {
-namespace gl {
-
-class GLContextEAGL : public GLContext
-{
- friend class GLContextProviderEAGL;
-
- EAGLContext* const mContext;
-
-public:
- MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEAGL, override)
- GLContextEAGL(CreateContextFlags flags, const SurfaceCaps& caps, EAGLContext* context,
- GLContext* sharedContext, bool isOffscreen, ContextProfile profile);
-
- ~GLContextEAGL();
-
- virtual GLContextType GetContextType() const override {
- return GLContextType::EAGL;
- }
-
- static GLContextEAGL* Cast(GLContext* gl) {
- MOZ_ASSERT(gl->GetContextType() == GLContextType::EAGL);
- return static_cast<GLContextEAGL*>(gl);
- }
-
- bool Init() override;
-
- bool AttachToWindow(nsIWidget* aWidget);
-
- EAGLContext* GetEAGLContext() const { return mContext; }
-
- virtual bool MakeCurrentImpl(bool aForce) override;
-
- virtual bool IsCurrent() override;
-
- virtual bool SetupLookupFunction() override;
-
- virtual bool IsDoubleBuffered() const override;
-
- virtual bool SupportsRobustness() const override { return false; }
-
- virtual bool SwapBuffers() override;
-
- virtual void GetWSIInfo(nsCString* const out) const override;
-
- virtual GLuint GetDefaultFramebuffer() override {
- return mBackbufferFB;
- }
-
- virtual bool RenewSurface(nsIWidget* aWidget) override {
- // FIXME: should use the passed widget instead of the existing one.
- return RecreateRB();
- }
-
-private:
- GLuint mBackbufferRB;
- GLuint mBackbufferFB;
-
- void* mLayer;
-
- bool RecreateRB();
-};
-
-} // namespace gl
-} // namespace mozilla
-
-#endif // GLCONTEXTEAGL_H_