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authorwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
committerwolfbeast <mcwerewolf@gmail.com>2018-05-12 11:09:44 +0200
commit60e94ab52c4ea84c44e0c6add38784463da491c9 (patch)
treee5c0ee7e70db84bd2bfc6062784006769e9df730 /widget
parentfd8cabb1296ebfdd6ba3a3a89443e6f0eeab2671 (diff)
downloadaura-central-60e94ab52c4ea84c44e0c6add38784463da491c9.tar.gz
Remove Gonk build directories
Diffstat (limited to 'widget')
-rw-r--r--widget/gonk/GeckoTouchDispatcher.cpp358
-rw-r--r--widget/gonk/GeckoTouchDispatcher.h99
-rw-r--r--widget/gonk/GfxInfo.cpp194
-rw-r--r--widget/gonk/GfxInfo.h69
-rw-r--r--widget/gonk/GonkClipboardData.cpp75
-rw-r--r--widget/gonk/GonkClipboardData.h49
-rw-r--r--widget/gonk/GonkKeyMapping.h301
-rw-r--r--widget/gonk/GonkMemoryPressureMonitoring.cpp359
-rw-r--r--widget/gonk/GonkMemoryPressureMonitoring.h14
-rw-r--r--widget/gonk/GonkPermission.cpp195
-rw-r--r--widget/gonk/GonkPermission.h86
-rw-r--r--widget/gonk/HwcComposer2D.cpp971
-rw-r--r--widget/gonk/HwcComposer2D.h123
-rw-r--r--widget/gonk/HwcUtils.cpp169
-rw-r--r--widget/gonk/HwcUtils.h135
-rw-r--r--widget/gonk/OrientationObserver.cpp332
-rw-r--r--widget/gonk/OrientationObserver.h71
-rw-r--r--widget/gonk/ProcessOrientation.cpp519
-rw-r--r--widget/gonk/ProcessOrientation.h111
-rw-r--r--widget/gonk/WidgetTraceEvent.cpp96
-rw-r--r--widget/gonk/hwchal/HwcHAL.cpp214
-rw-r--r--widget/gonk/hwchal/HwcHAL.h70
-rw-r--r--widget/gonk/hwchal/HwcHALBase.h134
-rw-r--r--widget/gonk/libdisplay/BootAnimation.cpp726
-rw-r--r--widget/gonk/libdisplay/BootAnimation.h30
-rw-r--r--widget/gonk/libdisplay/DisplaySurface.h112
-rw-r--r--widget/gonk/libdisplay/FramebufferSurface.cpp207
-rw-r--r--widget/gonk/libdisplay/FramebufferSurface.h93
-rw-r--r--widget/gonk/libdisplay/GonkDisplay.h91
-rw-r--r--widget/gonk/libdisplay/GonkDisplayJB.cpp461
-rw-r--r--widget/gonk/libdisplay/GonkDisplayJB.h85
-rw-r--r--widget/gonk/libdisplay/GraphicBufferAlloc.cpp53
-rw-r--r--widget/gonk/libdisplay/GraphicBufferAlloc.h44
-rw-r--r--widget/gonk/libdisplay/VirtualDisplaySurface.cpp635
-rw-r--r--widget/gonk/libdisplay/VirtualDisplaySurface.h250
-rw-r--r--widget/gonk/libdisplay/moz.build59
-rw-r--r--widget/gonk/libui/EventHub.cpp1549
-rw-r--r--widget/gonk/libui/EventHub.h435
-rw-r--r--widget/gonk/libui/Input.cpp635
-rw-r--r--widget/gonk/libui/Input.h622
-rw-r--r--widget/gonk/libui/InputApplication.cpp42
-rw-r--r--widget/gonk/libui/InputApplication.h83
-rw-r--r--widget/gonk/libui/InputDevice.cpp184
-rw-r--r--widget/gonk/libui/InputDevice.h156
-rw-r--r--widget/gonk/libui/InputDispatcher.cpp4430
-rw-r--r--widget/gonk/libui/InputDispatcher.h1117
-rw-r--r--widget/gonk/libui/InputListener.cpp182
-rw-r--r--widget/gonk/libui/InputListener.h196
-rw-r--r--widget/gonk/libui/InputManager.cpp93
-rw-r--r--widget/gonk/libui/InputManager.h109
-rw-r--r--widget/gonk/libui/InputReader.cpp6510
-rw-r--r--widget/gonk/libui/InputReader.h1811
-rw-r--r--widget/gonk/libui/InputTransport.cpp957
-rw-r--r--widget/gonk/libui/InputTransport.h443
-rw-r--r--widget/gonk/libui/InputWindow.cpp64
-rw-r--r--widget/gonk/libui/InputWindow.h205
-rw-r--r--widget/gonk/libui/KeyCharacterMap.cpp1153
-rw-r--r--widget/gonk/libui/KeyCharacterMap.h257
-rw-r--r--widget/gonk/libui/KeyLayoutMap.cpp446
-rw-r--r--widget/gonk/libui/KeyLayoutMap.h117
-rw-r--r--widget/gonk/libui/Keyboard.cpp300
-rw-r--r--widget/gonk/libui/Keyboard.h122
-rw-r--r--widget/gonk/libui/KeycodeLabels.h380
-rw-r--r--widget/gonk/libui/PointerController.cpp604
-rw-r--r--widget/gonk/libui/PointerController.h266
-rw-r--r--widget/gonk/libui/PowerManager.h33
-rw-r--r--widget/gonk/libui/SpriteController.cpp515
-rw-r--r--widget/gonk/libui/SpriteController.h319
-rw-r--r--widget/gonk/libui/Tokenizer.cpp175
-rw-r--r--widget/gonk/libui/Tokenizer.h136
-rw-r--r--widget/gonk/libui/Trace.h64
-rw-r--r--widget/gonk/libui/VelocityControl.cpp110
-rw-r--r--widget/gonk/libui/VelocityControl.h107
-rw-r--r--widget/gonk/libui/VelocityTracker.cpp929
-rw-r--r--widget/gonk/libui/VelocityTracker.h269
-rw-r--r--widget/gonk/libui/VirtualKeyMap.cpp171
-rw-r--r--widget/gonk/libui/VirtualKeyMap.h81
-rw-r--r--widget/gonk/libui/android_input.h850
-rw-r--r--widget/gonk/libui/android_keycodes.h315
-rw-r--r--widget/gonk/libui/cutils_log.h569
-rw-r--r--widget/gonk/libui/cutils_trace.h276
-rw-r--r--widget/gonk/libui/linux_input.h1029
-rw-r--r--widget/gonk/libui/sha1.c289
-rw-r--r--widget/gonk/libui/sha1.h31
-rw-r--r--widget/gonk/moz.build96
-rw-r--r--widget/gonk/nativewindow/FakeSurfaceComposer.cpp703
-rw-r--r--widget/gonk/nativewindow/FakeSurfaceComposer.h175
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueue.h22
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueJB.cpp1036
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueJB.h653
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueKK.cpp1265
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueKK.h583
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.cpp193
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.h101
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp559
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h173
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.cpp243
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.h251
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueDefs.h36
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.cpp96
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.h94
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.cpp886
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.h216
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.cpp32
-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.h132
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseJB.cpp245
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseJB.h239
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseKK.cpp252
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseKK.h240
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseLL.cpp257
-rw-r--r--widget/gonk/nativewindow/GonkConsumerBaseLL.h245
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindow.h22
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowJB.cpp180
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowJB.h133
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowKK.cpp182
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowKK.h135
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowLL.cpp204
-rw-r--r--widget/gonk/nativewindow/GonkNativeWindowLL.h133
-rw-r--r--widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h20
-rw-r--r--widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.cpp480
-rw-r--r--widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.h228
-rw-r--r--widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.cpp565
-rw-r--r--widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.h337
-rw-r--r--widget/gonk/nativewindow/moz.build104
-rw-r--r--widget/gonk/nsAppShell.cpp1087
-rw-r--r--widget/gonk/nsAppShell.h112
-rw-r--r--widget/gonk/nsClipboard.cpp366
-rw-r--r--widget/gonk/nsClipboard.h27
-rw-r--r--widget/gonk/nsIdleServiceGonk.cpp33
-rw-r--r--widget/gonk/nsIdleServiceGonk.h47
-rw-r--r--widget/gonk/nsLookAndFeel.cpp465
-rw-r--r--widget/gonk/nsLookAndFeel.h40
-rw-r--r--widget/gonk/nsScreenManagerGonk.cpp1081
-rw-r--r--widget/gonk/nsScreenManagerGonk.h228
-rw-r--r--widget/gonk/nsWidgetFactory.cpp128
-rw-r--r--widget/gonk/nsWindow.cpp744
-rw-r--r--widget/gonk/nsWindow.h154
-rw-r--r--widget/moz.build6
138 files changed, 3 insertions, 53587 deletions
diff --git a/widget/gonk/GeckoTouchDispatcher.cpp b/widget/gonk/GeckoTouchDispatcher.cpp
deleted file mode 100644
index 0b18c91a1..000000000
--- a/widget/gonk/GeckoTouchDispatcher.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set ts=2 sts=2 et sw=2 tw=80: */
-/* Copyright 2014 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "FrameMetrics.h"
-#include "GeckoProfiler.h"
-#include "GeckoTouchDispatcher.h"
-#include "InputData.h"
-#include "ProfilerMarkers.h"
-#include "base/basictypes.h"
-#include "gfxPrefs.h"
-#include "libui/Input.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "mozilla/Mutex.h"
-#include "mozilla/TimeStamp.h"
-#include "mozilla/TouchEvents.h"
-#include "mozilla/dom/Touch.h"
-#include "mozilla/layers/APZThreadUtils.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "nsAppShell.h"
-#include "nsDebug.h"
-#include "nsThreadUtils.h"
-#include "nsWindow.h"
-#include <sys/types.h>
-#include <unistd.h>
-#include <utils/Timers.h>
-
-#undef LOG
-#define LOG(args...) \
- __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-
-// uncomment to print log resample data
-// #define LOG_RESAMPLE_DATA 1
-
-namespace mozilla {
-
-// Amount of time in MS before an input is considered expired.
-static const uint64_t kInputExpirationThresholdMs = 1000;
-
-static StaticRefPtr<GeckoTouchDispatcher> sTouchDispatcher;
-
-/* static */ GeckoTouchDispatcher*
-GeckoTouchDispatcher::GetInstance()
-{
- if (!sTouchDispatcher) {
- sTouchDispatcher = new GeckoTouchDispatcher();
- ClearOnShutdown(&sTouchDispatcher);
- }
- return sTouchDispatcher;
-}
-
-GeckoTouchDispatcher::GeckoTouchDispatcher()
- : mTouchQueueLock("GeckoTouchDispatcher::mTouchQueueLock")
- , mHavePendingTouchMoves(false)
- , mInflightNonMoveEvents(0)
- , mTouchEventsFiltered(false)
-{
- // Since GeckoTouchDispatcher is initialized when input is initialized
- // and reads gfxPrefs, it is the first thing to touch gfxPrefs.
- // The first thing to touch gfxPrefs MUST occur on the main thread and init
- // the singleton
- MOZ_ASSERT(sTouchDispatcher == nullptr);
- MOZ_ASSERT(NS_IsMainThread());
- gfxPrefs::GetSingleton();
-
- mEnabledUniformityInfo = gfxPrefs::UniformityInfo();
- mVsyncAdjust = TimeDuration::FromMilliseconds(gfxPrefs::TouchVsyncSampleAdjust());
- mMaxPredict = TimeDuration::FromMilliseconds(gfxPrefs::TouchResampleMaxPredict());
- mMinDelta = TimeDuration::FromMilliseconds(gfxPrefs::TouchResampleMinDelta());
- mOldTouchThreshold = TimeDuration::FromMilliseconds(gfxPrefs::TouchResampleOldTouchThreshold());
- mDelayedVsyncThreshold = TimeDuration::FromMilliseconds(gfxPrefs::TouchResampleVsyncDelayThreshold());
-}
-
-void
-GeckoTouchDispatcher::SetCompositorVsyncScheduler(mozilla::layers::CompositorVsyncScheduler *aObserver)
-{
- MOZ_ASSERT(NS_IsMainThread());
- // We assume on b2g that there is only 1 CompositorBridgeParent
- MOZ_ASSERT(mCompositorVsyncScheduler == nullptr);
- mCompositorVsyncScheduler = aObserver;
-}
-
-void
-GeckoTouchDispatcher::NotifyVsync(TimeStamp aVsyncTimestamp)
-{
- layers::APZThreadUtils::AssertOnControllerThread();
- DispatchTouchMoveEvents(aVsyncTimestamp);
-}
-
-// Touch data timestamps are in milliseconds, aEventTime is in nanoseconds
-void
-GeckoTouchDispatcher::NotifyTouch(MultiTouchInput& aTouch, TimeStamp aEventTime)
-{
- if (mCompositorVsyncScheduler) {
- mCompositorVsyncScheduler->SetNeedsComposite();
- }
-
- if (aTouch.mType == MultiTouchInput::MULTITOUCH_MOVE) {
- MutexAutoLock lock(mTouchQueueLock);
- if (mInflightNonMoveEvents > 0) {
- // If we have any pending non-move events, we shouldn't resample the
- // move events because we might end up dispatching events out of order.
- // Instead, fall back to a non-resampling in-order dispatch until we're
- // done processing the non-move events.
- layers::APZThreadUtils::RunOnControllerThread(NewRunnableMethod<MultiTouchInput>(
- this, &GeckoTouchDispatcher::DispatchTouchEvent, aTouch));
- return;
- }
-
- mTouchMoveEvents.push_back(aTouch);
- mHavePendingTouchMoves = true;
- } else {
- { // scope lock
- MutexAutoLock lock(mTouchQueueLock);
- mInflightNonMoveEvents++;
- }
- layers::APZThreadUtils::RunOnControllerThread(NewRunnableMethod<MultiTouchInput>(
- this, &GeckoTouchDispatcher::DispatchTouchNonMoveEvent, aTouch));
- }
-}
-
-void
-GeckoTouchDispatcher::DispatchTouchNonMoveEvent(MultiTouchInput aInput)
-{
- layers::APZThreadUtils::AssertOnControllerThread();
-
- // Flush pending touch move events, if there are any
- // (DispatchTouchMoveEvents will check the mHavePendingTouchMoves flag and
- // bail out if there's nothing to be done).
- NotifyVsync(TimeStamp::Now());
- DispatchTouchEvent(aInput);
-
- { // scope lock
- MutexAutoLock lock(mTouchQueueLock);
- mInflightNonMoveEvents--;
- MOZ_ASSERT(mInflightNonMoveEvents >= 0);
- }
-}
-
-void
-GeckoTouchDispatcher::DispatchTouchMoveEvents(TimeStamp aVsyncTime)
-{
- MultiTouchInput touchMove;
-
- {
- MutexAutoLock lock(mTouchQueueLock);
- if (!mHavePendingTouchMoves) {
- return;
- }
- mHavePendingTouchMoves = false;
-
- int touchCount = mTouchMoveEvents.size();
- TimeDuration vsyncTouchDiff = aVsyncTime - mTouchMoveEvents.back().mTimeStamp;
- // The delay threshold is a positive pref, but we're testing to see if the
- // vsync time is delayed from the touch, so add a negative sign.
- bool isDelayedVsyncEvent = vsyncTouchDiff < -mDelayedVsyncThreshold;
- bool isOldTouch = vsyncTouchDiff > mOldTouchThreshold;
- bool resample = (touchCount > 1) && !isDelayedVsyncEvent && !isOldTouch;
-
- if (!resample) {
- touchMove = mTouchMoveEvents.back();
- mTouchMoveEvents.clear();
- if (!isDelayedVsyncEvent && !isOldTouch) {
- mTouchMoveEvents.push_back(touchMove);
- }
- } else {
- ResampleTouchMoves(touchMove, aVsyncTime);
- }
- }
-
- DispatchTouchEvent(touchMove);
-}
-
-static int
-Interpolate(int start, int end, TimeDuration aFrameDiff, TimeDuration aTouchDiff)
-{
- return start + (((end - start) * aFrameDiff.ToMicroseconds()) / aTouchDiff.ToMicroseconds());
-}
-
-static const SingleTouchData&
-GetTouchByID(const SingleTouchData& aCurrentTouch, MultiTouchInput& aOtherTouch)
-{
- int32_t index = aOtherTouch.IndexOfTouch(aCurrentTouch.mIdentifier);
- if (index < 0) {
- // We can have situations where a previous touch event had 2 fingers
- // and we lift 1 finger off. In those cases, we won't find the touch event
- // with given id, so just return the current touch, which will be resampled
- // without modification and dispatched.
- return aCurrentTouch;
- }
- return aOtherTouch.mTouches[index];
-}
-
-
-// aTouchDiff is the duration between the base and current touch times
-// aFrameDiff is the duration between the base and the time we're resampling to
-static void
-ResampleTouch(MultiTouchInput& aOutTouch,
- MultiTouchInput& aBase, MultiTouchInput& aCurrent,
- TimeDuration aFrameDiff, TimeDuration aTouchDiff)
-{
- aOutTouch = aCurrent;
-
- // Make sure we only resample the correct finger.
- for (size_t i = 0; i < aOutTouch.mTouches.Length(); i++) {
- const SingleTouchData& current = aCurrent.mTouches[i];
- const SingleTouchData& base = GetTouchByID(current, aBase);
-
- const ScreenIntPoint& baseTouchPoint = base.mScreenPoint;
- const ScreenIntPoint& currentTouchPoint = current.mScreenPoint;
-
- ScreenIntPoint newSamplePoint;
- newSamplePoint.x = Interpolate(baseTouchPoint.x, currentTouchPoint.x, aFrameDiff, aTouchDiff);
- newSamplePoint.y = Interpolate(baseTouchPoint.y, currentTouchPoint.y, aFrameDiff, aTouchDiff);
-
- aOutTouch.mTouches[i].mScreenPoint = newSamplePoint;
-
-#ifdef LOG_RESAMPLE_DATA
- const char* type = "extrapolate";
- if (aFrameDiff < aTouchDiff) {
- type = "interpolate";
- }
-
- float alpha = aFrameDiff / aTouchDiff;
- LOG("%s base (%d, %d), current (%d, %d) to (%d, %d) alpha %f, touch diff %d, frame diff %d\n",
- type,
- baseTouchPoint.x, baseTouchPoint.y,
- currentTouchPoint.x, currentTouchPoint.y,
- newSamplePoint.x, newSamplePoint.y,
- alpha, (int)aTouchDiff.ToMilliseconds(), (int)aFrameDiff.ToMilliseconds());
-#endif
- }
-}
-
-/*
- * +> Base touch (The touch before current touch)
- * |
- * | +> Current touch (Latest touch)
- * | |
- * | | +> Maximum resample time
- * | | |
- * +-----+------+--------------------> Time
- * ^ ^
- * | |
- * +------+--> Potential vsync events which the touches are resampled to
- * | |
- * | +> Extrapolation
- * |
- * +> Interpolation
- */
-
-void
-GeckoTouchDispatcher::ResampleTouchMoves(MultiTouchInput& aOutTouch, TimeStamp aVsyncTime)
-{
- MOZ_RELEASE_ASSERT(mTouchMoveEvents.size() >= 2);
- mTouchQueueLock.AssertCurrentThreadOwns();
-
- MultiTouchInput currentTouch = mTouchMoveEvents.back();
- mTouchMoveEvents.pop_back();
- MultiTouchInput baseTouch = mTouchMoveEvents.back();
- mTouchMoveEvents.clear();
- mTouchMoveEvents.push_back(currentTouch);
-
- TimeStamp sampleTime = aVsyncTime - mVsyncAdjust;
- TimeDuration touchDiff = currentTouch.mTimeStamp - baseTouch.mTimeStamp;
-
- if (touchDiff < mMinDelta) {
- aOutTouch = currentTouch;
- #ifdef LOG_RESAMPLE_DATA
- LOG("The touches are too close, skip resampling\n");
- #endif
- return;
- }
-
- if (currentTouch.mTimeStamp < sampleTime) {
- TimeDuration maxResampleTime = std::min(touchDiff / int64_t(2), mMaxPredict);
- TimeStamp maxTimestamp = currentTouch.mTimeStamp + maxResampleTime;
- if (sampleTime > maxTimestamp) {
- sampleTime = maxTimestamp;
- #ifdef LOG_RESAMPLE_DATA
- LOG("Overshot extrapolation time, adjusting sample time\n");
- #endif
- }
- }
-
- ResampleTouch(aOutTouch, baseTouch, currentTouch, sampleTime - baseTouch.mTimeStamp, touchDiff);
-
- // Both mTimeStamp and mTime are being updated to sampleTime here.
- // mTime needs to be updated using a delta since TimeStamp doesn't
- // provide a way to obtain a raw value.
- aOutTouch.mTime += (sampleTime - aOutTouch.mTimeStamp).ToMilliseconds();
- aOutTouch.mTimeStamp = sampleTime;
-}
-
-static bool
-IsExpired(const MultiTouchInput& aTouch)
-{
- // No pending events, the filter state can be updated.
- uint64_t timeNowMs = systemTime(SYSTEM_TIME_MONOTONIC) / 1000000;
- return (timeNowMs - aTouch.mTime) > kInputExpirationThresholdMs;
-}
-void
-GeckoTouchDispatcher::DispatchTouchEvent(MultiTouchInput aMultiTouch)
-{
- if ((aMultiTouch.mType == MultiTouchInput::MULTITOUCH_END ||
- aMultiTouch.mType == MultiTouchInput::MULTITOUCH_CANCEL) &&
- aMultiTouch.mTouches.Length() == 1) {
- MutexAutoLock lock(mTouchQueueLock);
- mTouchMoveEvents.clear();
- } else if (aMultiTouch.mType == MultiTouchInput::MULTITOUCH_START &&
- aMultiTouch.mTouches.Length() == 1) {
- mTouchEventsFiltered = IsExpired(aMultiTouch);
- }
-
- if (mTouchEventsFiltered) {
- return;
- }
-
- nsWindow::DispatchTouchInput(aMultiTouch);
-
- if (mEnabledUniformityInfo && profiler_is_active()) {
- const char* touchAction = "Invalid";
- switch (aMultiTouch.mType) {
- case MultiTouchInput::MULTITOUCH_START:
- touchAction = "Touch_Event_Down";
- break;
- case MultiTouchInput::MULTITOUCH_MOVE:
- touchAction = "Touch_Event_Move";
- break;
- case MultiTouchInput::MULTITOUCH_END:
- case MultiTouchInput::MULTITOUCH_CANCEL:
- touchAction = "Touch_Event_Up";
- break;
- case MultiTouchInput::MULTITOUCH_SENTINEL:
- MOZ_ASSERT_UNREACHABLE("Invalid MultTouchInput.");
- break;
- }
-
- const ScreenIntPoint& touchPoint = aMultiTouch.mTouches[0].mScreenPoint;
- TouchDataPayload* payload = new TouchDataPayload(touchPoint);
- PROFILER_MARKER_PAYLOAD(touchAction, payload);
- }
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/GeckoTouchDispatcher.h b/widget/gonk/GeckoTouchDispatcher.h
deleted file mode 100644
index 3c7acd0e3..000000000
--- a/widget/gonk/GeckoTouchDispatcher.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set ts=2 sts=2 et sw=2 tw=80: */
-/* Copyright 2014 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GECKO_TOUCH_INPUT_DISPATCHER_h
-#define GECKO_TOUCH_INPUT_DISPATCHER_h
-
-#include "InputData.h"
-#include "Units.h"
-#include "mozilla/Mutex.h"
-#include <vector>
-#include "mozilla/RefPtr.h"
-
-class nsIWidget;
-
-namespace mozilla {
-namespace layers {
-class CompositorVsyncScheduler;
-}
-
-// Used to resample touch events whenever a vsync event occurs. It batches
-// touch moves and on every vsync, resamples the touch position to create smooth
-// scrolls. We use the Android touch resample algorithm. It uses a combination of
-// extrapolation and interpolation. The algorithm takes the vsync time and
-// subtracts mVsyncAdjust time in ms and creates a sample time. All touch events are
-// relative to this sample time. If the last touch event occurs AFTER this
-// sample time, interpolate the last two touch events. If the last touch event occurs BEFORE
-// this sample time, we extrapolate the last two touch events to the sample
-// time. The magic numbers defined as constants are taken from android
-// InputTransport.cpp.
-class GeckoTouchDispatcher final
-{
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GeckoTouchDispatcher)
-
-public:
- static GeckoTouchDispatcher* GetInstance();
- void NotifyTouch(MultiTouchInput& aTouch, TimeStamp aEventTime);
- void DispatchTouchEvent(MultiTouchInput aMultiTouch);
- void DispatchTouchNonMoveEvent(MultiTouchInput aInput);
- void DispatchTouchMoveEvents(TimeStamp aVsyncTime);
- void NotifyVsync(TimeStamp aVsyncTimestamp);
- void SetCompositorVsyncScheduler(layers::CompositorVsyncScheduler* aObserver);
-
-protected:
- ~GeckoTouchDispatcher() {}
-
-private:
- GeckoTouchDispatcher();
- void ResampleTouchMoves(MultiTouchInput& aOutTouch, TimeStamp vsyncTime);
- void SendTouchEvent(MultiTouchInput& aData);
- void DispatchMouseEvent(MultiTouchInput& aMultiTouch,
- bool aForwardToChildren);
-
- // mTouchQueueLock is used to protect the vector and state below
- // as it is accessed on multiple threads.
- Mutex mTouchQueueLock;
- std::vector<MultiTouchInput> mTouchMoveEvents;
- bool mHavePendingTouchMoves;
- int mInflightNonMoveEvents;
- // end stuff protected by mTouchQueueLock
-
- bool mResamplingEnabled;
- bool mTouchEventsFiltered;
- bool mEnabledUniformityInfo;
-
- // All times below are in nanoseconds
- TimeDuration mVsyncAdjust; // Time from vsync we create sample times from
- TimeDuration mMaxPredict; // How far into the future we're allowed to extrapolate
- TimeDuration mMinDelta; // Minimal time difference between touches for resampling
-
- // Amount of time between vsync and the last event that is required before we
- // resample
- TimeDuration mMinResampleTime;
-
- // Threshold if a vsync event runs too far behind touch events
- TimeDuration mDelayedVsyncThreshold;
-
- // How far ahead can vsync events get ahead of touch events.
- TimeDuration mOldTouchThreshold;
-
- RefPtr<layers::CompositorVsyncScheduler> mCompositorVsyncScheduler;
-};
-
-} // namespace mozilla
-
-#endif // GECKO_TOUCH_INPUT_DISPATCHER_h
diff --git a/widget/gonk/GfxInfo.cpp b/widget/gonk/GfxInfo.cpp
deleted file mode 100644
index 7ddd39038..000000000
--- a/widget/gonk/GfxInfo.cpp
+++ /dev/null
@@ -1,194 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "GfxInfo.h"
-
-using namespace mozilla::widget;
-
-/* GetD2DEnabled and GetDwriteEnabled shouldn't be called until after gfxPlatform initialization
- * has occurred because they depend on it for information. (See bug 591561) */
-nsresult
-GfxInfo::GetD2DEnabled(bool *aEnabled)
-{
- return NS_ERROR_FAILURE;
-}
-
-nsresult
-GfxInfo::GetDWriteEnabled(bool *aEnabled)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetDWriteVersion(nsAString & aDwriteVersion)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetCleartypeParameters(nsAString & aCleartypeParams)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDescription(nsAString & aAdapterDescription)
-{
- aAdapterDescription.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDescription2(nsAString & aAdapterDescription)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterRAM(nsAString & aAdapterRAM)
-{
- aAdapterRAM.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterRAM2(nsAString & aAdapterRAM)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriver(nsAString & aAdapterDriver)
-{
- aAdapterDriver.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriver2(nsAString & aAdapterDriver)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriverVersion(nsAString & aAdapterDriverVersion)
-{
- aAdapterDriverVersion.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriverVersion2(nsAString & aAdapterDriverVersion)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriverDate(nsAString & aAdapterDriverDate)
-{
- aAdapterDriverDate.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDriverDate2(nsAString & aAdapterDriverDate)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterVendorID(nsAString & aAdapterVendorID)
-{
- aAdapterVendorID.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterVendorID2(nsAString & aAdapterVendorID)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDeviceID(nsAString & aAdapterDeviceID)
-{
- aAdapterDeviceID.Truncate();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterDeviceID2(nsAString & aAdapterDeviceID)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterSubsysID(nsAString & aAdapterSubsysID)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetAdapterSubsysID2(nsAString & aAdapterSubsysID)
-{
- return NS_ERROR_FAILURE;
-}
-
-NS_IMETHODIMP
-GfxInfo::GetIsGPU2Active(bool* aIsGPU2Active)
-{
- return NS_ERROR_FAILURE;
-}
-
-const nsTArray<GfxDriverInfo>&
-GfxInfo::GetGfxDriverInfo()
-{
- return *mDriverInfo;
-}
-
-uint32_t GfxInfo::OperatingSystemVersion()
-{
- return 0;
-}
-
-nsresult
-GfxInfo::GetFeatureStatusImpl(int32_t /*aFeature*/,
- int32_t *aStatus,
- nsAString & /*aSuggestedDriverVersion*/,
- const nsTArray<GfxDriverInfo>& /*aDriverInfo*/,
- nsACString& aFailureId,
- OperatingSystem* /*aOS*/ /* = nullptr */)
-{
- NS_ENSURE_ARG_POINTER(aStatus);
- *aStatus = nsIGfxInfo::FEATURE_STATUS_OK;
-
- return NS_OK;
-}
-
-#ifdef DEBUG
-
-// Implement nsIGfxInfoDebug
-
-NS_IMETHODIMP GfxInfo::SpoofVendorID(const nsAString &)
-{
- return NS_OK;
-}
-
-NS_IMETHODIMP GfxInfo::SpoofDeviceID(const nsAString &)
-{
- return NS_OK;
-}
-
-NS_IMETHODIMP GfxInfo::SpoofDriverVersion(const nsAString &)
-{
- return NS_OK;
-}
-
-NS_IMETHODIMP GfxInfo::SpoofOSVersion(uint32_t)
-{
- return NS_OK;
-}
-
-#endif
diff --git a/widget/gonk/GfxInfo.h b/widget/gonk/GfxInfo.h
deleted file mode 100644
index 61494713f..000000000
--- a/widget/gonk/GfxInfo.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/* vim: se cin sw=2 ts=2 et : */
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef __mozilla_widget_GfxInfo_h__
-#define __mozilla_widget_GfxInfo_h__
-
-#include "GfxInfoBase.h"
-#include "GfxDriverInfo.h"
-
-#include "nsString.h"
-
-namespace mozilla {
-namespace widget {
-
-class GfxInfo : public GfxInfoBase
-{
-public:
- // We only declare the subset of nsIGfxInfo that we actually implement. The
- // rest is brought forward from GfxInfoBase.
- NS_IMETHOD GetD2DEnabled(bool *aD2DEnabled);
- NS_IMETHOD GetDWriteEnabled(bool *aDWriteEnabled);
- NS_IMETHOD GetDWriteVersion(nsAString & aDwriteVersion);
- NS_IMETHOD GetCleartypeParameters(nsAString & aCleartypeParams);
- NS_IMETHOD GetAdapterDescription(nsAString & aAdapterDescription);
- NS_IMETHOD GetAdapterDriver(nsAString & aAdapterDriver);
- NS_IMETHOD GetAdapterVendorID(nsAString & aAdapterVendorID);
- NS_IMETHOD GetAdapterDeviceID(nsAString & aAdapterDeviceID);
- NS_IMETHOD GetAdapterSubsysID(nsAString & aAdapterSubsysID);
- NS_IMETHOD GetAdapterRAM(nsAString & aAdapterRAM);
- NS_IMETHOD GetAdapterDriverVersion(nsAString & aAdapterDriverVersion);
- NS_IMETHOD GetAdapterDriverDate(nsAString & aAdapterDriverDate);
- NS_IMETHOD GetAdapterDescription2(nsAString & aAdapterDescription);
- NS_IMETHOD GetAdapterDriver2(nsAString & aAdapterDriver);
- NS_IMETHOD GetAdapterVendorID2(nsAString & aAdapterVendorID);
- NS_IMETHOD GetAdapterDeviceID2(nsAString & aAdapterDeviceID);
- NS_IMETHOD GetAdapterSubsysID2(nsAString & aAdapterSubsysID);
- NS_IMETHOD GetAdapterRAM2(nsAString & aAdapterRAM);
- NS_IMETHOD GetAdapterDriverVersion2(nsAString & aAdapterDriverVersion);
- NS_IMETHOD GetAdapterDriverDate2(nsAString & aAdapterDriverDate);
- NS_IMETHOD GetIsGPU2Active(bool *aIsGPU2Active);
- using GfxInfoBase::GetFeatureStatus;
- using GfxInfoBase::GetFeatureSuggestedDriverVersion;
- using GfxInfoBase::GetWebGLParameter;
-
- virtual uint32_t OperatingSystemVersion() override;
-
-#ifdef DEBUG
- NS_DECL_NSIGFXINFODEBUG
-#endif
-
-protected:
-
- virtual nsresult GetFeatureStatusImpl(int32_t aFeature,
- int32_t *aStatus,
- nsAString & aSuggestedDriverVersion,
- const nsTArray<GfxDriverInfo>& aDriverInfo,
- nsACString& aFailureId,
- OperatingSystem* aOS = nullptr);
- virtual const nsTArray<GfxDriverInfo>& GetGfxDriverInfo();
-};
-
-} // namespace widget
-} // namespace mozilla
-
-#endif /* __mozilla_widget_GfxInfo_h__ */
diff --git a/widget/gonk/GonkClipboardData.cpp b/widget/gonk/GonkClipboardData.cpp
deleted file mode 100644
index ced6422a5..000000000
--- a/widget/gonk/GonkClipboardData.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "GonkClipboardData.h"
-#include "mozilla/gfx/DataSurfaceHelpers.h"
-
-namespace mozilla {
-
-void
-GonkClipboardData::SetText(const nsAString &aText)
-{
- mPlain = aText;
-}
-
-bool
-GonkClipboardData::HasText() const
-{
- return !mPlain.IsEmpty();
-}
-
-const nsAString&
-GonkClipboardData::GetText() const
-{
- return mPlain;
-}
-
-void
-GonkClipboardData::SetHTML(const nsAString &aHTML)
-{
- mHTML = aHTML;
-}
-
-bool
-GonkClipboardData::HasHTML() const
-{
- return !mHTML.IsEmpty();
-}
-
-const nsAString&
-GonkClipboardData::GetHTML() const
-{
- return mHTML;
-}
-
-void
-GonkClipboardData::SetImage(gfx::DataSourceSurface* aDataSource)
-{
- // Clone a new DataSourceSurface and store it.
- mImage = gfx::CreateDataSourceSurfaceByCloning(aDataSource);
-}
-
-bool
-GonkClipboardData::HasImage() const
-{
- return static_cast<bool>(mImage);
-}
-
-already_AddRefed<gfx::DataSourceSurface>
-GonkClipboardData::GetImage() const
-{
- // Return cloned DataSourceSurface.
- RefPtr<gfx::DataSourceSurface> cloned = gfx::CreateDataSourceSurfaceByCloning(mImage);
- return cloned.forget();
-}
-
-void
-GonkClipboardData::Clear()
-{
- mPlain.Truncate(0);
- mHTML.Truncate(0);
- mImage = nullptr;
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/GonkClipboardData.h b/widget/gonk/GonkClipboardData.h
deleted file mode 100644
index 8bc1f1c9c..000000000
--- a/widget/gonk/GonkClipboardData.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef mozilla_GonkClipboardData
-#define mozilla_GonkClipboardData
-
-#include "mozilla/RefPtr.h"
-#include "nsString.h"
-
-namespace mozilla {
-
-namespace gfx {
-class DataSourceSurface;
-}
-
-class GonkClipboardData final
-{
-public:
- explicit GonkClipboardData() = default;
- ~GonkClipboardData() = default;
-
- // For text/plain
- void SetText(const nsAString &aText);
- bool HasText() const;
- const nsAString& GetText() const;
-
- // For text/html
- void SetHTML(const nsAString &aHTML);
- bool HasHTML() const;
- const nsAString& GetHTML() const;
-
- // For images
- void SetImage(gfx::DataSourceSurface* aDataSource);
- bool HasImage() const;
- already_AddRefed<gfx::DataSourceSurface> GetImage() const;
-
- // For other APIs
- void Clear();
-
-private:
- nsAutoString mPlain;
- nsAutoString mHTML;
- RefPtr<gfx::DataSourceSurface> mImage;
-};
-
-} // namespace mozilla
-
-#endif // mozilla_GonkClipboardData
diff --git a/widget/gonk/GonkKeyMapping.h b/widget/gonk/GonkKeyMapping.h
deleted file mode 100644
index d5d4e7a0b..000000000
--- a/widget/gonk/GonkKeyMapping.h
+++ /dev/null
@@ -1,301 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GONKKEYMAPPING_H
-#define GONKKEYMAPPING_H
-
-#include "libui/android_keycodes.h"
-#include "mozilla/EventForwards.h"
-
-namespace mozilla {
-namespace widget {
-
-/* See libui/KeycodeLabels.h for the mapping */
-static const unsigned long kKeyMapping[] = {
- 0,
- 0, // SOFT_LEFT
- 0, // SOFT_RIGHT
- NS_VK_HOME, // HOME
- NS_VK_ESCAPE, // BACK
- 0, // CALL
- NS_VK_SLEEP, // ENDCALL
- NS_VK_0,
- NS_VK_1,
- NS_VK_2,
- NS_VK_3,
- NS_VK_4,
- NS_VK_5,
- NS_VK_6,
- NS_VK_7,
- NS_VK_8,
- NS_VK_9,
- NS_VK_ASTERISK,
- NS_VK_HASH,
- NS_VK_UP,
- NS_VK_DOWN,
- NS_VK_LEFT,
- NS_VK_RIGHT,
- NS_VK_RETURN,
- NS_VK_VOLUME_UP,
- NS_VK_VOLUME_DOWN,
- NS_VK_SLEEP, // POWER
- NS_VK_PRINTSCREEN, // CAMERA
- NS_VK_CLEAR,
- NS_VK_A,
- NS_VK_B,
- NS_VK_C,
- NS_VK_D,
- NS_VK_E,
- NS_VK_F,
- NS_VK_G,
- NS_VK_H,
- NS_VK_I,
- NS_VK_J,
- NS_VK_K,
- NS_VK_L,
- NS_VK_M,
- NS_VK_N,
- NS_VK_O,
- NS_VK_P,
- NS_VK_Q,
- NS_VK_R,
- NS_VK_S,
- NS_VK_T,
- NS_VK_U,
- NS_VK_V,
- NS_VK_W,
- NS_VK_X,
- NS_VK_Y,
- NS_VK_Z,
- NS_VK_COMMA,
- NS_VK_PERIOD,
- 0,
- 0,
- 0,
- 0,
- NS_VK_TAB,
- NS_VK_SPACE,
- NS_VK_META, // SYM
- 0, // EXPLORER
- 0, // ENVELOPE
- NS_VK_RETURN, // ENTER
- NS_VK_BACK,
- NS_VK_BACK_QUOTE, // GRAVE
- NS_VK_HYPHEN_MINUS,
- NS_VK_EQUALS,
- NS_VK_OPEN_BRACKET,
- NS_VK_CLOSE_BRACKET,
- NS_VK_BACK_SLASH,
- NS_VK_SEMICOLON,
- NS_VK_QUOTE,
- NS_VK_SLASH,
- NS_VK_AT,
- 0, // NUM
- NS_VK_F1, // HEADSETHOOK
- 0, // FOCUS
- NS_VK_PLUS,
- NS_VK_CONTEXT_MENU,
- 0, // NOTIFICATION
- NS_VK_F5, // SEARCH
- 0, // MEDIA_PLAY_PAUSE
- 0, // MEDIA_STOP
- 0, // MEDIA_NEXT
- 0, // MEDIA_PREVIOUS
- 0, // MEDIA_REWIND
- 0, // MEDIA_FAST_FORWARD
- 0, // MUTE
- NS_VK_PAGE_UP,
- NS_VK_PAGE_DOWN,
- 0, // PICTSYMBOLS
- 0, // SWITCH_CHARSET
- 0, // BUTTON_A
- 0, // BUTTON_B
- 0, // BUTTON_C
- 0, // BUTTON_X
- 0, // BUTTON_Y
- 0, // BUTTON_Z
- 0, // BUTTON_L1
- 0, // BUTTON_R1
- 0, // BUTTON_L2
- 0, // BUTTON_R2
- 0, // BUTTON_THUMBL
- 0, // BUTTON_THUMBR
- 0, // BUTTON_START
- 0, // BUTTON_SELECT
- 0, // BUTTON_MODE
- NS_VK_ESCAPE,
- NS_VK_DELETE,
- 0, // CTRL_LEFT
- 0, // CTRL_RIGHT
- NS_VK_CAPS_LOCK,
- NS_VK_SCROLL_LOCK,
- 0, // META_LEFT
- 0, // META_RIGHT
- 0, // FUNCTION
- 0, // SYSRQ
- 0, // BREAK
- NS_VK_HOME, // MOVE_HOME
- NS_VK_END,
- NS_VK_INSERT,
- 0, // FORWARD
- 0, // MEDIA_PLAY
- 0, // MEDIA_PAUSE
- 0, // MEDIA_CLOSE
- 0, // MEDIA_EJECT
- 0, // MEDIA_RECORD
- NS_VK_F1,
- NS_VK_F2,
- NS_VK_F3,
- NS_VK_F4,
- NS_VK_F5,
- NS_VK_F6,
- NS_VK_F7,
- NS_VK_F8,
- NS_VK_F9,
- NS_VK_F10,
- NS_VK_F11,
- NS_VK_F12,
- NS_VK_NUM_LOCK,
- NS_VK_NUMPAD0,
- NS_VK_NUMPAD1,
- NS_VK_NUMPAD2,
- NS_VK_NUMPAD3,
- NS_VK_NUMPAD4,
- NS_VK_NUMPAD5,
- NS_VK_NUMPAD6,
- NS_VK_NUMPAD7,
- NS_VK_NUMPAD8,
- NS_VK_NUMPAD9,
- NS_VK_DIVIDE,
- NS_VK_MULTIPLY,
- NS_VK_SUBTRACT,
- NS_VK_ADD,
- NS_VK_PERIOD,
- NS_VK_COMMA,
- NS_VK_RETURN,
- NS_VK_EQUALS,
- 0, // NUMPAD_LEFT_PAREN
- 0, // NUMPAD_RIGHT_PAREN
- NS_VK_VOLUME_MUTE,
- // There are more but we don't map them
-};
-
-static KeyNameIndex GetKeyNameIndex(int aKeyCode)
-{
- switch (aKeyCode) {
-#define NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX(aNativeKey, aKeyNameIndex) \
- case aNativeKey: return aKeyNameIndex;
-
-#include "NativeKeyToDOMKeyName.h"
-
-#undef NS_NATIVE_KEY_TO_DOM_KEY_NAME_INDEX
-
- case AKEYCODE_0:
- case AKEYCODE_1:
- case AKEYCODE_2:
- case AKEYCODE_3:
- case AKEYCODE_4:
- case AKEYCODE_5:
- case AKEYCODE_6:
- case AKEYCODE_7:
- case AKEYCODE_8:
- case AKEYCODE_9:
- case AKEYCODE_STAR:
- case AKEYCODE_POUND:
- case AKEYCODE_A:
- case AKEYCODE_B:
- case AKEYCODE_C:
- case AKEYCODE_D:
- case AKEYCODE_E:
- case AKEYCODE_F:
- case AKEYCODE_G:
- case AKEYCODE_H:
- case AKEYCODE_I:
- case AKEYCODE_J:
- case AKEYCODE_K:
- case AKEYCODE_L:
- case AKEYCODE_M:
- case AKEYCODE_N:
- case AKEYCODE_O:
- case AKEYCODE_P:
- case AKEYCODE_Q:
- case AKEYCODE_R:
- case AKEYCODE_S:
- case AKEYCODE_T:
- case AKEYCODE_U:
- case AKEYCODE_V:
- case AKEYCODE_W:
- case AKEYCODE_X:
- case AKEYCODE_Y:
- case AKEYCODE_Z:
- case AKEYCODE_COMMA:
- case AKEYCODE_PERIOD:
- case AKEYCODE_SPACE:
- case AKEYCODE_GRAVE:
- case AKEYCODE_MINUS:
- case AKEYCODE_EQUALS:
- case AKEYCODE_LEFT_BRACKET:
- case AKEYCODE_RIGHT_BRACKET:
- case AKEYCODE_BACKSLASH:
- case AKEYCODE_SEMICOLON:
- case AKEYCODE_APOSTROPHE:
- case AKEYCODE_SLASH:
- case AKEYCODE_AT:
- case AKEYCODE_PLUS:
- case AKEYCODE_NUMPAD_0:
- case AKEYCODE_NUMPAD_1:
- case AKEYCODE_NUMPAD_2:
- case AKEYCODE_NUMPAD_3:
- case AKEYCODE_NUMPAD_4:
- case AKEYCODE_NUMPAD_5:
- case AKEYCODE_NUMPAD_6:
- case AKEYCODE_NUMPAD_7:
- case AKEYCODE_NUMPAD_8:
- case AKEYCODE_NUMPAD_9:
- case AKEYCODE_NUMPAD_DIVIDE:
- case AKEYCODE_NUMPAD_MULTIPLY:
- case AKEYCODE_NUMPAD_SUBTRACT:
- case AKEYCODE_NUMPAD_ADD:
- case AKEYCODE_NUMPAD_DOT:
- case AKEYCODE_NUMPAD_COMMA:
- case AKEYCODE_NUMPAD_EQUALS:
- case AKEYCODE_NUMPAD_LEFT_PAREN:
- case AKEYCODE_NUMPAD_RIGHT_PAREN:
- return KEY_NAME_INDEX_USE_STRING;
-
- default:
- return KEY_NAME_INDEX_Unidentified;
- }
-}
-
-static CodeNameIndex GetCodeNameIndex(int aScanCode)
-{
- switch (aScanCode) {
-#define NS_NATIVE_KEY_TO_DOM_CODE_NAME_INDEX(aNativeKey, aCodeNameIndex) \
- case aNativeKey: return aCodeNameIndex;
-
-#include "NativeKeyToDOMCodeName.h"
-
-#undef NS_NATIVE_KEY_TO_DOM_CODE_NAME_INDEX
-
- default:
- return CODE_NAME_INDEX_UNKNOWN;
- }
-}
-
-} // namespace widget
-} // namespace mozilla
-
-#endif /* GONKKEYMAPPING_H */
diff --git a/widget/gonk/GonkMemoryPressureMonitoring.cpp b/widget/gonk/GonkMemoryPressureMonitoring.cpp
deleted file mode 100644
index 0fafb37cf..000000000
--- a/widget/gonk/GonkMemoryPressureMonitoring.cpp
+++ /dev/null
@@ -1,359 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set ts=2 et sw=2 tw=80: */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include <android/log.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <poll.h>
-#include <sys/sysinfo.h>
-
-#include "GonkMemoryPressureMonitoring.h"
-#include "mozilla/ArrayUtils.h"
-#include "mozilla/FileUtils.h"
-#include "mozilla/Monitor.h"
-#include "mozilla/Preferences.h"
-#include "mozilla/ProcessPriorityManager.h"
-#include "mozilla/Services.h"
-#include "nsIObserver.h"
-#include "nsIObserverService.h"
-#include "nsMemoryPressure.h"
-#include "nsPrintfCString.h"
-#include "nsThreadUtils.h"
-
-#define LOG(args...) \
- __android_log_print(ANDROID_LOG_INFO, "GonkMemoryPressure" , ## args)
-
-using namespace mozilla;
-
-namespace {
-
-/**
- * MemoryPressureWatcher watches sysfs from its own thread to notice when the
- * system is under memory pressure. When we observe memory pressure, we use
- * MemoryPressureRunnable to notify observers that they should release memory.
- *
- * When the system is under memory pressure, we don't want to constantly fire
- * memory-pressure events. So instead, we try to detect when sysfs indicates
- * that we're no longer under memory pressure, and only then start firing events
- * again.
- *
- * (This is a bit problematic because we can't poll() to detect when we're no
- * longer under memory pressure; instead we have to periodically read the sysfs
- * node. If we remain under memory pressure for a long time, this means we'll
- * continue waking up to read from the node for a long time, potentially wasting
- * battery life. Hopefully we don't hit this case in practice! We write to
- * logcat each time we go around this loop so it's at least noticable.)
- *
- * Shutting down safely is a bit of a chore. XPCOM won't shut down until all
- * threads exit, so we need to exit the Run() method below on shutdown. But our
- * thread might be blocked in one of two situations: We might be poll()'ing the
- * sysfs node waiting for memory pressure to occur, or we might be asleep
- * waiting to read() the sysfs node to see if we're no longer under memory
- * pressure.
- *
- * To let us wake up from the poll(), we poll() not just the sysfs node but also
- * a pipe, which we write to on shutdown. To let us wake up from sleeping
- * between read()s, we sleep by Wait()'ing on a monitor, which we notify on
- * shutdown.
- */
-class MemoryPressureWatcher final
- : public nsIRunnable
- , public nsIObserver
-{
-public:
- MemoryPressureWatcher()
- : mMonitor("MemoryPressureWatcher")
- , mLowMemTriggerKB(0)
- , mPageSize(0)
- , mShuttingDown(false)
- , mTriggerFd(-1)
- , mShutdownPipeRead(-1)
- , mShutdownPipeWrite(-1)
- {
- }
-
- NS_DECL_THREADSAFE_ISUPPORTS
-
- nsresult Init()
- {
- nsCOMPtr<nsIObserverService> os = services::GetObserverService();
- NS_ENSURE_STATE(os);
-
- // The observer service holds us alive.
- os->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, /* ownsWeak */ false);
-
- // Initialize the internal state
- mPageSize = sysconf(_SC_PAGESIZE);
- ReadPrefs();
- nsresult rv = OpenFiles();
- NS_ENSURE_SUCCESS(rv, rv);
- SetLowMemTrigger(mSoftLowMemTriggerKB);
-
- return NS_OK;
- }
-
- NS_IMETHOD Observe(nsISupports* aSubject, const char* aTopic,
- const char16_t* aData)
- {
- MOZ_ASSERT(strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID) == 0);
- LOG("Observed XPCOM shutdown.");
-
- MonitorAutoLock lock(mMonitor);
- mShuttingDown = true;
- mMonitor.Notify();
-
- int rv;
- do {
- // Write something to the pipe; doesn't matter what.
- uint32_t dummy = 0;
- rv = write(mShutdownPipeWrite, &dummy, sizeof(dummy));
- } while(rv == -1 && errno == EINTR);
-
- return NS_OK;
- }
-
- NS_IMETHOD Run() override
- {
- MOZ_ASSERT(!NS_IsMainThread());
-
- int triggerResetTimeout = -1;
- bool memoryPressure;
- nsresult rv = CheckForMemoryPressure(&memoryPressure);
- NS_ENSURE_SUCCESS(rv, rv);
-
- while (true) {
- // Wait for a notification on mTriggerFd or for data to be written to
- // mShutdownPipeWrite. (poll(mTriggerFd, POLLPRI) blocks until we're
- // under memory pressure or until we time out, the time out is used
- // to adjust the trigger level after a memory pressure event.)
- struct pollfd pollfds[2];
- pollfds[0].fd = mTriggerFd;
- pollfds[0].events = POLLPRI;
- pollfds[1].fd = mShutdownPipeRead;
- pollfds[1].events = POLLIN;
-
- int pollRv = MOZ_TEMP_FAILURE_RETRY(
- poll(pollfds, ArrayLength(pollfds), triggerResetTimeout)
- );
-
- if (pollRv == 0) {
- // Timed out, adjust the trigger and update the timeout.
- triggerResetTimeout = AdjustTrigger(triggerResetTimeout);
- continue;
- }
-
- if (pollfds[1].revents) {
- // Something was written to our shutdown pipe; we're outta here.
- LOG("shutting down (1)");
- return NS_OK;
- }
-
- // If pollfds[1] isn't happening, pollfds[0] ought to be!
- if (!(pollfds[0].revents & POLLPRI)) {
- LOG("Unexpected revents value after poll(): %d. "
- "Shutting down GonkMemoryPressureMonitoring.", pollfds[0].revents);
- return NS_ERROR_FAILURE;
- }
-
- // POLLPRI on mTriggerFd indicates that we're in a low-memory situation.
- // We could read lowMemFd to double-check, but we've observed that the
- // read sometimes completes after the memory-pressure event is over, so
- // let's just believe the result of poll().
- rv = DispatchMemoryPressure(MemPressure_New);
- NS_ENSURE_SUCCESS(rv, rv);
-
- // Move to the hard level if we're on the soft one.
- if (mLowMemTriggerKB > mHardLowMemTriggerKB) {
- SetLowMemTrigger(mHardLowMemTriggerKB);
- }
-
- // Manually check mTriggerFd until we observe that memory pressure is
- // over. We won't fire any more low-memory events until we observe that
- // we're no longer under pressure. Instead, we fire low-memory-ongoing
- // events, which cause processes to keep flushing caches but will not
- // trigger expensive GCs and other attempts to save memory that are
- // likely futile at this point.
- do {
- {
- MonitorAutoLock lock(mMonitor);
-
- // We need to check mShuttingDown before we wait here, in order to
- // catch a shutdown signal sent after we poll()'ed mShutdownPipeRead
- // above but before we started waiting on the monitor. But we don't
- // need to check after we wait, because we'll either do another
- // iteration of this inner loop, in which case we'll check
- // mShuttingDown, or we'll exit this loop and do another iteration
- // of the outer loop, in which case we'll check the shutdown pipe.
- if (mShuttingDown) {
- LOG("shutting down (2)");
- return NS_OK;
- }
- mMonitor.Wait(PR_MillisecondsToInterval(mPollMS));
- }
-
- LOG("Checking to see if memory pressure is over.");
- rv = CheckForMemoryPressure(&memoryPressure);
- NS_ENSURE_SUCCESS(rv, rv);
-
- if (memoryPressure) {
- rv = DispatchMemoryPressure(MemPressure_Ongoing);
- NS_ENSURE_SUCCESS(rv, rv);
- continue;
- }
- } while (false);
-
- if (XRE_IsParentProcess()) {
- // The main process will try to adjust the trigger.
- triggerResetTimeout = mPollMS * 2;
- }
-
- LOG("Memory pressure is over.");
- }
-
- return NS_OK;
- }
-
-protected:
- ~MemoryPressureWatcher() {}
-
-private:
- void ReadPrefs() {
- // While we're under memory pressure, we periodically read()
- // notify_trigger_active to try and see when we're no longer under memory
- // pressure. mPollMS indicates how many milliseconds we wait between those
- // read()s.
- Preferences::AddUintVarCache(&mPollMS,
- "gonk.systemMemoryPressureRecoveryPollMS", /* default */ 5000);
-
- // We have two values for the notify trigger, a soft one which is triggered
- // before we start killing background applications and an hard one which is
- // after we've killed background applications but before we start killing
- // foreground ones.
- Preferences::AddUintVarCache(&mSoftLowMemTriggerKB,
- "gonk.notifySoftLowMemUnderKB", /* default */ 43008);
- Preferences::AddUintVarCache(&mHardLowMemTriggerKB,
- "gonk.notifyHardLowMemUnderKB", /* default */ 14336);
- }
-
- nsresult OpenFiles() {
- mTriggerFd = open("/sys/kernel/mm/lowmemkiller/notify_trigger_active",
- O_RDONLY | O_CLOEXEC);
- NS_ENSURE_STATE(mTriggerFd != -1);
-
- int pipes[2];
- NS_ENSURE_STATE(!pipe(pipes));
- mShutdownPipeRead = pipes[0];
- mShutdownPipeWrite = pipes[1];
- return NS_OK;
- }
-
- /**
- * Set the low memory trigger to the specified value, this can be done by
- * the main process alone.
- */
- void SetLowMemTrigger(uint32_t aValue) {
- if (XRE_IsParentProcess()) {
- nsPrintfCString str("%ld", (aValue * 1024) / mPageSize);
- if (WriteSysFile("/sys/module/lowmemorykiller/parameters/notify_trigger",
- str.get())) {
- mLowMemTriggerKB = aValue;
- }
- }
- }
-
- /**
- * Read from the trigger file descriptor and determine whether we're
- * currently under memory pressure.
- *
- * We don't expect this method to block.
- */
- nsresult CheckForMemoryPressure(bool* aOut)
- {
- *aOut = false;
-
- lseek(mTriggerFd, 0, SEEK_SET);
-
- char buf[2];
- int nread = MOZ_TEMP_FAILURE_RETRY(read(mTriggerFd, buf, sizeof(buf)));
- NS_ENSURE_STATE(nread == 2);
-
- // The notify_trigger_active sysfs node should contain either "0\n" or
- // "1\n". The latter indicates memory pressure.
- *aOut = (buf[0] == '1');
- return NS_OK;
- }
-
- int AdjustTrigger(int timeout)
- {
- if (!XRE_IsParentProcess()) {
- return -1; // Only the main process can adjust the trigger.
- }
-
- struct sysinfo info;
- int rv = sysinfo(&info);
- if (rv < 0) {
- return -1; // Without system information we're blind, bail out.
- }
-
- size_t freeMemory = (info.freeram * info.mem_unit) / 1024;
-
- if (freeMemory > mSoftLowMemTriggerKB) {
- SetLowMemTrigger(mSoftLowMemTriggerKB);
- return -1; // Trigger adjusted, wait indefinitely.
- }
-
- // Wait again but double the duration, max once per day.
- return std::min(86400000, timeout * 2);
- }
-
- /**
- * Dispatch the specified memory pressure event unless a high-priority
- * process is present. If a high-priority process is present then it's likely
- * responding to an urgent event (an incoming call or message for example) so
- * avoid wasting CPU time responding to low-memory events.
- */
- nsresult DispatchMemoryPressure(MemoryPressureState state)
- {
- if (ProcessPriorityManager::AnyProcessHasHighPriority()) {
- return NS_OK;
- }
-
- return NS_DispatchMemoryPressure(state);
- }
-
- Monitor mMonitor;
- uint32_t mPollMS; // Ongoing pressure poll delay
- uint32_t mSoftLowMemTriggerKB; // Soft memory pressure level
- uint32_t mHardLowMemTriggerKB; // Hard memory pressure level
- uint32_t mLowMemTriggerKB; // Current value of the trigger
- size_t mPageSize;
- bool mShuttingDown;
-
- ScopedClose mTriggerFd;
- ScopedClose mShutdownPipeRead;
- ScopedClose mShutdownPipeWrite;
-};
-
-NS_IMPL_ISUPPORTS(MemoryPressureWatcher, nsIRunnable, nsIObserver);
-
-} // namespace
-
-namespace mozilla {
-
-void
-InitGonkMemoryPressureMonitoring()
-{
- // memoryPressureWatcher is held alive by the observer service.
- RefPtr<MemoryPressureWatcher> memoryPressureWatcher =
- new MemoryPressureWatcher();
- NS_ENSURE_SUCCESS_VOID(memoryPressureWatcher->Init());
-
- nsCOMPtr<nsIThread> thread;
- NS_NewNamedThread("MemoryPressure", getter_AddRefs(thread),
- memoryPressureWatcher);
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/GonkMemoryPressureMonitoring.h b/widget/gonk/GonkMemoryPressureMonitoring.h
deleted file mode 100644
index 4d5149cd6..000000000
--- a/widget/gonk/GonkMemoryPressureMonitoring.h
+++ /dev/null
@@ -1,14 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set ts=2 et sw=2 tw=80: */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef mozilla_GonkMemoryPressureMonitoring_h_
-#define mozilla_GonkMemoryPressureMonitoring_h_
-
-namespace mozilla {
-void InitGonkMemoryPressureMonitoring();
-}
-
-#endif /* mozilla_GonkMemoryPressureMonitoring_h_ */
diff --git a/widget/gonk/GonkPermission.cpp b/widget/gonk/GonkPermission.cpp
deleted file mode 100644
index 8ebc43de8..000000000
--- a/widget/gonk/GonkPermission.cpp
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (C) 2012 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GonkPermission.h"
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-#include <binder/IPermissionController.h>
-
-#ifndef HAVE_ANDROID_OS
-#define HAVE_ANDROID_OS 1
-#endif
-#include <private/android_filesystem_config.h>
-
-#include "mozilla/dom/ContentParent.h"
-#include "mozilla/dom/TabParent.h"
-#include "mozilla/SyncRunnable.h"
-#include "nsIAppsService.h"
-#include "mozIApplication.h"
-#include "nsThreadUtils.h"
-
-#undef LOG
-#include <android/log.h>
-#undef ALOGE
-#define ALOGE(args...) __android_log_print(ANDROID_LOG_ERROR, "gonkperm" , ## args)
-
-using namespace android;
-using namespace mozilla;
-
-// Checking permissions needs to happen on the main thread, but the
-// binder callback is called on a special binder thread, so we use
-// this runnable for that.
-class GonkPermissionChecker : public Runnable {
- int32_t mPid;
- bool mCanUseCamera;
-
- explicit GonkPermissionChecker(int32_t pid)
- : mPid(pid)
- , mCanUseCamera(false)
- {
- }
-
-public:
- static already_AddRefed<GonkPermissionChecker> Inspect(int32_t pid)
- {
- RefPtr<GonkPermissionChecker> that = new GonkPermissionChecker(pid);
- nsCOMPtr<nsIThread> mainThread = do_GetMainThread();
- MOZ_ASSERT(mainThread);
- SyncRunnable::DispatchToThread(mainThread, that);
- return that.forget();
- }
-
- bool CanUseCamera()
- {
- return mCanUseCamera;
- }
-
- NS_IMETHOD Run();
-};
-
-NS_IMETHODIMP
-GonkPermissionChecker::Run()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- // Find our ContentParent.
- dom::ContentParent *contentParent = nullptr;
- {
- nsTArray<dom::ContentParent*> parents;
- dom::ContentParent::GetAll(parents);
- for (uint32_t i = 0; i < parents.Length(); ++i) {
- if (parents[i]->Pid() == mPid) {
- contentParent = parents[i];
- break;
- }
- }
- }
- if (!contentParent) {
- ALOGE("pid=%d denied: can't find ContentParent", mPid);
- return NS_OK;
- }
-
- // Now iterate its apps...
- const ManagedContainer<dom::PBrowserParent>& browsers =
- contentParent->ManagedPBrowserParent();
- for (auto iter = browsers.ConstIter(); !iter.Done(); iter.Next()) {
- dom::TabParent *tabParent =
- static_cast<dom::TabParent*>(iter.Get()->GetKey());
- nsCOMPtr<mozIApplication> mozApp = tabParent->GetOwnOrContainingApp();
- if (!mozApp) {
- continue;
- }
-
- // ...and check if any of them has camera access.
- bool appCanUseCamera;
- nsresult rv = mozApp->HasPermission("camera", &appCanUseCamera);
- if (NS_SUCCEEDED(rv) && appCanUseCamera) {
- mCanUseCamera = true;
- return NS_OK;
- }
- }
- return NS_OK;
-}
-
-bool
-GonkPermissionService::checkPermission(const String16& permission, int32_t pid,
- int32_t uid)
-{
- // root can do anything.
- if (0 == uid) {
- return true;
- }
-
- String8 perm8(permission);
-
- // Some ril implementations need android.permission.MODIFY_AUDIO_SETTINGS
- if ((uid == AID_SYSTEM || uid == AID_RADIO || uid == AID_BLUETOOTH) &&
- perm8 == "android.permission.MODIFY_AUDIO_SETTINGS") {
- return true;
- }
-
- // No other permissions apply to non-app processes.
- if (uid < AID_APP) {
- ALOGE("%s for pid=%d,uid=%d denied: not an app",
- String8(permission).string(), pid, uid);
- return false;
- }
-
- // Only these permissions can be granted to apps through this service.
- if (perm8 != "android.permission.CAMERA" &&
- perm8 != "android.permission.RECORD_AUDIO") {
- ALOGE("%s for pid=%d,uid=%d denied: unsupported permission",
- String8(permission).string(), pid, uid);
- return false;
- }
-
- // Users granted the permission through a prompt dialog.
- // Before permission managment of gUM is done, app cannot remember the
- // permission.
- PermissionGrant permGrant(perm8.string(), pid);
- if (nsTArray<PermissionGrant>::NoIndex != mGrantArray.IndexOf(permGrant)) {
- mGrantArray.RemoveElement(permGrant);
- return true;
- }
-
- // Camera/audio record permissions are allowed for apps with the
- // "camera" permission.
- RefPtr<GonkPermissionChecker> checker =
- GonkPermissionChecker::Inspect(pid);
- bool canUseCamera = checker->CanUseCamera();
- if (!canUseCamera) {
- ALOGE("%s for pid=%d,uid=%d denied: not granted by user or app manifest",
- String8(permission).string(), pid, uid);
- }
- return canUseCamera;
-}
-
-static GonkPermissionService* gGonkPermissionService = NULL;
-
-/* static */
-void
-GonkPermissionService::instantiate()
-{
- defaultServiceManager()->addService(String16(getServiceName()),
- GetInstance());
-}
-
-/* static */
-GonkPermissionService*
-GonkPermissionService::GetInstance()
-{
- if (!gGonkPermissionService) {
- gGonkPermissionService = new GonkPermissionService();
- }
- return gGonkPermissionService;
-}
-
-void
-GonkPermissionService::addGrantInfo(const char* permission, int32_t pid)
-{
- mGrantArray.AppendElement(PermissionGrant(permission, pid));
-}
diff --git a/widget/gonk/GonkPermission.h b/widget/gonk/GonkPermission.h
deleted file mode 100644
index d34fcd8ac..000000000
--- a/widget/gonk/GonkPermission.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2012 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#ifndef GONKPERMISSION_H
-#define GONKPERMISSION_H
-
-#include <binder/BinderService.h>
-#include "nsString.h"
-#include "nsTArray.h"
-
-namespace mozilla {
-class PermissionGrant
-{
-public:
- PermissionGrant(const char* perm, int32_t p) : mPid(p)
- {
- mPermission.Assign(perm);
- }
-
- PermissionGrant(const nsACString& permission, int32_t pid) : mPid(pid),
- mPermission(permission)
- {
- }
-
- bool operator==(const PermissionGrant& other) const
- {
- return (mPid == other.pid() && mPermission.Equals(other.permission()));
- }
-
- int32_t pid() const
- {
- return mPid;
- }
-
- const nsACString& permission() const
- {
- return mPermission;
- }
-
-private:
- int32_t mPid;
- nsCString mPermission;
-};
-
-class PermissionGrant;
-
-class GonkPermissionService :
- public android::BinderService<GonkPermissionService>,
- public android::BnPermissionController
-{
-public:
- virtual ~GonkPermissionService() {}
- static GonkPermissionService* GetInstance();
- static const char *getServiceName() {
- return "permission";
- }
-
- static void instantiate();
-
- virtual android::status_t dump(int fd, const android::Vector<android::String16>& args) {
- return android::NO_ERROR;
- }
- virtual bool checkPermission(const android::String16& permission, int32_t pid,
- int32_t uid);
-
- void addGrantInfo(const char* permission, int32_t pid);
-private:
- GonkPermissionService(): android::BnPermissionController() {}
- nsTArray<PermissionGrant> mGrantArray;
-};
-
-} // namespace mozilla
-
-#endif // GONKPERMISSION_H
diff --git a/widget/gonk/HwcComposer2D.cpp b/widget/gonk/HwcComposer2D.cpp
deleted file mode 100644
index 6b4c7a1cc..000000000
--- a/widget/gonk/HwcComposer2D.cpp
+++ /dev/null
@@ -1,971 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:set ts=4 sw=4 sts=4 et: */
-/*
- * Copyright (c) 2012, 2013 The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android/log.h>
-#include <string.h>
-
-#include "gfxPrefs.h"
-#include "ImageLayers.h"
-#include "libdisplay/GonkDisplay.h"
-#include "HwcComposer2D.h"
-#include "LayerScope.h"
-#include "Units.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "mozilla/layers/LayerManagerComposite.h"
-#include "mozilla/layers/PLayerTransaction.h"
-#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
-#include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL
-#include "mozilla/StaticPtr.h"
-#include "nsThreadUtils.h"
-#include "cutils/properties.h"
-#include "gfx2DGlue.h"
-#include "gfxPlatform.h"
-#include "VsyncSource.h"
-#include "nsScreenManagerGonk.h"
-#include "nsWindow.h"
-
-#if ANDROID_VERSION >= 17
-#include "libdisplay/DisplaySurface.h"
-#endif
-
-#ifdef LOG_TAG
-#undef LOG_TAG
-#endif
-#define LOG_TAG "HWComposer"
-
-/*
- * By default the debug message of hwcomposer (LOG_DEBUG level) are undefined,
- * but can be enabled by uncommenting HWC_DEBUG below.
- */
-//#define HWC_DEBUG
-
-#ifdef HWC_DEBUG
-#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, ## args)
-#else
-#define LOGD(args...) ((void)0)
-#endif
-
-#define LOGI(args...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
-
-#define LAYER_COUNT_INCREMENTS 5
-
-using namespace android;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-namespace mozilla {
-
-static void
-HookInvalidate(const struct hwc_procs* aProcs)
-{
- HwcComposer2D::GetInstance()->Invalidate();
-}
-
-static void
-HookVsync(const struct hwc_procs* aProcs, int aDisplay,
- int64_t aTimestamp)
-{
- HwcComposer2D::GetInstance()->Vsync(aDisplay, aTimestamp);
-}
-
-static void
-HookHotplug(const struct hwc_procs* aProcs, int aDisplay,
- int aConnected)
-{
- HwcComposer2D::GetInstance()->Hotplug(aDisplay, aConnected);
-}
-
-static StaticRefPtr<HwcComposer2D> sInstance;
-
-HwcComposer2D::HwcComposer2D()
- : mList(nullptr)
- , mMaxLayerCount(0)
- , mColorFill(false)
- , mRBSwapSupport(false)
- , mPrepared(false)
- , mHasHWVsync(false)
- , mLock("mozilla.HwcComposer2D.mLock")
-{
- mHal = HwcHALBase::CreateHwcHAL();
- if (!mHal->HasHwc()) {
- LOGD("no hwc support");
- return;
- }
-
- RegisterHwcEventCallback();
-
- nsIntSize screenSize;
-
- GonkDisplay::NativeData data = GetGonkDisplay()->GetNativeData(GonkDisplay::DISPLAY_PRIMARY);
- ANativeWindow *win = data.mNativeWindow.get();
- win->query(win, NATIVE_WINDOW_WIDTH, &screenSize.width);
- win->query(win, NATIVE_WINDOW_HEIGHT, &screenSize.height);
- mScreenRect = gfx::IntRect(gfx::IntPoint(0, 0), screenSize);
-
- mColorFill = mHal->Query(HwcHALBase::QueryType::COLOR_FILL);
- mRBSwapSupport = mHal->Query(HwcHALBase::QueryType::RB_SWAP);
-}
-
-HwcComposer2D::~HwcComposer2D()
-{
- free(mList);
-}
-
-HwcComposer2D*
-HwcComposer2D::GetInstance()
-{
- if (!sInstance) {
-#ifdef HWC_DEBUG
- // Make sure only create once
- static int timesCreated = 0;
- ++timesCreated;
- MOZ_ASSERT(timesCreated == 1);
-#endif
- LOGI("Creating new instance");
- sInstance = new HwcComposer2D();
-
- // If anyone uses the compositor thread to create HwcComposer2D,
- // we just skip this function.
- // If ClearOnShutdown() can handle objects in other threads
- // in the future, we can remove this check.
- if (NS_IsMainThread()) {
- // If we create HwcComposer2D by the main thread, we can use
- // ClearOnShutdown() to make sure it will be nullified properly.
- ClearOnShutdown(&sInstance);
- }
- }
- return sInstance;
-}
-
-bool
-HwcComposer2D::EnableVsync(bool aEnable)
-{
- MOZ_ASSERT(NS_IsMainThread());
- if (!mHasHWVsync) {
- return false;
- }
- return mHal->EnableVsync(aEnable) && aEnable;
-}
-
-bool
-HwcComposer2D::RegisterHwcEventCallback()
-{
- const HwcHALProcs_t cHWCProcs = {
- &HookInvalidate, // 1st: void (*invalidate)(...)
- &HookVsync, // 2nd: void (*vsync)(...)
- &HookHotplug // 3rd: void (*hotplug)(...)
- };
- mHasHWVsync = mHal->RegisterHwcEventCallback(cHWCProcs);
- return mHasHWVsync;
-}
-
-void
-HwcComposer2D::Vsync(int aDisplay, nsecs_t aVsyncTimestamp)
-{
- // Only support hardware vsync on kitkat, L and up due to inaccurate timings
- // with JellyBean.
-#if (ANDROID_VERSION == 19 || ANDROID_VERSION >= 21)
- TimeStamp vsyncTime = mozilla::TimeStamp::FromSystemTime(aVsyncTimestamp);
- gfxPlatform::GetPlatform()->GetHardwareVsync()->GetGlobalDisplay().NotifyVsync(vsyncTime);
-#else
- // If this device doesn't support vsync, this function should not be used.
- MOZ_ASSERT(false);
-#endif
-}
-
-// Called on the "invalidator" thread (run from HAL).
-void
-HwcComposer2D::Invalidate()
-{
- if (!mHal->HasHwc()) {
- LOGE("HwcComposer2D::Invalidate failed!");
- return;
- }
-
- MutexAutoLock lock(mLock);
- if (mCompositorBridgeParent) {
- mCompositorBridgeParent->ScheduleRenderOnCompositorThread();
- }
-}
-
-namespace {
-class HotplugEvent : public Runnable {
-public:
- HotplugEvent(GonkDisplay::DisplayType aType, bool aConnected)
- : mType(aType)
- , mConnected(aConnected)
- {
- }
-
- NS_IMETHOD Run() override
- {
- RefPtr<nsScreenManagerGonk> screenManager =
- nsScreenManagerGonk::GetInstance();
- if (mConnected) {
- screenManager->AddScreen(mType);
- } else {
- screenManager->RemoveScreen(mType);
- }
- return NS_OK;
- }
-private:
- GonkDisplay::DisplayType mType;
- bool mConnected;
-};
-} // namespace
-
-void
-HwcComposer2D::Hotplug(int aDisplay, int aConnected)
-{
- NS_DispatchToMainThread(new HotplugEvent(GonkDisplay::DISPLAY_EXTERNAL,
- aConnected));
-}
-
-void
-HwcComposer2D::SetCompositorBridgeParent(CompositorBridgeParent* aCompositorBridgeParent)
-{
- MutexAutoLock lock(mLock);
- mCompositorBridgeParent = aCompositorBridgeParent;
-}
-
-bool
-HwcComposer2D::ReallocLayerList()
-{
- int size = sizeof(HwcList) +
- ((mMaxLayerCount + LAYER_COUNT_INCREMENTS) * sizeof(HwcLayer));
-
- HwcList* listrealloc = (HwcList*)realloc(mList, size);
-
- if (!listrealloc) {
- return false;
- }
-
- if (!mList) {
- //first alloc, initialize
- listrealloc->numHwLayers = 0;
- listrealloc->flags = 0;
- }
-
- mList = listrealloc;
- mMaxLayerCount += LAYER_COUNT_INCREMENTS;
- return true;
-}
-
-bool
-HwcComposer2D::PrepareLayerList(Layer* aLayer,
- const nsIntRect& aClip,
- const Matrix& aParentTransform,
- bool aFindSidebandStreams)
-{
- // NB: we fall off this path whenever there are container layers
- // that require intermediate surfaces. That means all the
- // GetEffective*() coordinates are relative to the framebuffer.
-
- bool fillColor = false;
-
- const nsIntRegion visibleRegion = aLayer->GetLocalVisibleRegion().ToUnknownRegion();
- if (visibleRegion.IsEmpty()) {
- return true;
- }
-
- uint8_t opacity = std::min(0xFF, (int)(aLayer->GetEffectiveOpacity() * 256.0));
- if (opacity == 0) {
- LOGD("%s Layer has zero opacity; skipping", aLayer->Name());
- return true;
- }
-
- if (!mHal->SupportTransparency() && opacity < 0xFF && !aFindSidebandStreams) {
- LOGD("%s Layer has planar semitransparency which is unsupported by hwcomposer", aLayer->Name());
- return false;
- }
-
- if (aLayer->GetMaskLayer() && !aFindSidebandStreams) {
- LOGD("%s Layer has MaskLayer which is unsupported by hwcomposer", aLayer->Name());
- return false;
- }
-
- nsIntRect clip;
- nsIntRect layerClip = aLayer->GetLocalClipRect().valueOr(ParentLayerIntRect()).ToUnknownRect();
- nsIntRect* layerClipPtr = aLayer->GetLocalClipRect() ? &layerClip : nullptr;
- if (!HwcUtils::CalculateClipRect(aParentTransform,
- layerClipPtr,
- aClip,
- &clip))
- {
- LOGD("%s Clip rect is empty. Skip layer", aLayer->Name());
- return true;
- }
-
- // HWC supports only the following 2D transformations:
- //
- // Scaling via the sourceCrop and displayFrame in HwcLayer
- // Translation via the sourceCrop and displayFrame in HwcLayer
- // Rotation (in square angles only) via the HWC_TRANSFORM_ROT_* flags
- // Reflection (horizontal and vertical) via the HWC_TRANSFORM_FLIP_* flags
- //
- // A 2D transform with PreservesAxisAlignedRectangles() has all the attributes
- // above
- Matrix layerTransform;
- if (!aLayer->GetEffectiveTransform().Is2D(&layerTransform) ||
- !layerTransform.PreservesAxisAlignedRectangles()) {
- LOGD("Layer EffectiveTransform has a 3D transform or a non-square angle rotation");
- return false;
- }
-
- Matrix layerBufferTransform;
- if (!aLayer->GetEffectiveTransformForBuffer().Is2D(&layerBufferTransform) ||
- !layerBufferTransform.PreservesAxisAlignedRectangles()) {
- LOGD("Layer EffectiveTransformForBuffer has a 3D transform or a non-square angle rotation");
- return false;
- }
-
- if (ContainerLayer* container = aLayer->AsContainerLayer()) {
- if (container->UseIntermediateSurface() && !aFindSidebandStreams) {
- LOGD("Container layer needs intermediate surface");
- return false;
- }
- AutoTArray<Layer*, 12> children;
- container->SortChildrenBy3DZOrder(children);
-
- for (uint32_t i = 0; i < children.Length(); i++) {
- if (!PrepareLayerList(children[i], clip, layerTransform, aFindSidebandStreams) &&
- !aFindSidebandStreams) {
- return false;
- }
- }
- return true;
- }
-
- LayerRenderState state = aLayer->GetRenderState();
-
-#if ANDROID_VERSION >= 21
- if (!state.GetGrallocBuffer() && !state.GetSidebandStream().IsValid()) {
-#else
- if (!state.GetGrallocBuffer()) {
-#endif
- if (aLayer->AsColorLayer() && mColorFill) {
- fillColor = true;
- } else {
- LOGD("%s Layer doesn't have a gralloc buffer", aLayer->Name());
- return false;
- }
- }
-
- nsIntRect visibleRect = visibleRegion.GetBounds();
-
- nsIntRect bufferRect;
- if (fillColor) {
- bufferRect = nsIntRect(visibleRect);
- } else {
- nsIntRect layerRect;
- if (state.mHasOwnOffset) {
- bufferRect = nsIntRect(state.mOffset.x, state.mOffset.y,
- state.mSize.width, state.mSize.height);
- layerRect = bufferRect;
- } else {
- //Since the buffer doesn't have its own offset, assign the whole
- //surface size as its buffer bounds
- bufferRect = nsIntRect(0, 0, state.mSize.width, state.mSize.height);
- layerRect = bufferRect;
- if (aLayer->GetType() == Layer::TYPE_IMAGE) {
- ImageLayer* imageLayer = static_cast<ImageLayer*>(aLayer);
- if(imageLayer->GetScaleMode() != ScaleMode::SCALE_NONE) {
- layerRect = nsIntRect(0, 0, imageLayer->GetScaleToSize().width, imageLayer->GetScaleToSize().height);
- }
- }
- }
- // In some cases the visible rect assigned to the layer can be larger
- // than the layer's surface, e.g., an ImageLayer with a small Image
- // in it.
- visibleRect.IntersectRect(visibleRect, layerRect);
- }
-
- // Buffer rotation is not to be confused with the angled rotation done by a transform matrix
- // It's a fancy PaintedLayer feature used for scrolling
- if (state.BufferRotated()) {
- LOGD("%s Layer has a rotated buffer", aLayer->Name());
- return false;
- }
-
- const bool needsYFlip = state.OriginBottomLeft() ? true
- : false;
-
- hwc_rect_t sourceCrop, displayFrame;
- if(!HwcUtils::PrepareLayerRects(visibleRect,
- layerTransform,
- layerBufferTransform,
- clip,
- bufferRect,
- needsYFlip,
- &(sourceCrop),
- &(displayFrame)))
- {
- return true;
- }
-
- // OK! We can compose this layer with hwc.
- int current = mList ? mList->numHwLayers : 0;
-
- // Do not compose any layer below full-screen Opaque layer
- // Note: It can be generalized to non-fullscreen Opaque layers.
- bool isOpaque = opacity == 0xFF &&
- (state.mFlags & LayerRenderStateFlags::OPAQUE);
- // Currently we perform opacity calculation using the *bounds* of the layer.
- // We can only make this assumption if we're not dealing with a complex visible region.
- bool isSimpleVisibleRegion = visibleRegion.Contains(visibleRect);
- if (current && isOpaque && isSimpleVisibleRegion) {
- nsIntRect displayRect = nsIntRect(displayFrame.left, displayFrame.top,
- displayFrame.right - displayFrame.left, displayFrame.bottom - displayFrame.top);
- if (displayRect.Contains(mScreenRect)) {
- // In z-order, all previous layers are below
- // the current layer. We can ignore them now.
- mList->numHwLayers = current = 0;
- mHwcLayerMap.Clear();
- }
- }
-
- if (!mList || current >= mMaxLayerCount) {
- if (!ReallocLayerList() || current >= mMaxLayerCount) {
- LOGE("PrepareLayerList failed! Could not increase the maximum layer count");
- return false;
- }
- }
-
- HwcLayer& hwcLayer = mList->hwLayers[current];
- hwcLayer.displayFrame = displayFrame;
- mHal->SetCrop(hwcLayer, sourceCrop);
- buffer_handle_t handle = nullptr;
-#if ANDROID_VERSION >= 21
- if (state.GetSidebandStream().IsValid()) {
- handle = state.GetSidebandStream().GetRawNativeHandle();
- } else if (state.GetGrallocBuffer()) {
- handle = state.GetGrallocBuffer()->getNativeBuffer()->handle;
- }
-#else
- if (state.GetGrallocBuffer()) {
- handle = state.GetGrallocBuffer()->getNativeBuffer()->handle;
- }
-#endif
- hwcLayer.handle = handle;
-
- hwcLayer.flags = 0;
- hwcLayer.hints = 0;
- hwcLayer.blending = isOpaque ? HWC_BLENDING_NONE : HWC_BLENDING_PREMULT;
-#if ANDROID_VERSION >= 17
- hwcLayer.compositionType = HWC_FRAMEBUFFER;
-#if ANDROID_VERSION >= 21
- if (state.GetSidebandStream().IsValid()) {
- hwcLayer.compositionType = HWC_SIDEBAND;
- }
-#endif
- hwcLayer.acquireFenceFd = -1;
- hwcLayer.releaseFenceFd = -1;
-#if ANDROID_VERSION >= 18
- hwcLayer.planeAlpha = opacity;
-#endif
-#else
- hwcLayer.compositionType = HwcUtils::HWC_USE_COPYBIT;
-#endif
-
- if (!fillColor) {
- if (state.FormatRBSwapped()) {
- if (!mRBSwapSupport) {
- LOGD("No R/B swap support in H/W Composer");
- return false;
- }
- hwcLayer.flags |= HwcUtils::HWC_FORMAT_RB_SWAP;
- }
-
- // Translation and scaling have been addressed in PrepareLayerRects().
- // Given the above and that we checked for PreservesAxisAlignedRectangles()
- // the only possible transformations left to address are
- // square angle rotation and horizontal/vertical reflection.
- //
- // The rotation and reflection permutations total 16 but can be
- // reduced to 8 transformations after eliminating redundancies.
- //
- // All matrices represented here are in the form
- //
- // | xx xy |
- // | yx yy |
- //
- // And ignore scaling.
- //
- // Reflection is applied before rotation
- gfx::Matrix rotation = layerTransform;
- // Compute fuzzy zero like PreservesAxisAlignedRectangles()
- if (fabs(rotation._11) < 1e-6) {
- if (rotation._21 < 0) {
- if (rotation._12 > 0) {
- // 90 degree rotation
- //
- // | 0 -1 |
- // | 1 0 |
- //
- hwcLayer.transform = HWC_TRANSFORM_ROT_90;
- LOGD("Layer rotated 90 degrees");
- }
- else {
- // Horizontal reflection then 90 degree rotation
- //
- // | 0 -1 | | -1 0 | = | 0 -1 |
- // | 1 0 | | 0 1 | | -1 0 |
- //
- // same as vertical reflection then 270 degree rotation
- //
- // | 0 1 | | 1 0 | = | 0 -1 |
- // | -1 0 | | 0 -1 | | -1 0 |
- //
- hwcLayer.transform = HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_FLIP_H;
- LOGD("Layer vertically reflected then rotated 270 degrees");
- }
- } else {
- if (rotation._12 < 0) {
- // 270 degree rotation
- //
- // | 0 1 |
- // | -1 0 |
- //
- hwcLayer.transform = HWC_TRANSFORM_ROT_270;
- LOGD("Layer rotated 270 degrees");
- }
- else {
- // Vertical reflection then 90 degree rotation
- //
- // | 0 1 | | -1 0 | = | 0 1 |
- // | -1 0 | | 0 1 | | 1 0 |
- //
- // Same as horizontal reflection then 270 degree rotation
- //
- // | 0 -1 | | 1 0 | = | 0 1 |
- // | 1 0 | | 0 -1 | | 1 0 |
- //
- hwcLayer.transform = HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_FLIP_V;
- LOGD("Layer horizontally reflected then rotated 270 degrees");
- }
- }
- } else if (rotation._11 < 0) {
- if (rotation._22 > 0) {
- // Horizontal reflection
- //
- // | -1 0 |
- // | 0 1 |
- //
- hwcLayer.transform = HWC_TRANSFORM_FLIP_H;
- LOGD("Layer rotated 180 degrees");
- }
- else {
- // 180 degree rotation
- //
- // | -1 0 |
- // | 0 -1 |
- //
- // Same as horizontal and vertical reflection
- //
- // | -1 0 | | 1 0 | = | -1 0 |
- // | 0 1 | | 0 -1 | | 0 -1 |
- //
- hwcLayer.transform = HWC_TRANSFORM_ROT_180;
- LOGD("Layer rotated 180 degrees");
- }
- } else {
- if (rotation._22 < 0) {
- // Vertical reflection
- //
- // | 1 0 |
- // | 0 -1 |
- //
- hwcLayer.transform = HWC_TRANSFORM_FLIP_V;
- LOGD("Layer rotated 180 degrees");
- }
- else {
- // No rotation or reflection
- //
- // | 1 0 |
- // | 0 1 |
- //
- hwcLayer.transform = 0;
- }
- }
-
- const bool needsYFlip = state.OriginBottomLeft() ? true
- : false;
-
- if (needsYFlip) {
- // Invert vertical reflection flag if it was already set
- hwcLayer.transform ^= HWC_TRANSFORM_FLIP_V;
- }
- hwc_region_t region;
- if (visibleRegion.GetNumRects() > 1) {
- mVisibleRegions.push_back(HwcUtils::RectVector());
- HwcUtils::RectVector* visibleRects = &(mVisibleRegions.back());
- bool isVisible = false;
- if(!HwcUtils::PrepareVisibleRegion(visibleRegion,
- layerTransform,
- layerBufferTransform,
- clip,
- bufferRect,
- visibleRects,
- isVisible)) {
- LOGD("A region of layer is too small to be rendered by HWC");
- return false;
- }
- if (!isVisible) {
- // Layer is not visible, no need to render it
- return true;
- }
- region.numRects = visibleRects->size();
- region.rects = &((*visibleRects)[0]);
- } else {
- region.numRects = 1;
- region.rects = &(hwcLayer.displayFrame);
- }
- hwcLayer.visibleRegionScreen = region;
- } else {
- hwcLayer.flags |= HwcUtils::HWC_COLOR_FILL;
- ColorLayer* colorLayer = aLayer->AsColorLayer();
- if (colorLayer->GetColor().a < 1.0) {
- LOGD("Color layer has semitransparency which is unsupported");
- return false;
- }
- hwcLayer.transform = colorLayer->GetColor().ToABGR();
- }
-
-#if ANDROID_VERSION >= 21
- if (aFindSidebandStreams && hwcLayer.compositionType == HWC_SIDEBAND) {
- mCachedSidebandLayers.AppendElement(hwcLayer);
- }
-#endif
-
- mHwcLayerMap.AppendElement(static_cast<LayerComposite*>(aLayer->ImplData()));
- mList->numHwLayers++;
- return true;
-}
-
-
-#if ANDROID_VERSION >= 17
-bool
-HwcComposer2D::TryHwComposition(nsScreenGonk* aScreen)
-{
- DisplaySurface* dispSurface = aScreen->GetDisplaySurface();
-
- if (!(dispSurface && dispSurface->lastHandle)) {
- LOGD("H/W Composition failed. DispSurface not initialized.");
- return false;
- }
-
- // Add FB layer
- int idx = mList->numHwLayers++;
- if (idx >= mMaxLayerCount) {
- if (!ReallocLayerList() || idx >= mMaxLayerCount) {
- LOGE("TryHwComposition failed! Could not add FB layer");
- return false;
- }
- }
-
- Prepare(dispSurface->lastHandle, -1, aScreen);
-
- /* Possible composition paths, after hwc prepare:
- 1. GPU Composition
- 2. BLIT Composition
- 3. Full OVERLAY Composition
- 4. Partial OVERLAY Composition (GPU + OVERLAY) */
-
- bool gpuComposite = false;
- bool blitComposite = false;
- bool overlayComposite = true;
-
- for (int j=0; j < idx; j++) {
- if (mList->hwLayers[j].compositionType == HWC_FRAMEBUFFER ||
- mList->hwLayers[j].compositionType == HWC_BLIT) {
- // Full OVERLAY composition is not possible on this frame
- // It is either GPU / BLIT / partial OVERLAY composition.
- overlayComposite = false;
- break;
- }
- }
-
- if (!overlayComposite) {
- for (int k=0; k < idx; k++) {
- switch (mList->hwLayers[k].compositionType) {
- case HWC_FRAMEBUFFER:
- gpuComposite = true;
- break;
- case HWC_BLIT:
- blitComposite = true;
- break;
-#if ANDROID_VERSION >= 21
- case HWC_SIDEBAND:
-#endif
- case HWC_OVERLAY: {
- // HWC will compose HWC_OVERLAY layers in partial
- // Overlay Composition, set layer composition flag
- // on mapped LayerComposite to skip GPU composition
- mHwcLayerMap[k]->SetLayerComposited(true);
-
- uint8_t opacity = std::min(0xFF, (int)(mHwcLayerMap[k]->GetLayer()->GetEffectiveOpacity() * 256.0));
- if ((mList->hwLayers[k].hints & HWC_HINT_CLEAR_FB) &&
- (opacity == 0xFF)) {
- // Clear visible rect on FB with transparent pixels.
- hwc_rect_t r = mList->hwLayers[k].displayFrame;
- mHwcLayerMap[k]->SetClearRect(nsIntRect(r.left, r.top,
- r.right - r.left,
- r.bottom - r.top));
- }
- break;
- }
- default:
- break;
- }
- }
-
- if (gpuComposite) {
- // GPU or partial OVERLAY Composition
- return false;
- } else if (blitComposite) {
- // BLIT Composition, flip DispSurface target
- GetGonkDisplay()->UpdateDispSurface(aScreen->GetEGLDisplay(), aScreen->GetEGLSurface());
- DisplaySurface* dispSurface = aScreen->GetDisplaySurface();
- if (!dispSurface) {
- LOGE("H/W Composition failed. NULL DispSurface.");
- return false;
- }
- mList->hwLayers[idx].handle = dispSurface->lastHandle;
- mList->hwLayers[idx].acquireFenceFd = dispSurface->GetPrevDispAcquireFd();
- }
- }
-
- // BLIT or full OVERLAY Composition
- return Commit(aScreen);
-}
-
-bool
-HwcComposer2D::Render(nsIWidget* aWidget)
-{
- nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
-
- // HWC module does not exist or mList is not created yet.
- if (!mHal->HasHwc() || !mList) {
- return GetGonkDisplay()->SwapBuffers(screen->GetEGLDisplay(), screen->GetEGLSurface());
- } else if (!mList && !ReallocLayerList()) {
- LOGE("Cannot realloc layer list");
- return false;
- }
-
- DisplaySurface* dispSurface = screen->GetDisplaySurface();
- if (!dispSurface) {
- LOGE("H/W Composition failed. DispSurface not initialized.");
- return false;
- }
-
- if (mPrepared) {
- // No mHwc prepare, if already prepared in current draw cycle
- mList->hwLayers[mList->numHwLayers - 1].handle = dispSurface->lastHandle;
- mList->hwLayers[mList->numHwLayers - 1].acquireFenceFd = dispSurface->GetPrevDispAcquireFd();
- } else {
- // Update screen rect to handle a case that TryRenderWithHwc() is not called.
- mScreenRect = screen->GetNaturalBounds().ToUnknownRect();
-
- mList->flags = HWC_GEOMETRY_CHANGED;
- mList->numHwLayers = 2;
- mList->hwLayers[0].hints = 0;
- mList->hwLayers[0].compositionType = HWC_FRAMEBUFFER;
- mList->hwLayers[0].flags = HWC_SKIP_LAYER;
- mList->hwLayers[0].backgroundColor = {0};
- mList->hwLayers[0].acquireFenceFd = -1;
- mList->hwLayers[0].releaseFenceFd = -1;
- mList->hwLayers[0].displayFrame = {0, 0, mScreenRect.width, mScreenRect.height};
-
-#if ANDROID_VERSION >= 21
- // Prepare layers for sideband streams
- const uint32_t len = mCachedSidebandLayers.Length();
- for (uint32_t i = 0; i < len; ++i) {
- ++mList->numHwLayers;
- mList->hwLayers[i+1] = mCachedSidebandLayers[i];
- }
-#endif
- Prepare(dispSurface->lastHandle, dispSurface->GetPrevDispAcquireFd(), screen);
- }
-
- // GPU or partial HWC Composition
- return Commit(screen);
-}
-
-void
-HwcComposer2D::Prepare(buffer_handle_t dispHandle, int fence, nsScreenGonk* screen)
-{
- if (mPrepared) {
- LOGE("Multiple hwc prepare calls!");
- }
- hwc_rect_t dispRect = {0, 0, mScreenRect.width, mScreenRect.height};
- mHal->Prepare(mList, screen->GetDisplayType(), dispRect, dispHandle, fence);
- mPrepared = true;
-}
-
-bool
-HwcComposer2D::Commit(nsScreenGonk* aScreen)
-{
- for (uint32_t j=0; j < (mList->numHwLayers - 1); j++) {
- mList->hwLayers[j].acquireFenceFd = -1;
- if (mHwcLayerMap.IsEmpty() ||
- (mList->hwLayers[j].compositionType == HWC_FRAMEBUFFER)) {
- continue;
- }
- LayerRenderState state = mHwcLayerMap[j]->GetLayer()->GetRenderState();
- if (!state.mTexture) {
- continue;
- }
- FenceHandle fence = state.mTexture->GetAndResetAcquireFenceHandle();
- if (fence.IsValid()) {
- RefPtr<FenceHandle::FdObj> fdObj = fence.GetAndResetFdObj();
- mList->hwLayers[j].acquireFenceFd = fdObj->GetAndResetFd();
- }
- }
-
- int err = mHal->Set(mList, aScreen->GetDisplayType());
-
- mPrevRetireFence.TransferToAnotherFenceHandle(mPrevDisplayFence);
-
- for (uint32_t j=0; j < (mList->numHwLayers - 1); j++) {
- if (mList->hwLayers[j].releaseFenceFd >= 0) {
- int fd = mList->hwLayers[j].releaseFenceFd;
- mList->hwLayers[j].releaseFenceFd = -1;
- RefPtr<FenceHandle::FdObj> fdObj = new FenceHandle::FdObj(fd);
- FenceHandle fence(fdObj);
-
- LayerRenderState state = mHwcLayerMap[j]->GetLayer()->GetRenderState();
- if (!state.mTexture) {
- continue;
- }
- state.mTexture->SetReleaseFenceHandle(fence);
- }
- }
-
- if (mList->retireFenceFd >= 0) {
- mPrevRetireFence = FenceHandle(new FenceHandle::FdObj(mList->retireFenceFd));
- }
-
- // Set DisplaySurface layer fence
- DisplaySurface* displaySurface = aScreen->GetDisplaySurface();
- displaySurface->setReleaseFenceFd(mList->hwLayers[mList->numHwLayers - 1].releaseFenceFd);
- mList->hwLayers[mList->numHwLayers - 1].releaseFenceFd = -1;
-
- mPrepared = false;
- return !err;
-}
-#else
-bool
-HwcComposer2D::TryHwComposition(nsScreenGonk* aScreen)
-{
- mHal->SetEGLInfo(aScreen->GetEGLDisplay(), aScreen->GetEGLSurface());
- return !mHal->Set(mList, aScreen->GetDisplayType());
-}
-
-bool
-HwcComposer2D::Render(nsIWidget* aWidget)
-{
- nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
- return GetGonkDisplay()->SwapBuffers(screen->GetEGLDisplay(), screen->GetEGLSurface());
-}
-#endif
-
-bool
-HwcComposer2D::TryRenderWithHwc(Layer* aRoot,
- nsIWidget* aWidget,
- bool aGeometryChanged,
- bool aHasImageHostOverlays)
-{
- if (!mHal->HasHwc()) {
- return false;
- }
-
- nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
-
- if (mList) {
- mList->flags = mHal->GetGeometryChangedFlag(aGeometryChanged);
- mList->numHwLayers = 0;
- mHwcLayerMap.Clear();
- }
-
- if (mPrepared) {
- mHal->ResetHwc();
- mPrepared = false;
- }
-
- // XXX: The clear() below means all rect vectors will be have to be
- // reallocated. We may want to avoid this if possible
- mVisibleRegions.clear();
-
- mScreenRect = screen->GetNaturalBounds().ToUnknownRect();
- MOZ_ASSERT(mHwcLayerMap.IsEmpty());
- mCachedSidebandLayers.Clear();
- if (!PrepareLayerList(aRoot,
- mScreenRect,
- gfx::Matrix(),
- /* aFindSidebandStreams */ false))
- {
- mHwcLayerMap.Clear();
- LOGD("Render aborted. Fallback to GPU Composition");
- if (aHasImageHostOverlays) {
- LOGD("Prepare layers of SidebandStreams");
- // Failed to create a layer list for hwc. But we need the list
- // only for handling sideband streams. Traverse layer tree without
- // some early returns to make sure we can find all the layers.
- // It is the best wrong thing that we can do.
- PrepareLayerList(aRoot,
- mScreenRect,
- gfx::Matrix(),
- /* aFindSidebandStreams */ true);
- // Reset mPrepared to false, since we already fell back to
- // gpu composition.
- mPrepared = false;
- }
- return false;
- }
-
- // Send data to LayerScope for debugging
- SendtoLayerScope();
-
- if (!TryHwComposition(screen)) {
- LOGD("Full HWC Composition failed. Fallback to GPU Composition or partial OVERLAY Composition");
- LayerScope::CleanLayer();
- return false;
- }
-
- LOGD("Frame rendered");
- return true;
-}
-
-void
-HwcComposer2D::SendtoLayerScope()
-{
- if (!LayerScope::CheckSendable()) {
- return;
- }
-
- const int len = mList->numHwLayers;
- for (int i = 0; i < len; ++i) {
- LayerComposite* layer = mHwcLayerMap[i];
- const hwc_rect_t r = mList->hwLayers[i].displayFrame;
- LayerScope::SendLayer(layer, r.right - r.left, r.bottom - r.top);
- }
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/HwcComposer2D.h b/widget/gonk/HwcComposer2D.h
deleted file mode 100644
index 56c1d1ec1..000000000
--- a/widget/gonk/HwcComposer2D.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:set ts=4 sw=4 sts=4 et: */
-/*
- * Copyright (c) 2012, The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef mozilla_HwcComposer2D
-#define mozilla_HwcComposer2D
-
-#include "Composer2D.h"
-#include "hwchal/HwcHALBase.h" // for HwcHAL
-#include "HwcUtils.h" // for RectVector
-#include "Layers.h"
-#include "mozilla/Mutex.h"
-#include "mozilla/layers/FenceUtils.h" // for FenceHandle
-#include "mozilla/UniquePtr.h" // for HwcHAL
-
-#include <vector>
-#include <list>
-
-#include <utils/Timers.h>
-
-class nsScreenGonk;
-
-namespace mozilla {
-
-namespace gl {
- class GLContext;
-}
-
-namespace layers {
-class CompositorBridgeParent;
-class Layer;
-}
-
-/*
- * HwcComposer2D provides a way for gecko to render frames
- * using hwcomposer.h in the AOSP HAL.
- *
- * hwcomposer.h defines an interface for display composition
- * using dedicated hardware. This hardware is usually faster
- * or more power efficient than the GPU. However, in exchange
- * for better performance, generality has to be sacrificed:
- * no 3d transforms, no intermediate surfaces, no special shader effects,
- * and loss of other goodies depending on the platform.
- *
- * In general, when hwc is enabled gecko tries to compose
- * its frames using HwcComposer2D first. Then if HwcComposer2D is
- * unable to compose a frame then it falls back to compose it
- * using the GPU with OpenGL.
- *
- */
-class HwcComposer2D : public mozilla::layers::Composer2D {
-public:
- HwcComposer2D();
- virtual ~HwcComposer2D();
-
- static HwcComposer2D* GetInstance();
-
- // Returns TRUE if the container has been succesfully rendered
- // Returns FALSE if the container cannot be fully rendered
- // by this composer so nothing was rendered at all
- virtual bool TryRenderWithHwc(layers::Layer* aRoot,
- nsIWidget* aWidget,
- bool aGeometryChanged,
- bool aHasImageHostOverlays) override;
-
- virtual bool Render(nsIWidget* aWidget) override;
-
- virtual bool HasHwc() override { return mHal->HasHwc(); }
-
- bool EnableVsync(bool aEnable);
- bool RegisterHwcEventCallback();
- void Vsync(int aDisplay, int64_t aTimestamp);
- void Invalidate();
- void Hotplug(int aDisplay, int aConnected);
- void SetCompositorBridgeParent(layers::CompositorBridgeParent* aCompositorBridgeParent);
-
-private:
- void Reset();
- void Prepare(buffer_handle_t dispHandle, int fence, nsScreenGonk* screen);
- bool Commit(nsScreenGonk* aScreen);
- bool TryHwComposition(nsScreenGonk* aScreen);
- bool ReallocLayerList();
- bool PrepareLayerList(layers::Layer* aContainer, const nsIntRect& aClip,
- const gfx::Matrix& aParentTransform,
- bool aFindSidebandStreams);
- void SendtoLayerScope();
-
- UniquePtr<HwcHALBase> mHal;
- HwcList* mList;
- nsIntRect mScreenRect;
- int mMaxLayerCount;
- bool mColorFill;
- bool mRBSwapSupport;
- //Holds all the dynamically allocated RectVectors needed
- //to render the current frame
- std::list<HwcUtils::RectVector> mVisibleRegions;
- layers::FenceHandle mPrevRetireFence;
- layers::FenceHandle mPrevDisplayFence;
- nsTArray<HwcLayer> mCachedSidebandLayers;
- nsTArray<layers::LayerComposite*> mHwcLayerMap;
- bool mPrepared;
- bool mHasHWVsync;
- layers::CompositorBridgeParent* mCompositorBridgeParent;
- Mutex mLock;
-};
-
-} // namespace mozilla
-
-#endif // mozilla_HwcComposer2D
diff --git a/widget/gonk/HwcUtils.cpp b/widget/gonk/HwcUtils.cpp
deleted file mode 100644
index a8f030f3c..000000000
--- a/widget/gonk/HwcUtils.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * Copyright (c) 2013 The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android/log.h>
-#include "HwcUtils.h"
-#include "gfxUtils.h"
-#include "gfx2DGlue.h"
-
-#define LOG_TAG "HwcUtils"
-
-#if (LOG_NDEBUG == 0)
-#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, ## args)
-#else
-#define LOGD(args...) ((void)0)
-#endif
-
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
-
-
-namespace mozilla {
-
-/* Utility functions for HwcComposer */
-
-
-
-/* static */ bool
-HwcUtils::PrepareLayerRects(nsIntRect aVisible,
- const gfx::Matrix& aLayerTransform,
- const gfx::Matrix& aLayerBufferTransform,
- nsIntRect aClip, nsIntRect aBufferRect,
- bool aYFlipped,
- hwc_rect_t* aSourceCrop, hwc_rect_t* aVisibleRegionScreen) {
-
- gfxMatrix aTransform = gfx::ThebesMatrix(aLayerTransform);
- gfxRect visibleRect(ThebesRect(aVisible));
- gfxRect clip(ThebesRect(aClip));
- gfxRect visibleRectScreen = aTransform.TransformBounds(visibleRect);
- // |clip| is guaranteed to be integer
- visibleRectScreen.IntersectRect(visibleRectScreen, clip);
-
- if (visibleRectScreen.IsEmpty()) {
- return false;
- }
-
- gfxMatrix inverse = gfx::ThebesMatrix(aLayerBufferTransform);
- inverse.Invert();
- gfxRect crop = inverse.TransformBounds(visibleRectScreen);
-
- //clip to buffer size
- crop.IntersectRect(crop, ThebesRect(aBufferRect));
- crop.Round();
-
- if (crop.IsEmpty()) {
- return false;
- }
-
- //propagate buffer clipping back to visible rect
- gfxMatrix layerBufferTransform = gfx::ThebesMatrix(aLayerBufferTransform);
- visibleRectScreen = layerBufferTransform.TransformBounds(crop);
- visibleRectScreen.Round();
-
- // Map from layer space to buffer space
- crop -= aBufferRect.TopLeft();
- if (aYFlipped) {
- crop.y = aBufferRect.height - (crop.y + crop.height);
- }
-
- aSourceCrop->left = crop.x;
- aSourceCrop->top = crop.y;
- aSourceCrop->right = crop.x + crop.width;
- aSourceCrop->bottom = crop.y + crop.height;
-
- aVisibleRegionScreen->left = visibleRectScreen.x;
- aVisibleRegionScreen->top = visibleRectScreen.y;
- aVisibleRegionScreen->right = visibleRectScreen.x + visibleRectScreen.width;
- aVisibleRegionScreen->bottom = visibleRectScreen.y + visibleRectScreen.height;
-
- return true;
-}
-
-/* static */ bool
-HwcUtils::PrepareVisibleRegion(const nsIntRegion& aVisible,
- const gfx::Matrix& aLayerTransform,
- const gfx::Matrix& aLayerBufferTransform,
- nsIntRect aClip, nsIntRect aBufferRect,
- RectVector* aVisibleRegionScreen,
- bool& aIsVisible) {
- const float MIN_SRC_WIDTH = 2.f;
- const float MIN_SRC_HEIGHT = 2.f;
-
- gfxMatrix layerTransform = gfx::ThebesMatrix(aLayerTransform);
- gfxMatrix layerBufferTransform = gfx::ThebesMatrix(aLayerBufferTransform);
- gfxRect bufferRect =
- layerBufferTransform.TransformBounds(ThebesRect(aBufferRect));
- gfxMatrix inverse = gfx::ThebesMatrix(aLayerBufferTransform);
- inverse.Invert();
- aIsVisible = false;
-
- for (auto iter = aVisible.RectIter(); !iter.Done(); iter.Next()) {
- gfxRect screenRect =
- layerTransform.TransformBounds(ThebesRect(iter.Get()));
- screenRect.IntersectRect(screenRect, bufferRect);
- screenRect.IntersectRect(screenRect, ThebesRect(aClip));
- screenRect.Round();
- if (screenRect.IsEmpty()) {
- continue;
- }
-
- hwc_rect_t visibleRectScreen;
- visibleRectScreen.left = screenRect.x;
- visibleRectScreen.top = screenRect.y;
- visibleRectScreen.right = screenRect.XMost();
- visibleRectScreen.bottom = screenRect.YMost();
-
- gfxRect srcCrop = inverse.TransformBounds(screenRect);
- // When src crop is very small, HWC could not render correctly in some cases.
- // See Bug 1169093
- if(srcCrop.Width() < MIN_SRC_WIDTH || srcCrop.Height() < MIN_SRC_HEIGHT) {
- return false;
- }
-
- aVisibleRegionScreen->push_back(visibleRectScreen);
- aIsVisible = true;
- }
-
- return true;
-}
-
-/* static */ bool
-HwcUtils::CalculateClipRect(const gfx::Matrix& transform,
- const nsIntRect* aLayerClip,
- nsIntRect aParentClip, nsIntRect* aRenderClip) {
-
- gfxMatrix aTransform = gfx::ThebesMatrix(transform);
- *aRenderClip = aParentClip;
-
- if (!aLayerClip) {
- return true;
- }
-
- if (aLayerClip->IsEmpty()) {
- return false;
- }
-
- nsIntRect clip = *aLayerClip;
-
- gfxRect r = ThebesRect(clip);
- gfxRect trClip = aTransform.TransformBounds(r);
- trClip.Round();
- gfxUtils::GfxRectToIntRect(trClip, &clip);
-
- aRenderClip->IntersectRect(*aRenderClip, clip);
- return true;
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/HwcUtils.h b/widget/gonk/HwcUtils.h
deleted file mode 100644
index 876ff8e99..000000000
--- a/widget/gonk/HwcUtils.h
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * Copyright (c) 2013, The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef mozilla_HwcUtils
-#define mozilla_HwcUtils
-
-#include "Layers.h"
-#include <vector>
-#include "hardware/hwcomposer.h"
-
-namespace mozilla {
-
-namespace gfx {
-class Matrix;
-}
-
-class HwcUtils {
-public:
-
-enum {
- HWC_USE_GPU = HWC_FRAMEBUFFER,
- HWC_USE_OVERLAY = HWC_OVERLAY,
- HWC_USE_COPYBIT
-};
-
-// HWC layer flags
-enum {
- // Draw a solid color rectangle
- // The color should be set on the transform member of the hwc_layer_t struct
- // The expected format is a 32 bit ABGR with 8 bits per component
- HWC_COLOR_FILL = 0x8,
- // Swap the RB pixels of gralloc buffer, like RGBA<->BGRA or RGBX<->BGRX
- // The flag will be set inside LayerRenderState
- HWC_FORMAT_RB_SWAP = 0x40
-};
-
-typedef std::vector<hwc_rect_t> RectVector;
-
-/* Utility functions - implemented in HwcUtils.cpp */
-
-/**
- * Calculates the layer's clipping rectangle
- *
- * @param aTransform Input. A transformation matrix
- * It transforms the clip rect to screen space
- * @param aLayerClip Input. The layer's internal clipping rectangle.
- * This may be NULL which means the layer has no internal clipping
- * The origin is the top-left corner of the layer
- * @param aParentClip Input. The parent layer's rendering clipping rectangle
- * The origin is the top-left corner of the screen
- * @param aRenderClip Output. The layer's rendering clipping rectangle
- * The origin is the top-left corner of the screen
- * @return true if the layer should be rendered.
- * false if the layer can be skipped
- */
-static bool CalculateClipRect(const gfx::Matrix& aTransform,
- const nsIntRect* aLayerClip,
- nsIntRect aParentClip, nsIntRect* aRenderClip);
-
-
-/**
- * Prepares hwc layer visible region required for hwc composition
- *
- * @param aVisible Input. Layer's unclipped visible region
- * The origin is the top-left corner of the layer
- * @param aLayerTransform Input. Layer's transformation matrix
- * It transforms from layer space to screen space
- * @param aLayerBufferTransform Input. Layer buffer's transformation matrix
- * It transforms from layer buffer's space to screen space
- * @param aClip Input. A clipping rectangle.
- * The origin is the top-left corner of the screen
- * @param aBufferRect Input. The layer's buffer bounds
- * The origin is the top-left corner of the layer
- * @param aVisibleRegionScreen Output. Visible region in screen space.
- * The origin is the top-left corner of the screen
- * @param aIsVisible Output. true if region is visible
- * false if region is not visible
- * @return true if region can be rendered by HWC.
- * false if region should not be rendered by HWC
- */
-static bool PrepareVisibleRegion(const nsIntRegion& aVisible,
- const gfx::Matrix& aLayerTransform,
- const gfx::Matrix& aLayerBufferTransform,
- nsIntRect aClip, nsIntRect aBufferRect,
- RectVector* aVisibleRegionScreen,
- bool& aIsVisible);
-
-
-/**
- * Sets hwc layer rectangles required for hwc composition
- *
- * @param aVisible Input. Layer's unclipped visible rectangle
- * The origin is the top-left corner of the layer
- * @param aLayerTransform Input. Layer's transformation matrix
- * It transforms from layer space to screen space
- * @param aLayerBufferTransform Input. Layer buffer's transformation matrix
- * It transforms from layer buffer's space to screen space
- * @param aClip Input. A clipping rectangle.
- * The origin is the top-left corner of the screen
- * @param aBufferRect Input. The layer's buffer bounds
- * The origin is the top-left corner of the layer
- * @param aYFlipped Input. true if the buffer is rendered as Y flipped
- * @param aSurceCrop Output. Area of the source to consider,
- * the origin is the top-left corner of the buffer
- * @param aVisibleRegionScreen Output. Visible region in screen space.
- * The origin is the top-left corner of the screen
- * @return true if the layer should be rendered.
- * false if the layer can be skipped
- */
-static bool PrepareLayerRects(nsIntRect aVisible,
- const gfx::Matrix& aLayerTransform,
- const gfx::Matrix& aLayerBufferTransform,
- nsIntRect aClip, nsIntRect aBufferRect,
- bool aYFlipped,
- hwc_rect_t* aSourceCrop,
- hwc_rect_t* aVisibleRegionScreen);
-
-};
-
-} // namespace mozilla
-
-#endif // mozilla_HwcUtils
diff --git a/widget/gonk/OrientationObserver.cpp b/widget/gonk/OrientationObserver.cpp
deleted file mode 100644
index 9096404cf..000000000
--- a/widget/gonk/OrientationObserver.cpp
+++ /dev/null
@@ -1,332 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set sw=2 ts=8 et ft=cpp : */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "base/basictypes.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "mozilla/StaticPtr.h"
-#include "mozilla/Hal.h"
-#include "nsIScreen.h"
-#include "nsIScreenManager.h"
-#include "OrientationObserver.h"
-#include "mozilla/HalSensor.h"
-#include "ProcessOrientation.h"
-#include "nsServiceManagerUtils.h"
-
-using namespace mozilla;
-using namespace dom;
-
-namespace {
-
-struct OrientationMapping {
- uint32_t mScreenRotation;
- ScreenOrientationInternal mDomOrientation;
-};
-
-static OrientationMapping sOrientationMappings[] = {
- {nsIScreen::ROTATION_0_DEG, eScreenOrientation_PortraitPrimary},
- {nsIScreen::ROTATION_180_DEG, eScreenOrientation_PortraitSecondary},
- {nsIScreen::ROTATION_90_DEG, eScreenOrientation_LandscapePrimary},
- {nsIScreen::ROTATION_270_DEG, eScreenOrientation_LandscapeSecondary},
-};
-
-const static uint32_t sDefaultLandscape = 2;
-const static uint32_t sDefaultPortrait = 0;
-
-static uint32_t sOrientationOffset = 0;
-
-static already_AddRefed<nsIScreen>
-GetPrimaryScreen()
-{
- nsCOMPtr<nsIScreenManager> screenMgr =
- do_GetService("@mozilla.org/gfx/screenmanager;1");
- NS_ENSURE_TRUE(screenMgr, nullptr);
-
- nsCOMPtr<nsIScreen> screen;
- screenMgr->GetPrimaryScreen(getter_AddRefs(screen));
- return screen.forget();
-}
-
-static void
-DetectDefaultOrientation()
-{
- nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
- if (!screen) {
- return;
- }
-
- int32_t left, top, width, height;
- if (NS_FAILED(screen->GetRect(&left, &top, &width, &height))) {
- return;
- }
-
- uint32_t rotation;
- if (NS_FAILED(screen->GetRotation(&rotation))) {
- return;
- }
-
- if (width < height) {
- if (rotation == nsIScreen::ROTATION_0_DEG ||
- rotation == nsIScreen::ROTATION_180_DEG) {
- sOrientationOffset = sDefaultPortrait;
- } else {
- sOrientationOffset = sDefaultLandscape;
- }
- } else {
- if (rotation == nsIScreen::ROTATION_0_DEG ||
- rotation == nsIScreen::ROTATION_180_DEG) {
- sOrientationOffset = sDefaultLandscape;
- } else {
- sOrientationOffset = sDefaultPortrait;
- }
- }
-}
-
-/**
- * Converts DOM orientation to nsIScreen rotation. Portrait and Landscape are
- * treated as PortraitPrimary and LandscapePrimary, respectively, during
- * conversion.
- *
- * @param aOrientation DOM orientation e.g.
- * dom::eScreenOrientation_PortraitPrimary.
- * @param aResult output nsIScreen rotation e.g. nsIScreen::ROTATION_0_DEG.
- * @return NS_OK on success. NS_ILLEGAL_VALUE on failure.
- */
-static nsresult
-ConvertToScreenRotation(ScreenOrientationInternal aOrientation, uint32_t *aResult)
-{
- for (uint32_t i = 0; i < ArrayLength(sOrientationMappings); i++) {
- if (aOrientation & sOrientationMappings[i].mDomOrientation) {
- // Shift the mappings in sOrientationMappings so devices with default
- // landscape orientation map landscape-primary to 0 degree and so forth.
- int adjusted = (i + sOrientationOffset) %
- ArrayLength(sOrientationMappings);
- *aResult = sOrientationMappings[adjusted].mScreenRotation;
- return NS_OK;
- }
- }
-
- *aResult = nsIScreen::ROTATION_0_DEG;
- return NS_ERROR_ILLEGAL_VALUE;
-}
-
-/**
- * Converts nsIScreen rotation to DOM orientation.
- *
- * @param aRotation nsIScreen rotation e.g. nsIScreen::ROTATION_0_DEG.
- * @param aResult output DOM orientation e.g.
- * dom::eScreenOrientation_PortraitPrimary.
- * @return NS_OK on success. NS_ILLEGAL_VALUE on failure.
- */
-nsresult
-ConvertToDomOrientation(uint32_t aRotation, ScreenOrientationInternal *aResult)
-{
- for (uint32_t i = 0; i < ArrayLength(sOrientationMappings); i++) {
- if (aRotation == sOrientationMappings[i].mScreenRotation) {
- // Shift the mappings in sOrientationMappings so devices with default
- // landscape orientation map 0 degree to landscape-primary and so forth.
- int adjusted = (i + sOrientationOffset) %
- ArrayLength(sOrientationMappings);
- *aResult = sOrientationMappings[adjusted].mDomOrientation;
- return NS_OK;
- }
- }
-
- *aResult = eScreenOrientation_None;
- return NS_ERROR_ILLEGAL_VALUE;
-}
-
-// Note that all operations with sOrientationSensorObserver
-// should be on the main thread.
-static StaticAutoPtr<OrientationObserver> sOrientationSensorObserver;
-
-} // namespace
-
-OrientationObserver*
-OrientationObserver::GetInstance()
-{
- if (!sOrientationSensorObserver) {
- sOrientationSensorObserver = new OrientationObserver();
- ClearOnShutdown(&sOrientationSensorObserver);
- }
-
- return sOrientationSensorObserver;
-}
-
-OrientationObserver::OrientationObserver()
- : mAutoOrientationEnabled(false)
- , mAllowedOrientations(sDefaultOrientations)
- , mOrientation(new mozilla::ProcessOrientation())
-{
- DetectDefaultOrientation();
-
- EnableAutoOrientation();
-}
-
-OrientationObserver::~OrientationObserver()
-{
- if (mAutoOrientationEnabled) {
- DisableAutoOrientation();
- }
-}
-
-/* static */ void
-OrientationObserver::ShutDown()
-{
- if (!sOrientationSensorObserver) {
- return;
- }
-
- if (sOrientationSensorObserver->mAutoOrientationEnabled) {
- sOrientationSensorObserver->DisableAutoOrientation();
- }
-}
-
-void
-OrientationObserver::Notify(const hal::SensorData& aSensorData)
-{
- // Sensor will call us on the main thread.
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(aSensorData.sensor() == hal::SensorType::SENSOR_ACCELERATION);
-
- nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
- if (!screen) {
- return;
- }
-
- uint32_t currRotation;
- if(NS_FAILED(screen->GetRotation(&currRotation))) {
- return;
- }
-
- int rotation = mOrientation->OnSensorChanged(aSensorData, static_cast<int>(currRotation));
- if (rotation < 0 || uint32_t(rotation) == currRotation) {
- return;
- }
-
- ScreenOrientationInternal orientation;
- if (NS_FAILED(ConvertToDomOrientation(rotation, &orientation))) {
- return;
- }
-
- if ((mAllowedOrientations & orientation) == eScreenOrientation_None) {
- // The orientation from sensor is not allowed.
- return;
- }
-
- if (NS_FAILED(screen->SetRotation(static_cast<uint32_t>(rotation)))) {
- // Don't notify dom on rotation failure.
- return;
- }
-}
-
-/**
- * Register the observer. Note that the observer shouldn't be registered.
- */
-void
-OrientationObserver::EnableAutoOrientation()
-{
- MOZ_ASSERT(NS_IsMainThread() && !mAutoOrientationEnabled);
-
- mOrientation->Reset();
- hal::RegisterSensorObserver(hal::SENSOR_ACCELERATION, this);
- mAutoOrientationEnabled = true;
-}
-
-/**
- * Unregister the observer. Note that the observer should already be registered.
- */
-void
-OrientationObserver::DisableAutoOrientation()
-{
- MOZ_ASSERT(NS_IsMainThread() && mAutoOrientationEnabled);
-
- hal::UnregisterSensorObserver(hal::SENSOR_ACCELERATION, this);
- mAutoOrientationEnabled = false;
-}
-
-bool
-OrientationObserver::LockScreenOrientation(ScreenOrientationInternal aOrientation)
-{
- MOZ_ASSERT(aOrientation | (eScreenOrientation_PortraitPrimary |
- eScreenOrientation_PortraitSecondary |
- eScreenOrientation_LandscapePrimary |
- eScreenOrientation_LandscapeSecondary |
- eScreenOrientation_Default));
-
- if (aOrientation == eScreenOrientation_Default) {
- aOrientation = (sOrientationOffset == sDefaultPortrait) ?
- eScreenOrientation_PortraitPrimary :
- eScreenOrientation_LandscapePrimary;
- }
-
- // If there are multiple orientations allowed, we should enable the
- // auto-rotation.
- if (aOrientation != eScreenOrientation_LandscapePrimary &&
- aOrientation != eScreenOrientation_LandscapeSecondary &&
- aOrientation != eScreenOrientation_PortraitPrimary &&
- aOrientation != eScreenOrientation_PortraitSecondary) {
- if (!mAutoOrientationEnabled) {
- EnableAutoOrientation();
- }
- } else if (mAutoOrientationEnabled) {
- DisableAutoOrientation();
- }
-
- mAllowedOrientations = aOrientation;
-
- nsCOMPtr<nsIScreen> screen = GetPrimaryScreen();
- NS_ENSURE_TRUE(screen, false);
-
- uint32_t currRotation;
- nsresult rv = screen->GetRotation(&currRotation);
- NS_ENSURE_SUCCESS(rv, false);
-
- ScreenOrientationInternal currOrientation = eScreenOrientation_None;
- rv = ConvertToDomOrientation(currRotation, &currOrientation);
- NS_ENSURE_SUCCESS(rv, false);
-
- // Don't rotate if the current orientation matches one of the
- // requested orientations.
- if (currOrientation & aOrientation) {
- return true;
- }
-
- // Return false on invalid orientation value.
- uint32_t rotation;
- rv = ConvertToScreenRotation(aOrientation, &rotation);
- NS_ENSURE_SUCCESS(rv, false);
-
- rv = screen->SetRotation(rotation);
- NS_ENSURE_SUCCESS(rv, false);
-
- // This conversion will disambiguate aOrientation.
- ScreenOrientationInternal orientation;
- rv = ConvertToDomOrientation(rotation, &orientation);
- NS_ENSURE_SUCCESS(rv, false);
-
- return true;
-}
-
-void
-OrientationObserver::UnlockScreenOrientation()
-{
- if (!mAutoOrientationEnabled) {
- EnableAutoOrientation();
- }
-
- mAllowedOrientations = sDefaultOrientations;
-}
diff --git a/widget/gonk/OrientationObserver.h b/widget/gonk/OrientationObserver.h
deleted file mode 100644
index c841ea878..000000000
--- a/widget/gonk/OrientationObserver.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set sw=2 ts=8 et ft=cpp : */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef OrientationObserver_h
-#define OrientationObserver_h
-
-#include "mozilla/Observer.h"
-#include "mozilla/dom/ScreenOrientation.h"
-#include "mozilla/UniquePtr.h"
-
-namespace mozilla {
-class ProcessOrientation;
-namespace hal {
-class SensorData;
-typedef mozilla::Observer<SensorData> ISensorObserver;
-} // namespace hal
-} // namespace mozilla
-
-using mozilla::hal::ISensorObserver;
-using mozilla::hal::SensorData;
-using mozilla::dom::ScreenOrientationInternal;
-
-class OrientationObserver : public ISensorObserver {
-public:
- OrientationObserver();
- ~OrientationObserver();
-
- // Call DisableAutoOrientation on the existing OrientatiOnobserver singleton,
- // if it exists. If no OrientationObserver exists, do nothing.
- static void ShutDown();
-
- // Notification from sensor.
- void Notify(const SensorData& aSensorData);
-
- // Methods to enable/disable automatic orientation.
- void EnableAutoOrientation();
- void DisableAutoOrientation();
-
- // Methods called by methods in hal_impl namespace.
- bool LockScreenOrientation(ScreenOrientationInternal aOrientation);
- void UnlockScreenOrientation();
-
- static OrientationObserver* GetInstance();
-
-private:
- bool mAutoOrientationEnabled;
- uint32_t mAllowedOrientations;
- mozilla::UniquePtr<mozilla::ProcessOrientation> mOrientation;
-
- static const uint32_t sDefaultOrientations =
- mozilla::dom::eScreenOrientation_PortraitPrimary |
- mozilla::dom::eScreenOrientation_PortraitSecondary |
- mozilla::dom::eScreenOrientation_LandscapePrimary |
- mozilla::dom::eScreenOrientation_LandscapeSecondary;
-};
-
-#endif
diff --git a/widget/gonk/ProcessOrientation.cpp b/widget/gonk/ProcessOrientation.cpp
deleted file mode 100644
index bbdcface8..000000000
--- a/widget/gonk/ProcessOrientation.cpp
+++ /dev/null
@@ -1,519 +0,0 @@
-/*
- * Copyright (c) 2013, Linux Foundation. All rights reserved
- *
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "base/basictypes.h"
-#include "mozilla/Hal.h"
-#include "mozilla/Unused.h"
-#include "nsIScreen.h"
-#include "nsIScreenManager.h"
-#include "OrientationObserver.h"
-#include "ProcessOrientation.h"
-#include "mozilla/HalSensor.h"
-#include "math.h"
-#include "limits.h"
-#include "android/log.h"
-
-#if 0
-#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, "ProcessOrientation" , ## args)
-#else
-#define LOGD(args...)
-#endif
-
-namespace mozilla {
-
-// We work with all angles in degrees in this class.
-#define RADIANS_TO_DEGREES (180/M_PI)
-
-// Number of nanoseconds per millisecond.
-#define NANOS_PER_MS 1000000
-
-// Indices into SensorEvent.values for the accelerometer sensor.
-#define ACCELEROMETER_DATA_X 0
-#define ACCELEROMETER_DATA_Y 1
-#define ACCELEROMETER_DATA_Z 2
-
-// The minimum amount of time that a predicted rotation must be stable before
-// it is accepted as a valid rotation proposal. This value can be quite small
-// because the low-pass filter already suppresses most of the noise so we're
-// really just looking for quick confirmation that the last few samples are in
-// agreement as to the desired orientation.
-#define PROPOSAL_SETTLE_TIME_NANOS (40*NANOS_PER_MS)
-
-// The minimum amount of time that must have elapsed since the device last
-// exited the flat state (time since it was picked up) before the proposed
-// rotation can change.
-#define PROPOSAL_MIN_TIME_SINCE_FLAT_ENDED_NANOS (500*NANOS_PER_MS)
-
-// The minimum amount of time that must have elapsed since the device stopped
-// swinging (time since device appeared to be in the process of being put down
-// or put away into a pocket) before the proposed rotation can change.
-#define PROPOSAL_MIN_TIME_SINCE_SWING_ENDED_NANOS (300*NANOS_PER_MS)
-
-// The minimum amount of time that must have elapsed since the device stopped
-// undergoing external acceleration before the proposed rotation can change.
-#define PROPOSAL_MIN_TIME_SINCE_ACCELERATION_ENDED_NANOS (500*NANOS_PER_MS)
-
-// If the tilt angle remains greater than the specified angle for a minimum of
-// the specified time, then the device is deemed to be lying flat
-// (just chillin' on a table).
-#define FLAT_ANGLE 75
-#define FLAT_TIME_NANOS (1000*NANOS_PER_MS)
-
-// If the tilt angle has increased by at least delta degrees within the
-// specified amount of time, then the device is deemed to be swinging away
-// from the user down towards flat (tilt = 90).
-#define SWING_AWAY_ANGLE_DELTA 20
-#define SWING_TIME_NANOS (300*NANOS_PER_MS)
-
-// The maximum sample inter-arrival time in milliseconds. If the acceleration
-// samples are further apart than this amount in time, we reset the state of
-// the low-pass filter and orientation properties. This helps to handle
-// boundary conditions when the device is turned on, wakes from suspend or
-// there is a significant gap in samples.
-#define MAX_FILTER_DELTA_TIME_NANOS (1000*NANOS_PER_MS)
-
-// The acceleration filter time constant.
-//
-// This time constant is used to tune the acceleration filter such that
-// impulses and vibrational noise (think car dock) is suppressed before we try
-// to calculate the tilt and orientation angles.
-//
-// The filter time constant is related to the filter cutoff frequency, which
-// is the frequency at which signals are attenuated by 3dB (half the passband
-// power). Each successive octave beyond this frequency is attenuated by an
-// additional 6dB.
-//
-// Given a time constant t in seconds, the filter cutoff frequency Fc in Hertz
-// is given by Fc = 1 / (2pi * t).
-//
-// The higher the time constant, the lower the cutoff frequency, so more noise
-// will be suppressed.
-//
-// Filtering adds latency proportional the time constant (inversely
-// proportional to the cutoff frequency) so we don't want to make the time
-// constant too large or we can lose responsiveness. Likewise we don't want
-// to make it too small or we do a poor job suppressing acceleration spikes.
-// Empirically, 100ms seems to be too small and 500ms is too large. Android
-// default is 200.
-#define FILTER_TIME_CONSTANT_MS 200.0f
-
-// State for orientation detection. Thresholds for minimum and maximum
-// allowable deviation from gravity.
-//
-// If the device is undergoing external acceleration (being bumped, in a car
-// that is turning around a corner or a plane taking off) then the magnitude
-// may be substantially more or less than gravity. This can skew our
-// orientation detection by making us think that up is pointed in a different
-// direction.
-//
-// Conversely, if the device is in freefall, then there will be no gravity to
-// measure at all. This is problematic because we cannot detect the orientation
-// without gravity to tell us which way is up. A magnitude near 0 produces
-// singularities in the tilt and orientation calculations.
-//
-// In both cases, we postpone choosing an orientation.
-//
-// However, we need to tolerate some acceleration because the angular momentum
-// of turning the device can skew the observed acceleration for a short period
-// of time.
-#define NEAR_ZERO_MAGNITUDE 1 // m/s^2
-#define ACCELERATION_TOLERANCE 4 // m/s^2
-#define STANDARD_GRAVITY 9.80665f
-#define MIN_ACCELERATION_MAGNITUDE (STANDARD_GRAVITY-ACCELERATION_TOLERANCE)
-#define MAX_ACCELERATION_MAGNITUDE (STANDARD_GRAVITY+ACCELERATION_TOLERANCE)
-
-// Maximum absolute tilt angle at which to consider orientation data. Beyond
-// this (i.e. when screen is facing the sky or ground), we completely ignore
-// orientation data.
-#define MAX_TILT 75
-
-// The gap angle in degrees between adjacent orientation angles for
-// hysteresis.This creates a "dead zone" between the current orientation and a
-// proposed adjacent orientation. No orientation proposal is made when the
-// orientation angle is within the gap between the current orientation and the
-// adjacent orientation.
-#define ADJACENT_ORIENTATION_ANGLE_GAP 45
-
-const int
-ProcessOrientation::tiltTolerance[][4] = {
- {-25, 70}, // ROTATION_0
- {-25, 65}, // ROTATION_90
- {-25, 60}, // ROTATION_180
- {-25, 65} // ROTATION_270
-};
-
-int
-ProcessOrientation::GetProposedRotation()
-{
- return mProposedRotation;
-}
-
-int
-ProcessOrientation::OnSensorChanged(const SensorData& event,
- int deviceCurrentRotation)
-{
- // The vector given in the SensorEvent points straight up (towards the sky)
- // under ideal conditions (the phone is not accelerating). I'll call this up
- // vector elsewhere.
- const InfallibleTArray<float>& values = event.values();
- float x = values[ACCELEROMETER_DATA_X];
- float y = values[ACCELEROMETER_DATA_Y];
- float z = values[ACCELEROMETER_DATA_Z];
-
- LOGD
- ("ProcessOrientation: Raw acceleration vector: x = %f, y = %f, z = %f,"
- "magnitude = %f\n", x, y, z, sqrt(x * x + y * y + z * z));
- // Apply a low-pass filter to the acceleration up vector in cartesian space.
- // Reset the orientation listener state if the samples are too far apart in
- // time or when we see values of (0, 0, 0) which indicates that we polled the
- // accelerometer too soon after turning it on and we don't have any data yet.
- const int64_t now = (int64_t) event.timestamp();
- const int64_t then = mLastFilteredTimestampNanos;
- const float timeDeltaMS = (now - then) * 0.000001f;
- bool skipSample = false;
- if (now < then
- || now > then + MAX_FILTER_DELTA_TIME_NANOS
- || (x == 0 && y == 0 && z == 0)) {
- LOGD
- ("ProcessOrientation: Resetting orientation listener.");
- Reset();
- skipSample = true;
- } else {
- const float alpha = timeDeltaMS / (FILTER_TIME_CONSTANT_MS + timeDeltaMS);
- x = alpha * (x - mLastFilteredX) + mLastFilteredX;
- y = alpha * (y - mLastFilteredY) + mLastFilteredY;
- z = alpha * (z - mLastFilteredZ) + mLastFilteredZ;
- LOGD
- ("ProcessOrientation: Filtered acceleration vector: x=%f, y=%f, z=%f,"
- "magnitude=%f", z, y, z, sqrt(x * x + y * y + z * z));
- skipSample = false;
- }
- mLastFilteredTimestampNanos = now;
- mLastFilteredX = x;
- mLastFilteredY = y;
- mLastFilteredZ = z;
-
- bool isAccelerating = false;
- bool isFlat = false;
- bool isSwinging = false;
- if (skipSample) {
- return -1;
- }
-
- // Calculate the magnitude of the acceleration vector.
- const float magnitude = sqrt(x * x + y * y + z * z);
- if (magnitude < NEAR_ZERO_MAGNITUDE) {
- LOGD
- ("ProcessOrientation: Ignoring sensor data, magnitude too close to"
- " zero.");
- ClearPredictedRotation();
- } else {
- // Determine whether the device appears to be undergoing external
- // acceleration.
- if (this->IsAccelerating(magnitude)) {
- isAccelerating = true;
- mAccelerationTimestampNanos = now;
- }
- // Calculate the tilt angle. This is the angle between the up vector and
- // the x-y plane (the plane of the screen) in a range of [-90, 90]
- // degrees.
- // -90 degrees: screen horizontal and facing the ground (overhead)
- // 0 degrees: screen vertical
- // 90 degrees: screen horizontal and facing the sky (on table)
- const int tiltAngle =
- static_cast<int>(roundf(asin(z / magnitude) * RADIANS_TO_DEGREES));
- AddTiltHistoryEntry(now, tiltAngle);
-
- // Determine whether the device appears to be flat or swinging.
- if (this->IsFlat(now)) {
- isFlat = true;
- mFlatTimestampNanos = now;
- }
- if (this->IsSwinging(now, tiltAngle)) {
- isSwinging = true;
- mSwingTimestampNanos = now;
- }
- // If the tilt angle is too close to horizontal then we cannot determine
- // the orientation angle of the screen.
- if (abs(tiltAngle) > MAX_TILT) {
- LOGD
- ("ProcessOrientation: Ignoring sensor data, tilt angle too high:"
- " tiltAngle=%d", tiltAngle);
- ClearPredictedRotation();
- } else {
- // Calculate the orientation angle.
- // This is the angle between the x-y projection of the up vector onto
- // the +y-axis, increasing clockwise in a range of [0, 360] degrees.
- int orientationAngle =
- static_cast<int>(roundf(-atan2f(-x, y) * RADIANS_TO_DEGREES));
- if (orientationAngle < 0) {
- // atan2 returns [-180, 180]; normalize to [0, 360]
- orientationAngle += 360;
- }
- // Find the nearest rotation.
- int nearestRotation = (orientationAngle + 45) / 90;
- if (nearestRotation == 4) {
- nearestRotation = 0;
- }
- // Determine the predicted orientation.
- if (IsTiltAngleAcceptable(nearestRotation, tiltAngle)
- &&
- IsOrientationAngleAcceptable
- (nearestRotation, orientationAngle, deviceCurrentRotation)) {
- UpdatePredictedRotation(now, nearestRotation);
- LOGD
- ("ProcessOrientation: Predicted: tiltAngle=%d, orientationAngle=%d,"
- " predictedRotation=%d, predictedRotationAgeMS=%f",
- tiltAngle,
- orientationAngle,
- mPredictedRotation,
- ((now - mPredictedRotationTimestampNanos) * 0.000001f));
- } else {
- LOGD
- ("ProcessOrientation: Ignoring sensor data, no predicted rotation:"
- " tiltAngle=%d, orientationAngle=%d",
- tiltAngle,
- orientationAngle);
- ClearPredictedRotation();
- }
- }
- }
-
- // Determine new proposed rotation.
- const int oldProposedRotation = mProposedRotation;
- if (mPredictedRotation < 0 || IsPredictedRotationAcceptable(now)) {
- mProposedRotation = mPredictedRotation;
- }
- // Write final statistics about where we are in the orientation detection
- // process.
- LOGD
- ("ProcessOrientation: Result: oldProposedRotation=%d,currentRotation=%d, "
- "proposedRotation=%d, predictedRotation=%d, timeDeltaMS=%f, "
- "isAccelerating=%d, isFlat=%d, isSwinging=%d, timeUntilSettledMS=%f, "
- "timeUntilAccelerationDelayExpiredMS=%f, timeUntilFlatDelayExpiredMS=%f, "
- "timeUntilSwingDelayExpiredMS=%f",
- oldProposedRotation,
- deviceCurrentRotation, mProposedRotation,
- mPredictedRotation, timeDeltaMS, isAccelerating, isFlat,
- isSwinging, RemainingMS(now,
- mPredictedRotationTimestampNanos +
- PROPOSAL_SETTLE_TIME_NANOS),
- RemainingMS(now,
- mAccelerationTimestampNanos +
- PROPOSAL_MIN_TIME_SINCE_ACCELERATION_ENDED_NANOS),
- RemainingMS(now,
- mFlatTimestampNanos +
- PROPOSAL_MIN_TIME_SINCE_FLAT_ENDED_NANOS),
- RemainingMS(now,
- mSwingTimestampNanos +
- PROPOSAL_MIN_TIME_SINCE_SWING_ENDED_NANOS));
-
- // Avoid unused-but-set compile warnings for these variables, when LOGD is
- // a no-op, as it is by default:
- Unused << isAccelerating;
- Unused << isFlat;
- Unused << isSwinging;
-
- // Tell the listener.
- if (mProposedRotation != oldProposedRotation && mProposedRotation >= 0) {
- LOGD
- ("ProcessOrientation: Proposed rotation changed! proposedRotation=%d, "
- "oldProposedRotation=%d",
- mProposedRotation,
- oldProposedRotation);
- return mProposedRotation;
- }
- // Don't rotate screen
- return -1;
-}
-
-bool
-ProcessOrientation::IsTiltAngleAcceptable(int rotation, int tiltAngle)
-{
- return (tiltAngle >= tiltTolerance[rotation][0]
- && tiltAngle <= tiltTolerance[rotation][1]);
-}
-
-bool
-ProcessOrientation::IsOrientationAngleAcceptable(int rotation,
- int orientationAngle,
- int currentRotation)
-{
- // If there is no current rotation, then there is no gap.
- // The gap is used only to introduce hysteresis among advertised orientation
- // changes to avoid flapping.
- if (currentRotation < 0) {
- return true;
- }
- // If the specified rotation is the same or is counter-clockwise adjacent
- // to the current rotation, then we set a lower bound on the orientation
- // angle. For example, if currentRotation is ROTATION_0 and proposed is
- // ROTATION_90, then we want to check orientationAngle > 45 + GAP / 2.
- if (rotation == currentRotation || rotation == (currentRotation + 1) % 4) {
- int lowerBound = rotation * 90 - 45 + ADJACENT_ORIENTATION_ANGLE_GAP / 2;
- if (rotation == 0) {
- if (orientationAngle >= 315 && orientationAngle < lowerBound + 360) {
- return false;
- }
- } else {
- if (orientationAngle < lowerBound) {
- return false;
- }
- }
- }
- // If the specified rotation is the same or is clockwise adjacent, then we
- // set an upper bound on the orientation angle. For example, if
- // currentRotation is ROTATION_0 and rotation is ROTATION_270, then we want
- // to check orientationAngle < 315 - GAP / 2.
- if (rotation == currentRotation || rotation == (currentRotation + 3) % 4) {
- int upperBound = rotation * 90 + 45 - ADJACENT_ORIENTATION_ANGLE_GAP / 2;
- if (rotation == 0) {
- if (orientationAngle <= 45 && orientationAngle > upperBound) {
- return false;
- }
- } else {
- if (orientationAngle > upperBound) {
- return false;
- }
- }
- }
- return true;
-}
-
-bool
-ProcessOrientation::IsPredictedRotationAcceptable(int64_t now)
-{
- // The predicted rotation must have settled long enough.
- if (now < mPredictedRotationTimestampNanos + PROPOSAL_SETTLE_TIME_NANOS) {
- return false;
- }
- // The last flat state (time since picked up) must have been sufficiently long
- // ago.
- if (now < mFlatTimestampNanos + PROPOSAL_MIN_TIME_SINCE_FLAT_ENDED_NANOS) {
- return false;
- }
- // The last swing state (time since last movement to put down) must have been
- // sufficiently long ago.
- if (now < mSwingTimestampNanos + PROPOSAL_MIN_TIME_SINCE_SWING_ENDED_NANOS) {
- return false;
- }
- // The last acceleration state must have been sufficiently long ago.
- if (now < mAccelerationTimestampNanos
- + PROPOSAL_MIN_TIME_SINCE_ACCELERATION_ENDED_NANOS) {
- return false;
- }
- // Looks good!
- return true;
-}
-
-int
-ProcessOrientation::Reset()
-{
- mLastFilteredTimestampNanos = std::numeric_limits<int64_t>::min();
- mProposedRotation = -1;
- mFlatTimestampNanos = std::numeric_limits<int64_t>::min();
- mSwingTimestampNanos = std::numeric_limits<int64_t>::min();
- mAccelerationTimestampNanos = std::numeric_limits<int64_t>::min();
- ClearPredictedRotation();
- ClearTiltHistory();
- return -1;
-}
-
-void
-ProcessOrientation::ClearPredictedRotation()
-{
- mPredictedRotation = -1;
- mPredictedRotationTimestampNanos = std::numeric_limits<int64_t>::min();
-}
-
-void
-ProcessOrientation::UpdatePredictedRotation(int64_t now, int rotation)
-{
- if (mPredictedRotation != rotation) {
- mPredictedRotation = rotation;
- mPredictedRotationTimestampNanos = now;
- }
-}
-
-bool
-ProcessOrientation::IsAccelerating(float magnitude)
-{
- return magnitude < MIN_ACCELERATION_MAGNITUDE
- || magnitude > MAX_ACCELERATION_MAGNITUDE;
-}
-
-void
-ProcessOrientation::ClearTiltHistory()
-{
- mTiltHistory.history[0].timestampNanos = std::numeric_limits<int64_t>::min();
- mTiltHistory.index = 1;
-}
-
-void
-ProcessOrientation::AddTiltHistoryEntry(int64_t now, float tilt)
-{
- mTiltHistory.history[mTiltHistory.index].tiltAngle = tilt;
- mTiltHistory.history[mTiltHistory.index].timestampNanos = now;
- mTiltHistory.index = (mTiltHistory.index + 1) % TILT_HISTORY_SIZE;
- mTiltHistory.history[mTiltHistory.index].timestampNanos = std::numeric_limits<int64_t>::min();
-}
-
-bool
-ProcessOrientation::IsFlat(int64_t now)
-{
- for (int i = mTiltHistory.index; (i = NextTiltHistoryIndex(i)) >= 0;) {
- if (mTiltHistory.history[i].tiltAngle < FLAT_ANGLE) {
- break;
- }
- if (mTiltHistory.history[i].timestampNanos + FLAT_TIME_NANOS <= now) {
- // Tilt has remained greater than FLAT_TILT_ANGLE for FLAT_TIME_NANOS.
- return true;
- }
- }
- return false;
-}
-
-bool
-ProcessOrientation::IsSwinging(int64_t now, float tilt)
-{
- for (int i = mTiltHistory.index; (i = NextTiltHistoryIndex(i)) >= 0;) {
- if (mTiltHistory.history[i].timestampNanos + SWING_TIME_NANOS < now) {
- break;
- }
- if (mTiltHistory.history[i].tiltAngle + SWING_AWAY_ANGLE_DELTA <= tilt) {
- // Tilted away by SWING_AWAY_ANGLE_DELTA within SWING_TIME_NANOS.
- return true;
- }
- }
- return false;
-}
-
-int
-ProcessOrientation::NextTiltHistoryIndex(int index)
-{
- index = (index == 0 ? TILT_HISTORY_SIZE : index) - 1;
- return mTiltHistory.history[index].timestampNanos != std::numeric_limits<int64_t>::min() ? index : -1;
-}
-
-float
-ProcessOrientation::RemainingMS(int64_t now, int64_t until)
-{
- return now >= until ? 0 : (until - now) * 0.000001f;
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/ProcessOrientation.h b/widget/gonk/ProcessOrientation.h
deleted file mode 100644
index d6d4bc3b6..000000000
--- a/widget/gonk/ProcessOrientation.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * Copyright (c) 2013, Linux Foundation. All rights reserved
- *
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ProcessOrientation_h
-#define ProcessOrientation_h
-
-#include "mozilla/Hal.h"
-
-namespace mozilla {
-
-// History of observed tilt angles.
-#define TILT_HISTORY_SIZE 40
-
-class ProcessOrientation {
-public:
- ProcessOrientation() {};
- ~ProcessOrientation() {};
-
- int OnSensorChanged(const mozilla::hal::SensorData& event, int deviceCurrentRotation);
- int Reset();
-
-private:
- int GetProposedRotation();
-
- // Returns true if the tilt angle is acceptable for a given predicted
- // rotation.
- bool IsTiltAngleAcceptable(int rotation, int tiltAngle);
-
- // Returns true if the orientation angle is acceptable for a given predicted
- // rotation. This function takes into account the gap between adjacent
- // orientations for hysteresis.
- bool IsOrientationAngleAcceptable(int rotation, int orientationAngle,
- int currentRotation);
-
- // Returns true if the predicted rotation is ready to be advertised as a
- // proposed rotation.
- bool IsPredictedRotationAcceptable(int64_t now);
-
- void ClearPredictedRotation();
- void UpdatePredictedRotation(int64_t now, int rotation);
- bool IsAccelerating(float magnitude);
- void ClearTiltHistory();
- void AddTiltHistoryEntry(int64_t now, float tilt);
- bool IsFlat(int64_t now);
- bool IsSwinging(int64_t now, float tilt);
- int NextTiltHistoryIndex(int index);
- float RemainingMS(int64_t now, int64_t until);
-
- // The tilt angle range in degrees for each orientation. Beyond these tilt
- // angles, we don't even consider transitioning into the specified orientation.
- // We place more stringent requirements on unnatural orientations than natural
- // ones to make it less likely to accidentally transition into those states.
- // The first value of each pair is negative so it applies a limit when the
- // device is facing down (overhead reading in bed). The second value of each
- // pair is positive so it applies a limit when the device is facing up
- // (resting on a table). The ideal tilt angle is 0 (when the device is vertical)
- // so the limits establish how close to vertical the device must be in order
- // to change orientation.
- static const int tiltTolerance[][4];
-
- // Timestamp and value of the last accelerometer sample.
- int64_t mLastFilteredTimestampNanos;
- float mLastFilteredX, mLastFilteredY, mLastFilteredZ;
-
- // The last proposed rotation, -1 if unknown.
- int mProposedRotation;
-
- // Value of the current predicted rotation, -1 if unknown.
- int mPredictedRotation;
-
- // Timestamp of when the predicted rotation most recently changed.
- int64_t mPredictedRotationTimestampNanos;
-
- // Timestamp when the device last appeared to be flat for sure (the flat delay
- // elapsed).
- int64_t mFlatTimestampNanos;
-
- // Timestamp when the device last appeared to be swinging.
- int64_t mSwingTimestampNanos;
-
- // Timestamp when the device last appeared to be undergoing external
- // acceleration.
- int64_t mAccelerationTimestampNanos;
-
- struct {
- struct {
- float tiltAngle;
- int64_t timestampNanos;
- } history[TILT_HISTORY_SIZE];
- int index;
- } mTiltHistory;
-};
-
-} // namespace mozilla
-
-#endif
diff --git a/widget/gonk/WidgetTraceEvent.cpp b/widget/gonk/WidgetTraceEvent.cpp
deleted file mode 100644
index 558d9313e..000000000
--- a/widget/gonk/WidgetTraceEvent.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "mozilla/WidgetTraceEvent.h"
-#include "mozilla/StaticPtr.h"
-#include "nsThreadUtils.h"
-#include <mozilla/CondVar.h>
-#include <mozilla/Mutex.h>
-
-using mozilla::CondVar;
-using mozilla::Mutex;
-using mozilla::MutexAutoLock;
-
-namespace mozilla {
- class TracerRunnable : public Runnable {
- public:
- TracerRunnable() {
- mTracerLock = new Mutex("TracerRunnable");
- mTracerCondVar = new CondVar(*mTracerLock, "TracerRunnable");
- mMainThread = do_GetMainThread();
- }
-
- ~TracerRunnable() {
- delete mTracerCondVar;
- delete mTracerLock;
- mTracerLock = nullptr;
- mTracerCondVar = nullptr;
- }
-
- virtual nsresult Run() {
- MutexAutoLock lock(*mTracerLock);
- mHasRun = true;
- mTracerCondVar->Notify();
- return NS_OK;
- }
-
- bool Fire() {
- if (!mTracerLock || !mTracerCondVar) {
- return false;
- }
-
- MutexAutoLock lock(*mTracerLock);
- mHasRun = false;
- mMainThread->Dispatch(this, NS_DISPATCH_NORMAL);
- while (!mHasRun) {
- mTracerCondVar->Wait();
- }
- return true;
- }
-
- void Signal() {
- MutexAutoLock lock(*mTracerLock);
- mHasRun = true;
- mTracerCondVar->Notify();
- }
-
- private:
- Mutex* mTracerLock;
- CondVar* mTracerCondVar;
- bool mHasRun;
- nsCOMPtr<nsIThread> mMainThread;
- };
-
- StaticRefPtr<TracerRunnable> sTracerRunnable;
-
- bool InitWidgetTracing()
- {
- if (!sTracerRunnable) {
- sTracerRunnable = new TracerRunnable();
- }
- return true;
- }
-
- void CleanUpWidgetTracing()
- {
- sTracerRunnable = nullptr;
- }
-
- bool FireAndWaitForTracerEvent()
- {
- if (sTracerRunnable) {
- return sTracerRunnable->Fire();
- }
-
- return false;
- }
-
- void SignalTracerThread()
- {
- if (sTracerRunnable) {
- return sTracerRunnable->Signal();
- }
- }
-} // namespace mozilla
-
diff --git a/widget/gonk/hwchal/HwcHAL.cpp b/widget/gonk/hwchal/HwcHAL.cpp
deleted file mode 100644
index 1793b75e6..000000000
--- a/widget/gonk/hwchal/HwcHAL.cpp
+++ /dev/null
@@ -1,214 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:set ts=4 sw=4 sts=4 et: */
-/*
- * Copyright (c) 2015 The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "HwcHAL.h"
-#include "libdisplay/GonkDisplay.h"
-#include "mozilla/Assertions.h"
-
-namespace mozilla {
-
-HwcHAL::HwcHAL()
- : HwcHALBase()
-{
- // Some HALs don't want to open hwc twice.
- // If GetDisplay already load hwc module, we don't need to load again
- mHwc = (HwcDevice*)GetGonkDisplay()->GetHWCDevice();
- if (!mHwc) {
- printf_stderr("HwcHAL Error: Cannot load hwcomposer");
- return;
- }
-}
-
-HwcHAL::~HwcHAL()
-{
- mHwc = nullptr;
-}
-
-bool
-HwcHAL::Query(QueryType aType)
-{
- if (!mHwc || !mHwc->query) {
- return false;
- }
-
- bool value = false;
- int supported = 0;
- if (mHwc->query(mHwc, static_cast<int>(aType), &supported) == 0/*android::NO_ERROR*/) {
- value = !!supported;
- }
- return value;
-}
-
-int
-HwcHAL::Set(HwcList *aList,
- uint32_t aDisp)
-{
- MOZ_ASSERT(mHwc);
- if (!mHwc) {
- return -1;
- }
-
- HwcList *displays[HWC_NUM_DISPLAY_TYPES] = { nullptr };
- displays[aDisp] = aList;
- return mHwc->set(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
-}
-
-int
-HwcHAL::ResetHwc()
-{
- return Set(nullptr, HWC_DISPLAY_PRIMARY);
-}
-
-int
-HwcHAL::Prepare(HwcList *aList,
- uint32_t aDisp,
- hwc_rect_t aDispRect,
- buffer_handle_t aHandle,
- int aFenceFd)
-{
- MOZ_ASSERT(mHwc);
- if (!mHwc) {
- printf_stderr("HwcHAL Error: HwcDevice doesn't exist. A fence might be leaked.");
- return -1;
- }
-
- HwcList *displays[HWC_NUM_DISPLAY_TYPES] = { nullptr };
- displays[aDisp] = aList;
-#if ANDROID_VERSION >= 18
- aList->outbufAcquireFenceFd = -1;
- aList->outbuf = nullptr;
-#endif
- aList->retireFenceFd = -1;
-
- const auto idx = aList->numHwLayers - 1;
- aList->hwLayers[idx].hints = 0;
- aList->hwLayers[idx].flags = 0;
- aList->hwLayers[idx].transform = 0;
- aList->hwLayers[idx].handle = aHandle;
- aList->hwLayers[idx].blending = HWC_BLENDING_PREMULT;
- aList->hwLayers[idx].compositionType = HWC_FRAMEBUFFER_TARGET;
- SetCrop(aList->hwLayers[idx], aDispRect);
- aList->hwLayers[idx].displayFrame = aDispRect;
- aList->hwLayers[idx].visibleRegionScreen.numRects = 1;
- aList->hwLayers[idx].visibleRegionScreen.rects = &aList->hwLayers[idx].displayFrame;
- aList->hwLayers[idx].acquireFenceFd = aFenceFd;
- aList->hwLayers[idx].releaseFenceFd = -1;
-#if ANDROID_VERSION >= 18
- aList->hwLayers[idx].planeAlpha = 0xFF;
-#endif
- return mHwc->prepare(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
-}
-
-bool
-HwcHAL::SupportTransparency() const
-{
-#if ANDROID_VERSION >= 18
- return true;
-#endif
- return false;
-}
-
-uint32_t
-HwcHAL::GetGeometryChangedFlag(bool aGeometryChanged) const
-{
-#if ANDROID_VERSION >= 19
- return aGeometryChanged ? HWC_GEOMETRY_CHANGED : 0;
-#else
- return HWC_GEOMETRY_CHANGED;
-#endif
-}
-
-void
-HwcHAL::SetCrop(HwcLayer &aLayer,
- const hwc_rect_t &aSrcCrop) const
-{
- if (GetAPIVersion() >= HwcAPIVersion(1, 3)) {
-#if ANDROID_VERSION >= 19
- aLayer.sourceCropf.left = aSrcCrop.left;
- aLayer.sourceCropf.top = aSrcCrop.top;
- aLayer.sourceCropf.right = aSrcCrop.right;
- aLayer.sourceCropf.bottom = aSrcCrop.bottom;
-#endif
- } else {
- aLayer.sourceCrop = aSrcCrop;
- }
-}
-
-bool
-HwcHAL::EnableVsync(bool aEnable)
-{
- // Only support hardware vsync on kitkat, L and up due to inaccurate timings
- // with JellyBean.
-#if (ANDROID_VERSION == 19 || ANDROID_VERSION >= 21)
- if (!mHwc) {
- return false;
- }
- return !mHwc->eventControl(mHwc,
- HWC_DISPLAY_PRIMARY,
- HWC_EVENT_VSYNC,
- aEnable);
-#else
- return false;
-#endif
-}
-
-bool
-HwcHAL::RegisterHwcEventCallback(const HwcHALProcs_t &aProcs)
-{
- if (!mHwc || !mHwc->registerProcs) {
- printf_stderr("Failed to get hwc\n");
- return false;
- }
-
- // Disable Vsync first, and then register callback functions.
- mHwc->eventControl(mHwc,
- HWC_DISPLAY_PRIMARY,
- HWC_EVENT_VSYNC,
- false);
- static const hwc_procs_t sHwcJBProcs = {aProcs.invalidate,
- aProcs.vsync,
- aProcs.hotplug};
- mHwc->registerProcs(mHwc, &sHwcJBProcs);
-
- // Only support hardware vsync on kitkat, L and up due to inaccurate timings
- // with JellyBean.
-#if (ANDROID_VERSION == 19 || ANDROID_VERSION >= 21)
- return true;
-#else
- return false;
-#endif
-}
-
-uint32_t
-HwcHAL::GetAPIVersion() const
-{
- if (!mHwc) {
- // default value: HWC_MODULE_API_VERSION_0_1
- return 1;
- }
- return mHwc->common.version;
-}
-
-// Create HwcHAL
-UniquePtr<HwcHALBase>
-HwcHALBase::CreateHwcHAL()
-{
- return Move(MakeUnique<HwcHAL>());
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/hwchal/HwcHAL.h b/widget/gonk/hwchal/HwcHAL.h
deleted file mode 100644
index 05cb6a45f..000000000
--- a/widget/gonk/hwchal/HwcHAL.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:set ts=4 sw=4 sts=4 et: */
-/*
- * Copyright (c) 2015 The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef mozilla_HwcHAL
-#define mozilla_HwcHAL
-
-#include "HwcHALBase.h"
-
-namespace mozilla {
-
-class HwcHAL final : public HwcHALBase {
-public:
- explicit HwcHAL();
-
- virtual ~HwcHAL();
-
- virtual bool HasHwc() const override { return static_cast<bool>(mHwc); }
-
- virtual void SetEGLInfo(hwc_display_t aDpy,
- hwc_surface_t aSur) override { }
-
- virtual bool Query(QueryType aType) override;
-
- virtual int Set(HwcList *aList,
- uint32_t aDisp) override;
-
- virtual int ResetHwc() override;
-
- virtual int Prepare(HwcList *aList,
- uint32_t aDisp,
- hwc_rect_t aDispRect,
- buffer_handle_t aHandle,
- int aFenceFd) override;
-
- virtual bool SupportTransparency() const override;
-
- virtual uint32_t GetGeometryChangedFlag(bool aGeometryChanged) const override;
-
- virtual void SetCrop(HwcLayer &aLayer,
- const hwc_rect_t &aSrcCrop) const override;
-
- virtual bool EnableVsync(bool aEnable) override;
-
- virtual bool RegisterHwcEventCallback(const HwcHALProcs_t &aProcs) override;
-
-private:
- uint32_t GetAPIVersion() const;
-
-private:
- HwcDevice *mHwc = nullptr;
-};
-
-} // namespace mozilla
-
-#endif // mozilla_HwcHAL
diff --git a/widget/gonk/hwchal/HwcHALBase.h b/widget/gonk/hwchal/HwcHALBase.h
deleted file mode 100644
index 0ef00a325..000000000
--- a/widget/gonk/hwchal/HwcHALBase.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:set ts=4 sw=4 sts=4 et: */
-/*
- * Copyright (c) 2015 The Linux Foundation. All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef mozilla_HwcHALBase
-#define mozilla_HwcHALBase
-
-#include "mozilla/UniquePtr.h"
-#include "nsRect.h"
-
-#include <hardware/hwcomposer.h>
-
-#ifndef HWC_BLIT
-#if ANDROID_VERSION >= 21
-#define HWC_BLIT 0xFF
-#elif ANDROID_VERSION >= 17
-#define HWC_BLIT (HWC_FRAMEBUFFER_TARGET + 1)
-#else
-// ICS didn't support this. However, we define this
-// for passing compilation
-#define HWC_BLIT 0xFF
-#endif // #if ANDROID_VERSION
-#endif // #ifndef HWC_BLIT
-
-namespace mozilla {
-
-#if ANDROID_VERSION >= 17
-using HwcDevice = hwc_composer_device_1_t;
-using HwcList = hwc_display_contents_1_t;
-using HwcLayer = hwc_layer_1_t;
-#else
-using HwcDevice = hwc_composer_device_t;
-using HwcList = hwc_layer_list_t;
-using HwcLayer = hwc_layer_t;
-#endif
-
-// HwcHAL definition for HwcEvent callback types
-// Note: hwc_procs is different between ICS and later,
-// and the signature of invalidate is also different.
-// Use this wrap struct to hide the detail. BTW,
-// we don't have to register callback functions on ICS, so
-// there is no callbacks for ICS in HwcHALProcs.
-typedef struct HwcHALProcs {
- void (*invalidate)(const struct hwc_procs* procs);
- void (*vsync)(const struct hwc_procs* procs, int disp, int64_t timestamp);
- void (*hotplug)(const struct hwc_procs* procs, int disp, int connected);
-} HwcHALProcs_t;
-
-// HwcHAL class
-// This class handle all the HAL related work
-// The purpose of HwcHAL is to make HwcComposer2D simpler.
-class HwcHALBase {
-
-public:
- // Query Types. We can add more types easily in the future
- enum class QueryType {
- COLOR_FILL = 0x8,
- RB_SWAP = 0x40
- };
-
-public:
- explicit HwcHALBase() = default;
-
- virtual ~HwcHALBase() {}
-
- // Create HwcHAL module, Only HwcComposer2D calls this.
- // If other modules want to use HwcHAL, please use APIs in
- // HwcComposer2D
- static UniquePtr<HwcHALBase> CreateHwcHAL();
-
- // Check if mHwc exists
- virtual bool HasHwc() const = 0;
-
- // Set EGL info (only ICS need this info)
- virtual void SetEGLInfo(hwc_display_t aEGLDisplay,
- hwc_surface_t aEGLSurface) = 0;
-
- // HwcDevice query properties
- virtual bool Query(QueryType aType) = 0;
-
- // HwcDevice set
- virtual int Set(HwcList *aList,
- uint32_t aDisp) = 0;
-
- // Reset HwcDevice
- virtual int ResetHwc() = 0;
-
- // HwcDevice prepare
- virtual int Prepare(HwcList *aList,
- uint32_t aDisp,
- hwc_rect_t aDispRect,
- buffer_handle_t aHandle,
- int aFenceFd) = 0;
-
- // Check transparency support
- virtual bool SupportTransparency() const = 0;
-
- // Get a geometry change flag
- virtual uint32_t GetGeometryChangedFlag(bool aGeometryChanged) const = 0;
-
- // Set crop help
- virtual void SetCrop(HwcLayer &aLayer,
- const hwc_rect_t &aSrcCrop) const = 0;
-
- // Enable HW Vsync
- virtual bool EnableVsync(bool aEnable) = 0;
-
- // Register HW event callback functions
- virtual bool RegisterHwcEventCallback(const HwcHALProcs_t &aProcs) = 0;
-
-protected:
- constexpr static uint32_t HwcAPIVersion(uint32_t aMaj, uint32_t aMin) {
- // HARDWARE_MAKE_API_VERSION_2, from Android hardware.h
- return (((aMaj & 0xff) << 24) | ((aMin & 0xff) << 16) | (1 & 0xffff));
- }
-};
-
-} // namespace mozilla
-
-#endif // mozilla_HwcHALBase
diff --git a/widget/gonk/libdisplay/BootAnimation.cpp b/widget/gonk/libdisplay/BootAnimation.cpp
deleted file mode 100644
index c275179fc..000000000
--- a/widget/gonk/libdisplay/BootAnimation.cpp
+++ /dev/null
@@ -1,726 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <algorithm>
-#include <endian.h>
-#include <fcntl.h>
-#include <pthread.h>
-#include <string>
-#include <sys/mman.h>
-#include <sys/stat.h>
-#include <vector>
-#include "mozilla/FileUtils.h"
-#include "png.h"
-
-#include "android/log.h"
-#include "GonkDisplay.h"
-#include "hardware/gralloc.h"
-
-#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-#define LOGW(args...) __android_log_print(ANDROID_LOG_WARN, "Gonk", ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, "Gonk", ## args)
-
-using namespace mozilla;
-using namespace std;
-
-static pthread_t sAnimationThread;
-static bool sRunAnimation;
-
-/* See http://www.pkware.com/documents/casestudies/APPNOTE.TXT */
-struct local_file_header {
- uint32_t signature;
- uint16_t min_version;
- uint16_t general_flag;
- uint16_t compression;
- uint16_t lastmod_time;
- uint16_t lastmod_date;
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
- uint16_t filename_size;
- uint16_t extra_field_size;
- char data[0];
-
- uint32_t GetDataSize() const
- {
- return letoh32(uncompressed_size);
- }
-
- uint32_t GetSize() const
- {
- /* XXX account for data descriptor */
- return sizeof(local_file_header) + letoh16(filename_size) +
- letoh16(extra_field_size) + GetDataSize();
- }
-
- const char * GetData() const
- {
- return data + letoh16(filename_size) + letoh16(extra_field_size);
- }
-} __attribute__((__packed__));
-
-struct data_descriptor {
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
-} __attribute__((__packed__));
-
-struct cdir_entry {
- uint32_t signature;
- uint16_t creator_version;
- uint16_t min_version;
- uint16_t general_flag;
- uint16_t compression;
- uint16_t lastmod_time;
- uint16_t lastmod_date;
- uint32_t crc32;
- uint32_t compressed_size;
- uint32_t uncompressed_size;
- uint16_t filename_size;
- uint16_t extra_field_size;
- uint16_t file_comment_size;
- uint16_t disk_num;
- uint16_t internal_attr;
- uint32_t external_attr;
- uint32_t offset;
- char data[0];
-
- uint32_t GetDataSize() const
- {
- return letoh32(compressed_size);
- }
-
- uint32_t GetSize() const
- {
- return sizeof(cdir_entry) + letoh16(filename_size) +
- letoh16(extra_field_size) + letoh16(file_comment_size);
- }
-
- bool Valid() const
- {
- return signature == htole32(0x02014b50);
- }
-} __attribute__((__packed__));
-
-struct cdir_end {
- uint32_t signature;
- uint16_t disk_num;
- uint16_t cdir_disk;
- uint16_t disk_entries;
- uint16_t cdir_entries;
- uint32_t cdir_size;
- uint32_t cdir_offset;
- uint16_t comment_size;
- char comment[0];
-
- bool Valid() const
- {
- return signature == htole32(0x06054b50);
- }
-} __attribute__((__packed__));
-
-/* We don't have access to libjar and the zip reader in android
- * doesn't quite fit what we want to do. */
-class ZipReader {
- const char *mBuf;
- const cdir_end *mEnd;
- const char *mCdir_limit;
- uint32_t mBuflen;
-
-public:
- ZipReader() : mBuf(nullptr) {}
- ~ZipReader() {
- if (mBuf)
- munmap((void *)mBuf, mBuflen);
- }
-
- bool OpenArchive(const char *path)
- {
- int fd;
- do {
- fd = open(path, O_RDONLY);
- } while (fd == -1 && errno == EINTR);
- if (fd == -1)
- return false;
-
- struct stat sb;
- if (fstat(fd, &sb) == -1 || sb.st_size < sizeof(cdir_end)) {
- close(fd);
- return false;
- }
-
- mBuflen = sb.st_size;
- mBuf = (char *)mmap(nullptr, sb.st_size, PROT_READ, MAP_SHARED, fd, 0);
- close(fd);
-
- if (!mBuf) {
- return false;
- }
-
- madvise(mBuf, sb.st_size, MADV_SEQUENTIAL);
-
- mEnd = (cdir_end *)(mBuf + mBuflen - sizeof(cdir_end));
- while (!mEnd->Valid() &&
- (char *)mEnd > mBuf) {
- mEnd = (cdir_end *)((char *)mEnd - 1);
- }
-
- mCdir_limit = mBuf + letoh32(mEnd->cdir_offset) + letoh32(mEnd->cdir_size);
-
- if (!mEnd->Valid() || mCdir_limit > (char *)mEnd) {
- munmap((void *)mBuf, mBuflen);
- mBuf = nullptr;
- return false;
- }
-
- return true;
- }
-
- /* Pass null to get the first cdir entry */
- const cdir_entry * GetNextEntry(const cdir_entry *prev)
- {
- const cdir_entry *entry;
- if (prev)
- entry = (cdir_entry *)((char *)prev + prev->GetSize());
- else
- entry = (cdir_entry *)(mBuf + letoh32(mEnd->cdir_offset));
-
- if (((char *)entry + entry->GetSize()) > mCdir_limit ||
- !entry->Valid())
- return nullptr;
- return entry;
- }
-
- string GetEntryName(const cdir_entry *entry)
- {
- uint16_t len = letoh16(entry->filename_size);
-
- string name;
- name.append(entry->data, len);
- return name;
- }
-
- const local_file_header * GetLocalEntry(const cdir_entry *entry)
- {
- const local_file_header * data =
- (local_file_header *)(mBuf + letoh32(entry->offset));
- if (((char *)data + data->GetSize()) > (char *)mEnd)
- return nullptr;
- return data;
- }
-};
-
-struct AnimationFrame {
- char path[256];
- png_color_16 bgcolor;
- char *buf;
- const local_file_header *file;
- uint32_t width;
- uint32_t height;
- uint16_t bytepp;
- bool has_bgcolor;
-
- AnimationFrame() : buf(nullptr) {}
- AnimationFrame(const AnimationFrame &frame) : buf(nullptr) {
- strncpy(path, frame.path, sizeof(path));
- file = frame.file;
- }
- ~AnimationFrame()
- {
- if (buf)
- free(buf);
- }
-
- bool operator<(const AnimationFrame &other) const
- {
- return strcmp(path, other.path) < 0;
- }
-
- void ReadPngFrame(int outputFormat);
-};
-
-struct AnimationPart {
- int32_t count;
- int32_t pause;
- // If you alter the size of the path, change ReadFromString() as well.
- char path[256];
- vector<AnimationFrame> frames;
-
- bool
- ReadFromString(const char* aLine)
- {
- MOZ_ASSERT(aLine);
- // this 255 value must be in sync with AnimationPart::path.
- return sscanf(aLine, "p %d %d %255s", &count, &pause, path) == 3;
- }
-};
-
-struct RawReadState {
- const char *start;
- uint32_t offset;
- uint32_t length;
-};
-
-static void
-RawReader(png_structp png_ptr, png_bytep data, png_size_t length)
-{
- RawReadState *state = (RawReadState *)png_get_io_ptr(png_ptr);
- if (length > (state->length - state->offset))
- png_error(png_ptr, "PNG read overrun");
-
- memcpy(data, state->start + state->offset, length);
- state->offset += length;
-}
-
-static void
-TransformTo565(png_structp png_ptr, png_row_infop row_info, png_bytep data)
-{
- uint16_t *outbuf = (uint16_t *)data;
- uint8_t *inbuf = (uint8_t *)data;
- for (uint32_t i = 0; i < row_info->rowbytes; i += 3) {
- *outbuf++ = ((inbuf[i] & 0xF8) << 8) |
- ((inbuf[i + 1] & 0xFC) << 3) |
- ((inbuf[i + 2] ) >> 3);
- }
-}
-
-static uint16_t
-GetFormatBPP(int aFormat)
-{
- uint16_t bpp = 0;
-
- switch (aFormat) {
- case HAL_PIXEL_FORMAT_BGRA_8888:
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- bpp = 4;
- break;
- case HAL_PIXEL_FORMAT_RGB_888:
- bpp = 3;
- break;
- default:
- LOGW("Unknown pixel format %d. Assuming RGB 565.", aFormat);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGB_565:
- bpp = 2;
- break;
- }
-
- return bpp;
-}
-
-void
-AnimationFrame::ReadPngFrame(int outputFormat)
-{
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
- static const png_byte unused_chunks[] =
- { 99, 72, 82, 77, '\0', /* cHRM */
- 104, 73, 83, 84, '\0', /* hIST */
- 105, 67, 67, 80, '\0', /* iCCP */
- 105, 84, 88, 116, '\0', /* iTXt */
- 111, 70, 70, 115, '\0', /* oFFs */
- 112, 67, 65, 76, '\0', /* pCAL */
- 115, 67, 65, 76, '\0', /* sCAL */
- 112, 72, 89, 115, '\0', /* pHYs */
- 115, 66, 73, 84, '\0', /* sBIT */
- 115, 80, 76, 84, '\0', /* sPLT */
- 116, 69, 88, 116, '\0', /* tEXt */
- 116, 73, 77, 69, '\0', /* tIME */
- 122, 84, 88, 116, '\0'}; /* zTXt */
- static const png_byte tRNS_chunk[] =
- {116, 82, 78, 83, '\0'}; /* tRNS */
-#endif
-
- png_structp pngread = png_create_read_struct(PNG_LIBPNG_VER_STRING,
- nullptr, nullptr, nullptr);
-
- if (!pngread)
- return;
-
- png_infop pnginfo = png_create_info_struct(pngread);
-
- if (!pnginfo) {
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
- return;
- }
-
- if (setjmp(png_jmpbuf(pngread))) {
- // libpng reported an error and longjumped here. Clean up and return.
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
- return;
- }
-
- RawReadState state;
- state.start = file->GetData();
- state.length = file->GetDataSize();
- state.offset = 0;
-
- png_set_read_fn(pngread, &state, RawReader);
-
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
- /* Ignore unused chunks */
- png_set_keep_unknown_chunks(pngread, 1, unused_chunks,
- (int)sizeof(unused_chunks)/5);
-
- /* Ignore the tRNS chunk if we only want opaque output */
- if (outputFormat == HAL_PIXEL_FORMAT_RGB_888 ||
- outputFormat == HAL_PIXEL_FORMAT_RGB_565) {
- png_set_keep_unknown_chunks(pngread, 1, tRNS_chunk, 1);
- }
-#endif
-
- png_read_info(pngread, pnginfo);
-
- png_color_16p colorp;
- has_bgcolor = (PNG_INFO_bKGD == png_get_bKGD(pngread, pnginfo, &colorp));
- bgcolor = has_bgcolor ? *colorp : png_color_16();
- width = png_get_image_width(pngread, pnginfo);
- height = png_get_image_height(pngread, pnginfo);
-
- LOG("Decoded %s: %d x %d frame with bgcolor? %s (%#x, %#x, %#x; gray:%#x)",
- path, width, height, has_bgcolor ? "yes" : "no",
- bgcolor.red, bgcolor.green, bgcolor.blue, bgcolor.gray);
-
- bytepp = GetFormatBPP(outputFormat);
-
- switch (outputFormat) {
- case HAL_PIXEL_FORMAT_BGRA_8888:
- png_set_bgr(pngread);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- png_set_filler(pngread, 0xFF, PNG_FILLER_AFTER);
- break;
- case HAL_PIXEL_FORMAT_RGB_888:
- png_set_strip_alpha(pngread);
- break;
- default:
- LOGW("Unknown pixel format %d. Assuming RGB 565.", outputFormat);
- // FALL THROUGH
- case HAL_PIXEL_FORMAT_RGB_565:
- png_set_strip_alpha(pngread);
- png_set_read_user_transform_fn(pngread, TransformTo565);
- break;
- }
-
- // An extra row is added to give libpng enough space when
- // decoding 3/4 bytepp inputs for 2 bytepp output surfaces
- buf = (char *)malloc(width * (height + 1) * bytepp);
-
- vector<char *> rows(height + 1);
- uint32_t stride = width * bytepp;
- for (uint32_t i = 0; i < height; i++) {
- rows[i] = buf + (stride * i);
- }
- rows[height] = nullptr;
- png_set_strip_16(pngread);
- png_set_palette_to_rgb(pngread);
- png_set_gray_to_rgb(pngread);
- png_read_image(pngread, (png_bytepp)&rows.front());
- png_destroy_read_struct(&pngread, &pnginfo, nullptr);
-}
-
-/**
- * Return a wchar_t that when used to |wmemset()| an image buffer will
- * fill it with the color defined by |color16|. The packed wchar_t
- * may comprise one or two pixels depending on |outputFormat|.
- */
-static wchar_t
-AsBackgroundFill(const png_color_16& color16, int outputFormat)
-{
- static_assert(sizeof(wchar_t) == sizeof(uint32_t),
- "TODO: support 2-byte wchar_t");
- union {
- uint32_t r8g8b8;
- struct {
- uint8_t b8;
- uint8_t g8;
- uint8_t r8;
- uint8_t x8;
- };
- } color;
- color.b8 = color16.blue;
- color.g8 = color16.green;
- color.r8 = color16.red;
- color.x8 = 0xFF;
-
- switch (outputFormat) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- return color.r8g8b8;
-
- case HAL_PIXEL_FORMAT_BGRA_8888:
- swap(color.r8, color.b8);
- return color.r8g8b8;
-
- case HAL_PIXEL_FORMAT_RGB_565: {
- // NB: we could do a higher-quality downsample here, but we
- // want the results to be a pixel-perfect match with the fast
- // downsample in TransformTo565().
- uint16_t color565 = ((color.r8 & 0xF8) << 8) |
- ((color.g8 & 0xFC) << 3) |
- ((color.b8 ) >> 3);
- return (color565 << 16) | color565;
- }
- default:
- LOGW("Unhandled pixel format %d; falling back on black", outputFormat);
- return 0;
- }
-}
-
-void
-ShowSolidColorFrame(GonkDisplay *aDisplay,
- const gralloc_module_t *grallocModule,
- int32_t aFormat)
-{
- LOGW("Show solid color frame for bootAnim");
-
- ANativeWindowBuffer *buffer = aDisplay->DequeueBuffer();
- void *mappedAddress = nullptr;
-
- if (!buffer) {
- LOGW("Failed to get an ANativeWindowBuffer");
- return;
- }
-
- if (!grallocModule->lock(grallocModule, buffer->handle,
- GRALLOC_USAGE_SW_READ_NEVER |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_FB,
- 0, 0, buffer->width, buffer->height, &mappedAddress)) {
- // Just show a black solid color frame.
- memset(mappedAddress, 0, buffer->height * buffer->stride * GetFormatBPP(aFormat));
- grallocModule->unlock(grallocModule, buffer->handle);
- }
-
- aDisplay->QueueBuffer(buffer);
-}
-
-static void *
-AnimationThread(void *)
-{
- GonkDisplay *display = GetGonkDisplay();
- int32_t format = display->surfaceformat;
-
- const hw_module_t *module = nullptr;
- if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module)) {
- LOGW("Could not get gralloc module");
- return nullptr;
- }
- const gralloc_module_t *grmodule =
- reinterpret_cast<gralloc_module_t const*>(module);
-
- ZipReader reader;
- if (!reader.OpenArchive("/system/media/bootanimation.zip")) {
- LOGW("Could not open boot animation");
- ShowSolidColorFrame(display, grmodule, format);
- return nullptr;
- }
-
- const cdir_entry *entry = nullptr;
- const local_file_header *file = nullptr;
- while ((entry = reader.GetNextEntry(entry))) {
- string name = reader.GetEntryName(entry);
- if (!name.compare("desc.txt")) {
- file = reader.GetLocalEntry(entry);
- break;
- }
- }
-
- if (!file) {
- LOGW("Could not find desc.txt in boot animation");
- ShowSolidColorFrame(display, grmodule, format);
- return nullptr;
- }
-
- string descCopy;
- descCopy.append(file->GetData(), entry->GetDataSize());
- int32_t width, height, fps;
- const char *line = descCopy.c_str();
- const char *end;
- bool headerRead = true;
- vector<AnimationPart> parts;
- bool animPlayed = false;
-
- /*
- * bootanimation.zip
- *
- * This is the boot animation file format that Android uses.
- * It's a zip file with a directories containing png frames
- * and a desc.txt that describes how they should be played.
- *
- * desc.txt contains two types of lines
- * 1. [width] [height] [fps]
- * There is one of these lines per bootanimation.
- * If the width and height are smaller than the screen,
- * the frames are centered on a black background.
- * XXX: Currently we stretch instead of centering the frame.
- * 2. p [count] [pause] [path]
- * This describes one animation part.
- * Each animation part is played in sequence.
- * An animation part contains all the files/frames in the
- * directory specified in [path]
- * [count] indicates the number of times this part repeats.
- * [pause] indicates the number of frames that this part
- * should pause for after playing the full sequence but
- * before repeating.
- */
-
- do {
- end = strstr(line, "\n");
-
- AnimationPart part;
- if (headerRead &&
- sscanf(line, "%d %d %d", &width, &height, &fps) == 3) {
- headerRead = false;
- } else if (part.ReadFromString(line)) {
- parts.push_back(part);
- }
- } while (end && *(line = end + 1));
-
- for (uint32_t i = 0; i < parts.size(); i++) {
- AnimationPart &part = parts[i];
- entry = nullptr;
- char search[256];
- snprintf(search, sizeof(search), "%s/", part.path);
- while ((entry = reader.GetNextEntry(entry))) {
- string name = reader.GetEntryName(entry);
- if (name.find(search) ||
- !entry->GetDataSize() ||
- name.length() >= 256)
- continue;
-
- part.frames.resize(part.frames.size() + 1);
- AnimationFrame &frame = part.frames.back();
- strcpy(frame.path, name.c_str());
- frame.file = reader.GetLocalEntry(entry);
- }
-
- sort(part.frames.begin(), part.frames.end());
- }
-
- long int frameDelayUs = 1000000 / fps;
-
- for (uint32_t i = 0; i < parts.size(); i++) {
- AnimationPart &part = parts[i];
-
- int32_t j = 0;
- while (sRunAnimation && (!part.count || j++ < part.count)) {
- for (uint32_t k = 0; k < part.frames.size(); k++) {
- struct timeval tv1, tv2;
- gettimeofday(&tv1, nullptr);
- AnimationFrame &frame = part.frames[k];
- if (!frame.buf) {
- frame.ReadPngFrame(format);
- }
-
- ANativeWindowBuffer *buf = display->DequeueBuffer();
- if (!buf) {
- LOGW("Failed to get an ANativeWindowBuffer");
- break;
- }
-
- void *vaddr;
- if (grmodule->lock(grmodule, buf->handle,
- GRALLOC_USAGE_SW_READ_NEVER |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_FB,
- 0, 0, width, height, &vaddr)) {
- LOGW("Failed to lock buffer_handle_t");
- display->QueueBuffer(buf);
- break;
- }
-
- if (frame.has_bgcolor) {
- wchar_t bgfill = AsBackgroundFill(frame.bgcolor, format);
- wmemset((wchar_t*)vaddr, bgfill,
- (buf->height * buf->stride * frame.bytepp) / sizeof(wchar_t));
- }
-
- if ((uint32_t)buf->height == frame.height && (uint32_t)buf->stride == frame.width) {
- memcpy(vaddr, frame.buf,
- frame.width * frame.height * frame.bytepp);
- } else if ((uint32_t)buf->height >= frame.height &&
- (uint32_t)buf->width >= frame.width) {
- int startx = (buf->width - frame.width) / 2;
- int starty = (buf->height - frame.height) / 2;
-
- int src_stride = frame.width * frame.bytepp;
- int dst_stride = buf->stride * frame.bytepp;
-
- char *src = frame.buf;
- char *dst = (char *) vaddr + starty * dst_stride + startx * frame.bytepp;
-
- for (uint32_t i = 0; i < frame.height; i++) {
- memcpy(dst, src, src_stride);
- src += src_stride;
- dst += dst_stride;
- }
- }
- grmodule->unlock(grmodule, buf->handle);
-
- gettimeofday(&tv2, nullptr);
-
- timersub(&tv2, &tv1, &tv2);
-
- if (tv2.tv_usec < frameDelayUs) {
- usleep(frameDelayUs - tv2.tv_usec);
- } else {
- LOGW("Frame delay is %ld us but decoding took %ld us",
- frameDelayUs, tv2.tv_usec);
- }
-
- animPlayed = true;
- display->QueueBuffer(buf);
-
- if (part.count && j >= part.count) {
- free(frame.buf);
- frame.buf = nullptr;
- }
- }
- usleep(frameDelayUs * part.pause);
- }
- }
-
- if (!animPlayed) {
- ShowSolidColorFrame(display, grmodule, format);
- }
-
- return nullptr;
-}
-
-namespace mozilla {
-
-__attribute__ ((visibility ("default")))
-void
-StartBootAnimation()
-{
- GetGonkDisplay(); // Ensure GonkDisplay exist
- sRunAnimation = true;
- pthread_create(&sAnimationThread, nullptr, AnimationThread, nullptr);
-}
-
-__attribute__ ((visibility ("default")))
-void
-StopBootAnimation()
-{
- if (sRunAnimation) {
- sRunAnimation = false;
- pthread_join(sAnimationThread, nullptr);
- GetGonkDisplay()->NotifyBootAnimationStopped();
- }
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/libdisplay/BootAnimation.h b/widget/gonk/libdisplay/BootAnimation.h
deleted file mode 100644
index 9fdc20eca..000000000
--- a/widget/gonk/libdisplay/BootAnimation.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef BOOTANIMATION_H
-#define BOOTANIMATION_H
-
-namespace mozilla {
-
-MOZ_EXPORT __attribute__ ((weak))
-void StartBootAnimation();
-
-/* Stop the boot animation if it's still running. */
-MOZ_EXPORT __attribute__ ((weak))
-void StopBootAnimation();
-
-} // namespace mozilla
-
-#endif /* BOOTANIMATION_H */
diff --git a/widget/gonk/libdisplay/DisplaySurface.h b/widget/gonk/libdisplay/DisplaySurface.h
deleted file mode 100644
index 398541c49..000000000
--- a/widget/gonk/libdisplay/DisplaySurface.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_DISPLAY_SURFACE_H
-#define ANDROID_SF_DISPLAY_SURFACE_H
-
-#include <gui/ConsumerBase.h>
-#include <system/window.h>
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/StrongPointer.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class IGraphicBufferProducer;
-class String8;
-
-#if ANDROID_VERSION >= 21
-typedef IGraphicBufferConsumer StreamConsumer;
-#else
-typedef BufferQueue StreamConsumer;
-#endif
-
-class DisplaySurface : public ConsumerBase {
-public:
- // beginFrame is called at the beginning of the composition loop, before
- // the configuration is known. The DisplaySurface should do anything it
- // needs to do to enable HWComposer to decide how to compose the frame.
- // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
- // machine happy without actually queueing a buffer if nothing has changed.
- virtual status_t beginFrame(bool mustRecompose) = 0;
-
- // prepareFrame is called after the composition configuration is known but
- // before composition takes place. The DisplaySurface can use the
- // composition type to decide how to manage the flow of buffers between
- // GLES and HWC for this frame.
- enum CompositionType {
- COMPOSITION_UNKNOWN = 0,
- COMPOSITION_GLES = 1,
- COMPOSITION_HWC = 2,
- COMPOSITION_MIXED = COMPOSITION_GLES | COMPOSITION_HWC
- };
- virtual status_t prepareFrame(CompositionType compositionType) = 0;
-
- // Should be called when composition rendering is complete for a frame (but
- // eglSwapBuffers hasn't necessarily been called). Required by certain
- // older drivers for synchronization.
- // TODO: Remove this when we drop support for HWC 1.0.
- virtual status_t compositionComplete() = 0;
-
- // Inform the surface that GLES composition is complete for this frame, and
- // the surface should make sure that HWComposer has the correct buffer for
- // this frame. Some implementations may only push a new buffer to
- // HWComposer if GLES composition took place, others need to push a new
- // buffer on every frame.
- //
- // advanceFrame must be followed by a call to onFrameCommitted before
- // advanceFrame may be called again.
- virtual status_t advanceFrame() = 0;
-
- // onFrameCommitted is called after the frame has been committed to the
- // hardware composer. The surface collects the release fence for this
- // frame's buffer.
- virtual void onFrameCommitted() = 0;
-
- virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
-
- // setReleaseFenceFd stores a fence file descriptor that will signal when the
- // current buffer is no longer being read. This fence will be returned to
- // the producer when the current buffer is released by updateTexImage().
- // Multiple fences can be set for a given buffer; they will be merged into
- // a single union fence. The SurfaceTexture will close the file descriptor
- // when finished with it.
- virtual status_t setReleaseFenceFd(int fenceFd) = 0;
-
- virtual int GetPrevDispAcquireFd() = 0;
-
- buffer_handle_t lastHandle;
-
-protected:
- DisplaySurface(const sp<StreamConsumer>& sc)
-#if ANDROID_VERSION >= 19
- : ConsumerBase(sc, true)
-#else
- : ConsumerBase(sc)
-#endif
- , lastHandle(0)
- { }
- virtual ~DisplaySurface() {}
-};
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_DISPLAY_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/FramebufferSurface.cpp b/widget/gonk/libdisplay/FramebufferSurface.cpp
deleted file mode 100644
index a289acbb8..000000000
--- a/widget/gonk/libdisplay/FramebufferSurface.cpp
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
- **
- ** Copyright 2012 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-
-#include <cutils/log.h>
-
-#include <utils/String8.h>
-
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-
-#include <hardware/hardware.h>
-#if ANDROID_VERSION == 17
-#include <gui/SurfaceTextureClient.h>
-#endif
-#include <ui/GraphicBuffer.h>
-
-#include "FramebufferSurface.h"
-#include "GraphicBufferAlloc.h"
-
-#ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS
-#define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2)
-#endif
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-/*
- * This implements the (main) framebuffer management. This class
- * was adapted from the version in SurfaceFlinger
- */
-FramebufferSurface::FramebufferSurface(int disp,
- uint32_t width,
- uint32_t height,
- uint32_t format,
- const sp<StreamConsumer>& sc)
- : DisplaySurface(sc)
- , mDisplayType(disp)
- , mCurrentBufferSlot(-1)
- , mCurrentBuffer(0)
-{
- mName = "FramebufferSurface";
-
-#if ANDROID_VERSION >= 19
- sp<IGraphicBufferConsumer> consumer = mConsumer;
-#else
- sp<BufferQueue> consumer = mBufferQueue;
- consumer->setSynchronousMode(true);
-#endif
- consumer->setConsumerName(mName);
- consumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_COMPOSER);
- consumer->setDefaultBufferFormat(format);
- consumer->setDefaultBufferSize(width, height);
- consumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
-}
-
-status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) {
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::advanceFrame() {
- // Once we remove FB HAL support, we can call nextBuffer() from here
- // instead of using onFrameAvailable(). No real benefit, except it'll be
- // more like VirtualDisplaySurface.
- return NO_ERROR;
-}
-
-status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
- Mutex::Autolock lock(mMutex);
-
- BufferQueue::BufferItem item;
-#if ANDROID_VERSION >= 19
- status_t err = acquireBufferLocked(&item, 0);
-#else
- status_t err = acquireBufferLocked(&item);
-#endif
- if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
- outBuffer = mCurrentBuffer;
- return NO_ERROR;
- } else if (err != NO_ERROR) {
- ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
- return err;
- }
-
- // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
- // then we may have acquired the slot we already own. If we had released
- // our current buffer before we call acquireBuffer then that release call
- // would have returned STALE_BUFFER_SLOT, and we would have called
- // freeBufferLocked on that slot. Because the buffer slot has already
- // been overwritten with the new buffer all we have to do is skip the
- // releaseBuffer call and we should be in the same state we'd be in if we
- // had released the old buffer first.
- if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
- item.mBuf != mCurrentBufferSlot) {
- // Release the previous buffer.
-#if ANDROID_VERSION >= 19
- err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
-#else
- err = releaseBufferLocked(mCurrentBufferSlot, EGL_NO_DISPLAY,
- EGL_NO_SYNC_KHR);
-#endif
- if (err != NO_ERROR && err != StreamConsumer::STALE_BUFFER_SLOT) {
- ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
- return err;
- }
- }
- mCurrentBufferSlot = item.mBuf;
- mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
- outFence = item.mFence;
- outBuffer = mCurrentBuffer;
- return NO_ERROR;
-}
-
-// Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
-#if ANDROID_VERSION >= 22
-void FramebufferSurface::onFrameAvailable(const ::android::BufferItem &item) {
-#else
-void FramebufferSurface::onFrameAvailable() {
-#endif
- sp<GraphicBuffer> buf;
- sp<Fence> acquireFence;
- status_t err = nextBuffer(buf, acquireFence);
- if (err != NO_ERROR) {
- ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
- strerror(-err), err);
- return;
- }
- if (acquireFence.get() && acquireFence->isValid())
- mPrevFBAcquireFence = new Fence(acquireFence->dup());
- else
- mPrevFBAcquireFence = Fence::NO_FENCE;
-
- lastHandle = buf->handle;
-}
-
-void FramebufferSurface::freeBufferLocked(int slotIndex) {
- ConsumerBase::freeBufferLocked(slotIndex);
- if (slotIndex == mCurrentBufferSlot) {
- mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
- }
-}
-
-status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
- status_t err = NO_ERROR;
- if (fenceFd >= 0) {
- sp<Fence> fence(new Fence(fenceFd));
- if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
-#if ANDROID_VERSION >= 19
- status_t err = addReleaseFence(mCurrentBufferSlot, mCurrentBuffer, fence);
-#else
- status_t err = addReleaseFence(mCurrentBufferSlot, fence);
-#endif
- ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
- strerror(-err), err);
- }
- }
- return err;
-}
-
-int FramebufferSurface::GetPrevDispAcquireFd() {
- if (mPrevFBAcquireFence.get() && mPrevFBAcquireFence->isValid()) {
- return mPrevFBAcquireFence->dup();
- }
- return -1;
-}
-
-void FramebufferSurface::onFrameCommitted() {
- // XXX This role is almost same to setReleaseFenceFd().
-}
-
-status_t FramebufferSurface::compositionComplete()
-{
- // Actual implementaiton is in GonkDisplay::SwapBuffers()
- // XXX need to move that to here.
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/FramebufferSurface.h b/widget/gonk/libdisplay/FramebufferSurface.h
deleted file mode 100644
index c1cc84272..000000000
--- a/widget/gonk/libdisplay/FramebufferSurface.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
-#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "DisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Rect;
-class String8;
-
-// ---------------------------------------------------------------------------
-
-class FramebufferSurface : public DisplaySurface {
-public:
- FramebufferSurface(int disp, uint32_t width, uint32_t height, uint32_t format, const sp<StreamConsumer>& sc);
-
- // From DisplaySurface
- virtual status_t beginFrame(bool mustRecompose);
- virtual status_t prepareFrame(CompositionType compositionType);
- virtual status_t compositionComplete();
- virtual status_t advanceFrame();
- virtual void onFrameCommitted();
- // Cannot resize a buffers in a FramebufferSurface. Only works with virtual
- // displays.
- virtual void resizeBuffers(const uint32_t /*w*/, const uint32_t /*h*/) { };
-
- // setReleaseFenceFd stores a fence file descriptor that will signal when the
- // current buffer is no longer being read. This fence will be returned to
- // the producer when the current buffer is released by updateTexImage().
- // Multiple fences can be set for a given buffer; they will be merged into
- // a single union fence. The SurfaceTexture will close the file descriptor
- // when finished with it.
- status_t setReleaseFenceFd(int fenceFd);
-
- virtual int GetPrevDispAcquireFd();
-
-private:
- virtual ~FramebufferSurface() { }; // this class cannot be overloaded
-
-#if ANDROID_VERSION >= 22
- virtual void onFrameAvailable(const ::android::BufferItem &item);
-#else
- virtual void onFrameAvailable();
-#endif
- virtual void freeBufferLocked(int slotIndex);
-
- // nextBuffer waits for and then latches the next buffer from the
- // BufferQueue and releases the previously latched buffer to the
- // BufferQueue. The new buffer is returned in the 'buffer' argument.
- status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
-
- // mDisplayType must match one of the HWC display types
- int mDisplayType;
-
- // mCurrentBufferIndex is the slot index of the current buffer or
- // INVALID_BUFFER_SLOT to indicate that either there is no current buffer
- // or the buffer is not associated with a slot.
- int mCurrentBufferSlot;
-
- // mCurrentBuffer is the current buffer or NULL to indicate that there is
- // no current buffer.
- sp<GraphicBuffer> mCurrentBuffer;
-
- android::sp<android::Fence> mPrevFBAcquireFence;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/GonkDisplay.h b/widget/gonk/libdisplay/GonkDisplay.h
deleted file mode 100644
index 96978a6e9..000000000
--- a/widget/gonk/libdisplay/GonkDisplay.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GONKDISPLAY_H
-#define GONKDISPLAY_H
-
-#include <system/window.h>
-#include <utils/StrongPointer.h>
-#include "mozilla/Types.h"
-
-namespace android {
-class DisplaySurface;
-class IGraphicBufferProducer;
-}
-
-namespace mozilla {
-
-typedef void * EGLDisplay;
-typedef void * EGLSurface;
-
-class MOZ_EXPORT GonkDisplay {
-public:
- /**
- * This enum is for types of display. DISPLAY_PRIMARY refers to the default
- * built-in display, DISPLAY_EXTERNAL refers to displays connected with
- * HDMI, and DISPLAY_VIRTUAL are displays which makes composited output
- * available within the system. Currently, displays of external are detected
- * via the hotplug detection in HWC, and displays of virtual are connected
- * via Wifi Display.
- */
- enum DisplayType {
- DISPLAY_PRIMARY,
- DISPLAY_EXTERNAL,
- DISPLAY_VIRTUAL,
- NUM_DISPLAY_TYPES
- };
-
- struct NativeData {
- android::sp<ANativeWindow> mNativeWindow;
-#if ANDROID_VERSION >= 17
- android::sp<android::DisplaySurface> mDisplaySurface;
-#endif
- float mXdpi;
- };
-
- virtual void SetEnabled(bool enabled) = 0;
-
- typedef void (*OnEnabledCallbackType)(bool enabled);
-
- virtual void OnEnabled(OnEnabledCallbackType callback) = 0;
-
- virtual void* GetHWCDevice() = 0;
-
- /**
- * Only GonkDisplayICS uses arguments.
- */
- virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur) = 0;
-
- virtual ANativeWindowBuffer* DequeueBuffer() = 0;
-
- virtual bool QueueBuffer(ANativeWindowBuffer* buf) = 0;
-
- virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur) = 0;
-
- virtual NativeData GetNativeData(
- GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink = nullptr) = 0;
-
- virtual void NotifyBootAnimationStopped() = 0;
-
- float xdpi;
- int32_t surfaceformat;
-};
-
-MOZ_EXPORT __attribute__ ((weak))
-GonkDisplay* GetGonkDisplay();
-
-}
-#endif /* GONKDISPLAY_H */
diff --git a/widget/gonk/libdisplay/GonkDisplayJB.cpp b/widget/gonk/libdisplay/GonkDisplayJB.cpp
deleted file mode 100644
index 197b85a47..000000000
--- a/widget/gonk/libdisplay/GonkDisplayJB.cpp
+++ /dev/null
@@ -1,461 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GonkDisplayJB.h"
-#if ANDROID_VERSION == 17
-#include <gui/SurfaceTextureClient.h>
-#else
-#include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
-#endif
-
-#include <hardware/hardware.h>
-#include <hardware/hwcomposer.h>
-#include <hardware/power.h>
-#include <suspend/autosuspend.h>
-
-#if ANDROID_VERSION >= 19
-#include "VirtualDisplaySurface.h"
-#endif
-#include "FramebufferSurface.h"
-#if ANDROID_VERSION == 17
-#include "GraphicBufferAlloc.h"
-#endif
-#include "mozilla/Assertions.h"
-
-#define DEFAULT_XDPI 75.0
-
-using namespace android;
-
-namespace mozilla {
-
-static GonkDisplayJB* sGonkDisplay = nullptr;
-
-GonkDisplayJB::GonkDisplayJB()
- : mModule(nullptr)
- , mFBModule(nullptr)
- , mHwc(nullptr)
- , mFBDevice(nullptr)
- , mPowerModule(nullptr)
- , mList(nullptr)
- , mWidth(0)
- , mHeight(0)
- , mEnabledCallback(nullptr)
-{
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &mFBModule);
- ALOGW_IF(err, "%s module not found", GRALLOC_HARDWARE_MODULE_ID);
- if (!err) {
- err = framebuffer_open(mFBModule, &mFBDevice);
- ALOGW_IF(err, "could not open framebuffer");
- }
-
- if (!err && mFBDevice) {
- mWidth = mFBDevice->width;
- mHeight = mFBDevice->height;
- xdpi = mFBDevice->xdpi;
- /* The emulator actually reports RGBA_8888, but EGL doesn't return
- * any matching configuration. We force RGBX here to fix it. */
- surfaceformat = HAL_PIXEL_FORMAT_RGBX_8888;
- }
-
- err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
- ALOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
- if (!err) {
- err = hwc_open_1(mModule, &mHwc);
- ALOGE_IF(err, "%s device failed to initialize (%s)",
- HWC_HARDWARE_COMPOSER, strerror(-err));
- }
-
- /* Fallback on the FB rendering path instead of trying to support HWC 1.0 */
- if (!err && mHwc->common.version == HWC_DEVICE_API_VERSION_1_0) {
- hwc_close_1(mHwc);
- mHwc = nullptr;
- }
-
- if (!err && mHwc) {
- if (mFBDevice) {
- framebuffer_close(mFBDevice);
- mFBDevice = nullptr;
- }
-
- int32_t values[3];
- const uint32_t attrs[] = {
- HWC_DISPLAY_WIDTH,
- HWC_DISPLAY_HEIGHT,
- HWC_DISPLAY_DPI_X,
- HWC_DISPLAY_NO_ATTRIBUTE
- };
- mHwc->getDisplayAttributes(mHwc, 0, 0, attrs, values);
-
- mWidth = values[0];
- mHeight = values[1];
- xdpi = values[2] / 1000.0f;
- surfaceformat = HAL_PIXEL_FORMAT_RGBA_8888;
- }
-
- err = hw_get_module(POWER_HARDWARE_MODULE_ID,
- (hw_module_t const**)&mPowerModule);
- if (!err)
- mPowerModule->init(mPowerModule);
- ALOGW_IF(err, "Couldn't load %s module (%s)", POWER_HARDWARE_MODULE_ID, strerror(-err));
-
- mAlloc = new GraphicBufferAlloc();
-
- CreateFramebufferSurface(mSTClient, mDispSurface, mWidth, mHeight);
-
- mList = (hwc_display_contents_1_t *)calloc(1, sizeof(*mList) + (sizeof(hwc_layer_1_t)*2));
-
- uint32_t usage = GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER;
- if (mFBDevice) {
- // If device uses fb, they can not use single buffer for boot animation
- mSTClient->perform(mSTClient.get(), NATIVE_WINDOW_SET_BUFFER_COUNT, 2);
- mSTClient->perform(mSTClient.get(), NATIVE_WINDOW_SET_USAGE, usage);
- } else if (mHwc) {
- PowerOnDisplay(HWC_DISPLAY_PRIMARY);
- // For devices w/ hwc v1.0 or no hwc, this buffer can not be created,
- // only create this buffer for devices w/ hwc version > 1.0.
- CreateFramebufferSurface(mBootAnimSTClient, mBootAnimDispSurface, mWidth, mHeight);
- }
-}
-
-GonkDisplayJB::~GonkDisplayJB()
-{
- if (mHwc)
- hwc_close_1(mHwc);
- if (mFBDevice)
- framebuffer_close(mFBDevice);
- free(mList);
-}
-
-void
-GonkDisplayJB::CreateFramebufferSurface(android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface,
- uint32_t aWidth,
- uint32_t aHeight)
-{
-#if ANDROID_VERSION >= 21
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, mAlloc);
-#elif ANDROID_VERSION >= 19
- sp<BufferQueue> consumer = new BufferQueue(mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#elif ANDROID_VERSION >= 18
- sp<BufferQueue> consumer = new BufferQueue(true, mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#else
- sp<BufferQueue> consumer = new BufferQueue(true, mAlloc);
-#endif
-
- aDisplaySurface = new FramebufferSurface(0, aWidth, aHeight, surfaceformat, consumer);
-
-#if ANDROID_VERSION == 17
- aNativeWindow = new SurfaceTextureClient(
- static_cast<sp<ISurfaceTexture>>(aDisplaySurface->getBufferQueue()));
-#else
- aNativeWindow = new Surface(producer);
-#endif
-}
-
-void
-GonkDisplayJB::CreateVirtualDisplaySurface(android::IGraphicBufferProducer* aSink,
- android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface)
-{
-#if ANDROID_VERSION >= 21
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, mAlloc);
-#elif ANDROID_VERSION >= 19
- sp<BufferQueue> consumer = new BufferQueue(mAlloc);
- sp<IGraphicBufferProducer> producer = consumer;
-#endif
-
-#if ANDROID_VERSION >= 19
- sp<VirtualDisplaySurface> virtualDisplay;
- virtualDisplay = new VirtualDisplaySurface(-1, aSink, producer, consumer, String8("VirtualDisplaySurface"));
- aDisplaySurface = virtualDisplay;
- aNativeWindow = new Surface(virtualDisplay);
-#endif
-}
-
-void
-GonkDisplayJB::SetEnabled(bool enabled)
-{
- if (enabled) {
- autosuspend_disable();
- mPowerModule->setInteractive(mPowerModule, true);
- }
-
- if (!enabled && mEnabledCallback) {
- mEnabledCallback(enabled);
- }
-
-#if ANDROID_VERSION >= 21
- if (mHwc) {
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_4) {
- mHwc->setPowerMode(mHwc, HWC_DISPLAY_PRIMARY,
- (enabled ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF));
- } else {
- mHwc->blank(mHwc, HWC_DISPLAY_PRIMARY, !enabled);
- }
- } else if (mFBDevice && mFBDevice->enableScreen) {
- mFBDevice->enableScreen(mFBDevice, enabled);
- }
-#else
- if (mHwc && mHwc->blank) {
- mHwc->blank(mHwc, HWC_DISPLAY_PRIMARY, !enabled);
- } else if (mFBDevice && mFBDevice->enableScreen) {
- mFBDevice->enableScreen(mFBDevice, enabled);
- }
-#endif
-
- if (enabled && mEnabledCallback) {
- mEnabledCallback(enabled);
- }
-
- if (!enabled) {
- autosuspend_enable();
- mPowerModule->setInteractive(mPowerModule, false);
- }
-}
-
-void
-GonkDisplayJB::OnEnabled(OnEnabledCallbackType callback)
-{
- mEnabledCallback = callback;
-}
-
-void*
-GonkDisplayJB::GetHWCDevice()
-{
- return mHwc;
-}
-
-bool
-GonkDisplayJB::SwapBuffers(EGLDisplay dpy, EGLSurface sur)
-{
- // Should be called when composition rendering is complete for a frame.
- // Only HWC v1.0 needs this call.
- // HWC > v1.0 case, do not call compositionComplete().
- // mFBDevice is present only when HWC is v1.0.
- if (mFBDevice && mFBDevice->compositionComplete) {
- mFBDevice->compositionComplete(mFBDevice);
- }
- return Post(mDispSurface->lastHandle, mDispSurface->GetPrevDispAcquireFd());
-}
-
-bool
-GonkDisplayJB::Post(buffer_handle_t buf, int fence)
-{
- if (!mHwc) {
- if (fence >= 0)
- close(fence);
- return !mFBDevice->post(mFBDevice, buf);
- }
-
- hwc_display_contents_1_t *displays[HWC_NUM_DISPLAY_TYPES] = {NULL};
- const hwc_rect_t r = { 0, 0, static_cast<int>(mWidth), static_cast<int>(mHeight) };
- displays[HWC_DISPLAY_PRIMARY] = mList;
- mList->retireFenceFd = -1;
- mList->numHwLayers = 2;
- mList->flags = HWC_GEOMETRY_CHANGED;
-#if ANDROID_VERSION >= 18
- mList->outbuf = nullptr;
- mList->outbufAcquireFenceFd = -1;
-#endif
- mList->hwLayers[0].compositionType = HWC_FRAMEBUFFER;
- mList->hwLayers[0].hints = 0;
- /* Skip this layer so the hwc module doesn't complain about null handles */
- mList->hwLayers[0].flags = HWC_SKIP_LAYER;
- mList->hwLayers[0].backgroundColor = {0};
- mList->hwLayers[0].acquireFenceFd = -1;
- mList->hwLayers[0].releaseFenceFd = -1;
- /* hwc module checks displayFrame even though it shouldn't */
- mList->hwLayers[0].displayFrame = r;
- mList->hwLayers[1].compositionType = HWC_FRAMEBUFFER_TARGET;
- mList->hwLayers[1].hints = 0;
- mList->hwLayers[1].flags = 0;
- mList->hwLayers[1].handle = buf;
- mList->hwLayers[1].transform = 0;
- mList->hwLayers[1].blending = HWC_BLENDING_NONE;
-#if ANDROID_VERSION >= 19
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_3) {
- mList->hwLayers[1].sourceCropf.left = 0;
- mList->hwLayers[1].sourceCropf.top = 0;
- mList->hwLayers[1].sourceCropf.right = mWidth;
- mList->hwLayers[1].sourceCropf.bottom = mHeight;
- } else {
- mList->hwLayers[1].sourceCrop = r;
- }
-#else
- mList->hwLayers[1].sourceCrop = r;
-#endif
- mList->hwLayers[1].displayFrame = r;
- mList->hwLayers[1].visibleRegionScreen.numRects = 1;
- mList->hwLayers[1].visibleRegionScreen.rects = &mList->hwLayers[1].displayFrame;
- mList->hwLayers[1].acquireFenceFd = fence;
- mList->hwLayers[1].releaseFenceFd = -1;
-#if ANDROID_VERSION >= 18
- mList->hwLayers[1].planeAlpha = 0xFF;
-#endif
- mHwc->prepare(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
- int err = mHwc->set(mHwc, HWC_NUM_DISPLAY_TYPES, displays);
-
- if (!mBootAnimDispSurface.get()) {
- mDispSurface->setReleaseFenceFd(mList->hwLayers[1].releaseFenceFd);
- } else {
- mBootAnimDispSurface->setReleaseFenceFd(mList->hwLayers[1].releaseFenceFd);
- }
-
- if (mList->retireFenceFd >= 0)
- close(mList->retireFenceFd);
- return !err;
-}
-
-ANativeWindowBuffer*
-GonkDisplayJB::DequeueBuffer()
-{
- // Check for bootAnim or normal display flow.
- sp<ANativeWindow> nativeWindow =
- !mBootAnimSTClient.get() ? mSTClient : mBootAnimSTClient;
-
- ANativeWindowBuffer *buf;
- int fenceFd = -1;
- nativeWindow->dequeueBuffer(nativeWindow.get(), &buf, &fenceFd);
- sp<Fence> fence(new Fence(fenceFd));
-#if ANDROID_VERSION == 17
- fence->waitForever(1000, "GonkDisplayJB_DequeueBuffer");
- // 1000 is what Android uses. It is a warning timeout in ms.
- // This timeout was removed in ANDROID_VERSION 18.
-#else
- fence->waitForever("GonkDisplayJB_DequeueBuffer");
-#endif
- return buf;
-}
-
-bool
-GonkDisplayJB::QueueBuffer(ANativeWindowBuffer* buf)
-{
- bool success = false;
- int error = DoQueueBuffer(buf);
- // Check for bootAnim or normal display flow.
- if (!mBootAnimSTClient.get()) {
- success = Post(mDispSurface->lastHandle, mDispSurface->GetPrevDispAcquireFd());
- } else {
- success = Post(mBootAnimDispSurface->lastHandle, mBootAnimDispSurface->GetPrevDispAcquireFd());
- }
- return error == 0 && success;
-}
-
-int
-GonkDisplayJB::DoQueueBuffer(ANativeWindowBuffer* buf)
-{
- int error = 0;
- // Check for bootAnim or normal display flow.
- if (!mBootAnimSTClient.get()) {
- error = mSTClient->queueBuffer(mSTClient.get(), buf, -1);
- } else {
- error = mBootAnimSTClient->queueBuffer(mBootAnimSTClient.get(), buf, -1);
- }
- return error;
-}
-
-void
-GonkDisplayJB::UpdateDispSurface(EGLDisplay dpy, EGLSurface sur)
-{
- if (sur != EGL_NO_SURFACE) {
- eglSwapBuffers(dpy, sur);
- } else {
- // When BasicCompositor is used as Compositor,
- // EGLSurface does not exit.
- ANativeWindowBuffer* buf = DequeueBuffer();
- DoQueueBuffer(buf);
- }
-}
-
-void
-GonkDisplayJB::NotifyBootAnimationStopped()
-{
- if (mBootAnimSTClient.get()) {
- mBootAnimSTClient = nullptr;
- mBootAnimDispSurface = nullptr;
- }
-}
-
-void
-GonkDisplayJB::PowerOnDisplay(int aDpy)
-{
- MOZ_ASSERT(mHwc);
-#if ANDROID_VERSION >= 21
- if (mHwc->common.version >= HWC_DEVICE_API_VERSION_1_4) {
- mHwc->setPowerMode(mHwc, aDpy, HWC_POWER_MODE_NORMAL);
- } else {
- mHwc->blank(mHwc, aDpy, 0);
- }
-#else
- mHwc->blank(mHwc, aDpy, 0);
-#endif
-}
-
-GonkDisplay::NativeData
-GonkDisplayJB::GetNativeData(GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink)
-{
- NativeData data;
-
- if (aDisplayType == DISPLAY_PRIMARY) {
- data.mNativeWindow = mSTClient;
- data.mDisplaySurface = mDispSurface;
- data.mXdpi = xdpi;
- } else if (aDisplayType == DISPLAY_EXTERNAL) {
- int32_t values[3];
- const uint32_t attrs[] = {
- HWC_DISPLAY_WIDTH,
- HWC_DISPLAY_HEIGHT,
- HWC_DISPLAY_DPI_X,
- HWC_DISPLAY_NO_ATTRIBUTE
- };
- mHwc->getDisplayAttributes(mHwc, aDisplayType, 0, attrs, values);
- int width = values[0];
- int height = values[1];
- // FIXME!! values[2] returns 0 for external display, which doesn't
- // sound right, Bug 1169176 is the follow-up bug for this issue.
- data.mXdpi = values[2] ? values[2] / 1000.f : DEFAULT_XDPI;
- PowerOnDisplay(HWC_DISPLAY_EXTERNAL);
- CreateFramebufferSurface(data.mNativeWindow,
- data.mDisplaySurface,
- width,
- height);
- } else if (aDisplayType == DISPLAY_VIRTUAL) {
- data.mXdpi = xdpi;
- CreateVirtualDisplaySurface(aSink,
- data.mNativeWindow,
- data.mDisplaySurface);
- }
-
- return data;
-}
-
-__attribute__ ((visibility ("default")))
-GonkDisplay*
-GetGonkDisplay()
-{
- if (!sGonkDisplay)
- sGonkDisplay = new GonkDisplayJB();
- return sGonkDisplay;
-}
-
-} // namespace mozilla
diff --git a/widget/gonk/libdisplay/GonkDisplayJB.h b/widget/gonk/libdisplay/GonkDisplayJB.h
deleted file mode 100644
index 60bcdffc4..000000000
--- a/widget/gonk/libdisplay/GonkDisplayJB.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef GONKDISPLAYJB_H
-#define GONKDISPLAYJB_H
-
-#include "DisplaySurface.h"
-#include "GonkDisplay.h"
-#include "hardware/hwcomposer.h"
-#include "hardware/power.h"
-#include "ui/Fence.h"
-#include "utils/RefBase.h"
-
-namespace mozilla {
-
-class MOZ_EXPORT GonkDisplayJB : public GonkDisplay {
-public:
- GonkDisplayJB();
- ~GonkDisplayJB();
-
- virtual void SetEnabled(bool enabled);
-
- virtual void OnEnabled(OnEnabledCallbackType callback);
-
- virtual void* GetHWCDevice();
-
- virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur);
-
- virtual ANativeWindowBuffer* DequeueBuffer();
-
- virtual bool QueueBuffer(ANativeWindowBuffer* buf);
-
- virtual void UpdateDispSurface(EGLDisplay dpy, EGLSurface sur);
-
- bool Post(buffer_handle_t buf, int fence);
-
- virtual NativeData GetNativeData(
- GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink = nullptr);
-
- virtual void NotifyBootAnimationStopped();
-
-private:
- void CreateFramebufferSurface(android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface,
- uint32_t aWidth, uint32_t aHeight);
- void CreateVirtualDisplaySurface(android::IGraphicBufferProducer* aSink,
- android::sp<ANativeWindow>& aNativeWindow,
- android::sp<android::DisplaySurface>& aDisplaySurface);
-
- void PowerOnDisplay(int aDpy);
-
- int DoQueueBuffer(ANativeWindowBuffer* buf);
-
- hw_module_t const* mModule;
- hw_module_t const* mFBModule;
- hwc_composer_device_1_t* mHwc;
- framebuffer_device_t* mFBDevice;
- power_module_t* mPowerModule;
- android::sp<android::DisplaySurface> mDispSurface;
- android::sp<ANativeWindow> mSTClient;
- android::sp<android::DisplaySurface> mBootAnimDispSurface;
- android::sp<ANativeWindow> mBootAnimSTClient;
- android::sp<android::IGraphicBufferAlloc> mAlloc;
- hwc_display_contents_1_t* mList;
- uint32_t mWidth;
- uint32_t mHeight;
- OnEnabledCallbackType mEnabledCallback;
-};
-
-}
-
-#endif /* GONKDISPLAYJB_H */
diff --git a/widget/gonk/libdisplay/GraphicBufferAlloc.cpp b/widget/gonk/libdisplay/GraphicBufferAlloc.cpp
deleted file mode 100644
index 5722b7fe3..000000000
--- a/widget/gonk/libdisplay/GraphicBufferAlloc.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- **
- ** Copyright 2012 The Android Open Source Project
- **
- ** Licensed under the Apache License Version 2.0(the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing software
- ** distributed under the License is distributed on an "AS IS" BASIS
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <cutils/log.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "GraphicBufferAlloc.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-GraphicBufferAlloc::GraphicBufferAlloc() {
-}
-
-GraphicBufferAlloc::~GraphicBufferAlloc() {
-}
-
-sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error) {
- sp<GraphicBuffer> graphicBuffer(new GraphicBuffer(w, h, format, usage));
- status_t err = graphicBuffer->initCheck();
- *error = err;
- if (err != 0 || graphicBuffer->handle == 0) {
- if (err == NO_MEMORY) {
- GraphicBuffer::dumpAllocationsToSystemLog();
- }
- ALOGE("GraphicBufferAlloc::createGraphicBuffer(w=%d, h=%d) "
- "failed (%s), handle=%p",
- w, h, strerror(-err), graphicBuffer->handle);
- return 0;
- }
- return graphicBuffer;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/GraphicBufferAlloc.h b/widget/gonk/libdisplay/GraphicBufferAlloc.h
deleted file mode 100644
index b08750c2f..000000000
--- a/widget/gonk/libdisplay/GraphicBufferAlloc.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
-#define ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <ui/PixelFormat.h>
-#include <utils/Errors.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class GraphicBuffer;
-
-class GraphicBufferAlloc : public BnGraphicBufferAlloc {
-public:
- GraphicBufferAlloc();
- virtual ~GraphicBufferAlloc();
- virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
- PixelFormat format, uint32_t usage, status_t* error);
-};
-
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SF_GRAPHIC_BUFFER_ALLOC_H
diff --git a/widget/gonk/libdisplay/VirtualDisplaySurface.cpp b/widget/gonk/libdisplay/VirtualDisplaySurface.cpp
deleted file mode 100644
index 746707885..000000000
--- a/widget/gonk/libdisplay/VirtualDisplaySurface.cpp
+++ /dev/null
@@ -1,635 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// #define LOG_NDEBUG 0
-#include "VirtualDisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-#if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS)
-static const bool sForceHwcCopy = true;
-#else
-static const bool sForceHwcCopy = false;
-#endif
-
-#define VDS_LOGE(msg, ...) ALOGE("[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-#define VDS_LOGV(msg, ...) ALOGV("[%s] " msg, \
- mDisplayName.string(), ##__VA_ARGS__)
-
-__attribute__((unused))
-static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
- switch (type) {
- case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN";
- case DisplaySurface::COMPOSITION_GLES: return "GLES";
- case DisplaySurface::COMPOSITION_HWC: return "HWC";
- case DisplaySurface::COMPOSITION_MIXED: return "MIXED";
- default: return "<INVALID>";
- }
-}
-
-VirtualDisplaySurface::VirtualDisplaySurface(int32_t dispId,
- const sp<IGraphicBufferProducer>& sink,
- const sp<IGraphicBufferProducer>& bqProducer,
- const sp<StreamConsumer>& bqConsumer,
- const String8& name)
-: DisplaySurface(bqConsumer),
- mDisplayId(dispId),
- mDisplayName(name),
- mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
- mProducerSlotSource(0),
- mDbgState(DBG_STATE_IDLE),
- mDbgLastCompositionType(COMPOSITION_UNKNOWN),
- mMustRecompose(false)
-{
- mSource[SOURCE_SINK] = sink;
- mSource[SOURCE_SCRATCH] = bqProducer;
-
- resetPerFrameState();
-
- int sinkWidth, sinkHeight;
- sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth);
- sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight);
- mSinkBufferWidth = sinkWidth;
- mSinkBufferHeight = sinkHeight;
-
- // Pick the buffer format to request from the sink when not rendering to it
- // with GLES. If the consumer needs CPU access, use the default format
- // set by the consumer. Otherwise allow gralloc to decide the format based
- // on usage bits.
- int sinkUsage;
- sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage);
- if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) {
- int sinkFormat;
- sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat);
- mDefaultOutputFormat = sinkFormat;
- } else {
- mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
- }
- mOutputFormat = mDefaultOutputFormat;
-
- ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string());
- mConsumer->setConsumerName(ConsumerBase::mName);
- mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
- mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight);
- mConsumer->setDefaultMaxBufferCount(2);
-}
-
-VirtualDisplaySurface::~VirtualDisplaySurface() {
-}
-
-status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) {
- if (mDisplayId < 0)
- return NO_ERROR;
-
- mMustRecompose = mustRecompose;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE,
- "Unexpected beginFrame() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_BEGUN;
-
- return refreshOutputBuffer();
-}
-
-status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
- if (mDisplayId < 0)
- return NO_ERROR;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN,
- "Unexpected prepareFrame() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_PREPARED;
-
- mCompositionType = compositionType;
- if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
- // Some hardware can do RGB->YUV conversion more efficiently in hardware
- // controlled by HWC than in hardware controlled by the video encoder.
- // Forcing GLES-composed frames to go through an extra copy by the HWC
- // allows the format conversion to happen there, rather than passing RGB
- // directly to the consumer.
- //
- // On the other hand, when the consumer prefers RGB or can consume RGB
- // inexpensively, this forces an unnecessary copy.
- mCompositionType = COMPOSITION_MIXED;
- }
-
- if (mCompositionType != mDbgLastCompositionType) {
- VDS_LOGV("prepareFrame: composition type changed to %s",
- dbgCompositionTypeStr(mCompositionType));
- mDbgLastCompositionType = mCompositionType;
- }
-
- if (mCompositionType != COMPOSITION_GLES &&
- (mOutputFormat != mDefaultOutputFormat ||
- mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
- // We must have just switched from GLES-only to MIXED or HWC
- // composition. Stop using the format and usage requested by the GLES
- // driver; they may be suboptimal when HWC is writing to the output
- // buffer. For example, if the output is going to a video encoder, and
- // HWC can write directly to YUV, some hardware can skip a
- // memory-to-memory RGB-to-YUV conversion step.
- //
- // If we just switched *to* GLES-only mode, we'll change the
- // format/usage and get a new buffer when the GLES driver calls
- // dequeueBuffer().
- mOutputFormat = mDefaultOutputFormat;
- mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
- refreshOutputBuffer();
- }
-
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::compositionComplete() {
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::advanceFrame() {
- return NO_ERROR;
-
-// XXX Add HWC support
-
-#if 0
- if (mDisplayId < 0)
- return NO_ERROR;
-
- if (mCompositionType == COMPOSITION_HWC) {
- VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
- "Unexpected advanceFrame() in %s state on HWC frame",
- dbgStateStr());
- } else {
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
- "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
- dbgStateStr());
- }
- mDbgState = DBG_STATE_HWC;
-
- if (mOutputProducerSlot < 0 ||
- (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
- // Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
- // will soldier on. So we end up here without a buffer. There should
- // be lots of scary messages in the log just before this.
- VDS_LOGE("advanceFrame: no buffer, bailing out");
- return NO_MEMORY;
- }
-
- sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ?
- mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL);
- sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot];
- VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)",
- mFbProducerSlot, fbBuffer.get(),
- mOutputProducerSlot, outBuffer.get());
-
- // At this point we know the output buffer acquire fence,
- // so update HWC state with it.
- mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer);
-
- status_t result = NO_ERROR;
- if (fbBuffer != NULL) {
- result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer);
- }
-
- return result;
-#endif
-}
-
-void VirtualDisplaySurface::onFrameCommitted() {
- return;
-
-// XXX Add HWC support
-
-#if 0
- if (mDisplayId < 0)
- return;
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_HWC,
- "Unexpected onFrameCommitted() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_IDLE;
-
- sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId);
- if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) {
- // release the scratch buffer back to the pool
- Mutex::Autolock lock(mMutex);
- int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot);
- VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot);
- addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence);
- releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot],
- EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
- }
-
- if (mOutputProducerSlot >= 0) {
- int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot);
- QueueBufferOutput qbo;
- sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId);
- VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot);
- if (mMustRecompose) {
- status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
- QueueBufferInput(
- systemTime(), false /* isAutoTimestamp */,
- Rect(mSinkBufferWidth, mSinkBufferHeight),
- NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */,
- true /* async*/,
- outFence),
- &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- }
- } else {
- // If the surface hadn't actually been updated, then we only went
- // through the motions of updating the display to keep our state
- // machine happy. We cancel the buffer to avoid triggering another
- // re-composition and causing an infinite loop.
- mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence);
- }
- }
-
- resetPerFrameState();
-#endif
-}
-
-void VirtualDisplaySurface::resizeBuffers(const uint32_t w, const uint32_t h) {
- uint32_t tmpW, tmpH, transformHint, numPendingBuffers;
- mQueueBufferOutput.deflate(&tmpW, &tmpH, &transformHint, &numPendingBuffers);
- mQueueBufferOutput.inflate(w, h, transformHint, numPendingBuffers);
-
- mSinkBufferWidth = w;
- mSinkBufferHeight = h;
-}
-
-status_t VirtualDisplaySurface::requestBuffer(int pslot,
- sp<GraphicBuffer>* outBuf) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected requestBuffer pslot=%d in %s state",
- pslot, dbgStateStr());
-
- *outBuf = mProducerBuffers[pslot];
- return NO_ERROR;
-}
-
-status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
- return mSource[SOURCE_SINK]->setBufferCount(bufferCount);
-}
-
-status_t VirtualDisplaySurface::dequeueBuffer(Source source,
- uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
- LOG_FATAL_IF(mDisplayId < 0, "mDisplayId=%d but should not be < 0.", mDisplayId);
- // Don't let a slow consumer block us
- bool async = (source == SOURCE_SINK);
-
- status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
- mSinkBufferWidth, mSinkBufferHeight, format, usage);
- if (result < 0)
- return result;
- int pslot = mapSource2ProducerSlot(source, *sslot);
- VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d",
- dbgSourceStr(source), *sslot, pslot, result);
- uint64_t sourceBit = static_cast<uint64_t>(source) << pslot;
-
- if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) {
- // This slot was previously dequeued from the other source; must
- // re-request the buffer.
- result |= BUFFER_NEEDS_REALLOCATION;
- mProducerSlotSource &= ~(1ULL << pslot);
- mProducerSlotSource |= sourceBit;
- }
-
- if (result & RELEASE_ALL_BUFFERS) {
- for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
- if ((mProducerSlotSource & (1ULL << i)) == sourceBit)
- mProducerBuffers[i].clear();
- }
- }
- if (result & BUFFER_NEEDS_REALLOCATION) {
- result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]);
- if (result < 0) {
- mProducerBuffers[pslot].clear();
- mSource[source]->cancelBuffer(*sslot, *fence);
- return result;
- }
- VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x",
- dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(),
- mProducerBuffers[pslot]->getPixelFormat(),
- mProducerBuffers[pslot]->getUsage());
- }
-
- return result;
-}
-
-status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, async, w, h, format, usage);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
- "Unexpected dequeueBuffer() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_GLES;
-
- VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)");
- VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
-
- status_t result = NO_ERROR;
- Source source = fbSourceForCompositionType(mCompositionType);
-
- if (source == SOURCE_SINK) {
-
- if (mOutputProducerSlot < 0) {
- // Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
- // will soldier on. So we end up here without a buffer. There should
- // be lots of scary messages in the log just before this.
- VDS_LOGE("dequeueBuffer: no buffer, bailing out");
- return NO_MEMORY;
- }
-
- // We already dequeued the output buffer. If the GLES driver wants
- // something incompatible, we have to cancel and get a new one. This
- // will mean that HWC will see a different output buffer between
- // prepare and set, but since we're in GLES-only mode already it
- // shouldn't matter.
-
- usage |= GRALLOC_USAGE_HW_COMPOSER;
- const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
- if ((usage & ~buf->getUsage()) != 0 ||
- (format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
- (w != 0 && w != mSinkBufferWidth) ||
- (h != 0 && h != mSinkBufferHeight)) {
- VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
- "want %dx%d fmt=%d use=%#x, "
- "have %dx%d fmt=%d use=%#x",
- w, h, format, usage,
- mSinkBufferWidth, mSinkBufferHeight,
- buf->getPixelFormat(), buf->getUsage());
- mOutputFormat = format;
- mOutputUsage = usage;
- result = refreshOutputBuffer();
- if (result < 0)
- return result;
- }
- }
-
- if (source == SOURCE_SINK) {
- *pslot = mOutputProducerSlot;
- *fence = mOutputFence;
- } else {
- int sslot;
- result = dequeueBuffer(source, format, usage, &sslot, fence);
- if (result >= 0) {
- *pslot = mapSource2ProducerSlot(source, sslot);
- }
- }
- return result;
-}
-
-status_t VirtualDisplaySurface::detachBuffer(int /* slot */) {
- VDS_LOGE("detachBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::detachNextBuffer(
- sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) {
- VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::attachBuffer(int* /* outSlot */,
- const sp<GraphicBuffer>& /* buffer */) {
- VDS_LOGE("attachBuffer is not available for VirtualDisplaySurface");
- return INVALID_OPERATION;
-}
-
-status_t VirtualDisplaySurface::queueBuffer(int pslot,
- const QueueBufferInput& input, QueueBufferOutput* output) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- mDbgState = DBG_STATE_GLES_DONE;
-
- VDS_LOGV("queueBuffer pslot=%d", pslot);
-
- status_t result;
- if (mCompositionType == COMPOSITION_MIXED) {
- // Queue the buffer back into the scratch pool
- QueueBufferOutput scratchQBO;
- int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot);
- result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO);
- if (result != NO_ERROR)
- return result;
-
- // Now acquire the buffer from the scratch pool -- should be the same
- // slot and fence as we just queued.
- Mutex::Autolock lock(mMutex);
- BufferQueue::BufferItem item;
- result = acquireBufferLocked(&item, 0);
- if (result != NO_ERROR)
- return result;
- VDS_LOGW_IF(item.mBuf != sslot,
- "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d",
- item.mBuf, sslot);
- mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf);
- mFbFence = mSlots[item.mBuf].mFence;
-
- } else {
- LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
- "Unexpected queueBuffer in state %s for compositionType %s",
- dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
-
- // Extract the GLES release fence for HWC to acquire
- int64_t timestamp;
- bool isAutoTimestamp;
- Rect crop;
- int scalingMode;
- uint32_t transform;
- bool async;
- input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode,
- &transform, &async, &mFbFence);
-
- mFbProducerSlot = pslot;
- mOutputFence = mFbFence;
- }
-
- *output = mQueueBufferOutput;
- return NO_ERROR;
-}
-
-void VirtualDisplaySurface::cancelBuffer(int pslot, const sp<Fence>& fence) {
- if (mDisplayId < 0)
- return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
-
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- VDS_LOGV("cancelBuffer pslot=%d", pslot);
- Source source = fbSourceForCompositionType(mCompositionType);
- return mSource[source]->cancelBuffer(
- mapProducer2SourceSlot(source, pslot), fence);
-}
-
-int VirtualDisplaySurface::query(int what, int* value) {
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- *value = mSinkBufferWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- *value = mSinkBufferHeight;
- break;
- default:
- return mSource[SOURCE_SINK]->query(what, value);
- }
- return NO_ERROR;
-}
-
-#if ANDROID_VERSION >= 21
-status_t VirtualDisplaySurface::connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp,
- QueueBufferOutput* output) {
- QueueBufferOutput qbo;
- status_t result = mSource[SOURCE_SINK]->connect(listener, api,
- producerControlledByApp, &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- *output = mQueueBufferOutput;
- }
- return result;
-}
-#else
-status_t VirtualDisplaySurface::connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp,
- QueueBufferOutput* output) {
- QueueBufferOutput qbo;
- status_t result = mSource[SOURCE_SINK]->connect(token, api, producerControlledByApp, &qbo);
- if (result == NO_ERROR) {
- updateQueueBufferOutput(qbo);
- *output = mQueueBufferOutput;
- }
- return result;
-}
-#endif
-
-status_t VirtualDisplaySurface::disconnect(int api) {
- return mSource[SOURCE_SINK]->disconnect(api);
-}
-
-#if ANDROID_VERSION >= 21
-status_t VirtualDisplaySurface::setSidebandStream(const sp<NativeHandle>& /*stream*/) {
- return INVALID_OPERATION;
-}
-#endif
-
-void VirtualDisplaySurface::allocateBuffers(bool /* async */,
- uint32_t /* width */, uint32_t /* height */, uint32_t /* format */,
- uint32_t /* usage */) {
- // TODO: Should we actually allocate buffers for a virtual display?
-}
-
-void VirtualDisplaySurface::updateQueueBufferOutput(
- const QueueBufferOutput& qbo) {
- uint32_t w, h, transformHint, numPendingBuffers;
- qbo.deflate(&w, &h, &transformHint, &numPendingBuffers);
- mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers);
-}
-
-void VirtualDisplaySurface::resetPerFrameState() {
- mCompositionType = COMPOSITION_UNKNOWN;
- mFbFence = Fence::NO_FENCE;
- mOutputFence = Fence::NO_FENCE;
- mOutputProducerSlot = -1;
- mFbProducerSlot = -1;
-}
-
-status_t VirtualDisplaySurface::refreshOutputBuffer() {
-
- return INVALID_OPERATION;
-
-// XXX Add HWC support
-
-#if 0
- if (mOutputProducerSlot >= 0) {
- mSource[SOURCE_SINK]->cancelBuffer(
- mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot),
- mOutputFence);
- }
-
- int sslot;
- status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
- &sslot, &mOutputFence);
- if (result < 0)
- return result;
- mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
-
- // On GLES-only frames, we don't have the right output buffer acquire fence
- // until after GLES calls queueBuffer(). So here we just set the buffer
- // (for use in HWC prepare) but not the fence; we'll call this again with
- // the proper fence once we have it.
- result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE,
- mProducerBuffers[mOutputProducerSlot]);
-
- return result;
-#endif
-}
-
-// This slot mapping function is its own inverse, so two copies are unnecessary.
-// Both are kept to make the intent clear where the function is called, and for
-// the (unlikely) chance that we switch to a different mapping function.
-int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) {
- if (source == SOURCE_SCRATCH) {
- return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1;
- } else {
- return sslot;
- }
-}
-int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) {
- return mapSource2ProducerSlot(source, pslot);
-}
-
-VirtualDisplaySurface::Source
-VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) {
- return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK;
-}
-
-const char* VirtualDisplaySurface::dbgStateStr() const {
- switch (mDbgState) {
- case DBG_STATE_IDLE: return "IDLE";
- case DBG_STATE_PREPARED: return "PREPARED";
- case DBG_STATE_GLES: return "GLES";
- case DBG_STATE_GLES_DONE: return "GLES_DONE";
- case DBG_STATE_HWC: return "HWC";
- default: return "INVALID";
- }
-}
-
-const char* VirtualDisplaySurface::dbgSourceStr(Source s) {
- switch (s) {
- case SOURCE_SINK: return "SINK";
- case SOURCE_SCRATCH: return "SCRATCH";
- default: return "INVALID";
- }
-}
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
diff --git a/widget/gonk/libdisplay/VirtualDisplaySurface.h b/widget/gonk/libdisplay/VirtualDisplaySurface.h
deleted file mode 100644
index 9125d8751..000000000
--- a/widget/gonk/libdisplay/VirtualDisplaySurface.h
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-#define ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-
-#include <gui/IGraphicBufferProducer.h>
-
-#include "DisplaySurface.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class HWComposer;
-class IProducerListener;
-
-/* This DisplaySurface implementation supports virtual displays, where GLES
- * and/or HWC compose into a buffer that is then passed to an arbitrary
- * consumer (the sink) running in another process.
- *
- * The simplest case is when the virtual display will never use the h/w
- * composer -- either the h/w composer doesn't support writing to buffers, or
- * there are more virtual displays than it supports simultaneously. In this
- * case, the GLES driver works directly with the output buffer queue, and
- * calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
- * nothing.
- *
- * If h/w composer might be used, then each frame will fall into one of three
- * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
- * we must provide a FB target buffer and output buffer for the HWC set() call.
- *
- * In GLES-only composition, the GLES driver is given a buffer from the sink to
- * render into. When the GLES driver queues the buffer to the
- * VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
- * immediately queueing it to the sink. The buffer is used as both the FB
- * target and output buffer for HWC, though on these frames the HWC doesn't
- * do any work for this display and doesn't write to the output buffer. After
- * composition is complete, the buffer is queued to the sink.
- *
- * In HWC-only composition, the VirtualDisplaySurface dequeues a buffer from
- * the sink and passes it to HWC as both the FB target buffer and output
- * buffer. The HWC doesn't need to read from the FB target buffer, but does
- * write to the output buffer. After composition is complete, the buffer is
- * queued to the sink.
- *
- * On MIXED frames, things become more complicated, since some h/w composer
- * implementations can't read from and write to the same buffer. This class has
- * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
- * driver is given a scratch buffer to render into. When it finishes rendering,
- * the buffer is queued and then immediately acquired by the
- * VirtualDisplaySurface. The scratch buffer is then used as the FB target
- * buffer for HWC, and a separate buffer is dequeued from the sink and used as
- * the HWC output buffer. When HWC composition is complete, the scratch buffer
- * is released and the output buffer is queued to the sink.
- */
-class VirtualDisplaySurface : public DisplaySurface,
- public BnGraphicBufferProducer {
-public:
- VirtualDisplaySurface(int32_t dispId,
- const sp<IGraphicBufferProducer>& sink,
- const sp<IGraphicBufferProducer>& bqProducer,
- const sp<StreamConsumer>& bqConsumer,
- const String8& name);
-
- //
- // DisplaySurface interface
- //
- virtual status_t beginFrame(bool mustRecompose);
- virtual status_t prepareFrame(CompositionType compositionType);
- virtual status_t compositionComplete();
- virtual status_t advanceFrame();
- virtual void onFrameCommitted();
- virtual void resizeBuffers(const uint32_t w, const uint32_t h);
-
- virtual status_t setReleaseFenceFd(int fenceFd) { return INVALID_OPERATION; }
- virtual int GetPrevDispAcquireFd() { return -1; };
-
-private:
- enum Source {SOURCE_SINK = 0, SOURCE_SCRATCH = 1};
-
- virtual ~VirtualDisplaySurface();
-
- //
- // IGraphicBufferProducer interface, used by the GLES driver.
- //
- virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
- virtual status_t setBufferCount(int bufferCount);
- virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
- virtual status_t detachBuffer(int slot);
- virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence);
- virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
- virtual status_t queueBuffer(int pslot,
- const QueueBufferInput& input, QueueBufferOutput* output);
- virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
- virtual int query(int what, int* value);
-#if ANDROID_VERSION >= 21
- virtual status_t connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-#else
- virtual status_t connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-#endif
- virtual status_t disconnect(int api);
-#if ANDROID_VERSION >= 21
- virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-#endif
- virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
- uint32_t format, uint32_t usage);
-
- //
- // Utility methods
- //
- static Source fbSourceForCompositionType(CompositionType type);
- status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
- int* sslot, sp<Fence>* fence);
- void updateQueueBufferOutput(const QueueBufferOutput& qbo);
- void resetPerFrameState();
- status_t refreshOutputBuffer();
-
- // Both the sink and scratch buffer pools have their own set of slots
- // ("source slots", or "sslot"). We have to merge these into the single
- // set of slots used by the GLES producer ("producer slots" or "pslot") and
- // internally in the VirtualDisplaySurface. To minimize the number of times
- // a producer slot switches which source it comes from, we map source slot
- // numbers to producer slot numbers differently for each source.
- static int mapSource2ProducerSlot(Source source, int sslot);
- static int mapProducer2SourceSlot(Source source, int pslot);
-
- //
- // Immutable after construction
- //
- const int32_t mDisplayId;
- const String8 mDisplayName;
- sp<IGraphicBufferProducer> mSource[2]; // indexed by SOURCE_*
- uint32_t mDefaultOutputFormat;
-
- //
- // Inter-frame state
- //
-
- // To avoid buffer reallocations, we track the buffer usage and format
- // we used on the previous frame and use it again on the new frame. If
- // the composition type changes or the GLES driver starts requesting
- // different usage/format, we'll get a new buffer.
- uint32_t mOutputFormat;
- uint32_t mOutputUsage;
-
- // Since we present a single producer interface to the GLES driver, but
- // are internally muxing between the sink and scratch producers, we have
- // to keep track of which source last returned each producer slot from
- // dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
- // slot. Both mProducerSlotSource and mProducerBuffers are indexed by a
- // "producer slot"; see the mapSlot*() functions.
- uint64_t mProducerSlotSource;
- sp<GraphicBuffer> mProducerBuffers[BufferQueue::NUM_BUFFER_SLOTS];
-
- // The QueueBufferOutput with the latest info from the sink, and with the
- // transform hint cleared. Since we defer queueBuffer from the GLES driver
- // to the sink, we have to return the previous version.
- QueueBufferOutput mQueueBufferOutput;
-
- // Details of the current sink buffer. These become valid when a buffer is
- // dequeued from the sink, and are used when queueing the buffer.
- uint32_t mSinkBufferWidth, mSinkBufferHeight;
-
- //
- // Intra-frame state
- //
-
- // Composition type and GLES buffer source for the current frame.
- // Valid after prepareFrame(), cleared in onFrameCommitted.
- CompositionType mCompositionType;
-
- // mFbFence is the fence HWC should wait for before reading the framebuffer
- // target buffer.
- sp<Fence> mFbFence;
-
- // mOutputFence is the fence HWC should wait for before writing to the
- // output buffer.
- sp<Fence> mOutputFence;
-
- // Producer slot numbers for the buffers to use for HWC framebuffer target
- // and output.
- int mFbProducerSlot;
- int mOutputProducerSlot;
-
- // Debug only -- track the sequence of events in each frame so we can make
- // sure they happen in the order we expect. This class implicitly models
- // a state machine; this enum/variable makes it explicit.
- //
- // +-----------+-------------------+-------------+
- // | State | Event || Next State |
- // +-----------+-------------------+-------------+
- // | IDLE | beginFrame || BEGUN |
- // | BEGUN | prepareFrame || PREPARED |
- // | PREPARED | dequeueBuffer [1] || GLES |
- // | PREPARED | advanceFrame [2] || HWC |
- // | GLES | queueBuffer || GLES_DONE |
- // | GLES_DONE | advanceFrame || HWC |
- // | HWC | onFrameCommitted || IDLE |
- // +-----------+-------------------++------------+
- // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
- // [2] COMPOSITION_HWC frames.
- //
- enum DbgState {
- // no buffer dequeued, don't know anything about the next frame
- DBG_STATE_IDLE,
- // output buffer dequeued, framebuffer source not yet known
- DBG_STATE_BEGUN,
- // output buffer dequeued, framebuffer source known but not provided
- // to GLES yet.
- DBG_STATE_PREPARED,
- // GLES driver has a buffer dequeued
- DBG_STATE_GLES,
- // GLES driver has queued the buffer, we haven't sent it to HWC yet
- DBG_STATE_GLES_DONE,
- // HWC has the buffer for this frame
- DBG_STATE_HWC,
- };
- DbgState mDbgState;
- CompositionType mDbgLastCompositionType;
-
- const char* dbgStateStr() const;
- static const char* dbgSourceStr(Source s);
-
- bool mMustRecompose;
-};
-
-// ---------------------------------------------------------------------------
-} // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_SF_VIRTUAL_DISPLAY_SURFACE_H
-
diff --git a/widget/gonk/libdisplay/moz.build b/widget/gonk/libdisplay/moz.build
deleted file mode 100644
index 917320592..000000000
--- a/widget/gonk/libdisplay/moz.build
+++ /dev/null
@@ -1,59 +0,0 @@
-# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
-# vim: set filetype=python:
-# Copyright 2013 Mozilla Foundation and Mozilla contributors
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-SOURCES += [
- 'BootAnimation.cpp',
-]
-
-if CONFIG['ANDROID_VERSION'] >= '19':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- 'VirtualDisplaySurface.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] == '18':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] == '17':
- SOURCES += [
- 'FramebufferSurface.cpp',
- 'GonkDisplayJB.cpp',
- 'GraphicBufferAlloc.cpp',
- ]
-elif CONFIG['ANDROID_VERSION'] and CONFIG['COMPILE_ENVIRONMENT']:
- error('Unsupported platform version: %s' % (CONFIG['ANDROID_VERSION']))
-
-Library('display')
-
-include('/ipc/chromium/chromium-config.mozbuild')
-
-FORCE_STATIC_LIB = True
-
-DEFINES['XPCOM_GLUE'] = True
-
-DISABLE_STL_WRAPPING = True
-
-LOCAL_INCLUDES += [
- '%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
- 'frameworks/native/include/gui',
- 'frameworks/native/opengl/include',
- 'hardware/libhardware/include',
- 'hardware/libhardware_legacy/include',
- 'system/core/libsuspend/include',
- ]
-]
diff --git a/widget/gonk/libui/EventHub.cpp b/widget/gonk/libui/EventHub.cpp
deleted file mode 100644
index 9da29bbeb..000000000
--- a/widget/gonk/libui/EventHub.cpp
+++ /dev/null
@@ -1,1549 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "EventHub"
-
-// #define LOG_NDEBUG 0
-#include "cutils_log.h"
-
-#include "EventHub.h"
-
-#include <hardware_legacy/power.h>
-
-#include <cutils/properties.h>
-#include "cutils_log.h"
-#include <utils/Timers.h>
-#include <utils/threads.h>
-#include <utils/Errors.h>
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <memory.h>
-#include <errno.h>
-#include <assert.h>
-
-#include "KeyLayoutMap.h"
-#include "KeyCharacterMap.h"
-#include "VirtualKeyMap.h"
-
-#include <string.h>
-#include <stdint.h>
-#include <dirent.h>
-
-#include <sys/inotify.h>
-#include <sys/epoll.h>
-#include <sys/ioctl.h>
-#include <sys/limits.h>
-#include "sha1.h"
-
-/* this macro is used to tell if "bit" is set in "array"
- * it selects a byte from the array, and does a boolean AND
- * operation with a byte that only has the relevant bit set.
- * eg. to check for the 12th bit, we do (array[1] & 1<<4)
- */
-#define test_bit(bit, array) (array[bit/8] & (1<<(bit%8)))
-
-/* this macro computes the number of bytes needed to represent a bit array of the specified size */
-#define sizeof_bit_array(bits) ((bits + 7) / 8)
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-
-namespace android {
-
-static const char *WAKE_LOCK_ID = "KeyEvents";
-static const char *DEVICE_PATH = "/dev/input";
-
-/* return the larger integer */
-static inline int max(int v1, int v2)
-{
- return (v1 > v2) ? v1 : v2;
-}
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static String8 sha1(const String8& in) {
- SHA1_CTX ctx;
- SHA1Init(&ctx);
- SHA1Update(&ctx, reinterpret_cast<const u_char*>(in.string()), in.size());
- u_char digest[SHA1_DIGEST_LENGTH];
- SHA1Final(digest, &ctx);
-
- String8 out;
- for (size_t i = 0; i < SHA1_DIGEST_LENGTH; i++) {
- out.appendFormat("%02x", digest[i]);
- }
- return out;
-}
-
-static void setDescriptor(InputDeviceIdentifier& identifier) {
- // Compute a device descriptor that uniquely identifies the device.
- // The descriptor is assumed to be a stable identifier. Its value should not
- // change between reboots, reconnections, firmware updates or new releases of Android.
- // Ideally, we also want the descriptor to be short and relatively opaque.
- String8 rawDescriptor;
- rawDescriptor.appendFormat(":%04x:%04x:", identifier.vendor, identifier.product);
- if (!identifier.uniqueId.isEmpty()) {
- rawDescriptor.append("uniqueId:");
- rawDescriptor.append(identifier.uniqueId);
- } if (identifier.vendor == 0 && identifier.product == 0) {
- // If we don't know the vendor and product id, then the device is probably
- // built-in so we need to rely on other information to uniquely identify
- // the input device. Usually we try to avoid relying on the device name or
- // location but for built-in input device, they are unlikely to ever change.
- if (!identifier.name.isEmpty()) {
- rawDescriptor.append("name:");
- rawDescriptor.append(identifier.name);
- } else if (!identifier.location.isEmpty()) {
- rawDescriptor.append("location:");
- rawDescriptor.append(identifier.location);
- }
- }
- identifier.descriptor = sha1(rawDescriptor);
- ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.string(),
- identifier.descriptor.string());
-}
-
-// --- Global Functions ---
-
-uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses) {
- // Touch devices get dibs on touch-related axes.
- if (deviceClasses & INPUT_DEVICE_CLASS_TOUCH) {
- switch (axis) {
- case ABS_X:
- case ABS_Y:
- case ABS_PRESSURE:
- case ABS_TOOL_WIDTH:
- case ABS_DISTANCE:
- case ABS_TILT_X:
- case ABS_TILT_Y:
- case ABS_MT_SLOT:
- case ABS_MT_TOUCH_MAJOR:
- case ABS_MT_TOUCH_MINOR:
- case ABS_MT_WIDTH_MAJOR:
- case ABS_MT_WIDTH_MINOR:
- case ABS_MT_ORIENTATION:
- case ABS_MT_POSITION_X:
- case ABS_MT_POSITION_Y:
- case ABS_MT_TOOL_TYPE:
- case ABS_MT_BLOB_ID:
- case ABS_MT_TRACKING_ID:
- case ABS_MT_PRESSURE:
- case ABS_MT_DISTANCE:
- return INPUT_DEVICE_CLASS_TOUCH;
- }
- }
-
- // Joystick devices get the rest.
- return deviceClasses & INPUT_DEVICE_CLASS_JOYSTICK;
-}
-
-// --- EventHub::Device ---
-
-EventHub::Device::Device(int fd, int32_t id, const String8& path,
- const InputDeviceIdentifier& identifier) :
- next(NULL),
- fd(fd), id(id), path(path), identifier(identifier),
- classes(0), configuration(NULL), virtualKeyMap(NULL),
- ffEffectPlaying(false), ffEffectId(-1),
- timestampOverrideSec(0), timestampOverrideUsec(0) {
- memset(keyBitmask, 0, sizeof(keyBitmask));
- memset(absBitmask, 0, sizeof(absBitmask));
- memset(relBitmask, 0, sizeof(relBitmask));
- memset(swBitmask, 0, sizeof(swBitmask));
- memset(ledBitmask, 0, sizeof(ledBitmask));
- memset(ffBitmask, 0, sizeof(ffBitmask));
- memset(propBitmask, 0, sizeof(propBitmask));
-}
-
-EventHub::Device::~Device() {
- close();
- delete configuration;
- delete virtualKeyMap;
-}
-
-void EventHub::Device::close() {
- if (fd >= 0) {
- ::close(fd);
- fd = -1;
- }
-}
-
-
-// --- EventHub ---
-
-const uint32_t EventHub::EPOLL_ID_INOTIFY;
-const uint32_t EventHub::EPOLL_ID_WAKE;
-const int EventHub::EPOLL_SIZE_HINT;
-const int EventHub::EPOLL_MAX_EVENTS;
-
-EventHub::EventHub(void) :
- mBuiltInKeyboardId(NO_BUILT_IN_KEYBOARD), mNextDeviceId(1),
- mOpeningDevices(0), mClosingDevices(0),
- mNeedToSendFinishedDeviceScan(false),
- mNeedToReopenDevices(false), mNeedToScanDevices(true),
- mPendingEventCount(0), mPendingEventIndex(0), mPendingINotify(false) {
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
-
- mEpollFd = epoll_create(EPOLL_SIZE_HINT);
- LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance. errno=%d", errno);
-
- mINotifyFd = inotify_init();
- int result = inotify_add_watch(mINotifyFd, DEVICE_PATH, IN_DELETE | IN_CREATE);
- LOG_ALWAYS_FATAL_IF(result < 0, "Could not register INotify for %s. errno=%d",
- DEVICE_PATH, errno);
-
- struct epoll_event eventItem;
- memset(&eventItem, 0, sizeof(eventItem));
- eventItem.events = EPOLLIN;
- eventItem.data.u32 = EPOLL_ID_INOTIFY;
- result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mINotifyFd, &eventItem);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not add INotify to epoll instance. errno=%d", errno);
-
- int wakeFds[2];
- result = pipe(wakeFds);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe. errno=%d", errno);
-
- mWakeReadPipeFd = wakeFds[0];
- mWakeWritePipeFd = wakeFds[1];
-
- result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking. errno=%d",
- errno);
-
- result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d",
- errno);
-
- eventItem.data.u32 = EPOLL_ID_WAKE;
- result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, &eventItem);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d",
- errno);
-}
-
-EventHub::~EventHub(void) {
- closeAllDevicesLocked();
-
- while (mClosingDevices) {
- Device* device = mClosingDevices;
- mClosingDevices = device->next;
- delete device;
- }
-
- ::close(mEpollFd);
- ::close(mINotifyFd);
- ::close(mWakeReadPipeFd);
- ::close(mWakeWritePipeFd);
-
- release_wake_lock(WAKE_LOCK_ID);
-}
-
-InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == NULL) return InputDeviceIdentifier();
- return device->identifier;
-}
-
-uint32_t EventHub::getDeviceClasses(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == NULL) return 0;
- return device->classes;
-}
-
-void EventHub::getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->configuration) {
- *outConfiguration = *device->configuration;
- } else {
- outConfiguration->clear();
- }
-}
-
-status_t EventHub::getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const {
- outAxisInfo->clear();
-
- if (axis >= 0 && axis <= ABS_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && test_bit(axis, device->absBitmask)) {
- struct input_absinfo info;
- if(ioctl(device->fd, EVIOCGABS(axis), &info)) {
- ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d",
- axis, device->identifier.name.string(), device->fd, errno);
- return -errno;
- }
-
- if (info.minimum != info.maximum) {
- outAxisInfo->valid = true;
- outAxisInfo->minValue = info.minimum;
- outAxisInfo->maxValue = info.maximum;
- outAxisInfo->flat = info.flat;
- outAxisInfo->fuzz = info.fuzz;
- outAxisInfo->resolution = info.resolution;
- }
- return OK;
- }
- }
- return -1;
-}
-
-bool EventHub::hasRelativeAxis(int32_t deviceId, int axis) const {
- if (axis >= 0 && axis <= REL_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return test_bit(axis, device->relBitmask);
- }
- }
- return false;
-}
-
-bool EventHub::hasInputProperty(int32_t deviceId, int property) const {
- if (property >= 0 && property <= INPUT_PROP_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return test_bit(property, device->propBitmask);
- }
- }
- return false;
-}
-
-int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const {
- if (scanCode >= 0 && scanCode <= KEY_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && test_bit(scanCode, device->keyBitmask)) {
- uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
- memset(keyState, 0, sizeof(keyState));
- if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
- return test_bit(scanCode, keyState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && device->keyMap.haveKeyLayout()) {
- Vector<int32_t> scanCodes;
- device->keyMap.keyLayoutMap->findScanCodesForKey(keyCode, &scanCodes);
- if (scanCodes.size() != 0) {
- uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
- memset(keyState, 0, sizeof(keyState));
- if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
- for (size_t i = 0; i < scanCodes.size(); i++) {
- int32_t sc = scanCodes.itemAt(i);
- if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, keyState)) {
- return AKEY_STATE_DOWN;
- }
- }
- return AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
- if (sw >= 0 && sw <= SW_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && test_bit(sw, device->swBitmask)) {
- uint8_t swState[sizeof_bit_array(SW_MAX + 1)];
- memset(swState, 0, sizeof(swState));
- if (ioctl(device->fd, EVIOCGSW(sizeof(swState)), swState) >= 0) {
- return test_bit(sw, swState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-status_t EventHub::getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const {
- *outValue = 0;
-
- if (axis >= 0 && axis <= ABS_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && test_bit(axis, device->absBitmask)) {
- struct input_absinfo info;
- if(ioctl(device->fd, EVIOCGABS(axis), &info)) {
- ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d",
- axis, device->identifier.name.string(), device->fd, errno);
- return -errno;
- }
-
- *outValue = info.value;
- return OK;
- }
- }
- return -1;
-}
-
-bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->keyMap.haveKeyLayout()) {
- Vector<int32_t> scanCodes;
- for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
- scanCodes.clear();
-
- status_t err = device->keyMap.keyLayoutMap->findScanCodesForKey(
- keyCodes[codeIndex], &scanCodes);
- if (! err) {
- // check the possible scan codes identified by the layout map against the
- // map of codes actually emitted by the driver
- for (size_t sc = 0; sc < scanCodes.size(); sc++) {
- if (test_bit(scanCodes[sc], device->keyBitmask)) {
- outFlags[codeIndex] = 1;
- break;
- }
- }
- }
- }
- return true;
- }
- return false;
-}
-
-status_t EventHub::mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
- int32_t* outKeycode, uint32_t* outFlags) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
-
- if (device) {
- // Check the key character map first.
- sp<KeyCharacterMap> kcm = device->getKeyCharacterMap();
- if (kcm != NULL) {
- if (!kcm->mapKey(scanCode, usageCode, outKeycode)) {
- *outFlags = 0;
- return NO_ERROR;
- }
- }
-
- // Check the key layout next.
- if (device->keyMap.haveKeyLayout()) {
- if (!device->keyMap.keyLayoutMap->mapKey(
- scanCode, usageCode, outKeycode, outFlags)) {
- return NO_ERROR;
- }
- }
- }
-
- *outKeycode = 0;
- *outFlags = 0;
- return NAME_NOT_FOUND;
-}
-
-status_t EventHub::mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
-
- if (device && device->keyMap.haveKeyLayout()) {
- status_t err = device->keyMap.keyLayoutMap->mapAxis(scanCode, outAxisInfo);
- if (err == NO_ERROR) {
- return NO_ERROR;
- }
- }
-
- return NAME_NOT_FOUND;
-}
-
-void EventHub::setExcludedDevices(const Vector<String8>& devices) {
- AutoMutex _l(mLock);
-
- mExcludedDevices = devices;
-}
-
-bool EventHub::hasScanCode(int32_t deviceId, int32_t scanCode) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && scanCode >= 0 && scanCode <= KEY_MAX) {
- if (test_bit(scanCode, device->keyBitmask)) {
- return true;
- }
- }
- return false;
-}
-
-bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && led >= 0 && led <= LED_MAX) {
- if (test_bit(led, device->ledBitmask)) {
- return true;
- }
- }
- return false;
-}
-
-void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && led >= 0 && led <= LED_MAX) {
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_LED;
- ev.code = led;
- ev.value = on ? 1 : 0;
-
- ssize_t nWrite;
- do {
- nWrite = write(device->fd, &ev, sizeof(struct input_event));
- } while (nWrite == -1 && errno == EINTR);
- }
-}
-
-void EventHub::getVirtualKeyDefinitions(int32_t deviceId,
- Vector<VirtualKeyDefinition>& outVirtualKeys) const {
- outVirtualKeys.clear();
-
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->virtualKeyMap) {
- outVirtualKeys.appendVector(device->virtualKeyMap->getVirtualKeys());
- }
-}
-
-sp<KeyCharacterMap> EventHub::getKeyCharacterMap(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return device->getKeyCharacterMap();
- }
- return NULL;
-}
-
-bool EventHub::setKeyboardLayoutOverlay(int32_t deviceId,
- const sp<KeyCharacterMap>& map) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- if (map != device->overlayKeyMap) {
- device->overlayKeyMap = map;
- device->combinedKeyMap = KeyCharacterMap::combine(
- device->keyMap.keyCharacterMap, map);
- return true;
- }
- }
- return false;
-}
-
-void EventHub::vibrate(int32_t deviceId, nsecs_t duration) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual()) {
- ff_effect effect;
- memset(&effect, 0, sizeof(effect));
- effect.type = FF_RUMBLE;
- effect.id = device->ffEffectId;
- effect.u.rumble.strong_magnitude = 0xc000;
- effect.u.rumble.weak_magnitude = 0xc000;
- effect.replay.length = (duration + 999999LL) / 1000000LL;
- effect.replay.delay = 0;
- if (ioctl(device->fd, EVIOCSFF, &effect)) {
- ALOGW("Could not upload force feedback effect to device %s due to error %d.",
- device->identifier.name.string(), errno);
- return;
- }
- device->ffEffectId = effect.id;
-
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_FF;
- ev.code = device->ffEffectId;
- ev.value = 1;
- if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
- ALOGW("Could not start force feedback effect on device %s due to error %d.",
- device->identifier.name.string(), errno);
- return;
- }
- device->ffEffectPlaying = true;
- }
-}
-
-void EventHub::cancelVibrate(int32_t deviceId) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual()) {
- if (device->ffEffectPlaying) {
- device->ffEffectPlaying = false;
-
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_FF;
- ev.code = device->ffEffectId;
- ev.value = 0;
- if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
- ALOGW("Could not stop force feedback effect on device %s due to error %d.",
- device->identifier.name.string(), errno);
- return;
- }
- }
- }
-}
-
-EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
- if (deviceId == BUILT_IN_KEYBOARD_ID) {
- deviceId = mBuiltInKeyboardId;
- }
- ssize_t index = mDevices.indexOfKey(deviceId);
- return index >= 0 ? mDevices.valueAt(index) : NULL;
-}
-
-EventHub::Device* EventHub::getDeviceByPathLocked(const char* devicePath) const {
- for (size_t i = 0; i < mDevices.size(); i++) {
- Device* device = mDevices.valueAt(i);
- if (device->path == devicePath) {
- return device;
- }
- }
- return NULL;
-}
-
-size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) {
- ALOG_ASSERT(bufferSize >= 1);
-
- AutoMutex _l(mLock);
-
- struct input_event readBuffer[bufferSize];
-
- RawEvent* event = buffer;
- size_t capacity = bufferSize;
- bool awoken = false;
- for (;;) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-
- // Reopen input devices if needed.
- if (mNeedToReopenDevices) {
- mNeedToReopenDevices = false;
-
- ALOGI("Reopening all input devices due to a configuration change.");
-
- closeAllDevicesLocked();
- mNeedToScanDevices = true;
- break; // return to the caller before we actually rescan
- }
-
- // Report any devices that had last been added/removed.
- while (mClosingDevices) {
- Device* device = mClosingDevices;
- ALOGV("Reporting device closed: id=%d, name=%s\n",
- device->id, device->path.string());
- mClosingDevices = device->next;
- event->when = now;
- event->deviceId = device->id == mBuiltInKeyboardId ? BUILT_IN_KEYBOARD_ID : device->id;
- event->type = DEVICE_REMOVED;
- event += 1;
- delete device;
- mNeedToSendFinishedDeviceScan = true;
- if (--capacity == 0) {
- break;
- }
- }
-
- if (mNeedToScanDevices) {
- mNeedToScanDevices = false;
- scanDevicesLocked();
- mNeedToSendFinishedDeviceScan = true;
- }
-
- while (mOpeningDevices != NULL) {
- Device* device = mOpeningDevices;
- ALOGV("Reporting device opened: id=%d, name=%s\n",
- device->id, device->path.string());
- mOpeningDevices = device->next;
- event->when = now;
- event->deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
- event->type = DEVICE_ADDED;
- event += 1;
- mNeedToSendFinishedDeviceScan = true;
- if (--capacity == 0) {
- break;
- }
- }
-
- if (mNeedToSendFinishedDeviceScan) {
- mNeedToSendFinishedDeviceScan = false;
- event->when = now;
- event->type = FINISHED_DEVICE_SCAN;
- event += 1;
- if (--capacity == 0) {
- break;
- }
- }
-
- // Grab the next input event.
- bool deviceChanged = false;
- while (mPendingEventIndex < mPendingEventCount) {
- const struct epoll_event& eventItem = mPendingEventItems[mPendingEventIndex++];
- if (eventItem.data.u32 == EPOLL_ID_INOTIFY) {
- if (eventItem.events & EPOLLIN) {
- mPendingINotify = true;
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for INotify.", eventItem.events);
- }
- continue;
- }
-
- if (eventItem.data.u32 == EPOLL_ID_WAKE) {
- if (eventItem.events & EPOLLIN) {
- ALOGV("awoken after wake()");
- awoken = true;
- char buffer[16];
- ssize_t nRead;
- do {
- nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
- } while ((nRead == -1 && errno == EINTR) || nRead == sizeof(buffer));
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for wake read pipe.",
- eventItem.events);
- }
- continue;
- }
-
- ssize_t deviceIndex = mDevices.indexOfKey(eventItem.data.u32);
- if (deviceIndex < 0) {
- ALOGW("Received unexpected epoll event 0x%08x for unknown device id %d.",
- eventItem.events, eventItem.data.u32);
- continue;
- }
-
- Device* device = mDevices.valueAt(deviceIndex);
- if (eventItem.events & EPOLLIN) {
- int32_t readSize = read(device->fd, readBuffer,
- sizeof(struct input_event) * capacity);
- if (readSize == 0 || (readSize < 0 && errno == ENODEV)) {
- // Device was removed before INotify noticed.
- ALOGW("could not get event, removed? (fd: %d size: %d bufferSize: %d "
- "capacity: %d errno: %d)\n",
- device->fd, readSize, bufferSize, capacity, errno);
- deviceChanged = true;
- closeDeviceLocked(device);
- } else if (readSize < 0) {
- if (errno != EAGAIN && errno != EINTR) {
- ALOGW("could not get event (errno=%d)", errno);
- }
- } else if ((readSize % sizeof(struct input_event)) != 0) {
- ALOGE("could not get event (wrong size: %d)", readSize);
- } else {
- int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
-
- size_t count = size_t(readSize) / sizeof(struct input_event);
- for (size_t i = 0; i < count; i++) {
- struct input_event& iev = readBuffer[i];
- ALOGV("%s got: time=%d.%06d, type=%d, code=%d, value=%d",
- device->path.string(),
- (int) iev.time.tv_sec, (int) iev.time.tv_usec,
- iev.type, iev.code, iev.value);
-
- // Some input devices may have a better concept of the time
- // when an input event was actually generated than the kernel
- // which simply timestamps all events on entry to evdev.
- // This is a custom Android extension of the input protocol
- // mainly intended for use with uinput based device drivers.
- if (iev.type == EV_MSC) {
- if (iev.code == MSC_ANDROID_TIME_SEC) {
- device->timestampOverrideSec = iev.value;
- continue;
- } else if (iev.code == MSC_ANDROID_TIME_USEC) {
- device->timestampOverrideUsec = iev.value;
- continue;
- }
- }
- if (device->timestampOverrideSec || device->timestampOverrideUsec) {
- iev.time.tv_sec = device->timestampOverrideSec;
- iev.time.tv_usec = device->timestampOverrideUsec;
- if (iev.type == EV_SYN && iev.code == SYN_REPORT) {
- device->timestampOverrideSec = 0;
- device->timestampOverrideUsec = 0;
- }
- ALOGV("applied override time %d.%06d",
- int(iev.time.tv_sec), int(iev.time.tv_usec));
- }
-
-#ifdef HAVE_POSIX_CLOCKS
- // Use the time specified in the event instead of the current time
- // so that downstream code can get more accurate estimates of
- // event dispatch latency from the time the event is enqueued onto
- // the evdev client buffer.
- //
- // The event's timestamp fortuitously uses the same monotonic clock
- // time base as the rest of Android. The kernel event device driver
- // (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
- // The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
- // calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
- // system call that also queries ktime_get_ts().
- event->when = nsecs_t(iev.time.tv_sec) * 1000000000LL
- + nsecs_t(iev.time.tv_usec) * 1000LL;
- ALOGV("event time %lld, now %lld", event->when, now);
-
- // Bug 7291243: Add a guard in case the kernel generates timestamps
- // that appear to be far into the future because they were generated
- // using the wrong clock source.
- //
- // This can happen because when the input device is initially opened
- // it has a default clock source of CLOCK_REALTIME. Any input events
- // enqueued right after the device is opened will have timestamps
- // generated using CLOCK_REALTIME. We later set the clock source
- // to CLOCK_MONOTONIC but it is already too late.
- //
- // Invalid input event timestamps can result in ANRs, crashes and
- // and other issues that are hard to track down. We must not let them
- // propagate through the system.
- //
- // Log a warning so that we notice the problem and recover gracefully.
- if (event->when >= now + 10 * 1000000000LL) {
- // Double-check. Time may have moved on.
- nsecs_t time = systemTime(SYSTEM_TIME_MONOTONIC);
- if (event->when > time) {
- ALOGW("An input event from %s has a timestamp that appears to "
- "have been generated using the wrong clock source "
- "(expected CLOCK_MONOTONIC): "
- "event time %lld, current time %lld, call time %lld. "
- "Using current time instead.",
- device->path.string(), event->when, time, now);
- event->when = time;
- } else {
- ALOGV("Event time is ok but failed the fast path and required "
- "an extra call to systemTime: "
- "event time %lld, current time %lld, call time %lld.",
- event->when, time, now);
- }
- }
-#else
- event->when = now;
-#endif
- event->deviceId = deviceId;
- event->type = iev.type;
- event->code = iev.code;
- event->value = iev.value;
- event += 1;
- capacity -= 1;
- }
- if (capacity == 0) {
- // The result buffer is full. Reset the pending event index
- // so we will try to read the device again on the next iteration.
- mPendingEventIndex -= 1;
- break;
- }
- }
- } else if (eventItem.events & EPOLLHUP) {
- ALOGI("Removing device %s due to epoll hang-up event.",
- device->identifier.name.string());
- deviceChanged = true;
- closeDeviceLocked(device);
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for device %s.",
- eventItem.events, device->identifier.name.string());
- }
- }
-
- // readNotify() will modify the list of devices so this must be done after
- // processing all other events to ensure that we read all remaining events
- // before closing the devices.
- if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
- mPendingINotify = false;
- readNotifyLocked();
- deviceChanged = true;
- }
-
- // Report added or removed devices immediately.
- if (deviceChanged) {
- continue;
- }
-
- // Return now if we have collected any events or if we were explicitly awoken.
- if (event != buffer || awoken) {
- break;
- }
-
- // Poll for events. Mind the wake lock dance!
- // We hold a wake lock at all times except during epoll_wait(). This works due to some
- // subtle choreography. When a device driver has pending (unread) events, it acquires
- // a kernel wake lock. However, once the last pending event has been read, the device
- // driver will release the kernel wake lock. To prevent the system from going to sleep
- // when this happens, the EventHub holds onto its own user wake lock while the client
- // is processing events. Thus the system can only sleep if there are no events
- // pending or currently being processed.
- //
- // The timeout is advisory only. If the device is asleep, it will not wake just to
- // service the timeout.
- mPendingEventIndex = 0;
-
- mLock.unlock(); // release lock before poll, must be before release_wake_lock
- release_wake_lock(WAKE_LOCK_ID);
-
- int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);
-
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
- mLock.lock(); // reacquire lock after poll, must be after acquire_wake_lock
-
- if (pollResult == 0) {
- // Timed out.
- mPendingEventCount = 0;
- break;
- }
-
- if (pollResult < 0) {
- // An error occurred.
- mPendingEventCount = 0;
-
- // Sleep after errors to avoid locking up the system.
- // Hopefully the error is transient.
- if (errno != EINTR) {
- ALOGW("poll failed (errno=%d)\n", errno);
- usleep(100000);
- }
- } else {
- // Some events occurred.
- mPendingEventCount = size_t(pollResult);
- }
- }
-
- // All done, return the number of events we read.
- return event - buffer;
-}
-
-void EventHub::wake() {
- ALOGV("wake() called");
-
- ssize_t nWrite;
- do {
- nWrite = write(mWakeWritePipeFd, "W", 1);
- } while (nWrite == -1 && errno == EINTR);
-
- if (nWrite != 1 && errno != EAGAIN) {
- ALOGW("Could not write wake signal, errno=%d", errno);
- }
-}
-
-void EventHub::scanDevicesLocked() {
- status_t res = scanDirLocked(DEVICE_PATH);
- if(res < 0) {
- ALOGE("scan dir failed for %s\n", DEVICE_PATH);
- }
- if (mDevices.indexOfKey(VIRTUAL_KEYBOARD_ID) < 0) {
- createVirtualKeyboardLocked();
- }
-}
-
-// ----------------------------------------------------------------------------
-
-static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) {
- const uint8_t* end = array + endIndex;
- array += startIndex;
- while (array != end) {
- if (*(array++) != 0) {
- return true;
- }
- }
- return false;
-}
-
-static const int32_t GAMEPAD_KEYCODES[] = {
- AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C,
- AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z,
- AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1,
- AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2,
- AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR,
- AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE,
- AKEYCODE_BUTTON_1, AKEYCODE_BUTTON_2, AKEYCODE_BUTTON_3, AKEYCODE_BUTTON_4,
- AKEYCODE_BUTTON_5, AKEYCODE_BUTTON_6, AKEYCODE_BUTTON_7, AKEYCODE_BUTTON_8,
- AKEYCODE_BUTTON_9, AKEYCODE_BUTTON_10, AKEYCODE_BUTTON_11, AKEYCODE_BUTTON_12,
- AKEYCODE_BUTTON_13, AKEYCODE_BUTTON_14, AKEYCODE_BUTTON_15, AKEYCODE_BUTTON_16,
-};
-
-status_t EventHub::openDeviceLocked(const char *devicePath) {
- char buffer[80];
-
- ALOGV("Opening device: %s", devicePath);
-
- int fd = open(devicePath, O_RDWR | O_CLOEXEC);
- if(fd < 0) {
- ALOGE("could not open %s, %s\n", devicePath, strerror(errno));
- return -1;
- }
-
- InputDeviceIdentifier identifier;
-
- // Get device name.
- if(ioctl(fd, EVIOCGNAME(sizeof(buffer) - 1), &buffer) < 1) {
- //fprintf(stderr, "could not get device name for %s, %s\n", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.name.setTo(buffer);
- }
-
- // Check to see if the device is on our excluded list
- for (size_t i = 0; i < mExcludedDevices.size(); i++) {
- const String8& item = mExcludedDevices.itemAt(i);
- if (identifier.name == item) {
- ALOGI("ignoring event id %s driver %s\n", devicePath, item.string());
- close(fd);
- return -1;
- }
- }
-
- // Get device driver version.
- int driverVersion;
- if(ioctl(fd, EVIOCGVERSION, &driverVersion)) {
- ALOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
- close(fd);
- return -1;
- }
-
- // Get device identifier.
- struct input_id inputId;
- if(ioctl(fd, EVIOCGID, &inputId)) {
- ALOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
- close(fd);
- return -1;
- }
- identifier.bus = inputId.bustype;
- identifier.product = inputId.product;
- identifier.vendor = inputId.vendor;
- identifier.version = inputId.version;
-
- // Get device physical location.
- if(ioctl(fd, EVIOCGPHYS(sizeof(buffer) - 1), &buffer) < 1) {
- //fprintf(stderr, "could not get location for %s, %s\n", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.location.setTo(buffer);
- }
-
- // Get device unique id.
- if(ioctl(fd, EVIOCGUNIQ(sizeof(buffer) - 1), &buffer) < 1) {
- //fprintf(stderr, "could not get idstring for %s, %s\n", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.uniqueId.setTo(buffer);
- }
-
- // Fill in the descriptor.
- setDescriptor(identifier);
-
- // Make file descriptor non-blocking for use with poll().
- if (fcntl(fd, F_SETFL, O_NONBLOCK)) {
- ALOGE("Error %d making device file descriptor non-blocking.", errno);
- close(fd);
- return -1;
- }
-
- // Allocate device. (The device object takes ownership of the fd at this point.)
- int32_t deviceId = mNextDeviceId++;
- Device* device = new Device(fd, deviceId, String8(devicePath), identifier);
-
- ALOGV("add device %d: %s\n", deviceId, devicePath);
- ALOGV(" bus: %04x\n"
- " vendor %04x\n"
- " product %04x\n"
- " version %04x\n",
- identifier.bus, identifier.vendor, identifier.product, identifier.version);
- ALOGV(" name: \"%s\"\n", identifier.name.string());
- ALOGV(" location: \"%s\"\n", identifier.location.string());
- ALOGV(" unique id: \"%s\"\n", identifier.uniqueId.string());
- ALOGV(" descriptor: \"%s\"\n", identifier.descriptor.string());
- ALOGV(" driver: v%d.%d.%d\n",
- driverVersion >> 16, (driverVersion >> 8) & 0xff, driverVersion & 0xff);
-
- // Load the configuration file for the device.
- loadConfigurationLocked(device);
-
- // Figure out the kinds of events the device reports.
- ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(device->keyBitmask)), device->keyBitmask);
- ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(device->absBitmask)), device->absBitmask);
- ioctl(fd, EVIOCGBIT(EV_REL, sizeof(device->relBitmask)), device->relBitmask);
- ioctl(fd, EVIOCGBIT(EV_SW, sizeof(device->swBitmask)), device->swBitmask);
- ioctl(fd, EVIOCGBIT(EV_LED, sizeof(device->ledBitmask)), device->ledBitmask);
- ioctl(fd, EVIOCGBIT(EV_FF, sizeof(device->ffBitmask)), device->ffBitmask);
- ioctl(fd, EVIOCGPROP(sizeof(device->propBitmask)), device->propBitmask);
-
- // See if this is a keyboard. Ignore everything in the button range except for
- // joystick and gamepad buttons which are handled like keyboards for the most part.
- bool haveKeyboardKeys = containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC))
- || containsNonZeroByte(device->keyBitmask, sizeof_bit_array(KEY_OK),
- sizeof_bit_array(KEY_MAX + 1));
- bool haveGamepadButtons = containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_MISC),
- sizeof_bit_array(BTN_MOUSE))
- || containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_JOYSTICK),
- sizeof_bit_array(BTN_DIGI));
- if (haveKeyboardKeys || haveGamepadButtons) {
- device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
- }
-
- // See if this is a cursor device such as a trackball or mouse.
- if (test_bit(BTN_MOUSE, device->keyBitmask)
- && test_bit(REL_X, device->relBitmask)
- && test_bit(REL_Y, device->relBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_CURSOR;
- }
-
- // See if this is a touch pad.
- // Is this a new modern multi-touch driver?
- if (test_bit(ABS_MT_POSITION_X, device->absBitmask)
- && test_bit(ABS_MT_POSITION_Y, device->absBitmask)) {
- // Some joysticks such as the PS3 controller report axes that conflict
- // with the ABS_MT range. Try to confirm that the device really is
- // a touch screen.
- if (test_bit(BTN_TOUCH, device->keyBitmask) || !haveGamepadButtons) {
- device->classes |= INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_TOUCH_MT;
- }
- // Is this an old style single-touch driver?
- } else if (test_bit(BTN_TOUCH, device->keyBitmask)
- && test_bit(ABS_X, device->absBitmask)
- && test_bit(ABS_Y, device->absBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_TOUCH;
- }
-
- // See if this device is a joystick.
- // Assumes that joysticks always have gamepad buttons in order to distinguish them
- // from other devices such as accelerometers that also have absolute axes.
- if (haveGamepadButtons) {
- uint32_t assumedClasses = device->classes | INPUT_DEVICE_CLASS_JOYSTICK;
- for (int i = 0; i <= ABS_MAX; i++) {
- if (test_bit(i, device->absBitmask)
- && (getAbsAxisUsage(i, assumedClasses) & INPUT_DEVICE_CLASS_JOYSTICK)) {
- device->classes = assumedClasses;
- break;
- }
- }
- }
-
- // Check whether this device has switches.
- for (int i = 0; i <= SW_MAX; i++) {
- if (test_bit(i, device->swBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_SWITCH;
- break;
- }
- }
-
- // Check whether this device supports the vibrator.
- if (test_bit(FF_RUMBLE, device->ffBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_VIBRATOR;
- }
-
- // Configure virtual keys.
- if ((device->classes & INPUT_DEVICE_CLASS_TOUCH)) {
- // Load the virtual keys for the touch screen, if any.
- // We do this now so that we can make sure to load the keymap if necessary.
- status_t status = loadVirtualKeyMapLocked(device);
- if (!status) {
- device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
- }
- }
-
- // Load the key map.
- // We need to do this for joysticks too because the key layout may specify axes.
- status_t keyMapStatus = NAME_NOT_FOUND;
- if (device->classes & (INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_JOYSTICK)) {
- // Load the keymap for the device.
- keyMapStatus = loadKeyMapLocked(device);
- }
-
- // Configure the keyboard, gamepad or virtual keyboard.
- if (device->classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- // Register the keyboard as a built-in keyboard if it is eligible.
- if (!keyMapStatus
- && mBuiltInKeyboardId == NO_BUILT_IN_KEYBOARD
- && isEligibleBuiltInKeyboard(device->identifier,
- device->configuration, &device->keyMap)) {
- mBuiltInKeyboardId = device->id;
- }
-
- // 'Q' key support = cheap test of whether this is an alpha-capable kbd
- if (hasKeycodeLocked(device, AKEYCODE_Q)) {
- device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
- }
-
- // See if this device has a DPAD.
- if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
- device->classes |= INPUT_DEVICE_CLASS_DPAD;
- }
-
- // See if this device has a gamepad.
- for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES)/sizeof(GAMEPAD_KEYCODES[0]); i++) {
- if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
- device->classes |= INPUT_DEVICE_CLASS_GAMEPAD;
- break;
- }
- }
-
- // Disable kernel key repeat since we handle it ourselves
- unsigned int repeatRate[] = {0,0};
- if (ioctl(fd, EVIOCSREP, repeatRate)) {
- ALOGW("Unable to disable kernel key repeat for %s: %s", devicePath, strerror(errno));
- }
- }
-
- // If the device isn't recognized as something we handle, don't monitor it.
- if (device->classes == 0) {
- ALOGV("Dropping device: id=%d, path='%s', name='%s'",
- deviceId, devicePath, device->identifier.name.string());
- delete device;
- return -1;
- }
-
- // Determine whether the device is external or internal.
- if (isExternalDeviceLocked(device)) {
- device->classes |= INPUT_DEVICE_CLASS_EXTERNAL;
- }
-
- // Register with epoll.
- struct epoll_event eventItem;
- memset(&eventItem, 0, sizeof(eventItem));
- eventItem.events = EPOLLIN;
- eventItem.data.u32 = deviceId;
- if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, &eventItem)) {
- ALOGE("Could not add device fd to epoll instance. errno=%d", errno);
- delete device;
- return -1;
- }
-
- // Enable wake-lock behavior on kernels that support it.
- // TODO: Only need this for devices that can really wake the system.
- bool usingSuspendBlockIoctl = !ioctl(fd, EVIOCSSUSPENDBLOCK, 1);
-
- // Tell the kernel that we want to use the monotonic clock for reporting timestamps
- // associated with input events. This is important because the input system
- // uses the timestamps extensively and assumes they were recorded using the monotonic
- // clock.
- //
- // In older kernel, before Linux 3.4, there was no way to tell the kernel which
- // clock to use to input event timestamps. The standard kernel behavior was to
- // record a real time timestamp, which isn't what we want. Android kernels therefore
- // contained a patch to the evdev_event() function in drivers/input/evdev.c to
- // replace the call to do_gettimeofday() with ktime_get_ts() to cause the monotonic
- // clock to be used instead of the real time clock.
- //
- // As of Linux 3.4, there is a new EVIOCSCLOCKID ioctl to set the desired clock.
- // Therefore, we no longer require the Android-specific kernel patch described above
- // as long as we make sure to set select the monotonic clock. We do that here.
- int clockId = CLOCK_MONOTONIC;
- bool usingClockIoctl = !ioctl(fd, EVIOCSCLOCKID, &clockId);
-
- ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, "
- "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, "
- "usingSuspendBlockIoctl=%s, usingClockIoctl=%s",
- deviceId, fd, devicePath, device->identifier.name.string(),
- device->classes,
- device->configurationFile.string(),
- device->keyMap.keyLayoutFile.string(),
- device->keyMap.keyCharacterMapFile.string(),
- toString(mBuiltInKeyboardId == deviceId),
- toString(usingSuspendBlockIoctl), toString(usingClockIoctl));
-
- addDeviceLocked(device);
- return 0;
-}
-
-void EventHub::createVirtualKeyboardLocked() {
- InputDeviceIdentifier identifier;
- identifier.name = "Virtual";
- identifier.uniqueId = "<virtual>";
- setDescriptor(identifier);
-
- Device* device = new Device(-1, VIRTUAL_KEYBOARD_ID, String8("<virtual>"), identifier);
- device->classes = INPUT_DEVICE_CLASS_KEYBOARD
- | INPUT_DEVICE_CLASS_ALPHAKEY
- | INPUT_DEVICE_CLASS_DPAD
- | INPUT_DEVICE_CLASS_VIRTUAL;
- loadKeyMapLocked(device);
- addDeviceLocked(device);
-}
-
-void EventHub::addDeviceLocked(Device* device) {
- mDevices.add(device->id, device);
- device->next = mOpeningDevices;
- mOpeningDevices = device;
-}
-
-void EventHub::loadConfigurationLocked(Device* device) {
- device->configurationFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
- device->identifier, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
- if (device->configurationFile.isEmpty()) {
- ALOGD("No input device configuration file found for device '%s'.",
- device->identifier.name.string());
- } else {
- status_t status = PropertyMap::load(device->configurationFile,
- &device->configuration);
- if (status) {
- ALOGE("Error loading input device configuration file for device '%s'. "
- "Using default configuration.",
- device->identifier.name.string());
- }
- }
-}
-
-status_t EventHub::loadVirtualKeyMapLocked(Device* device) {
- // The virtual key map is supplied by the kernel as a system board property file.
- String8 path;
- path.append("/sys/board_properties/virtualkeys.");
- path.append(device->identifier.name);
- if (access(path.string(), R_OK)) {
- return NAME_NOT_FOUND;
- }
- return VirtualKeyMap::load(path, &device->virtualKeyMap);
-}
-
-status_t EventHub::loadKeyMapLocked(Device* device) {
- return device->keyMap.load(device->identifier, device->configuration);
-}
-
-bool EventHub::isExternalDeviceLocked(Device* device) {
- if (device->configuration) {
- bool value;
- if (device->configuration->tryGetProperty(String8("device.internal"), value)) {
- return !value;
- }
- }
- return device->identifier.bus == BUS_USB || device->identifier.bus == BUS_BLUETOOTH;
-}
-
-bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
- if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) {
- return false;
- }
-
- Vector<int32_t> scanCodes;
- device->keyMap.keyLayoutMap->findScanCodesForKey(keycode, &scanCodes);
- const size_t N = scanCodes.size();
- for (size_t i=0; i<N && i<=KEY_MAX; i++) {
- int32_t sc = scanCodes.itemAt(i);
- if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) {
- return true;
- }
- }
-
- return false;
-}
-
-status_t EventHub::closeDeviceByPathLocked(const char *devicePath) {
- Device* device = getDeviceByPathLocked(devicePath);
- if (device) {
- closeDeviceLocked(device);
- return 0;
- }
- ALOGV("Remove device: %s not found, device may already have been removed.", devicePath);
- return -1;
-}
-
-void EventHub::closeAllDevicesLocked() {
- while (mDevices.size() > 0) {
- closeDeviceLocked(mDevices.valueAt(mDevices.size() - 1));
- }
-}
-
-void EventHub::closeDeviceLocked(Device* device) {
- ALOGI("Removed device: path=%s name=%s id=%d fd=%d classes=0x%x\n",
- device->path.string(), device->identifier.name.string(), device->id,
- device->fd, device->classes);
-
- if (device->id == mBuiltInKeyboardId) {
- ALOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
- device->path.string(), mBuiltInKeyboardId);
- mBuiltInKeyboardId = NO_BUILT_IN_KEYBOARD;
- }
-
- if (!device->isVirtual()) {
- if (epoll_ctl(mEpollFd, EPOLL_CTL_DEL, device->fd, NULL)) {
- ALOGW("Could not remove device fd from epoll instance. errno=%d", errno);
- }
- }
-
- mDevices.removeItem(device->id);
- device->close();
-
- // Unlink for opening devices list if it is present.
- Device* pred = NULL;
- bool found = false;
- for (Device* entry = mOpeningDevices; entry != NULL; ) {
- if (entry == device) {
- found = true;
- break;
- }
- pred = entry;
- entry = entry->next;
- }
- if (found) {
- // Unlink the device from the opening devices list then delete it.
- // We don't need to tell the client that the device was closed because
- // it does not even know it was opened in the first place.
- ALOGI("Device %s was immediately closed after opening.", device->path.string());
- if (pred) {
- pred->next = device->next;
- } else {
- mOpeningDevices = device->next;
- }
- delete device;
- } else {
- // Link into closing devices list.
- // The device will be deleted later after we have informed the client.
- device->next = mClosingDevices;
- mClosingDevices = device;
- }
-}
-
-status_t EventHub::readNotifyLocked() {
- int res;
- char devname[PATH_MAX];
- char *filename;
- char event_buf[512];
- int event_size;
- int event_pos = 0;
- struct inotify_event *event;
-
- ALOGV("EventHub::readNotify nfd: %d\n", mINotifyFd);
- res = read(mINotifyFd, event_buf, sizeof(event_buf));
- if(res < (int)sizeof(*event)) {
- if(errno == EINTR)
- return 0;
- ALOGW("could not get event, %s\n", strerror(errno));
- return -1;
- }
- //printf("got %d bytes of event information\n", res);
-
- strcpy(devname, DEVICE_PATH);
- filename = devname + strlen(devname);
- *filename++ = '/';
-
- while(res >= (int)sizeof(*event)) {
- event = (struct inotify_event *)(event_buf + event_pos);
- //printf("%d: %08x \"%s\"\n", event->wd, event->mask, event->len ? event->name : "");
- if(event->len) {
- strcpy(filename, event->name);
- if(event->mask & IN_CREATE) {
- openDeviceLocked(devname);
- } else {
- ALOGI("Removing device '%s' due to inotify event\n", devname);
- closeDeviceByPathLocked(devname);
- }
- }
- event_size = sizeof(*event) + event->len;
- res -= event_size;
- event_pos += event_size;
- }
- return 0;
-}
-
-status_t EventHub::scanDirLocked(const char *dirname)
-{
- char devname[PATH_MAX];
- char *filename;
- DIR *dir;
- struct dirent *de;
- dir = opendir(dirname);
- if(dir == NULL)
- return -1;
- strcpy(devname, dirname);
- filename = devname + strlen(devname);
- *filename++ = '/';
- while((de = readdir(dir))) {
- if(de->d_name[0] == '.' &&
- (de->d_name[1] == '\0' ||
- (de->d_name[1] == '.' && de->d_name[2] == '\0')))
- continue;
- strcpy(filename, de->d_name);
- openDeviceLocked(devname);
- }
- closedir(dir);
- return 0;
-}
-
-void EventHub::requestReopenDevices() {
- ALOGV("requestReopenDevices() called");
-
- AutoMutex _l(mLock);
- mNeedToReopenDevices = true;
-}
-
-void EventHub::dump(String8& dump) {
- dump.append("Event Hub State:\n");
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- dump.appendFormat(INDENT "BuiltInKeyboardId: %d\n", mBuiltInKeyboardId);
-
- dump.append(INDENT "Devices:\n");
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- const Device* device = mDevices.valueAt(i);
- if (mBuiltInKeyboardId == device->id) {
- dump.appendFormat(INDENT2 "%d: %s (aka device 0 - built-in keyboard)\n",
- device->id, device->identifier.name.string());
- } else {
- dump.appendFormat(INDENT2 "%d: %s\n", device->id,
- device->identifier.name.string());
- }
- dump.appendFormat(INDENT3 "Classes: 0x%08x\n", device->classes);
- dump.appendFormat(INDENT3 "Path: %s\n", device->path.string());
- dump.appendFormat(INDENT3 "Descriptor: %s\n", device->identifier.descriptor.string());
- dump.appendFormat(INDENT3 "Location: %s\n", device->identifier.location.string());
- dump.appendFormat(INDENT3 "UniqueId: %s\n", device->identifier.uniqueId.string());
- dump.appendFormat(INDENT3 "Identifier: bus=0x%04x, vendor=0x%04x, "
- "product=0x%04x, version=0x%04x\n",
- device->identifier.bus, device->identifier.vendor,
- device->identifier.product, device->identifier.version);
- dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n",
- device->keyMap.keyLayoutFile.string());
- dump.appendFormat(INDENT3 "KeyCharacterMapFile: %s\n",
- device->keyMap.keyCharacterMapFile.string());
- dump.appendFormat(INDENT3 "ConfigurationFile: %s\n",
- device->configurationFile.string());
- dump.appendFormat(INDENT3 "HaveKeyboardLayoutOverlay: %s\n",
- toString(device->overlayKeyMap != NULL));
- }
- } // release lock
-}
-
-void EventHub::monitor() {
- // Acquire and release the lock to ensure that the event hub has not deadlocked.
- mLock.lock();
- mLock.unlock();
-}
-
-
-}; // namespace android
diff --git a/widget/gonk/libui/EventHub.h b/widget/gonk/libui/EventHub.h
deleted file mode 100644
index e4e658b21..000000000
--- a/widget/gonk/libui/EventHub.h
+++ /dev/null
@@ -1,435 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-#ifndef _RUNTIME_EVENT_HUB_H
-#define _RUNTIME_EVENT_HUB_H
-
-#include "Input.h"
-#include "InputDevice.h"
-#include "Keyboard.h"
-#include "KeyLayoutMap.h"
-#include "KeyCharacterMap.h"
-#include "VirtualKeyMap.h"
-#include <utils/String8.h>
-#include <utils/threads.h>
-#include "cutils_log.h"
-#include <utils/threads.h>
-#include <utils/List.h>
-#include <utils/Errors.h>
-#include <utils/PropertyMap.h>
-#include <utils/Vector.h>
-#include <utils/KeyedVector.h>
-
-#include "linux_input.h"
-#include <sys/epoll.h>
-
-/* Convenience constants. */
-
-#define BTN_FIRST 0x100 // first button code
-#define BTN_LAST 0x15f // last button code
-
-/*
- * These constants are used privately in Android to pass raw timestamps
- * through evdev from uinput device drivers because there is currently no
- * other way to transfer this information. The evdev driver automatically
- * timestamps all input events with the time they were posted and clobbers
- * whatever information was passed in.
- *
- * For the purposes of this hack, the timestamp is specified in the
- * CLOCK_MONOTONIC timebase and is split into two EV_MSC events specifying
- * seconds and microseconds.
- */
-#define MSC_ANDROID_TIME_SEC 0x6
-#define MSC_ANDROID_TIME_USEC 0x7
-
-namespace android {
-
-enum {
- // Device id of a special "virtual" keyboard that is always present.
- VIRTUAL_KEYBOARD_ID = -1,
- // Device id of the "built-in" keyboard if there is one.
- BUILT_IN_KEYBOARD_ID = 0,
-};
-
-/*
- * A raw event as retrieved from the EventHub.
- */
-struct RawEvent {
- nsecs_t when;
- int32_t deviceId;
- int32_t type;
- int32_t code;
- int32_t value;
-};
-
-/* Describes an absolute axis. */
-struct RawAbsoluteAxisInfo {
- bool valid; // true if the information is valid, false otherwise
-
- int32_t minValue; // minimum value
- int32_t maxValue; // maximum value
- int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
- int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
- int32_t resolution; // resolution in units per mm or radians per mm
-
- inline void clear() {
- valid = false;
- minValue = 0;
- maxValue = 0;
- flat = 0;
- fuzz = 0;
- resolution = 0;
- }
-};
-
-/*
- * Input device classes.
- */
-enum {
- /* The input device is a keyboard or has buttons. */
- INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
-
- /* The input device is an alpha-numeric keyboard (not just a dial pad). */
- INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
-
- /* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
- INPUT_DEVICE_CLASS_TOUCH = 0x00000004,
-
- /* The input device is a cursor device such as a trackball or mouse. */
- INPUT_DEVICE_CLASS_CURSOR = 0x00000008,
-
- /* The input device is a multi-touch touchscreen. */
- INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010,
-
- /* The input device is a directional pad (implies keyboard, has DPAD keys). */
- INPUT_DEVICE_CLASS_DPAD = 0x00000020,
-
- /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
- INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
-
- /* The input device has switches. */
- INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
-
- /* The input device is a joystick (implies gamepad, has joystick absolute axes). */
- INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100,
-
- /* The input device has a vibrator (supports FF_RUMBLE). */
- INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200,
-
- /* The input device is virtual (not a real device, not part of UI configuration). */
- INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000,
-
- /* The input device is external (not built-in). */
- INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000,
-};
-
-/*
- * Gets the class that owns an axis, in cases where multiple classes might claim
- * the same axis for different purposes.
- */
-extern uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses);
-
-/*
- * Grand Central Station for events.
- *
- * The event hub aggregates input events received across all known input
- * devices on the system, including devices that may be emulated by the simulator
- * environment. In addition, the event hub generates fake input events to indicate
- * when devices are added or removed.
- *
- * The event hub provides a stream of input events (via the getEvent function).
- * It also supports querying the current actual state of input devices such as identifying
- * which keys are currently down. Finally, the event hub keeps track of the capabilities of
- * individual input devices, such as their class and the set of key codes that they support.
- */
-class EventHubInterface : public virtual RefBase {
-protected:
- EventHubInterface() { }
- virtual ~EventHubInterface() { }
-
-public:
- // Synthetic raw event type codes produced when devices are added or removed.
- enum {
- // Sent when a device is added.
- DEVICE_ADDED = 0x10000000,
- // Sent when a device is removed.
- DEVICE_REMOVED = 0x20000000,
- // Sent when all added/removed devices from the most recent scan have been reported.
- // This event is always sent at least once.
- FINISHED_DEVICE_SCAN = 0x30000000,
-
- FIRST_SYNTHETIC_EVENT = DEVICE_ADDED,
- };
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
-
- virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const = 0;
-
- virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const = 0;
-
- virtual bool hasRelativeAxis(int32_t deviceId, int axis) const = 0;
-
- virtual bool hasInputProperty(int32_t deviceId, int property) const = 0;
-
- virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
- int32_t* outKeycode, uint32_t* outFlags) const = 0;
-
- virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
- AxisInfo* outAxisInfo) const = 0;
-
- // Sets devices that are excluded from opening.
- // This can be used to ignore input devices for sensors.
- virtual void setExcludedDevices(const Vector<String8>& devices) = 0;
-
- /*
- * Wait for events to become available and returns them.
- * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
- * This ensures that the device will not go to sleep while the event is being processed.
- * If the device needs to remain awake longer than that, then the caller is responsible
- * for taking care of it (say, by poking the power manager user activity timer).
- *
- * The timeout is advisory only. If the device is asleep, it will not wake just to
- * service the timeout.
- *
- * Returns the number of events obtained, or 0 if the timeout expired.
- */
- virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
-
- /*
- * Query current input state.
- */
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
- virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
- int32_t* outValue) const = 0;
-
- /*
- * Examine key input devices for specific framework keycode support
- */
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
- uint8_t* outFlags) const = 0;
-
- virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
- virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
- virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
-
- virtual void getVirtualKeyDefinitions(int32_t deviceId,
- Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
-
- virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const = 0;
- virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
-
- /* Control the vibrator. */
- virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
- virtual void cancelVibrate(int32_t deviceId) = 0;
-
- /* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
- virtual void requestReopenDevices() = 0;
-
- /* Wakes up getEvents() if it is blocked on a read. */
- virtual void wake() = 0;
-
- /* Dump EventHub state to a string. */
- virtual void dump(String8& dump) = 0;
-
- /* Called by the heatbeat to ensures that the reader has not deadlocked. */
- virtual void monitor() = 0;
-};
-
-class EventHub : public EventHubInterface
-{
-public:
- EventHub();
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-
- virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const;
-
- virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const;
-
- virtual bool hasRelativeAxis(int32_t deviceId, int axis) const;
-
- virtual bool hasInputProperty(int32_t deviceId, int property) const;
-
- virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
- int32_t* outKeycode, uint32_t* outFlags) const;
-
- virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
- AxisInfo* outAxisInfo) const;
-
- virtual void setExcludedDevices(const Vector<String8>& devices);
-
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
- virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const;
-
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const;
-
- virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize);
-
- virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const;
- virtual bool hasLed(int32_t deviceId, int32_t led) const;
- virtual void setLedState(int32_t deviceId, int32_t led, bool on);
-
- virtual void getVirtualKeyDefinitions(int32_t deviceId,
- Vector<VirtualKeyDefinition>& outVirtualKeys) const;
-
- virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const;
- virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map);
-
- virtual void vibrate(int32_t deviceId, nsecs_t duration);
- virtual void cancelVibrate(int32_t deviceId);
-
- virtual void requestReopenDevices();
-
- virtual void wake();
-
- virtual void dump(String8& dump);
- virtual void monitor();
-
-protected:
- virtual ~EventHub();
-
-private:
- struct Device {
- Device* next;
-
- int fd; // may be -1 if device is virtual
- const int32_t id;
- const String8 path;
- const InputDeviceIdentifier identifier;
-
- uint32_t classes;
-
- uint8_t keyBitmask[(KEY_MAX + 1) / 8];
- uint8_t absBitmask[(ABS_MAX + 1) / 8];
- uint8_t relBitmask[(REL_MAX + 1) / 8];
- uint8_t swBitmask[(SW_MAX + 1) / 8];
- uint8_t ledBitmask[(LED_MAX + 1) / 8];
- uint8_t ffBitmask[(FF_MAX + 1) / 8];
- uint8_t propBitmask[(INPUT_PROP_MAX + 1) / 8];
-
- String8 configurationFile;
- PropertyMap* configuration;
- VirtualKeyMap* virtualKeyMap;
- KeyMap keyMap;
-
- sp<KeyCharacterMap> overlayKeyMap;
- sp<KeyCharacterMap> combinedKeyMap;
-
- bool ffEffectPlaying;
- int16_t ffEffectId; // initially -1
-
- int32_t timestampOverrideSec;
- int32_t timestampOverrideUsec;
-
- Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
- ~Device();
-
- void close();
-
- inline bool isVirtual() const { return fd < 0; }
-
- const sp<KeyCharacterMap>& getKeyCharacterMap() const {
- if (combinedKeyMap != NULL) {
- return combinedKeyMap;
- }
- return keyMap.keyCharacterMap;
- }
- };
-
- status_t openDeviceLocked(const char *devicePath);
- void createVirtualKeyboardLocked();
- void addDeviceLocked(Device* device);
-
- status_t closeDeviceByPathLocked(const char *devicePath);
- void closeDeviceLocked(Device* device);
- void closeAllDevicesLocked();
-
- status_t scanDirLocked(const char *dirname);
- void scanDevicesLocked();
- status_t readNotifyLocked();
-
- Device* getDeviceLocked(int32_t deviceId) const;
- Device* getDeviceByPathLocked(const char* devicePath) const;
-
- bool hasKeycodeLocked(Device* device, int keycode) const;
-
- void loadConfigurationLocked(Device* device);
- status_t loadVirtualKeyMapLocked(Device* device);
- status_t loadKeyMapLocked(Device* device);
-
- bool isExternalDeviceLocked(Device* device);
-
- // Protect all internal state.
- mutable Mutex mLock;
-
- // The actual id of the built-in keyboard, or NO_BUILT_IN_KEYBOARD if none.
- // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
- enum {
- // Must not conflict with any other assigned device ids, including
- // the virtual keyboard id (-1).
- NO_BUILT_IN_KEYBOARD = -2,
- };
- int32_t mBuiltInKeyboardId;
-
- int32_t mNextDeviceId;
-
- KeyedVector<int32_t, Device*> mDevices;
-
- Device *mOpeningDevices;
- Device *mClosingDevices;
-
- bool mNeedToSendFinishedDeviceScan;
- bool mNeedToReopenDevices;
- bool mNeedToScanDevices;
- Vector<String8> mExcludedDevices;
-
- int mEpollFd;
- int mINotifyFd;
- int mWakeReadPipeFd;
- int mWakeWritePipeFd;
-
- // Ids used for epoll notifications not associated with devices.
- static const uint32_t EPOLL_ID_INOTIFY = 0x80000001;
- static const uint32_t EPOLL_ID_WAKE = 0x80000002;
-
- // Epoll FD list size hint.
- static const int EPOLL_SIZE_HINT = 8;
-
- // Maximum number of signalled FDs to handle at a time.
- static const int EPOLL_MAX_EVENTS = 16;
-
- // The array of pending epoll events and the index of the next event to be handled.
- struct epoll_event mPendingEventItems[EPOLL_MAX_EVENTS];
- size_t mPendingEventCount;
- size_t mPendingEventIndex;
- bool mPendingINotify;
-};
-
-}; // namespace android
-
-#endif // _RUNTIME_EVENT_HUB_H
diff --git a/widget/gonk/libui/Input.cpp b/widget/gonk/libui/Input.cpp
deleted file mode 100644
index 2208191e6..000000000
--- a/widget/gonk/libui/Input.cpp
+++ /dev/null
@@ -1,635 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Input"
-//#define LOG_NDEBUG 0
-#include "cutils_log.h"
-
-#include <math.h>
-#include <limits.h>
-
-#include "Input.h"
-
-#ifdef HAVE_ANDROID_OS
-#include <binder/Parcel.h>
-
-#include "SkPoint.h"
-#include "SkMatrix.h"
-#include "SkScalar.h"
-#endif
-
-namespace android {
-
-// --- InputEvent ---
-
-void InputEvent::initialize(int32_t deviceId, int32_t source) {
- mDeviceId = deviceId;
- mSource = source;
-}
-
-void InputEvent::initialize(const InputEvent& from) {
- mDeviceId = from.mDeviceId;
- mSource = from.mSource;
-}
-
-// --- KeyEvent ---
-
-bool KeyEvent::hasDefaultAction(int32_t keyCode) {
- switch (keyCode) {
- case AKEYCODE_HOME:
- case AKEYCODE_BACK:
- case AKEYCODE_CALL:
- case AKEYCODE_ENDCALL:
- case AKEYCODE_VOLUME_UP:
- case AKEYCODE_VOLUME_DOWN:
- case AKEYCODE_VOLUME_MUTE:
- case AKEYCODE_POWER:
- case AKEYCODE_CAMERA:
- case AKEYCODE_HEADSETHOOK:
- case AKEYCODE_MENU:
- case AKEYCODE_NOTIFICATION:
- case AKEYCODE_FOCUS:
- case AKEYCODE_SEARCH:
- case AKEYCODE_MEDIA_PLAY:
- case AKEYCODE_MEDIA_PAUSE:
- case AKEYCODE_MEDIA_PLAY_PAUSE:
- case AKEYCODE_MEDIA_STOP:
- case AKEYCODE_MEDIA_NEXT:
- case AKEYCODE_MEDIA_PREVIOUS:
- case AKEYCODE_MEDIA_REWIND:
- case AKEYCODE_MEDIA_RECORD:
- case AKEYCODE_MEDIA_FAST_FORWARD:
- case AKEYCODE_MUTE:
- case AKEYCODE_BRIGHTNESS_DOWN:
- case AKEYCODE_BRIGHTNESS_UP:
- return true;
- }
-
- return false;
-}
-
-bool KeyEvent::hasDefaultAction() const {
- return hasDefaultAction(getKeyCode());
-}
-
-bool KeyEvent::isSystemKey(int32_t keyCode) {
- switch (keyCode) {
- case AKEYCODE_MENU:
- case AKEYCODE_SOFT_RIGHT:
- case AKEYCODE_HOME:
- case AKEYCODE_BACK:
- case AKEYCODE_CALL:
- case AKEYCODE_ENDCALL:
- case AKEYCODE_VOLUME_UP:
- case AKEYCODE_VOLUME_DOWN:
- case AKEYCODE_VOLUME_MUTE:
- case AKEYCODE_MUTE:
- case AKEYCODE_POWER:
- case AKEYCODE_HEADSETHOOK:
- case AKEYCODE_MEDIA_PLAY:
- case AKEYCODE_MEDIA_PAUSE:
- case AKEYCODE_MEDIA_PLAY_PAUSE:
- case AKEYCODE_MEDIA_STOP:
- case AKEYCODE_MEDIA_NEXT:
- case AKEYCODE_MEDIA_PREVIOUS:
- case AKEYCODE_MEDIA_REWIND:
- case AKEYCODE_MEDIA_RECORD:
- case AKEYCODE_MEDIA_FAST_FORWARD:
- case AKEYCODE_CAMERA:
- case AKEYCODE_FOCUS:
- case AKEYCODE_SEARCH:
- case AKEYCODE_BRIGHTNESS_DOWN:
- case AKEYCODE_BRIGHTNESS_UP:
- return true;
- }
-
- return false;
-}
-
-bool KeyEvent::isSystemKey() const {
- return isSystemKey(getKeyCode());
-}
-
-void KeyEvent::initialize(
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime) {
- InputEvent::initialize(deviceId, source);
- mAction = action;
- mFlags = flags;
- mKeyCode = keyCode;
- mScanCode = scanCode;
- mMetaState = metaState;
- mRepeatCount = repeatCount;
- mDownTime = downTime;
- mEventTime = eventTime;
-}
-
-void KeyEvent::initialize(const KeyEvent& from) {
- InputEvent::initialize(from);
- mAction = from.mAction;
- mFlags = from.mFlags;
- mKeyCode = from.mKeyCode;
- mScanCode = from.mScanCode;
- mMetaState = from.mMetaState;
- mRepeatCount = from.mRepeatCount;
- mDownTime = from.mDownTime;
- mEventTime = from.mEventTime;
-}
-
-
-// --- PointerCoords ---
-
-float PointerCoords::getAxisValue(int32_t axis) const {
- if (axis < 0 || axis > 63) {
- return 0;
- }
-
- uint64_t axisBit = 1LL << axis;
- if (!(bits & axisBit)) {
- return 0;
- }
- uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
- return values[index];
-}
-
-status_t PointerCoords::setAxisValue(int32_t axis, float value) {
- if (axis < 0 || axis > 63) {
- return NAME_NOT_FOUND;
- }
-
- uint64_t axisBit = 1LL << axis;
- uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
- if (!(bits & axisBit)) {
- if (value == 0) {
- return OK; // axes with value 0 do not need to be stored
- }
- uint32_t count = __builtin_popcountll(bits);
- if (count >= MAX_AXES) {
- tooManyAxes(axis);
- return NO_MEMORY;
- }
- bits |= axisBit;
- for (uint32_t i = count; i > index; i--) {
- values[i] = values[i - 1];
- }
- }
- values[index] = value;
- return OK;
-}
-
-static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) {
- float value = c.getAxisValue(axis);
- if (value != 0) {
- c.setAxisValue(axis, value * scaleFactor);
- }
-}
-
-void PointerCoords::scale(float scaleFactor) {
- // No need to scale pressure or size since they are normalized.
- // No need to scale orientation since it is meaningless to do so.
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, scaleFactor);
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, scaleFactor);
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, scaleFactor);
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, scaleFactor);
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, scaleFactor);
- scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
-}
-
-#ifdef HAVE_ANDROID_OS
-status_t PointerCoords::readFromParcel(Parcel* parcel) {
- bits = parcel->readInt64();
-
- uint32_t count = __builtin_popcountll(bits);
- if (count > MAX_AXES) {
- return BAD_VALUE;
- }
-
- for (uint32_t i = 0; i < count; i++) {
- values[i] = parcel->readFloat();
- }
- return OK;
-}
-
-status_t PointerCoords::writeToParcel(Parcel* parcel) const {
- parcel->writeInt64(bits);
-
- uint32_t count = __builtin_popcountll(bits);
- for (uint32_t i = 0; i < count; i++) {
- parcel->writeFloat(values[i]);
- }
- return OK;
-}
-#endif
-
-void PointerCoords::tooManyAxes(int axis) {
- ALOGW("Could not set value for axis %d because the PointerCoords structure is full and "
- "cannot contain more than %d axis values.", axis, int(MAX_AXES));
-}
-
-bool PointerCoords::operator==(const PointerCoords& other) const {
- if (bits != other.bits) {
- return false;
- }
- uint32_t count = __builtin_popcountll(bits);
- for (uint32_t i = 0; i < count; i++) {
- if (values[i] != other.values[i]) {
- return false;
- }
- }
- return true;
-}
-
-void PointerCoords::copyFrom(const PointerCoords& other) {
- bits = other.bits;
- uint32_t count = __builtin_popcountll(bits);
- for (uint32_t i = 0; i < count; i++) {
- values[i] = other.values[i];
- }
-}
-
-
-// --- PointerProperties ---
-
-bool PointerProperties::operator==(const PointerProperties& other) const {
- return id == other.id
- && toolType == other.toolType;
-}
-
-void PointerProperties::copyFrom(const PointerProperties& other) {
- id = other.id;
- toolType = other.toolType;
-}
-
-
-// --- MotionEvent ---
-
-void MotionEvent::initialize(
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords) {
- InputEvent::initialize(deviceId, source);
- mAction = action;
- mFlags = flags;
- mEdgeFlags = edgeFlags;
- mMetaState = metaState;
- mButtonState = buttonState;
- mXOffset = xOffset;
- mYOffset = yOffset;
- mXPrecision = xPrecision;
- mYPrecision = yPrecision;
- mDownTime = downTime;
- mPointerProperties.clear();
- mPointerProperties.appendArray(pointerProperties, pointerCount);
- mSampleEventTimes.clear();
- mSamplePointerCoords.clear();
- addSample(eventTime, pointerCoords);
-}
-
-void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
- InputEvent::initialize(other->mDeviceId, other->mSource);
- mAction = other->mAction;
- mFlags = other->mFlags;
- mEdgeFlags = other->mEdgeFlags;
- mMetaState = other->mMetaState;
- mButtonState = other->mButtonState;
- mXOffset = other->mXOffset;
- mYOffset = other->mYOffset;
- mXPrecision = other->mXPrecision;
- mYPrecision = other->mYPrecision;
- mDownTime = other->mDownTime;
- mPointerProperties = other->mPointerProperties;
-
- if (keepHistory) {
- mSampleEventTimes = other->mSampleEventTimes;
- mSamplePointerCoords = other->mSamplePointerCoords;
- } else {
- mSampleEventTimes.clear();
- mSampleEventTimes.push(other->getEventTime());
- mSamplePointerCoords.clear();
- size_t pointerCount = other->getPointerCount();
- size_t historySize = other->getHistorySize();
- mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array()
- + (historySize * pointerCount), pointerCount);
- }
-}
-
-void MotionEvent::addSample(
- int64_t eventTime,
- const PointerCoords* pointerCoords) {
- mSampleEventTimes.push(eventTime);
- mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
-}
-
-const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
- return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
-}
-
-float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
- return getRawPointerCoords(pointerIndex)->getAxisValue(axis);
-}
-
-float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
- float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
- switch (axis) {
- case AMOTION_EVENT_AXIS_X:
- return value + mXOffset;
- case AMOTION_EVENT_AXIS_Y:
- return value + mYOffset;
- }
- return value;
-}
-
-const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
- size_t pointerIndex, size_t historicalIndex) const {
- return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
-}
-
-float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
- size_t historicalIndex) const {
- return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
-}
-
-float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
- size_t historicalIndex) const {
- float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
- switch (axis) {
- case AMOTION_EVENT_AXIS_X:
- return value + mXOffset;
- case AMOTION_EVENT_AXIS_Y:
- return value + mYOffset;
- }
- return value;
-}
-
-ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
- size_t pointerCount = mPointerProperties.size();
- for (size_t i = 0; i < pointerCount; i++) {
- if (mPointerProperties.itemAt(i).id == pointerId) {
- return i;
- }
- }
- return -1;
-}
-
-void MotionEvent::offsetLocation(float xOffset, float yOffset) {
- mXOffset += xOffset;
- mYOffset += yOffset;
-}
-
-void MotionEvent::scale(float scaleFactor) {
- mXOffset *= scaleFactor;
- mYOffset *= scaleFactor;
- mXPrecision *= scaleFactor;
- mYPrecision *= scaleFactor;
-
- size_t numSamples = mSamplePointerCoords.size();
- for (size_t i = 0; i < numSamples; i++) {
- mSamplePointerCoords.editItemAt(i).scale(scaleFactor);
- }
-}
-
-#ifdef HAVE_ANDROID_OS
-static inline float transformAngle(const SkMatrix* matrix, float angleRadians) {
- // Construct and transform a vector oriented at the specified clockwise angle from vertical.
- // Coordinate system: down is increasing Y, right is increasing X.
- SkPoint vector;
- vector.fX = SkFloatToScalar(sinf(angleRadians));
- vector.fY = SkFloatToScalar(-cosf(angleRadians));
- matrix->mapVectors(& vector, 1);
-
- // Derive the transformed vector's clockwise angle from vertical.
- float result = atan2f(SkScalarToFloat(vector.fX), SkScalarToFloat(-vector.fY));
- if (result < - M_PI_2) {
- result += M_PI;
- } else if (result > M_PI_2) {
- result -= M_PI;
- }
- return result;
-}
-
-void MotionEvent::transform(const SkMatrix* matrix) {
- float oldXOffset = mXOffset;
- float oldYOffset = mYOffset;
-
- // The tricky part of this implementation is to preserve the value of
- // rawX and rawY. So we apply the transformation to the first point
- // then derive an appropriate new X/Y offset that will preserve rawX and rawY.
- SkPoint point;
- float rawX = getRawX(0);
- float rawY = getRawY(0);
- matrix->mapXY(SkFloatToScalar(rawX + oldXOffset), SkFloatToScalar(rawY + oldYOffset),
- & point);
- float newX = SkScalarToFloat(point.fX);
- float newY = SkScalarToFloat(point.fY);
- float newXOffset = newX - rawX;
- float newYOffset = newY - rawY;
-
- mXOffset = newXOffset;
- mYOffset = newYOffset;
-
- // Apply the transformation to all samples.
- size_t numSamples = mSamplePointerCoords.size();
- for (size_t i = 0; i < numSamples; i++) {
- PointerCoords& c = mSamplePointerCoords.editItemAt(i);
- float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) + oldXOffset;
- float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) + oldYOffset;
- matrix->mapXY(SkFloatToScalar(x), SkFloatToScalar(y), &point);
- c.setAxisValue(AMOTION_EVENT_AXIS_X, SkScalarToFloat(point.fX) - newXOffset);
- c.setAxisValue(AMOTION_EVENT_AXIS_Y, SkScalarToFloat(point.fY) - newYOffset);
-
- float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(matrix, orientation));
- }
-}
-
-status_t MotionEvent::readFromParcel(Parcel* parcel) {
- size_t pointerCount = parcel->readInt32();
- size_t sampleCount = parcel->readInt32();
- if (pointerCount == 0 || pointerCount > MAX_POINTERS || sampleCount == 0) {
- return BAD_VALUE;
- }
-
- mDeviceId = parcel->readInt32();
- mSource = parcel->readInt32();
- mAction = parcel->readInt32();
- mFlags = parcel->readInt32();
- mEdgeFlags = parcel->readInt32();
- mMetaState = parcel->readInt32();
- mButtonState = parcel->readInt32();
- mXOffset = parcel->readFloat();
- mYOffset = parcel->readFloat();
- mXPrecision = parcel->readFloat();
- mYPrecision = parcel->readFloat();
- mDownTime = parcel->readInt64();
-
- mPointerProperties.clear();
- mPointerProperties.setCapacity(pointerCount);
- mSampleEventTimes.clear();
- mSampleEventTimes.setCapacity(sampleCount);
- mSamplePointerCoords.clear();
- mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
-
- for (size_t i = 0; i < pointerCount; i++) {
- mPointerProperties.push();
- PointerProperties& properties = mPointerProperties.editTop();
- properties.id = parcel->readInt32();
- properties.toolType = parcel->readInt32();
- }
-
- while (sampleCount-- > 0) {
- mSampleEventTimes.push(parcel->readInt64());
- for (size_t i = 0; i < pointerCount; i++) {
- mSamplePointerCoords.push();
- status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
- if (status) {
- return status;
- }
- }
- }
- return OK;
-}
-
-status_t MotionEvent::writeToParcel(Parcel* parcel) const {
- size_t pointerCount = mPointerProperties.size();
- size_t sampleCount = mSampleEventTimes.size();
-
- parcel->writeInt32(pointerCount);
- parcel->writeInt32(sampleCount);
-
- parcel->writeInt32(mDeviceId);
- parcel->writeInt32(mSource);
- parcel->writeInt32(mAction);
- parcel->writeInt32(mFlags);
- parcel->writeInt32(mEdgeFlags);
- parcel->writeInt32(mMetaState);
- parcel->writeInt32(mButtonState);
- parcel->writeFloat(mXOffset);
- parcel->writeFloat(mYOffset);
- parcel->writeFloat(mXPrecision);
- parcel->writeFloat(mYPrecision);
- parcel->writeInt64(mDownTime);
-
- for (size_t i = 0; i < pointerCount; i++) {
- const PointerProperties& properties = mPointerProperties.itemAt(i);
- parcel->writeInt32(properties.id);
- parcel->writeInt32(properties.toolType);
- }
-
- const PointerCoords* pc = mSamplePointerCoords.array();
- for (size_t h = 0; h < sampleCount; h++) {
- parcel->writeInt64(mSampleEventTimes.itemAt(h));
- for (size_t i = 0; i < pointerCount; i++) {
- status_t status = (pc++)->writeToParcel(parcel);
- if (status) {
- return status;
- }
- }
- }
- return OK;
-}
-#endif
-
-bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
- if (source & AINPUT_SOURCE_CLASS_POINTER) {
- // Specifically excludes HOVER_MOVE and SCROLL.
- switch (action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_MOVE:
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- case AMOTION_EVENT_ACTION_POINTER_UP:
- case AMOTION_EVENT_ACTION_CANCEL:
- case AMOTION_EVENT_ACTION_OUTSIDE:
- return true;
- }
- }
- return false;
-}
-
-
-// --- PooledInputEventFactory ---
-
-PooledInputEventFactory::PooledInputEventFactory(size_t maxPoolSize) :
- mMaxPoolSize(maxPoolSize) {
-}
-
-PooledInputEventFactory::~PooledInputEventFactory() {
- for (size_t i = 0; i < mKeyEventPool.size(); i++) {
- delete mKeyEventPool.itemAt(i);
- }
- for (size_t i = 0; i < mMotionEventPool.size(); i++) {
- delete mMotionEventPool.itemAt(i);
- }
-}
-
-KeyEvent* PooledInputEventFactory::createKeyEvent() {
- if (!mKeyEventPool.isEmpty()) {
- KeyEvent* event = mKeyEventPool.top();
- mKeyEventPool.pop();
- return event;
- }
- return new KeyEvent();
-}
-
-MotionEvent* PooledInputEventFactory::createMotionEvent() {
- if (!mMotionEventPool.isEmpty()) {
- MotionEvent* event = mMotionEventPool.top();
- mMotionEventPool.pop();
- return event;
- }
- return new MotionEvent();
-}
-
-void PooledInputEventFactory::recycle(InputEvent* event) {
- switch (event->getType()) {
- case AINPUT_EVENT_TYPE_KEY:
- if (mKeyEventPool.size() < mMaxPoolSize) {
- mKeyEventPool.push(static_cast<KeyEvent*>(event));
- return;
- }
- break;
- case AINPUT_EVENT_TYPE_MOTION:
- if (mMotionEventPool.size() < mMaxPoolSize) {
- mMotionEventPool.push(static_cast<MotionEvent*>(event));
- return;
- }
- break;
- }
- delete event;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/Input.h b/widget/gonk/libui/Input.h
deleted file mode 100644
index 3d958bfab..000000000
--- a/widget/gonk/libui/Input.h
+++ /dev/null
@@ -1,622 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_INPUT_H
-#define _ANDROIDFW_INPUT_H
-
-/**
- * Native input event structures.
- */
-
-#include "android_input.h"
-#include <utils/Vector.h>
-#include <utils/KeyedVector.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-
-#ifdef HAVE_ANDROID_OS
-class SkMatrix;
-#endif
-
-/*
- * Additional private constants not defined in ndk/ui/input.h.
- */
-enum {
- /* Signifies that the key is being predispatched */
- AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
-
- /* Private control to determine when an app is tracking a key sequence. */
- AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
-
- /* Key event is inconsistent with previously sent key events. */
- AKEY_EVENT_FLAG_TAINTED = 0x80000000,
-};
-
-enum {
- /* Motion event is inconsistent with previously sent motion events. */
- AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
-};
-
-enum {
- /* Used when a motion event is not associated with any display.
- * Typically used for non-pointer events. */
- ADISPLAY_ID_NONE = -1,
-
- /* The default display id. */
- ADISPLAY_ID_DEFAULT = 0,
-};
-
-enum {
- /*
- * Indicates that an input device has switches.
- * This input source flag is hidden from the API because switches are only used by the system
- * and applications have no way to interact with them.
- */
- AINPUT_SOURCE_SWITCH = 0x80000000,
-};
-
-/*
- * SystemUiVisibility constants from View.
- */
-enum {
- ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
- ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
-};
-
-/*
- * Maximum number of pointers supported per motion event.
- * Smallest number of pointers is 1.
- * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
- * will occasionally emit 11. There is not much harm making this constant bigger.)
- */
-#define MAX_POINTERS 16
-
-/*
- * Maximum pointer id value supported in a motion event.
- * Smallest pointer id is 0.
- * (This is limited by our use of BitSet32 to track pointer assignments.)
- */
-#define MAX_POINTER_ID 31
-
-/*
- * Declare a concrete type for the NDK's input event forward declaration.
- */
-struct AInputEvent {
- virtual ~AInputEvent() { }
-};
-
-/*
- * Declare a concrete type for the NDK's input device forward declaration.
- */
-struct AInputDevice {
- virtual ~AInputDevice() { }
-};
-
-
-namespace android {
-
-#ifdef HAVE_ANDROID_OS
-class Parcel;
-#endif
-
-/*
- * Flags that flow alongside events in the input dispatch system to help with certain
- * policy decisions such as waking from device sleep.
- *
- * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
- */
-enum {
- /* These flags originate in RawEvents and are generally set in the key map.
- * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
-
- POLICY_FLAG_WAKE = 0x00000001,
- POLICY_FLAG_WAKE_DROPPED = 0x00000002,
- POLICY_FLAG_SHIFT = 0x00000004,
- POLICY_FLAG_CAPS_LOCK = 0x00000008,
- POLICY_FLAG_ALT = 0x00000010,
- POLICY_FLAG_ALT_GR = 0x00000020,
- POLICY_FLAG_MENU = 0x00000040,
- POLICY_FLAG_LAUNCHER = 0x00000080,
- POLICY_FLAG_VIRTUAL = 0x00000100,
- POLICY_FLAG_FUNCTION = 0x00000200,
-
- POLICY_FLAG_RAW_MASK = 0x0000ffff,
-
- /* These flags are set by the input dispatcher. */
-
- // Indicates that the input event was injected.
- POLICY_FLAG_INJECTED = 0x01000000,
-
- // Indicates that the input event is from a trusted source such as a directly attached
- // input device or an application with system-wide event injection permission.
- POLICY_FLAG_TRUSTED = 0x02000000,
-
- // Indicates that the input event has passed through an input filter.
- POLICY_FLAG_FILTERED = 0x04000000,
-
- // Disables automatic key repeating behavior.
- POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
-
- /* These flags are set by the input reader policy as it intercepts each event. */
-
- // Indicates that the screen was off when the event was received and the event
- // should wake the device.
- POLICY_FLAG_WOKE_HERE = 0x10000000,
-
- // Indicates that the screen was dim when the event was received and the event
- // should brighten the device.
- POLICY_FLAG_BRIGHT_HERE = 0x20000000,
-
- // Indicates that the event should be dispatched to applications.
- // The input event should still be sent to the InputDispatcher so that it can see all
- // input events received include those that it will not deliver.
- POLICY_FLAG_PASS_TO_USER = 0x40000000,
-};
-
-/*
- * Pointer coordinate data.
- */
-struct PointerCoords {
- enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64
-
- // Bitfield of axes that are present in this structure.
- uint64_t bits;
-
- // Values of axes that are stored in this structure packed in order by axis id
- // for each axis that is present in the structure according to 'bits'.
- float values[MAX_AXES];
-
- inline void clear() {
- bits = 0;
- }
-
- float getAxisValue(int32_t axis) const;
- status_t setAxisValue(int32_t axis, float value);
-
- void scale(float scale);
-
- inline float getX() const {
- return getAxisValue(AMOTION_EVENT_AXIS_X);
- }
-
- inline float getY() const {
- return getAxisValue(AMOTION_EVENT_AXIS_Y);
- }
-
-#ifdef HAVE_ANDROID_OS
- status_t readFromParcel(Parcel* parcel);
- status_t writeToParcel(Parcel* parcel) const;
-#endif
-
- bool operator==(const PointerCoords& other) const;
- inline bool operator!=(const PointerCoords& other) const {
- return !(*this == other);
- }
-
- void copyFrom(const PointerCoords& other);
-
-private:
- void tooManyAxes(int axis);
-};
-
-/*
- * Pointer property data.
- */
-struct PointerProperties {
- // The id of the pointer.
- int32_t id;
-
- // The pointer tool type.
- int32_t toolType;
-
- inline void clear() {
- id = -1;
- toolType = 0;
- }
-
- bool operator==(const PointerProperties& other) const;
- inline bool operator!=(const PointerProperties& other) const {
- return !(*this == other);
- }
-
- void copyFrom(const PointerProperties& other);
-};
-
-/*
- * Input events.
- */
-class InputEvent : public AInputEvent {
-public:
- virtual ~InputEvent() { }
-
- virtual int32_t getType() const = 0;
-
- inline int32_t getDeviceId() const { return mDeviceId; }
-
- inline int32_t getSource() const { return mSource; }
-
- inline void setSource(int32_t source) { mSource = source; }
-
-protected:
- void initialize(int32_t deviceId, int32_t source);
- void initialize(const InputEvent& from);
-
- int32_t mDeviceId;
- int32_t mSource;
-};
-
-/*
- * Key events.
- */
-class KeyEvent : public InputEvent {
-public:
- virtual ~KeyEvent() { }
-
- virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
-
- inline int32_t getAction() const { return mAction; }
-
- inline int32_t getFlags() const { return mFlags; }
-
- inline void setFlags(int32_t flags) { mFlags = flags; }
-
- inline int32_t getKeyCode() const { return mKeyCode; }
-
- inline int32_t getScanCode() const { return mScanCode; }
-
- inline int32_t getMetaState() const { return mMetaState; }
-
- inline int32_t getRepeatCount() const { return mRepeatCount; }
-
- inline nsecs_t getDownTime() const { return mDownTime; }
-
- inline nsecs_t getEventTime() const { return mEventTime; }
-
- // Return true if this event may have a default action implementation.
- static bool hasDefaultAction(int32_t keyCode);
- bool hasDefaultAction() const;
-
- // Return true if this event represents a system key.
- static bool isSystemKey(int32_t keyCode);
- bool isSystemKey() const;
-
- void initialize(
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime);
- void initialize(const KeyEvent& from);
-
-protected:
- int32_t mAction;
- int32_t mFlags;
- int32_t mKeyCode;
- int32_t mScanCode;
- int32_t mMetaState;
- int32_t mRepeatCount;
- nsecs_t mDownTime;
- nsecs_t mEventTime;
-};
-
-/*
- * Motion events.
- */
-class MotionEvent : public InputEvent {
-public:
- virtual ~MotionEvent() { }
-
- virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
-
- inline int32_t getAction() const { return mAction; }
-
- inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
-
- inline int32_t getActionIndex() const {
- return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
- >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- }
-
- inline void setAction(int32_t action) { mAction = action; }
-
- inline int32_t getFlags() const { return mFlags; }
-
- inline void setFlags(int32_t flags) { mFlags = flags; }
-
- inline int32_t getEdgeFlags() const { return mEdgeFlags; }
-
- inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
-
- inline int32_t getMetaState() const { return mMetaState; }
-
- inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
-
- inline int32_t getButtonState() const { return mButtonState; }
-
- inline float getXOffset() const { return mXOffset; }
-
- inline float getYOffset() const { return mYOffset; }
-
- inline float getXPrecision() const { return mXPrecision; }
-
- inline float getYPrecision() const { return mYPrecision; }
-
- inline nsecs_t getDownTime() const { return mDownTime; }
-
- inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
-
- inline size_t getPointerCount() const { return mPointerProperties.size(); }
-
- inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
- return &mPointerProperties[pointerIndex];
- }
-
- inline int32_t getPointerId(size_t pointerIndex) const {
- return mPointerProperties[pointerIndex].id;
- }
-
- inline int32_t getToolType(size_t pointerIndex) const {
- return mPointerProperties[pointerIndex].toolType;
- }
-
- inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
-
- const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
-
- float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
-
- inline float getRawX(size_t pointerIndex) const {
- return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
- }
-
- inline float getRawY(size_t pointerIndex) const {
- return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
- }
-
- float getAxisValue(int32_t axis, size_t pointerIndex) const;
-
- inline float getX(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
- }
-
- inline float getY(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
- }
-
- inline float getPressure(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
- }
-
- inline float getSize(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
- }
-
- inline float getTouchMajor(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
- }
-
- inline float getTouchMinor(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
- }
-
- inline float getToolMajor(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
- }
-
- inline float getToolMinor(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
- }
-
- inline float getOrientation(size_t pointerIndex) const {
- return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
- }
-
- inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
-
- inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
- return mSampleEventTimes[historicalIndex];
- }
-
- const PointerCoords* getHistoricalRawPointerCoords(
- size_t pointerIndex, size_t historicalIndex) const;
-
- float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
- size_t historicalIndex) const;
-
- inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalRawAxisValue(
- AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalRawAxisValue(
- AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
- }
-
- float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
-
- inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
- }
-
- inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
- return getHistoricalAxisValue(
- AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
- }
-
- ssize_t findPointerIndex(int32_t pointerId) const;
-
- void initialize(
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords);
-
- void copyFrom(const MotionEvent* other, bool keepHistory);
-
- void addSample(
- nsecs_t eventTime,
- const PointerCoords* pointerCoords);
-
- void offsetLocation(float xOffset, float yOffset);
-
- void scale(float scaleFactor);
-
-#ifdef HAVE_ANDROID_OS
- void transform(const SkMatrix* matrix);
-
- status_t readFromParcel(Parcel* parcel);
- status_t writeToParcel(Parcel* parcel) const;
-#endif
-
- static bool isTouchEvent(int32_t source, int32_t action);
- inline bool isTouchEvent() const {
- return isTouchEvent(mSource, mAction);
- }
-
- // Low-level accessors.
- inline const PointerProperties* getPointerProperties() const {
- return mPointerProperties.array();
- }
- inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
- inline const PointerCoords* getSamplePointerCoords() const {
- return mSamplePointerCoords.array();
- }
-
-protected:
- int32_t mAction;
- int32_t mFlags;
- int32_t mEdgeFlags;
- int32_t mMetaState;
- int32_t mButtonState;
- float mXOffset;
- float mYOffset;
- float mXPrecision;
- float mYPrecision;
- nsecs_t mDownTime;
- Vector<PointerProperties> mPointerProperties;
- Vector<nsecs_t> mSampleEventTimes;
- Vector<PointerCoords> mSamplePointerCoords;
-};
-
-/*
- * Input event factory.
- */
-class InputEventFactoryInterface {
-protected:
- virtual ~InputEventFactoryInterface() { }
-
-public:
- InputEventFactoryInterface() { }
-
- virtual KeyEvent* createKeyEvent() = 0;
- virtual MotionEvent* createMotionEvent() = 0;
-};
-
-/*
- * A simple input event factory implementation that uses a single preallocated instance
- * of each type of input event that are reused for each request.
- */
-class PreallocatedInputEventFactory : public InputEventFactoryInterface {
-public:
- PreallocatedInputEventFactory() { }
- virtual ~PreallocatedInputEventFactory() { }
-
- virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
- virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
-
-private:
- KeyEvent mKeyEvent;
- MotionEvent mMotionEvent;
-};
-
-/*
- * An input event factory implementation that maintains a pool of input events.
- */
-class PooledInputEventFactory : public InputEventFactoryInterface {
-public:
- PooledInputEventFactory(size_t maxPoolSize = 20);
- virtual ~PooledInputEventFactory();
-
- virtual KeyEvent* createKeyEvent();
- virtual MotionEvent* createMotionEvent();
-
- void recycle(InputEvent* event);
-
-private:
- const size_t mMaxPoolSize;
-
- Vector<KeyEvent*> mKeyEventPool;
- Vector<MotionEvent*> mMotionEventPool;
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_INPUT_H
diff --git a/widget/gonk/libui/InputApplication.cpp b/widget/gonk/libui/InputApplication.cpp
deleted file mode 100644
index ce432356b..000000000
--- a/widget/gonk/libui/InputApplication.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputApplication"
-
-#include "InputApplication.h"
-
-#include "cutils_log.h"
-
-namespace android {
-
-// --- InputApplicationHandle ---
-
-InputApplicationHandle::InputApplicationHandle() :
- mInfo(NULL) {
-}
-
-InputApplicationHandle::~InputApplicationHandle() {
- delete mInfo;
-}
-
-void InputApplicationHandle::releaseInfo() {
- if (mInfo) {
- delete mInfo;
- mInfo = NULL;
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputApplication.h b/widget/gonk/libui/InputApplication.h
deleted file mode 100644
index ba789559c..000000000
--- a/widget/gonk/libui/InputApplication.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_APPLICATION_H
-#define _UI_INPUT_APPLICATION_H
-
-#include "Input.h"
-
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-#include <utils/String8.h>
-
-namespace android {
-
-/*
- * Describes the properties of an application that can receive input.
- */
-struct InputApplicationInfo {
- String8 name;
- nsecs_t dispatchingTimeout;
-};
-
-
-/*
- * Handle for an application that can receive input.
- *
- * Used by the native input dispatcher as a handle for the window manager objects
- * that describe an application.
- */
-class InputApplicationHandle : public RefBase {
-public:
- inline const InputApplicationInfo* getInfo() const {
- return mInfo;
- }
-
- inline String8 getName() const {
- return mInfo ? mInfo->name : String8("<invalid>");
- }
-
- inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const {
- return mInfo ? mInfo->dispatchingTimeout : defaultValue;
- }
-
- /**
- * Requests that the state of this object be updated to reflect
- * the most current available information about the application.
- *
- * This method should only be called from within the input dispatcher's
- * critical section.
- *
- * Returns true on success, or false if the handle is no longer valid.
- */
- virtual bool updateInfo() = 0;
-
- /**
- * Releases the storage used by the associated information when it is
- * no longer needed.
- */
- void releaseInfo();
-
-protected:
- InputApplicationHandle();
- virtual ~InputApplicationHandle();
-
- InputApplicationInfo* mInfo;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_APPLICATION_H
diff --git a/widget/gonk/libui/InputDevice.cpp b/widget/gonk/libui/InputDevice.cpp
deleted file mode 100644
index 01a437dd4..000000000
--- a/widget/gonk/libui/InputDevice.cpp
+++ /dev/null
@@ -1,184 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputDevice"
-
-#include <stdlib.h>
-#include <unistd.h>
-#include <ctype.h>
-
-#include "InputDevice.h"
-
-namespace android {
-
-static const char* CONFIGURATION_FILE_DIR[] = {
- "idc/",
- "keylayout/",
- "keychars/",
-};
-
-static const char* CONFIGURATION_FILE_EXTENSION[] = {
- ".idc",
- ".kl",
- ".kcm",
-};
-
-static bool isValidNameChar(char ch) {
- return isascii(ch) && (isdigit(ch) || isalpha(ch) || ch == '-' || ch == '_');
-}
-
-static void appendInputDeviceConfigurationFileRelativePath(String8& path,
- const String8& name, InputDeviceConfigurationFileType type) {
- path.append(CONFIGURATION_FILE_DIR[type]);
- for (size_t i = 0; i < name.length(); i++) {
- char ch = name[i];
- if (!isValidNameChar(ch)) {
- ch = '_';
- }
- path.append(&ch, 1);
- }
- path.append(CONFIGURATION_FILE_EXTENSION[type]);
-}
-
-String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
- const InputDeviceIdentifier& deviceIdentifier,
- InputDeviceConfigurationFileType type) {
- if (deviceIdentifier.vendor !=0 && deviceIdentifier.product != 0) {
- if (deviceIdentifier.version != 0) {
- // Try vendor product version.
- String8 versionPath(getInputDeviceConfigurationFilePathByName(
- String8::format("Vendor_%04x_Product_%04x_Version_%04x",
- deviceIdentifier.vendor, deviceIdentifier.product,
- deviceIdentifier.version),
- type));
- if (!versionPath.isEmpty()) {
- return versionPath;
- }
- }
-
- // Try vendor product.
- String8 productPath(getInputDeviceConfigurationFilePathByName(
- String8::format("Vendor_%04x_Product_%04x",
- deviceIdentifier.vendor, deviceIdentifier.product),
- type));
- if (!productPath.isEmpty()) {
- return productPath;
- }
- }
-
- // Try device name.
- return getInputDeviceConfigurationFilePathByName(deviceIdentifier.name, type);
-}
-
-String8 getInputDeviceConfigurationFilePathByName(
- const String8& name, InputDeviceConfigurationFileType type) {
- // Search system repository.
- String8 path;
- path.setTo(getenv("ANDROID_ROOT"));
- path.append("/usr/");
- appendInputDeviceConfigurationFileRelativePath(path, name, type);
-#if DEBUG_PROBE
- ALOGD("Probing for system provided input device configuration file: path='%s'", path.string());
-#endif
- if (!access(path.string(), R_OK)) {
-#if DEBUG_PROBE
- ALOGD("Found");
-#endif
- return path;
- }
-
- // Search user repository.
- // TODO Should only look here if not in safe mode.
- path.setTo(getenv("ANDROID_DATA"));
- path.append("/system/devices/");
- appendInputDeviceConfigurationFileRelativePath(path, name, type);
-#if DEBUG_PROBE
- ALOGD("Probing for system user input device configuration file: path='%s'", path.string());
-#endif
- if (!access(path.string(), R_OK)) {
-#if DEBUG_PROBE
- ALOGD("Found");
-#endif
- return path;
- }
-
- // Not found.
-#if DEBUG_PROBE
- ALOGD("Probe failed to find input device configuration file: name='%s', type=%d",
- name.string(), type);
-#endif
- return String8();
-}
-
-
-// --- InputDeviceInfo ---
-
-InputDeviceInfo::InputDeviceInfo() {
- initialize(-1, -1, InputDeviceIdentifier(), String8(), false);
-}
-
-InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other) :
- mId(other.mId), mGeneration(other.mGeneration), mIdentifier(other.mIdentifier),
- mAlias(other.mAlias), mIsExternal(other.mIsExternal), mSources(other.mSources),
- mKeyboardType(other.mKeyboardType),
- mKeyCharacterMap(other.mKeyCharacterMap),
- mHasVibrator(other.mHasVibrator),
- mMotionRanges(other.mMotionRanges) {
-}
-
-InputDeviceInfo::~InputDeviceInfo() {
-}
-
-void InputDeviceInfo::initialize(int32_t id, int32_t generation,
- const InputDeviceIdentifier& identifier, const String8& alias, bool isExternal) {
- mId = id;
- mGeneration = generation;
- mIdentifier = identifier;
- mAlias = alias;
- mIsExternal = isExternal;
- mSources = 0;
- mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE;
- mHasVibrator = false;
- mMotionRanges.clear();
-}
-
-const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
- int32_t axis, uint32_t source) const {
- size_t numRanges = mMotionRanges.size();
- for (size_t i = 0; i < numRanges; i++) {
- const MotionRange& range = mMotionRanges.itemAt(i);
- if (range.axis == axis && range.source == source) {
- return &range;
- }
- }
- return NULL;
-}
-
-void InputDeviceInfo::addSource(uint32_t source) {
- mSources |= source;
-}
-
-void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
- float flat, float fuzz, float resolution) {
- MotionRange range = { axis, source, min, max, flat, fuzz, resolution };
- mMotionRanges.add(range);
-}
-
-void InputDeviceInfo::addMotionRange(const MotionRange& range) {
- mMotionRanges.add(range);
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputDevice.h b/widget/gonk/libui/InputDevice.h
deleted file mode 100644
index 0ab5863c9..000000000
--- a/widget/gonk/libui/InputDevice.h
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_INPUT_DEVICE_H
-#define _ANDROIDFW_INPUT_DEVICE_H
-
-#include "Input.h"
-#include "KeyCharacterMap.h"
-
-namespace android {
-
-/*
- * Identifies a device.
- */
-struct InputDeviceIdentifier {
- inline InputDeviceIdentifier() :
- bus(0), vendor(0), product(0), version(0) {
- }
-
- // Information provided by the kernel.
- String8 name;
- String8 location;
- String8 uniqueId;
- uint16_t bus;
- uint16_t vendor;
- uint16_t product;
- uint16_t version;
-
- // A composite input device descriptor string that uniquely identifies the device
- // even across reboots or reconnections. The value of this field is used by
- // upper layers of the input system to associate settings with individual devices.
- // It is hashed from whatever kernel provided information is available.
- // Ideally, the way this value is computed should not change between Android releases
- // because that would invalidate persistent settings that rely on it.
- String8 descriptor;
-};
-
-/*
- * Describes the characteristics and capabilities of an input device.
- */
-class InputDeviceInfo {
-public:
- InputDeviceInfo();
- InputDeviceInfo(const InputDeviceInfo& other);
- ~InputDeviceInfo();
-
- struct MotionRange {
- int32_t axis;
- uint32_t source;
- float min;
- float max;
- float flat;
- float fuzz;
- float resolution;
- };
-
- void initialize(int32_t id, int32_t generation, const InputDeviceIdentifier& identifier,
- const String8& alias, bool isExternal);
-
- inline int32_t getId() const { return mId; }
- inline int32_t getGeneration() const { return mGeneration; }
- inline const InputDeviceIdentifier& getIdentifier() const { return mIdentifier; }
- inline const String8& getAlias() const { return mAlias; }
- inline const String8& getDisplayName() const {
- return mAlias.isEmpty() ? mIdentifier.name : mAlias;
- }
- inline bool isExternal() const { return mIsExternal; }
- inline uint32_t getSources() const { return mSources; }
-
- const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
-
- void addSource(uint32_t source);
- void addMotionRange(int32_t axis, uint32_t source,
- float min, float max, float flat, float fuzz, float resolution);
- void addMotionRange(const MotionRange& range);
-
- inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
- inline int32_t getKeyboardType() const { return mKeyboardType; }
-
- inline void setKeyCharacterMap(const sp<KeyCharacterMap>& value) {
- mKeyCharacterMap = value;
- }
-
- inline sp<KeyCharacterMap> getKeyCharacterMap() const {
- return mKeyCharacterMap;
- }
-
- inline void setVibrator(bool hasVibrator) { mHasVibrator = hasVibrator; }
- inline bool hasVibrator() const { return mHasVibrator; }
-
- inline const Vector<MotionRange>& getMotionRanges() const {
- return mMotionRanges;
- }
-
-private:
- int32_t mId;
- int32_t mGeneration;
- InputDeviceIdentifier mIdentifier;
- String8 mAlias;
- bool mIsExternal;
- uint32_t mSources;
- int32_t mKeyboardType;
- sp<KeyCharacterMap> mKeyCharacterMap;
- bool mHasVibrator;
-
- Vector<MotionRange> mMotionRanges;
-};
-
-/* Types of input device configuration files. */
-enum InputDeviceConfigurationFileType {
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0, /* .idc file */
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT = 1, /* .kl file */
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP = 2, /* .kcm file */
-};
-
-/*
- * Gets the path of an input device configuration file, if one is available.
- * Considers both system provided and user installed configuration files.
- *
- * The device identifier is used to construct several default configuration file
- * names to try based on the device name, vendor, product, and version.
- *
- * Returns an empty string if not found.
- */
-extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
- const InputDeviceIdentifier& deviceIdentifier,
- InputDeviceConfigurationFileType type);
-
-/*
- * Gets the path of an input device configuration file, if one is available.
- * Considers both system provided and user installed configuration files.
- *
- * The name is case-sensitive and is used to construct the filename to resolve.
- * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores.
- *
- * Returns an empty string if not found.
- */
-extern String8 getInputDeviceConfigurationFilePathByName(
- const String8& name, InputDeviceConfigurationFileType type);
-
-} // namespace android
-
-#endif // _ANDROIDFW_INPUT_DEVICE_H
diff --git a/widget/gonk/libui/InputDispatcher.cpp b/widget/gonk/libui/InputDispatcher.cpp
deleted file mode 100644
index 7adaa1998..000000000
--- a/widget/gonk/libui/InputDispatcher.cpp
+++ /dev/null
@@ -1,4430 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputDispatcher"
-#define ATRACE_TAG ATRACE_TAG_INPUT
-
-//#define LOG_NDEBUG 0
-#include "cutils_log.h"
-
-// Log detailed debug messages about each inbound event notification to the dispatcher.
-#define DEBUG_INBOUND_EVENT_DETAILS 0
-
-// Log detailed debug messages about each outbound event processed by the dispatcher.
-#define DEBUG_OUTBOUND_EVENT_DETAILS 0
-
-// Log debug messages about the dispatch cycle.
-#define DEBUG_DISPATCH_CYCLE 0
-
-// Log debug messages about registrations.
-#define DEBUG_REGISTRATION 0
-
-// Log debug messages about input event injection.
-#define DEBUG_INJECTION 0
-
-// Log debug messages about input focus tracking.
-#define DEBUG_FOCUS 0
-
-// Log debug messages about the app switch latency optimization.
-#define DEBUG_APP_SWITCH 0
-
-// Log debug messages about hover events.
-#define DEBUG_HOVER 0
-
-#include "InputDispatcher.h"
-
-#include "Trace.h"
-#include "PowerManager.h"
-
-#include <stddef.h>
-#include <unistd.h>
-#include <errno.h>
-#include <limits.h>
-#include <time.h>
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-#define INDENT4 " "
-
-namespace android {
-
-// Default input dispatching timeout if there is no focused application or paused window
-// from which to determine an appropriate dispatching timeout.
-const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
-
-// Amount of time to allow for all pending events to be processed when an app switch
-// key is on the way. This is used to preempt input dispatch and drop input events
-// when an application takes too long to respond and the user has pressed an app switch key.
-const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
-// Amount of time to allow for an event to be dispatched (measured since its eventTime)
-// before considering it stale and dropping it.
-const nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
-
-// Amount of time to allow touch events to be streamed out to a connection before requiring
-// that the first event be finished. This value extends the ANR timeout by the specified
-// amount. For example, if streaming is allowed to get ahead by one second relative to the
-// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
-const nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
-// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
-const nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
-
-
-static inline nsecs_t now() {
- return systemTime(SYSTEM_TIME_MONOTONIC);
-}
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
- return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
- >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-}
-
-static bool isValidKeyAction(int32_t action) {
- switch (action) {
- case AKEY_EVENT_ACTION_DOWN:
- case AKEY_EVENT_ACTION_UP:
- return true;
- default:
- return false;
- }
-}
-
-static bool validateKeyEvent(int32_t action) {
- if (! isValidKeyAction(action)) {
- ALOGE("Key event has invalid action code 0x%x", action);
- return false;
- }
- return true;
-}
-
-static bool isValidMotionAction(int32_t action, size_t pointerCount) {
- switch (action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL:
- case AMOTION_EVENT_ACTION_MOVE:
- case AMOTION_EVENT_ACTION_OUTSIDE:
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- case AMOTION_EVENT_ACTION_HOVER_MOVE:
- case AMOTION_EVENT_ACTION_HOVER_EXIT:
- case AMOTION_EVENT_ACTION_SCROLL:
- return true;
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- case AMOTION_EVENT_ACTION_POINTER_UP: {
- int32_t index = getMotionEventActionPointerIndex(action);
- return index >= 0 && size_t(index) < pointerCount;
- }
- default:
- return false;
- }
-}
-
-static bool validateMotionEvent(int32_t action, size_t pointerCount,
- const PointerProperties* pointerProperties) {
- if (! isValidMotionAction(action, pointerCount)) {
- ALOGE("Motion event has invalid action code 0x%x", action);
- return false;
- }
- if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
- ALOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.",
- pointerCount, MAX_POINTERS);
- return false;
- }
- BitSet32 pointerIdBits;
- for (size_t i = 0; i < pointerCount; i++) {
- int32_t id = pointerProperties[i].id;
- if (id < 0 || id > MAX_POINTER_ID) {
- ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
- id, MAX_POINTER_ID);
- return false;
- }
- if (pointerIdBits.hasBit(id)) {
- ALOGE("Motion event has duplicate pointer id %d", id);
- return false;
- }
- pointerIdBits.markBit(id);
- }
- return true;
-}
-
-static bool isMainDisplay(int32_t displayId) {
- return displayId == ADISPLAY_ID_DEFAULT || displayId == ADISPLAY_ID_NONE;
-}
-
-static void dumpRegion(String8& dump, const SkRegion& region) {
- if (region.isEmpty()) {
- dump.append("<empty>");
- return;
- }
-
- bool first = true;
- for (SkRegion::Iterator it(region); !it.done(); it.next()) {
- if (first) {
- first = false;
- } else {
- dump.append("|");
- }
- const SkIRect& rect = it.rect();
- dump.appendFormat("[%d,%d][%d,%d]", rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
- }
-}
-
-
-// --- InputDispatcher ---
-
-InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
- mPolicy(policy),
- mPendingEvent(NULL), mAppSwitchSawKeyDown(false), mAppSwitchDueTime(LONG_LONG_MAX),
- mNextUnblockedEvent(NULL),
- mDispatchEnabled(false), mDispatchFrozen(false), mInputFilterEnabled(false),
- mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
- mLooper = new Looper(false);
-
- mKeyRepeatState.lastKeyEntry = NULL;
-
- policy->getDispatcherConfiguration(&mConfig);
-}
-
-InputDispatcher::~InputDispatcher() {
- { // acquire lock
- AutoMutex _l(mLock);
-
- resetKeyRepeatLocked();
- releasePendingEventLocked();
- drainInboundQueueLocked();
- }
-
- while (mConnectionsByFd.size() != 0) {
- unregisterInputChannel(mConnectionsByFd.valueAt(0)->inputChannel);
- }
-}
-
-void InputDispatcher::dispatchOnce() {
- nsecs_t nextWakeupTime = LONG_LONG_MAX;
- { // acquire lock
- AutoMutex _l(mLock);
- mDispatcherIsAliveCondition.broadcast();
-
- // Run a dispatch loop if there are no pending commands.
- // The dispatch loop might enqueue commands to run afterwards.
- if (!haveCommandsLocked()) {
- dispatchOnceInnerLocked(&nextWakeupTime);
- }
-
- // Run all pending commands if there are any.
- // If any commands were run then force the next poll to wake up immediately.
- if (runCommandsLockedInterruptible()) {
- nextWakeupTime = LONG_LONG_MIN;
- }
- } // release lock
-
- // Wait for callback or timeout or wake. (make sure we round up, not down)
- nsecs_t currentTime = now();
- int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
- mLooper->pollOnce(timeoutMillis);
-}
-
-void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
- nsecs_t currentTime = now();
-
- // Reset the key repeat timer whenever we disallow key events, even if the next event
- // is not a key. This is to ensure that we abort a key repeat if the device is just coming
- // out of sleep.
- if (!mPolicy->isKeyRepeatEnabled()) {
- resetKeyRepeatLocked();
- }
-
- // If dispatching is frozen, do not process timeouts or try to deliver any new events.
- if (mDispatchFrozen) {
-#if DEBUG_FOCUS
- ALOGD("Dispatch frozen. Waiting some more.");
-#endif
- return;
- }
-
- // Optimize latency of app switches.
- // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
- // been pressed. When it expires, we preempt dispatch and drop all other pending events.
- bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
- if (mAppSwitchDueTime < *nextWakeupTime) {
- *nextWakeupTime = mAppSwitchDueTime;
- }
-
- // Ready to start a new event.
- // If we don't already have a pending event, go grab one.
- if (! mPendingEvent) {
- if (mInboundQueue.isEmpty()) {
- if (isAppSwitchDue) {
- // The inbound queue is empty so the app switch key we were waiting
- // for will never arrive. Stop waiting for it.
- resetPendingAppSwitchLocked(false);
- isAppSwitchDue = false;
- }
-
- // Synthesize a key repeat if appropriate.
- if (mKeyRepeatState.lastKeyEntry) {
- if (currentTime >= mKeyRepeatState.nextRepeatTime) {
- mPendingEvent = synthesizeKeyRepeatLocked(currentTime);
- } else {
- if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
- *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
- }
- }
- }
-
- // Nothing to do if there is no pending event.
- if (!mPendingEvent) {
- return;
- }
- } else {
- // Inbound queue has at least one entry.
- mPendingEvent = mInboundQueue.dequeueAtHead();
- traceInboundQueueLengthLocked();
- }
-
- // Poke user activity for this event.
- if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- pokeUserActivityLocked(mPendingEvent);
- }
-
- // Get ready to dispatch the event.
- resetANRTimeoutsLocked();
- }
-
- // Now we have an event to dispatch.
- // All events are eventually dequeued and processed this way, even if we intend to drop them.
- ALOG_ASSERT(mPendingEvent != NULL);
- bool done = false;
- DropReason dropReason = DROP_REASON_NOT_DROPPED;
- if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
- dropReason = DROP_REASON_POLICY;
- } else if (!mDispatchEnabled) {
- dropReason = DROP_REASON_DISABLED;
- }
-
- if (mNextUnblockedEvent == mPendingEvent) {
- mNextUnblockedEvent = NULL;
- }
-
- switch (mPendingEvent->type) {
- case EventEntry::TYPE_CONFIGURATION_CHANGED: {
- ConfigurationChangedEntry* typedEntry =
- static_cast<ConfigurationChangedEntry*>(mPendingEvent);
- done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
- break;
- }
-
- case EventEntry::TYPE_DEVICE_RESET: {
- DeviceResetEntry* typedEntry =
- static_cast<DeviceResetEntry*>(mPendingEvent);
- done = dispatchDeviceResetLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // device resets are never dropped
- break;
- }
-
- case EventEntry::TYPE_KEY: {
- KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
- if (isAppSwitchDue) {
- if (isAppSwitchKeyEventLocked(typedEntry)) {
- resetPendingAppSwitchLocked(true);
- isAppSwitchDue = false;
- } else if (dropReason == DROP_REASON_NOT_DROPPED) {
- dropReason = DROP_REASON_APP_SWITCH;
- }
- }
- if (dropReason == DROP_REASON_NOT_DROPPED
- && isStaleEventLocked(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
- }
- done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
- if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
- dropReason = DROP_REASON_APP_SWITCH;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED
- && isStaleEventLocked(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
- }
- done = dispatchMotionLocked(currentTime, typedEntry,
- &dropReason, nextWakeupTime);
- break;
- }
-
- default:
- ALOG_ASSERT(false);
- break;
- }
-
- if (done) {
- if (dropReason != DROP_REASON_NOT_DROPPED) {
- dropInboundEventLocked(mPendingEvent, dropReason);
- }
-
- releasePendingEventLocked();
- *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
- }
-}
-
-bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
- bool needWake = mInboundQueue.isEmpty();
- mInboundQueue.enqueueAtTail(entry);
- traceInboundQueueLengthLocked();
-
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- // Optimize app switch latency.
- // If the application takes too long to catch up then we drop all events preceding
- // the app switch key.
- KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
- if (isAppSwitchKeyEventLocked(keyEntry)) {
- if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
- mAppSwitchSawKeyDown = true;
- } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
- if (mAppSwitchSawKeyDown) {
-#if DEBUG_APP_SWITCH
- ALOGD("App switch is pending!");
-#endif
- mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
- mAppSwitchSawKeyDown = false;
- needWake = true;
- }
- }
- }
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- // Optimize case where the current application is unresponsive and the user
- // decides to touch a window in a different application.
- // If the application takes too long to catch up then we drop all events preceding
- // the touch into the other window.
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
- && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
- && mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY
- && mInputTargetWaitApplicationHandle != NULL) {
- int32_t displayId = motionEntry->displayId;
- int32_t x = int32_t(motionEntry->pointerCoords[0].
- getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(motionEntry->pointerCoords[0].
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
- if (touchedWindowHandle != NULL
- && touchedWindowHandle->inputApplicationHandle
- != mInputTargetWaitApplicationHandle) {
- // User touched a different application than the one we are waiting on.
- // Flag the event, and start pruning the input queue.
- mNextUnblockedEvent = motionEntry;
- needWake = true;
- }
- }
- break;
- }
- }
-
- return needWake;
-}
-
-sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId,
- int32_t x, int32_t y) {
- // Traverse windows from front to back to find touched window.
- size_t numWindows = mWindowHandles.size();
- for (size_t i = 0; i < numWindows; i++) {
- sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- if (windowInfo->displayId == displayId) {
- int32_t flags = windowInfo->layoutParamsFlags;
-
- if (windowInfo->visible) {
- if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
- bool isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
- | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
- if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
- // Found window.
- return windowHandle;
- }
- }
- }
-
- if (flags & InputWindowInfo::FLAG_SYSTEM_ERROR) {
- // Error window is on top but not visible, so touch is dropped.
- return NULL;
- }
- }
- }
- return NULL;
-}
-
-void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
- const char* reason;
- switch (dropReason) {
- case DROP_REASON_POLICY:
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("Dropped event because policy consumed it.");
-#endif
- reason = "inbound event was dropped because the policy consumed it";
- break;
- case DROP_REASON_DISABLED:
- ALOGI("Dropped event because input dispatch is disabled.");
- reason = "inbound event was dropped because input dispatch is disabled";
- break;
- case DROP_REASON_APP_SWITCH:
- ALOGI("Dropped event because of pending overdue app switch.");
- reason = "inbound event was dropped because of pending overdue app switch";
- break;
- case DROP_REASON_BLOCKED:
- ALOGI("Dropped event because the current application is not responding and the user "
- "has started interacting with a different application.");
- reason = "inbound event was dropped because the current application is not responding "
- "and the user has started interacting with a different application";
- break;
- case DROP_REASON_STALE:
- ALOGI("Dropped event because it is stale.");
- reason = "inbound event was dropped because it is stale";
- break;
- default:
- ALOG_ASSERT(false);
- return;
- }
-
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- break;
- }
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- } else {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- }
- break;
- }
- }
-}
-
-bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) {
- return keyCode == AKEYCODE_HOME
- || keyCode == AKEYCODE_ENDCALL
- || keyCode == AKEYCODE_APP_SWITCH;
-}
-
-bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) {
- return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
- && isAppSwitchKeyCode(keyEntry->keyCode)
- && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
- && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
-}
-
-bool InputDispatcher::isAppSwitchPendingLocked() {
- return mAppSwitchDueTime != LONG_LONG_MAX;
-}
-
-void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
- mAppSwitchDueTime = LONG_LONG_MAX;
-
-#if DEBUG_APP_SWITCH
- if (handled) {
- ALOGD("App switch has arrived.");
- } else {
- ALOGD("App switch was abandoned.");
- }
-#endif
-}
-
-bool InputDispatcher::isStaleEventLocked(nsecs_t currentTime, EventEntry* entry) {
- return currentTime - entry->eventTime >= STALE_EVENT_TIMEOUT;
-}
-
-bool InputDispatcher::haveCommandsLocked() const {
- return !mCommandQueue.isEmpty();
-}
-
-bool InputDispatcher::runCommandsLockedInterruptible() {
- if (mCommandQueue.isEmpty()) {
- return false;
- }
-
- do {
- CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
-
- Command command = commandEntry->command;
- (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
-
- commandEntry->connection.clear();
- delete commandEntry;
- } while (! mCommandQueue.isEmpty());
- return true;
-}
-
-InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
- CommandEntry* commandEntry = new CommandEntry(command);
- mCommandQueue.enqueueAtTail(commandEntry);
- return commandEntry;
-}
-
-void InputDispatcher::drainInboundQueueLocked() {
- while (! mInboundQueue.isEmpty()) {
- EventEntry* entry = mInboundQueue.dequeueAtHead();
- releaseInboundEventLocked(entry);
- }
- traceInboundQueueLengthLocked();
-}
-
-void InputDispatcher::releasePendingEventLocked() {
- if (mPendingEvent) {
- resetANRTimeoutsLocked();
- releaseInboundEventLocked(mPendingEvent);
- mPendingEvent = NULL;
- }
-}
-
-void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Injected inbound event was dropped.");
-#endif
- setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
- }
- if (entry == mNextUnblockedEvent) {
- mNextUnblockedEvent = NULL;
- }
- entry->release();
-}
-
-void InputDispatcher::resetKeyRepeatLocked() {
- if (mKeyRepeatState.lastKeyEntry) {
- mKeyRepeatState.lastKeyEntry->release();
- mKeyRepeatState.lastKeyEntry = NULL;
- }
-}
-
-InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t currentTime) {
- KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
-
- // Reuse the repeated key entry if it is otherwise unreferenced.
- uint32_t policyFlags = (entry->policyFlags & POLICY_FLAG_RAW_MASK)
- | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED;
- if (entry->refCount == 1) {
- entry->recycle();
- entry->eventTime = currentTime;
- entry->policyFlags = policyFlags;
- entry->repeatCount += 1;
- } else {
- KeyEntry* newEntry = new KeyEntry(currentTime,
- entry->deviceId, entry->source, policyFlags,
- entry->action, entry->flags, entry->keyCode, entry->scanCode,
- entry->metaState, entry->repeatCount + 1, entry->downTime);
-
- mKeyRepeatState.lastKeyEntry = newEntry;
- entry->release();
-
- entry = newEntry;
- }
- entry->syntheticRepeat = true;
-
- // Increment reference count since we keep a reference to the event in
- // mKeyRepeatState.lastKeyEntry in addition to the one we return.
- entry->refCount += 1;
-
- mKeyRepeatState.nextRepeatTime = currentTime + mConfig.keyRepeatDelay;
- return entry;
-}
-
-bool InputDispatcher::dispatchConfigurationChangedLocked(
- nsecs_t currentTime, ConfigurationChangedEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime);
-#endif
-
- // Reset key repeating in case a keyboard device was added or removed or something.
- resetKeyRepeatLocked();
-
- // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyConfigurationChangedInterruptible);
- commandEntry->eventTime = entry->eventTime;
- return true;
-}
-
-bool InputDispatcher::dispatchDeviceResetLocked(
- nsecs_t currentTime, DeviceResetEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchDeviceReset - eventTime=%lld, deviceId=%d", entry->eventTime, entry->deviceId);
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "device was reset");
- options.deviceId = entry->deviceId;
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- return true;
-}
-
-bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime) {
- // Preprocessing.
- if (! entry->dispatchInProgress) {
- if (entry->repeatCount == 0
- && entry->action == AKEY_EVENT_ACTION_DOWN
- && (entry->policyFlags & POLICY_FLAG_TRUSTED)
- && (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) {
- if (mKeyRepeatState.lastKeyEntry
- && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
- // We have seen two identical key downs in a row which indicates that the device
- // driver is automatically generating key repeats itself. We take note of the
- // repeat here, but we disable our own next key repeat timer since it is clear that
- // we will not need to synthesize key repeats ourselves.
- entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
- resetKeyRepeatLocked();
- mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
- } else {
- // Not a repeat. Save key down state in case we do see a repeat later.
- resetKeyRepeatLocked();
- mKeyRepeatState.nextRepeatTime = entry->eventTime + mConfig.keyRepeatTimeout;
- }
- mKeyRepeatState.lastKeyEntry = entry;
- entry->refCount += 1;
- } else if (! entry->syntheticRepeat) {
- resetKeyRepeatLocked();
- }
-
- if (entry->repeatCount == 1) {
- entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
- } else {
- entry->flags &= ~AKEY_EVENT_FLAG_LONG_PRESS;
- }
-
- entry->dispatchInProgress = true;
-
- logOutboundKeyDetailsLocked("dispatchKey - ", entry);
- }
-
- // Handle case where the policy asked us to try again later last time.
- if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER) {
- if (currentTime < entry->interceptKeyWakeupTime) {
- if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
- *nextWakeupTime = entry->interceptKeyWakeupTime;
- }
- return false; // wait until next wakeup
- }
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
- entry->interceptKeyWakeupTime = 0;
- }
-
- // Give the policy a chance to intercept the key.
- if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
- if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
- if (mFocusedWindowHandle != NULL) {
- commandEntry->inputWindowHandle = mFocusedWindowHandle;
- }
- commandEntry->keyEntry = entry;
- entry->refCount += 1;
- return false; // wait for the command to run
- } else {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
- }
- } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
- if (*dropReason == DROP_REASON_NOT_DROPPED) {
- *dropReason = DROP_REASON_POLICY;
- }
- }
-
- // Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
- setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
- ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
- return true;
- }
-
- // Identify targets.
- Vector<InputTarget> inputTargets;
- int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime);
- if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
- return false;
- }
-
- setInjectionResultLocked(entry, injectionResult);
- if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
- return true;
- }
-
- addMonitoringTargetsLocked(inputTargets);
-
- // Dispatch the key.
- dispatchEventLocked(currentTime, entry, inputTargets);
- return true;
-}
-
-void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
- "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
- "repeatCount=%d, downTime=%lld",
- prefix,
- entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
- entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
- entry->repeatCount, entry->downTime);
-#endif
-}
-
-bool InputDispatcher::dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
- // Preprocessing.
- if (! entry->dispatchInProgress) {
- entry->dispatchInProgress = true;
-
- logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
- }
-
- // Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
- setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
- ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
- return true;
- }
-
- bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
-
- // Identify targets.
- Vector<InputTarget> inputTargets;
-
- bool conflictingPointerActions = false;
- int32_t injectionResult;
- if (isPointerEvent) {
- // Pointer event. (eg. touchscreen)
- injectionResult = findTouchedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
- } else {
- // Non touch event. (eg. trackball)
- injectionResult = findFocusedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime);
- }
- if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
- return false;
- }
-
- setInjectionResultLocked(entry, injectionResult);
- if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
- return true;
- }
-
- // TODO: support sending secondary display events to input monitors
- if (isMainDisplay(entry->displayId)) {
- addMonitoringTargetsLocked(inputTargets);
- }
-
- // Dispatch the motion.
- if (conflictingPointerActions) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "conflicting pointer actions");
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- }
- dispatchEventLocked(currentTime, entry, inputTargets);
- return true;
-}
-
-
-void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
- "action=0x%x, flags=0x%x, "
- "metaState=0x%x, buttonState=0x%x, "
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
- prefix,
- entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
- entry->action, entry->flags,
- entry->metaState, entry->buttonState,
- entry->edgeFlags, entry->xPrecision, entry->yPrecision,
- entry->downTime);
-
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, entry->pointerProperties[i].id,
- entry->pointerProperties[i].toolType,
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
- }
-#endif
-}
-
-void InputDispatcher::dispatchEventLocked(nsecs_t currentTime,
- EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("dispatchEventToCurrentInputTargets");
-#endif
-
- ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
-
- pokeUserActivityLocked(eventEntry);
-
- for (size_t i = 0; i < inputTargets.size(); i++) {
- const InputTarget& inputTarget = inputTargets.itemAt(i);
-
- ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget);
- } else {
-#if DEBUG_FOCUS
- ALOGD("Dropping event delivery to target with channel '%s' because it "
- "is no longer registered with the input dispatcher.",
- inputTarget.inputChannel->getName().string());
-#endif
- }
- }
-}
-
-int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
- const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason) {
- if (applicationHandle == NULL && windowHandle == NULL) {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
-#endif
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationHandle.clear();
- }
- } else {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for application to become ready for input: %s. Reason: %s",
- getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
- reason);
-#endif
- nsecs_t timeout;
- if (windowHandle != NULL) {
- timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else if (applicationHandle != NULL) {
- timeout = applicationHandle->getDispatchingTimeout(
- DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else {
- timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
- }
-
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = currentTime + timeout;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationHandle.clear();
-
- if (windowHandle != NULL) {
- mInputTargetWaitApplicationHandle = windowHandle->inputApplicationHandle;
- }
- if (mInputTargetWaitApplicationHandle == NULL && applicationHandle != NULL) {
- mInputTargetWaitApplicationHandle = applicationHandle;
- }
- }
- }
-
- if (mInputTargetWaitTimeoutExpired) {
- return INPUT_EVENT_INJECTION_TIMED_OUT;
- }
-
- if (currentTime >= mInputTargetWaitTimeoutTime) {
- onANRLocked(currentTime, applicationHandle, windowHandle,
- entry->eventTime, mInputTargetWaitStartTime, reason);
-
- // Force poll loop to wake up immediately on next iteration once we get the
- // ANR response back from the policy.
- *nextWakeupTime = LONG_LONG_MIN;
- return INPUT_EVENT_INJECTION_PENDING;
- } else {
- // Force poll loop to wake up when timeout is due.
- if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
- *nextWakeupTime = mInputTargetWaitTimeoutTime;
- }
- return INPUT_EVENT_INJECTION_PENDING;
- }
-}
-
-void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel) {
- if (newTimeout > 0) {
- // Extend the timeout.
- mInputTargetWaitTimeoutTime = now() + newTimeout;
- } else {
- // Give up.
- mInputTargetWaitTimeoutExpired = true;
-
- // Input state will not be realistic. Mark it out of sync.
- if (inputChannel.get()) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- sp<InputWindowHandle> windowHandle = connection->inputWindowHandle;
-
- if (windowHandle != NULL) {
- mTouchState.removeWindow(windowHandle);
- }
-
- if (connection->status == Connection::STATUS_NORMAL) {
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "application not responding");
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
- }
- }
- }
-}
-
-nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
- nsecs_t currentTime) {
- if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
- return currentTime - mInputTargetWaitStartTime;
- }
- return 0;
-}
-
-void InputDispatcher::resetANRTimeoutsLocked() {
-#if DEBUG_FOCUS
- ALOGD("Resetting ANR timeouts.");
-#endif
-
- // Reset input target wait timeout.
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
- mInputTargetWaitApplicationHandle.clear();
-}
-
-int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
- const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
- int32_t injectionResult;
-
- // If there is no currently focused window and no focused application
- // then drop the event.
- if (mFocusedWindowHandle == NULL) {
- if (mFocusedApplicationHandle != NULL) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- mFocusedApplicationHandle, NULL, nextWakeupTime,
- "Waiting because no window has focus but there is a "
- "focused application that may eventually add a window "
- "when it finishes starting up.");
- goto Unresponsive;
- }
-
- ALOGI("Dropping event because there is no focused window or focused application.");
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Check permissions.
- if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- goto Failed;
- }
-
- // If the currently focused window is paused then keep waiting.
- if (mFocusedWindowHandle->getInfo()->paused) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime,
- "Waiting because the focused window is paused.");
- goto Unresponsive;
- }
-
- // If the currently focused window is still working on previous events then keep waiting.
- if (!isWindowReadyForMoreInputLocked(currentTime, mFocusedWindowHandle, entry)) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime,
- "Waiting because the focused window has not finished "
- "processing the input events that were previously delivered to it.");
- goto Unresponsive;
- }
-
- // Success! Output targets.
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
- addWindowTargetLocked(mFocusedWindowHandle,
- InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
- inputTargets);
-
- // Done.
-Failed:
-Unresponsive:
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatisticsLocked(currentTime, entry,
- injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findFocusedWindow finished: injectionResult=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, timeSpentWaitingForApplication / 1000000.0);
-#endif
- return injectionResult;
-}
-
-int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
- const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
- bool* outConflictingPointerActions) {
- enum InjectionPermission {
- INJECTION_PERMISSION_UNKNOWN,
- INJECTION_PERMISSION_GRANTED,
- INJECTION_PERMISSION_DENIED
- };
-
- // For security reasons, we defer updating the touch state until we are sure that
- // event injection will be allowed.
- //
- // FIXME In the original code, screenWasOff could never be set to true.
- // The reason is that the POLICY_FLAG_WOKE_HERE
- // and POLICY_FLAG_BRIGHT_HERE flags were set only when preprocessing raw
- // EV_KEY, EV_REL and EV_ABS events. As it happens, the touch event was
- // actually enqueued using the policyFlags that appeared in the final EV_SYN
- // events upon which no preprocessing took place. So policyFlags was always 0.
- // In the new native input dispatcher we're a bit more careful about event
- // preprocessing so the touches we receive can actually have non-zero policyFlags.
- // Unfortunately we obtain undesirable behavior.
- //
- // Here's what happens:
- //
- // When the device dims in anticipation of going to sleep, touches
- // in windows which have FLAG_TOUCHABLE_WHEN_WAKING cause
- // the device to brighten and reset the user activity timer.
- // Touches on other windows (such as the launcher window)
- // are dropped. Then after a moment, the device goes to sleep. Oops.
- //
- // Also notice how screenWasOff was being initialized using POLICY_FLAG_BRIGHT_HERE
- // instead of POLICY_FLAG_WOKE_HERE...
- //
- bool screenWasOff = false; // original policy: policyFlags & POLICY_FLAG_BRIGHT_HERE;
-
- int32_t displayId = entry->displayId;
- int32_t action = entry->action;
- int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
-
- // Update the touch state as needed based on the properties of the touch event.
- int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
- InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
- sp<InputWindowHandle> newHoverWindowHandle;
-
- bool isSplit = mTouchState.split;
- bool switchedDevice = mTouchState.deviceId >= 0 && mTouchState.displayId >= 0
- && (mTouchState.deviceId != entry->deviceId
- || mTouchState.source != entry->source
- || mTouchState.displayId != displayId);
- bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
- bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
- || maskedAction == AMOTION_EVENT_ACTION_SCROLL
- || isHoverAction);
- bool wrongDevice = false;
- if (newGesture) {
- bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
- if (switchedDevice && mTouchState.down && !down) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because a pointer for a different device is already down.");
-#endif
- mTempTouchState.copyFrom(mTouchState);
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- switchedDevice = false;
- wrongDevice = true;
- goto Failed;
- }
- mTempTouchState.reset();
- mTempTouchState.down = down;
- mTempTouchState.deviceId = entry->deviceId;
- mTempTouchState.source = entry->source;
- mTempTouchState.displayId = displayId;
- isSplit = false;
- } else {
- mTempTouchState.copyFrom(mTouchState);
- }
-
- if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
- /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
-
- int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- int32_t x = int32_t(entry->pointerCoords[pointerIndex].
- getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[pointerIndex].
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- sp<InputWindowHandle> newTouchedWindowHandle;
- sp<InputWindowHandle> topErrorWindowHandle;
- bool isTouchModal = false;
-
- // Traverse windows from front to back to find touched window and outside targets.
- size_t numWindows = mWindowHandles.size();
- for (size_t i = 0; i < numWindows; i++) {
- sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- if (windowInfo->displayId != displayId) {
- continue; // wrong display
- }
-
- int32_t flags = windowInfo->layoutParamsFlags;
- if (flags & InputWindowInfo::FLAG_SYSTEM_ERROR) {
- if (topErrorWindowHandle == NULL) {
- topErrorWindowHandle = windowHandle;
- }
- }
-
- if (windowInfo->visible) {
- if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
- isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
- | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
- if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
- if (! screenWasOff
- || (flags & InputWindowInfo::FLAG_TOUCHABLE_WHEN_WAKING)) {
- newTouchedWindowHandle = windowHandle;
- }
- break; // found touched window, exit window loop
- }
- }
-
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN
- && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
- int32_t outsideTargetFlags = InputTarget::FLAG_DISPATCH_AS_OUTSIDE;
- if (isWindowObscuredAtPointLocked(windowHandle, x, y)) {
- outsideTargetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
- }
-
- mTempTouchState.addOrUpdateWindow(
- windowHandle, outsideTargetFlags, BitSet32(0));
- }
- }
- }
-
- // If there is an error window but it is not taking focus (typically because
- // it is invisible) then wait for it. Any other focused window may in
- // fact be in ANR state.
- if (topErrorWindowHandle != NULL && newTouchedWindowHandle != topErrorWindowHandle) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- NULL, NULL, nextWakeupTime,
- "Waiting because a system error window is about to be displayed.");
- injectionPermission = INJECTION_PERMISSION_UNKNOWN;
- goto Unresponsive;
- }
-
- // Figure out whether splitting will be allowed for this window.
- if (newTouchedWindowHandle != NULL
- && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- // New window supports splitting.
- isSplit = true;
- } else if (isSplit) {
- // New window does not support splitting but we have already split events.
- // Ignore the new window.
- newTouchedWindowHandle = NULL;
- }
-
- // Handle the case where we did not find a window.
- if (newTouchedWindowHandle == NULL) {
- // Try to assign the pointer to the first foreground window we find, if there is one.
- newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle();
- if (newTouchedWindowHandle == NULL) {
- // There is no touched window. If this is an initial down event
- // then wait for a window to appear that will handle the touch. This is
- // to ensure that we report an ANR in the case where an application has started
- // but not yet put up a window and the user is starting to get impatient.
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN
- && mFocusedApplicationHandle != NULL) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- mFocusedApplicationHandle, NULL, nextWakeupTime,
- "Waiting because there is no touchable window that can "
- "handle the event but there is focused application that may "
- "eventually add a new window when it finishes starting up.");
- goto Unresponsive;
- }
-
- ALOGI("Dropping event because there is no touched window.");
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
- }
-
- // Set target flags.
- int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
- if (isSplit) {
- targetFlags |= InputTarget::FLAG_SPLIT;
- }
- if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
- targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
- }
-
- // Update hover state.
- if (isHoverAction) {
- newHoverWindowHandle = newTouchedWindowHandle;
- } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
- newHoverWindowHandle = mLastHoverWindowHandle;
- }
-
- // Update the temporary touch state.
- BitSet32 pointerIds;
- if (isSplit) {
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
- pointerIds.markBit(pointerId);
- }
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
- } else {
- /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
-
- // If the pointer is not currently down, then ignore the event.
- if (! mTempTouchState.down) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because the pointer is not down or we previously "
- "dropped the pointer down event.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Check whether touches should slip outside of the current foreground window.
- if (maskedAction == AMOTION_EVENT_ACTION_MOVE
- && entry->pointerCount == 1
- && mTempTouchState.isSlippery()) {
- int32_t x = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
-
- sp<InputWindowHandle> oldTouchedWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- sp<InputWindowHandle> newTouchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y);
- if (oldTouchedWindowHandle != newTouchedWindowHandle
- && newTouchedWindowHandle != NULL) {
-#if DEBUG_FOCUS
- ALOGD("Touch is slipping out of window %s into window %s.",
- oldTouchedWindowHandle->getName().string(),
- newTouchedWindowHandle->getName().string());
-#endif
- // Make a slippery exit from the old window.
- mTempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
-
- // Make a slippery entrance into the new window.
- if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- isSplit = true;
- }
-
- int32_t targetFlags = InputTarget::FLAG_FOREGROUND
- | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER;
- if (isSplit) {
- targetFlags |= InputTarget::FLAG_SPLIT;
- }
- if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
- targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
- }
-
- BitSet32 pointerIds;
- if (isSplit) {
- pointerIds.markBit(entry->pointerProperties[0].id);
- }
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
- }
- }
- }
-
- if (newHoverWindowHandle != mLastHoverWindowHandle) {
- // Let the previous window know that the hover sequence is over.
- if (mLastHoverWindowHandle != NULL) {
-#if DEBUG_HOVER
- ALOGD("Sending hover exit event to window %s.",
- mLastHoverWindowHandle->getName().string());
-#endif
- mTempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
- }
-
- // Let the new window know that the hover sequence is starting.
- if (newHoverWindowHandle != NULL) {
-#if DEBUG_HOVER
- ALOGD("Sending hover enter event to window %s.",
- newHoverWindowHandle->getName().string());
-#endif
- mTempTouchState.addOrUpdateWindow(newHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
- }
- }
-
- // Check permission to inject into all touched foreground windows and ensure there
- // is at least one touched foreground window.
- {
- bool haveForegroundWindow = false;
- for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- haveForegroundWindow = true;
- if (! checkInjectionPermission(touchedWindow.windowHandle,
- entry->injectionState)) {
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- injectionPermission = INJECTION_PERMISSION_DENIED;
- goto Failed;
- }
- }
- }
- if (! haveForegroundWindow) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because there is no touched foreground window to receive it.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Permission granted to injection into all touched foreground windows.
- injectionPermission = INJECTION_PERMISSION_GRANTED;
- }
-
- // Check whether windows listening for outside touches are owned by the same UID. If it is
- // set the policy flag that we will not reveal coordinate information to this window.
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
- for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
- if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
- sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
- if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
- mTempTouchState.addOrUpdateWindow(inputWindowHandle,
- InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
- }
- }
- }
- }
-
- // Ensure all touched foreground windows are ready for new input.
- for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- // If the touched window is paused then keep waiting.
- if (touchedWindow.windowHandle->getInfo()->paused) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- NULL, touchedWindow.windowHandle, nextWakeupTime,
- "Waiting because the touched window is paused.");
- goto Unresponsive;
- }
-
- // If the touched window is still working on previous events then keep waiting.
- if (!isWindowReadyForMoreInputLocked(currentTime, touchedWindow.windowHandle, entry)) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- NULL, touchedWindow.windowHandle, nextWakeupTime,
- "Waiting because the touched window has not finished "
- "processing the input events that were previously delivered to it.");
- goto Unresponsive;
- }
- }
- }
-
- // If this is the first pointer going down and the touched window has a wallpaper
- // then also add the touched wallpaper windows so they are locked in for the duration
- // of the touch gesture.
- // We do not collect wallpapers during HOVER_MOVE or SCROLL because the wallpaper
- // engine only supports touch events. We would need to add a mechanism similar
- // to View.onGenericMotionEvent to enable wallpapers to handle these events.
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- if (foregroundWindowHandle->getInfo()->hasWallpaper) {
- for (size_t i = 0; i < mWindowHandles.size(); i++) {
- sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
- const InputWindowInfo* info = windowHandle->getInfo();
- if (info->displayId == displayId
- && windowHandle->getInfo()->layoutParamsType
- == InputWindowInfo::TYPE_WALLPAPER) {
- mTempTouchState.addOrUpdateWindow(windowHandle,
- InputTarget::FLAG_WINDOW_IS_OBSCURED
- | InputTarget::FLAG_DISPATCH_AS_IS,
- BitSet32(0));
- }
- }
- }
- }
-
- // Success! Output targets.
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
-
- for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i);
- addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
- touchedWindow.pointerIds, inputTargets);
- }
-
- // Drop the outside or hover touch windows since we will not care about them
- // in the next iteration.
- mTempTouchState.filterNonAsIsTouchWindows();
-
-Failed:
- // Check injection permission once and for all.
- if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
- if (checkInjectionPermission(NULL, entry->injectionState)) {
- injectionPermission = INJECTION_PERMISSION_GRANTED;
- } else {
- injectionPermission = INJECTION_PERMISSION_DENIED;
- }
- }
-
- // Update final pieces of touch state if the injector had permission.
- if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
- if (!wrongDevice) {
- if (switchedDevice) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Switched to a different device.");
-#endif
- *outConflictingPointerActions = true;
- }
-
- if (isHoverAction) {
- // Started hovering, therefore no longer down.
- if (mTouchState.down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
-#endif
- *outConflictingPointerActions = true;
- }
- mTouchState.reset();
- if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mTouchState.deviceId = entry->deviceId;
- mTouchState.source = entry->source;
- mTouchState.displayId = displayId;
- }
- } else if (maskedAction == AMOTION_EVENT_ACTION_UP
- || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
- // All pointers up or canceled.
- mTouchState.reset();
- } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- // First pointer went down.
- if (mTouchState.down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Down received while already down.");
-#endif
- *outConflictingPointerActions = true;
- }
- mTouchState.copyFrom(mTempTouchState);
- } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
- // One pointer went up.
- if (isSplit) {
- int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
-
- for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
- TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i);
- if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
- touchedWindow.pointerIds.clearBit(pointerId);
- if (touchedWindow.pointerIds.isEmpty()) {
- mTempTouchState.windows.removeAt(i);
- continue;
- }
- }
- i += 1;
- }
- }
- mTouchState.copyFrom(mTempTouchState);
- } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
- // Discard temporary touch state since it was only valid for this action.
- } else {
- // Save changes to touch state as-is for all other actions.
- mTouchState.copyFrom(mTempTouchState);
- }
-
- // Update hover state.
- mLastHoverWindowHandle = newHoverWindowHandle;
- }
- } else {
-#if DEBUG_FOCUS
- ALOGD("Not updating touch focus because injection was denied.");
-#endif
- }
-
-Unresponsive:
- // Reset temporary touch state to ensure we release unnecessary references to input channels.
- mTempTouchState.reset();
-
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatisticsLocked(currentTime, entry,
- injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
-#endif
- return injectionResult;
-}
-
-void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
- inputTargets.push();
-
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- InputTarget& target = inputTargets.editTop();
- target.inputChannel = windowInfo->inputChannel;
- target.flags = targetFlags;
- target.xOffset = - windowInfo->frameLeft;
- target.yOffset = - windowInfo->frameTop;
- target.scaleFactor = windowInfo->scaleFactor;
- target.pointerIds = pointerIds;
-}
-
-void InputDispatcher::addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) {
- for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
- inputTargets.push();
-
- InputTarget& target = inputTargets.editTop();
- target.inputChannel = mMonitoringChannels[i];
- target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
- target.xOffset = 0;
- target.yOffset = 0;
- target.pointerIds.clear();
- target.scaleFactor = 1.0f;
- }
-}
-
-bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
- const InjectionState* injectionState) {
- if (injectionState
- && (windowHandle == NULL
- || windowHandle->getInfo()->ownerUid != injectionState->injectorUid)
- && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
- if (windowHandle != NULL) {
- ALOGW("Permission denied: injecting event from pid %d uid %d to window %s "
- "owned by uid %d",
- injectionState->injectorPid, injectionState->injectorUid,
- windowHandle->getName().string(),
- windowHandle->getInfo()->ownerUid);
- } else {
- ALOGW("Permission denied: injecting event from pid %d uid %d",
- injectionState->injectorPid, injectionState->injectorUid);
- }
- return false;
- }
- return true;
-}
-
-bool InputDispatcher::isWindowObscuredAtPointLocked(
- const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const {
- int32_t displayId = windowHandle->getInfo()->displayId;
- size_t numWindows = mWindowHandles.size();
- for (size_t i = 0; i < numWindows; i++) {
- sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i);
- if (otherHandle == windowHandle) {
- break;
- }
-
- const InputWindowInfo* otherInfo = otherHandle->getInfo();
- if (otherInfo->displayId == displayId
- && otherInfo->visible && !otherInfo->isTrustedOverlay()
- && otherInfo->frameContainsPoint(x, y)) {
- return true;
- }
- }
- return false;
-}
-
-bool InputDispatcher::isWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry) {
- ssize_t connectionIndex = getConnectionIndexLocked(windowHandle->getInputChannel());
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- if (connection->inputPublisherBlocked) {
- return false;
- }
- if (eventEntry->type == EventEntry::TYPE_KEY) {
- // If the event is a key event, then we must wait for all previous events to
- // complete before delivering it because previous events may have the
- // side-effect of transferring focus to a different window and we want to
- // ensure that the following keys are sent to the new window.
- //
- // Suppose the user touches a button in a window then immediately presses "A".
- // If the button causes a pop-up window to appear then we want to ensure that
- // the "A" key is delivered to the new pop-up window. This is because users
- // often anticipate pending UI changes when typing on a keyboard.
- // To obtain this behavior, we must serialize key events with respect to all
- // prior input events.
- return connection->outboundQueue.isEmpty()
- && connection->waitQueue.isEmpty();
- }
- // Touch events can always be sent to a window immediately because the user intended
- // to touch whatever was visible at the time. Even if focus changes or a new
- // window appears moments later, the touch event was meant to be delivered to
- // whatever window happened to be on screen at the time.
- //
- // Generic motion events, such as trackball or joystick events are a little trickier.
- // Like key events, generic motion events are delivered to the focused window.
- // Unlike key events, generic motion events don't tend to transfer focus to other
- // windows and it is not important for them to be serialized. So we prefer to deliver
- // generic motion events as soon as possible to improve efficiency and reduce lag
- // through batching.
- //
- // The one case where we pause input event delivery is when the wait queue is piling
- // up with lots of events because the application is not responding.
- // This condition ensures that ANRs are detected reliably.
- if (!connection->waitQueue.isEmpty()
- && currentTime >= connection->waitQueue.head->eventEntry->eventTime
- + STREAM_AHEAD_EVENT_TIMEOUT) {
- return false;
- }
- }
- return true;
-}
-
-String8 InputDispatcher::getApplicationWindowLabelLocked(
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle) {
- if (applicationHandle != NULL) {
- if (windowHandle != NULL) {
- String8 label(applicationHandle->getName());
- label.append(" - ");
- label.append(windowHandle->getName());
- return label;
- } else {
- return applicationHandle->getName();
- }
- } else if (windowHandle != NULL) {
- return windowHandle->getName();
- } else {
- return String8("<unknown application or window>");
- }
-}
-
-void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
- if (mFocusedWindowHandle != NULL) {
- const InputWindowInfo* info = mFocusedWindowHandle->getInfo();
- if (info->inputFeatures & InputWindowInfo::INPUT_FEATURE_DISABLE_USER_ACTIVITY) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Not poking user activity: disabled by window '%s'.", info->name.string());
-#endif
- return;
- }
- }
-
- int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
- switch (eventEntry->type) {
- case EventEntry::TYPE_MOTION: {
- const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
- return;
- }
-
- if (MotionEvent::isTouchEvent(motionEntry->source, motionEntry->action)) {
- eventType = USER_ACTIVITY_EVENT_TOUCH;
- }
- break;
- }
- case EventEntry::TYPE_KEY: {
- const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
- if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
- return;
- }
- eventType = USER_ACTIVITY_EVENT_BUTTON;
- break;
- }
- }
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doPokeUserActivityLockedInterruptible);
- commandEntry->eventTime = eventEntry->eventTime;
- commandEntry->userActivityEventType = eventType;
-}
-
-void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
- "xOffset=%f, yOffset=%f, scaleFactor=%f, "
- "pointerIds=0x%x",
- connection->getInputChannelName(), inputTarget->flags,
- inputTarget->xOffset, inputTarget->yOffset,
- inputTarget->scaleFactor, inputTarget->pointerIds.value);
-#endif
-
- // Skip this event if the connection status is not normal.
- // We don't want to enqueue additional outbound events if the connection is broken.
- if (connection->status != Connection::STATUS_NORMAL) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
- connection->getInputChannelName(), connection->getStatusLabel());
-#endif
- return;
- }
-
- // Split a motion event if needed.
- if (inputTarget->flags & InputTarget::FLAG_SPLIT) {
- ALOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION);
-
- MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
- if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
- MotionEntry* splitMotionEntry = splitMotionEvent(
- originalMotionEntry, inputTarget->pointerIds);
- if (!splitMotionEntry) {
- return; // split event was dropped
- }
-#if DEBUG_FOCUS
- ALOGD("channel '%s' ~ Split motion event.",
- connection->getInputChannelName());
- logOutboundMotionDetailsLocked(" ", splitMotionEntry);
-#endif
- enqueueDispatchEntriesLocked(currentTime, connection,
- splitMotionEntry, inputTarget);
- splitMotionEntry->release();
- return;
- }
- }
-
- // Not splitting. Enqueue dispatch entries for the event as is.
- enqueueDispatchEntriesLocked(currentTime, connection, eventEntry, inputTarget);
-}
-
-void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
- bool wasEmpty = connection->outboundQueue.isEmpty();
-
- // Enqueue dispatch entries for the requested modes.
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_OUTSIDE);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_IS);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
-
- // If the outbound queue was previously empty, start the dispatch cycle going.
- if (wasEmpty && !connection->outboundQueue.isEmpty()) {
- startDispatchCycleLocked(currentTime, connection);
- }
-}
-
-void InputDispatcher::enqueueDispatchEntryLocked(
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
- int32_t dispatchMode) {
- int32_t inputTargetFlags = inputTarget->flags;
- if (!(inputTargetFlags & dispatchMode)) {
- return;
- }
- inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode;
-
- // This is a new event.
- // Enqueue a new dispatch entry onto the outbound queue for this connection.
- DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref
- inputTargetFlags, inputTarget->xOffset, inputTarget->yOffset,
- inputTarget->scaleFactor);
-
- // Apply target flags and update the connection's input state.
- switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
- dispatchEntry->resolvedAction = keyEntry->action;
- dispatchEntry->resolvedFlags = keyEntry->flags;
-
- if (!connection->inputState.trackKey(keyEntry,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
- connection->getInputChannelName());
-#endif
- delete dispatchEntry;
- return; // skip the inconsistent event
- }
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
- if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
- } else {
- dispatchEntry->resolvedAction = motionEntry->action;
- }
- if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
- && !connection->inputState.isHovering(
- motionEntry->deviceId, motionEntry->source, motionEntry->displayId)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter event",
- connection->getInputChannelName());
-#endif
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
- }
-
- dispatchEntry->resolvedFlags = motionEntry->flags;
- if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
- dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
- }
-
- if (!connection->inputState.trackMotion(motionEntry,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion event",
- connection->getInputChannelName());
-#endif
- delete dispatchEntry;
- return; // skip the inconsistent event
- }
- break;
- }
- }
-
- // Remember that we are waiting for this dispatch to complete.
- if (dispatchEntry->hasForegroundTarget()) {
- incrementPendingForegroundDispatchesLocked(eventEntry);
- }
-
- // Enqueue the dispatch entry.
- connection->outboundQueue.enqueueAtTail(dispatchEntry);
- traceOutboundQueueLengthLocked(connection);
-}
-
-void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ startDispatchCycle",
- connection->getInputChannelName());
-#endif
-
- while (connection->status == Connection::STATUS_NORMAL
- && !connection->outboundQueue.isEmpty()) {
- DispatchEntry* dispatchEntry = connection->outboundQueue.head;
- dispatchEntry->deliveryTime = currentTime;
-
- // Publish the event.
- status_t status;
- EventEntry* eventEntry = dispatchEntry->eventEntry;
- switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
-
- // Publish the key event.
- status = connection->inputPublisher.publishKeyEvent(dispatchEntry->seq,
- keyEntry->deviceId, keyEntry->source,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags,
- keyEntry->keyCode, keyEntry->scanCode,
- keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
- keyEntry->eventTime);
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
-
- PointerCoords scaledCoords[MAX_POINTERS];
- const PointerCoords* usingCoords = motionEntry->pointerCoords;
-
- // Set the X and Y offset depending on the input source.
- float xOffset, yOffset, scaleFactor;
- if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
- && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
- scaleFactor = dispatchEntry->scaleFactor;
- xOffset = dispatchEntry->xOffset * scaleFactor;
- yOffset = dispatchEntry->yOffset * scaleFactor;
- if (scaleFactor != 1.0f) {
- for (size_t i = 0; i < motionEntry->pointerCount; i++) {
- scaledCoords[i] = motionEntry->pointerCoords[i];
- scaledCoords[i].scale(scaleFactor);
- }
- usingCoords = scaledCoords;
- }
- } else {
- xOffset = 0.0f;
- yOffset = 0.0f;
- scaleFactor = 1.0f;
-
- // We don't want the dispatch target to know.
- if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
- for (size_t i = 0; i < motionEntry->pointerCount; i++) {
- scaledCoords[i].clear();
- }
- usingCoords = scaledCoords;
- }
- }
-
- // Publish the motion event.
- status = connection->inputPublisher.publishMotionEvent(dispatchEntry->seq,
- motionEntry->deviceId, motionEntry->source,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags,
- motionEntry->edgeFlags, motionEntry->metaState, motionEntry->buttonState,
- xOffset, yOffset,
- motionEntry->xPrecision, motionEntry->yPrecision,
- motionEntry->downTime, motionEntry->eventTime,
- motionEntry->pointerCount, motionEntry->pointerProperties,
- usingCoords);
- break;
- }
-
- default:
- ALOG_ASSERT(false);
- return;
- }
-
- // Check the result.
- if (status) {
- if (status == WOULD_BLOCK) {
- if (connection->waitQueue.isEmpty()) {
- ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
- "This is unexpected because the wait queue is empty, so the pipe "
- "should be empty and we shouldn't have any problems writing an "
- "event to it, status=%d", connection->getInputChannelName(), status);
- abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
- } else {
- // Pipe is full and we are waiting for the app to finish process some events
- // before sending more events to it.
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
- "waiting for the application to catch up",
- connection->getInputChannelName());
-#endif
- connection->inputPublisherBlocked = true;
- }
- } else {
- ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
- "status=%d", connection->getInputChannelName(), status);
- abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
- }
- return;
- }
-
- // Re-enqueue the event on the wait queue.
- connection->outboundQueue.dequeue(dispatchEntry);
- traceOutboundQueueLengthLocked(connection);
- connection->waitQueue.enqueueAtTail(dispatchEntry);
- traceWaitQueueLengthLocked(connection);
- }
-}
-
-void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, uint32_t seq, bool handled) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
- connection->getInputChannelName(), seq, toString(handled));
-#endif
-
- connection->inputPublisherBlocked = false;
-
- if (connection->status == Connection::STATUS_BROKEN
- || connection->status == Connection::STATUS_ZOMBIE) {
- return;
- }
-
- // Notify other system components and prepare to start the next dispatch cycle.
- onDispatchCycleFinishedLocked(currentTime, connection, seq, handled);
-}
-
-void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, bool notify) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
- connection->getInputChannelName(), toString(notify));
-#endif
-
- // Clear the dispatch queues.
- drainDispatchQueueLocked(&connection->outboundQueue);
- traceOutboundQueueLengthLocked(connection);
- drainDispatchQueueLocked(&connection->waitQueue);
- traceWaitQueueLengthLocked(connection);
-
- // The connection appears to be unrecoverably broken.
- // Ignore already broken or zombie connections.
- if (connection->status == Connection::STATUS_NORMAL) {
- connection->status = Connection::STATUS_BROKEN;
-
- if (notify) {
- // Notify other system components.
- onDispatchCycleBrokenLocked(currentTime, connection);
- }
- }
-}
-
-void InputDispatcher::drainDispatchQueueLocked(Queue<DispatchEntry>* queue) {
- while (!queue->isEmpty()) {
- DispatchEntry* dispatchEntry = queue->dequeueAtHead();
- releaseDispatchEntryLocked(dispatchEntry);
- }
-}
-
-void InputDispatcher::releaseDispatchEntryLocked(DispatchEntry* dispatchEntry) {
- if (dispatchEntry->hasForegroundTarget()) {
- decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
- }
- delete dispatchEntry;
-}
-
-int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
- InputDispatcher* d = static_cast<InputDispatcher*>(data);
-
- { // acquire lock
- AutoMutex _l(d->mLock);
-
- ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd);
- if (connectionIndex < 0) {
- ALOGE("Received spurious receive callback for unknown input channel. "
- "fd=%d, events=0x%x", fd, events);
- return 0; // remove the callback
- }
-
- bool notify;
- sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex);
- if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
- if (!(events & ALOOPER_EVENT_INPUT)) {
- ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
- "events=0x%x", connection->getInputChannelName(), events);
- return 1;
- }
-
- nsecs_t currentTime = now();
- bool gotOne = false;
- status_t status;
- for (;;) {
- uint32_t seq;
- bool handled;
- status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
- if (status) {
- break;
- }
- d->finishDispatchCycleLocked(currentTime, connection, seq, handled);
- gotOne = true;
- }
- if (gotOne) {
- d->runCommandsLockedInterruptible();
- if (status == WOULD_BLOCK) {
- return 1;
- }
- }
-
- notify = status != DEAD_OBJECT || !connection->monitor;
- if (notify) {
- ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
- connection->getInputChannelName(), status);
- }
- } else {
- // Monitor channels are never explicitly unregistered.
- // We do it automatically when the remote endpoint is closed so don't warn
- // about them.
- notify = !connection->monitor;
- if (notify) {
- ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
- "events=0x%x", connection->getInputChannelName(), events);
- }
- }
-
- // Unregister the channel.
- d->unregisterInputChannelLocked(connection->inputChannel, notify);
- return 0; // remove the callback
- } // release lock
-}
-
-void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
- const CancelationOptions& options) {
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- synthesizeCancelationEventsForConnectionLocked(
- mConnectionsByFd.valueAt(i), options);
- }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
- const sp<InputChannel>& channel, const CancelationOptions& options) {
- ssize_t index = getConnectionIndexLocked(channel);
- if (index >= 0) {
- synthesizeCancelationEventsForConnectionLocked(
- mConnectionsByFd.valueAt(index), options);
- }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
- const sp<Connection>& connection, const CancelationOptions& options) {
- if (connection->status == Connection::STATUS_BROKEN) {
- return;
- }
-
- nsecs_t currentTime = now();
-
- Vector<EventEntry*> cancelationEvents;
- connection->inputState.synthesizeCancelationEvents(currentTime,
- cancelationEvents, options);
-
- if (!cancelationEvents.isEmpty()) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("channel '%s' ~ Synthesized %d cancelation events to bring channel back in sync "
- "with reality: %s, mode=%d.",
- connection->getInputChannelName(), cancelationEvents.size(),
- options.reason, options.mode);
-#endif
- for (size_t i = 0; i < cancelationEvents.size(); i++) {
- EventEntry* cancelationEventEntry = cancelationEvents.itemAt(i);
- switch (cancelationEventEntry->type) {
- case EventEntry::TYPE_KEY:
- logOutboundKeyDetailsLocked("cancel - ",
- static_cast<KeyEntry*>(cancelationEventEntry));
- break;
- case EventEntry::TYPE_MOTION:
- logOutboundMotionDetailsLocked("cancel - ",
- static_cast<MotionEntry*>(cancelationEventEntry));
- break;
- }
-
- InputTarget target;
- sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel);
- if (windowHandle != NULL) {
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- target.xOffset = -windowInfo->frameLeft;
- target.yOffset = -windowInfo->frameTop;
- target.scaleFactor = windowInfo->scaleFactor;
- } else {
- target.xOffset = 0;
- target.yOffset = 0;
- target.scaleFactor = 1.0f;
- }
- target.inputChannel = connection->inputChannel;
- target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
-
- enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
- &target, InputTarget::FLAG_DISPATCH_AS_IS);
-
- cancelationEventEntry->release();
- }
-
- startDispatchCycleLocked(currentTime, connection);
- }
-}
-
-InputDispatcher::MotionEntry*
-InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
- ALOG_ASSERT(pointerIds.value != 0);
-
- PointerProperties splitPointerProperties[MAX_POINTERS];
- PointerCoords splitPointerCoords[MAX_POINTERS];
-
- uint32_t originalPointerCount = originalMotionEntry->pointerCount;
- uint32_t splitPointerCount = 0;
-
- for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
- originalPointerIndex++) {
- const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
- uint32_t pointerId = uint32_t(pointerProperties.id);
- if (pointerIds.hasBit(pointerId)) {
- splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
- splitPointerCoords[splitPointerCount].copyFrom(
- originalMotionEntry->pointerCoords[originalPointerIndex]);
- splitPointerCount += 1;
- }
- }
-
- if (splitPointerCount != pointerIds.count()) {
- // This is bad. We are missing some of the pointers that we expected to deliver.
- // Most likely this indicates that we received an ACTION_MOVE events that has
- // different pointer ids than we expected based on the previous ACTION_DOWN
- // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
- // in this way.
- ALOGW("Dropping split motion event because the pointer count is %d but "
- "we expected there to be %d pointers. This probably means we received "
- "a broken sequence of pointer ids from the input device.",
- splitPointerCount, pointerIds.count());
- return NULL;
- }
-
- int32_t action = originalMotionEntry->action;
- int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
- if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
- || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
- int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
- const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
- uint32_t pointerId = uint32_t(pointerProperties.id);
- if (pointerIds.hasBit(pointerId)) {
- if (pointerIds.count() == 1) {
- // The first/last pointer went down/up.
- action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
- ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
- } else {
- // A secondary pointer went down/up.
- uint32_t splitPointerIndex = 0;
- while (pointerId != uint32_t(splitPointerProperties[splitPointerIndex].id)) {
- splitPointerIndex += 1;
- }
- action = maskedAction | (splitPointerIndex
- << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
- }
- } else {
- // An unrelated pointer changed.
- action = AMOTION_EVENT_ACTION_MOVE;
- }
- }
-
- MotionEntry* splitMotionEntry = new MotionEntry(
- originalMotionEntry->eventTime,
- originalMotionEntry->deviceId,
- originalMotionEntry->source,
- originalMotionEntry->policyFlags,
- action,
- originalMotionEntry->flags,
- originalMotionEntry->metaState,
- originalMotionEntry->buttonState,
- originalMotionEntry->edgeFlags,
- originalMotionEntry->xPrecision,
- originalMotionEntry->yPrecision,
- originalMotionEntry->downTime,
- originalMotionEntry->displayId,
- splitPointerCount, splitPointerProperties, splitPointerCoords);
-
- if (originalMotionEntry->injectionState) {
- splitMotionEntry->injectionState = originalMotionEntry->injectionState;
- splitMotionEntry->injectionState->refCount += 1;
- }
-
- return splitMotionEntry;
-}
-
-void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyConfigurationChanged - eventTime=%lld", args->eventTime);
-#endif
-
- bool needWake;
- { // acquire lock
- AutoMutex _l(mLock);
-
- ConfigurationChangedEntry* newEntry = new ConfigurationChangedEntry(args->eventTime);
- needWake = enqueueInboundEventLocked(newEntry);
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, "
- "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
- args->eventTime, args->deviceId, args->source, args->policyFlags,
- args->action, args->flags, args->keyCode, args->scanCode,
- args->metaState, args->downTime);
-#endif
- if (!validateKeyEvent(args->action)) {
- return;
- }
-
- uint32_t policyFlags = args->policyFlags;
- int32_t flags = args->flags;
- int32_t metaState = args->metaState;
- if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
- policyFlags |= POLICY_FLAG_VIRTUAL;
- flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
- }
- if (policyFlags & POLICY_FLAG_ALT) {
- metaState |= AMETA_ALT_ON | AMETA_ALT_LEFT_ON;
- }
- if (policyFlags & POLICY_FLAG_ALT_GR) {
- metaState |= AMETA_ALT_ON | AMETA_ALT_RIGHT_ON;
- }
- if (policyFlags & POLICY_FLAG_SHIFT) {
- metaState |= AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON;
- }
- if (policyFlags & POLICY_FLAG_CAPS_LOCK) {
- metaState |= AMETA_CAPS_LOCK_ON;
- }
- if (policyFlags & POLICY_FLAG_FUNCTION) {
- metaState |= AMETA_FUNCTION_ON;
- }
-
- policyFlags |= POLICY_FLAG_TRUSTED;
-
- KeyEvent event;
- event.initialize(args->deviceId, args->source, args->action,
- flags, args->keyCode, args->scanCode, metaState, 0,
- args->downTime, args->eventTime);
-
- mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
-
- if (policyFlags & POLICY_FLAG_WOKE_HERE) {
- flags |= AKEY_EVENT_FLAG_WOKE_HERE;
- }
-
- bool needWake;
- { // acquire lock
- mLock.lock();
-
- if (shouldSendKeyToInputFilterLocked(args)) {
- mLock.unlock();
-
- policyFlags |= POLICY_FLAG_FILTERED;
- if (!mPolicy->filterInputEvent(&event, policyFlags)) {
- return; // event was consumed by the filter
- }
-
- mLock.lock();
- }
-
- int32_t repeatCount = 0;
- KeyEntry* newEntry = new KeyEntry(args->eventTime,
- args->deviceId, args->source, policyFlags,
- args->action, flags, args->keyCode, args->scanCode,
- metaState, repeatCount, args->downTime);
-
- needWake = enqueueInboundEventLocked(newEntry);
- mLock.unlock();
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-bool InputDispatcher::shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) {
- return mInputFilterEnabled;
-}
-
-void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
- "action=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, edgeFlags=0x%x, "
- "xPrecision=%f, yPrecision=%f, downTime=%lld",
- args->eventTime, args->deviceId, args->source, args->policyFlags,
- args->action, args->flags, args->metaState, args->buttonState,
- args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
- for (uint32_t i = 0; i < args->pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, args->pointerProperties[i].id,
- args->pointerProperties[i].toolType,
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
- }
-#endif
- if (!validateMotionEvent(args->action, args->pointerCount, args->pointerProperties)) {
- return;
- }
-
- uint32_t policyFlags = args->policyFlags;
- policyFlags |= POLICY_FLAG_TRUSTED;
- mPolicy->interceptMotionBeforeQueueing(args->eventTime, /*byref*/ policyFlags);
-
- bool needWake;
- { // acquire lock
- mLock.lock();
-
- if (shouldSendMotionToInputFilterLocked(args)) {
- mLock.unlock();
-
- MotionEvent event;
- event.initialize(args->deviceId, args->source, args->action, args->flags,
- args->edgeFlags, args->metaState, args->buttonState, 0, 0,
- args->xPrecision, args->yPrecision,
- args->downTime, args->eventTime,
- args->pointerCount, args->pointerProperties, args->pointerCoords);
-
- policyFlags |= POLICY_FLAG_FILTERED;
- if (!mPolicy->filterInputEvent(&event, policyFlags)) {
- return; // event was consumed by the filter
- }
-
- mLock.lock();
- }
-
- // Just enqueue a new motion event.
- MotionEntry* newEntry = new MotionEntry(args->eventTime,
- args->deviceId, args->source, policyFlags,
- args->action, args->flags, args->metaState, args->buttonState,
- args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
- args->displayId,
- args->pointerCount, args->pointerProperties, args->pointerCoords);
-
- needWake = enqueueInboundEventLocked(newEntry);
- mLock.unlock();
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) {
- // TODO: support sending secondary display events to input filter
- return mInputFilterEnabled && isMainDisplay(args->displayId);
-}
-
-void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifySwitch - eventTime=%lld, policyFlags=0x%x, switchValues=0x%08x, switchMask=0x%08x",
- args->eventTime, args->policyFlags,
- args->switchValues, args->switchMask);
-#endif
-
- uint32_t policyFlags = args->policyFlags;
- policyFlags |= POLICY_FLAG_TRUSTED;
- mPolicy->notifySwitch(args->eventTime,
- args->switchValues, args->switchMask, policyFlags);
-}
-
-void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyDeviceReset - eventTime=%lld, deviceId=%d",
- args->eventTime, args->deviceId);
-#endif
-
- bool needWake;
- { // acquire lock
- AutoMutex _l(mLock);
-
- DeviceResetEntry* newEntry = new DeviceResetEntry(args->eventTime, args->deviceId);
- needWake = enqueueInboundEventLocked(newEntry);
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
- "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x",
- event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags);
-#endif
-
- nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
-
- policyFlags |= POLICY_FLAG_INJECTED;
- if (hasInjectionPermission(injectorPid, injectorUid)) {
- policyFlags |= POLICY_FLAG_TRUSTED;
- }
-
- EventEntry* firstInjectedEntry;
- EventEntry* lastInjectedEntry;
- switch (event->getType()) {
- case AINPUT_EVENT_TYPE_KEY: {
- const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
- int32_t action = keyEvent->getAction();
- if (! validateKeyEvent(action)) {
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- int32_t flags = keyEvent->getFlags();
- if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
- policyFlags |= POLICY_FLAG_VIRTUAL;
- }
-
- if (!(policyFlags & POLICY_FLAG_FILTERED)) {
- mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags);
- }
-
- if (policyFlags & POLICY_FLAG_WOKE_HERE) {
- flags |= AKEY_EVENT_FLAG_WOKE_HERE;
- }
-
- mLock.lock();
- firstInjectedEntry = new KeyEntry(keyEvent->getEventTime(),
- keyEvent->getDeviceId(), keyEvent->getSource(),
- policyFlags, action, flags,
- keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
- keyEvent->getRepeatCount(), keyEvent->getDownTime());
- lastInjectedEntry = firstInjectedEntry;
- break;
- }
-
- case AINPUT_EVENT_TYPE_MOTION: {
- const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
- int32_t displayId = ADISPLAY_ID_DEFAULT;
- int32_t action = motionEvent->getAction();
- size_t pointerCount = motionEvent->getPointerCount();
- const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
- if (! validateMotionEvent(action, pointerCount, pointerProperties)) {
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- if (!(policyFlags & POLICY_FLAG_FILTERED)) {
- nsecs_t eventTime = motionEvent->getEventTime();
- mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags);
- }
-
- mLock.lock();
- const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
- const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
- firstInjectedEntry = new MotionEntry(*sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
- action, motionEvent->getFlags(),
- motionEvent->getMetaState(), motionEvent->getButtonState(),
- motionEvent->getEdgeFlags(),
- motionEvent->getXPrecision(), motionEvent->getYPrecision(),
- motionEvent->getDownTime(), displayId,
- uint32_t(pointerCount), pointerProperties, samplePointerCoords);
- lastInjectedEntry = firstInjectedEntry;
- for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
- sampleEventTimes += 1;
- samplePointerCoords += pointerCount;
- MotionEntry* nextInjectedEntry = new MotionEntry(*sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
- action, motionEvent->getFlags(),
- motionEvent->getMetaState(), motionEvent->getButtonState(),
- motionEvent->getEdgeFlags(),
- motionEvent->getXPrecision(), motionEvent->getYPrecision(),
- motionEvent->getDownTime(), displayId,
- uint32_t(pointerCount), pointerProperties, samplePointerCoords);
- lastInjectedEntry->next = nextInjectedEntry;
- lastInjectedEntry = nextInjectedEntry;
- }
- break;
- }
-
- default:
- ALOGW("Cannot inject event of type %d", event->getType());
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
- if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
- injectionState->injectionIsAsync = true;
- }
-
- injectionState->refCount += 1;
- lastInjectedEntry->injectionState = injectionState;
-
- bool needWake = false;
- for (EventEntry* entry = firstInjectedEntry; entry != NULL; ) {
- EventEntry* nextEntry = entry->next;
- needWake |= enqueueInboundEventLocked(entry);
- entry = nextEntry;
- }
-
- mLock.unlock();
-
- if (needWake) {
- mLooper->wake();
- }
-
- int32_t injectionResult;
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
- } else {
- for (;;) {
- injectionResult = injectionState->injectionResult;
- if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
- break;
- }
-
- nsecs_t remainingTimeout = endTime - now();
- if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for injection result "
- "to become available.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
- break;
- }
-
- mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
- }
-
- if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
- && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
- while (injectionState->pendingForegroundDispatches != 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
- injectionState->pendingForegroundDispatches);
-#endif
- nsecs_t remainingTimeout = endTime - now();
- if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for pending foreground "
- "dispatches to finish.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
- break;
- }
-
- mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout);
- }
- }
- }
-
- injectionState->release();
- } // release lock
-
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Finished with result %d. "
- "injectorPid=%d, injectorUid=%d",
- injectionResult, injectorPid, injectorUid);
-#endif
-
- return injectionResult;
-}
-
-bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
- return injectorUid == 0
- || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
-}
-
-void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
-#if DEBUG_INJECTION
- ALOGD("Setting input event injection result to %d. "
- "injectorPid=%d, injectorUid=%d",
- injectionResult, injectionState->injectorPid, injectionState->injectorUid);
-#endif
-
- if (injectionState->injectionIsAsync
- && !(entry->policyFlags & POLICY_FLAG_FILTERED)) {
- // Log the outcome since the injector did not wait for the injection result.
- switch (injectionResult) {
- case INPUT_EVENT_INJECTION_SUCCEEDED:
- ALOGV("Asynchronous input event injection succeeded.");
- break;
- case INPUT_EVENT_INJECTION_FAILED:
- ALOGW("Asynchronous input event injection failed.");
- break;
- case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
- ALOGW("Asynchronous input event injection permission denied.");
- break;
- case INPUT_EVENT_INJECTION_TIMED_OUT:
- ALOGW("Asynchronous input event injection timed out.");
- break;
- }
- }
-
- injectionState->injectionResult = injectionResult;
- mInjectionResultAvailableCondition.broadcast();
- }
-}
-
-void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
- injectionState->pendingForegroundDispatches += 1;
- }
-}
-
-void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
- injectionState->pendingForegroundDispatches -= 1;
-
- if (injectionState->pendingForegroundDispatches == 0) {
- mInjectionSyncFinishedCondition.broadcast();
- }
- }
-}
-
-sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
- const sp<InputChannel>& inputChannel) const {
- size_t numWindows = mWindowHandles.size();
- for (size_t i = 0; i < numWindows; i++) {
- const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
- if (windowHandle->getInputChannel() == inputChannel) {
- return windowHandle;
- }
- }
- return NULL;
-}
-
-bool InputDispatcher::hasWindowHandleLocked(
- const sp<InputWindowHandle>& windowHandle) const {
- size_t numWindows = mWindowHandles.size();
- for (size_t i = 0; i < numWindows; i++) {
- if (mWindowHandles.itemAt(i) == windowHandle) {
- return true;
- }
- }
- return false;
-}
-
-void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) {
-#if DEBUG_FOCUS
- ALOGD("setInputWindows");
-#endif
- { // acquire lock
- AutoMutex _l(mLock);
-
- Vector<sp<InputWindowHandle> > oldWindowHandles = mWindowHandles;
- mWindowHandles = inputWindowHandles;
-
- sp<InputWindowHandle> newFocusedWindowHandle;
- bool foundHoveredWindow = false;
- for (size_t i = 0; i < mWindowHandles.size(); i++) {
- const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
- if (!windowHandle->updateInfo() || windowHandle->getInputChannel() == NULL) {
- mWindowHandles.removeAt(i--);
- continue;
- }
- if (windowHandle->getInfo()->hasFocus) {
- newFocusedWindowHandle = windowHandle;
- }
- if (windowHandle == mLastHoverWindowHandle) {
- foundHoveredWindow = true;
- }
- }
-
- if (!foundHoveredWindow) {
- mLastHoverWindowHandle = NULL;
- }
-
- if (mFocusedWindowHandle != newFocusedWindowHandle) {
- if (mFocusedWindowHandle != NULL) {
-#if DEBUG_FOCUS
- ALOGD("Focus left window: %s",
- mFocusedWindowHandle->getName().string());
-#endif
- sp<InputChannel> focusedInputChannel = mFocusedWindowHandle->getInputChannel();
- if (focusedInputChannel != NULL) {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
- "focus left window");
- synthesizeCancelationEventsForInputChannelLocked(
- focusedInputChannel, options);
- }
- }
- if (newFocusedWindowHandle != NULL) {
-#if DEBUG_FOCUS
- ALOGD("Focus entered window: %s",
- newFocusedWindowHandle->getName().string());
-#endif
- }
- mFocusedWindowHandle = newFocusedWindowHandle;
- }
-
- for (size_t i = 0; i < mTouchState.windows.size(); i++) {
- TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i);
- if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
-#if DEBUG_FOCUS
- ALOGD("Touched window was removed: %s",
- touchedWindow.windowHandle->getName().string());
-#endif
- sp<InputChannel> touchedInputChannel =
- touchedWindow.windowHandle->getInputChannel();
- if (touchedInputChannel != NULL) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "touched window was removed");
- synthesizeCancelationEventsForInputChannelLocked(
- touchedInputChannel, options);
- }
- mTouchState.windows.removeAt(i--);
- }
- }
-
- // Release information for windows that are no longer present.
- // This ensures that unused input channels are released promptly.
- // Otherwise, they might stick around until the window handle is destroyed
- // which might not happen until the next GC.
- for (size_t i = 0; i < oldWindowHandles.size(); i++) {
- const sp<InputWindowHandle>& oldWindowHandle = oldWindowHandles.itemAt(i);
- if (!hasWindowHandleLocked(oldWindowHandle)) {
-#if DEBUG_FOCUS
- ALOGD("Window went away: %s", oldWindowHandle->getName().string());
-#endif
- oldWindowHandle->releaseInfo();
- }
- }
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-}
-
-void InputDispatcher::setFocusedApplication(
- const sp<InputApplicationHandle>& inputApplicationHandle) {
-#if DEBUG_FOCUS
- ALOGD("setFocusedApplication");
-#endif
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (inputApplicationHandle != NULL && inputApplicationHandle->updateInfo()) {
- if (mFocusedApplicationHandle != inputApplicationHandle) {
- if (mFocusedApplicationHandle != NULL) {
- resetANRTimeoutsLocked();
- mFocusedApplicationHandle->releaseInfo();
- }
- mFocusedApplicationHandle = inputApplicationHandle;
- }
- } else if (mFocusedApplicationHandle != NULL) {
- resetANRTimeoutsLocked();
- mFocusedApplicationHandle->releaseInfo();
- mFocusedApplicationHandle.clear();
- }
-
-#if DEBUG_FOCUS
- //logDispatchStateLocked();
-#endif
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-}
-
-void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
-#if DEBUG_FOCUS
- ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
-#endif
-
- bool changed;
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
- if (mDispatchFrozen && !frozen) {
- resetANRTimeoutsLocked();
- }
-
- if (mDispatchEnabled && !enabled) {
- resetAndDropEverythingLocked("dispatcher is being disabled");
- }
-
- mDispatchEnabled = enabled;
- mDispatchFrozen = frozen;
- changed = true;
- } else {
- changed = false;
- }
-
-#if DEBUG_FOCUS
- //logDispatchStateLocked();
-#endif
- } // release lock
-
- if (changed) {
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
- }
-}
-
-void InputDispatcher::setInputFilterEnabled(bool enabled) {
-#if DEBUG_FOCUS
- ALOGD("setInputFilterEnabled: enabled=%d", enabled);
-#endif
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (mInputFilterEnabled == enabled) {
- return;
- }
-
- mInputFilterEnabled = enabled;
- resetAndDropEverythingLocked("input filter is being enabled or disabled");
- } // release lock
-
- // Wake up poll loop since there might be work to do to drop everything.
- mLooper->wake();
-}
-
-bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
- const sp<InputChannel>& toChannel) {
-#if DEBUG_FOCUS
- ALOGD("transferTouchFocus: fromChannel=%s, toChannel=%s",
- fromChannel->getName().string(), toChannel->getName().string());
-#endif
- { // acquire lock
- AutoMutex _l(mLock);
-
- sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromChannel);
- sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toChannel);
- if (fromWindowHandle == NULL || toWindowHandle == NULL) {
-#if DEBUG_FOCUS
- ALOGD("Cannot transfer focus because from or to window not found.");
-#endif
- return false;
- }
- if (fromWindowHandle == toWindowHandle) {
-#if DEBUG_FOCUS
- ALOGD("Trivial transfer to same window.");
-#endif
- return true;
- }
- if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
-#if DEBUG_FOCUS
- ALOGD("Cannot transfer focus because windows are on different displays.");
-#endif
- return false;
- }
-
- bool found = false;
- for (size_t i = 0; i < mTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTouchState.windows[i];
- if (touchedWindow.windowHandle == fromWindowHandle) {
- int32_t oldTargetFlags = touchedWindow.targetFlags;
- BitSet32 pointerIds = touchedWindow.pointerIds;
-
- mTouchState.windows.removeAt(i);
-
- int32_t newTargetFlags = oldTargetFlags
- & (InputTarget::FLAG_FOREGROUND
- | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
- mTouchState.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
-
- found = true;
- break;
- }
- }
-
- if (! found) {
-#if DEBUG_FOCUS
- ALOGD("Focus transfer failed because from window did not have focus.");
-#endif
- return false;
- }
-
- ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
- ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
- if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
- sp<Connection> fromConnection = mConnectionsByFd.valueAt(fromConnectionIndex);
- sp<Connection> toConnection = mConnectionsByFd.valueAt(toConnectionIndex);
-
- fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "transferring touch focus from this window to another window");
- synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
- }
-
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
- return true;
-}
-
-void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
-#if DEBUG_FOCUS
- ALOGD("Resetting and dropping all events (%s).", reason);
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
-
- resetKeyRepeatLocked();
- releasePendingEventLocked();
- drainInboundQueueLocked();
- resetANRTimeoutsLocked();
-
- mTouchState.reset();
- mLastHoverWindowHandle.clear();
-}
-
-void InputDispatcher::logDispatchStateLocked() {
- String8 dump;
- dumpDispatchStateLocked(dump);
-
- char* text = dump.lockBuffer(dump.size());
- char* start = text;
- while (*start != '\0') {
- char* end = strchr(start, '\n');
- if (*end == '\n') {
- *(end++) = '\0';
- }
- ALOGD("%s", start);
- start = end;
- }
-}
-
-void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
- dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
- dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
-
- if (mFocusedApplicationHandle != NULL) {
- dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
- mFocusedApplicationHandle->getName().string(),
- mFocusedApplicationHandle->getDispatchingTimeout(
- DEFAULT_INPUT_DISPATCHING_TIMEOUT) / 1000000.0);
- } else {
- dump.append(INDENT "FocusedApplication: <null>\n");
- }
- dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
- mFocusedWindowHandle != NULL ? mFocusedWindowHandle->getName().string() : "<null>");
-
- dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down));
- dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split));
- dump.appendFormat(INDENT "TouchDeviceId: %d\n", mTouchState.deviceId);
- dump.appendFormat(INDENT "TouchSource: 0x%08x\n", mTouchState.source);
- dump.appendFormat(INDENT "TouchDisplayId: %d\n", mTouchState.displayId);
- if (!mTouchState.windows.isEmpty()) {
- dump.append(INDENT "TouchedWindows:\n");
- for (size_t i = 0; i < mTouchState.windows.size(); i++) {
- const TouchedWindow& touchedWindow = mTouchState.windows[i];
- dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
- i, touchedWindow.windowHandle->getName().string(),
- touchedWindow.pointerIds.value,
- touchedWindow.targetFlags);
- }
- } else {
- dump.append(INDENT "TouchedWindows: <none>\n");
- }
-
- if (!mWindowHandles.isEmpty()) {
- dump.append(INDENT "Windows:\n");
- for (size_t i = 0; i < mWindowHandles.size(); i++) {
- const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
-
- dump.appendFormat(INDENT2 "%d: name='%s', displayId=%d, "
- "paused=%s, hasFocus=%s, hasWallpaper=%s, "
- "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
- "frame=[%d,%d][%d,%d], scale=%f, "
- "touchableRegion=",
- i, windowInfo->name.string(), windowInfo->displayId,
- toString(windowInfo->paused),
- toString(windowInfo->hasFocus),
- toString(windowInfo->hasWallpaper),
- toString(windowInfo->visible),
- toString(windowInfo->canReceiveKeys),
- windowInfo->layoutParamsFlags, windowInfo->layoutParamsType,
- windowInfo->layer,
- windowInfo->frameLeft, windowInfo->frameTop,
- windowInfo->frameRight, windowInfo->frameBottom,
- windowInfo->scaleFactor);
- dumpRegion(dump, windowInfo->touchableRegion);
- dump.appendFormat(", inputFeatures=0x%08x", windowInfo->inputFeatures);
- dump.appendFormat(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
- windowInfo->ownerPid, windowInfo->ownerUid,
- windowInfo->dispatchingTimeout / 1000000.0);
- }
- } else {
- dump.append(INDENT "Windows: <none>\n");
- }
-
- if (!mMonitoringChannels.isEmpty()) {
- dump.append(INDENT "MonitoringChannels:\n");
- for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
- const sp<InputChannel>& channel = mMonitoringChannels[i];
- dump.appendFormat(INDENT2 "%d: '%s'\n", i, channel->getName().string());
- }
- } else {
- dump.append(INDENT "MonitoringChannels: <none>\n");
- }
-
- nsecs_t currentTime = now();
-
- if (!mInboundQueue.isEmpty()) {
- dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
- for (EventEntry* entry = mInboundQueue.head; entry; entry = entry->next) {
- dump.append(INDENT2);
- entry->appendDescription(dump);
- dump.appendFormat(", age=%0.1fms\n",
- (currentTime - entry->eventTime) * 0.000001f);
- }
- } else {
- dump.append(INDENT "InboundQueue: <empty>\n");
- }
-
- if (!mConnectionsByFd.isEmpty()) {
- dump.append(INDENT "Connections:\n");
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- const sp<Connection>& connection = mConnectionsByFd.valueAt(i);
- dump.appendFormat(INDENT2 "%d: channelName='%s', windowName='%s', "
- "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
- i, connection->getInputChannelName(), connection->getWindowName(),
- connection->getStatusLabel(), toString(connection->monitor),
- toString(connection->inputPublisherBlocked));
-
- if (!connection->outboundQueue.isEmpty()) {
- dump.appendFormat(INDENT3 "OutboundQueue: length=%u\n",
- connection->outboundQueue.count());
- for (DispatchEntry* entry = connection->outboundQueue.head; entry;
- entry = entry->next) {
- dump.append(INDENT4);
- entry->eventEntry->appendDescription(dump);
- dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
- entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f);
- }
- } else {
- dump.append(INDENT3 "OutboundQueue: <empty>\n");
- }
-
- if (!connection->waitQueue.isEmpty()) {
- dump.appendFormat(INDENT3 "WaitQueue: length=%u\n",
- connection->waitQueue.count());
- for (DispatchEntry* entry = connection->waitQueue.head; entry;
- entry = entry->next) {
- dump.append(INDENT4);
- entry->eventEntry->appendDescription(dump);
- dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, "
- "age=%0.1fms, wait=%0.1fms\n",
- entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f,
- (currentTime - entry->deliveryTime) * 0.000001f);
- }
- } else {
- dump.append(INDENT3 "WaitQueue: <empty>\n");
- }
- }
- } else {
- dump.append(INDENT "Connections: <none>\n");
- }
-
- if (isAppSwitchPendingLocked()) {
- dump.appendFormat(INDENT "AppSwitch: pending, due in %0.1fms\n",
- (mAppSwitchDueTime - now()) / 1000000.0);
- } else {
- dump.append(INDENT "AppSwitch: not pending\n");
- }
-
- dump.append(INDENT "Configuration:\n");
- dump.appendFormat(INDENT2 "KeyRepeatDelay: %0.1fms\n",
- mConfig.keyRepeatDelay * 0.000001f);
- dump.appendFormat(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
- mConfig.keyRepeatTimeout * 0.000001f);
-}
-
-status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor) {
-#if DEBUG_REGISTRATION
- ALOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(),
- toString(monitor));
-#endif
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (getConnectionIndexLocked(inputChannel) >= 0) {
- ALOGW("Attempted to register already registered input channel '%s'",
- inputChannel->getName().string());
- return BAD_VALUE;
- }
-
- sp<Connection> connection = new Connection(inputChannel, inputWindowHandle, monitor);
-
- int fd = inputChannel->getFd();
- mConnectionsByFd.add(fd, connection);
-
- if (monitor) {
- mMonitoringChannels.push(inputChannel);
- }
-
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
- } // release lock
-
- // Wake the looper because some connections have changed.
- mLooper->wake();
- return OK;
-}
-
-status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
-#if DEBUG_REGISTRATION
- ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string());
-#endif
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
- if (status) {
- return status;
- }
- } // release lock
-
- // Wake the poll loop because removing the connection may have changed the current
- // synchronization state.
- mLooper->wake();
- return OK;
-}
-
-status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
- bool notify) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex < 0) {
- ALOGW("Attempted to unregister already unregistered input channel '%s'",
- inputChannel->getName().string());
- return BAD_VALUE;
- }
-
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- mConnectionsByFd.removeItemsAt(connectionIndex);
-
- if (connection->monitor) {
- removeMonitorChannelLocked(inputChannel);
- }
-
- mLooper->removeFd(inputChannel->getFd());
-
- nsecs_t currentTime = now();
- abortBrokenDispatchCycleLocked(currentTime, connection, notify);
-
- connection->status = Connection::STATUS_ZOMBIE;
- return OK;
-}
-
-void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
- for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
- if (mMonitoringChannels[i] == inputChannel) {
- mMonitoringChannels.removeAt(i);
- break;
- }
- }
-}
-
-ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
- ssize_t connectionIndex = mConnectionsByFd.indexOfKey(inputChannel->getFd());
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- if (connection->inputChannel.get() == inputChannel.get()) {
- return connectionIndex;
- }
- }
-
- return -1;
-}
-
-void InputDispatcher::onDispatchCycleFinishedLocked(
- nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) {
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
- commandEntry->connection = connection;
- commandEntry->eventTime = currentTime;
- commandEntry->seq = seq;
- commandEntry->handled = handled;
-}
-
-void InputDispatcher::onDispatchCycleBrokenLocked(
- nsecs_t currentTime, const sp<Connection>& connection) {
- ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
- connection->getInputChannelName());
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
- commandEntry->connection = connection;
-}
-
-void InputDispatcher::onANRLocked(
- nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) {
- float dispatchLatency = (currentTime - eventTime) * 0.000001f;
- float waitDuration = (currentTime - waitStartTime) * 0.000001f;
- ALOGI("Application is not responding: %s. "
- "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
- getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
- dispatchLatency, waitDuration, reason);
-
- // Capture a record of the InputDispatcher state at the time of the ANR.
- time_t t = time(NULL);
- struct tm tm;
- localtime_r(&t, &tm);
- char timestr[64];
- strftime(timestr, sizeof(timestr), "%F %T", &tm);
- mLastANRState.clear();
- mLastANRState.append(INDENT "ANR:\n");
- mLastANRState.appendFormat(INDENT2 "Time: %s\n", timestr);
- mLastANRState.appendFormat(INDENT2 "Window: %s\n",
- getApplicationWindowLabelLocked(applicationHandle, windowHandle).string());
- mLastANRState.appendFormat(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
- mLastANRState.appendFormat(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
- mLastANRState.appendFormat(INDENT2 "Reason: %s\n", reason);
- dumpDispatchStateLocked(mLastANRState);
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyANRLockedInterruptible);
- commandEntry->inputApplicationHandle = applicationHandle;
- commandEntry->inputWindowHandle = windowHandle;
-}
-
-void InputDispatcher::doNotifyConfigurationChangedInterruptible(
- CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
- CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
-
- if (connection->status != Connection::STATUS_ZOMBIE) {
- mLock.unlock();
-
- mPolicy->notifyInputChannelBroken(connection->inputWindowHandle);
-
- mLock.lock();
- }
-}
-
-void InputDispatcher::doNotifyANRLockedInterruptible(
- CommandEntry* commandEntry) {
- mLock.unlock();
-
- nsecs_t newTimeout = mPolicy->notifyANR(
- commandEntry->inputApplicationHandle, commandEntry->inputWindowHandle);
-
- mLock.lock();
-
- resumeAfterTargetsNotReadyTimeoutLocked(newTimeout,
- commandEntry->inputWindowHandle != NULL
- ? commandEntry->inputWindowHandle->getInputChannel() : NULL);
-}
-
-void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
- CommandEntry* commandEntry) {
- KeyEntry* entry = commandEntry->keyEntry;
-
- KeyEvent event;
- initializeKeyEvent(&event, entry);
-
- mLock.unlock();
-
- nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputWindowHandle,
- &event, entry->policyFlags);
-
- mLock.lock();
-
- if (delay < 0) {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
- } else if (!delay) {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
- } else {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
- entry->interceptKeyWakeupTime = now() + delay;
- }
- entry->release();
-}
-
-void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
- CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
- nsecs_t finishTime = commandEntry->eventTime;
- uint32_t seq = commandEntry->seq;
- bool handled = commandEntry->handled;
-
- // Handle post-event policy actions.
- DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq);
- if (dispatchEntry) {
- nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
- if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
- String8 msg;
- msg.appendFormat("Window '%s' spent %0.1fms processing the last input event: ",
- connection->getWindowName(), eventDuration * 0.000001f);
- dispatchEntry->eventEntry->appendDescription(msg);
- ALOGI("%s", msg.string());
- }
-
- bool restartEvent;
- if (dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
- restartEvent = afterKeyEventLockedInterruptible(connection,
- dispatchEntry, keyEntry, handled);
- } else if (dispatchEntry->eventEntry->type == EventEntry::TYPE_MOTION) {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
- restartEvent = afterMotionEventLockedInterruptible(connection,
- dispatchEntry, motionEntry, handled);
- } else {
- restartEvent = false;
- }
-
- // Dequeue the event and start the next cycle.
- // Note that because the lock might have been released, it is possible that the
- // contents of the wait queue to have been drained, so we need to double-check
- // a few things.
- if (dispatchEntry == connection->findWaitQueueEntry(seq)) {
- connection->waitQueue.dequeue(dispatchEntry);
- traceWaitQueueLengthLocked(connection);
- if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
- connection->outboundQueue.enqueueAtHead(dispatchEntry);
- traceOutboundQueueLengthLocked(connection);
- } else {
- releaseDispatchEntryLocked(dispatchEntry);
- }
- }
-
- // Start the next dispatch cycle for this connection.
- startDispatchCycleLocked(now(), connection);
- }
-}
-
-bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) {
- if (!(keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK)) {
- // Get the fallback key state.
- // Clear it out after dispatching the UP.
- int32_t originalKeyCode = keyEntry->keyCode;
- int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
- if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
- connection->inputState.removeFallbackKey(originalKeyCode);
- }
-
- if (handled || !dispatchEntry->hasForegroundTarget()) {
- // If the application handles the original key for which we previously
- // generated a fallback or if the window is not a foreground window,
- // then cancel the associated fallback key, if any.
- if (fallbackKeyCode != -1) {
- // Dispatch the unhandled key to the policy with the cancel flag.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
- event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
-
- mLock.unlock();
-
- mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
- &event, keyEntry->policyFlags, &event);
-
- mLock.lock();
-
- // Cancel the fallback key.
- if (fallbackKeyCode != AKEYCODE_UNKNOWN) {
- CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
- "application handled the original non-fallback key "
- "or is no longer a foreground target, "
- "canceling previously dispatched fallback key");
- options.keyCode = fallbackKeyCode;
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
- connection->inputState.removeFallbackKey(originalKeyCode);
- }
- } else {
- // If the application did not handle a non-fallback key, first check
- // that we are in a good state to perform unhandled key event processing
- // Then ask the policy what to do with it.
- bool initialDown = keyEntry->action == AKEY_EVENT_ACTION_DOWN
- && keyEntry->repeatCount == 0;
- if (fallbackKeyCode == -1 && !initialDown) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Skipping unhandled key event processing "
- "since this is not an initial down. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- originalKeyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- return false;
- }
-
- // Dispatch the unhandled key to the policy.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to perform fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
-
- mLock.unlock();
-
- bool fallback = mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
- &event, keyEntry->policyFlags, &event);
-
- mLock.lock();
-
- if (connection->status != Connection::STATUS_NORMAL) {
- connection->inputState.removeFallbackKey(originalKeyCode);
- return false;
- }
-
- // Latch the fallback keycode for this key on an initial down.
- // The fallback keycode cannot change at any other point in the lifecycle.
- if (initialDown) {
- if (fallback) {
- fallbackKeyCode = event.getKeyCode();
- } else {
- fallbackKeyCode = AKEYCODE_UNKNOWN;
- }
- connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
- }
-
- ALOG_ASSERT(fallbackKeyCode != -1);
-
- // Cancel the fallback key if the policy decides not to send it anymore.
- // We will continue to dispatch the key to the policy but we will no
- // longer dispatch a fallback key to the application.
- if (fallbackKeyCode != AKEYCODE_UNKNOWN
- && (!fallback || fallbackKeyCode != event.getKeyCode())) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- if (fallback) {
- ALOGD("Unhandled key event: Policy requested to send key %d"
- "as a fallback for %d, but on the DOWN it had requested "
- "to send %d instead. Fallback canceled.",
- event.getKeyCode(), originalKeyCode, fallbackKeyCode);
- } else {
- ALOGD("Unhandled key event: Policy did not request fallback for %d, "
- "but on the DOWN it had requested to send %d. "
- "Fallback canceled.",
- originalKeyCode, fallbackKeyCode);
- }
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
- "canceling fallback, policy no longer desires it");
- options.keyCode = fallbackKeyCode;
- synthesizeCancelationEventsForConnectionLocked(connection, options);
-
- fallback = false;
- fallbackKeyCode = AKEYCODE_UNKNOWN;
- if (keyEntry->action != AKEY_EVENT_ACTION_UP) {
- connection->inputState.setFallbackKey(originalKeyCode,
- fallbackKeyCode);
- }
- }
-
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- {
- String8 msg;
- const KeyedVector<int32_t, int32_t>& fallbackKeys =
- connection->inputState.getFallbackKeys();
- for (size_t i = 0; i < fallbackKeys.size(); i++) {
- msg.appendFormat(", %d->%d", fallbackKeys.keyAt(i),
- fallbackKeys.valueAt(i));
- }
- ALOGD("Unhandled key event: %d currently tracked fallback keys%s.",
- fallbackKeys.size(), msg.string());
- }
-#endif
-
- if (fallback) {
- // Restart the dispatch cycle using the fallback key.
- keyEntry->eventTime = event.getEventTime();
- keyEntry->deviceId = event.getDeviceId();
- keyEntry->source = event.getSource();
- keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
- keyEntry->keyCode = fallbackKeyCode;
- keyEntry->scanCode = event.getScanCode();
- keyEntry->metaState = event.getMetaState();
- keyEntry->repeatCount = event.getRepeatCount();
- keyEntry->downTime = event.getDownTime();
- keyEntry->syntheticRepeat = false;
-
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Dispatching fallback key. "
- "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
- originalKeyCode, fallbackKeyCode, keyEntry->metaState);
-#endif
- return true; // restart the event
- } else {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: No fallback key.");
-#endif
- }
- }
- }
- return false;
-}
-
-bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) {
- return false;
-}
-
-void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
-
- mLock.lock();
-}
-
-void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
- event->initialize(entry->deviceId, entry->source, entry->action, entry->flags,
- entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
- entry->downTime, entry->eventTime);
-}
-
-void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
- // TODO Write some statistics about how long we spend waiting.
-}
-
-void InputDispatcher::traceInboundQueueLengthLocked() {
-#ifdef HAVE_ANDROID_OS
- if (ATRACE_ENABLED()) {
- ATRACE_INT("iq", mInboundQueue.count());
- }
-#endif
-}
-
-void InputDispatcher::traceOutboundQueueLengthLocked(const sp<Connection>& connection) {
-#ifdef HAVE_ANDROID_OS
- if (ATRACE_ENABLED()) {
- char counterName[40];
- snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName());
- ATRACE_INT(counterName, connection->outboundQueue.count());
- }
-#endif
-}
-
-void InputDispatcher::traceWaitQueueLengthLocked(const sp<Connection>& connection) {
-#ifdef HAVE_ANDROID_OS
- if (ATRACE_ENABLED()) {
- char counterName[40];
- snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName());
- ATRACE_INT(counterName, connection->waitQueue.count());
- }
-#endif
-}
-
-void InputDispatcher::dump(String8& dump) {
- AutoMutex _l(mLock);
-
- dump.append("Input Dispatcher State:\n");
- dumpDispatchStateLocked(dump);
-
- if (!mLastANRState.isEmpty()) {
- dump.append("\nInput Dispatcher State at time of last ANR:\n");
- dump.append(mLastANRState);
- }
-}
-
-void InputDispatcher::monitor() {
- // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
- mLock.lock();
- mLooper->wake();
- mDispatcherIsAliveCondition.wait(mLock);
- mLock.unlock();
-}
-
-
-// --- InputDispatcher::Queue ---
-
-template <typename T>
-uint32_t InputDispatcher::Queue<T>::count() const {
- uint32_t result = 0;
- for (const T* entry = head; entry; entry = entry->next) {
- result += 1;
- }
- return result;
-}
-
-
-// --- InputDispatcher::InjectionState ---
-
-InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) :
- refCount(1),
- injectorPid(injectorPid), injectorUid(injectorUid),
- injectionResult(INPUT_EVENT_INJECTION_PENDING), injectionIsAsync(false),
- pendingForegroundDispatches(0) {
-}
-
-InputDispatcher::InjectionState::~InjectionState() {
-}
-
-void InputDispatcher::InjectionState::release() {
- refCount -= 1;
- if (refCount == 0) {
- delete this;
- } else {
- ALOG_ASSERT(refCount > 0);
- }
-}
-
-
-// --- InputDispatcher::EventEntry ---
-
-InputDispatcher::EventEntry::EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags) :
- refCount(1), type(type), eventTime(eventTime), policyFlags(policyFlags),
- injectionState(NULL), dispatchInProgress(false) {
-}
-
-InputDispatcher::EventEntry::~EventEntry() {
- releaseInjectionState();
-}
-
-void InputDispatcher::EventEntry::release() {
- refCount -= 1;
- if (refCount == 0) {
- delete this;
- } else {
- ALOG_ASSERT(refCount > 0);
- }
-}
-
-void InputDispatcher::EventEntry::releaseInjectionState() {
- if (injectionState) {
- injectionState->release();
- injectionState = NULL;
- }
-}
-
-
-// --- InputDispatcher::ConfigurationChangedEntry ---
-
-InputDispatcher::ConfigurationChangedEntry::ConfigurationChangedEntry(nsecs_t eventTime) :
- EventEntry(TYPE_CONFIGURATION_CHANGED, eventTime, 0) {
-}
-
-InputDispatcher::ConfigurationChangedEntry::~ConfigurationChangedEntry() {
-}
-
-void InputDispatcher::ConfigurationChangedEntry::appendDescription(String8& msg) const {
- msg.append("ConfigurationChangedEvent()");
-}
-
-
-// --- InputDispatcher::DeviceResetEntry ---
-
-InputDispatcher::DeviceResetEntry::DeviceResetEntry(nsecs_t eventTime, int32_t deviceId) :
- EventEntry(TYPE_DEVICE_RESET, eventTime, 0),
- deviceId(deviceId) {
-}
-
-InputDispatcher::DeviceResetEntry::~DeviceResetEntry() {
-}
-
-void InputDispatcher::DeviceResetEntry::appendDescription(String8& msg) const {
- msg.appendFormat("DeviceResetEvent(deviceId=%d)", deviceId);
-}
-
-
-// --- InputDispatcher::KeyEntry ---
-
-InputDispatcher::KeyEntry::KeyEntry(nsecs_t eventTime,
- int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
- int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
- int32_t repeatCount, nsecs_t downTime) :
- EventEntry(TYPE_KEY, eventTime, policyFlags),
- deviceId(deviceId), source(source), action(action), flags(flags),
- keyCode(keyCode), scanCode(scanCode), metaState(metaState),
- repeatCount(repeatCount), downTime(downTime),
- syntheticRepeat(false), interceptKeyResult(KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN),
- interceptKeyWakeupTime(0) {
-}
-
-InputDispatcher::KeyEntry::~KeyEntry() {
-}
-
-void InputDispatcher::KeyEntry::appendDescription(String8& msg) const {
- msg.appendFormat("KeyEvent(action=%d, deviceId=%d, source=0x%08x)",
- action, deviceId, source);
-}
-
-void InputDispatcher::KeyEntry::recycle() {
- releaseInjectionState();
-
- dispatchInProgress = false;
- syntheticRepeat = false;
- interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
- interceptKeyWakeupTime = 0;
-}
-
-
-// --- InputDispatcher::MotionEntry ---
-
-InputDispatcher::MotionEntry::MotionEntry(nsecs_t eventTime,
- int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState,
- int32_t edgeFlags, float xPrecision, float yPrecision,
- nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) :
- EventEntry(TYPE_MOTION, eventTime, policyFlags),
- eventTime(eventTime),
- deviceId(deviceId), source(source), action(action), flags(flags),
- metaState(metaState), buttonState(buttonState), edgeFlags(edgeFlags),
- xPrecision(xPrecision), yPrecision(yPrecision),
- downTime(downTime), displayId(displayId), pointerCount(pointerCount) {
- for (uint32_t i = 0; i < pointerCount; i++) {
- this->pointerProperties[i].copyFrom(pointerProperties[i]);
- this->pointerCoords[i].copyFrom(pointerCoords[i]);
- }
-}
-
-InputDispatcher::MotionEntry::~MotionEntry() {
-}
-
-void InputDispatcher::MotionEntry::appendDescription(String8& msg) const {
- msg.appendFormat("MotionEvent(action=%d, deviceId=%d, source=0x%08x, displayId=%d)",
- action, deviceId, source, displayId);
-}
-
-
-// --- InputDispatcher::DispatchEntry ---
-
-volatile int32_t InputDispatcher::DispatchEntry::sNextSeqAtomic;
-
-InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry,
- int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) :
- seq(nextSeq()),
- eventEntry(eventEntry), targetFlags(targetFlags),
- xOffset(xOffset), yOffset(yOffset), scaleFactor(scaleFactor),
- deliveryTime(0), resolvedAction(0), resolvedFlags(0) {
- eventEntry->refCount += 1;
-}
-
-InputDispatcher::DispatchEntry::~DispatchEntry() {
- eventEntry->release();
-}
-
-uint32_t InputDispatcher::DispatchEntry::nextSeq() {
- // Sequence number 0 is reserved and will never be returned.
- uint32_t seq;
- do {
- seq = android_atomic_inc(&sNextSeqAtomic);
- } while (!seq);
- return seq;
-}
-
-
-// --- InputDispatcher::InputState ---
-
-InputDispatcher::InputState::InputState() {
-}
-
-InputDispatcher::InputState::~InputState() {
-}
-
-bool InputDispatcher::InputState::isNeutral() const {
- return mKeyMementos.isEmpty() && mMotionMementos.isEmpty();
-}
-
-bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
- int32_t displayId) const {
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos.itemAt(i);
- if (memento.deviceId == deviceId
- && memento.source == source
- && memento.displayId == displayId
- && memento.hovering) {
- return true;
- }
- }
- return false;
-}
-
-bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
- int32_t action, int32_t flags) {
- switch (action) {
- case AKEY_EVENT_ACTION_UP: {
- if (entry->flags & AKEY_EVENT_FLAG_FALLBACK) {
- for (size_t i = 0; i < mFallbackKeys.size(); ) {
- if (mFallbackKeys.valueAt(i) == entry->keyCode) {
- mFallbackKeys.removeItemsAt(i);
- } else {
- i += 1;
- }
- }
- }
- ssize_t index = findKeyMemento(entry);
- if (index >= 0) {
- mKeyMementos.removeAt(index);
- return true;
- }
- /* FIXME: We can't just drop the key up event because that prevents creating
- * popup windows that are automatically shown when a key is held and then
- * dismissed when the key is released. The problem is that the popup will
- * not have received the original key down, so the key up will be considered
- * to be inconsistent with its observed state. We could perhaps handle this
- * by synthesizing a key down but that will cause other problems.
- *
- * So for now, allow inconsistent key up events to be dispatched.
- *
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
- "keyCode=%d, scanCode=%d",
- entry->deviceId, entry->source, entry->keyCode, entry->scanCode);
-#endif
- return false;
- */
- return true;
- }
-
- case AKEY_EVENT_ACTION_DOWN: {
- ssize_t index = findKeyMemento(entry);
- if (index >= 0) {
- mKeyMementos.removeAt(index);
- }
- addKeyMemento(entry, flags);
- return true;
- }
-
- default:
- return true;
- }
-}
-
-bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
- int32_t action, int32_t flags) {
- int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
- switch (actionMasked) {
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL: {
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (index >= 0) {
- mMotionMementos.removeAt(index);
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
- "actionMasked=%d",
- entry->deviceId, entry->source, actionMasked);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_DOWN: {
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (index >= 0) {
- mMotionMementos.removeAt(index);
- }
- addMotionMemento(entry, flags, false /*hovering*/);
- return true;
- }
-
- case AMOTION_EVENT_ACTION_POINTER_UP:
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- case AMOTION_EVENT_ACTION_MOVE: {
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (index >= 0) {
- MotionMemento& memento = mMotionMementos.editItemAt(index);
- memento.setPointers(entry);
- return true;
- }
- if (actionMasked == AMOTION_EVENT_ACTION_MOVE
- && (entry->source & (AINPUT_SOURCE_CLASS_JOYSTICK
- | AINPUT_SOURCE_CLASS_NAVIGATION))) {
- // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion pointer up/down or move event: "
- "deviceId=%d, source=%08x, actionMasked=%d",
- entry->deviceId, entry->source, actionMasked);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_HOVER_EXIT: {
- ssize_t index = findMotionMemento(entry, true /*hovering*/);
- if (index >= 0) {
- mMotionMementos.removeAt(index);
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x",
- entry->deviceId, entry->source);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- case AMOTION_EVENT_ACTION_HOVER_MOVE: {
- ssize_t index = findMotionMemento(entry, true /*hovering*/);
- if (index >= 0) {
- mMotionMementos.removeAt(index);
- }
- addMotionMemento(entry, flags, true /*hovering*/);
- return true;
- }
-
- default:
- return true;
- }
-}
-
-ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
- for (size_t i = 0; i < mKeyMementos.size(); i++) {
- const KeyMemento& memento = mKeyMementos.itemAt(i);
- if (memento.deviceId == entry->deviceId
- && memento.source == entry->source
- && memento.keyCode == entry->keyCode
- && memento.scanCode == entry->scanCode) {
- return i;
- }
- }
- return -1;
-}
-
-ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
- bool hovering) const {
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos.itemAt(i);
- if (memento.deviceId == entry->deviceId
- && memento.source == entry->source
- && memento.displayId == entry->displayId
- && memento.hovering == hovering) {
- return i;
- }
- }
- return -1;
-}
-
-void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
- mKeyMementos.push();
- KeyMemento& memento = mKeyMementos.editTop();
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.keyCode = entry->keyCode;
- memento.scanCode = entry->scanCode;
- memento.metaState = entry->metaState;
- memento.flags = flags;
- memento.downTime = entry->downTime;
- memento.policyFlags = entry->policyFlags;
-}
-
-void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
- int32_t flags, bool hovering) {
- mMotionMementos.push();
- MotionMemento& memento = mMotionMementos.editTop();
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.flags = flags;
- memento.xPrecision = entry->xPrecision;
- memento.yPrecision = entry->yPrecision;
- memento.downTime = entry->downTime;
- memento.displayId = entry->displayId;
- memento.setPointers(entry);
- memento.hovering = hovering;
- memento.policyFlags = entry->policyFlags;
-}
-
-void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
- pointerCount = entry->pointerCount;
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
- pointerProperties[i].copyFrom(entry->pointerProperties[i]);
- pointerCoords[i].copyFrom(entry->pointerCoords[i]);
- }
-}
-
-void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
- Vector<EventEntry*>& outEvents, const CancelationOptions& options) {
- for (size_t i = 0; i < mKeyMementos.size(); i++) {
- const KeyMemento& memento = mKeyMementos.itemAt(i);
- if (shouldCancelKey(memento, options)) {
- outEvents.push(new KeyEntry(currentTime,
- memento.deviceId, memento.source, memento.policyFlags,
- AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED,
- memento.keyCode, memento.scanCode, memento.metaState, 0, memento.downTime));
- }
- }
-
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos.itemAt(i);
- if (shouldCancelMotion(memento, options)) {
- outEvents.push(new MotionEntry(currentTime,
- memento.deviceId, memento.source, memento.policyFlags,
- memento.hovering
- ? AMOTION_EVENT_ACTION_HOVER_EXIT
- : AMOTION_EVENT_ACTION_CANCEL,
- memento.flags, 0, 0, 0,
- memento.xPrecision, memento.yPrecision, memento.downTime,
- memento.displayId,
- memento.pointerCount, memento.pointerProperties, memento.pointerCoords));
- }
- }
-}
-
-void InputDispatcher::InputState::clear() {
- mKeyMementos.clear();
- mMotionMementos.clear();
- mFallbackKeys.clear();
-}
-
-void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos.itemAt(i);
- if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
- for (size_t j = 0; j < other.mMotionMementos.size(); ) {
- const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j);
- if (memento.deviceId == otherMemento.deviceId
- && memento.source == otherMemento.source
- && memento.displayId == otherMemento.displayId) {
- other.mMotionMementos.removeAt(j);
- } else {
- j += 1;
- }
- }
- other.mMotionMementos.push(memento);
- }
- }
-}
-
-int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
- ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
- return index >= 0 ? mFallbackKeys.valueAt(index) : -1;
-}
-
-void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
- int32_t fallbackKeyCode) {
- ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
- if (index >= 0) {
- mFallbackKeys.replaceValueAt(index, fallbackKeyCode);
- } else {
- mFallbackKeys.add(originalKeyCode, fallbackKeyCode);
- }
-}
-
-void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
- mFallbackKeys.removeItem(originalKeyCode);
-}
-
-bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
- const CancelationOptions& options) {
- if (options.keyCode != -1 && memento.keyCode != options.keyCode) {
- return false;
- }
-
- if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
- return false;
- }
-
- switch (options.mode) {
- case CancelationOptions::CANCEL_ALL_EVENTS:
- case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
- return true;
- case CancelationOptions::CANCEL_FALLBACK_EVENTS:
- return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
- default:
- return false;
- }
-}
-
-bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,
- const CancelationOptions& options) {
- if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
- return false;
- }
-
- switch (options.mode) {
- case CancelationOptions::CANCEL_ALL_EVENTS:
- return true;
- case CancelationOptions::CANCEL_POINTER_EVENTS:
- return memento.source & AINPUT_SOURCE_CLASS_POINTER;
- case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
- return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
- default:
- return false;
- }
-}
-
-
-// --- InputDispatcher::Connection ---
-
-InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor) :
- status(STATUS_NORMAL), inputChannel(inputChannel), inputWindowHandle(inputWindowHandle),
- monitor(monitor),
- inputPublisher(inputChannel), inputPublisherBlocked(false) {
-}
-
-InputDispatcher::Connection::~Connection() {
-}
-
-const char* InputDispatcher::Connection::getWindowName() const {
- if (inputWindowHandle != NULL) {
- return inputWindowHandle->getName().string();
- }
- if (monitor) {
- return "monitor";
- }
- return "?";
-}
-
-const char* InputDispatcher::Connection::getStatusLabel() const {
- switch (status) {
- case STATUS_NORMAL:
- return "NORMAL";
-
- case STATUS_BROKEN:
- return "BROKEN";
-
- case STATUS_ZOMBIE:
- return "ZOMBIE";
-
- default:
- return "UNKNOWN";
- }
-}
-
-InputDispatcher::DispatchEntry* InputDispatcher::Connection::findWaitQueueEntry(uint32_t seq) {
- for (DispatchEntry* entry = waitQueue.head; entry != NULL; entry = entry->next) {
- if (entry->seq == seq) {
- return entry;
- }
- }
- return NULL;
-}
-
-
-// --- InputDispatcher::CommandEntry ---
-
-InputDispatcher::CommandEntry::CommandEntry(Command command) :
- command(command), eventTime(0), keyEntry(NULL), userActivityEventType(0),
- seq(0), handled(false) {
-}
-
-InputDispatcher::CommandEntry::~CommandEntry() {
-}
-
-
-// --- InputDispatcher::TouchState ---
-
-InputDispatcher::TouchState::TouchState() :
- down(false), split(false), deviceId(-1), source(0), displayId(-1) {
-}
-
-InputDispatcher::TouchState::~TouchState() {
-}
-
-void InputDispatcher::TouchState::reset() {
- down = false;
- split = false;
- deviceId = -1;
- source = 0;
- displayId = -1;
- windows.clear();
-}
-
-void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
- down = other.down;
- split = other.split;
- deviceId = other.deviceId;
- source = other.source;
- displayId = other.displayId;
- windows = other.windows;
-}
-
-void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds) {
- if (targetFlags & InputTarget::FLAG_SPLIT) {
- split = true;
- }
-
- for (size_t i = 0; i < windows.size(); i++) {
- TouchedWindow& touchedWindow = windows.editItemAt(i);
- if (touchedWindow.windowHandle == windowHandle) {
- touchedWindow.targetFlags |= targetFlags;
- if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
- touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
- }
- touchedWindow.pointerIds.value |= pointerIds.value;
- return;
- }
- }
-
- windows.push();
-
- TouchedWindow& touchedWindow = windows.editTop();
- touchedWindow.windowHandle = windowHandle;
- touchedWindow.targetFlags = targetFlags;
- touchedWindow.pointerIds = pointerIds;
-}
-
-void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) {
- for (size_t i = 0; i < windows.size(); i++) {
- if (windows.itemAt(i).windowHandle == windowHandle) {
- windows.removeAt(i);
- return;
- }
- }
-}
-
-void InputDispatcher::TouchState::filterNonAsIsTouchWindows() {
- for (size_t i = 0 ; i < windows.size(); ) {
- TouchedWindow& window = windows.editItemAt(i);
- if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS
- | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
- window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
- window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
- i += 1;
- } else {
- windows.removeAt(i);
- }
- }
-}
-
-sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const {
- for (size_t i = 0; i < windows.size(); i++) {
- const TouchedWindow& window = windows.itemAt(i);
- if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
- return window.windowHandle;
- }
- }
- return NULL;
-}
-
-bool InputDispatcher::TouchState::isSlippery() const {
- // Must have exactly one foreground window.
- bool haveSlipperyForegroundWindow = false;
- for (size_t i = 0; i < windows.size(); i++) {
- const TouchedWindow& window = windows.itemAt(i);
- if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
- if (haveSlipperyForegroundWindow
- || !(window.windowHandle->getInfo()->layoutParamsFlags
- & InputWindowInfo::FLAG_SLIPPERY)) {
- return false;
- }
- haveSlipperyForegroundWindow = true;
- }
- }
- return haveSlipperyForegroundWindow;
-}
-
-
-// --- InputDispatcherThread ---
-
-InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
- Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
-}
-
-InputDispatcherThread::~InputDispatcherThread() {
-}
-
-bool InputDispatcherThread::threadLoop() {
- mDispatcher->dispatchOnce();
- return true;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputDispatcher.h b/widget/gonk/libui/InputDispatcher.h
deleted file mode 100644
index 5453421f6..000000000
--- a/widget/gonk/libui/InputDispatcher.h
+++ /dev/null
@@ -1,1117 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_DISPATCHER_H
-#define _UI_INPUT_DISPATCHER_H
-
-#include "Input.h"
-#include "InputTransport.h"
-#include <utils/KeyedVector.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Looper.h>
-#include <utils/BitSet.h>
-#include <cutils/atomic.h>
-
-#include <stddef.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "InputWindow.h"
-#include "InputApplication.h"
-#include "InputListener.h"
-
-
-namespace android {
-
-/*
- * Constants used to report the outcome of input event injection.
- */
-enum {
- /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
- INPUT_EVENT_INJECTION_PENDING = -1,
-
- /* Injection succeeded. */
- INPUT_EVENT_INJECTION_SUCCEEDED = 0,
-
- /* Injection failed because the injector did not have permission to inject
- * into the application with input focus. */
- INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
-
- /* Injection failed because there were no available input targets. */
- INPUT_EVENT_INJECTION_FAILED = 2,
-
- /* Injection failed due to a timeout. */
- INPUT_EVENT_INJECTION_TIMED_OUT = 3
-};
-
-/*
- * Constants used to determine the input event injection synchronization mode.
- */
-enum {
- /* Injection is asynchronous and is assumed always to be successful. */
- INPUT_EVENT_INJECTION_SYNC_NONE = 0,
-
- /* Waits for previous events to be dispatched so that the input dispatcher can determine
- * whether input event injection willbe permitted based on the current input focus.
- * Does not wait for the input event to finish processing. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
-
- /* Waits for the input event to be completely processed. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
-};
-
-
-/*
- * An input target specifies how an input event is to be dispatched to a particular window
- * including the window's input channel, control flags, a timeout, and an X / Y offset to
- * be added to input event coordinates to compensate for the absolute position of the
- * window area.
- */
-struct InputTarget {
- enum {
- /* This flag indicates that the event is being delivered to a foreground application. */
- FLAG_FOREGROUND = 1 << 0,
-
- /* This flag indicates that the target of a MotionEvent is partly or wholly
- * obscured by another visible window above it. The motion event should be
- * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
- FLAG_WINDOW_IS_OBSCURED = 1 << 1,
-
- /* This flag indicates that a motion event is being split across multiple windows. */
- FLAG_SPLIT = 1 << 2,
-
- /* This flag indicates that the pointer coordinates dispatched to the application
- * will be zeroed out to avoid revealing information to an application. This is
- * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
- * the same UID from watching all touches. */
- FLAG_ZERO_COORDS = 1 << 3,
-
- /* This flag indicates that the event should be sent as is.
- * Should always be set unless the event is to be transmuted. */
- FLAG_DISPATCH_AS_IS = 1 << 8,
-
- /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
- * of the area of this target and so should instead be delivered as an
- * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
- FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
-
- /* This flag indicates that a hover sequence is starting in the given window.
- * The event is transmuted into ACTION_HOVER_ENTER. */
- FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
-
- /* This flag indicates that a hover event happened outside of a window which handled
- * previous hover events, signifying the end of the current hover sequence for that
- * window.
- * The event is transmuted into ACTION_HOVER_ENTER. */
- FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
-
- /* This flag indicates that the event should be canceled.
- * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
- * outside of a window. */
- FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
-
- /* This flag indicates that the event should be dispatched as an initial down.
- * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
- * into a new window. */
- FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
-
- /* Mask for all dispatch modes. */
- FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
- | FLAG_DISPATCH_AS_OUTSIDE
- | FLAG_DISPATCH_AS_HOVER_ENTER
- | FLAG_DISPATCH_AS_HOVER_EXIT
- | FLAG_DISPATCH_AS_SLIPPERY_EXIT
- | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
- };
-
- // The input channel to be targeted.
- sp<InputChannel> inputChannel;
-
- // Flags for the input target.
- int32_t flags;
-
- // The x and y offset to add to a MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float xOffset, yOffset;
-
- // Scaling factor to apply to MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float scaleFactor;
-
- // The subset of pointer ids to include in motion events dispatched to this input target
- // if FLAG_SPLIT is set.
- BitSet32 pointerIds;
-};
-
-
-/*
- * Input dispatcher configuration.
- *
- * Specifies various options that modify the behavior of the input dispatcher.
- * The values provided here are merely defaults. The actual values will come from ViewConfiguration
- * and are passed into the dispatcher during initialization.
- */
-struct InputDispatcherConfiguration {
- // The key repeat initial timeout.
- nsecs_t keyRepeatTimeout;
-
- // The key repeat inter-key delay.
- nsecs_t keyRepeatDelay;
-
- InputDispatcherConfiguration() :
- keyRepeatTimeout(500 * 1000000LL),
- keyRepeatDelay(50 * 1000000LL) { }
-};
-
-
-/*
- * Input dispatcher policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class InputDispatcherPolicyInterface : public virtual RefBase {
-protected:
- InputDispatcherPolicyInterface() { }
- virtual ~InputDispatcherPolicyInterface() { }
-
-public:
- /* Notifies the system that a configuration change has occurred. */
- virtual void notifyConfigurationChanged(nsecs_t when) = 0;
-
- /* Notifies the system that an application is not responding.
- * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputWindowHandle>& inputWindowHandle) = 0;
-
- /* Notifies the system that an input channel is unrecoverably broken. */
- virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
-
- /* Gets the input dispatcher configuration. */
- virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
-
- /* Returns true if automatic key repeating is enabled. */
- virtual bool isKeyRepeatEnabled() = 0;
-
- /* Filters an input event.
- * Return true to dispatch the event unmodified, false to consume the event.
- * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
- * to injectInputEvent.
- */
- virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
-
- /* Intercepts a key event immediately before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
-
- /* Intercepts a touch, trackball or other motion event before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
-
- /* Allows the policy a chance to intercept a key before dispatching. */
- virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
- const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
-
- /* Allows the policy a chance to perform default processing for an unhandled key.
- * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
- virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
- const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
-
- /* Notifies the policy about switch events.
- */
- virtual void notifySwitch(nsecs_t when,
- uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
-
- /* Poke user activity for an event dispatched to a window. */
- virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
-
- /* Checks whether a given application pid/uid has permission to inject input events
- * into other applications.
- *
- * This method is special in that its implementation promises to be non-reentrant and
- * is safe to call while holding other locks. (Most other methods make no such guarantees!)
- */
- virtual bool checkInjectEventsPermissionNonReentrant(
- int32_t injectorPid, int32_t injectorUid) = 0;
-};
-
-
-/* Notifies the system about input events generated by the input reader.
- * The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
-protected:
- InputDispatcherInterface() { }
- virtual ~InputDispatcherInterface() { }
-
-public:
- /* Dumps the state of the input dispatcher.
- *
- * This method may be called on any thread (usually by the input manager). */
- virtual void dump(String8& dump) = 0;
-
- /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
- virtual void monitor() = 0;
-
- /* Runs a single iteration of the dispatch loop.
- * Nominally processes one queued event, a timeout, or a response from an input consumer.
- *
- * This method should only be called on the input dispatcher thread.
- */
- virtual void dispatchOnce() = 0;
-
- /* Injects an input event and optionally waits for sync.
- * The synchronization mode determines whether the method blocks while waiting for
- * input injection to proceed.
- * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) = 0;
-
- /* Sets the list of input windows.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
-
- /* Sets the focused application.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setFocusedApplication(
- const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
-
- /* Sets the input dispatching mode.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
-
- /* Sets whether input event filtering is enabled.
- * When enabled, incoming input events are sent to the policy's filterInputEvent
- * method instead of being dispatched. The filter is expected to use
- * injectInputEvent to inject the events it would like to have dispatched.
- * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
- */
- virtual void setInputFilterEnabled(bool enabled) = 0;
-
- /* Transfers touch focus from the window associated with one channel to the
- * window associated with the other channel.
- *
- * Returns true on success. False if the window did not actually have touch focus.
- */
- virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
- const sp<InputChannel>& toChannel) = 0;
-
- /* Registers or unregister input channels that may be used as targets for input events.
- * If monitor is true, the channel will receive a copy of all input events.
- *
- * These methods may be called on any thread (usually by the input manager).
- */
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
-};
-
-/* Dispatches events to input targets. Some functions of the input dispatcher, such as
- * identifying input targets, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- * Because the policy can potentially block or cause re-entrance into the input dispatcher,
- * the input dispatcher never calls into the policy while holding its internal locks.
- * The implementation is also carefully designed to recover from scenarios such as an
- * input channel becoming unregistered while identifying input targets or processing timeouts.
- *
- * Methods marked 'Locked' must be called with the lock acquired.
- *
- * Methods marked 'LockedInterruptible' must be called with the lock acquired but
- * may during the course of their execution release the lock, call into the policy, and
- * then reacquire the lock. The caller is responsible for recovering gracefully.
- *
- * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
- */
-class InputDispatcher : public InputDispatcherInterface {
-protected:
- virtual ~InputDispatcher();
-
-public:
- explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
-
- virtual void dump(String8& dump);
- virtual void monitor();
-
- virtual void dispatchOnce();
-
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
- virtual void notifyKey(const NotifyKeyArgs* args);
- virtual void notifyMotion(const NotifyMotionArgs* args);
- virtual void notifySwitch(const NotifySwitchArgs* args);
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
-
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags);
-
- virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
- virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
- virtual void setInputDispatchMode(bool enabled, bool frozen);
- virtual void setInputFilterEnabled(bool enabled);
-
- virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
- const sp<InputChannel>& toChannel);
-
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
-
-private:
- template <typename T>
- struct Link {
- T* next;
- T* prev;
-
- protected:
- inline Link() : next(NULL), prev(NULL) { }
- };
-
- struct InjectionState {
- mutable int32_t refCount;
-
- int32_t injectorPid;
- int32_t injectorUid;
- int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
- bool injectionIsAsync; // set to true if injection is not waiting for the result
- int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
-
- InjectionState(int32_t injectorPid, int32_t injectorUid);
- void release();
-
- private:
- ~InjectionState();
- };
-
- struct EventEntry : Link<EventEntry> {
- enum {
- TYPE_CONFIGURATION_CHANGED,
- TYPE_DEVICE_RESET,
- TYPE_KEY,
- TYPE_MOTION
- };
-
- mutable int32_t refCount;
- int32_t type;
- nsecs_t eventTime;
- uint32_t policyFlags;
- InjectionState* injectionState;
-
- bool dispatchInProgress; // initially false, set to true while dispatching
-
- inline bool isInjected() const { return injectionState != NULL; }
-
- void release();
-
- virtual void appendDescription(String8& msg) const = 0;
-
- protected:
- EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
- virtual ~EventEntry();
- void releaseInjectionState();
- };
-
- struct ConfigurationChangedEntry : EventEntry {
- ConfigurationChangedEntry(nsecs_t eventTime);
- virtual void appendDescription(String8& msg) const;
-
- protected:
- virtual ~ConfigurationChangedEntry();
- };
-
- struct DeviceResetEntry : EventEntry {
- int32_t deviceId;
-
- DeviceResetEntry(nsecs_t eventTime, int32_t deviceId);
- virtual void appendDescription(String8& msg) const;
-
- protected:
- virtual ~DeviceResetEntry();
- };
-
- struct KeyEntry : EventEntry {
- int32_t deviceId;
- uint32_t source;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t repeatCount;
- nsecs_t downTime;
-
- bool syntheticRepeat; // set to true for synthetic key repeats
-
- enum InterceptKeyResult {
- INTERCEPT_KEY_RESULT_UNKNOWN,
- INTERCEPT_KEY_RESULT_SKIP,
- INTERCEPT_KEY_RESULT_CONTINUE,
- INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
- };
- InterceptKeyResult interceptKeyResult; // set based on the interception result
- nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
-
- KeyEntry(nsecs_t eventTime,
- int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
- int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
- int32_t repeatCount, nsecs_t downTime);
- virtual void appendDescription(String8& msg) const;
- void recycle();
-
- protected:
- virtual ~KeyEntry();
- };
-
- struct MotionEntry : EventEntry {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t buttonState;
- int32_t edgeFlags;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- int32_t displayId;
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
-
- MotionEntry(nsecs_t eventTime,
- int32_t deviceId, uint32_t source, uint32_t policyFlags,
- int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- float xPrecision, float yPrecision,
- nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
- virtual void appendDescription(String8& msg) const;
-
- protected:
- virtual ~MotionEntry();
- };
-
- // Tracks the progress of dispatching a particular event to a particular connection.
- struct DispatchEntry : Link<DispatchEntry> {
- const uint32_t seq; // unique sequence number, never 0
-
- EventEntry* eventEntry; // the event to dispatch
- int32_t targetFlags;
- float xOffset;
- float yOffset;
- float scaleFactor;
- nsecs_t deliveryTime; // time when the event was actually delivered
-
- // Set to the resolved action and flags when the event is enqueued.
- int32_t resolvedAction;
- int32_t resolvedFlags;
-
- DispatchEntry(EventEntry* eventEntry,
- int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
- ~DispatchEntry();
-
- inline bool hasForegroundTarget() const {
- return targetFlags & InputTarget::FLAG_FOREGROUND;
- }
-
- inline bool isSplit() const {
- return targetFlags & InputTarget::FLAG_SPLIT;
- }
-
- private:
- static volatile int32_t sNextSeqAtomic;
-
- static uint32_t nextSeq();
- };
-
- // A command entry captures state and behavior for an action to be performed in the
- // dispatch loop after the initial processing has taken place. It is essentially
- // a kind of continuation used to postpone sensitive policy interactions to a point
- // in the dispatch loop where it is safe to release the lock (generally after finishing
- // the critical parts of the dispatch cycle).
- //
- // The special thing about commands is that they can voluntarily release and reacquire
- // the dispatcher lock at will. Initially when the command starts running, the
- // dispatcher lock is held. However, if the command needs to call into the policy to
- // do some work, it can release the lock, do the work, then reacquire the lock again
- // before returning.
- //
- // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
- // never calls into the policy while holding its lock.
- //
- // Commands are implicitly 'LockedInterruptible'.
- struct CommandEntry;
- typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
-
- class Connection;
- struct CommandEntry : Link<CommandEntry> {
- CommandEntry(Command command);
- ~CommandEntry();
-
- Command command;
-
- // parameters for the command (usage varies by command)
- sp<Connection> connection;
- nsecs_t eventTime;
- KeyEntry* keyEntry;
- sp<InputApplicationHandle> inputApplicationHandle;
- sp<InputWindowHandle> inputWindowHandle;
- int32_t userActivityEventType;
- uint32_t seq;
- bool handled;
- };
-
- // Generic queue implementation.
- template <typename T>
- struct Queue {
- T* head;
- T* tail;
-
- inline Queue() : head(NULL), tail(NULL) {
- }
-
- inline bool isEmpty() const {
- return !head;
- }
-
- inline void enqueueAtTail(T* entry) {
- entry->prev = tail;
- if (tail) {
- tail->next = entry;
- } else {
- head = entry;
- }
- entry->next = NULL;
- tail = entry;
- }
-
- inline void enqueueAtHead(T* entry) {
- entry->next = head;
- if (head) {
- head->prev = entry;
- } else {
- tail = entry;
- }
- entry->prev = NULL;
- head = entry;
- }
-
- inline void dequeue(T* entry) {
- if (entry->prev) {
- entry->prev->next = entry->next;
- } else {
- head = entry->next;
- }
- if (entry->next) {
- entry->next->prev = entry->prev;
- } else {
- tail = entry->prev;
- }
- }
-
- inline T* dequeueAtHead() {
- T* entry = head;
- head = entry->next;
- if (head) {
- head->prev = NULL;
- } else {
- tail = NULL;
- }
- return entry;
- }
-
- uint32_t count() const;
- };
-
- /* Specifies which events are to be canceled and why. */
- struct CancelationOptions {
- enum Mode {
- CANCEL_ALL_EVENTS = 0,
- CANCEL_POINTER_EVENTS = 1,
- CANCEL_NON_POINTER_EVENTS = 2,
- CANCEL_FALLBACK_EVENTS = 3,
- };
-
- // The criterion to use to determine which events should be canceled.
- Mode mode;
-
- // Descriptive reason for the cancelation.
- const char* reason;
-
- // The specific keycode of the key event to cancel, or -1 to cancel any key event.
- int32_t keyCode;
-
- // The specific device id of events to cancel, or -1 to cancel events from any device.
- int32_t deviceId;
-
- CancelationOptions(Mode mode, const char* reason) :
- mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
- };
-
- /* Tracks dispatched key and motion event state so that cancelation events can be
- * synthesized when events are dropped. */
- class InputState {
- public:
- InputState();
- ~InputState();
-
- // Returns true if there is no state to be canceled.
- bool isNeutral() const;
-
- // Returns true if the specified source is known to have received a hover enter
- // motion event.
- bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
-
- // Records tracking information for a key event that has just been published.
- // Returns true if the event should be delivered, false if it is inconsistent
- // and should be skipped.
- bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
-
- // Records tracking information for a motion event that has just been published.
- // Returns true if the event should be delivered, false if it is inconsistent
- // and should be skipped.
- bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
-
- // Synthesizes cancelation events for the current state and resets the tracked state.
- void synthesizeCancelationEvents(nsecs_t currentTime,
- Vector<EventEntry*>& outEvents, const CancelationOptions& options);
-
- // Clears the current state.
- void clear();
-
- // Copies pointer-related parts of the input state to another instance.
- void copyPointerStateTo(InputState& other) const;
-
- // Gets the fallback key associated with a keycode.
- // Returns -1 if none.
- // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
- int32_t getFallbackKey(int32_t originalKeyCode);
-
- // Sets the fallback key for a particular keycode.
- void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
-
- // Removes the fallback key for a particular keycode.
- void removeFallbackKey(int32_t originalKeyCode);
-
- inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
- return mFallbackKeys;
- }
-
- private:
- struct KeyMemento {
- int32_t deviceId;
- uint32_t source;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t flags;
- nsecs_t downTime;
- uint32_t policyFlags;
- };
-
- struct MotionMemento {
- int32_t deviceId;
- uint32_t source;
- int32_t flags;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- int32_t displayId;
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
- bool hovering;
- uint32_t policyFlags;
-
- void setPointers(const MotionEntry* entry);
- };
-
- Vector<KeyMemento> mKeyMementos;
- Vector<MotionMemento> mMotionMementos;
- KeyedVector<int32_t, int32_t> mFallbackKeys;
-
- ssize_t findKeyMemento(const KeyEntry* entry) const;
- ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
-
- void addKeyMemento(const KeyEntry* entry, int32_t flags);
- void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
-
- static bool shouldCancelKey(const KeyMemento& memento,
- const CancelationOptions& options);
- static bool shouldCancelMotion(const MotionMemento& memento,
- const CancelationOptions& options);
- };
-
- /* Manages the dispatch state associated with a single input channel. */
- class Connection : public RefBase {
- protected:
- virtual ~Connection();
-
- public:
- enum Status {
- // Everything is peachy.
- STATUS_NORMAL,
- // An unrecoverable communication error has occurred.
- STATUS_BROKEN,
- // The input channel has been unregistered.
- STATUS_ZOMBIE
- };
-
- Status status;
- sp<InputChannel> inputChannel; // never null
- sp<InputWindowHandle> inputWindowHandle; // may be null
- bool monitor;
- InputPublisher inputPublisher;
- InputState inputState;
-
- // True if the socket is full and no further events can be published until
- // the application consumes some of the input.
- bool inputPublisherBlocked;
-
- // Queue of events that need to be published to the connection.
- Queue<DispatchEntry> outboundQueue;
-
- // Queue of events that have been published to the connection but that have not
- // yet received a "finished" response from the application.
- Queue<DispatchEntry> waitQueue;
-
- explicit Connection(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
-
- inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
-
- const char* getWindowName() const;
- const char* getStatusLabel() const;
-
- DispatchEntry* findWaitQueueEntry(uint32_t seq);
- };
-
- enum DropReason {
- DROP_REASON_NOT_DROPPED = 0,
- DROP_REASON_POLICY = 1,
- DROP_REASON_APP_SWITCH = 2,
- DROP_REASON_DISABLED = 3,
- DROP_REASON_BLOCKED = 4,
- DROP_REASON_STALE = 5,
- };
-
- sp<InputDispatcherPolicyInterface> mPolicy;
- InputDispatcherConfiguration mConfig;
-
- Mutex mLock;
-
- Condition mDispatcherIsAliveCondition;
-
- sp<Looper> mLooper;
-
- EventEntry* mPendingEvent;
- Queue<EventEntry> mInboundQueue;
- Queue<CommandEntry> mCommandQueue;
-
- void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
-
- // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
- bool enqueueInboundEventLocked(EventEntry* entry);
-
- // Cleans up input state when dropping an inbound event.
- void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
-
- // App switch latency optimization.
- bool mAppSwitchSawKeyDown;
- nsecs_t mAppSwitchDueTime;
-
- static bool isAppSwitchKeyCode(int32_t keyCode);
- bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
- bool isAppSwitchPendingLocked();
- void resetPendingAppSwitchLocked(bool handled);
-
- // Stale event latency optimization.
- static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
-
- // Blocked event latency optimization. Drops old events when the user intends
- // to transfer focus to a new application.
- EventEntry* mNextUnblockedEvent;
-
- sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
-
- // All registered connections mapped by channel file descriptor.
- KeyedVector<int, sp<Connection> > mConnectionsByFd;
-
- ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
-
- // Input channels that will receive a copy of all input events.
- Vector<sp<InputChannel> > mMonitoringChannels;
-
- // Event injection and synchronization.
- Condition mInjectionResultAvailableCondition;
- bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
- void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
-
- Condition mInjectionSyncFinishedCondition;
- void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
- void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
-
- // Key repeat tracking.
- struct KeyRepeatState {
- KeyEntry* lastKeyEntry; // or null if no repeat
- nsecs_t nextRepeatTime;
- } mKeyRepeatState;
-
- void resetKeyRepeatLocked();
- KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
-
- // Deferred command processing.
- bool haveCommandsLocked() const;
- bool runCommandsLockedInterruptible();
- CommandEntry* postCommandLocked(Command command);
-
- // Input filter processing.
- bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args);
- bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args);
-
- // Inbound event processing.
- void drainInboundQueueLocked();
- void releasePendingEventLocked();
- void releaseInboundEventLocked(EventEntry* entry);
-
- // Dispatch state.
- bool mDispatchEnabled;
- bool mDispatchFrozen;
- bool mInputFilterEnabled;
-
- Vector<sp<InputWindowHandle> > mWindowHandles;
-
- sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
- bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
-
- // Focus tracking for keys, trackball, etc.
- sp<InputWindowHandle> mFocusedWindowHandle;
-
- // Focus tracking for touch.
- struct TouchedWindow {
- sp<InputWindowHandle> windowHandle;
- int32_t targetFlags;
- BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
- };
- struct TouchState {
- bool down;
- bool split;
- int32_t deviceId; // id of the device that is currently down, others are rejected
- uint32_t source; // source of the device that is current down, others are rejected
- int32_t displayId; // id to the display that currently has a touch, others are rejected
- Vector<TouchedWindow> windows;
-
- TouchState();
- ~TouchState();
- void reset();
- void copyFrom(const TouchState& other);
- void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds);
- void removeWindow(const sp<InputWindowHandle>& windowHandle);
- void filterNonAsIsTouchWindows();
- sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
- bool isSlippery() const;
- };
-
- TouchState mTouchState;
- TouchState mTempTouchState;
-
- // Focused application.
- sp<InputApplicationHandle> mFocusedApplicationHandle;
-
- // Dispatcher state at time of last ANR.
- String8 mLastANRState;
-
- // Dispatch inbound events.
- bool dispatchConfigurationChangedLocked(
- nsecs_t currentTime, ConfigurationChangedEntry* entry);
- bool dispatchDeviceResetLocked(
- nsecs_t currentTime, DeviceResetEntry* entry);
- bool dispatchKeyLocked(
- nsecs_t currentTime, KeyEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime);
- bool dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime);
- void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
- const Vector<InputTarget>& inputTargets);
-
- void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
- void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
-
- // Keeping track of ANR timeouts.
- enum InputTargetWaitCause {
- INPUT_TARGET_WAIT_CAUSE_NONE,
- INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
- INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
- };
-
- InputTargetWaitCause mInputTargetWaitCause;
- nsecs_t mInputTargetWaitStartTime;
- nsecs_t mInputTargetWaitTimeoutTime;
- bool mInputTargetWaitTimeoutExpired;
- sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
-
- // Contains the last window which received a hover event.
- sp<InputWindowHandle> mLastHoverWindowHandle;
-
- // Finding targets for input events.
- int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason);
- void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel);
- nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
- void resetANRTimeoutsLocked();
-
- int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
- Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
- int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
- Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
- bool* outConflictingPointerActions);
-
- void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
- void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets);
-
- void pokeUserActivityLocked(const EventEntry* eventEntry);
- bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
- const InjectionState* injectionState);
- bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t x, int32_t y) const;
- bool isWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry);
- String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle);
-
- // Manage the dispatch cycle for a single connection.
- // These methods are deliberately not Interruptible because doing all of the work
- // with the mutex held makes it easier to ensure that connection invariants are maintained.
- // If needed, the methods post commands to run later once the critical bits are done.
- void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget);
- void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget);
- void enqueueDispatchEntryLocked(const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
- void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
- void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- uint32_t seq, bool handled);
- void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- bool notify);
- void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
- void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
- static int handleReceiveCallback(int fd, int events, void* data);
-
- void synthesizeCancelationEventsForAllConnectionsLocked(
- const CancelationOptions& options);
- void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
- const CancelationOptions& options);
- void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
- const CancelationOptions& options);
-
- // Splitting motion events across windows.
- MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
-
- // Reset and drop everything the dispatcher is doing.
- void resetAndDropEverythingLocked(const char* reason);
-
- // Dump state.
- void dumpDispatchStateLocked(String8& dump);
- void logDispatchStateLocked();
-
- // Registration.
- void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
- status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
-
- // Add or remove a connection to the mActiveConnections vector.
- void activateConnectionLocked(Connection* connection);
- void deactivateConnectionLocked(Connection* connection);
-
- // Interesting events that we might like to log or tell the framework about.
- void onDispatchCycleFinishedLocked(
- nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
- void onDispatchCycleBrokenLocked(
- nsecs_t currentTime, const sp<Connection>& connection);
- void onANRLocked(
- nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t eventTime, nsecs_t waitStartTime, const char* reason);
-
- // Outbound policy interactions.
- void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
- void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
- void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
- void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
- void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
- bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
- bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
- void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
- void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
-
- // Statistics gathering.
- void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
- void traceInboundQueueLengthLocked();
- void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
- void traceWaitQueueLengthLocked(const sp<Connection>& connection);
-};
-
-/* Enqueues and dispatches input events, endlessly. */
-class InputDispatcherThread : public Thread {
-public:
- explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
- ~InputDispatcherThread();
-
-private:
- virtual bool threadLoop();
-
- sp<InputDispatcherInterface> mDispatcher;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_DISPATCHER_H
diff --git a/widget/gonk/libui/InputListener.cpp b/widget/gonk/libui/InputListener.cpp
deleted file mode 100644
index 3b673f0ad..000000000
--- a/widget/gonk/libui/InputListener.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputListener"
-
-//#define LOG_NDEBUG 0
-
-#include "InputListener.h"
-
-#include "cutils_log.h"
-
-namespace android {
-
-// --- NotifyConfigurationChangedArgs ---
-
-NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(nsecs_t eventTime) :
- eventTime(eventTime) {
-}
-
-NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
- const NotifyConfigurationChangedArgs& other) :
- eventTime(other.eventTime) {
-}
-
-void NotifyConfigurationChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyConfigurationChanged(this);
-}
-
-
-// --- NotifyKeyArgs ---
-
-NotifyKeyArgs::NotifyKeyArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
- int32_t metaState, nsecs_t downTime) :
- eventTime(eventTime), deviceId(deviceId), source(source), policyFlags(policyFlags),
- action(action), flags(flags), keyCode(keyCode), scanCode(scanCode),
- metaState(metaState), downTime(downTime) {
-}
-
-NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other) :
- eventTime(other.eventTime), deviceId(other.deviceId), source(other.source),
- policyFlags(other.policyFlags),
- action(other.action), flags(other.flags),
- keyCode(other.keyCode), scanCode(other.scanCode),
- metaState(other.metaState), downTime(other.downTime) {
-}
-
-void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyKey(this);
-}
-
-
-// --- NotifyMotionArgs ---
-
-NotifyMotionArgs::NotifyMotionArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
- int32_t edgeFlags, int32_t displayId, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime) :
- eventTime(eventTime), deviceId(deviceId), source(source), policyFlags(policyFlags),
- action(action), flags(flags), metaState(metaState), buttonState(buttonState),
- edgeFlags(edgeFlags), displayId(displayId), pointerCount(pointerCount),
- xPrecision(xPrecision), yPrecision(yPrecision), downTime(downTime) {
- for (uint32_t i = 0; i < pointerCount; i++) {
- this->pointerProperties[i].copyFrom(pointerProperties[i]);
- this->pointerCoords[i].copyFrom(pointerCoords[i]);
- }
-}
-
-NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other) :
- eventTime(other.eventTime), deviceId(other.deviceId), source(other.source),
- policyFlags(other.policyFlags),
- action(other.action), flags(other.flags),
- metaState(other.metaState), buttonState(other.buttonState),
- edgeFlags(other.edgeFlags), displayId(other.displayId),
- pointerCount(other.pointerCount),
- xPrecision(other.xPrecision), yPrecision(other.yPrecision), downTime(other.downTime) {
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointerProperties[i].copyFrom(other.pointerProperties[i]);
- pointerCoords[i].copyFrom(other.pointerCoords[i]);
- }
-}
-
-void NotifyMotionArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyMotion(this);
-}
-
-
-// --- NotifySwitchArgs ---
-
-NotifySwitchArgs::NotifySwitchArgs(nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask) :
- eventTime(eventTime), policyFlags(policyFlags),
- switchValues(switchValues), switchMask(switchMask) {
-}
-
-NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other) :
- eventTime(other.eventTime), policyFlags(other.policyFlags),
- switchValues(other.switchValues), switchMask(other.switchMask) {
-}
-
-void NotifySwitchArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifySwitch(this);
-}
-
-
-// --- NotifyDeviceResetArgs ---
-
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(nsecs_t eventTime, int32_t deviceId) :
- eventTime(eventTime), deviceId(deviceId) {
-}
-
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other) :
- eventTime(other.eventTime), deviceId(other.deviceId) {
-}
-
-void NotifyDeviceResetArgs::notify(const sp<InputListenerInterface>& listener) const {
- listener->notifyDeviceReset(this);
-}
-
-
-// --- QueuedInputListener ---
-
-QueuedInputListener::QueuedInputListener(const sp<InputListenerInterface>& innerListener) :
- mInnerListener(innerListener) {
-}
-
-QueuedInputListener::~QueuedInputListener() {
- size_t count = mArgsQueue.size();
- for (size_t i = 0; i < count; i++) {
- delete mArgsQueue[i];
- }
-}
-
-void QueuedInputListener::notifyConfigurationChanged(
- const NotifyConfigurationChangedArgs* args) {
- mArgsQueue.push(new NotifyConfigurationChangedArgs(*args));
-}
-
-void QueuedInputListener::notifyKey(const NotifyKeyArgs* args) {
- mArgsQueue.push(new NotifyKeyArgs(*args));
-}
-
-void QueuedInputListener::notifyMotion(const NotifyMotionArgs* args) {
- mArgsQueue.push(new NotifyMotionArgs(*args));
-}
-
-void QueuedInputListener::notifySwitch(const NotifySwitchArgs* args) {
- mArgsQueue.push(new NotifySwitchArgs(*args));
-}
-
-void QueuedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
- mArgsQueue.push(new NotifyDeviceResetArgs(*args));
-}
-
-void QueuedInputListener::flush() {
- size_t count = mArgsQueue.size();
- for (size_t i = 0; i < count; i++) {
- NotifyArgs* args = mArgsQueue[i];
- args->notify(mInnerListener);
- delete args;
- }
- mArgsQueue.clear();
-}
-
-
-} // namespace android
diff --git a/widget/gonk/libui/InputListener.h b/widget/gonk/libui/InputListener.h
deleted file mode 100644
index de799322f..000000000
--- a/widget/gonk/libui/InputListener.h
+++ /dev/null
@@ -1,196 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_LISTENER_H
-#define _UI_INPUT_LISTENER_H
-
-#include "Input.h"
-#include <utils/RefBase.h>
-#include <utils/Vector.h>
-
-namespace android {
-
-class InputListenerInterface;
-
-
-/* Superclass of all input event argument objects */
-struct NotifyArgs {
- virtual ~NotifyArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const = 0;
-};
-
-
-/* Describes a configuration change event. */
-struct NotifyConfigurationChangedArgs : public NotifyArgs {
- nsecs_t eventTime;
-
- inline NotifyConfigurationChangedArgs() { }
-
- NotifyConfigurationChangedArgs(nsecs_t eventTime);
-
- NotifyConfigurationChangedArgs(const NotifyConfigurationChangedArgs& other);
-
- virtual ~NotifyConfigurationChangedArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const;
-};
-
-
-/* Describes a key event. */
-struct NotifyKeyArgs : public NotifyArgs {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- uint32_t policyFlags;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- nsecs_t downTime;
-
- inline NotifyKeyArgs() { }
-
- NotifyKeyArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source, uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
- int32_t metaState, nsecs_t downTime);
-
- NotifyKeyArgs(const NotifyKeyArgs& other);
-
- virtual ~NotifyKeyArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const;
-};
-
-
-/* Describes a motion event. */
-struct NotifyMotionArgs : public NotifyArgs {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- uint32_t policyFlags;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t buttonState;
- int32_t edgeFlags;
- int32_t displayId;
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
-
- inline NotifyMotionArgs() { }
-
- NotifyMotionArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source, uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
- int32_t edgeFlags, int32_t displayId, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime);
-
- NotifyMotionArgs(const NotifyMotionArgs& other);
-
- virtual ~NotifyMotionArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const;
-};
-
-
-/* Describes a switch event. */
-struct NotifySwitchArgs : public NotifyArgs {
- nsecs_t eventTime;
- uint32_t policyFlags;
- uint32_t switchValues;
- uint32_t switchMask;
-
- inline NotifySwitchArgs() { }
-
- NotifySwitchArgs(nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask);
-
- NotifySwitchArgs(const NotifySwitchArgs& other);
-
- virtual ~NotifySwitchArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const;
-};
-
-
-/* Describes a device reset event, such as when a device is added,
- * reconfigured, or removed. */
-struct NotifyDeviceResetArgs : public NotifyArgs {
- nsecs_t eventTime;
- int32_t deviceId;
-
- inline NotifyDeviceResetArgs() { }
-
- NotifyDeviceResetArgs(nsecs_t eventTime, int32_t deviceId);
-
- NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other);
-
- virtual ~NotifyDeviceResetArgs() { }
-
- virtual void notify(const sp<InputListenerInterface>& listener) const;
-};
-
-
-/*
- * The interface used by the InputReader to notify the InputListener about input events.
- */
-class InputListenerInterface : public virtual RefBase {
-protected:
- InputListenerInterface() { }
- virtual ~InputListenerInterface() { }
-
-public:
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) = 0;
- virtual void notifyKey(const NotifyKeyArgs* args) = 0;
- virtual void notifyMotion(const NotifyMotionArgs* args) = 0;
- virtual void notifySwitch(const NotifySwitchArgs* args) = 0;
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) = 0;
-};
-
-
-/*
- * An implementation of the listener interface that queues up and defers dispatch
- * of decoded events until flushed.
- */
-class QueuedInputListener : public InputListenerInterface {
-protected:
- virtual ~QueuedInputListener();
-
-public:
- QueuedInputListener(const sp<InputListenerInterface>& innerListener);
-
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
- virtual void notifyKey(const NotifyKeyArgs* args);
- virtual void notifyMotion(const NotifyMotionArgs* args);
- virtual void notifySwitch(const NotifySwitchArgs* args);
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
-
- void flush();
-
-private:
- sp<InputListenerInterface> mInnerListener;
- Vector<NotifyArgs*> mArgsQueue;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_LISTENER_H
diff --git a/widget/gonk/libui/InputManager.cpp b/widget/gonk/libui/InputManager.cpp
deleted file mode 100644
index 91af056bf..000000000
--- a/widget/gonk/libui/InputManager.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputManager"
-
-//#define LOG_NDEBUG 0
-
-#include "InputManager.h"
-
-#include "cutils_log.h"
-
-namespace android {
-
-InputManager::InputManager(
- const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& readerPolicy,
- const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
- mDispatcher = new InputDispatcher(dispatcherPolicy);
- mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
- initialize();
-}
-
-InputManager::InputManager(
- const sp<InputReaderInterface>& reader,
- const sp<InputDispatcherInterface>& dispatcher) :
- mReader(reader),
- mDispatcher(dispatcher) {
- initialize();
-}
-
-InputManager::~InputManager() {
- stop();
-}
-
-void InputManager::initialize() {
- mReaderThread = new InputReaderThread(mReader);
- mDispatcherThread = new InputDispatcherThread(mDispatcher);
-}
-
-status_t InputManager::start() {
- status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
- if (result) {
- ALOGE("Could not start InputDispatcher thread due to error %d.", result);
- return result;
- }
-
- result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
- if (result) {
- ALOGE("Could not start InputReader thread due to error %d.", result);
-
- mDispatcherThread->requestExit();
- return result;
- }
-
- return OK;
-}
-
-status_t InputManager::stop() {
- status_t result = mReaderThread->requestExitAndWait();
- if (result) {
- ALOGW("Could not stop InputReader thread due to error %d.", result);
- }
-
- result = mDispatcherThread->requestExitAndWait();
- if (result) {
- ALOGW("Could not stop InputDispatcher thread due to error %d.", result);
- }
-
- return OK;
-}
-
-sp<InputReaderInterface> InputManager::getReader() {
- return mReader;
-}
-
-sp<InputDispatcherInterface> InputManager::getDispatcher() {
- return mDispatcher;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputManager.h b/widget/gonk/libui/InputManager.h
deleted file mode 100644
index 15a5176ec..000000000
--- a/widget/gonk/libui/InputManager.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_MANAGER_H
-#define _UI_INPUT_MANAGER_H
-
-/**
- * Native input manager.
- */
-
-#include "EventHub.h"
-#include "InputReader.h"
-#include "InputDispatcher.h"
-
-#include "Input.h"
-#include "InputTransport.h"
-#include <utils/Errors.h>
-#include <utils/Vector.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-
-namespace android {
-
-/*
- * The input manager is the core of the system event processing.
- *
- * The input manager uses two threads.
- *
- * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
- * applies policy, and posts messages to a queue managed by the DispatcherThread.
- * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
- * queue and asynchronously dispatches them to applications.
- *
- * By design, the InputReaderThread class and InputDispatcherThread class do not share any
- * internal state. Moreover, all communication is done one way from the InputReaderThread
- * into the InputDispatcherThread and never the reverse. Both classes may interact with the
- * InputDispatchPolicy, however.
- *
- * The InputManager class never makes any calls into Java itself. Instead, the
- * InputDispatchPolicy is responsible for performing all external interactions with the
- * system, including calling DVM services.
- */
-class InputManagerInterface : public virtual RefBase {
-protected:
- InputManagerInterface() { }
- virtual ~InputManagerInterface() { }
-
-public:
- /* Starts the input manager threads. */
- virtual status_t start() = 0;
-
- /* Stops the input manager threads and waits for them to exit. */
- virtual status_t stop() = 0;
-
- /* Gets the input reader. */
- virtual sp<InputReaderInterface> getReader() = 0;
-
- /* Gets the input dispatcher. */
- virtual sp<InputDispatcherInterface> getDispatcher() = 0;
-};
-
-class InputManager : public InputManagerInterface {
-protected:
- virtual ~InputManager();
-
-public:
- InputManager(
- const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& readerPolicy,
- const sp<InputDispatcherPolicyInterface>& dispatcherPolicy);
-
- // (used for testing purposes)
- InputManager(
- const sp<InputReaderInterface>& reader,
- const sp<InputDispatcherInterface>& dispatcher);
-
- virtual status_t start();
- virtual status_t stop();
-
- virtual sp<InputReaderInterface> getReader();
- virtual sp<InputDispatcherInterface> getDispatcher();
-
-private:
- sp<InputReaderInterface> mReader;
- sp<InputReaderThread> mReaderThread;
-
- sp<InputDispatcherInterface> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
-
- void initialize();
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_MANAGER_H
diff --git a/widget/gonk/libui/InputReader.cpp b/widget/gonk/libui/InputReader.cpp
deleted file mode 100644
index 3699569aa..000000000
--- a/widget/gonk/libui/InputReader.cpp
+++ /dev/null
@@ -1,6510 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputReader"
-
-//#define LOG_NDEBUG 0
-#include "cutils_log.h"
-
-// Log debug messages for each raw event received from the EventHub.
-#define DEBUG_RAW_EVENTS 0
-
-// Log debug messages about touch screen filtering hacks.
-#define DEBUG_HACKS 0
-
-// Log debug messages about virtual key processing.
-#define DEBUG_VIRTUAL_KEYS 0
-
-// Log debug messages about pointers.
-#define DEBUG_POINTERS 0
-
-// Log debug messages about pointer assignment calculations.
-#define DEBUG_POINTER_ASSIGNMENT 0
-
-// Log debug messages about gesture detection.
-#define DEBUG_GESTURES 0
-
-// Log debug messages about the vibrator.
-#define DEBUG_VIBRATOR 0
-
-#include "InputReader.h"
-
-#include "Keyboard.h"
-#include "VirtualKeyMap.h"
-
-#include <stddef.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <errno.h>
-#include <limits.h>
-#include <math.h>
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-#define INDENT4 " "
-#define INDENT5 " "
-
-namespace android {
-
-// --- Constants ---
-
-// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
-static const size_t MAX_SLOTS = 32;
-
-// --- Static Functions ---
-
-template<typename T>
-inline static T abs(const T& value) {
- return value < 0 ? - value : value;
-}
-
-template<typename T>
-inline static T min(const T& a, const T& b) {
- return a < b ? a : b;
-}
-
-template<typename T>
-inline static void swap(T& a, T& b) {
- T temp = a;
- a = b;
- b = temp;
-}
-
-inline static float avg(float x, float y) {
- return (x + y) / 2;
-}
-
-inline static float distance(float x1, float y1, float x2, float y2) {
- return hypotf(x1 - x2, y1 - y2);
-}
-
-inline static int32_t signExtendNybble(int32_t value) {
- return value >= 8 ? value - 16 : value;
-}
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
- const int32_t map[][4], size_t mapSize) {
- if (orientation != DISPLAY_ORIENTATION_0) {
- for (size_t i = 0; i < mapSize; i++) {
- if (value == map[i][0]) {
- return map[i][orientation];
- }
- }
- }
- return value;
-}
-
-static const int32_t keyCodeRotationMap[][4] = {
- // key codes enumerated counter-clockwise with the original (unrotated) key first
- // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation
- { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT },
- { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN },
- { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT },
- { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP },
-};
-static const size_t keyCodeRotationMapSize =
- sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
-
-static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
- return rotateValueUsingRotationMap(keyCode, orientation,
- keyCodeRotationMap, keyCodeRotationMapSize);
-}
-
-static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
- float temp;
- switch (orientation) {
- case DISPLAY_ORIENTATION_90:
- temp = *deltaX;
- *deltaX = *deltaY;
- *deltaY = -temp;
- break;
-
- case DISPLAY_ORIENTATION_180:
- *deltaX = -*deltaX;
- *deltaY = -*deltaY;
- break;
-
- case DISPLAY_ORIENTATION_270:
- temp = *deltaX;
- *deltaX = -*deltaY;
- *deltaY = temp;
- break;
- }
-}
-
-static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
- return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
-}
-
-// Returns true if the pointer should be reported as being down given the specified
-// button states. This determines whether the event is reported as a touch event.
-static bool isPointerDown(int32_t buttonState) {
- return buttonState &
- (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
- | AMOTION_EVENT_BUTTON_TERTIARY);
-}
-
-static float calculateCommonVector(float a, float b) {
- if (a > 0 && b > 0) {
- return a < b ? a : b;
- } else if (a < 0 && b < 0) {
- return a > b ? a : b;
- } else {
- return 0;
- }
-}
-
-static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
- nsecs_t when, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
- int32_t buttonState, int32_t keyCode) {
- if (
- (action == AKEY_EVENT_ACTION_DOWN
- && !(lastButtonState & buttonState)
- && (currentButtonState & buttonState))
- || (action == AKEY_EVENT_ACTION_UP
- && (lastButtonState & buttonState)
- && !(currentButtonState & buttonState))) {
- NotifyKeyArgs args(when, deviceId, source, policyFlags,
- action, 0, keyCode, 0, context->getGlobalMetaState(), when);
- context->getListener()->notifyKey(&args);
- }
-}
-
-static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
- nsecs_t when, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
- synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
- lastButtonState, currentButtonState,
- AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
- synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
- lastButtonState, currentButtonState,
- AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
-}
-
-
-// --- InputReaderConfiguration ---
-
-bool InputReaderConfiguration::getDisplayInfo(bool external, DisplayViewport* outViewport) const {
- const DisplayViewport& viewport = external ? mExternalDisplay : mInternalDisplay;
- if (viewport.displayId >= 0) {
- *outViewport = viewport;
- return true;
- }
- return false;
-}
-
-void InputReaderConfiguration::setDisplayInfo(bool external, const DisplayViewport& viewport) {
- DisplayViewport& v = external ? mExternalDisplay : mInternalDisplay;
- v = viewport;
-}
-
-
-// --- InputReader ---
-
-InputReader::InputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- mContext(this), mEventHub(eventHub), mPolicy(policy),
- mGlobalMetaState(0), mGeneration(1),
- mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
- mConfigurationChangesToRefresh(0) {
- mQueuedListener = new QueuedInputListener(listener);
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- refreshConfigurationLocked(0);
- updateGlobalMetaStateLocked();
- } // release lock
-}
-
-InputReader::~InputReader() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- delete mDevices.valueAt(i);
- }
-}
-
-void InputReader::loopOnce() {
- int32_t oldGeneration;
- int32_t timeoutMillis;
- bool inputDevicesChanged = false;
- Vector<InputDeviceInfo> inputDevices;
- { // acquire lock
- AutoMutex _l(mLock);
-
- oldGeneration = mGeneration;
- timeoutMillis = -1;
-
- uint32_t changes = mConfigurationChangesToRefresh;
- if (changes) {
- mConfigurationChangesToRefresh = 0;
- timeoutMillis = 0;
- refreshConfigurationLocked(changes);
- } else if (mNextTimeout != LLONG_MAX) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
- }
- } // release lock
-
- size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
-
- { // acquire lock
- AutoMutex _l(mLock);
- mReaderIsAliveCondition.broadcast();
-
- if (count) {
- processEventsLocked(mEventBuffer, count);
- }
-
- if (mNextTimeout != LLONG_MAX) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- if (now >= mNextTimeout) {
-#if DEBUG_RAW_EVENTS
- ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
-#endif
- mNextTimeout = LLONG_MAX;
- timeoutExpiredLocked(now);
- }
- }
-
- if (oldGeneration != mGeneration) {
- inputDevicesChanged = true;
- getInputDevicesLocked(inputDevices);
- }
- } // release lock
-
- // Send out a message that the describes the changed input devices.
- if (inputDevicesChanged) {
- mPolicy->notifyInputDevicesChanged(inputDevices);
- }
-
- // Flush queued events out to the listener.
- // This must happen outside of the lock because the listener could potentially call
- // back into the InputReader's methods, such as getScanCodeState, or become blocked
- // on another thread similarly waiting to acquire the InputReader lock thereby
- // resulting in a deadlock. This situation is actually quite plausible because the
- // listener is actually the input dispatcher, which calls into the window manager,
- // which occasionally calls into the input reader.
- mQueuedListener->flush();
-}
-
-void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
- for (const RawEvent* rawEvent = rawEvents; count;) {
- int32_t type = rawEvent->type;
- size_t batchSize = 1;
- if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
- int32_t deviceId = rawEvent->deviceId;
- while (batchSize < count) {
- if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
- || rawEvent[batchSize].deviceId != deviceId) {
- break;
- }
- batchSize += 1;
- }
-#if DEBUG_RAW_EVENTS
- ALOGD("BatchSize: %d Count: %d", batchSize, count);
-#endif
- processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
- } else {
- switch (rawEvent->type) {
- case EventHubInterface::DEVICE_ADDED:
- addDeviceLocked(rawEvent->when, rawEvent->deviceId);
- break;
- case EventHubInterface::DEVICE_REMOVED:
- removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
- break;
- case EventHubInterface::FINISHED_DEVICE_SCAN:
- handleConfigurationChangedLocked(rawEvent->when);
- break;
- default:
- ALOG_ASSERT(false); // can't happen
- break;
- }
- }
- count -= batchSize;
- rawEvent += batchSize;
- }
-}
-
-void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
- return;
- }
-
- InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
- uint32_t classes = mEventHub->getDeviceClasses(deviceId);
-
- InputDevice* device = createDeviceLocked(deviceId, identifier, classes);
- device->configure(when, &mConfig, 0);
- device->reset(when);
-
- if (device->isIgnored()) {
- ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
- identifier.name.string());
- } else {
- ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
- identifier.name.string(), device->getSources());
- }
-
- mDevices.add(deviceId, device);
- bumpGenerationLocked();
-}
-
-void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
- InputDevice* device = NULL;
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
- return;
- }
-
- device = mDevices.valueAt(deviceIndex);
- mDevices.removeItemsAt(deviceIndex, 1);
- bumpGenerationLocked();
-
- if (device->isIgnored()) {
- ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
- device->getId(), device->getName().string());
- } else {
- ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
- device->getId(), device->getName().string(), device->getSources());
- }
-
- device->reset(when);
- delete device;
-}
-
-InputDevice* InputReader::createDeviceLocked(int32_t deviceId,
- const InputDeviceIdentifier& identifier, uint32_t classes) {
- InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
- identifier, classes);
-
- // External devices.
- if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
- device->setExternal(true);
- }
-
- // Switch-like devices.
- if (classes & INPUT_DEVICE_CLASS_SWITCH) {
- device->addMapper(new SwitchInputMapper(device));
- }
-
- // Vibrator-like devices.
- if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
- device->addMapper(new VibratorInputMapper(device));
- }
-
- // Keyboard-like devices.
- uint32_t keyboardSource = 0;
- int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
- if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- keyboardSource |= AINPUT_SOURCE_KEYBOARD;
- }
- if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
- keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
- }
- if (classes & INPUT_DEVICE_CLASS_DPAD) {
- keyboardSource |= AINPUT_SOURCE_DPAD;
- }
- if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
- keyboardSource |= AINPUT_SOURCE_GAMEPAD;
- }
-
- if (keyboardSource != 0) {
- device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
- }
-
- // Cursor-like devices.
- if (classes & INPUT_DEVICE_CLASS_CURSOR) {
- device->addMapper(new CursorInputMapper(device));
- }
-
- // Touchscreens and touchpad devices.
- if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
- device->addMapper(new MultiTouchInputMapper(device));
- } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
- device->addMapper(new SingleTouchInputMapper(device));
- }
-
- // Joystick-like devices.
- if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
- device->addMapper(new JoystickInputMapper(device));
- }
-
- return device;
-}
-
-void InputReader::processEventsForDeviceLocked(int32_t deviceId,
- const RawEvent* rawEvents, size_t count) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Discarding event for unknown deviceId %d.", deviceId);
- return;
- }
-
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (device->isIgnored()) {
- //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
- return;
- }
-
- device->process(rawEvents, count);
-}
-
-void InputReader::timeoutExpiredLocked(nsecs_t when) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (!device->isIgnored()) {
- device->timeoutExpired(when);
- }
- }
-}
-
-void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
- // Reset global meta state because it depends on the list of all configured devices.
- updateGlobalMetaStateLocked();
-
- // Enqueue configuration changed.
- NotifyConfigurationChangedArgs args(when);
- mQueuedListener->notifyConfigurationChanged(&args);
-}
-
-void InputReader::refreshConfigurationLocked(uint32_t changes) {
- mPolicy->getReaderConfiguration(&mConfig);
- mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
-
- if (changes) {
- ALOGI("Reconfiguring input devices. changes=0x%08x", changes);
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-
- if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
- mEventHub->requestReopenDevices();
- } else {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->configure(now, &mConfig, changes);
- }
- }
- }
-}
-
-void InputReader::updateGlobalMetaStateLocked() {
- mGlobalMetaState = 0;
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- mGlobalMetaState |= device->getMetaState();
- }
-}
-
-int32_t InputReader::getGlobalMetaStateLocked() {
- return mGlobalMetaState;
-}
-
-void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
- mDisableVirtualKeysTimeout = time;
-}
-
-bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) {
- if (now < mDisableVirtualKeysTimeout) {
- ALOGI("Dropping virtual key from device %s because virtual keys are "
- "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d",
- device->getName().string(),
- (mDisableVirtualKeysTimeout - now) * 0.000001,
- keyCode, scanCode);
- return true;
- } else {
- return false;
- }
-}
-
-void InputReader::fadePointerLocked() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->fadePointer();
- }
-}
-
-void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
- if (when < mNextTimeout) {
- mNextTimeout = when;
- mEventHub->wake();
- }
-}
-
-int32_t InputReader::bumpGenerationLocked() {
- return ++mGeneration;
-}
-
-void InputReader::getInputDevices(Vector<InputDeviceInfo>& outInputDevices) {
- AutoMutex _l(mLock);
- getInputDevicesLocked(outInputDevices);
-}
-
-void InputReader::getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices) {
- outInputDevices.clear();
-
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (!device->isIgnored()) {
- outInputDevices.push();
- device->getDeviceInfo(&outInputDevices.editTop());
- }
- }
-}
-
-int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
-}
-
-int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
-}
-
-int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
-}
-
-int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
- GetStateFunc getStateFunc) {
- int32_t result = AKEY_STATE_UNKNOWN;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = (device->*getStateFunc)(sourceMask, code);
- }
- }
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
- // value. Otherwise, return AKEY_STATE_UP as long as one device reports it.
- int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
- if (currentResult >= AKEY_STATE_DOWN) {
- return currentResult;
- } else if (currentResult == AKEY_STATE_UP) {
- result = currentResult;
- }
- }
- }
- }
- return result;
-}
-
-bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
- AutoMutex _l(mLock);
-
- memset(outFlags, 0, numCodes);
- return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
-}
-
-bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
- bool result = false;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
- }
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result |= device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
- }
- }
- return result;
-}
-
-void InputReader::requestRefreshConfiguration(uint32_t changes) {
- AutoMutex _l(mLock);
-
- if (changes) {
- bool needWake = !mConfigurationChangesToRefresh;
- mConfigurationChangesToRefresh |= changes;
-
- if (needWake) {
- mEventHub->wake();
- }
- }
-}
-
-void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- device->vibrate(pattern, patternSize, repeat, token);
- }
-}
-
-void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- device->cancelVibrate(token);
- }
-}
-
-void InputReader::dump(String8& dump) {
- AutoMutex _l(mLock);
-
- mEventHub->dump(dump);
- dump.append("\n");
-
- dump.append("Input Reader State:\n");
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- mDevices.valueAt(i)->dump(dump);
- }
-
- dump.append(INDENT "Configuration:\n");
- dump.append(INDENT2 "ExcludedDeviceNames: [");
- for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
- if (i != 0) {
- dump.append(", ");
- }
- dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
- }
- dump.append("]\n");
- dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
- mConfig.virtualKeyQuietTime * 0.000001f);
-
- dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
- "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
- mConfig.pointerVelocityControlParameters.scale,
- mConfig.pointerVelocityControlParameters.lowThreshold,
- mConfig.pointerVelocityControlParameters.highThreshold,
- mConfig.pointerVelocityControlParameters.acceleration);
-
- dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
- "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
- mConfig.wheelVelocityControlParameters.scale,
- mConfig.wheelVelocityControlParameters.lowThreshold,
- mConfig.wheelVelocityControlParameters.highThreshold,
- mConfig.wheelVelocityControlParameters.acceleration);
-
- dump.appendFormat(INDENT2 "PointerGesture:\n");
- dump.appendFormat(INDENT3 "Enabled: %s\n",
- toString(mConfig.pointerGesturesEnabled));
- dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
- mConfig.pointerGestureQuietInterval * 0.000001f);
- dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
- mConfig.pointerGestureDragMinSwitchSpeed);
- dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
- mConfig.pointerGestureTapInterval * 0.000001f);
- dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
- mConfig.pointerGestureTapDragInterval * 0.000001f);
- dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
- mConfig.pointerGestureTapSlop);
- dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
- mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
- dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
- mConfig.pointerGestureMultitouchMinDistance);
- dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
- mConfig.pointerGestureSwipeTransitionAngleCosine);
- dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
- mConfig.pointerGestureSwipeMaxWidthRatio);
- dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
- mConfig.pointerGestureMovementSpeedRatio);
- dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
- mConfig.pointerGestureZoomSpeedRatio);
-}
-
-void InputReader::monitor() {
- // Acquire and release the lock to ensure that the reader has not deadlocked.
- mLock.lock();
- mEventHub->wake();
- mReaderIsAliveCondition.wait(mLock);
- mLock.unlock();
-
- // Check the EventHub
- mEventHub->monitor();
-}
-
-
-// --- InputReader::ContextImpl ---
-
-InputReader::ContextImpl::ContextImpl(InputReader* reader) :
- mReader(reader) {
-}
-
-void InputReader::ContextImpl::updateGlobalMetaState() {
- // lock is already held by the input loop
- mReader->updateGlobalMetaStateLocked();
-}
-
-int32_t InputReader::ContextImpl::getGlobalMetaState() {
- // lock is already held by the input loop
- return mReader->getGlobalMetaStateLocked();
-}
-
-void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
- // lock is already held by the input loop
- mReader->disableVirtualKeysUntilLocked(time);
-}
-
-bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) {
- // lock is already held by the input loop
- return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
-}
-
-void InputReader::ContextImpl::fadePointer() {
- // lock is already held by the input loop
- mReader->fadePointerLocked();
-}
-
-void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
- // lock is already held by the input loop
- mReader->requestTimeoutAtTimeLocked(when);
-}
-
-int32_t InputReader::ContextImpl::bumpGeneration() {
- // lock is already held by the input loop
- return mReader->bumpGenerationLocked();
-}
-
-InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
- return mReader->mPolicy.get();
-}
-
-InputListenerInterface* InputReader::ContextImpl::getListener() {
- return mReader->mQueuedListener.get();
-}
-
-EventHubInterface* InputReader::ContextImpl::getEventHub() {
- return mReader->mEventHub.get();
-}
-
-
-// --- InputReaderThread ---
-
-InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
- Thread(/*canCallJava*/ true), mReader(reader) {
-}
-
-InputReaderThread::~InputReaderThread() {
-}
-
-bool InputReaderThread::threadLoop() {
- mReader->loopOnce();
- return true;
-}
-
-
-// --- InputDevice ---
-
-InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
- const InputDeviceIdentifier& identifier, uint32_t classes) :
- mContext(context), mId(id), mGeneration(generation),
- mIdentifier(identifier), mClasses(classes),
- mSources(0), mIsExternal(false), mDropUntilNextSync(false) {
-}
-
-InputDevice::~InputDevice() {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- delete mMappers[i];
- }
- mMappers.clear();
-}
-
-void InputDevice::dump(String8& dump) {
- InputDeviceInfo deviceInfo;
- getDeviceInfo(& deviceInfo);
-
- dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
- deviceInfo.getDisplayName().string());
- dump.appendFormat(INDENT2 "Generation: %d\n", mGeneration);
- dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
- dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
- dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
-
- const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
- if (!ranges.isEmpty()) {
- dump.append(INDENT2 "Motion Ranges:\n");
- for (size_t i = 0; i < ranges.size(); i++) {
- const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
- const char* label = getAxisLabel(range.axis);
- char name[32];
- if (label) {
- strncpy(name, label, sizeof(name));
- name[sizeof(name) - 1] = '\0';
- } else {
- snprintf(name, sizeof(name), "%d", range.axis);
- }
- dump.appendFormat(INDENT3 "%s: source=0x%08x, "
- "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
- name, range.source, range.min, range.max, range.flat, range.fuzz,
- range.resolution);
- }
- }
-
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->dump(dump);
- }
-}
-
-void InputDevice::addMapper(InputMapper* mapper) {
- mMappers.add(mapper);
-}
-
-void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
- mSources = 0;
-
- if (!isIgnored()) {
- if (!changes) { // first time only
- mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
- if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
- sp<KeyCharacterMap> keyboardLayout =
- mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier.descriptor);
- if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
- bumpGeneration();
- }
- }
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
- if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
- String8 alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
- if (mAlias != alias) {
- mAlias = alias;
- bumpGeneration();
- }
- }
- }
-
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->configure(when, config, changes);
- mSources |= mapper->getSources();
- }
- }
-}
-
-void InputDevice::reset(nsecs_t when) {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->reset(when);
- }
-
- mContext->updateGlobalMetaState();
-
- notifyReset(when);
-}
-
-void InputDevice::process(const RawEvent* rawEvents, size_t count) {
- // Process all of the events in order for each mapper.
- // We cannot simply ask each mapper to process them in bulk because mappers may
- // have side-effects that must be interleaved. For example, joystick movement events and
- // gamepad button presses are handled by different mappers but they should be dispatched
- // in the order received.
- size_t numMappers = mMappers.size();
- for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) {
-#if DEBUG_RAW_EVENTS
- ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%lld",
- rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
- rawEvent->when);
-#endif
-
- if (mDropUntilNextSync) {
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- mDropUntilNextSync = false;
-#if DEBUG_RAW_EVENTS
- ALOGD("Recovered from input event buffer overrun.");
-#endif
- } else {
-#if DEBUG_RAW_EVENTS
- ALOGD("Dropped input event while waiting for next input sync.");
-#endif
- }
- } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
- ALOGI("Detected input event buffer overrun for device %s.", getName().string());
- mDropUntilNextSync = true;
- reset(rawEvent->when);
- } else {
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->process(rawEvent);
- }
- }
- }
-}
-
-void InputDevice::timeoutExpired(nsecs_t when) {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->timeoutExpired(when);
- }
-}
-
-void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
- outDeviceInfo->initialize(mId, mGeneration, mIdentifier, mAlias, mIsExternal);
-
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->populateDeviceInfo(outDeviceInfo);
- }
-}
-
-int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
-}
-
-int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
-}
-
-int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
-}
-
-int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
- int32_t result = AKEY_STATE_UNKNOWN;
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
- // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
- int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
- if (currentResult >= AKEY_STATE_DOWN) {
- return currentResult;
- } else if (currentResult == AKEY_STATE_UP) {
- result = currentResult;
- }
- }
- }
- return result;
-}
-
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- bool result = false;
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
- }
- }
- return result;
-}
-
-void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->vibrate(pattern, patternSize, repeat, token);
- }
-}
-
-void InputDevice::cancelVibrate(int32_t token) {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->cancelVibrate(token);
- }
-}
-
-int32_t InputDevice::getMetaState() {
- int32_t result = 0;
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- result |= mapper->getMetaState();
- }
- return result;
-}
-
-void InputDevice::fadePointer() {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->fadePointer();
- }
-}
-
-void InputDevice::bumpGeneration() {
- mGeneration = mContext->bumpGeneration();
-}
-
-void InputDevice::notifyReset(nsecs_t when) {
- NotifyDeviceResetArgs args(when, mId);
- mContext->getListener()->notifyDeviceReset(&args);
-}
-
-
-// --- CursorButtonAccumulator ---
-
-CursorButtonAccumulator::CursorButtonAccumulator() {
- clearButtons();
-}
-
-void CursorButtonAccumulator::reset(InputDevice* device) {
- mBtnLeft = device->isKeyPressed(BTN_LEFT);
- mBtnRight = device->isKeyPressed(BTN_RIGHT);
- mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
- mBtnBack = device->isKeyPressed(BTN_BACK);
- mBtnSide = device->isKeyPressed(BTN_SIDE);
- mBtnForward = device->isKeyPressed(BTN_FORWARD);
- mBtnExtra = device->isKeyPressed(BTN_EXTRA);
- mBtnTask = device->isKeyPressed(BTN_TASK);
-}
-
-void CursorButtonAccumulator::clearButtons() {
- mBtnLeft = 0;
- mBtnRight = 0;
- mBtnMiddle = 0;
- mBtnBack = 0;
- mBtnSide = 0;
- mBtnForward = 0;
- mBtnExtra = 0;
- mBtnTask = 0;
-}
-
-void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_KEY) {
- switch (rawEvent->code) {
- case BTN_LEFT:
- mBtnLeft = rawEvent->value;
- break;
- case BTN_RIGHT:
- mBtnRight = rawEvent->value;
- break;
- case BTN_MIDDLE:
- mBtnMiddle = rawEvent->value;
- break;
- case BTN_BACK:
- mBtnBack = rawEvent->value;
- break;
- case BTN_SIDE:
- mBtnSide = rawEvent->value;
- break;
- case BTN_FORWARD:
- mBtnForward = rawEvent->value;
- break;
- case BTN_EXTRA:
- mBtnExtra = rawEvent->value;
- break;
- case BTN_TASK:
- mBtnTask = rawEvent->value;
- break;
- }
- }
-}
-
-uint32_t CursorButtonAccumulator::getButtonState() const {
- uint32_t result = 0;
- if (mBtnLeft) {
- result |= AMOTION_EVENT_BUTTON_PRIMARY;
- }
- if (mBtnRight) {
- result |= AMOTION_EVENT_BUTTON_SECONDARY;
- }
- if (mBtnMiddle) {
- result |= AMOTION_EVENT_BUTTON_TERTIARY;
- }
- if (mBtnBack || mBtnSide) {
- result |= AMOTION_EVENT_BUTTON_BACK;
- }
- if (mBtnForward || mBtnExtra) {
- result |= AMOTION_EVENT_BUTTON_FORWARD;
- }
- return result;
-}
-
-
-// --- CursorMotionAccumulator ---
-
-CursorMotionAccumulator::CursorMotionAccumulator() {
- clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::reset(InputDevice* device) {
- clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::clearRelativeAxes() {
- mRelX = 0;
- mRelY = 0;
-}
-
-void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_REL) {
- switch (rawEvent->code) {
- case REL_X:
- mRelX = rawEvent->value;
- break;
- case REL_Y:
- mRelY = rawEvent->value;
- break;
- }
- }
-}
-
-void CursorMotionAccumulator::finishSync() {
- clearRelativeAxes();
-}
-
-
-// --- CursorScrollAccumulator ---
-
-CursorScrollAccumulator::CursorScrollAccumulator() :
- mHaveRelWheel(false), mHaveRelHWheel(false) {
- clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::configure(InputDevice* device) {
- mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
- mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
-}
-
-void CursorScrollAccumulator::reset(InputDevice* device) {
- clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::clearRelativeAxes() {
- mRelWheel = 0;
- mRelHWheel = 0;
-}
-
-void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_REL) {
- switch (rawEvent->code) {
- case REL_WHEEL:
- mRelWheel = rawEvent->value;
- break;
- case REL_HWHEEL:
- mRelHWheel = rawEvent->value;
- break;
- }
- }
-}
-
-void CursorScrollAccumulator::finishSync() {
- clearRelativeAxes();
-}
-
-
-// --- TouchButtonAccumulator ---
-
-TouchButtonAccumulator::TouchButtonAccumulator() :
- mHaveBtnTouch(false), mHaveStylus(false) {
- clearButtons();
-}
-
-void TouchButtonAccumulator::configure(InputDevice* device) {
- mHaveBtnTouch = device->hasKey(BTN_TOUCH);
- mHaveStylus = device->hasKey(BTN_TOOL_PEN)
- || device->hasKey(BTN_TOOL_RUBBER)
- || device->hasKey(BTN_TOOL_BRUSH)
- || device->hasKey(BTN_TOOL_PENCIL)
- || device->hasKey(BTN_TOOL_AIRBRUSH);
-}
-
-void TouchButtonAccumulator::reset(InputDevice* device) {
- mBtnTouch = device->isKeyPressed(BTN_TOUCH);
- mBtnStylus = device->isKeyPressed(BTN_STYLUS);
- mBtnStylus2 = device->isKeyPressed(BTN_STYLUS);
- mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
- mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
- mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
- mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
- mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
- mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
- mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
- mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
- mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
- mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
- mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
-}
-
-void TouchButtonAccumulator::clearButtons() {
- mBtnTouch = 0;
- mBtnStylus = 0;
- mBtnStylus2 = 0;
- mBtnToolFinger = 0;
- mBtnToolPen = 0;
- mBtnToolRubber = 0;
- mBtnToolBrush = 0;
- mBtnToolPencil = 0;
- mBtnToolAirbrush = 0;
- mBtnToolMouse = 0;
- mBtnToolLens = 0;
- mBtnToolDoubleTap = 0;
- mBtnToolTripleTap = 0;
- mBtnToolQuadTap = 0;
-}
-
-void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_KEY) {
- switch (rawEvent->code) {
- case BTN_TOUCH:
- mBtnTouch = rawEvent->value;
- break;
- case BTN_STYLUS:
- mBtnStylus = rawEvent->value;
- break;
- case BTN_STYLUS2:
- mBtnStylus2 = rawEvent->value;
- break;
- case BTN_TOOL_FINGER:
- mBtnToolFinger = rawEvent->value;
- break;
- case BTN_TOOL_PEN:
- mBtnToolPen = rawEvent->value;
- break;
- case BTN_TOOL_RUBBER:
- mBtnToolRubber = rawEvent->value;
- break;
- case BTN_TOOL_BRUSH:
- mBtnToolBrush = rawEvent->value;
- break;
- case BTN_TOOL_PENCIL:
- mBtnToolPencil = rawEvent->value;
- break;
- case BTN_TOOL_AIRBRUSH:
- mBtnToolAirbrush = rawEvent->value;
- break;
- case BTN_TOOL_MOUSE:
- mBtnToolMouse = rawEvent->value;
- break;
- case BTN_TOOL_LENS:
- mBtnToolLens = rawEvent->value;
- break;
- case BTN_TOOL_DOUBLETAP:
- mBtnToolDoubleTap = rawEvent->value;
- break;
- case BTN_TOOL_TRIPLETAP:
- mBtnToolTripleTap = rawEvent->value;
- break;
- case BTN_TOOL_QUADTAP:
- mBtnToolQuadTap = rawEvent->value;
- break;
- }
- }
-}
-
-uint32_t TouchButtonAccumulator::getButtonState() const {
- uint32_t result = 0;
- if (mBtnStylus) {
- result |= AMOTION_EVENT_BUTTON_SECONDARY;
- }
- if (mBtnStylus2) {
- result |= AMOTION_EVENT_BUTTON_TERTIARY;
- }
- return result;
-}
-
-int32_t TouchButtonAccumulator::getToolType() const {
- if (mBtnToolMouse || mBtnToolLens) {
- return AMOTION_EVENT_TOOL_TYPE_MOUSE;
- }
- if (mBtnToolRubber) {
- return AMOTION_EVENT_TOOL_TYPE_ERASER;
- }
- if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
- return AMOTION_EVENT_TOOL_TYPE_STYLUS;
- }
- if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
- return AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-bool TouchButtonAccumulator::isToolActive() const {
- return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
- || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
- || mBtnToolMouse || mBtnToolLens
- || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
-}
-
-bool TouchButtonAccumulator::isHovering() const {
- return mHaveBtnTouch && !mBtnTouch;
-}
-
-bool TouchButtonAccumulator::hasStylus() const {
- return mHaveStylus;
-}
-
-
-// --- RawPointerAxes ---
-
-RawPointerAxes::RawPointerAxes() {
- clear();
-}
-
-void RawPointerAxes::clear() {
- x.clear();
- y.clear();
- pressure.clear();
- touchMajor.clear();
- touchMinor.clear();
- toolMajor.clear();
- toolMinor.clear();
- orientation.clear();
- distance.clear();
- tiltX.clear();
- tiltY.clear();
- trackingId.clear();
- slot.clear();
-}
-
-
-// --- RawPointerData ---
-
-RawPointerData::RawPointerData() {
- clear();
-}
-
-void RawPointerData::clear() {
- pointerCount = 0;
- clearIdBits();
-}
-
-void RawPointerData::copyFrom(const RawPointerData& other) {
- pointerCount = other.pointerCount;
- hoveringIdBits = other.hoveringIdBits;
- touchingIdBits = other.touchingIdBits;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointers[i] = other.pointers[i];
-
- int id = pointers[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
-}
-
-void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
- float x = 0, y = 0;
- uint32_t count = touchingIdBits.count();
- if (count) {
- for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const Pointer& pointer = pointerForId(id);
- x += pointer.x;
- y += pointer.y;
- }
- x /= count;
- y /= count;
- }
- *outX = x;
- *outY = y;
-}
-
-
-// --- CookedPointerData ---
-
-CookedPointerData::CookedPointerData() {
- clear();
-}
-
-void CookedPointerData::clear() {
- pointerCount = 0;
- hoveringIdBits.clear();
- touchingIdBits.clear();
-}
-
-void CookedPointerData::copyFrom(const CookedPointerData& other) {
- pointerCount = other.pointerCount;
- hoveringIdBits = other.hoveringIdBits;
- touchingIdBits = other.touchingIdBits;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointerProperties[i].copyFrom(other.pointerProperties[i]);
- pointerCoords[i].copyFrom(other.pointerCoords[i]);
-
- int id = pointerProperties[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
-}
-
-
-// --- SingleTouchMotionAccumulator ---
-
-SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
- clearAbsoluteAxes();
-}
-
-void SingleTouchMotionAccumulator::reset(InputDevice* device) {
- mAbsX = device->getAbsoluteAxisValue(ABS_X);
- mAbsY = device->getAbsoluteAxisValue(ABS_Y);
- mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
- mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
- mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
- mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
- mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
-}
-
-void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
- mAbsX = 0;
- mAbsY = 0;
- mAbsPressure = 0;
- mAbsToolWidth = 0;
- mAbsDistance = 0;
- mAbsTiltX = 0;
- mAbsTiltY = 0;
-}
-
-void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_ABS) {
- switch (rawEvent->code) {
- case ABS_X:
- mAbsX = rawEvent->value;
- break;
- case ABS_Y:
- mAbsY = rawEvent->value;
- break;
- case ABS_PRESSURE:
- mAbsPressure = rawEvent->value;
- break;
- case ABS_TOOL_WIDTH:
- mAbsToolWidth = rawEvent->value;
- break;
- case ABS_DISTANCE:
- mAbsDistance = rawEvent->value;
- break;
- case ABS_TILT_X:
- mAbsTiltX = rawEvent->value;
- break;
- case ABS_TILT_Y:
- mAbsTiltY = rawEvent->value;
- break;
- }
- }
-}
-
-
-// --- MultiTouchMotionAccumulator ---
-
-MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
- mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
- mHaveStylus(false) {
-}
-
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
- delete[] mSlots;
-}
-
-void MultiTouchMotionAccumulator::configure(InputDevice* device,
- size_t slotCount, bool usingSlotsProtocol) {
- mSlotCount = slotCount;
- mUsingSlotsProtocol = usingSlotsProtocol;
- mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
-
- delete[] mSlots;
- mSlots = new Slot[slotCount];
-}
-
-void MultiTouchMotionAccumulator::reset(InputDevice* device) {
- // Unfortunately there is no way to read the initial contents of the slots.
- // So when we reset the accumulator, we must assume they are all zeroes.
- if (mUsingSlotsProtocol) {
- // Query the driver for the current slot index and use it as the initial slot
- // before we start reading events from the device. It is possible that the
- // current slot index will not be the same as it was when the first event was
- // written into the evdev buffer, which means the input mapper could start
- // out of sync with the initial state of the events in the evdev buffer.
- // In the extremely unlikely case that this happens, the data from
- // two slots will be confused until the next ABS_MT_SLOT event is received.
- // This can cause the touch point to "jump", but at least there will be
- // no stuck touches.
- int32_t initialSlot;
- status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
- ABS_MT_SLOT, &initialSlot);
- if (status) {
- ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
- initialSlot = -1;
- }
- clearSlots(initialSlot);
- } else {
- clearSlots(-1);
- }
-}
-
-void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
- if (mSlots) {
- for (size_t i = 0; i < mSlotCount; i++) {
- mSlots[i].clear();
- }
- }
- mCurrentSlot = initialSlot;
-}
-
-void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_ABS) {
-#if DEBUG_POINTERS
- bool newSlot = false;
-#endif
- if (mUsingSlotsProtocol) {
- if (rawEvent->code == ABS_MT_SLOT) {
- mCurrentSlot = rawEvent->value;
-#if DEBUG_POINTERS
- newSlot = true;
-#endif
- }
- } else if (mCurrentSlot < 0) {
- mCurrentSlot = 0;
- }
-
- if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
-#if DEBUG_POINTERS
- if (newSlot) {
- ALOGW("MultiTouch device emitted invalid slot index %d but it "
- "should be between 0 and %d; ignoring this slot.",
- mCurrentSlot, mSlotCount - 1);
- }
-#endif
- } else {
- Slot* slot = &mSlots[mCurrentSlot];
-
- switch (rawEvent->code) {
- case ABS_MT_POSITION_X:
- slot->mInUse = true;
- slot->mAbsMTPositionX = rawEvent->value;
- break;
- case ABS_MT_POSITION_Y:
- slot->mInUse = true;
- slot->mAbsMTPositionY = rawEvent->value;
- break;
- case ABS_MT_TOUCH_MAJOR:
- slot->mInUse = true;
- slot->mAbsMTTouchMajor = rawEvent->value;
- break;
- case ABS_MT_TOUCH_MINOR:
- slot->mInUse = true;
- slot->mAbsMTTouchMinor = rawEvent->value;
- slot->mHaveAbsMTTouchMinor = true;
- break;
- case ABS_MT_WIDTH_MAJOR:
- slot->mInUse = true;
- slot->mAbsMTWidthMajor = rawEvent->value;
- break;
- case ABS_MT_WIDTH_MINOR:
- slot->mInUse = true;
- slot->mAbsMTWidthMinor = rawEvent->value;
- slot->mHaveAbsMTWidthMinor = true;
- break;
- case ABS_MT_ORIENTATION:
- slot->mInUse = true;
- slot->mAbsMTOrientation = rawEvent->value;
- break;
- case ABS_MT_TRACKING_ID:
- if (mUsingSlotsProtocol && rawEvent->value < 0) {
- // The slot is no longer in use but it retains its previous contents,
- // which may be reused for subsequent touches.
- slot->mInUse = false;
- } else {
- slot->mInUse = true;
- slot->mAbsMTTrackingId = rawEvent->value;
- }
- break;
- case ABS_MT_PRESSURE:
- slot->mInUse = true;
- slot->mAbsMTPressure = rawEvent->value;
- break;
- case ABS_MT_DISTANCE:
- slot->mInUse = true;
- slot->mAbsMTDistance = rawEvent->value;
- break;
- case ABS_MT_TOOL_TYPE:
- slot->mInUse = true;
- slot->mAbsMTToolType = rawEvent->value;
- slot->mHaveAbsMTToolType = true;
- break;
- }
- }
- } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
- // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
- mCurrentSlot += 1;
- }
-}
-
-void MultiTouchMotionAccumulator::finishSync() {
- if (!mUsingSlotsProtocol) {
- clearSlots(-1);
- }
-}
-
-bool MultiTouchMotionAccumulator::hasStylus() const {
- return mHaveStylus;
-}
-
-
-// --- MultiTouchMotionAccumulator::Slot ---
-
-MultiTouchMotionAccumulator::Slot::Slot() {
- clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
- mInUse = false;
- mHaveAbsMTTouchMinor = false;
- mHaveAbsMTWidthMinor = false;
- mHaveAbsMTToolType = false;
- mAbsMTPositionX = 0;
- mAbsMTPositionY = 0;
- mAbsMTTouchMajor = 0;
- mAbsMTTouchMinor = 0;
- mAbsMTWidthMajor = 0;
- mAbsMTWidthMinor = 0;
- mAbsMTOrientation = 0;
- mAbsMTTrackingId = -1;
- mAbsMTPressure = 0;
- mAbsMTDistance = 0;
- mAbsMTToolType = 0;
-}
-
-int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
- if (mHaveAbsMTToolType) {
- switch (mAbsMTToolType) {
- case MT_TOOL_FINGER:
- return AMOTION_EVENT_TOOL_TYPE_FINGER;
- case MT_TOOL_PEN:
- return AMOTION_EVENT_TOOL_TYPE_STYLUS;
- }
- }
- return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-
-// --- InputMapper ---
-
-InputMapper::InputMapper(InputDevice* device) :
- mDevice(device), mContext(device->getContext()) {
-}
-
-InputMapper::~InputMapper() {
-}
-
-void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- info->addSource(getSources());
-}
-
-void InputMapper::dump(String8& dump) {
-}
-
-void InputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
-}
-
-void InputMapper::reset(nsecs_t when) {
-}
-
-void InputMapper::timeoutExpired(nsecs_t when) {
-}
-
-int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- return false;
-}
-
-void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
-}
-
-void InputMapper::cancelVibrate(int32_t token) {
-}
-
-int32_t InputMapper::getMetaState() {
- return 0;
-}
-
-void InputMapper::fadePointer() {
-}
-
-status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
- return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
-}
-
-void InputMapper::bumpGeneration() {
- mDevice->bumpGeneration();
-}
-
-void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
- const RawAbsoluteAxisInfo& axis, const char* name) {
- if (axis.valid) {
- dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
- name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
- } else {
- dump.appendFormat(INDENT4 "%s: unknown range\n", name);
- }
-}
-
-
-// --- SwitchInputMapper ---
-
-SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
- InputMapper(device), mUpdatedSwitchValues(0), mUpdatedSwitchMask(0) {
-}
-
-SwitchInputMapper::~SwitchInputMapper() {
-}
-
-uint32_t SwitchInputMapper::getSources() {
- return AINPUT_SOURCE_SWITCH;
-}
-
-void SwitchInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_SW:
- processSwitch(rawEvent->code, rawEvent->value);
- break;
-
- case EV_SYN:
- if (rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
- }
-}
-
-void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
- if (switchCode >= 0 && switchCode < 32) {
- if (switchValue) {
- mUpdatedSwitchValues |= 1 << switchCode;
- }
- mUpdatedSwitchMask |= 1 << switchCode;
- }
-}
-
-void SwitchInputMapper::sync(nsecs_t when) {
- if (mUpdatedSwitchMask) {
- NotifySwitchArgs args(when, 0, mUpdatedSwitchValues, mUpdatedSwitchMask);
- getListener()->notifySwitch(&args);
-
- mUpdatedSwitchValues = 0;
- mUpdatedSwitchMask = 0;
- }
-}
-
-int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return getEventHub()->getSwitchState(getDeviceId(), switchCode);
-}
-
-
-// --- VibratorInputMapper ---
-
-VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
- InputMapper(device), mVibrating(false) {
-}
-
-VibratorInputMapper::~VibratorInputMapper() {
-}
-
-uint32_t VibratorInputMapper::getSources() {
- return 0;
-}
-
-void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- info->setVibrator(true);
-}
-
-void VibratorInputMapper::process(const RawEvent* rawEvent) {
- // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
-}
-
-void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
-#if DEBUG_VIBRATOR
- String8 patternStr;
- for (size_t i = 0; i < patternSize; i++) {
- if (i != 0) {
- patternStr.append(", ");
- }
- patternStr.appendFormat("%lld", pattern[i]);
- }
- ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%ld, token=%d",
- getDeviceId(), patternStr.string(), repeat, token);
-#endif
-
- mVibrating = true;
- memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
- mPatternSize = patternSize;
- mRepeat = repeat;
- mToken = token;
- mIndex = -1;
-
- nextStep();
-}
-
-void VibratorInputMapper::cancelVibrate(int32_t token) {
-#if DEBUG_VIBRATOR
- ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
-#endif
-
- if (mVibrating && mToken == token) {
- stopVibrating();
- }
-}
-
-void VibratorInputMapper::timeoutExpired(nsecs_t when) {
- if (mVibrating) {
- if (when >= mNextStepTime) {
- nextStep();
- } else {
- getContext()->requestTimeoutAtTime(mNextStepTime);
- }
- }
-}
-
-void VibratorInputMapper::nextStep() {
- mIndex += 1;
- if (size_t(mIndex) >= mPatternSize) {
- if (mRepeat < 0) {
- // We are done.
- stopVibrating();
- return;
- }
- mIndex = mRepeat;
- }
-
- bool vibratorOn = mIndex & 1;
- nsecs_t duration = mPattern[mIndex];
- if (vibratorOn) {
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: sending vibrate deviceId=%d, duration=%lld",
- getDeviceId(), duration);
-#endif
- getEventHub()->vibrate(getDeviceId(), duration);
- } else {
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
- getEventHub()->cancelVibrate(getDeviceId());
- }
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- mNextStepTime = now + duration;
- getContext()->requestTimeoutAtTime(mNextStepTime);
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
-#endif
-}
-
-void VibratorInputMapper::stopVibrating() {
- mVibrating = false;
-#if DEBUG_VIBRATOR
- ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
- getEventHub()->cancelVibrate(getDeviceId());
-}
-
-void VibratorInputMapper::dump(String8& dump) {
- dump.append(INDENT2 "Vibrator Input Mapper:\n");
- dump.appendFormat(INDENT3 "Vibrating: %s\n", toString(mVibrating));
-}
-
-
-// --- KeyboardInputMapper ---
-
-KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
- uint32_t source, int32_t keyboardType) :
- InputMapper(device), mSource(source),
- mKeyboardType(keyboardType) {
-}
-
-KeyboardInputMapper::~KeyboardInputMapper() {
-}
-
-uint32_t KeyboardInputMapper::getSources() {
- return mSource;
-}
-
-void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- info->setKeyboardType(mKeyboardType);
- info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
-}
-
-void KeyboardInputMapper::dump(String8& dump) {
- dump.append(INDENT2 "Keyboard Input Mapper:\n");
- dumpParameters(dump);
- dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
- dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
- dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mKeyDowns.size());
- dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
- dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
-}
-
-
-void KeyboardInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- // Configure basic parameters.
- configureParameters();
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
- DisplayViewport v;
- if (config->getDisplayInfo(false /*external*/, &v)) {
- mOrientation = v.orientation;
- } else {
- mOrientation = DISPLAY_ORIENTATION_0;
- }
- } else {
- mOrientation = DISPLAY_ORIENTATION_0;
- }
- }
-}
-
-void KeyboardInputMapper::configureParameters() {
- mParameters.orientationAware = false;
- getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
- mParameters.orientationAware);
-
- mParameters.hasAssociatedDisplay = false;
- if (mParameters.orientationAware) {
- mParameters.hasAssociatedDisplay = true;
- }
-}
-
-void KeyboardInputMapper::dumpParameters(String8& dump) {
- dump.append(INDENT3 "Parameters:\n");
- dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
- toString(mParameters.hasAssociatedDisplay));
- dump.appendFormat(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
-}
-
-void KeyboardInputMapper::reset(nsecs_t when) {
- mMetaState = AMETA_NONE;
- mDownTime = 0;
- mKeyDowns.clear();
- mCurrentHidUsage = 0;
-
- resetLedState();
-
- InputMapper::reset(when);
-}
-
-void KeyboardInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_KEY: {
- int32_t scanCode = rawEvent->code;
- int32_t usageCode = mCurrentHidUsage;
- mCurrentHidUsage = 0;
-
- if (isKeyboardOrGamepadKey(scanCode)) {
- int32_t keyCode;
- uint32_t flags;
- if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, &keyCode, &flags)) {
- keyCode = AKEYCODE_UNKNOWN;
- flags = 0;
- }
- processKey(rawEvent->when, rawEvent->value != 0, keyCode, scanCode, flags);
- }
- break;
- }
- case EV_MSC: {
- if (rawEvent->code == MSC_SCAN) {
- mCurrentHidUsage = rawEvent->value;
- }
- break;
- }
- case EV_SYN: {
- if (rawEvent->code == SYN_REPORT) {
- mCurrentHidUsage = 0;
- }
- }
- }
-}
-
-bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
- return scanCode < BTN_MOUSE
- || scanCode >= KEY_OK
- || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
- || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
-}
-
-void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
- int32_t scanCode, uint32_t policyFlags) {
-
- if (down) {
- // Rotate key codes according to orientation if needed.
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
- keyCode = rotateKeyCode(keyCode, mOrientation);
- }
-
- // Add key down.
- ssize_t keyDownIndex = findKeyDown(scanCode);
- if (keyDownIndex >= 0) {
- // key repeat, be sure to use same keycode as before in case of rotation
- keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
- } else {
- // key down
- if ((policyFlags & POLICY_FLAG_VIRTUAL)
- && mContext->shouldDropVirtualKey(when,
- getDevice(), keyCode, scanCode)) {
- return;
- }
-
- mKeyDowns.push();
- KeyDown& keyDown = mKeyDowns.editTop();
- keyDown.keyCode = keyCode;
- keyDown.scanCode = scanCode;
- }
-
- mDownTime = when;
- } else {
- // Remove key down.
- ssize_t keyDownIndex = findKeyDown(scanCode);
- if (keyDownIndex >= 0) {
- // key up, be sure to use same keycode as before in case of rotation
- keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
- mKeyDowns.removeAt(size_t(keyDownIndex));
- } else {
- // key was not actually down
- ALOGI("Dropping key up from device %s because the key was not down. "
- "keyCode=%d, scanCode=%d",
- getDeviceName().string(), keyCode, scanCode);
- return;
- }
- }
-
- bool metaStateChanged = false;
- int32_t oldMetaState = mMetaState;
- int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
- if (oldMetaState != newMetaState) {
- mMetaState = newMetaState;
- metaStateChanged = true;
- updateLedState(false);
- }
-
- nsecs_t downTime = mDownTime;
-
- // Key down on external an keyboard should wake the device.
- // We don't do this for internal keyboards to prevent them from waking up in your pocket.
- // For internal keyboards, the key layout file should specify the policy flags for
- // each wake key individually.
- // TODO: Use the input device configuration to control this behavior more finely.
- if (down && getDevice()->isExternal()
- && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) {
- policyFlags |= POLICY_FLAG_WAKE_DROPPED;
- }
-
- if (metaStateChanged) {
- getContext()->updateGlobalMetaState();
- }
-
- if (down && !isMetaKey(keyCode)) {
- getContext()->fadePointer();
- }
-
- NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
- down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
- getListener()->notifyKey(&args);
-}
-
-ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
- size_t n = mKeyDowns.size();
- for (size_t i = 0; i < n; i++) {
- if (mKeyDowns[i].scanCode == scanCode) {
- return i;
- }
- }
- return -1;
-}
-
-int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
-}
-
-int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-}
-
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
-}
-
-int32_t KeyboardInputMapper::getMetaState() {
- return mMetaState;
-}
-
-void KeyboardInputMapper::resetLedState() {
- initializeLedState(mCapsLockLedState, LED_CAPSL);
- initializeLedState(mNumLockLedState, LED_NUML);
- initializeLedState(mScrollLockLedState, LED_SCROLLL);
-
- updateLedState(true);
-}
-
-void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
- ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
- ledState.on = false;
-}
-
-void KeyboardInputMapper::updateLedState(bool reset) {
- updateLedStateForModifier(mCapsLockLedState, LED_CAPSL,
- AMETA_CAPS_LOCK_ON, reset);
- updateLedStateForModifier(mNumLockLedState, LED_NUML,
- AMETA_NUM_LOCK_ON, reset);
- updateLedStateForModifier(mScrollLockLedState, LED_SCROLLL,
- AMETA_SCROLL_LOCK_ON, reset);
-}
-
-void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
- int32_t led, int32_t modifier, bool reset) {
- if (ledState.avail) {
- bool desiredState = (mMetaState & modifier) != 0;
- if (reset || ledState.on != desiredState) {
- getEventHub()->setLedState(getDeviceId(), led, desiredState);
- ledState.on = desiredState;
- }
- }
-}
-
-
-// --- CursorInputMapper ---
-
-CursorInputMapper::CursorInputMapper(InputDevice* device) :
- InputMapper(device) {
-}
-
-CursorInputMapper::~CursorInputMapper() {
-}
-
-uint32_t CursorInputMapper::getSources() {
- return mSource;
-}
-
-void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- if (mParameters.mode == Parameters::MODE_POINTER) {
- float minX, minY, maxX, maxY;
- if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
- info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
- info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
- }
- } else {
- info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
- info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
- }
- info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-
- if (mCursorScrollAccumulator.haveRelativeVWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
- }
- if (mCursorScrollAccumulator.haveRelativeHWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
- }
-}
-
-void CursorInputMapper::dump(String8& dump) {
- dump.append(INDENT2 "Cursor Input Mapper:\n");
- dumpParameters(dump);
- dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
- dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
- dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
- dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
- dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
- toString(mCursorScrollAccumulator.haveRelativeVWheel()));
- dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
- toString(mCursorScrollAccumulator.haveRelativeHWheel()));
- dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
- dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
- dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
- dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
- dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
- dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
-}
-
-void CursorInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- mCursorScrollAccumulator.configure(getDevice());
-
- // Configure basic parameters.
- configureParameters();
-
- // Configure device mode.
- switch (mParameters.mode) {
- case Parameters::MODE_POINTER:
- mSource = AINPUT_SOURCE_MOUSE;
- mXPrecision = 1.0f;
- mYPrecision = 1.0f;
- mXScale = 1.0f;
- mYScale = 1.0f;
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
- break;
- case Parameters::MODE_NAVIGATION:
- mSource = AINPUT_SOURCE_TRACKBALL;
- mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
- mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
- mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
- mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
- break;
- }
-
- mVWheelScale = 1.0f;
- mHWheelScale = 1.0f;
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
- mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
- mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
- mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
- DisplayViewport v;
- if (config->getDisplayInfo(false /*external*/, &v)) {
- mOrientation = v.orientation;
- } else {
- mOrientation = DISPLAY_ORIENTATION_0;
- }
- } else {
- mOrientation = DISPLAY_ORIENTATION_0;
- }
- bumpGeneration();
- }
-}
-
-void CursorInputMapper::configureParameters() {
- mParameters.mode = Parameters::MODE_POINTER;
- String8 cursorModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
- if (cursorModeString == "navigation") {
- mParameters.mode = Parameters::MODE_NAVIGATION;
- } else if (cursorModeString != "pointer" && cursorModeString != "default") {
- ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
- }
- }
-
- mParameters.orientationAware = false;
- getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
- mParameters.orientationAware);
-
- mParameters.hasAssociatedDisplay = false;
- if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
- mParameters.hasAssociatedDisplay = true;
- }
-}
-
-void CursorInputMapper::dumpParameters(String8& dump) {
- dump.append(INDENT3 "Parameters:\n");
- dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
- toString(mParameters.hasAssociatedDisplay));
-
- switch (mParameters.mode) {
- case Parameters::MODE_POINTER:
- dump.append(INDENT4 "Mode: pointer\n");
- break;
- case Parameters::MODE_NAVIGATION:
- dump.append(INDENT4 "Mode: navigation\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- dump.appendFormat(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
-}
-
-void CursorInputMapper::reset(nsecs_t when) {
- mButtonState = 0;
- mDownTime = 0;
-
- mPointerVelocityControl.reset();
- mWheelXVelocityControl.reset();
- mWheelYVelocityControl.reset();
-
- mCursorButtonAccumulator.reset(getDevice());
- mCursorMotionAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
-
- InputMapper::reset(when);
-}
-
-void CursorInputMapper::process(const RawEvent* rawEvent) {
- mCursorButtonAccumulator.process(rawEvent);
- mCursorMotionAccumulator.process(rawEvent);
- mCursorScrollAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
-}
-
-void CursorInputMapper::sync(nsecs_t when) {
- int32_t lastButtonState = mButtonState;
- int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
- mButtonState = currentButtonState;
-
- bool wasDown = isPointerDown(lastButtonState);
- bool down = isPointerDown(currentButtonState);
- bool downChanged;
- if (!wasDown && down) {
- mDownTime = when;
- downChanged = true;
- } else if (wasDown && !down) {
- downChanged = true;
- } else {
- downChanged = false;
- }
- nsecs_t downTime = mDownTime;
- bool buttonsChanged = currentButtonState != lastButtonState;
- bool buttonsPressed = currentButtonState & ~lastButtonState;
-
- float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
- float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
- bool moved = deltaX != 0 || deltaY != 0;
-
- // Rotate delta according to orientation if needed.
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
- && (deltaX != 0.0f || deltaY != 0.0f)) {
- rotateDelta(mOrientation, &deltaX, &deltaY);
- }
-
- // Move the pointer.
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
-
- float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
- float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
- bool scrolled = vscroll != 0 || hscroll != 0;
-
- mWheelYVelocityControl.move(when, NULL, &vscroll);
- mWheelXVelocityControl.move(when, &hscroll, NULL);
-
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- int32_t displayId;
- if (mPointerController != NULL) {
- if (moved || scrolled || buttonsChanged) {
- mPointerController->setPresentation(
- PointerControllerInterface::PRESENTATION_POINTER);
-
- if (moved) {
- mPointerController->move(deltaX, deltaY);
- }
-
- if (buttonsChanged) {
- mPointerController->setButtonState(currentButtonState);
- }
-
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- displayId = ADISPLAY_ID_DEFAULT;
- } else {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
- displayId = ADISPLAY_ID_NONE;
- }
-
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
-
- // Moving an external trackball or mouse should wake the device.
- // We don't do this for internal cursor devices to prevent them from waking up
- // the device in your pocket.
- // TODO: Use the input device configuration to control this behavior more finely.
- uint32_t policyFlags = 0;
- if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
- policyFlags |= POLICY_FLAG_WAKE_DROPPED;
- }
-
- // Synthesize key down from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- policyFlags, lastButtonState, currentButtonState);
-
- // Send motion event.
- if (downChanged || moved || scrolled || buttonsChanged) {
- int32_t metaState = mContext->getGlobalMetaState();
- int32_t motionEventAction;
- if (downChanged) {
- motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
- } else if (down || mPointerController == NULL) {
- motionEventAction = AMOTION_EVENT_ACTION_MOVE;
- } else {
- motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
- }
-
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- motionEventAction, 0, metaState, currentButtonState, 0,
- displayId, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime);
- getListener()->notifyMotion(&args);
-
- // Send hover move after UP to tell the application that the mouse is hovering now.
- if (motionEventAction == AMOTION_EVENT_ACTION_UP
- && mPointerController != NULL) {
- NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
- metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- displayId, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime);
- getListener()->notifyMotion(&hoverArgs);
- }
-
- // Send scroll events.
- if (scrolled) {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
- NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- displayId, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime);
- getListener()->notifyMotion(&scrollArgs);
- }
- }
-
- // Synthesize key up from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
- policyFlags, lastButtonState, currentButtonState);
-
- mCursorMotionAccumulator.finishSync();
- mCursorScrollAccumulator.finishSync();
-}
-
-int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
- } else {
- return AKEY_STATE_UNKNOWN;
- }
-}
-
-void CursorInputMapper::fadePointer() {
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
-}
-
-
-// --- TouchInputMapper ---
-
-TouchInputMapper::TouchInputMapper(InputDevice* device) :
- InputMapper(device),
- mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
- mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
- mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
-}
-
-TouchInputMapper::~TouchInputMapper() {
-}
-
-uint32_t TouchInputMapper::getSources() {
- return mSource;
-}
-
-void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- if (mDeviceMode != DEVICE_MODE_DISABLED) {
- info->addMotionRange(mOrientedRanges.x);
- info->addMotionRange(mOrientedRanges.y);
- info->addMotionRange(mOrientedRanges.pressure);
-
- if (mOrientedRanges.haveSize) {
- info->addMotionRange(mOrientedRanges.size);
- }
-
- if (mOrientedRanges.haveTouchSize) {
- info->addMotionRange(mOrientedRanges.touchMajor);
- info->addMotionRange(mOrientedRanges.touchMinor);
- }
-
- if (mOrientedRanges.haveToolSize) {
- info->addMotionRange(mOrientedRanges.toolMajor);
- info->addMotionRange(mOrientedRanges.toolMinor);
- }
-
- if (mOrientedRanges.haveOrientation) {
- info->addMotionRange(mOrientedRanges.orientation);
- }
-
- if (mOrientedRanges.haveDistance) {
- info->addMotionRange(mOrientedRanges.distance);
- }
-
- if (mOrientedRanges.haveTilt) {
- info->addMotionRange(mOrientedRanges.tilt);
- }
-
- if (mCursorScrollAccumulator.haveRelativeVWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
- 0.0f);
- }
- if (mCursorScrollAccumulator.haveRelativeHWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
- 0.0f);
- }
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
- const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
- const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
- x.fuzz, x.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
- y.fuzz, y.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
- x.fuzz, x.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
- y.fuzz, y.resolution);
- }
- }
-}
-
-void TouchInputMapper::dump(String8& dump) {
- dump.append(INDENT2 "Touch Input Mapper:\n");
- dumpParameters(dump);
- dumpVirtualKeys(dump);
- dumpRawPointerAxes(dump);
- dumpCalibration(dump);
- dumpSurface(dump);
-
- dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
- dump.appendFormat(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
- dump.appendFormat(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
- dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
- dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
- dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
- dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
- dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
- dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
- dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
- dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
- dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
- dump.appendFormat(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
- dump.appendFormat(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
- dump.appendFormat(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
- dump.appendFormat(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
- dump.appendFormat(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
-
- dump.appendFormat(INDENT3 "Last Button State: 0x%08x\n", mLastButtonState);
-
- dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
- mLastRawPointerData.pointerCount);
- for (uint32_t i = 0; i < mLastRawPointerData.pointerCount; i++) {
- const RawPointerData::Pointer& pointer = mLastRawPointerData.pointers[i];
- dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
- "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
- "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
- "toolType=%d, isHovering=%s\n", i,
- pointer.id, pointer.x, pointer.y, pointer.pressure,
- pointer.touchMajor, pointer.touchMinor,
- pointer.toolMajor, pointer.toolMinor,
- pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
- pointer.toolType, toString(pointer.isHovering));
- }
-
- dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
- mLastCookedPointerData.pointerCount);
- for (uint32_t i = 0; i < mLastCookedPointerData.pointerCount; i++) {
- const PointerProperties& pointerProperties = mLastCookedPointerData.pointerProperties[i];
- const PointerCoords& pointerCoords = mLastCookedPointerData.pointerCoords[i];
- dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
- "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
- "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
- "toolType=%d, isHovering=%s\n", i,
- pointerProperties.id,
- pointerCoords.getX(),
- pointerCoords.getY(),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
- pointerProperties.toolType,
- toString(mLastCookedPointerData.isHovering(i)));
- }
-
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
- dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
- mPointerXMovementScale);
- dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
- mPointerYMovementScale);
- dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
- mPointerXZoomScale);
- dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
- mPointerYZoomScale);
- dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
- mPointerGestureMaxSwipeWidth);
- }
-}
-
-void TouchInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- mConfig = *config;
-
- if (!changes) { // first time only
- // Configure basic parameters.
- configureParameters();
-
- // Configure common accumulators.
- mCursorScrollAccumulator.configure(getDevice());
- mTouchButtonAccumulator.configure(getDevice());
-
- // Configure absolute axis information.
- configureRawPointerAxes();
-
- // Prepare input device calibration.
- parseCalibration();
- resolveCalibration();
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
- // Update pointer speed.
- mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
- mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
- mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
- }
-
- bool resetNeeded = false;
- if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
- | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
- | InputReaderConfiguration::CHANGE_SHOW_TOUCHES))) {
- // Configure device sources, surface dimensions, orientation and
- // scaling factors.
- configureSurface(when, &resetNeeded);
- }
-
- if (changes && resetNeeded) {
- // Send reset, unless this is the first time the device has been configured,
- // in which case the reader will call reset itself after all mappers are ready.
- getDevice()->notifyReset(when);
- }
-}
-
-void TouchInputMapper::configureParameters() {
- // Use the pointer presentation mode for devices that do not support distinct
- // multitouch. The spot-based presentation relies on being able to accurately
- // locate two or more fingers on the touch pad.
- mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
- ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
-
- String8 gestureModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
- gestureModeString)) {
- if (gestureModeString == "pointer") {
- mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER;
- } else if (gestureModeString == "spots") {
- mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
- } else if (gestureModeString != "default") {
- ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
- }
- }
-
- if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
- // The device is a touch screen.
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
- // The device is a pointing device like a track pad.
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
- || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
- // The device is a cursor device with a touch pad attached.
- // By default don't use the touch pad to move the pointer.
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
- } else {
- // The device is a touch pad of unknown purpose.
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- }
-
- String8 deviceTypeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
- deviceTypeString)) {
- if (deviceTypeString == "touchScreen") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- } else if (deviceTypeString == "touchPad") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
- } else if (deviceTypeString == "touchNavigation") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
- } else if (deviceTypeString == "pointer") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- } else if (deviceTypeString != "default") {
- ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
- }
- }
-
- mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
- mParameters.orientationAware);
-
- mParameters.hasAssociatedDisplay = false;
- mParameters.associatedDisplayIsExternal = false;
- if (mParameters.orientationAware
- || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
- || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
- mParameters.hasAssociatedDisplay = true;
- mParameters.associatedDisplayIsExternal =
- mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
- && getDevice()->isExternal();
- }
-}
-
-void TouchInputMapper::dumpParameters(String8& dump) {
- dump.append(INDENT3 "Parameters:\n");
-
- switch (mParameters.gestureMode) {
- case Parameters::GESTURE_MODE_POINTER:
- dump.append(INDENT4 "GestureMode: pointer\n");
- break;
- case Parameters::GESTURE_MODE_SPOTS:
- dump.append(INDENT4 "GestureMode: spots\n");
- break;
- default:
- assert(false);
- }
-
- switch (mParameters.deviceType) {
- case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
- dump.append(INDENT4 "DeviceType: touchScreen\n");
- break;
- case Parameters::DEVICE_TYPE_TOUCH_PAD:
- dump.append(INDENT4 "DeviceType: touchPad\n");
- break;
- case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
- dump.append(INDENT4 "DeviceType: touchNavigation\n");
- break;
- case Parameters::DEVICE_TYPE_POINTER:
- dump.append(INDENT4 "DeviceType: pointer\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- dump.appendFormat(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s\n",
- toString(mParameters.hasAssociatedDisplay),
- toString(mParameters.associatedDisplayIsExternal));
- dump.appendFormat(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
-}
-
-void TouchInputMapper::configureRawPointerAxes() {
- mRawPointerAxes.clear();
-}
-
-void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
- dump.append(INDENT3 "Raw Touch Axes:\n");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
-}
-
-void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
- int32_t oldDeviceMode = mDeviceMode;
-
- // Determine device mode.
- if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
- && mConfig.pointerGesturesEnabled) {
- mSource = AINPUT_SOURCE_MOUSE;
- mDeviceMode = DEVICE_MODE_POINTER;
- if (hasStylus()) {
- mSource |= AINPUT_SOURCE_STYLUS;
- }
- } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
- && mParameters.hasAssociatedDisplay) {
- mSource = AINPUT_SOURCE_TOUCHSCREEN;
- mDeviceMode = DEVICE_MODE_DIRECT;
- if (hasStylus()) {
- mSource |= AINPUT_SOURCE_STYLUS;
- }
- } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
- mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
- mDeviceMode = DEVICE_MODE_NAVIGATION;
- } else {
- mSource = AINPUT_SOURCE_TOUCHPAD;
- mDeviceMode = DEVICE_MODE_UNSCALED;
- }
-
- // Ensure we have valid X and Y axes.
- if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
- ALOGW(INDENT "Touch device '%s' did not report support for X or Y axis! "
- "The device will be inoperable.", getDeviceName().string());
- mDeviceMode = DEVICE_MODE_DISABLED;
- return;
- }
-
- // Raw width and height in the natural orientation.
- int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
- int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
-
- // Get associated display dimensions.
- bool viewportChanged = false;
- DisplayViewport newViewport;
- if (mParameters.hasAssociatedDisplay) {
- if (!mConfig.getDisplayInfo(mParameters.associatedDisplayIsExternal, &newViewport)) {
- ALOGI(INDENT "Touch device '%s' could not query the properties of its associated "
- "display. The device will be inoperable until the display size "
- "becomes available.",
- getDeviceName().string());
- mDeviceMode = DEVICE_MODE_DISABLED;
- return;
- }
- } else {
- newViewport.setNonDisplayViewport(rawWidth, rawHeight);
- }
- if (mViewport != newViewport) {
- mViewport = newViewport;
- viewportChanged = true;
-
- if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
- // Convert rotated viewport to natural surface coordinates.
- int32_t naturalLogicalWidth, naturalLogicalHeight;
- int32_t naturalPhysicalWidth, naturalPhysicalHeight;
- int32_t naturalPhysicalLeft, naturalPhysicalTop;
- int32_t naturalDeviceWidth, naturalDeviceHeight;
- switch (mViewport.orientation) {
- case DISPLAY_ORIENTATION_90:
- naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
- naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
- naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
- naturalPhysicalTop = mViewport.physicalLeft;
- naturalDeviceWidth = mViewport.deviceHeight;
- naturalDeviceHeight = mViewport.deviceWidth;
- break;
- case DISPLAY_ORIENTATION_180:
- naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
- naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
- naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
- naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
- naturalDeviceWidth = mViewport.deviceWidth;
- naturalDeviceHeight = mViewport.deviceHeight;
- break;
- case DISPLAY_ORIENTATION_270:
- naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
- naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
- naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalLeft = mViewport.physicalTop;
- naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
- naturalDeviceWidth = mViewport.deviceHeight;
- naturalDeviceHeight = mViewport.deviceWidth;
- break;
- case DISPLAY_ORIENTATION_0:
- default:
- naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
- naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
- naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalLeft = mViewport.physicalLeft;
- naturalPhysicalTop = mViewport.physicalTop;
- naturalDeviceWidth = mViewport.deviceWidth;
- naturalDeviceHeight = mViewport.deviceHeight;
- break;
- }
-
- mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
- mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
- mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
- mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
-
- mSurfaceOrientation = mParameters.orientationAware ?
- mViewport.orientation : DISPLAY_ORIENTATION_0;
- } else {
- mSurfaceWidth = rawWidth;
- mSurfaceHeight = rawHeight;
- mSurfaceLeft = 0;
- mSurfaceTop = 0;
- mSurfaceOrientation = DISPLAY_ORIENTATION_0;
- }
- }
-
- // If moving between pointer modes, need to reset some state.
- bool deviceModeChanged = mDeviceMode != oldDeviceMode;
- if (deviceModeChanged) {
- mOrientedRanges.clear();
- }
-
- // Create pointer controller if needed.
- if (mDeviceMode == DEVICE_MODE_POINTER ||
- (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
- if (mPointerController == NULL) {
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
- }
- } else {
- mPointerController.clear();
- }
-
- if (viewportChanged || deviceModeChanged) {
- ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
- "display id %d",
- getDeviceId(), getDeviceName().string(), mSurfaceWidth, mSurfaceHeight,
- mSurfaceOrientation, mDeviceMode, mViewport.displayId);
-
- // Configure X and Y factors.
- mXScale = float(mSurfaceWidth) / rawWidth;
- mYScale = float(mSurfaceHeight) / rawHeight;
- mXTranslate = -mSurfaceLeft;
- mYTranslate = -mSurfaceTop;
- mXPrecision = 1.0f / mXScale;
- mYPrecision = 1.0f / mYScale;
-
- mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
- mOrientedRanges.x.source = mSource;
- mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
- mOrientedRanges.y.source = mSource;
-
- configureVirtualKeys();
-
- // Scale factor for terms that are not oriented in a particular axis.
- // If the pixels are square then xScale == yScale otherwise we fake it
- // by choosing an average.
- mGeometricScale = avg(mXScale, mYScale);
-
- // Size of diagonal axis.
- float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
-
- // Size factors.
- if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
- if (mRawPointerAxes.touchMajor.valid
- && mRawPointerAxes.touchMajor.maxValue != 0) {
- mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
- } else if (mRawPointerAxes.toolMajor.valid
- && mRawPointerAxes.toolMajor.maxValue != 0) {
- mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
- } else {
- mSizeScale = 0.0f;
- }
-
- mOrientedRanges.haveTouchSize = true;
- mOrientedRanges.haveToolSize = true;
- mOrientedRanges.haveSize = true;
-
- mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
- mOrientedRanges.touchMajor.source = mSource;
- mOrientedRanges.touchMajor.min = 0;
- mOrientedRanges.touchMajor.max = diagonalSize;
- mOrientedRanges.touchMajor.flat = 0;
- mOrientedRanges.touchMajor.fuzz = 0;
- mOrientedRanges.touchMajor.resolution = 0;
-
- mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
- mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
-
- mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
- mOrientedRanges.toolMajor.source = mSource;
- mOrientedRanges.toolMajor.min = 0;
- mOrientedRanges.toolMajor.max = diagonalSize;
- mOrientedRanges.toolMajor.flat = 0;
- mOrientedRanges.toolMajor.fuzz = 0;
- mOrientedRanges.toolMajor.resolution = 0;
-
- mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
- mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
-
- mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
- mOrientedRanges.size.source = mSource;
- mOrientedRanges.size.min = 0;
- mOrientedRanges.size.max = 1.0;
- mOrientedRanges.size.flat = 0;
- mOrientedRanges.size.fuzz = 0;
- mOrientedRanges.size.resolution = 0;
- } else {
- mSizeScale = 0.0f;
- }
-
- // Pressure factors.
- mPressureScale = 0;
- if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
- || mCalibration.pressureCalibration
- == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
- if (mCalibration.havePressureScale) {
- mPressureScale = mCalibration.pressureScale;
- } else if (mRawPointerAxes.pressure.valid
- && mRawPointerAxes.pressure.maxValue != 0) {
- mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
- }
- }
-
- mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
- mOrientedRanges.pressure.source = mSource;
- mOrientedRanges.pressure.min = 0;
- mOrientedRanges.pressure.max = 1.0;
- mOrientedRanges.pressure.flat = 0;
- mOrientedRanges.pressure.fuzz = 0;
- mOrientedRanges.pressure.resolution = 0;
-
- // Tilt
- mTiltXCenter = 0;
- mTiltXScale = 0;
- mTiltYCenter = 0;
- mTiltYScale = 0;
- mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
- if (mHaveTilt) {
- mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
- mRawPointerAxes.tiltX.maxValue);
- mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
- mRawPointerAxes.tiltY.maxValue);
- mTiltXScale = M_PI / 180;
- mTiltYScale = M_PI / 180;
-
- mOrientedRanges.haveTilt = true;
-
- mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
- mOrientedRanges.tilt.source = mSource;
- mOrientedRanges.tilt.min = 0;
- mOrientedRanges.tilt.max = M_PI_2;
- mOrientedRanges.tilt.flat = 0;
- mOrientedRanges.tilt.fuzz = 0;
- mOrientedRanges.tilt.resolution = 0;
- }
-
- // Orientation
- mOrientationScale = 0;
- if (mHaveTilt) {
- mOrientedRanges.haveOrientation = true;
-
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI;
- mOrientedRanges.orientation.max = M_PI;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
- } else if (mCalibration.orientationCalibration !=
- Calibration::ORIENTATION_CALIBRATION_NONE) {
- if (mCalibration.orientationCalibration
- == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
- if (mRawPointerAxes.orientation.valid) {
- if (mRawPointerAxes.orientation.maxValue > 0) {
- mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
- } else if (mRawPointerAxes.orientation.minValue < 0) {
- mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
- } else {
- mOrientationScale = 0;
- }
- }
- }
-
- mOrientedRanges.haveOrientation = true;
-
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI_2;
- mOrientedRanges.orientation.max = M_PI_2;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
- }
-
- // Distance
- mDistanceScale = 0;
- if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
- if (mCalibration.distanceCalibration
- == Calibration::DISTANCE_CALIBRATION_SCALED) {
- if (mCalibration.haveDistanceScale) {
- mDistanceScale = mCalibration.distanceScale;
- } else {
- mDistanceScale = 1.0f;
- }
- }
-
- mOrientedRanges.haveDistance = true;
-
- mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
- mOrientedRanges.distance.source = mSource;
- mOrientedRanges.distance.min =
- mRawPointerAxes.distance.minValue * mDistanceScale;
- mOrientedRanges.distance.max =
- mRawPointerAxes.distance.maxValue * mDistanceScale;
- mOrientedRanges.distance.flat = 0;
- mOrientedRanges.distance.fuzz =
- mRawPointerAxes.distance.fuzz * mDistanceScale;
- mOrientedRanges.distance.resolution = 0;
- }
-
- // Compute oriented precision, scales and ranges.
- // Note that the maximum value reported is an inclusive maximum value so it is one
- // unit less than the total width or height of surface.
- switch (mSurfaceOrientation) {
- case DISPLAY_ORIENTATION_90:
- case DISPLAY_ORIENTATION_270:
- mOrientedXPrecision = mYPrecision;
- mOrientedYPrecision = mXPrecision;
-
- mOrientedRanges.x.min = mYTranslate;
- mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
- mOrientedRanges.x.flat = 0;
- mOrientedRanges.x.fuzz = 0;
- mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
-
- mOrientedRanges.y.min = mXTranslate;
- mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
- mOrientedRanges.y.flat = 0;
- mOrientedRanges.y.fuzz = 0;
- mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
- break;
-
- default:
- mOrientedXPrecision = mXPrecision;
- mOrientedYPrecision = mYPrecision;
-
- mOrientedRanges.x.min = mXTranslate;
- mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
- mOrientedRanges.x.flat = 0;
- mOrientedRanges.x.fuzz = 0;
- mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
-
- mOrientedRanges.y.min = mYTranslate;
- mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
- mOrientedRanges.y.flat = 0;
- mOrientedRanges.y.fuzz = 0;
- mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
- break;
- }
-
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- // Compute pointer gesture detection parameters.
- float rawDiagonal = hypotf(rawWidth, rawHeight);
- float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
-
- // Scale movements such that one whole swipe of the touch pad covers a
- // given area relative to the diagonal size of the display when no acceleration
- // is applied.
- // Assume that the touch pad has a square aspect ratio such that movements in
- // X and Y of the same number of raw units cover the same physical distance.
- mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
- * displayDiagonal / rawDiagonal;
- mPointerYMovementScale = mPointerXMovementScale;
-
- // Scale zooms to cover a smaller range of the display than movements do.
- // This value determines the area around the pointer that is affected by freeform
- // pointer gestures.
- mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
- * displayDiagonal / rawDiagonal;
- mPointerYZoomScale = mPointerXZoomScale;
-
- // Max width between pointers to detect a swipe gesture is more than some fraction
- // of the diagonal axis of the touch pad. Touches that are wider than this are
- // translated into freeform gestures.
- mPointerGestureMaxSwipeWidth =
- mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
-
- // Abort current pointer usages because the state has changed.
- abortPointerUsage(when, 0 /*policyFlags*/);
- }
-
- // Inform the dispatcher about the changes.
- *outResetNeeded = true;
- bumpGeneration();
- }
-}
-
-void TouchInputMapper::dumpSurface(String8& dump) {
- dump.appendFormat(INDENT3 "Viewport: displayId=%d, orientation=%d, "
- "logicalFrame=[%d, %d, %d, %d], "
- "physicalFrame=[%d, %d, %d, %d], "
- "deviceSize=[%d, %d]\n",
- mViewport.displayId, mViewport.orientation,
- mViewport.logicalLeft, mViewport.logicalTop,
- mViewport.logicalRight, mViewport.logicalBottom,
- mViewport.physicalLeft, mViewport.physicalTop,
- mViewport.physicalRight, mViewport.physicalBottom,
- mViewport.deviceWidth, mViewport.deviceHeight);
-
- dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
- dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
- dump.appendFormat(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
- dump.appendFormat(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
- dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
-}
-
-void TouchInputMapper::configureVirtualKeys() {
- Vector<VirtualKeyDefinition> virtualKeyDefinitions;
- getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
-
- mVirtualKeys.clear();
-
- if (virtualKeyDefinitions.size() == 0) {
- return;
- }
-
- mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
-
- int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
- int32_t touchScreenTop = mRawPointerAxes.y.minValue;
- int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
- int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
-
- for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
- const VirtualKeyDefinition& virtualKeyDefinition =
- virtualKeyDefinitions[i];
-
- mVirtualKeys.add();
- VirtualKey& virtualKey = mVirtualKeys.editTop();
-
- virtualKey.scanCode = virtualKeyDefinition.scanCode;
- int32_t keyCode;
- uint32_t flags;
- if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, &keyCode, &flags)) {
- ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
- virtualKey.scanCode);
- mVirtualKeys.pop(); // drop the key
- continue;
- }
-
- virtualKey.keyCode = keyCode;
- virtualKey.flags = flags;
-
- // convert the key definition's display coordinates into touch coordinates for a hit box
- int32_t halfWidth = virtualKeyDefinition.width / 2;
- int32_t halfHeight = virtualKeyDefinition.height / 2;
-
- virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
- * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
- virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
- * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
- virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
- * touchScreenHeight / mSurfaceHeight + touchScreenTop;
- virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
- * touchScreenHeight / mSurfaceHeight + touchScreenTop;
- }
-}
-
-void TouchInputMapper::dumpVirtualKeys(String8& dump) {
- if (!mVirtualKeys.isEmpty()) {
- dump.append(INDENT3 "Virtual Keys:\n");
-
- for (size_t i = 0; i < mVirtualKeys.size(); i++) {
- const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
- dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, "
- "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
- i, virtualKey.scanCode, virtualKey.keyCode,
- virtualKey.hitLeft, virtualKey.hitRight,
- virtualKey.hitTop, virtualKey.hitBottom);
- }
- }
-}
-
-void TouchInputMapper::parseCalibration() {
- const PropertyMap& in = getDevice()->getConfiguration();
- Calibration& out = mCalibration;
-
- // Size
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
- String8 sizeCalibrationString;
- if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
- if (sizeCalibrationString == "none") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
- } else if (sizeCalibrationString == "geometric") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
- } else if (sizeCalibrationString == "diameter") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
- } else if (sizeCalibrationString == "box") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
- } else if (sizeCalibrationString == "area") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
- } else if (sizeCalibrationString != "default") {
- ALOGW("Invalid value for touch.size.calibration: '%s'",
- sizeCalibrationString.string());
- }
- }
-
- out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
- out.sizeScale);
- out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
- out.sizeBias);
- out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
- out.sizeIsSummed);
-
- // Pressure
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
- String8 pressureCalibrationString;
- if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
- if (pressureCalibrationString == "none") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
- } else if (pressureCalibrationString == "physical") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
- } else if (pressureCalibrationString == "amplitude") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
- } else if (pressureCalibrationString != "default") {
- ALOGW("Invalid value for touch.pressure.calibration: '%s'",
- pressureCalibrationString.string());
- }
- }
-
- out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
- out.pressureScale);
-
- // Orientation
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
- String8 orientationCalibrationString;
- if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
- if (orientationCalibrationString == "none") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
- } else if (orientationCalibrationString == "interpolated") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
- } else if (orientationCalibrationString == "vector") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
- } else if (orientationCalibrationString != "default") {
- ALOGW("Invalid value for touch.orientation.calibration: '%s'",
- orientationCalibrationString.string());
- }
- }
-
- // Distance
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
- String8 distanceCalibrationString;
- if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
- if (distanceCalibrationString == "none") {
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
- } else if (distanceCalibrationString == "scaled") {
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
- } else if (distanceCalibrationString != "default") {
- ALOGW("Invalid value for touch.distance.calibration: '%s'",
- distanceCalibrationString.string());
- }
- }
-
- out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
- out.distanceScale);
-
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
- String8 coverageCalibrationString;
- if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
- if (coverageCalibrationString == "none") {
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
- } else if (coverageCalibrationString == "box") {
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
- } else if (coverageCalibrationString != "default") {
- ALOGW("Invalid value for touch.coverage.calibration: '%s'",
- coverageCalibrationString.string());
- }
- }
-}
-
-void TouchInputMapper::resolveCalibration() {
- // Size
- if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
- if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
- mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
- }
- } else {
- mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
- }
-
- // Pressure
- if (mRawPointerAxes.pressure.valid) {
- if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
- mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
- }
- } else {
- mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
- }
-
- // Orientation
- if (mRawPointerAxes.orientation.valid) {
- if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
- mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
- }
- } else {
- mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
- }
-
- // Distance
- if (mRawPointerAxes.distance.valid) {
- if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
- mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
- }
- } else {
- mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
- }
-
- // Coverage
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
- mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
- }
-}
-
-void TouchInputMapper::dumpCalibration(String8& dump) {
- dump.append(INDENT3 "Calibration:\n");
-
- // Size
- switch (mCalibration.sizeCalibration) {
- case Calibration::SIZE_CALIBRATION_NONE:
- dump.append(INDENT4 "touch.size.calibration: none\n");
- break;
- case Calibration::SIZE_CALIBRATION_GEOMETRIC:
- dump.append(INDENT4 "touch.size.calibration: geometric\n");
- break;
- case Calibration::SIZE_CALIBRATION_DIAMETER:
- dump.append(INDENT4 "touch.size.calibration: diameter\n");
- break;
- case Calibration::SIZE_CALIBRATION_BOX:
- dump.append(INDENT4 "touch.size.calibration: box\n");
- break;
- case Calibration::SIZE_CALIBRATION_AREA:
- dump.append(INDENT4 "touch.size.calibration: area\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.haveSizeScale) {
- dump.appendFormat(INDENT4 "touch.size.scale: %0.3f\n",
- mCalibration.sizeScale);
- }
-
- if (mCalibration.haveSizeBias) {
- dump.appendFormat(INDENT4 "touch.size.bias: %0.3f\n",
- mCalibration.sizeBias);
- }
-
- if (mCalibration.haveSizeIsSummed) {
- dump.appendFormat(INDENT4 "touch.size.isSummed: %s\n",
- toString(mCalibration.sizeIsSummed));
- }
-
- // Pressure
- switch (mCalibration.pressureCalibration) {
- case Calibration::PRESSURE_CALIBRATION_NONE:
- dump.append(INDENT4 "touch.pressure.calibration: none\n");
- break;
- case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
- dump.append(INDENT4 "touch.pressure.calibration: physical\n");
- break;
- case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
- dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.havePressureScale) {
- dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
- mCalibration.pressureScale);
- }
-
- // Orientation
- switch (mCalibration.orientationCalibration) {
- case Calibration::ORIENTATION_CALIBRATION_NONE:
- dump.append(INDENT4 "touch.orientation.calibration: none\n");
- break;
- case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
- dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
- break;
- case Calibration::ORIENTATION_CALIBRATION_VECTOR:
- dump.append(INDENT4 "touch.orientation.calibration: vector\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- // Distance
- switch (mCalibration.distanceCalibration) {
- case Calibration::DISTANCE_CALIBRATION_NONE:
- dump.append(INDENT4 "touch.distance.calibration: none\n");
- break;
- case Calibration::DISTANCE_CALIBRATION_SCALED:
- dump.append(INDENT4 "touch.distance.calibration: scaled\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.haveDistanceScale) {
- dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n",
- mCalibration.distanceScale);
- }
-
- switch (mCalibration.coverageCalibration) {
- case Calibration::COVERAGE_CALIBRATION_NONE:
- dump.append(INDENT4 "touch.coverage.calibration: none\n");
- break;
- case Calibration::COVERAGE_CALIBRATION_BOX:
- dump.append(INDENT4 "touch.coverage.calibration: box\n");
- break;
- default:
- ALOG_ASSERT(false);
- }
-}
-
-void TouchInputMapper::reset(nsecs_t when) {
- mCursorButtonAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
- mTouchButtonAccumulator.reset(getDevice());
-
- mPointerVelocityControl.reset();
- mWheelXVelocityControl.reset();
- mWheelYVelocityControl.reset();
-
- mCurrentRawPointerData.clear();
- mLastRawPointerData.clear();
- mCurrentCookedPointerData.clear();
- mLastCookedPointerData.clear();
- mCurrentButtonState = 0;
- mLastButtonState = 0;
- mCurrentRawVScroll = 0;
- mCurrentRawHScroll = 0;
- mCurrentFingerIdBits.clear();
- mLastFingerIdBits.clear();
- mCurrentStylusIdBits.clear();
- mLastStylusIdBits.clear();
- mCurrentMouseIdBits.clear();
- mLastMouseIdBits.clear();
- mPointerUsage = POINTER_USAGE_NONE;
- mSentHoverEnter = false;
- mDownTime = 0;
-
- mCurrentVirtualKey.down = false;
-
- mPointerGesture.reset();
- mPointerSimple.reset();
-
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- mPointerController->clearSpots();
- }
-
- InputMapper::reset(when);
-}
-
-void TouchInputMapper::process(const RawEvent* rawEvent) {
- mCursorButtonAccumulator.process(rawEvent);
- mCursorScrollAccumulator.process(rawEvent);
- mTouchButtonAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
-}
-
-void TouchInputMapper::sync(nsecs_t when) {
- // Sync button state.
- mCurrentButtonState = mTouchButtonAccumulator.getButtonState()
- | mCursorButtonAccumulator.getButtonState();
-
- // Sync scroll state.
- mCurrentRawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
- mCurrentRawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
- mCursorScrollAccumulator.finishSync();
-
- // Sync touch state.
- bool havePointerIds = true;
- mCurrentRawPointerData.clear();
- syncTouch(when, &havePointerIds);
-
-#if DEBUG_RAW_EVENTS
- if (!havePointerIds) {
- ALOGD("syncTouch: pointerCount %d -> %d, no pointer ids",
- mLastRawPointerData.pointerCount,
- mCurrentRawPointerData.pointerCount);
- } else {
- ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
- "hovering ids 0x%08x -> 0x%08x",
- mLastRawPointerData.pointerCount,
- mCurrentRawPointerData.pointerCount,
- mLastRawPointerData.touchingIdBits.value,
- mCurrentRawPointerData.touchingIdBits.value,
- mLastRawPointerData.hoveringIdBits.value,
- mCurrentRawPointerData.hoveringIdBits.value);
- }
-#endif
-
- // Reset state that we will compute below.
- mCurrentFingerIdBits.clear();
- mCurrentStylusIdBits.clear();
- mCurrentMouseIdBits.clear();
- mCurrentCookedPointerData.clear();
-
- if (mDeviceMode == DEVICE_MODE_DISABLED) {
- // Drop all input if the device is disabled.
- mCurrentRawPointerData.clear();
- mCurrentButtonState = 0;
- } else {
- // Preprocess pointer data.
- if (!havePointerIds) {
- assignPointerIds();
- }
-
- // Handle policy on initial down or hover events.
- uint32_t policyFlags = 0;
- bool initialDown = mLastRawPointerData.pointerCount == 0
- && mCurrentRawPointerData.pointerCount != 0;
- bool buttonsPressed = mCurrentButtonState & ~mLastButtonState;
- if (initialDown || buttonsPressed) {
- // If this is a touch screen, hide the pointer on an initial down.
- if (mDeviceMode == DEVICE_MODE_DIRECT) {
- getContext()->fadePointer();
- }
-
- // Initial downs on external touch devices should wake the device.
- // We don't do this for internal touch screens to prevent them from waking
- // up in your pocket.
- // TODO: Use the input device configuration to control this behavior more finely.
- if (getDevice()->isExternal()) {
- policyFlags |= POLICY_FLAG_WAKE_DROPPED;
- }
- }
-
- // Synthesize key down from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- policyFlags, mLastButtonState, mCurrentButtonState);
-
- // Consume raw off-screen touches before cooking pointer data.
- // If touches are consumed, subsequent code will not receive any pointer data.
- if (consumeRawTouches(when, policyFlags)) {
- mCurrentRawPointerData.clear();
- }
-
- // Cook pointer data. This call populates the mCurrentCookedPointerData structure
- // with cooked pointer data that has the same ids and indices as the raw data.
- // The following code can use either the raw or cooked data, as needed.
- cookPointerData();
-
- // Dispatch the touches either directly or by translation through a pointer on screen.
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
- if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
- mCurrentStylusIdBits.markBit(id);
- } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- mCurrentFingerIdBits.markBit(id);
- } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
- mCurrentMouseIdBits.markBit(id);
- }
- }
- for (BitSet32 idBits(mCurrentRawPointerData.hoveringIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
- if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
- mCurrentStylusIdBits.markBit(id);
- }
- }
-
- // Stylus takes precedence over all tools, then mouse, then finger.
- PointerUsage pointerUsage = mPointerUsage;
- if (!mCurrentStylusIdBits.isEmpty()) {
- mCurrentMouseIdBits.clear();
- mCurrentFingerIdBits.clear();
- pointerUsage = POINTER_USAGE_STYLUS;
- } else if (!mCurrentMouseIdBits.isEmpty()) {
- mCurrentFingerIdBits.clear();
- pointerUsage = POINTER_USAGE_MOUSE;
- } else if (!mCurrentFingerIdBits.isEmpty() || isPointerDown(mCurrentButtonState)) {
- pointerUsage = POINTER_USAGE_GESTURES;
- }
-
- dispatchPointerUsage(when, policyFlags, pointerUsage);
- } else {
- if (mDeviceMode == DEVICE_MODE_DIRECT
- && mConfig.showTouches && mPointerController != NULL) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-
- mPointerController->setButtonState(mCurrentButtonState);
- mPointerController->setSpots(mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- mCurrentCookedPointerData.touchingIdBits);
- }
-
- dispatchHoverExit(when, policyFlags);
- dispatchTouches(when, policyFlags);
- dispatchHoverEnterAndMove(when, policyFlags);
- }
-
- // Synthesize key up from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
- policyFlags, mLastButtonState, mCurrentButtonState);
- }
-
- // Copy current touch to last touch in preparation for the next cycle.
- mLastRawPointerData.copyFrom(mCurrentRawPointerData);
- mLastCookedPointerData.copyFrom(mCurrentCookedPointerData);
- mLastButtonState = mCurrentButtonState;
- mLastFingerIdBits = mCurrentFingerIdBits;
- mLastStylusIdBits = mCurrentStylusIdBits;
- mLastMouseIdBits = mCurrentMouseIdBits;
-
- // Clear some transient state.
- mCurrentRawVScroll = 0;
- mCurrentRawHScroll = 0;
-}
-
-void TouchInputMapper::timeoutExpired(nsecs_t when) {
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- if (mPointerUsage == POINTER_USAGE_GESTURES) {
- dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
- }
- }
-}
-
-bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
- // Check for release of a virtual key.
- if (mCurrentVirtualKey.down) {
- if (mCurrentRawPointerData.touchingIdBits.isEmpty()) {
- // Pointer went up while virtual key was down.
- mCurrentVirtualKey.down = false;
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
- }
- return true;
- }
-
- if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
- uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
- const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
- if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
- // Pointer is still within the space of the virtual key.
- return true;
- }
- }
-
- // Pointer left virtual key area or another pointer also went down.
- // Send key cancellation but do not consume the touch yet.
- // This is useful when the user swipes through from the virtual key area
- // into the main display surface.
- mCurrentVirtualKey.down = false;
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
- | AKEY_EVENT_FLAG_CANCELED);
- }
- }
-
- if (mLastRawPointerData.touchingIdBits.isEmpty()
- && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
- // Pointer just went down. Check for virtual key press or off-screen touches.
- uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
- if (!isPointInsideSurface(pointer.x, pointer.y)) {
- // If exactly one pointer went down, check for virtual key hit.
- // Otherwise we will drop the entire stroke.
- if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
- const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
- if (virtualKey) {
- mCurrentVirtualKey.down = true;
- mCurrentVirtualKey.downTime = when;
- mCurrentVirtualKey.keyCode = virtualKey->keyCode;
- mCurrentVirtualKey.scanCode = virtualKey->scanCode;
- mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
- when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
-
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode,
- mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_DOWN,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
- }
- }
- }
- return true;
- }
- }
-
- // Disable all virtual key touches that happen within a short time interval of the
- // most recent touch within the screen area. The idea is to filter out stray
- // virtual key presses when interacting with the touch screen.
- //
- // Problems we're trying to solve:
- //
- // 1. While scrolling a list or dragging the window shade, the user swipes down into a
- // virtual key area that is implemented by a separate touch panel and accidentally
- // triggers a virtual key.
- //
- // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
- // area and accidentally triggers a virtual key. This often happens when virtual keys
- // are layed out below the screen near to where the on screen keyboard's space bar
- // is displayed.
- if (mConfig.virtualKeyQuietTime > 0 && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
- mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
- }
- return false;
-}
-
-void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
- int32_t keyEventAction, int32_t keyEventFlags) {
- int32_t keyCode = mCurrentVirtualKey.keyCode;
- int32_t scanCode = mCurrentVirtualKey.scanCode;
- nsecs_t downTime = mCurrentVirtualKey.downTime;
- int32_t metaState = mContext->getGlobalMetaState();
- policyFlags |= POLICY_FLAG_VIRTUAL;
-
- NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
- keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
- getListener()->notifyKey(&args);
-}
-
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
- BitSet32 currentIdBits = mCurrentCookedPointerData.touchingIdBits;
- BitSet32 lastIdBits = mLastCookedPointerData.touchingIdBits;
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentButtonState;
-
- if (currentIdBits == lastIdBits) {
- if (!currentIdBits.isEmpty()) {
- // No pointer id changes so this is a move event.
- // The listener takes care of batching moves so we don't have to deal with that here.
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- currentIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
- } else {
- // There may be pointers going up and pointers going down and pointers moving
- // all at the same time.
- BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
- BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
- BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
- BitSet32 dispatchedIdBits(lastIdBits.value);
-
- // Update last coordinates of pointers that have moved so that we observe the new
- // pointer positions at the same time as other pointers that have just gone up.
- bool moveNeeded = updateMovedPointers(
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- mLastCookedPointerData.pointerProperties,
- mLastCookedPointerData.pointerCoords,
- mLastCookedPointerData.idToIndex,
- moveIdBits);
- if (buttonState != mLastButtonState) {
- moveNeeded = true;
- }
-
- // Dispatch pointer up events.
- while (!upIdBits.isEmpty()) {
- uint32_t upId = upIdBits.clearFirstMarkedBit();
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0,
- mLastCookedPointerData.pointerProperties,
- mLastCookedPointerData.pointerCoords,
- mLastCookedPointerData.idToIndex,
- dispatchedIdBits, upId,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- dispatchedIdBits.clearBit(upId);
- }
-
- // Dispatch move events if any of the remaining pointers moved from their old locations.
- // Although applications receive new locations as part of individual pointer up
- // events, they do not generally handle them except when presented in a move event.
- if (moveNeeded) {
- ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0,
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- dispatchedIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-
- // Dispatch pointer down events using the new pointer locations.
- while (!downIdBits.isEmpty()) {
- uint32_t downId = downIdBits.clearFirstMarkedBit();
- dispatchedIdBits.markBit(downId);
-
- if (dispatchedIdBits.count() == 1) {
- // First pointer is going down. Set down time.
- mDownTime = when;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- dispatchedIdBits, downId,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
- }
-}
-
-void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
- if (mSentHoverEnter &&
- (mCurrentCookedPointerData.hoveringIdBits.isEmpty()
- || !mCurrentCookedPointerData.touchingIdBits.isEmpty())) {
- int32_t metaState = getContext()->getGlobalMetaState();
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
- mLastCookedPointerData.pointerProperties,
- mLastCookedPointerData.pointerCoords,
- mLastCookedPointerData.idToIndex,
- mLastCookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- mSentHoverEnter = false;
- }
-}
-
-void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
- if (mCurrentCookedPointerData.touchingIdBits.isEmpty()
- && !mCurrentCookedPointerData.hoveringIdBits.isEmpty()) {
- int32_t metaState = getContext()->getGlobalMetaState();
- if (!mSentHoverEnter) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- mCurrentCookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- mSentHoverEnter = true;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
- mCurrentCookedPointerData.pointerProperties,
- mCurrentCookedPointerData.pointerCoords,
- mCurrentCookedPointerData.idToIndex,
- mCurrentCookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-}
-
-void TouchInputMapper::cookPointerData() {
- uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
-
- mCurrentCookedPointerData.clear();
- mCurrentCookedPointerData.pointerCount = currentPointerCount;
- mCurrentCookedPointerData.hoveringIdBits = mCurrentRawPointerData.hoveringIdBits;
- mCurrentCookedPointerData.touchingIdBits = mCurrentRawPointerData.touchingIdBits;
-
- // Walk through the the active pointers and map device coordinates onto
- // surface coordinates and adjust for display orientation.
- for (uint32_t i = 0; i < currentPointerCount; i++) {
- const RawPointerData::Pointer& in = mCurrentRawPointerData.pointers[i];
-
- // Size
- float touchMajor, touchMinor, toolMajor, toolMinor, size;
- switch (mCalibration.sizeCalibration) {
- case Calibration::SIZE_CALIBRATION_GEOMETRIC:
- case Calibration::SIZE_CALIBRATION_DIAMETER:
- case Calibration::SIZE_CALIBRATION_BOX:
- case Calibration::SIZE_CALIBRATION_AREA:
- if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
- touchMajor = in.touchMajor;
- touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
- toolMajor = in.toolMajor;
- toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
- size = mRawPointerAxes.touchMinor.valid
- ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
- } else if (mRawPointerAxes.touchMajor.valid) {
- toolMajor = touchMajor = in.touchMajor;
- toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
- ? in.touchMinor : in.touchMajor;
- size = mRawPointerAxes.touchMinor.valid
- ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
- } else if (mRawPointerAxes.toolMajor.valid) {
- touchMajor = toolMajor = in.toolMajor;
- touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
- ? in.toolMinor : in.toolMajor;
- size = mRawPointerAxes.toolMinor.valid
- ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
- } else {
- ALOG_ASSERT(false, "No touch or tool axes. "
- "Size calibration should have been resolved to NONE.");
- touchMajor = 0;
- touchMinor = 0;
- toolMajor = 0;
- toolMinor = 0;
- size = 0;
- }
-
- if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
- uint32_t touchingCount = mCurrentRawPointerData.touchingIdBits.count();
- if (touchingCount > 1) {
- touchMajor /= touchingCount;
- touchMinor /= touchingCount;
- toolMajor /= touchingCount;
- toolMinor /= touchingCount;
- size /= touchingCount;
- }
- }
-
- if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
- touchMajor *= mGeometricScale;
- touchMinor *= mGeometricScale;
- toolMajor *= mGeometricScale;
- toolMinor *= mGeometricScale;
- } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
- touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
- touchMinor = touchMajor;
- toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
- toolMinor = toolMajor;
- } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
- touchMinor = touchMajor;
- toolMinor = toolMajor;
- }
-
- mCalibration.applySizeScaleAndBias(&touchMajor);
- mCalibration.applySizeScaleAndBias(&touchMinor);
- mCalibration.applySizeScaleAndBias(&toolMajor);
- mCalibration.applySizeScaleAndBias(&toolMinor);
- size *= mSizeScale;
- break;
- default:
- touchMajor = 0;
- touchMinor = 0;
- toolMajor = 0;
- toolMinor = 0;
- size = 0;
- break;
- }
-
- // Pressure
- float pressure;
- switch (mCalibration.pressureCalibration) {
- case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
- case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
- pressure = in.pressure * mPressureScale;
- break;
- default:
- pressure = in.isHovering ? 0 : 1;
- break;
- }
-
- // Tilt and Orientation
- float tilt;
- float orientation;
- if (mHaveTilt) {
- float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
- float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
- orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
- tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
- } else {
- tilt = 0;
-
- switch (mCalibration.orientationCalibration) {
- case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
- orientation = in.orientation * mOrientationScale;
- break;
- case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
- int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
- int32_t c2 = signExtendNybble(in.orientation & 0x0f);
- if (c1 != 0 || c2 != 0) {
- orientation = atan2f(c1, c2) * 0.5f;
- float confidence = hypotf(c1, c2);
- float scale = 1.0f + confidence / 16.0f;
- touchMajor *= scale;
- touchMinor /= scale;
- toolMajor *= scale;
- toolMinor /= scale;
- } else {
- orientation = 0;
- }
- break;
- }
- default:
- orientation = 0;
- }
- }
-
- // Distance
- float distance;
- switch (mCalibration.distanceCalibration) {
- case Calibration::DISTANCE_CALIBRATION_SCALED:
- distance = in.distance * mDistanceScale;
- break;
- default:
- distance = 0;
- }
-
- // Coverage
- int32_t rawLeft, rawTop, rawRight, rawBottom;
- switch (mCalibration.coverageCalibration) {
- case Calibration::COVERAGE_CALIBRATION_BOX:
- rawLeft = (in.toolMinor & 0xffff0000) >> 16;
- rawRight = in.toolMinor & 0x0000ffff;
- rawBottom = in.toolMajor & 0x0000ffff;
- rawTop = (in.toolMajor & 0xffff0000) >> 16;
- break;
- default:
- rawLeft = rawTop = rawRight = rawBottom = 0;
- break;
- }
-
- // X, Y, and the bounding box for coverage information
- // Adjust coords for surface orientation.
- float x, y, left, top, right, bottom;
- switch (mSurfaceOrientation) {
- case DISPLAY_ORIENTATION_90:
- x = float(in.y - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- y = float(mRawPointerAxes.x.maxValue - in.x) * mXScale + mXTranslate;
- left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
- top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
- orientation -= M_PI_2;
- if (orientation < - M_PI_2) {
- orientation += M_PI;
- }
- break;
- case DISPLAY_ORIENTATION_180:
- x = float(mRawPointerAxes.x.maxValue - in.x) * mXScale + mXTranslate;
- y = float(mRawPointerAxes.y.maxValue - in.y) * mYScale + mYTranslate;
- left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
- right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
- bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
- top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
- break;
- case DISPLAY_ORIENTATION_270:
- x = float(mRawPointerAxes.y.maxValue - in.y) * mYScale + mYTranslate;
- y = float(in.x - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
- right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
- bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- orientation += M_PI_2;
- if (orientation > M_PI_2) {
- orientation -= M_PI;
- }
- break;
- default:
- x = float(in.x - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- y = float(in.y - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- break;
- }
-
- // Write output coords.
- PointerCoords& out = mCurrentCookedPointerData.pointerCoords[i];
- out.clear();
- out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
- out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
- out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
- out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
- out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
- } else {
- out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
- }
-
- // Write output properties.
- PointerProperties& properties = mCurrentCookedPointerData.pointerProperties[i];
- uint32_t id = in.id;
- properties.clear();
- properties.id = id;
- properties.toolType = in.toolType;
-
- // Write id index.
- mCurrentCookedPointerData.idToIndex[id] = i;
- }
-}
-
-void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
- PointerUsage pointerUsage) {
- if (pointerUsage != mPointerUsage) {
- abortPointerUsage(when, policyFlags);
- mPointerUsage = pointerUsage;
- }
-
- switch (mPointerUsage) {
- case POINTER_USAGE_GESTURES:
- dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
- break;
- case POINTER_USAGE_STYLUS:
- dispatchPointerStylus(when, policyFlags);
- break;
- case POINTER_USAGE_MOUSE:
- dispatchPointerMouse(when, policyFlags);
- break;
- default:
- break;
- }
-}
-
-void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
- switch (mPointerUsage) {
- case POINTER_USAGE_GESTURES:
- abortPointerGestures(when, policyFlags);
- break;
- case POINTER_USAGE_STYLUS:
- abortPointerStylus(when, policyFlags);
- break;
- case POINTER_USAGE_MOUSE:
- abortPointerMouse(when, policyFlags);
- break;
- default:
- break;
- }
-
- mPointerUsage = POINTER_USAGE_NONE;
-}
-
-void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
- bool isTimeout) {
- // Update current gesture coordinates.
- bool cancelPreviousGesture, finishPreviousGesture;
- bool sendEvents = preparePointerGestures(when,
- &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
- if (!sendEvents) {
- return;
- }
- if (finishPreviousGesture) {
- cancelPreviousGesture = false;
- }
-
- // Update the pointer presentation and spots.
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
- if (finishPreviousGesture || cancelPreviousGesture) {
- mPointerController->clearSpots();
- }
- mPointerController->setSpots(mPointerGesture.currentGestureCoords,
- mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.currentGestureIdBits);
- } else {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
- }
-
- // Show or hide the pointer if needed.
- switch (mPointerGesture.currentGestureMode) {
- case PointerGesture::NEUTRAL:
- case PointerGesture::QUIET:
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
- && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE
- || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) {
- // Remind the user of where the pointer is after finishing a gesture with spots.
- mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- break;
- case PointerGesture::TAP:
- case PointerGesture::TAP_DRAG:
- case PointerGesture::BUTTON_CLICK_OR_DRAG:
- case PointerGesture::HOVER:
- case PointerGesture::PRESS:
- // Unfade the pointer when the current gesture manipulates the
- // area directly under the pointer.
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- break;
- case PointerGesture::SWIPE:
- case PointerGesture::FREEFORM:
- // Fade the pointer when the current gesture manipulates a different
- // area and there are spots to guide the user experience.
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- } else {
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- }
- break;
- }
-
- // Send events!
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentButtonState;
-
- // Update last coordinates of pointers that have moved so that we observe the new
- // pointer positions at the same time as other pointers that have just gone up.
- bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
- || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
- || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
- || mPointerGesture.currentGestureMode == PointerGesture::PRESS
- || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
- || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
- bool moveNeeded = false;
- if (down && !cancelPreviousGesture && !finishPreviousGesture
- && !mPointerGesture.lastGestureIdBits.isEmpty()
- && !mPointerGesture.currentGestureIdBits.isEmpty()) {
- BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
- & mPointerGesture.lastGestureIdBits.value);
- moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- movedGestureIdBits);
- if (buttonState != mLastButtonState) {
- moveNeeded = true;
- }
- }
-
- // Send motion events for all pointers that went up or were canceled.
- BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
- if (!dispatchedGestureIdBits.isEmpty()) {
- if (cancelPreviousGesture) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- dispatchedGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
-
- dispatchedGestureIdBits.clear();
- } else {
- BitSet32 upGestureIdBits;
- if (finishPreviousGesture) {
- upGestureIdBits = dispatchedGestureIdBits;
- } else {
- upGestureIdBits.value = dispatchedGestureIdBits.value
- & ~mPointerGesture.currentGestureIdBits.value;
- }
- while (!upGestureIdBits.isEmpty()) {
- uint32_t id = upGestureIdBits.clearFirstMarkedBit();
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_UP, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- dispatchedGestureIdBits, id,
- 0, 0, mPointerGesture.downTime);
-
- dispatchedGestureIdBits.clearBit(id);
- }
- }
- }
-
- // Send motion events for all pointers that moved.
- if (moveNeeded) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- dispatchedGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- }
-
- // Send motion events for all pointers that went down.
- if (down) {
- BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
- & ~dispatchedGestureIdBits.value);
- while (!downGestureIdBits.isEmpty()) {
- uint32_t id = downGestureIdBits.clearFirstMarkedBit();
- dispatchedGestureIdBits.markBit(id);
-
- if (dispatchedGestureIdBits.count() == 1) {
- mPointerGesture.downTime = when;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- dispatchedGestureIdBits, id,
- 0, 0, mPointerGesture.downTime);
- }
- }
-
- // Send motion events for hover.
- if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.currentGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- } else if (dispatchedGestureIdBits.isEmpty()
- && !mPointerGesture.lastGestureIdBits.isEmpty()) {
- // Synthesize a hover move event after all pointers go up to indicate that
- // the pointer is hovering again even if the user is not currently touching
- // the touch pad. This ensures that a view will receive a fresh hover enter
- // event after a tap.
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mViewport.displayId, 1, &pointerProperties, &pointerCoords,
- 0, 0, mPointerGesture.downTime);
- getListener()->notifyMotion(&args);
- }
-
- // Update state.
- mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
- if (!down) {
- mPointerGesture.lastGestureIdBits.clear();
- } else {
- mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
- for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
- mPointerGesture.lastGestureProperties[index].copyFrom(
- mPointerGesture.currentGestureProperties[index]);
- mPointerGesture.lastGestureCoords[index].copyFrom(
- mPointerGesture.currentGestureCoords[index]);
- mPointerGesture.lastGestureIdToIndex[id] = index;
- }
- }
-}
-
-void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
- // Cancel previously dispatches pointers.
- if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentButtonState;
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- mPointerGesture.lastGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- }
-
- // Reset the current pointer gesture.
- mPointerGesture.reset();
- mPointerVelocityControl.reset();
-
- // Remove any current spots.
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- mPointerController->clearSpots();
- }
-}
-
-bool TouchInputMapper::preparePointerGestures(nsecs_t when,
- bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
- *outCancelPreviousGesture = false;
- *outFinishPreviousGesture = false;
-
- // Handle TAP timeout.
- if (isTimeout) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Processing timeout");
-#endif
-
- if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
- // The tap/drag timeout has not yet expired.
- getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
- + mConfig.pointerGestureTapDragInterval);
- } else {
- // The tap is finished.
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP finished");
-#endif
- *outFinishPreviousGesture = true;
-
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
- mPointerGesture.currentGestureIdBits.clear();
-
- mPointerVelocityControl.reset();
- return true;
- }
- }
-
- // We did not handle this timeout.
- return false;
- }
-
- const uint32_t currentFingerCount = mCurrentFingerIdBits.count();
- const uint32_t lastFingerCount = mLastFingerIdBits.count();
-
- // Update the velocity tracker.
- {
- VelocityTracker::Position positions[MAX_POINTERS];
- uint32_t count = 0;
- for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); count++) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
- positions[count].x = pointer.x * mPointerXMovementScale;
- positions[count].y = pointer.y * mPointerYMovementScale;
- }
- mPointerGesture.velocityTracker.addMovement(when,
- mCurrentFingerIdBits, positions);
- }
-
- // Pick a new active touch id if needed.
- // Choose an arbitrary pointer that just went down, if there is one.
- // Otherwise choose an arbitrary remaining pointer.
- // This guarantees we always have an active touch id when there is at least one pointer.
- // We keep the same active touch id for as long as possible.
- int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
- int32_t activeTouchId = lastActiveTouchId;
- if (activeTouchId < 0) {
- if (!mCurrentFingerIdBits.isEmpty()) {
- activeTouchId = mPointerGesture.activeTouchId =
- mCurrentFingerIdBits.firstMarkedBit();
- mPointerGesture.firstTouchTime = when;
- }
- } else if (!mCurrentFingerIdBits.hasBit(activeTouchId)) {
- if (!mCurrentFingerIdBits.isEmpty()) {
- activeTouchId = mPointerGesture.activeTouchId =
- mCurrentFingerIdBits.firstMarkedBit();
- } else {
- activeTouchId = mPointerGesture.activeTouchId = -1;
- }
- }
-
- // Determine whether we are in quiet time.
- bool isQuietTime = false;
- if (activeTouchId < 0) {
- mPointerGesture.resetQuietTime();
- } else {
- isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
- if (!isQuietTime) {
- if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
- || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
- || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
- && currentFingerCount < 2) {
- // Enter quiet time when exiting swipe or freeform state.
- // This is to prevent accidentally entering the hover state and flinging the
- // pointer when finishing a swipe and there is still one pointer left onscreen.
- isQuietTime = true;
- } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
- && currentFingerCount >= 2
- && !isPointerDown(mCurrentButtonState)) {
- // Enter quiet time when releasing the button and there are still two or more
- // fingers down. This may indicate that one finger was used to press the button
- // but it has not gone up yet.
- isQuietTime = true;
- }
- if (isQuietTime) {
- mPointerGesture.quietTime = when;
- }
- }
- }
-
- // Switch states based on button and pointer state.
- if (isQuietTime) {
- // Case 1: Quiet time. (QUIET)
-#if DEBUG_GESTURES
- ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
- + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
-#endif
- if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
- *outFinishPreviousGesture = true;
- }
-
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::QUIET;
- mPointerGesture.currentGestureIdBits.clear();
-
- mPointerVelocityControl.reset();
- } else if (isPointerDown(mCurrentButtonState)) {
- // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
- // The pointer follows the active touch point.
- // Emit DOWN, MOVE, UP events at the pointer location.
- //
- // Only the active touch matters; other fingers are ignored. This policy helps
- // to handle the case where the user places a second finger on the touch pad
- // to apply the necessary force to depress an integrated button below the surface.
- // We don't want the second finger to be delivered to applications.
- //
- // For this to work well, we need to make sure to track the pointer that is really
- // active. If the user first puts one finger down to click then adds another
- // finger to drag then the active pointer should switch to the finger that is
- // being dragged.
-#if DEBUG_GESTURES
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
- "currentFingerCount=%d", activeTouchId, currentFingerCount);
-#endif
- // Reset state when just starting.
- if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
- *outFinishPreviousGesture = true;
- mPointerGesture.activeGestureId = 0;
- }
-
- // Switch pointers if needed.
- // Find the fastest pointer and follow it.
- if (activeTouchId >= 0 && currentFingerCount > 1) {
- int32_t bestId = -1;
- float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
- for (BitSet32 idBits(mCurrentFingerIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- float vx, vy;
- if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
- float speed = hypotf(vx, vy);
- if (speed > bestSpeed) {
- bestId = id;
- bestSpeed = speed;
- }
- }
- }
- if (bestId >= 0 && bestId != activeTouchId) {
- mPointerGesture.activeTouchId = activeTouchId = bestId;
-#if DEBUG_GESTURES
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
- "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
-#endif
- }
- }
-
- if (activeTouchId >= 0 && mLastFingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawPointerData.pointerForId(activeTouchId);
- float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
- float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
- // When using spots, the click will occur at the position of the anchor
- // spot and all other spots will move there.
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- } else if (currentFingerCount == 0) {
- // Case 3. No fingers down and button is not pressed. (NEUTRAL)
- if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
- *outFinishPreviousGesture = true;
- }
-
- // Watch for taps coming out of HOVER or TAP_DRAG mode.
- // Checking for taps after TAP_DRAG allows us to detect double-taps.
- bool tapped = false;
- if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
- || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
- && lastFingerCount == 1) {
- if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
- && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP");
-#endif
-
- mPointerGesture.tapUpTime = when;
- getContext()->requestTimeoutAtTime(when
- + mConfig.pointerGestureTapDragInterval);
-
- mPointerGesture.activeGestureId = 0;
- mPointerGesture.currentGestureMode = PointerGesture::TAP;
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(
- mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[
- mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id =
- mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
- tapped = true;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
- x - mPointerGesture.tapX,
- y - mPointerGesture.tapY);
-#endif
- }
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP, %0.3fms since down",
- (when - mPointerGesture.tapDownTime) * 0.000001f);
-#endif
- }
- }
-
- mPointerVelocityControl.reset();
-
- if (!tapped) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: NEUTRAL");
-#endif
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
- mPointerGesture.currentGestureIdBits.clear();
- }
- } else if (currentFingerCount == 1) {
- // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
- // The pointer follows the active touch point.
- // When in HOVER, emit HOVER_MOVE events at the pointer location.
- // When in TAP_DRAG, emit MOVE events at the pointer location.
- ALOG_ASSERT(activeTouchId >= 0);
-
- mPointerGesture.currentGestureMode = PointerGesture::HOVER;
- if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
- && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
- mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
- x - mPointerGesture.tapX,
- y - mPointerGesture.tapY);
-#endif
- }
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
- (when - mPointerGesture.tapUpTime) * 0.000001f);
-#endif
- }
- } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
- mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
- }
-
- if (mLastFingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawPointerData.pointerForId(activeTouchId);
- float deltaX = (currentPointer.x - lastPointer.x)
- * mPointerXMovementScale;
- float deltaY = (currentPointer.y - lastPointer.y)
- * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
- // When using spots, the hover or drag will occur at the position of the anchor spot.
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- bool down;
- if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP_DRAG");
-#endif
- down = true;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: HOVER");
-#endif
- if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
- *outFinishPreviousGesture = true;
- }
- mPointerGesture.activeGestureId = 0;
- down = false;
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
- down ? 1.0f : 0.0f);
-
- if (lastFingerCount == 0 && currentFingerCount != 0) {
- mPointerGesture.resetTap();
- mPointerGesture.tapDownTime = when;
- mPointerGesture.tapX = x;
- mPointerGesture.tapY = y;
- }
- } else {
- // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
- // We need to provide feedback for each finger that goes down so we cannot wait
- // for the fingers to move before deciding what to do.
- //
- // The ambiguous case is deciding what to do when there are two fingers down but they
- // have not moved enough to determine whether they are part of a drag or part of a
- // freeform gesture, or just a press or long-press at the pointer location.
- //
- // When there are two fingers we start with the PRESS hypothesis and we generate a
- // down at the pointer location.
- //
- // When the two fingers move enough or when additional fingers are added, we make
- // a decision to transition into SWIPE or FREEFORM mode accordingly.
- ALOG_ASSERT(activeTouchId >= 0);
-
- bool settled = when >= mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval;
- if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
- && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
- && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
- *outFinishPreviousGesture = true;
- } else if (!settled && currentFingerCount > lastFingerCount) {
- // Additional pointers have gone down but not yet settled.
- // Reset the gesture.
-#if DEBUG_GESTURES
- ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
- "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval - when)
- * 0.000001f);
-#endif
- *outCancelPreviousGesture = true;
- } else {
- // Continue previous gesture.
- mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
- }
-
- if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
- mPointerGesture.currentGestureMode = PointerGesture::PRESS;
- mPointerGesture.activeGestureId = 0;
- mPointerGesture.referenceIdBits.clear();
- mPointerVelocityControl.reset();
-
- // Use the centroid and pointer location as the reference points for the gesture.
-#if DEBUG_GESTURES
- ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
- "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval - when)
- * 0.000001f);
-#endif
- mCurrentRawPointerData.getCentroidOfTouchingPointers(
- &mPointerGesture.referenceTouchX,
- &mPointerGesture.referenceTouchY);
- mPointerController->getPosition(&mPointerGesture.referenceGestureX,
- &mPointerGesture.referenceGestureY);
- }
-
- // Clear the reference deltas for fingers not yet included in the reference calculation.
- for (BitSet32 idBits(mCurrentFingerIdBits.value
- & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- mPointerGesture.referenceDeltas[id].dx = 0;
- mPointerGesture.referenceDeltas[id].dy = 0;
- }
- mPointerGesture.referenceIdBits = mCurrentFingerIdBits;
-
- // Add delta for all fingers and calculate a common movement delta.
- float commonDeltaX = 0, commonDeltaY = 0;
- BitSet32 commonIdBits(mLastFingerIdBits.value
- & mCurrentFingerIdBits.value);
- for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
- bool first = (idBits == commonIdBits);
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& cpd = mCurrentRawPointerData.pointerForId(id);
- const RawPointerData::Pointer& lpd = mLastRawPointerData.pointerForId(id);
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx += cpd.x - lpd.x;
- delta.dy += cpd.y - lpd.y;
-
- if (first) {
- commonDeltaX = delta.dx;
- commonDeltaY = delta.dy;
- } else {
- commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
- commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
- }
- }
-
- // Consider transitions from PRESS to SWIPE or MULTITOUCH.
- if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
- float dist[MAX_POINTER_ID + 1];
- int32_t distOverThreshold = 0;
- for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- dist[id] = hypotf(delta.dx * mPointerXZoomScale,
- delta.dy * mPointerYZoomScale);
- if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
- distOverThreshold += 1;
- }
- }
-
- // Only transition when at least two pointers have moved further than
- // the minimum distance threshold.
- if (distOverThreshold >= 2) {
- if (currentFingerCount > 2) {
- // There are more than two pointers, switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are exactly two pointers.
- BitSet32 idBits(mCurrentFingerIdBits);
- uint32_t id1 = idBits.clearFirstMarkedBit();
- uint32_t id2 = idBits.firstMarkedBit();
- const RawPointerData::Pointer& p1 = mCurrentRawPointerData.pointerForId(id1);
- const RawPointerData::Pointer& p2 = mCurrentRawPointerData.pointerForId(id2);
- float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
- if (mutualDistance > mPointerGestureMaxSwipeWidth) {
- // There are two pointers but they are too far apart for a SWIPE,
- // switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
- mutualDistance, mPointerGestureMaxSwipeWidth);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are two pointers. Wait for both pointers to start moving
- // before deciding whether this is a SWIPE or FREEFORM gesture.
- float dist1 = dist[id1];
- float dist2 = dist[id2];
- if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
- && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
- // Calculate the dot product of the displacement vectors.
- // When the vectors are oriented in approximately the same direction,
- // the angle betweeen them is near zero and the cosine of the angle
- // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
- PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
- PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
- float dx1 = delta1.dx * mPointerXZoomScale;
- float dy1 = delta1.dy * mPointerYZoomScale;
- float dx2 = delta2.dx * mPointerXZoomScale;
- float dy2 = delta2.dy * mPointerYZoomScale;
- float dot = dx1 * dx2 + dy1 * dy2;
- float cosine = dot / (dist1 * dist2); // denominator always > 0
- if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
- // Pointers are moving in the same direction. Switch to SWIPE.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to SWIPE, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f >= %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
- mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
- } else {
- // Pointers are moving in different directions. Switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f < %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- }
- }
- }
- }
- }
- } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
- // Switch from SWIPE to FREEFORM if additional pointers go down.
- // Cancel previous gesture.
- if (currentFingerCount > 2) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- }
- }
-
- // Move the reference points based on the overall group motion of the fingers
- // except in PRESS mode while waiting for a transition to occur.
- if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
- && (commonDeltaX || commonDeltaY)) {
- for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx = 0;
- delta.dy = 0;
- }
-
- mPointerGesture.referenceTouchX += commonDeltaX;
- mPointerGesture.referenceTouchY += commonDeltaY;
-
- commonDeltaX *= mPointerXMovementScale;
- commonDeltaY *= mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
- mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
-
- mPointerGesture.referenceGestureX += commonDeltaX;
- mPointerGesture.referenceGestureY += commonDeltaY;
- }
-
- // Report gestures.
- if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
- || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
- // PRESS or SWIPE mode.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
- ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
- mPointerGesture.referenceGestureX);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
- mPointerGesture.referenceGestureY);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
- // FREEFORM mode.
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
- ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
- mPointerGesture.currentGestureIdBits.clear();
-
- BitSet32 mappedTouchIdBits;
- BitSet32 usedGestureIdBits;
- if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
- // Initially, assign the active gesture id to the active touch point
- // if there is one. No other touch id bits are mapped yet.
- if (!*outCancelPreviousGesture) {
- mappedTouchIdBits.markBit(activeTouchId);
- usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
- mPointerGesture.activeGestureId;
- } else {
- mPointerGesture.activeGestureId = -1;
- }
- } else {
- // Otherwise, assume we mapped all touches from the previous frame.
- // Reuse all mappings that are still applicable.
- mappedTouchIdBits.value = mLastFingerIdBits.value
- & mCurrentFingerIdBits.value;
- usedGestureIdBits = mPointerGesture.lastGestureIdBits;
-
- // Check whether we need to choose a new active gesture id because the
- // current went went up.
- for (BitSet32 upTouchIdBits(mLastFingerIdBits.value
- & ~mCurrentFingerIdBits.value);
- !upTouchIdBits.isEmpty(); ) {
- uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
- uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
- if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
- mPointerGesture.activeGestureId = -1;
- break;
- }
- }
- }
-
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM follow up "
- "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
- "activeGestureId=%d",
- mappedTouchIdBits.value, usedGestureIdBits.value,
- mPointerGesture.activeGestureId);
-#endif
-
- BitSet32 idBits(mCurrentFingerIdBits);
- for (uint32_t i = 0; i < currentFingerCount; i++) {
- uint32_t touchId = idBits.clearFirstMarkedBit();
- uint32_t gestureId;
- if (!mappedTouchIdBits.hasBit(touchId)) {
- gestureId = usedGestureIdBits.markFirstUnmarkedBit();
- mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM "
- "new mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
-#endif
- } else {
- gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM "
- "existing mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
-#endif
- }
- mPointerGesture.currentGestureIdBits.markBit(gestureId);
- mPointerGesture.currentGestureIdToIndex[gestureId] = i;
-
- const RawPointerData::Pointer& pointer =
- mCurrentRawPointerData.pointerForId(touchId);
- float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
- * mPointerXZoomScale;
- float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
- * mPointerYZoomScale;
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-
- mPointerGesture.currentGestureProperties[i].clear();
- mPointerGesture.currentGestureProperties[i].id = gestureId;
- mPointerGesture.currentGestureProperties[i].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[i].clear();
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- }
-
- if (mPointerGesture.activeGestureId < 0) {
- mPointerGesture.activeGestureId =
- mPointerGesture.currentGestureIdBits.firstMarkedBit();
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM new "
- "activeGestureId=%d", mPointerGesture.activeGestureId);
-#endif
- }
- }
- }
-
- mPointerController->setButtonState(mCurrentButtonState);
-
-#if DEBUG_GESTURES
- ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
- "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
- "lastGestureMode=%d, lastGestureIdBits=0x%08x",
- toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
- mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
- mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
- for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
- const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
- const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
- ALOGD(" currentGesture[%d]: index=%d, toolType=%d, "
- "x=%0.3f, y=%0.3f, pressure=%0.3f",
- id, index, properties.toolType,
- coords.getAxisValue(AMOTION_EVENT_AXIS_X),
- coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
- coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
- }
- for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
- const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
- const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
- ALOGD(" lastGesture[%d]: index=%d, toolType=%d, "
- "x=%0.3f, y=%0.3f, pressure=%0.3f",
- id, index, properties.toolType,
- coords.getAxisValue(AMOTION_EVENT_AXIS_X),
- coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
- coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
- }
-#endif
- return true;
-}
-
-void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- bool down, hovering;
- if (!mCurrentStylusIdBits.isEmpty()) {
- uint32_t id = mCurrentStylusIdBits.firstMarkedBit();
- uint32_t index = mCurrentCookedPointerData.idToIndex[id];
- float x = mCurrentCookedPointerData.pointerCoords[index].getX();
- float y = mCurrentCookedPointerData.pointerCoords[index].getY();
- mPointerController->setPosition(x, y);
-
- hovering = mCurrentCookedPointerData.hoveringIdBits.hasBit(id);
- down = !hovering;
-
- mPointerController->getPosition(&x, &y);
- mPointerSimple.currentCoords.copyFrom(mCurrentCookedPointerData.pointerCoords[index]);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerSimple.currentProperties.id = 0;
- mPointerSimple.currentProperties.toolType =
- mCurrentCookedPointerData.pointerProperties[index].toolType;
- } else {
- down = false;
- hovering = false;
- }
-
- dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
-}
-
-void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- bool down, hovering;
- if (!mCurrentMouseIdBits.isEmpty()) {
- uint32_t id = mCurrentMouseIdBits.firstMarkedBit();
- uint32_t currentIndex = mCurrentRawPointerData.idToIndex[id];
- if (mLastMouseIdBits.hasBit(id)) {
- uint32_t lastIndex = mCurrentRawPointerData.idToIndex[id];
- float deltaX = (mCurrentRawPointerData.pointers[currentIndex].x
- - mLastRawPointerData.pointers[lastIndex].x)
- * mPointerXMovementScale;
- float deltaY = (mCurrentRawPointerData.pointers[currentIndex].y
- - mLastRawPointerData.pointers[lastIndex].y)
- * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- down = isPointerDown(mCurrentButtonState);
- hovering = !down;
-
- float x, y;
- mPointerController->getPosition(&x, &y);
- mPointerSimple.currentCoords.copyFrom(
- mCurrentCookedPointerData.pointerCoords[currentIndex]);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
- hovering ? 0.0f : 1.0f);
- mPointerSimple.currentProperties.id = 0;
- mPointerSimple.currentProperties.toolType =
- mCurrentCookedPointerData.pointerProperties[currentIndex].toolType;
- } else {
- mPointerVelocityControl.reset();
-
- down = false;
- hovering = false;
- }
-
- dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
-
- mPointerVelocityControl.reset();
-}
-
-void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
- bool down, bool hovering) {
- int32_t metaState = getContext()->getGlobalMetaState();
-
- if (mPointerController != NULL) {
- if (down || hovering) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
- mPointerController->clearSpots();
- mPointerController->setButtonState(mCurrentButtonState);
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- }
-
- if (mPointerSimple.down && !down) {
- mPointerSimple.down = false;
-
- // Send up.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_UP, 0, metaState, mLastButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- if (mPointerSimple.hovering && !hovering) {
- mPointerSimple.hovering = false;
-
- // Send hover exit.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- if (down) {
- if (!mPointerSimple.down) {
- mPointerSimple.down = true;
- mPointerSimple.downTime = when;
-
- // Send down.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_DOWN, 0, metaState, mCurrentButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- // Send move.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, mCurrentButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- if (hovering) {
- if (!mPointerSimple.hovering) {
- mPointerSimple.hovering = true;
-
- // Send hover enter.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- // Send hover move.
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- if (mCurrentRawVScroll || mCurrentRawHScroll) {
- float vscroll = mCurrentRawVScroll;
- float hscroll = mCurrentRawHScroll;
- mWheelYVelocityControl.move(when, NULL, &vscroll);
- mWheelXVelocityControl.move(when, &hscroll, NULL);
-
- // Send scroll.
- PointerCoords pointerCoords;
- pointerCoords.copyFrom(mPointerSimple.currentCoords);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
- NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, metaState, mCurrentButtonState, 0,
- mViewport.displayId,
- 1, &mPointerSimple.currentProperties, &pointerCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime);
- getListener()->notifyMotion(&args);
- }
-
- // Save state.
- if (down || hovering) {
- mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
- mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
- } else {
- mPointerSimple.reset();
- }
-}
-
-void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- dispatchPointerSimple(when, policyFlags, false, false);
-}
-
-void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
- int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- const PointerProperties* properties, const PointerCoords* coords,
- const uint32_t* idToIndex, BitSet32 idBits,
- int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) {
- PointerCoords pointerCoords[MAX_POINTERS];
- PointerProperties pointerProperties[MAX_POINTERS];
- uint32_t pointerCount = 0;
- while (!idBits.isEmpty()) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = idToIndex[id];
- pointerProperties[pointerCount].copyFrom(properties[index]);
- pointerCoords[pointerCount].copyFrom(coords[index]);
-
- if (changedId >= 0 && id == uint32_t(changedId)) {
- action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- }
-
- pointerCount += 1;
- }
-
- ALOG_ASSERT(pointerCount != 0);
-
- if (changedId >= 0 && pointerCount == 1) {
- // Replace initial down and final up action.
- // We can compare the action without masking off the changed pointer index
- // because we know the index is 0.
- if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
- action = AMOTION_EVENT_ACTION_DOWN;
- } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
- action = AMOTION_EVENT_ACTION_UP;
- } else {
- // Can't happen.
- ALOG_ASSERT(false);
- }
- }
-
- NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
- action, flags, metaState, buttonState, edgeFlags,
- mViewport.displayId, pointerCount, pointerProperties, pointerCoords,
- xPrecision, yPrecision, downTime);
- getListener()->notifyMotion(&args);
-}
-
-bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
- const PointerCoords* inCoords, const uint32_t* inIdToIndex,
- PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
- BitSet32 idBits) const {
- bool changed = false;
- while (!idBits.isEmpty()) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t inIndex = inIdToIndex[id];
- uint32_t outIndex = outIdToIndex[id];
-
- const PointerProperties& curInProperties = inProperties[inIndex];
- const PointerCoords& curInCoords = inCoords[inIndex];
- PointerProperties& curOutProperties = outProperties[outIndex];
- PointerCoords& curOutCoords = outCoords[outIndex];
-
- if (curInProperties != curOutProperties) {
- curOutProperties.copyFrom(curInProperties);
- changed = true;
- }
-
- if (curInCoords != curOutCoords) {
- curOutCoords.copyFrom(curInCoords);
- changed = true;
- }
- }
- return changed;
-}
-
-void TouchInputMapper::fadePointer() {
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
-}
-
-bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
- return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
- && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
-}
-
-const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
- int32_t x, int32_t y) {
- size_t numVirtualKeys = mVirtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mVirtualKeys[i];
-
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
- "left=%d, top=%d, right=%d, bottom=%d",
- x, y,
- virtualKey.keyCode, virtualKey.scanCode,
- virtualKey.hitLeft, virtualKey.hitTop,
- virtualKey.hitRight, virtualKey.hitBottom);
-#endif
-
- if (virtualKey.isHit(x, y)) {
- return & virtualKey;
- }
- }
-
- return NULL;
-}
-
-void TouchInputMapper::assignPointerIds() {
- uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
- uint32_t lastPointerCount = mLastRawPointerData.pointerCount;
-
- mCurrentRawPointerData.clearIdBits();
-
- if (currentPointerCount == 0) {
- // No pointers to assign.
- return;
- }
-
- if (lastPointerCount == 0) {
- // All pointers are new.
- for (uint32_t i = 0; i < currentPointerCount; i++) {
- uint32_t id = i;
- mCurrentRawPointerData.pointers[i].id = id;
- mCurrentRawPointerData.idToIndex[id] = i;
- mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(i));
- }
- return;
- }
-
- if (currentPointerCount == 1 && lastPointerCount == 1
- && mCurrentRawPointerData.pointers[0].toolType
- == mLastRawPointerData.pointers[0].toolType) {
- // Only one pointer and no change in count so it must have the same id as before.
- uint32_t id = mLastRawPointerData.pointers[0].id;
- mCurrentRawPointerData.pointers[0].id = id;
- mCurrentRawPointerData.idToIndex[id] = 0;
- mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(0));
- return;
- }
-
- // General case.
- // We build a heap of squared euclidean distances between current and last pointers
- // associated with the current and last pointer indices. Then, we find the best
- // match (by distance) for each current pointer.
- // The pointers must have the same tool type but it is possible for them to
- // transition from hovering to touching or vice-versa while retaining the same id.
- PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
-
- uint32_t heapSize = 0;
- for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
- currentPointerIndex++) {
- for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
- lastPointerIndex++) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawPointerData.pointers[currentPointerIndex];
- const RawPointerData::Pointer& lastPointer =
- mLastRawPointerData.pointers[lastPointerIndex];
- if (currentPointer.toolType == lastPointer.toolType) {
- int64_t deltaX = currentPointer.x - lastPointer.x;
- int64_t deltaY = currentPointer.y - lastPointer.y;
-
- uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
-
- // Insert new element into the heap (sift up).
- heap[heapSize].currentPointerIndex = currentPointerIndex;
- heap[heapSize].lastPointerIndex = lastPointerIndex;
- heap[heapSize].distance = distance;
- heapSize += 1;
- }
- }
- }
-
- // Heapify
- for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
- startIndex -= 1;
- for (uint32_t parentIndex = startIndex; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
-
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
-
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
- }
- }
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- ALOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
-#endif
-
- // Pull matches out by increasing order of distance.
- // To avoid reassigning pointers that have already been matched, the loop keeps track
- // of which last and current pointers have been matched using the matchedXXXBits variables.
- // It also tracks the used pointer id bits.
- BitSet32 matchedLastBits(0);
- BitSet32 matchedCurrentBits(0);
- BitSet32 usedIdBits(0);
- bool first = true;
- for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
- while (heapSize > 0) {
- if (first) {
- // The first time through the loop, we just consume the root element of
- // the heap (the one with smallest distance).
- first = false;
- } else {
- // Previous iterations consumed the root element of the heap.
- // Pop root element off of the heap (sift down).
- heap[0] = heap[heapSize];
- for (uint32_t parentIndex = 0; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
-
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
-
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
- }
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- ALOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
-#endif
- }
-
- heapSize -= 1;
-
- uint32_t currentPointerIndex = heap[0].currentPointerIndex;
- if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
-
- uint32_t lastPointerIndex = heap[0].lastPointerIndex;
- if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
-
- matchedCurrentBits.markBit(currentPointerIndex);
- matchedLastBits.markBit(lastPointerIndex);
-
- uint32_t id = mLastRawPointerData.pointers[lastPointerIndex].id;
- mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
- mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
- mCurrentRawPointerData.markIdBit(id,
- mCurrentRawPointerData.isHovering(currentPointerIndex));
- usedIdBits.markBit(id);
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
- lastPointerIndex, currentPointerIndex, id, heap[0].distance);
-#endif
- break;
- }
- }
-
- // Assign fresh ids to pointers that were not matched in the process.
- for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
- uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
- uint32_t id = usedIdBits.markFirstUnmarkedBit();
-
- mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
- mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
- mCurrentRawPointerData.markIdBit(id,
- mCurrentRawPointerData.isHovering(currentPointerIndex));
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
- currentPointerIndex, id);
-#endif
- }
-}
-
-int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
- return AKEY_STATE_VIRTUAL;
- }
-
- size_t numVirtualKeys = mVirtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mVirtualKeys[i];
- if (virtualKey.keyCode == keyCode) {
- return AKEY_STATE_UP;
- }
- }
-
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
- return AKEY_STATE_VIRTUAL;
- }
-
- size_t numVirtualKeys = mVirtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mVirtualKeys[i];
- if (virtualKey.scanCode == scanCode) {
- return AKEY_STATE_UP;
- }
- }
-
- return AKEY_STATE_UNKNOWN;
-}
-
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- size_t numVirtualKeys = mVirtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mVirtualKeys[i];
-
- for (size_t i = 0; i < numCodes; i++) {
- if (virtualKey.keyCode == keyCodes[i]) {
- outFlags[i] = 1;
- }
- }
- }
-
- return true;
-}
-
-
-// --- SingleTouchInputMapper ---
-
-SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
- TouchInputMapper(device) {
-}
-
-SingleTouchInputMapper::~SingleTouchInputMapper() {
-}
-
-void SingleTouchInputMapper::reset(nsecs_t when) {
- mSingleTouchMotionAccumulator.reset(getDevice());
-
- TouchInputMapper::reset(when);
-}
-
-void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
- TouchInputMapper::process(rawEvent);
-
- mSingleTouchMotionAccumulator.process(rawEvent);
-}
-
-void SingleTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
- if (mTouchButtonAccumulator.isToolActive()) {
- mCurrentRawPointerData.pointerCount = 1;
- mCurrentRawPointerData.idToIndex[0] = 0;
-
- bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
- && (mTouchButtonAccumulator.isHovering()
- || (mRawPointerAxes.pressure.valid
- && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
- mCurrentRawPointerData.markIdBit(0, isHovering);
-
- RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[0];
- outPointer.id = 0;
- outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
- outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
- outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
- outPointer.touchMajor = 0;
- outPointer.touchMinor = 0;
- outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
- outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
- outPointer.orientation = 0;
- outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
- outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
- outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
- outPointer.toolType = mTouchButtonAccumulator.getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- outPointer.isHovering = isHovering;
- }
-}
-
-void SingleTouchInputMapper::configureRawPointerAxes() {
- TouchInputMapper::configureRawPointerAxes();
-
- getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
- getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
- getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
- getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
- getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
- getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
- getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
-}
-
-bool SingleTouchInputMapper::hasStylus() const {
- return mTouchButtonAccumulator.hasStylus();
-}
-
-
-// --- MultiTouchInputMapper ---
-
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
- TouchInputMapper(device) {
-}
-
-MultiTouchInputMapper::~MultiTouchInputMapper() {
-}
-
-void MultiTouchInputMapper::reset(nsecs_t when) {
- mMultiTouchMotionAccumulator.reset(getDevice());
-
- mPointerIdBits.clear();
-
- TouchInputMapper::reset(when);
-}
-
-void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
- TouchInputMapper::process(rawEvent);
-
- mMultiTouchMotionAccumulator.process(rawEvent);
-}
-
-void MultiTouchInputMapper::syncTouch(nsecs_t when, bool* outHavePointerIds) {
- size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
- size_t outCount = 0;
- BitSet32 newPointerIdBits;
-
- for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
- const MultiTouchMotionAccumulator::Slot* inSlot =
- mMultiTouchMotionAccumulator.getSlot(inIndex);
- if (!inSlot->isInUse()) {
- continue;
- }
-
- if (outCount >= MAX_POINTERS) {
-#if DEBUG_POINTERS
- ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
- "ignoring the rest.",
- getDeviceName().string(), MAX_POINTERS);
-#endif
- break; // too many fingers!
- }
-
- RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[outCount];
- outPointer.x = inSlot->getX();
- outPointer.y = inSlot->getY();
- outPointer.pressure = inSlot->getPressure();
- outPointer.touchMajor = inSlot->getTouchMajor();
- outPointer.touchMinor = inSlot->getTouchMinor();
- outPointer.toolMajor = inSlot->getToolMajor();
- outPointer.toolMinor = inSlot->getToolMinor();
- outPointer.orientation = inSlot->getOrientation();
- outPointer.distance = inSlot->getDistance();
- outPointer.tiltX = 0;
- outPointer.tiltY = 0;
-
- outPointer.toolType = inSlot->getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = mTouchButtonAccumulator.getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- }
-
- bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
- && (mTouchButtonAccumulator.isHovering()
- || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
- outPointer.isHovering = isHovering;
-
- // Assign pointer id using tracking id if available.
- if (*outHavePointerIds) {
- int32_t trackingId = inSlot->getTrackingId();
- int32_t id = -1;
- if (trackingId >= 0) {
- for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
- uint32_t n = idBits.clearFirstMarkedBit();
- if (mPointerTrackingIdMap[n] == trackingId) {
- id = n;
- }
- }
-
- if (id < 0 && !mPointerIdBits.isFull()) {
- id = mPointerIdBits.markFirstUnmarkedBit();
- mPointerTrackingIdMap[id] = trackingId;
- }
- }
- if (id < 0) {
- *outHavePointerIds = false;
- mCurrentRawPointerData.clearIdBits();
- newPointerIdBits.clear();
- } else {
- outPointer.id = id;
- mCurrentRawPointerData.idToIndex[id] = outCount;
- mCurrentRawPointerData.markIdBit(id, isHovering);
- newPointerIdBits.markBit(id);
- }
- }
-
- outCount += 1;
- }
-
- mCurrentRawPointerData.pointerCount = outCount;
- mPointerIdBits = newPointerIdBits;
-
- mMultiTouchMotionAccumulator.finishSync();
-}
-
-void MultiTouchInputMapper::configureRawPointerAxes() {
- TouchInputMapper::configureRawPointerAxes();
-
- getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
- getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
- getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
- getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
- getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
- getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
- getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
- getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
- getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
- getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
- getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
-
- if (mRawPointerAxes.trackingId.valid
- && mRawPointerAxes.slot.valid
- && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
- size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
- if (slotCount > MAX_SLOTS) {
- ALOGW("MultiTouch Device %s reported %d slots but the framework "
- "only supports a maximum of %d slots at this time.",
- getDeviceName().string(), slotCount, MAX_SLOTS);
- slotCount = MAX_SLOTS;
- }
- mMultiTouchMotionAccumulator.configure(getDevice(),
- slotCount, true /*usingSlotsProtocol*/);
- } else {
- mMultiTouchMotionAccumulator.configure(getDevice(),
- MAX_POINTERS, false /*usingSlotsProtocol*/);
- }
-}
-
-bool MultiTouchInputMapper::hasStylus() const {
- return mMultiTouchMotionAccumulator.hasStylus()
- || mTouchButtonAccumulator.hasStylus();
-}
-
-
-// --- JoystickInputMapper ---
-
-JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
- InputMapper(device) {
-}
-
-JoystickInputMapper::~JoystickInputMapper() {
-}
-
-uint32_t JoystickInputMapper::getSources() {
- return AINPUT_SOURCE_JOYSTICK;
-}
-
-void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- for (size_t i = 0; i < mAxes.size(); i++) {
- const Axis& axis = mAxes.valueAt(i);
- addMotionRange(axis.axisInfo.axis, axis, info);
-
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- addMotionRange(axis.axisInfo.highAxis, axis, info);
-
- }
- }
-}
-
-void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
- InputDeviceInfo* info) {
- info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- /* In order to ease the transition for developers from using the old axes
- * to the newer, more semantically correct axes, we'll continue to register
- * the old axes as duplicates of their corresponding new ones. */
- int32_t compatAxis = getCompatAxis(axisId);
- if (compatAxis >= 0) {
- info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- }
-}
-
-/* A mapping from axes the joystick actually has to the axes that should be
- * artificially created for compatibility purposes.
- * Returns -1 if no compatibility axis is needed. */
-int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
- switch(axis) {
- case AMOTION_EVENT_AXIS_LTRIGGER:
- return AMOTION_EVENT_AXIS_BRAKE;
- case AMOTION_EVENT_AXIS_RTRIGGER:
- return AMOTION_EVENT_AXIS_GAS;
- }
- return -1;
-}
-
-void JoystickInputMapper::dump(String8& dump) {
- dump.append(INDENT2 "Joystick Input Mapper:\n");
-
- dump.append(INDENT3 "Axes:\n");
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- const char* label = getAxisLabel(axis.axisInfo.axis);
- if (label) {
- dump.appendFormat(INDENT4 "%s", label);
- } else {
- dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis);
- }
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- label = getAxisLabel(axis.axisInfo.highAxis);
- if (label) {
- dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue);
- } else {
- dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis,
- axis.axisInfo.splitValue);
- }
- } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
- dump.append(" (invert)");
- }
-
- dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, "
- "highScale=%0.5f, highOffset=%0.5f\n",
- axis.scale, axis.offset, axis.highScale, axis.highOffset);
- dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, "
- "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
- mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
- axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
- }
-}
-
-void JoystickInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- // Collect all axes.
- for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
- if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
- & INPUT_DEVICE_CLASS_JOYSTICK)) {
- continue; // axis must be claimed by a different device
- }
-
- RawAbsoluteAxisInfo rawAxisInfo;
- getAbsoluteAxisInfo(abs, &rawAxisInfo);
- if (rawAxisInfo.valid) {
- // Map axis.
- AxisInfo axisInfo;
- bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
- if (!explicitlyMapped) {
- // Axis is not explicitly mapped, will choose a generic axis later.
- axisInfo.mode = AxisInfo::MODE_NORMAL;
- axisInfo.axis = -1;
- }
-
- // Apply flat override.
- int32_t rawFlat = axisInfo.flatOverride < 0
- ? rawAxisInfo.flat : axisInfo.flatOverride;
-
- // Calculate scaling factors and limits.
- Axis axis;
- if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
- float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
- float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, 0.0f, highScale, 0.0f,
- 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- } else if (isCenteredAxis(axisInfo.axis)) {
- float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
- float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, offset, scale, offset,
- -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- } else {
- float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, 0.0f, scale, 0.0f,
- 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- }
-
- // To eliminate noise while the joystick is at rest, filter out small variations
- // in axis values up front.
- axis.filter = axis.flat * 0.25f;
-
- mAxes.add(abs, axis);
- }
- }
-
- // If there are too many axes, start dropping them.
- // Prefer to keep explicitly mapped axes.
- if (mAxes.size() > PointerCoords::MAX_AXES) {
- ALOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.",
- getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES);
- pruneAxes(true);
- pruneAxes(false);
- }
-
- // Assign generic axis ids to remaining axes.
- int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- if (axis.axisInfo.axis < 0) {
- while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
- && haveAxis(nextGenericAxisId)) {
- nextGenericAxisId += 1;
- }
-
- if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
- axis.axisInfo.axis = nextGenericAxisId;
- nextGenericAxisId += 1;
- } else {
- ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
- "have already been assigned to other axes.",
- getDeviceName().string(), mAxes.keyAt(i));
- mAxes.removeItemsAt(i--);
- numAxes -= 1;
- }
- }
- }
- }
-}
-
-bool JoystickInputMapper::haveAxis(int32_t axisId) {
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- if (axis.axisInfo.axis == axisId
- || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
- && axis.axisInfo.highAxis == axisId)) {
- return true;
- }
- }
- return false;
-}
-
-void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
- size_t i = mAxes.size();
- while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
- if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
- continue;
- }
- ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
- getDeviceName().string(), mAxes.keyAt(i));
- mAxes.removeItemsAt(i);
- }
-}
-
-bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
- switch (axis) {
- case AMOTION_EVENT_AXIS_X:
- case AMOTION_EVENT_AXIS_Y:
- case AMOTION_EVENT_AXIS_Z:
- case AMOTION_EVENT_AXIS_RX:
- case AMOTION_EVENT_AXIS_RY:
- case AMOTION_EVENT_AXIS_RZ:
- case AMOTION_EVENT_AXIS_HAT_X:
- case AMOTION_EVENT_AXIS_HAT_Y:
- case AMOTION_EVENT_AXIS_ORIENTATION:
- case AMOTION_EVENT_AXIS_RUDDER:
- case AMOTION_EVENT_AXIS_WHEEL:
- return true;
- default:
- return false;
- }
-}
-
-void JoystickInputMapper::reset(nsecs_t when) {
- // Recenter all axes.
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- axis.resetValue();
- }
-
- InputMapper::reset(when);
-}
-
-void JoystickInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_ABS: {
- ssize_t index = mAxes.indexOfKey(rawEvent->code);
- if (index >= 0) {
- Axis& axis = mAxes.editValueAt(index);
- float newValue, highNewValue;
- switch (axis.axisInfo.mode) {
- case AxisInfo::MODE_INVERT:
- newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
- * axis.scale + axis.offset;
- highNewValue = 0.0f;
- break;
- case AxisInfo::MODE_SPLIT:
- if (rawEvent->value < axis.axisInfo.splitValue) {
- newValue = (axis.axisInfo.splitValue - rawEvent->value)
- * axis.scale + axis.offset;
- highNewValue = 0.0f;
- } else if (rawEvent->value > axis.axisInfo.splitValue) {
- newValue = 0.0f;
- highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
- * axis.highScale + axis.highOffset;
- } else {
- newValue = 0.0f;
- highNewValue = 0.0f;
- }
- break;
- default:
- newValue = rawEvent->value * axis.scale + axis.offset;
- highNewValue = 0.0f;
- break;
- }
- axis.newValue = newValue;
- axis.highNewValue = highNewValue;
- }
- break;
- }
-
- case EV_SYN:
- switch (rawEvent->code) {
- case SYN_REPORT:
- sync(rawEvent->when, false /*force*/);
- break;
- }
- break;
- }
-}
-
-void JoystickInputMapper::sync(nsecs_t when, bool force) {
- if (!filterAxes(force)) {
- return;
- }
-
- int32_t metaState = mContext->getGlobalMetaState();
- int32_t buttonState = 0;
-
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
-
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
- axis.highCurrentValue);
- }
- }
-
- // Moving a joystick axis should not wake the device because joysticks can
- // be fairly noisy even when not in use. On the other hand, pushing a gamepad
- // button will likely wake the device.
- // TODO: Use the input device configuration to control this behavior more finely.
- uint32_t policyFlags = 0;
-
- NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- ADISPLAY_ID_NONE, 1, &pointerProperties, &pointerCoords, 0, 0, 0);
- getListener()->notifyMotion(&args);
-}
-
-void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
- int32_t axis, float value) {
- pointerCoords->setAxisValue(axis, value);
- /* In order to ease the transition for developers from using the old axes
- * to the newer, more semantically correct axes, we'll continue to produce
- * values for the old axes as mirrors of the value of their corresponding
- * new axes. */
- int32_t compatAxis = getCompatAxis(axis);
- if (compatAxis >= 0) {
- pointerCoords->setAxisValue(compatAxis, value);
- }
-}
-
-bool JoystickInputMapper::filterAxes(bool force) {
- bool atLeastOneSignificantChange = force;
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- if (force || hasValueChangedSignificantly(axis.filter,
- axis.newValue, axis.currentValue, axis.min, axis.max)) {
- axis.currentValue = axis.newValue;
- atLeastOneSignificantChange = true;
- }
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- if (force || hasValueChangedSignificantly(axis.filter,
- axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
- axis.highCurrentValue = axis.highNewValue;
- atLeastOneSignificantChange = true;
- }
- }
- }
- return atLeastOneSignificantChange;
-}
-
-bool JoystickInputMapper::hasValueChangedSignificantly(
- float filter, float newValue, float currentValue, float min, float max) {
- if (newValue != currentValue) {
- // Filter out small changes in value unless the value is converging on the axis
- // bounds or center point. This is intended to reduce the amount of information
- // sent to applications by particularly noisy joysticks (such as PS3).
- if (fabs(newValue - currentValue) > filter
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
- return true;
- }
- }
- return false;
-}
-
-bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
- float filter, float newValue, float currentValue, float thresholdValue) {
- float newDistance = fabs(newValue - thresholdValue);
- if (newDistance < filter) {
- float oldDistance = fabs(currentValue - thresholdValue);
- if (newDistance < oldDistance) {
- return true;
- }
- }
- return false;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputReader.h b/widget/gonk/libui/InputReader.h
deleted file mode 100644
index 5c790fdb8..000000000
--- a/widget/gonk/libui/InputReader.h
+++ /dev/null
@@ -1,1811 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_READER_H
-#define _UI_INPUT_READER_H
-
-#include "EventHub.h"
-#include "PointerController.h"
-#include "InputListener.h"
-
-#include "Input.h"
-#include "VelocityControl.h"
-#include "VelocityTracker.h"
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/BitSet.h>
-
-#include <stddef.h>
-#include <unistd.h>
-
-// Maximum supported size of a vibration pattern.
-// Must be at least 2.
-#define MAX_VIBRATE_PATTERN_SIZE 100
-
-// Maximum allowable delay value in a vibration pattern before
-// which the delay will be truncated.
-#define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
-
-namespace android {
-
-class InputDevice;
-class InputMapper;
-
-/*
- * Describes how coordinates are mapped on a physical display.
- * See com.android.server.display.DisplayViewport.
- */
-struct DisplayViewport {
- int32_t displayId; // -1 if invalid
- int32_t orientation;
- int32_t logicalLeft;
- int32_t logicalTop;
- int32_t logicalRight;
- int32_t logicalBottom;
- int32_t physicalLeft;
- int32_t physicalTop;
- int32_t physicalRight;
- int32_t physicalBottom;
- int32_t deviceWidth;
- int32_t deviceHeight;
-
- DisplayViewport() :
- displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
- logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
- physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
- deviceWidth(0), deviceHeight(0) {
- }
-
- bool operator==(const DisplayViewport& other) const {
- return displayId == other.displayId
- && orientation == other.orientation
- && logicalLeft == other.logicalLeft
- && logicalTop == other.logicalTop
- && logicalRight == other.logicalRight
- && logicalBottom == other.logicalBottom
- && physicalLeft == other.physicalLeft
- && physicalTop == other.physicalTop
- && physicalRight == other.physicalRight
- && physicalBottom == other.physicalBottom
- && deviceWidth == other.deviceWidth
- && deviceHeight == other.deviceHeight;
- }
-
- bool operator!=(const DisplayViewport& other) const {
- return !(*this == other);
- }
-
- inline bool isValid() const {
- return displayId >= 0;
- }
-
- void setNonDisplayViewport(int32_t width, int32_t height) {
- displayId = ADISPLAY_ID_NONE;
- orientation = DISPLAY_ORIENTATION_0;
- logicalLeft = 0;
- logicalTop = 0;
- logicalRight = width;
- logicalBottom = height;
- physicalLeft = 0;
- physicalTop = 0;
- physicalRight = width;
- physicalBottom = height;
- deviceWidth = width;
- deviceHeight = height;
- }
-};
-
-/*
- * Input reader configuration.
- *
- * Specifies various options that modify the behavior of the input reader.
- */
-struct InputReaderConfiguration {
- // Describes changes that have occurred.
- enum {
- // The pointer speed changed.
- CHANGE_POINTER_SPEED = 1 << 0,
-
- // The pointer gesture control changed.
- CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
-
- // The display size or orientation changed.
- CHANGE_DISPLAY_INFO = 1 << 2,
-
- // The visible touches option changed.
- CHANGE_SHOW_TOUCHES = 1 << 3,
-
- // The keyboard layouts must be reloaded.
- CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
-
- // The device name alias supplied by the may have changed for some devices.
- CHANGE_DEVICE_ALIAS = 1 << 5,
-
- // All devices must be reopened.
- CHANGE_MUST_REOPEN = 1 << 31,
- };
-
- // Gets the amount of time to disable virtual keys after the screen is touched
- // in order to filter out accidental virtual key presses due to swiping gestures
- // or taps near the edge of the display. May be 0 to disable the feature.
- nsecs_t virtualKeyQuietTime;
-
- // The excluded device names for the platform.
- // Devices with these names will be ignored.
- Vector<String8> excludedDeviceNames;
-
- // Velocity control parameters for mouse pointer movements.
- VelocityControlParameters pointerVelocityControlParameters;
-
- // Velocity control parameters for mouse wheel movements.
- VelocityControlParameters wheelVelocityControlParameters;
-
- // True if pointer gestures are enabled.
- bool pointerGesturesEnabled;
-
- // Quiet time between certain pointer gesture transitions.
- // Time to allow for all fingers or buttons to settle into a stable state before
- // starting a new gesture.
- nsecs_t pointerGestureQuietInterval;
-
- // The minimum speed that a pointer must travel for us to consider switching the active
- // touch pointer to it during a drag. This threshold is set to avoid switching due
- // to noise from a finger resting on the touch pad (perhaps just pressing it down).
- float pointerGestureDragMinSwitchSpeed; // in pixels per second
-
- // Tap gesture delay time.
- // The time between down and up must be less than this to be considered a tap.
- nsecs_t pointerGestureTapInterval;
-
- // Tap drag gesture delay time.
- // The time between the previous tap's up and the next down must be less than
- // this to be considered a drag. Otherwise, the previous tap is finished and a
- // new tap begins.
- //
- // Note that the previous tap will be held down for this entire duration so this
- // interval must be shorter than the long press timeout.
- nsecs_t pointerGestureTapDragInterval;
-
- // The distance in pixels that the pointer is allowed to move from initial down
- // to up and still be called a tap.
- float pointerGestureTapSlop; // in pixels
-
- // Time after the first touch points go down to settle on an initial centroid.
- // This is intended to be enough time to handle cases where the user puts down two
- // fingers at almost but not quite exactly the same time.
- nsecs_t pointerGestureMultitouchSettleInterval;
-
- // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
- // at least two pointers have moved at least this far from their starting place.
- float pointerGestureMultitouchMinDistance; // in pixels
-
- // The transition from PRESS to SWIPE gesture mode can only occur when the
- // cosine of the angle between the two vectors is greater than or equal to than this value
- // which indicates that the vectors are oriented in the same direction.
- // When the vectors are oriented in the exactly same direction, the cosine is 1.0.
- // (In exactly opposite directions, the cosine is -1.0.)
- float pointerGestureSwipeTransitionAngleCosine;
-
- // The transition from PRESS to SWIPE gesture mode can only occur when the
- // fingers are no more than this far apart relative to the diagonal size of
- // the touch pad. For example, a ratio of 0.5 means that the fingers must be
- // no more than half the diagonal size of the touch pad apart.
- float pointerGestureSwipeMaxWidthRatio;
-
- // The gesture movement speed factor relative to the size of the display.
- // Movement speed applies when the fingers are moving in the same direction.
- // Without acceleration, a full swipe of the touch pad diagonal in movement mode
- // will cover this portion of the display diagonal.
- float pointerGestureMovementSpeedRatio;
-
- // The gesture zoom speed factor relative to the size of the display.
- // Zoom speed applies when the fingers are mostly moving relative to each other
- // to execute a scale gesture or similar.
- // Without acceleration, a full swipe of the touch pad diagonal in zoom mode
- // will cover this portion of the display diagonal.
- float pointerGestureZoomSpeedRatio;
-
- // True to show the location of touches on the touch screen as spots.
- bool showTouches;
-
- InputReaderConfiguration() :
- virtualKeyQuietTime(0),
- pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
- wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
- pointerGesturesEnabled(true),
- pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
- pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
- pointerGestureTapInterval(150 * 1000000LL), // 150 ms
- pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
- pointerGestureTapSlop(10.0f), // 10 pixels
- pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
- pointerGestureMultitouchMinDistance(15), // 15 pixels
- pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
- pointerGestureSwipeMaxWidthRatio(0.25f),
- pointerGestureMovementSpeedRatio(0.8f),
- pointerGestureZoomSpeedRatio(0.3f),
- showTouches(false) { }
-
- bool getDisplayInfo(bool external, DisplayViewport* outViewport) const;
- void setDisplayInfo(bool external, const DisplayViewport& viewport);
-
-private:
- DisplayViewport mInternalDisplay;
- DisplayViewport mExternalDisplay;
-};
-
-
-/*
- * Input reader policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- *
- * These methods must NOT re-enter the input reader since they may be called while
- * holding the input reader lock.
- */
-class InputReaderPolicyInterface : public virtual RefBase {
-protected:
- InputReaderPolicyInterface() { }
- virtual ~InputReaderPolicyInterface() { }
-
-public:
- /* Gets the input reader configuration. */
- virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
-
- /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
- virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
-
- /* Notifies the input reader policy that some input devices have changed
- * and provides information about all current input devices.
- */
- virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
-
- /* Gets the keyboard layout for a particular input device. */
- virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) = 0;
-
- /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
- virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
-};
-
-
-/* Processes raw input events and sends cooked event data to an input listener. */
-class InputReaderInterface : public virtual RefBase {
-protected:
- InputReaderInterface() { }
- virtual ~InputReaderInterface() { }
-
-public:
- /* Dumps the state of the input reader.
- *
- * This method may be called on any thread (usually by the input manager). */
- virtual void dump(String8& dump) = 0;
-
- /* Called by the heatbeat to ensures that the reader has not deadlocked. */
- virtual void monitor() = 0;
-
- /* Runs a single iteration of the processing loop.
- * Nominally reads and processes one incoming message from the EventHub.
- *
- * This method should be called on the input reader thread.
- */
- virtual void loopOnce() = 0;
-
- /* Gets information about all input devices.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0;
-
- /* Query current input state. */
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode) = 0;
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode) = 0;
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
- int32_t sw) = 0;
-
- /* Determine whether physical keys exist for the given framework-domain key codes. */
- virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
-
- /* Requests that a reconfiguration of all input devices.
- * The changes flag is a bitfield that indicates what has changed and whether
- * the input devices must all be reopened. */
- virtual void requestRefreshConfiguration(uint32_t changes) = 0;
-
- /* Controls the vibrator of a particular input device. */
- virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token) = 0;
- virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
-};
-
-
-/* Internal interface used by individual input devices to access global input device state
- * and parameters maintained by the input reader.
- */
-class InputReaderContext {
-public:
- InputReaderContext() { }
- virtual ~InputReaderContext() { }
-
- virtual void updateGlobalMetaState() = 0;
- virtual int32_t getGlobalMetaState() = 0;
-
- virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
-
- virtual void fadePointer() = 0;
-
- virtual void requestTimeoutAtTime(nsecs_t when) = 0;
- virtual int32_t bumpGeneration() = 0;
-
- virtual InputReaderPolicyInterface* getPolicy() = 0;
- virtual InputListenerInterface* getListener() = 0;
- virtual EventHubInterface* getEventHub() = 0;
-};
-
-
-/* The input reader reads raw event data from the event hub and processes it into input events
- * that it sends to the input listener. Some functions of the input reader, such as early
- * event filtering in low power states, are controlled by a separate policy object.
- *
- * The InputReader owns a collection of InputMappers. Most of the work it does happens
- * on the input reader thread but the InputReader can receive queries from other system
- * components running on arbitrary threads. To keep things manageable, the InputReader
- * uses a single Mutex to guard its state. The Mutex may be held while calling into the
- * EventHub or the InputReaderPolicy but it is never held while calling into the
- * InputListener.
- */
-class InputReader : public InputReaderInterface {
-public:
- InputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener);
- virtual ~InputReader();
-
- virtual void dump(String8& dump);
- virtual void monitor();
-
- virtual void loopOnce();
-
- virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices);
-
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode);
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode);
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
- int32_t sw);
-
- virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual void requestRefreshConfiguration(uint32_t changes);
-
- virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token);
- virtual void cancelVibrate(int32_t deviceId, int32_t token);
-
-protected:
- // These members are protected so they can be instrumented by test cases.
- virtual InputDevice* createDeviceLocked(int32_t deviceId,
- const InputDeviceIdentifier& identifier, uint32_t classes);
-
- class ContextImpl : public InputReaderContext {
- InputReader* mReader;
-
- public:
- ContextImpl(InputReader* reader);
-
- virtual void updateGlobalMetaState();
- virtual int32_t getGlobalMetaState();
- virtual void disableVirtualKeysUntil(nsecs_t time);
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode);
- virtual void fadePointer();
- virtual void requestTimeoutAtTime(nsecs_t when);
- virtual int32_t bumpGeneration();
- virtual InputReaderPolicyInterface* getPolicy();
- virtual InputListenerInterface* getListener();
- virtual EventHubInterface* getEventHub();
- } mContext;
-
- friend class ContextImpl;
-
-private:
- Mutex mLock;
-
- Condition mReaderIsAliveCondition;
-
- sp<EventHubInterface> mEventHub;
- sp<InputReaderPolicyInterface> mPolicy;
- sp<QueuedInputListener> mQueuedListener;
-
- InputReaderConfiguration mConfig;
-
- // The event queue.
- static const int EVENT_BUFFER_SIZE = 256;
- RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
-
- KeyedVector<int32_t, InputDevice*> mDevices;
-
- // low-level input event decoding and device management
- void processEventsLocked(const RawEvent* rawEvents, size_t count);
-
- void addDeviceLocked(nsecs_t when, int32_t deviceId);
- void removeDeviceLocked(nsecs_t when, int32_t deviceId);
- void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
- void timeoutExpiredLocked(nsecs_t when);
-
- void handleConfigurationChangedLocked(nsecs_t when);
-
- int32_t mGlobalMetaState;
- void updateGlobalMetaStateLocked();
- int32_t getGlobalMetaStateLocked();
-
- void fadePointerLocked();
-
- int32_t mGeneration;
- int32_t bumpGenerationLocked();
-
- void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices);
-
- nsecs_t mDisableVirtualKeysTimeout;
- void disableVirtualKeysUntilLocked(nsecs_t time);
- bool shouldDropVirtualKeyLocked(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode);
-
- nsecs_t mNextTimeout;
- void requestTimeoutAtTimeLocked(nsecs_t when);
-
- uint32_t mConfigurationChangesToRefresh;
- void refreshConfigurationLocked(uint32_t changes);
-
- // state queries
- typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
- GetStateFunc getStateFunc);
- bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-};
-
-
-/* Reads raw events from the event hub and processes them, endlessly. */
-class InputReaderThread : public Thread {
-public:
- InputReaderThread(const sp<InputReaderInterface>& reader);
- virtual ~InputReaderThread();
-
-private:
- uint32_t mFoo;
- sp<InputReaderInterface> mReader;
-
- virtual bool threadLoop();
-};
-
-
-/* Represents the state of a single input device. */
-class InputDevice {
-public:
- InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
- const InputDeviceIdentifier& identifier, uint32_t classes);
- ~InputDevice();
-
- inline InputReaderContext* getContext() { return mContext; }
- inline int32_t getId() { return mId; }
- inline int32_t getGeneration() { return mGeneration; }
- inline const String8& getName() { return mIdentifier.name; }
- inline uint32_t getClasses() { return mClasses; }
- inline uint32_t getSources() { return mSources; }
-
- inline bool isExternal() { return mIsExternal; }
- inline void setExternal(bool external) { mIsExternal = external; }
-
- inline bool isIgnored() { return mMappers.isEmpty(); }
-
- void dump(String8& dump);
- void addMapper(InputMapper* mapper);
- void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- void reset(nsecs_t when);
- void process(const RawEvent* rawEvents, size_t count);
- void timeoutExpired(nsecs_t when);
-
- void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
- int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
- void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
- void cancelVibrate(int32_t token);
-
- int32_t getMetaState();
-
- void fadePointer();
-
- void bumpGeneration();
-
- void notifyReset(nsecs_t when);
-
- inline const PropertyMap& getConfiguration() { return mConfiguration; }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
- bool hasKey(int32_t code) {
- return getEventHub()->hasScanCode(mId, code);
- }
-
- bool hasAbsoluteAxis(int32_t code) {
- RawAbsoluteAxisInfo info;
- getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
- return info.valid;
- }
-
- bool isKeyPressed(int32_t code) {
- return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
- }
-
- int32_t getAbsoluteAxisValue(int32_t code) {
- int32_t value;
- getEventHub()->getAbsoluteAxisValue(mId, code, &value);
- return value;
- }
-
-private:
- InputReaderContext* mContext;
- int32_t mId;
- int32_t mGeneration;
- InputDeviceIdentifier mIdentifier;
- String8 mAlias;
- uint32_t mClasses;
-
- Vector<InputMapper*> mMappers;
-
- uint32_t mSources;
- bool mIsExternal;
- bool mDropUntilNextSync;
-
- typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
-
- PropertyMap mConfiguration;
-};
-
-
-/* Keeps track of the state of mouse or touch pad buttons. */
-class CursorButtonAccumulator {
-public:
- CursorButtonAccumulator();
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
-
- uint32_t getButtonState() const;
-
-private:
- bool mBtnLeft;
- bool mBtnRight;
- bool mBtnMiddle;
- bool mBtnBack;
- bool mBtnSide;
- bool mBtnForward;
- bool mBtnExtra;
- bool mBtnTask;
-
- void clearButtons();
-};
-
-
-/* Keeps track of cursor movements. */
-
-class CursorMotionAccumulator {
-public:
- CursorMotionAccumulator();
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
- void finishSync();
-
- inline int32_t getRelativeX() const { return mRelX; }
- inline int32_t getRelativeY() const { return mRelY; }
-
-private:
- int32_t mRelX;
- int32_t mRelY;
-
- void clearRelativeAxes();
-};
-
-
-/* Keeps track of cursor scrolling motions. */
-
-class CursorScrollAccumulator {
-public:
- CursorScrollAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
- void finishSync();
-
- inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
- inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
-
- inline int32_t getRelativeX() const { return mRelX; }
- inline int32_t getRelativeY() const { return mRelY; }
- inline int32_t getRelativeVWheel() const { return mRelWheel; }
- inline int32_t getRelativeHWheel() const { return mRelHWheel; }
-
-private:
- bool mHaveRelWheel;
- bool mHaveRelHWheel;
-
- int32_t mRelX;
- int32_t mRelY;
- int32_t mRelWheel;
- int32_t mRelHWheel;
-
- void clearRelativeAxes();
-};
-
-
-/* Keeps track of the state of touch, stylus and tool buttons. */
-class TouchButtonAccumulator {
-public:
- TouchButtonAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
-
- uint32_t getButtonState() const;
- int32_t getToolType() const;
- bool isToolActive() const;
- bool isHovering() const;
- bool hasStylus() const;
-
-private:
- bool mHaveBtnTouch;
- bool mHaveStylus;
-
- bool mBtnTouch;
- bool mBtnStylus;
- bool mBtnStylus2;
- bool mBtnToolFinger;
- bool mBtnToolPen;
- bool mBtnToolRubber;
- bool mBtnToolBrush;
- bool mBtnToolPencil;
- bool mBtnToolAirbrush;
- bool mBtnToolMouse;
- bool mBtnToolLens;
- bool mBtnToolDoubleTap;
- bool mBtnToolTripleTap;
- bool mBtnToolQuadTap;
-
- void clearButtons();
-};
-
-
-/* Raw axis information from the driver. */
-struct RawPointerAxes {
- RawAbsoluteAxisInfo x;
- RawAbsoluteAxisInfo y;
- RawAbsoluteAxisInfo pressure;
- RawAbsoluteAxisInfo touchMajor;
- RawAbsoluteAxisInfo touchMinor;
- RawAbsoluteAxisInfo toolMajor;
- RawAbsoluteAxisInfo toolMinor;
- RawAbsoluteAxisInfo orientation;
- RawAbsoluteAxisInfo distance;
- RawAbsoluteAxisInfo tiltX;
- RawAbsoluteAxisInfo tiltY;
- RawAbsoluteAxisInfo trackingId;
- RawAbsoluteAxisInfo slot;
-
- RawPointerAxes();
- void clear();
-};
-
-
-/* Raw data for a collection of pointers including a pointer id mapping table. */
-struct RawPointerData {
- struct Pointer {
- uint32_t id;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t touchMajor;
- int32_t touchMinor;
- int32_t toolMajor;
- int32_t toolMinor;
- int32_t orientation;
- int32_t distance;
- int32_t tiltX;
- int32_t tiltY;
- int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
- bool isHovering;
- };
-
- uint32_t pointerCount;
- Pointer pointers[MAX_POINTERS];
- BitSet32 hoveringIdBits, touchingIdBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
-
- RawPointerData();
- void clear();
- void copyFrom(const RawPointerData& other);
- void getCentroidOfTouchingPointers(float* outX, float* outY) const;
-
- inline void markIdBit(uint32_t id, bool isHovering) {
- if (isHovering) {
- hoveringIdBits.markBit(id);
- } else {
- touchingIdBits.markBit(id);
- }
- }
-
- inline void clearIdBits() {
- hoveringIdBits.clear();
- touchingIdBits.clear();
- }
-
- inline const Pointer& pointerForId(uint32_t id) const {
- return pointers[idToIndex[id]];
- }
-
- inline bool isHovering(uint32_t pointerIndex) {
- return pointers[pointerIndex].isHovering;
- }
-};
-
-
-/* Cooked data for a collection of pointers including a pointer id mapping table. */
-struct CookedPointerData {
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
- BitSet32 hoveringIdBits, touchingIdBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
-
- CookedPointerData();
- void clear();
- void copyFrom(const CookedPointerData& other);
-
- inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
- return pointerCoords[idToIndex[id]];
- }
-
- inline bool isHovering(uint32_t pointerIndex) {
- return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
- }
-};
-
-
-/* Keeps track of the state of single-touch protocol. */
-class SingleTouchMotionAccumulator {
-public:
- SingleTouchMotionAccumulator();
-
- void process(const RawEvent* rawEvent);
- void reset(InputDevice* device);
-
- inline int32_t getAbsoluteX() const { return mAbsX; }
- inline int32_t getAbsoluteY() const { return mAbsY; }
- inline int32_t getAbsolutePressure() const { return mAbsPressure; }
- inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
- inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
- inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
- inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
-
-private:
- int32_t mAbsX;
- int32_t mAbsY;
- int32_t mAbsPressure;
- int32_t mAbsToolWidth;
- int32_t mAbsDistance;
- int32_t mAbsTiltX;
- int32_t mAbsTiltY;
-
- void clearAbsoluteAxes();
-};
-
-
-/* Keeps track of the state of multi-touch protocol. */
-class MultiTouchMotionAccumulator {
-public:
- class Slot {
- public:
- inline bool isInUse() const { return mInUse; }
- inline int32_t getX() const { return mAbsMTPositionX; }
- inline int32_t getY() const { return mAbsMTPositionY; }
- inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
- inline int32_t getTouchMinor() const {
- return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
- inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
- inline int32_t getToolMinor() const {
- return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
- inline int32_t getOrientation() const { return mAbsMTOrientation; }
- inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
- inline int32_t getPressure() const { return mAbsMTPressure; }
- inline int32_t getDistance() const { return mAbsMTDistance; }
- inline int32_t getToolType() const;
-
- private:
- friend class MultiTouchMotionAccumulator;
-
- bool mInUse;
- bool mHaveAbsMTTouchMinor;
- bool mHaveAbsMTWidthMinor;
- bool mHaveAbsMTToolType;
-
- int32_t mAbsMTPositionX;
- int32_t mAbsMTPositionY;
- int32_t mAbsMTTouchMajor;
- int32_t mAbsMTTouchMinor;
- int32_t mAbsMTWidthMajor;
- int32_t mAbsMTWidthMinor;
- int32_t mAbsMTOrientation;
- int32_t mAbsMTTrackingId;
- int32_t mAbsMTPressure;
- int32_t mAbsMTDistance;
- int32_t mAbsMTToolType;
-
- Slot();
- void clear();
- };
-
- MultiTouchMotionAccumulator();
- ~MultiTouchMotionAccumulator();
-
- void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
- void reset(InputDevice* device);
- void process(const RawEvent* rawEvent);
- void finishSync();
- bool hasStylus() const;
-
- inline size_t getSlotCount() const { return mSlotCount; }
- inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
-
-private:
- int32_t mCurrentSlot;
- Slot* mSlots;
- size_t mSlotCount;
- bool mUsingSlotsProtocol;
- bool mHaveStylus;
-
- void clearSlots(int32_t initialSlot);
-};
-
-
-/* An input mapper transforms raw input events into cooked event data.
- * A single input device can have multiple associated input mappers in order to interpret
- * different classes of events.
- *
- * InputMapper lifecycle:
- * - create
- * - configure with 0 changes
- * - reset
- * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
- * - reset
- * - destroy
- */
-class InputMapper {
-public:
- InputMapper(InputDevice* device);
- virtual ~InputMapper();
-
- inline InputDevice* getDevice() { return mDevice; }
- inline int32_t getDeviceId() { return mDevice->getId(); }
- inline const String8 getDeviceName() { return mDevice->getName(); }
- inline InputReaderContext* getContext() { return mContext; }
- inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
- inline InputListenerInterface* getListener() { return mContext->getListener(); }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
- virtual uint32_t getSources() = 0;
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent) = 0;
- virtual void timeoutExpired(nsecs_t when);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
- virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token);
- virtual void cancelVibrate(int32_t token);
-
- virtual int32_t getMetaState();
-
- virtual void fadePointer();
-
-protected:
- InputDevice* mDevice;
- InputReaderContext* mContext;
-
- status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
- void bumpGeneration();
-
- static void dumpRawAbsoluteAxisInfo(String8& dump,
- const RawAbsoluteAxisInfo& axis, const char* name);
-};
-
-
-class SwitchInputMapper : public InputMapper {
-public:
- SwitchInputMapper(InputDevice* device);
- virtual ~SwitchInputMapper();
-
- virtual uint32_t getSources();
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
-
-private:
- uint32_t mUpdatedSwitchValues;
- uint32_t mUpdatedSwitchMask;
-
- void processSwitch(int32_t switchCode, int32_t switchValue);
- void sync(nsecs_t when);
-};
-
-
-class VibratorInputMapper : public InputMapper {
-public:
- VibratorInputMapper(InputDevice* device);
- virtual ~VibratorInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void process(const RawEvent* rawEvent);
-
- virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token);
- virtual void cancelVibrate(int32_t token);
- virtual void timeoutExpired(nsecs_t when);
- virtual void dump(String8& dump);
-
-private:
- bool mVibrating;
- nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
- size_t mPatternSize;
- ssize_t mRepeat;
- int32_t mToken;
- ssize_t mIndex;
- nsecs_t mNextStepTime;
-
- void nextStep();
- void stopVibrating();
-};
-
-
-class KeyboardInputMapper : public InputMapper {
-public:
- KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
- virtual ~KeyboardInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual int32_t getMetaState();
-
-private:
- struct KeyDown {
- int32_t keyCode;
- int32_t scanCode;
- };
-
- uint32_t mSource;
- int32_t mKeyboardType;
-
- int32_t mOrientation; // orientation for dpad keys
-
- Vector<KeyDown> mKeyDowns; // keys that are down
- int32_t mMetaState;
- nsecs_t mDownTime; // time of most recent key down
-
- int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
-
- struct LedState {
- bool avail; // led is available
- bool on; // we think the led is currently on
- };
- LedState mCapsLockLedState;
- LedState mNumLockLedState;
- LedState mScrollLockLedState;
-
- // Immutable configuration parameters.
- struct Parameters {
- bool hasAssociatedDisplay;
- bool orientationAware;
- } mParameters;
-
- void configureParameters();
- void dumpParameters(String8& dump);
-
- bool isKeyboardOrGamepadKey(int32_t scanCode);
-
- void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
- uint32_t policyFlags);
-
- ssize_t findKeyDown(int32_t scanCode);
-
- void resetLedState();
- void initializeLedState(LedState& ledState, int32_t led);
- void updateLedState(bool reset);
- void updateLedStateForModifier(LedState& ledState, int32_t led,
- int32_t modifier, bool reset);
-};
-
-
-class CursorInputMapper : public InputMapper {
-public:
- CursorInputMapper(InputDevice* device);
- virtual ~CursorInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-
- virtual void fadePointer();
-
-private:
- // Amount that trackball needs to move in order to generate a key event.
- static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
- // Immutable configuration parameters.
- struct Parameters {
- enum Mode {
- MODE_POINTER,
- MODE_NAVIGATION,
- };
-
- Mode mode;
- bool hasAssociatedDisplay;
- bool orientationAware;
- } mParameters;
-
- CursorButtonAccumulator mCursorButtonAccumulator;
- CursorMotionAccumulator mCursorMotionAccumulator;
- CursorScrollAccumulator mCursorScrollAccumulator;
-
- int32_t mSource;
- float mXScale;
- float mYScale;
- float mXPrecision;
- float mYPrecision;
-
- float mVWheelScale;
- float mHWheelScale;
-
- // Velocity controls for mouse pointer and wheel movements.
- // The controls for X and Y wheel movements are separate to keep them decoupled.
- VelocityControl mPointerVelocityControl;
- VelocityControl mWheelXVelocityControl;
- VelocityControl mWheelYVelocityControl;
-
- int32_t mOrientation;
-
- sp<PointerControllerInterface> mPointerController;
-
- int32_t mButtonState;
- nsecs_t mDownTime;
-
- void configureParameters();
- void dumpParameters(String8& dump);
-
- void sync(nsecs_t when);
-};
-
-
-class TouchInputMapper : public InputMapper {
-public:
- TouchInputMapper(InputDevice* device);
- virtual ~TouchInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual void fadePointer();
- virtual void timeoutExpired(nsecs_t when);
-
-protected:
- CursorButtonAccumulator mCursorButtonAccumulator;
- CursorScrollAccumulator mCursorScrollAccumulator;
- TouchButtonAccumulator mTouchButtonAccumulator;
-
- struct VirtualKey {
- int32_t keyCode;
- int32_t scanCode;
- uint32_t flags;
-
- // computed hit box, specified in touch screen coords based on known display size
- int32_t hitLeft;
- int32_t hitTop;
- int32_t hitRight;
- int32_t hitBottom;
-
- inline bool isHit(int32_t x, int32_t y) const {
- return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
- }
- };
-
- // Input sources and device mode.
- uint32_t mSource;
-
- enum DeviceMode {
- DEVICE_MODE_DISABLED, // input is disabled
- DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
- DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
- DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
- DEVICE_MODE_POINTER, // pointer mapping (pointer)
- };
- DeviceMode mDeviceMode;
-
- // The reader's configuration.
- InputReaderConfiguration mConfig;
-
- // Immutable configuration parameters.
- struct Parameters {
- enum DeviceType {
- DEVICE_TYPE_TOUCH_SCREEN,
- DEVICE_TYPE_TOUCH_PAD,
- DEVICE_TYPE_TOUCH_NAVIGATION,
- DEVICE_TYPE_POINTER,
- };
-
- DeviceType deviceType;
- bool hasAssociatedDisplay;
- bool associatedDisplayIsExternal;
- bool orientationAware;
-
- enum GestureMode {
- GESTURE_MODE_POINTER,
- GESTURE_MODE_SPOTS,
- };
- GestureMode gestureMode;
- } mParameters;
-
- // Immutable calibration parameters in parsed form.
- struct Calibration {
- // Size
- enum SizeCalibration {
- SIZE_CALIBRATION_DEFAULT,
- SIZE_CALIBRATION_NONE,
- SIZE_CALIBRATION_GEOMETRIC,
- SIZE_CALIBRATION_DIAMETER,
- SIZE_CALIBRATION_BOX,
- SIZE_CALIBRATION_AREA,
- };
-
- SizeCalibration sizeCalibration;
-
- bool haveSizeScale;
- float sizeScale;
- bool haveSizeBias;
- float sizeBias;
- bool haveSizeIsSummed;
- bool sizeIsSummed;
-
- // Pressure
- enum PressureCalibration {
- PRESSURE_CALIBRATION_DEFAULT,
- PRESSURE_CALIBRATION_NONE,
- PRESSURE_CALIBRATION_PHYSICAL,
- PRESSURE_CALIBRATION_AMPLITUDE,
- };
-
- PressureCalibration pressureCalibration;
- bool havePressureScale;
- float pressureScale;
-
- // Orientation
- enum OrientationCalibration {
- ORIENTATION_CALIBRATION_DEFAULT,
- ORIENTATION_CALIBRATION_NONE,
- ORIENTATION_CALIBRATION_INTERPOLATED,
- ORIENTATION_CALIBRATION_VECTOR,
- };
-
- OrientationCalibration orientationCalibration;
-
- // Distance
- enum DistanceCalibration {
- DISTANCE_CALIBRATION_DEFAULT,
- DISTANCE_CALIBRATION_NONE,
- DISTANCE_CALIBRATION_SCALED,
- };
-
- DistanceCalibration distanceCalibration;
- bool haveDistanceScale;
- float distanceScale;
-
- enum CoverageCalibration {
- COVERAGE_CALIBRATION_DEFAULT,
- COVERAGE_CALIBRATION_NONE,
- COVERAGE_CALIBRATION_BOX,
- };
-
- CoverageCalibration coverageCalibration;
-
- inline void applySizeScaleAndBias(float* outSize) const {
- if (haveSizeScale) {
- *outSize *= sizeScale;
- }
- if (haveSizeBias) {
- *outSize += sizeBias;
- }
- }
- } mCalibration;
-
- // Raw pointer axis information from the driver.
- RawPointerAxes mRawPointerAxes;
-
- // Raw pointer sample data.
- RawPointerData mCurrentRawPointerData;
- RawPointerData mLastRawPointerData;
-
- // Cooked pointer sample data.
- CookedPointerData mCurrentCookedPointerData;
- CookedPointerData mLastCookedPointerData;
-
- // Button state.
- int32_t mCurrentButtonState;
- int32_t mLastButtonState;
-
- // Scroll state.
- int32_t mCurrentRawVScroll;
- int32_t mCurrentRawHScroll;
-
- // Id bits used to differentiate fingers, stylus and mouse tools.
- BitSet32 mCurrentFingerIdBits; // finger or unknown
- BitSet32 mLastFingerIdBits;
- BitSet32 mCurrentStylusIdBits; // stylus or eraser
- BitSet32 mLastStylusIdBits;
- BitSet32 mCurrentMouseIdBits; // mouse or lens
- BitSet32 mLastMouseIdBits;
-
- // True if we sent a HOVER_ENTER event.
- bool mSentHoverEnter;
-
- // The time the primary pointer last went down.
- nsecs_t mDownTime;
-
- // The pointer controller, or null if the device is not a pointer.
- sp<PointerControllerInterface> mPointerController;
-
- Vector<VirtualKey> mVirtualKeys;
-
- virtual void configureParameters();
- virtual void dumpParameters(String8& dump);
- virtual void configureRawPointerAxes();
- virtual void dumpRawPointerAxes(String8& dump);
- virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
- virtual void dumpSurface(String8& dump);
- virtual void configureVirtualKeys();
- virtual void dumpVirtualKeys(String8& dump);
- virtual void parseCalibration();
- virtual void resolveCalibration();
- virtual void dumpCalibration(String8& dump);
- virtual bool hasStylus() const = 0;
-
- virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0;
-
-private:
- // The current viewport.
- // The components of the viewport are specified in the display's rotated orientation.
- DisplayViewport mViewport;
-
- // The surface orientation, width and height set by configureSurface().
- // The width and height are derived from the viewport but are specified
- // in the natural orientation.
- // The surface origin specifies how the surface coordinates should be translated
- // to align with the logical display coordinate space.
- // The orientation may be different from the viewport orientation as it specifies
- // the rotation of the surface coordinates required to produce the viewport's
- // requested orientation, so it will depend on whether the device is orientation aware.
- int32_t mSurfaceWidth;
- int32_t mSurfaceHeight;
- int32_t mSurfaceLeft;
- int32_t mSurfaceTop;
- int32_t mSurfaceOrientation;
-
- // Translation and scaling factors, orientation-independent.
- float mXTranslate;
- float mXScale;
- float mXPrecision;
-
- float mYTranslate;
- float mYScale;
- float mYPrecision;
-
- float mGeometricScale;
-
- float mPressureScale;
-
- float mSizeScale;
-
- float mOrientationScale;
-
- float mDistanceScale;
-
- bool mHaveTilt;
- float mTiltXCenter;
- float mTiltXScale;
- float mTiltYCenter;
- float mTiltYScale;
-
- // Oriented motion ranges for input device info.
- struct OrientedRanges {
- InputDeviceInfo::MotionRange x;
- InputDeviceInfo::MotionRange y;
- InputDeviceInfo::MotionRange pressure;
-
- bool haveSize;
- InputDeviceInfo::MotionRange size;
-
- bool haveTouchSize;
- InputDeviceInfo::MotionRange touchMajor;
- InputDeviceInfo::MotionRange touchMinor;
-
- bool haveToolSize;
- InputDeviceInfo::MotionRange toolMajor;
- InputDeviceInfo::MotionRange toolMinor;
-
- bool haveOrientation;
- InputDeviceInfo::MotionRange orientation;
-
- bool haveDistance;
- InputDeviceInfo::MotionRange distance;
-
- bool haveTilt;
- InputDeviceInfo::MotionRange tilt;
-
- OrientedRanges() {
- clear();
- }
-
- void clear() {
- haveSize = false;
- haveTouchSize = false;
- haveToolSize = false;
- haveOrientation = false;
- haveDistance = false;
- haveTilt = false;
- }
- } mOrientedRanges;
-
- // Oriented dimensions and precision.
- float mOrientedXPrecision;
- float mOrientedYPrecision;
-
- struct CurrentVirtualKeyState {
- bool down;
- bool ignored;
- nsecs_t downTime;
- int32_t keyCode;
- int32_t scanCode;
- } mCurrentVirtualKey;
-
- // Scale factor for gesture or mouse based pointer movements.
- float mPointerXMovementScale;
- float mPointerYMovementScale;
-
- // Scale factor for gesture based zooming and other freeform motions.
- float mPointerXZoomScale;
- float mPointerYZoomScale;
-
- // The maximum swipe width.
- float mPointerGestureMaxSwipeWidth;
-
- struct PointerDistanceHeapElement {
- uint32_t currentPointerIndex : 8;
- uint32_t lastPointerIndex : 8;
- uint64_t distance : 48; // squared distance
- };
-
- enum PointerUsage {
- POINTER_USAGE_NONE,
- POINTER_USAGE_GESTURES,
- POINTER_USAGE_STYLUS,
- POINTER_USAGE_MOUSE,
- };
- PointerUsage mPointerUsage;
-
- struct PointerGesture {
- enum Mode {
- // No fingers, button is not pressed.
- // Nothing happening.
- NEUTRAL,
-
- // No fingers, button is not pressed.
- // Tap detected.
- // Emits DOWN and UP events at the pointer location.
- TAP,
-
- // Exactly one finger dragging following a tap.
- // Pointer follows the active finger.
- // Emits DOWN, MOVE and UP events at the pointer location.
- //
- // Detect double-taps when the finger goes up while in TAP_DRAG mode.
- TAP_DRAG,
-
- // Button is pressed.
- // Pointer follows the active finger if there is one. Other fingers are ignored.
- // Emits DOWN, MOVE and UP events at the pointer location.
- BUTTON_CLICK_OR_DRAG,
-
- // Exactly one finger, button is not pressed.
- // Pointer follows the active finger.
- // Emits HOVER_MOVE events at the pointer location.
- //
- // Detect taps when the finger goes up while in HOVER mode.
- HOVER,
-
- // Exactly two fingers but neither have moved enough to clearly indicate
- // whether a swipe or freeform gesture was intended. We consider the
- // pointer to be pressed so this enables clicking or long-pressing on buttons.
- // Pointer does not move.
- // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
- PRESS,
-
- // Exactly two fingers moving in the same direction, button is not pressed.
- // Pointer does not move.
- // Emits DOWN, MOVE and UP events with a single pointer coordinate that
- // follows the midpoint between both fingers.
- SWIPE,
-
- // Two or more fingers moving in arbitrary directions, button is not pressed.
- // Pointer does not move.
- // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
- // each finger individually relative to the initial centroid of the finger.
- FREEFORM,
-
- // Waiting for quiet time to end before starting the next gesture.
- QUIET,
- };
-
- // Time the first finger went down.
- nsecs_t firstTouchTime;
-
- // The active pointer id from the raw touch data.
- int32_t activeTouchId; // -1 if none
-
- // The active pointer id from the gesture last delivered to the application.
- int32_t activeGestureId; // -1 if none
-
- // Pointer coords and ids for the current and previous pointer gesture.
- Mode currentGestureMode;
- BitSet32 currentGestureIdBits;
- uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
- PointerProperties currentGestureProperties[MAX_POINTERS];
- PointerCoords currentGestureCoords[MAX_POINTERS];
-
- Mode lastGestureMode;
- BitSet32 lastGestureIdBits;
- uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
- PointerProperties lastGestureProperties[MAX_POINTERS];
- PointerCoords lastGestureCoords[MAX_POINTERS];
-
- // Time the pointer gesture last went down.
- nsecs_t downTime;
-
- // Time when the pointer went down for a TAP.
- nsecs_t tapDownTime;
-
- // Time when the pointer went up for a TAP.
- nsecs_t tapUpTime;
-
- // Location of initial tap.
- float tapX, tapY;
-
- // Time we started waiting for quiescence.
- nsecs_t quietTime;
-
- // Reference points for multitouch gestures.
- float referenceTouchX; // reference touch X/Y coordinates in surface units
- float referenceTouchY;
- float referenceGestureX; // reference gesture X/Y coordinates in pixels
- float referenceGestureY;
-
- // Distance that each pointer has traveled which has not yet been
- // subsumed into the reference gesture position.
- BitSet32 referenceIdBits;
- struct Delta {
- float dx, dy;
- };
- Delta referenceDeltas[MAX_POINTER_ID + 1];
-
- // Describes how touch ids are mapped to gesture ids for freeform gestures.
- uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
-
- // A velocity tracker for determining whether to switch active pointers during drags.
- VelocityTracker velocityTracker;
-
- void reset() {
- firstTouchTime = LLONG_MIN;
- activeTouchId = -1;
- activeGestureId = -1;
- currentGestureMode = NEUTRAL;
- currentGestureIdBits.clear();
- lastGestureMode = NEUTRAL;
- lastGestureIdBits.clear();
- downTime = 0;
- velocityTracker.clear();
- resetTap();
- resetQuietTime();
- }
-
- void resetTap() {
- tapDownTime = LLONG_MIN;
- tapUpTime = LLONG_MIN;
- }
-
- void resetQuietTime() {
- quietTime = LLONG_MIN;
- }
- } mPointerGesture;
-
- struct PointerSimple {
- PointerCoords currentCoords;
- PointerProperties currentProperties;
- PointerCoords lastCoords;
- PointerProperties lastProperties;
-
- // True if the pointer is down.
- bool down;
-
- // True if the pointer is hovering.
- bool hovering;
-
- // Time the pointer last went down.
- nsecs_t downTime;
-
- void reset() {
- currentCoords.clear();
- currentProperties.clear();
- lastCoords.clear();
- lastProperties.clear();
- down = false;
- hovering = false;
- downTime = 0;
- }
- } mPointerSimple;
-
- // The pointer and scroll velocity controls.
- VelocityControl mPointerVelocityControl;
- VelocityControl mWheelXVelocityControl;
- VelocityControl mWheelYVelocityControl;
-
- void sync(nsecs_t when);
-
- bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
- int32_t keyEventAction, int32_t keyEventFlags);
-
- void dispatchTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
- void cookPointerData();
-
- void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
- void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
- void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
- bool preparePointerGestures(nsecs_t when,
- bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
- bool isTimeout);
-
- void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
- void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
- void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
- bool down, bool hovering);
- void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
-
- // Dispatches a motion event.
- // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
- // method will take care of setting the index and transmuting the action to DOWN or UP
- // it is the first / last pointer to go down / up.
- void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
- int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
- int32_t edgeFlags,
- const PointerProperties* properties, const PointerCoords* coords,
- const uint32_t* idToIndex, BitSet32 idBits,
- int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
-
- // Updates pointer coords and properties for pointers with specified ids that have moved.
- // Returns true if any of them changed.
- bool updateMovedPointers(const PointerProperties* inProperties,
- const PointerCoords* inCoords, const uint32_t* inIdToIndex,
- PointerProperties* outProperties, PointerCoords* outCoords,
- const uint32_t* outIdToIndex, BitSet32 idBits) const;
-
- bool isPointInsideSurface(int32_t x, int32_t y);
- const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
-
- void assignPointerIds();
-};
-
-
-class SingleTouchInputMapper : public TouchInputMapper {
-public:
- SingleTouchInputMapper(InputDevice* device);
- virtual ~SingleTouchInputMapper();
-
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
- virtual void configureRawPointerAxes();
- virtual bool hasStylus() const;
-
-private:
- SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
-};
-
-
-class MultiTouchInputMapper : public TouchInputMapper {
-public:
- MultiTouchInputMapper(InputDevice* device);
- virtual ~MultiTouchInputMapper();
-
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
- virtual void configureRawPointerAxes();
- virtual bool hasStylus() const;
-
-private:
- MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
-
- // Specifies the pointer id bits that are in use, and their associated tracking id.
- BitSet32 mPointerIdBits;
- int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
-};
-
-
-class JoystickInputMapper : public InputMapper {
-public:
- JoystickInputMapper(InputDevice* device);
- virtual ~JoystickInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(String8& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-private:
- struct Axis {
- RawAbsoluteAxisInfo rawAxisInfo;
- AxisInfo axisInfo;
-
- bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
-
- float scale; // scale factor from raw to normalized values
- float offset; // offset to add after scaling for normalization
- float highScale; // scale factor from raw to normalized values of high split
- float highOffset; // offset to add after scaling for normalization of high split
-
- float min; // normalized inclusive minimum
- float max; // normalized inclusive maximum
- float flat; // normalized flat region size
- float fuzz; // normalized error tolerance
- float resolution; // normalized resolution in units/mm
-
- float filter; // filter out small variations of this size
- float currentValue; // current value
- float newValue; // most recent value
- float highCurrentValue; // current value of high split
- float highNewValue; // most recent value of high split
-
- void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
- bool explicitlyMapped, float scale, float offset,
- float highScale, float highOffset,
- float min, float max, float flat, float fuzz, float resolution) {
- this->rawAxisInfo = rawAxisInfo;
- this->axisInfo = axisInfo;
- this->explicitlyMapped = explicitlyMapped;
- this->scale = scale;
- this->offset = offset;
- this->highScale = highScale;
- this->highOffset = highOffset;
- this->min = min;
- this->max = max;
- this->flat = flat;
- this->fuzz = fuzz;
- this->resolution = resolution;
- this->filter = 0;
- resetValue();
- }
-
- void resetValue() {
- this->currentValue = 0;
- this->newValue = 0;
- this->highCurrentValue = 0;
- this->highNewValue = 0;
- }
- };
-
- // Axes indexed by raw ABS_* axis index.
- KeyedVector<int32_t, Axis> mAxes;
-
- void sync(nsecs_t when, bool force);
-
- bool haveAxis(int32_t axisId);
- void pruneAxes(bool ignoreExplicitlyMappedAxes);
- bool filterAxes(bool force);
-
- static bool hasValueChangedSignificantly(float filter,
- float newValue, float currentValue, float min, float max);
- static bool hasMovedNearerToValueWithinFilteredRange(float filter,
- float newValue, float currentValue, float thresholdValue);
-
- static bool isCenteredAxis(int32_t axis);
- static int32_t getCompatAxis(int32_t axis);
-
- static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
- static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
- float value);
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_READER_H
diff --git a/widget/gonk/libui/InputTransport.cpp b/widget/gonk/libui/InputTransport.cpp
deleted file mode 100644
index 3f0fcb047..000000000
--- a/widget/gonk/libui/InputTransport.cpp
+++ /dev/null
@@ -1,957 +0,0 @@
-//
-// Copyright 2010 The Android Open Source Project
-//
-// Provides a shared memory transport for input events.
-//
-#define LOG_TAG "InputTransport"
-
-//#define LOG_NDEBUG 0
-
-// Log debug messages about channel messages (send message, receive message)
-#define DEBUG_CHANNEL_MESSAGES 0
-
-// Log debug messages whenever InputChannel objects are created/destroyed
-#define DEBUG_CHANNEL_LIFECYCLE 0
-
-// Log debug messages about transport actions
-#define DEBUG_TRANSPORT_ACTIONS 0
-
-// Log debug messages about touch event resampling
-#define DEBUG_RESAMPLING 0
-
-
-#include "cutils_log.h"
-#include <cutils/properties.h>
-#include <errno.h>
-#include <fcntl.h>
-#include "InputTransport.h"
-#include <unistd.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <math.h>
-
-
-namespace android {
-
-// Socket buffer size. The default is typically about 128KB, which is much larger than
-// we really need. So we make it smaller. It just needs to be big enough to hold
-// a few dozen large multi-finger motion events in the case where an application gets
-// behind processing touches.
-static const size_t SOCKET_BUFFER_SIZE = 32 * 1024;
-
-// Nanoseconds per milliseconds.
-static const nsecs_t NANOS_PER_MS = 1000000;
-
-// Latency added during resampling. A few milliseconds doesn't hurt much but
-// reduces the impact of mispredicted touch positions.
-static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS;
-
-// Minimum time difference between consecutive samples before attempting to resample.
-static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
-
-// Maximum time to predict forward from the last known state, to avoid predicting too
-// far into the future. This time is further bounded by 50% of the last time delta.
-static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS;
-
-template<typename T>
-inline static T min(const T& a, const T& b) {
- return a < b ? a : b;
-}
-
-inline static float lerp(float a, float b, float alpha) {
- return a + alpha * (b - a);
-}
-
-// --- InputMessage ---
-
-bool InputMessage::isValid(size_t actualSize) const {
- if (size() == actualSize) {
- switch (header.type) {
- case TYPE_KEY:
- return true;
- case TYPE_MOTION:
- return body.motion.pointerCount > 0
- && body.motion.pointerCount <= MAX_POINTERS;
- case TYPE_FINISHED:
- return true;
- }
- }
- return false;
-}
-
-size_t InputMessage::size() const {
- switch (header.type) {
- case TYPE_KEY:
- return sizeof(Header) + body.key.size();
- case TYPE_MOTION:
- return sizeof(Header) + body.motion.size();
- case TYPE_FINISHED:
- return sizeof(Header) + body.finished.size();
- }
- return sizeof(Header);
-}
-
-
-// --- InputChannel ---
-
-InputChannel::InputChannel(const String8& name, int fd) :
- mName(name), mFd(fd) {
-#if DEBUG_CHANNEL_LIFECYCLE
- ALOGD("Input channel constructed: name='%s', fd=%d",
- mName.string(), fd);
-#endif
-
- int result = fcntl(mFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket "
- "non-blocking. errno=%d", mName.string(), errno);
-}
-
-InputChannel::~InputChannel() {
-#if DEBUG_CHANNEL_LIFECYCLE
- ALOGD("Input channel destroyed: name='%s', fd=%d",
- mName.string(), mFd);
-#endif
-
- ::close(mFd);
-}
-
-status_t InputChannel::openInputChannelPair(const String8& name,
- sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
- int sockets[2];
- if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
- status_t result = -errno;
- ALOGE("channel '%s' ~ Could not create socket pair. errno=%d",
- name.string(), errno);
- outServerChannel.clear();
- outClientChannel.clear();
- return result;
- }
-
- int bufferSize = SOCKET_BUFFER_SIZE;
- setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
- setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
- setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
- setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
-
- String8 serverChannelName = name;
- serverChannelName.append(" (server)");
- outServerChannel = new InputChannel(serverChannelName, sockets[0]);
-
- String8 clientChannelName = name;
- clientChannelName.append(" (client)");
- outClientChannel = new InputChannel(clientChannelName, sockets[1]);
- return OK;
-}
-
-status_t InputChannel::sendMessage(const InputMessage* msg) {
- size_t msgLength = msg->size();
- ssize_t nWrite;
- do {
- nWrite = ::send(mFd, msg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
- } while (nWrite == -1 && errno == EINTR);
-
- if (nWrite < 0) {
- int error = errno;
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.string(),
- msg->header.type, error);
-#endif
- if (error == EAGAIN || error == EWOULDBLOCK) {
- return WOULD_BLOCK;
- }
- if (error == EPIPE || error == ENOTCONN) {
- return DEAD_OBJECT;
- }
- return -error;
- }
-
- if (size_t(nWrite) != msgLength) {
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ error sending message type %d, send was incomplete",
- mName.string(), msg->header.type);
-#endif
- return DEAD_OBJECT;
- }
-
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ sent message of type %d", mName.string(), msg->header.type);
-#endif
- return OK;
-}
-
-status_t InputChannel::receiveMessage(InputMessage* msg) {
- ssize_t nRead;
- do {
- nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT);
- } while (nRead == -1 && errno == EINTR);
-
- if (nRead < 0) {
- int error = errno;
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ receive message failed, errno=%d", mName.string(), errno);
-#endif
- if (error == EAGAIN || error == EWOULDBLOCK) {
- return WOULD_BLOCK;
- }
- if (error == EPIPE || error == ENOTCONN) {
- return DEAD_OBJECT;
- }
- return -error;
- }
-
- if (nRead == 0) { // check for EOF
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ receive message failed because peer was closed", mName.string());
-#endif
- return DEAD_OBJECT;
- }
-
- if (!msg->isValid(nRead)) {
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ received invalid message", mName.string());
-#endif
- return BAD_VALUE;
- }
-
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ received message of type %d", mName.string(), msg->header.type);
-#endif
- return OK;
-}
-
-sp<InputChannel> InputChannel::dup() const {
- int fd = ::dup(getFd());
- return fd >= 0 ? new InputChannel(getName(), fd) : NULL;
-}
-
-
-// --- InputPublisher ---
-
-InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
- mChannel(channel) {
-}
-
-InputPublisher::~InputPublisher() {
-}
-
-status_t InputPublisher::publishKeyEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
- "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
- "downTime=%lld, eventTime=%lld",
- mChannel->getName().string(), seq,
- deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount,
- downTime, eventTime);
-#endif
-
- if (!seq) {
- ALOGE("Attempted to publish a key event with sequence number 0.");
- return BAD_VALUE;
- }
-
- InputMessage msg;
- msg.header.type = InputMessage::TYPE_KEY;
- msg.body.key.seq = seq;
- msg.body.key.deviceId = deviceId;
- msg.body.key.source = source;
- msg.body.key.action = action;
- msg.body.key.flags = flags;
- msg.body.key.keyCode = keyCode;
- msg.body.key.scanCode = scanCode;
- msg.body.key.metaState = metaState;
- msg.body.key.repeatCount = repeatCount;
- msg.body.key.downTime = downTime;
- msg.body.key.eventTime = eventTime;
- return mChannel->sendMessage(&msg);
-}
-
-status_t InputPublisher::publishMotionEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
- "action=0x%x, flags=0x%x, edgeFlags=0x%x, metaState=0x%x, buttonState=0x%x, "
- "xOffset=%f, yOffset=%f, "
- "xPrecision=%f, yPrecision=%f, downTime=%lld, eventTime=%lld, "
- "pointerCount=%d",
- mChannel->getName().string(), seq,
- deviceId, source, action, flags, edgeFlags, metaState, buttonState,
- xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount);
-#endif
-
- if (!seq) {
- ALOGE("Attempted to publish a motion event with sequence number 0.");
- return BAD_VALUE;
- }
-
- if (pointerCount > MAX_POINTERS || pointerCount < 1) {
- ALOGE("channel '%s' publisher ~ Invalid number of pointers provided: %d.",
- mChannel->getName().string(), pointerCount);
- return BAD_VALUE;
- }
-
- InputMessage msg;
- msg.header.type = InputMessage::TYPE_MOTION;
- msg.body.motion.seq = seq;
- msg.body.motion.deviceId = deviceId;
- msg.body.motion.source = source;
- msg.body.motion.action = action;
- msg.body.motion.flags = flags;
- msg.body.motion.edgeFlags = edgeFlags;
- msg.body.motion.metaState = metaState;
- msg.body.motion.buttonState = buttonState;
- msg.body.motion.xOffset = xOffset;
- msg.body.motion.yOffset = yOffset;
- msg.body.motion.xPrecision = xPrecision;
- msg.body.motion.yPrecision = yPrecision;
- msg.body.motion.downTime = downTime;
- msg.body.motion.eventTime = eventTime;
- msg.body.motion.pointerCount = pointerCount;
- for (size_t i = 0; i < pointerCount; i++) {
- msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
- msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
- }
- return mChannel->sendMessage(&msg);
-}
-
-status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ receiveFinishedSignal",
- mChannel->getName().string());
-#endif
-
- InputMessage msg;
- status_t result = mChannel->receiveMessage(&msg);
- if (result) {
- *outSeq = 0;
- *outHandled = false;
- return result;
- }
- if (msg.header.type != InputMessage::TYPE_FINISHED) {
- ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
- mChannel->getName().string(), msg.header.type);
- return UNKNOWN_ERROR;
- }
- *outSeq = msg.body.finished.seq;
- *outHandled = msg.body.finished.handled;
- return OK;
-}
-
-// --- InputConsumer ---
-
-InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
- mResampleTouch(isTouchResamplingEnabled()),
- mChannel(channel), mMsgDeferred(false) {
-}
-
-InputConsumer::~InputConsumer() {
-}
-
-bool InputConsumer::isTouchResamplingEnabled() {
- char value[PROPERTY_VALUE_MAX];
- int length = property_get("debug.inputconsumer.resample", value, NULL);
- if (length > 0) {
- if (!strcmp("0", value)) {
- return false;
- }
- if (strcmp("1", value)) {
- ALOGD("Unrecognized property value for 'debug.inputconsumer.resample'. "
- "Use '1' or '0'.");
- }
- }
- return true;
-}
-
-status_t InputConsumer::consume(InputEventFactoryInterface* factory,
- bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%lld",
- mChannel->getName().string(), consumeBatches ? "true" : "false", frameTime);
-#endif
-
- *outSeq = 0;
- *outEvent = NULL;
-
- // Fetch the next input message.
- // Loop until an event can be returned or no additional events are received.
- while (!*outEvent) {
- if (mMsgDeferred) {
- // mMsg contains a valid input message from the previous call to consume
- // that has not yet been processed.
- mMsgDeferred = false;
- } else {
- // Receive a fresh message.
- status_t result = mChannel->receiveMessage(&mMsg);
- if (result) {
- // Consume the next batched event unless batches are being held for later.
- if (consumeBatches || result != WOULD_BLOCK) {
- result = consumeBatch(factory, frameTime, outSeq, outEvent);
- if (*outEvent) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
- mChannel->getName().string(), *outSeq);
-#endif
- break;
- }
- }
- return result;
- }
- }
-
- switch (mMsg.header.type) {
- case InputMessage::TYPE_KEY: {
- KeyEvent* keyEvent = factory->createKeyEvent();
- if (!keyEvent) return NO_MEMORY;
-
- initializeKeyEvent(keyEvent, &mMsg);
- *outSeq = mMsg.body.key.seq;
- *outEvent = keyEvent;
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
- mChannel->getName().string(), *outSeq);
-#endif
- break;
- }
-
- case AINPUT_EVENT_TYPE_MOTION: {
- ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
- if (batchIndex >= 0) {
- Batch& batch = mBatches.editItemAt(batchIndex);
- if (canAddSample(batch, &mMsg)) {
- batch.samples.push(mMsg);
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ appended to batch event",
- mChannel->getName().string());
-#endif
- break;
- } else {
- // We cannot append to the batch in progress, so we need to consume
- // the previous batch right now and defer the new message until later.
- mMsgDeferred = true;
- status_t result = consumeSamples(factory,
- batch, batch.samples.size(), outSeq, outEvent);
- mBatches.removeAt(batchIndex);
- if (result) {
- return result;
- }
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed batch event and "
- "deferred current event, seq=%u",
- mChannel->getName().string(), *outSeq);
-#endif
- break;
- }
- }
-
- // Start a new batch if needed.
- if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE
- || mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mBatches.push();
- Batch& batch = mBatches.editTop();
- batch.samples.push(mMsg);
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ started batch event",
- mChannel->getName().string());
-#endif
- break;
- }
-
- MotionEvent* motionEvent = factory->createMotionEvent();
- if (! motionEvent) return NO_MEMORY;
-
- updateTouchState(&mMsg);
- initializeMotionEvent(motionEvent, &mMsg);
- *outSeq = mMsg.body.motion.seq;
- *outEvent = motionEvent;
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
- mChannel->getName().string(), *outSeq);
-#endif
- break;
- }
-
- default:
- ALOGE("channel '%s' consumer ~ Received unexpected message of type %d",
- mChannel->getName().string(), mMsg.header.type);
- return UNKNOWN_ERROR;
- }
- }
- return OK;
-}
-
-status_t InputConsumer::consumeBatch(InputEventFactoryInterface* factory,
- nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
- status_t result;
- for (size_t i = mBatches.size(); i-- > 0; ) {
- Batch& batch = mBatches.editItemAt(i);
- if (frameTime < 0) {
- result = consumeSamples(factory, batch, batch.samples.size(),
- outSeq, outEvent);
- mBatches.removeAt(i);
- return result;
- }
-
- nsecs_t sampleTime = frameTime - RESAMPLE_LATENCY;
- ssize_t split = findSampleNoLaterThan(batch, sampleTime);
- if (split < 0) {
- continue;
- }
-
- result = consumeSamples(factory, batch, split + 1, outSeq, outEvent);
- const InputMessage* next;
- if (batch.samples.isEmpty()) {
- mBatches.removeAt(i);
- next = NULL;
- } else {
- next = &batch.samples.itemAt(0);
- }
- if (!result) {
- resampleTouchState(sampleTime, static_cast<MotionEvent*>(*outEvent), next);
- }
- return result;
- }
-
- return WOULD_BLOCK;
-}
-
-status_t InputConsumer::consumeSamples(InputEventFactoryInterface* factory,
- Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent) {
- MotionEvent* motionEvent = factory->createMotionEvent();
- if (! motionEvent) return NO_MEMORY;
-
- uint32_t chain = 0;
- for (size_t i = 0; i < count; i++) {
- InputMessage& msg = batch.samples.editItemAt(i);
- updateTouchState(&msg);
- if (i) {
- SeqChain seqChain;
- seqChain.seq = msg.body.motion.seq;
- seqChain.chain = chain;
- mSeqChains.push(seqChain);
- addSample(motionEvent, &msg);
- } else {
- initializeMotionEvent(motionEvent, &msg);
- }
- chain = msg.body.motion.seq;
- }
- batch.samples.removeItemsAt(0, count);
-
- *outSeq = chain;
- *outEvent = motionEvent;
- return OK;
-}
-
-void InputConsumer::updateTouchState(InputMessage* msg) {
- if (!mResampleTouch ||
- !(msg->body.motion.source & AINPUT_SOURCE_CLASS_POINTER)) {
- return;
- }
-
- int32_t deviceId = msg->body.motion.deviceId;
- int32_t source = msg->body.motion.source;
- nsecs_t eventTime = msg->body.motion.eventTime;
-
- // Update the touch state history to incorporate the new input message.
- // If the message is in the past relative to the most recently produced resampled
- // touch, then use the resampled time and coordinates instead.
- switch (msg->body.motion.action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN: {
- ssize_t index = findTouchState(deviceId, source);
- if (index < 0) {
- mTouchStates.push();
- index = mTouchStates.size() - 1;
- }
- TouchState& touchState = mTouchStates.editItemAt(index);
- touchState.initialize(deviceId, source);
- touchState.addHistory(msg);
- break;
- }
-
- case AMOTION_EVENT_ACTION_MOVE: {
- ssize_t index = findTouchState(deviceId, source);
- if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
- touchState.addHistory(msg);
- if (eventTime < touchState.lastResample.eventTime) {
- rewriteMessage(touchState, msg);
- } else {
- touchState.lastResample.idBits.clear();
- }
- }
- break;
- }
-
- case AMOTION_EVENT_ACTION_POINTER_DOWN: {
- ssize_t index = findTouchState(deviceId, source);
- if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
- touchState.lastResample.idBits.clearBit(msg->body.motion.getActionId());
- rewriteMessage(touchState, msg);
- }
- break;
- }
-
- case AMOTION_EVENT_ACTION_POINTER_UP: {
- ssize_t index = findTouchState(deviceId, source);
- if (index >= 0) {
- TouchState& touchState = mTouchStates.editItemAt(index);
- rewriteMessage(touchState, msg);
- touchState.lastResample.idBits.clearBit(msg->body.motion.getActionId());
- }
- break;
- }
-
- case AMOTION_EVENT_ACTION_SCROLL: {
- ssize_t index = findTouchState(deviceId, source);
- if (index >= 0) {
- const TouchState& touchState = mTouchStates.itemAt(index);
- rewriteMessage(touchState, msg);
- }
- break;
- }
-
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL: {
- ssize_t index = findTouchState(deviceId, source);
- if (index >= 0) {
- const TouchState& touchState = mTouchStates.itemAt(index);
- rewriteMessage(touchState, msg);
- mTouchStates.removeAt(index);
- }
- break;
- }
- }
-}
-
-void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) {
- for (size_t i = 0; i < msg->body.motion.pointerCount; i++) {
- uint32_t id = msg->body.motion.pointers[i].properties.id;
- if (state.lastResample.idBits.hasBit(id)) {
- PointerCoords& msgCoords = msg->body.motion.pointers[i].coords;
- const PointerCoords& resampleCoords = state.lastResample.getPointerById(id);
-#if DEBUG_RESAMPLING
- ALOGD("[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
- resampleCoords.getAxisValue(AMOTION_EVENT_AXIS_X),
- resampleCoords.getAxisValue(AMOTION_EVENT_AXIS_Y),
- msgCoords.getAxisValue(AMOTION_EVENT_AXIS_X),
- msgCoords.getAxisValue(AMOTION_EVENT_AXIS_Y));
-#endif
- msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX());
- msgCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, resampleCoords.getY());
- }
- }
-}
-
-void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
- const InputMessage* next) {
- if (!mResampleTouch
- || !(event->getSource() & AINPUT_SOURCE_CLASS_POINTER)
- || event->getAction() != AMOTION_EVENT_ACTION_MOVE) {
- return;
- }
-
- ssize_t index = findTouchState(event->getDeviceId(), event->getSource());
- if (index < 0) {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, no touch state for device.");
-#endif
- return;
- }
-
- TouchState& touchState = mTouchStates.editItemAt(index);
- if (touchState.historySize < 1) {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, no history for device.");
-#endif
- return;
- }
-
- // Ensure that the current sample has all of the pointers that need to be reported.
- const History* current = touchState.getHistory(0);
- size_t pointerCount = event->getPointerCount();
- for (size_t i = 0; i < pointerCount; i++) {
- uint32_t id = event->getPointerId(i);
- if (!current->idBits.hasBit(id)) {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, missing id %d", id);
-#endif
- return;
- }
- }
-
- // Find the data to use for resampling.
- const History* other;
- History future;
- float alpha;
- if (next) {
- // Interpolate between current sample and future sample.
- // So current->eventTime <= sampleTime <= future.eventTime.
- future.initializeFrom(next);
- other = &future;
- nsecs_t delta = future.eventTime - current->eventTime;
- if (delta < RESAMPLE_MIN_DELTA) {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, delta time is %lld ns.", delta);
-#endif
- return;
- }
- alpha = float(sampleTime - current->eventTime) / delta;
- } else if (touchState.historySize >= 2) {
- // Extrapolate future sample using current sample and past sample.
- // So other->eventTime <= current->eventTime <= sampleTime.
- other = touchState.getHistory(1);
- nsecs_t delta = current->eventTime - other->eventTime;
- if (delta < RESAMPLE_MIN_DELTA) {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, delta time is %lld ns.", delta);
-#endif
- return;
- }
- nsecs_t maxPredict = current->eventTime + min(delta / 2, RESAMPLE_MAX_PREDICTION);
- if (sampleTime > maxPredict) {
-#if DEBUG_RESAMPLING
- ALOGD("Sample time is too far in the future, adjusting prediction "
- "from %lld to %lld ns.",
- sampleTime - current->eventTime, maxPredict - current->eventTime);
-#endif
- sampleTime = maxPredict;
- }
- alpha = float(current->eventTime - sampleTime) / delta;
- } else {
-#if DEBUG_RESAMPLING
- ALOGD("Not resampled, insufficient data.");
-#endif
- return;
- }
-
- // Resample touch coordinates.
- touchState.lastResample.eventTime = sampleTime;
- touchState.lastResample.idBits.clear();
- for (size_t i = 0; i < pointerCount; i++) {
- uint32_t id = event->getPointerId(i);
- touchState.lastResample.idToIndex[id] = i;
- touchState.lastResample.idBits.markBit(id);
- PointerCoords& resampledCoords = touchState.lastResample.pointers[i];
- const PointerCoords& currentCoords = current->getPointerById(id);
- if (other->idBits.hasBit(id)
- && shouldResampleTool(event->getToolType(i))) {
- const PointerCoords& otherCoords = other->getPointerById(id);
- resampledCoords.copyFrom(currentCoords);
- resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X,
- lerp(currentCoords.getX(), otherCoords.getX(), alpha));
- resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y,
- lerp(currentCoords.getY(), otherCoords.getY(), alpha));
-#if DEBUG_RESAMPLING
- ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), "
- "other (%0.3f, %0.3f), alpha %0.3f",
- id, resampledCoords.getX(), resampledCoords.getY(),
- currentCoords.getX(), currentCoords.getY(),
- otherCoords.getX(), otherCoords.getY(),
- alpha);
-#endif
- } else {
- resampledCoords.copyFrom(currentCoords);
-#if DEBUG_RESAMPLING
- ALOGD("[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)",
- id, resampledCoords.getX(), resampledCoords.getY(),
- currentCoords.getX(), currentCoords.getY());
-#endif
- }
- }
-
- event->addSample(sampleTime, touchState.lastResample.pointers);
-}
-
-bool InputConsumer::shouldResampleTool(int32_t toolType) {
- return toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
- || toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
- mChannel->getName().string(), seq, handled ? "true" : "false");
-#endif
-
- if (!seq) {
- ALOGE("Attempted to send a finished signal with sequence number 0.");
- return BAD_VALUE;
- }
-
- // Send finished signals for the batch sequence chain first.
- size_t seqChainCount = mSeqChains.size();
- if (seqChainCount) {
- uint32_t currentSeq = seq;
- uint32_t chainSeqs[seqChainCount];
- size_t chainIndex = 0;
- for (size_t i = seqChainCount; i-- > 0; ) {
- const SeqChain& seqChain = mSeqChains.itemAt(i);
- if (seqChain.seq == currentSeq) {
- currentSeq = seqChain.chain;
- chainSeqs[chainIndex++] = currentSeq;
- mSeqChains.removeAt(i);
- }
- }
- status_t status = OK;
- while (!status && chainIndex-- > 0) {
- status = sendUnchainedFinishedSignal(chainSeqs[chainIndex], handled);
- }
- if (status) {
- // An error occurred so at least one signal was not sent, reconstruct the chain.
- do {
- SeqChain seqChain;
- seqChain.seq = chainIndex != 0 ? chainSeqs[chainIndex - 1] : seq;
- seqChain.chain = chainSeqs[chainIndex];
- mSeqChains.push(seqChain);
- } while (chainIndex-- > 0);
- return status;
- }
- }
-
- // Send finished signal for the last message in the batch.
- return sendUnchainedFinishedSignal(seq, handled);
-}
-
-status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
- InputMessage msg;
- msg.header.type = InputMessage::TYPE_FINISHED;
- msg.body.finished.seq = seq;
- msg.body.finished.handled = handled;
- return mChannel->sendMessage(&msg);
-}
-
-bool InputConsumer::hasDeferredEvent() const {
- return mMsgDeferred;
-}
-
-bool InputConsumer::hasPendingBatch() const {
- return !mBatches.isEmpty();
-}
-
-ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
- for (size_t i = 0; i < mBatches.size(); i++) {
- const Batch& batch = mBatches.itemAt(i);
- const InputMessage& head = batch.samples.itemAt(0);
- if (head.body.motion.deviceId == deviceId && head.body.motion.source == source) {
- return i;
- }
- }
- return -1;
-}
-
-ssize_t InputConsumer::findTouchState(int32_t deviceId, int32_t source) const {
- for (size_t i = 0; i < mTouchStates.size(); i++) {
- const TouchState& touchState = mTouchStates.itemAt(i);
- if (touchState.deviceId == deviceId && touchState.source == source) {
- return i;
- }
- }
- return -1;
-}
-
-void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) {
- event->initialize(
- msg->body.key.deviceId,
- msg->body.key.source,
- msg->body.key.action,
- msg->body.key.flags,
- msg->body.key.keyCode,
- msg->body.key.scanCode,
- msg->body.key.metaState,
- msg->body.key.repeatCount,
- msg->body.key.downTime,
- msg->body.key.eventTime);
-}
-
-void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
- size_t pointerCount = msg->body.motion.pointerCount;
- PointerProperties pointerProperties[pointerCount];
- PointerCoords pointerCoords[pointerCount];
- for (size_t i = 0; i < pointerCount; i++) {
- pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
- pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
- }
-
- event->initialize(
- msg->body.motion.deviceId,
- msg->body.motion.source,
- msg->body.motion.action,
- msg->body.motion.flags,
- msg->body.motion.edgeFlags,
- msg->body.motion.metaState,
- msg->body.motion.buttonState,
- msg->body.motion.xOffset,
- msg->body.motion.yOffset,
- msg->body.motion.xPrecision,
- msg->body.motion.yPrecision,
- msg->body.motion.downTime,
- msg->body.motion.eventTime,
- pointerCount,
- pointerProperties,
- pointerCoords);
-}
-
-void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
- size_t pointerCount = msg->body.motion.pointerCount;
- PointerCoords pointerCoords[pointerCount];
- for (size_t i = 0; i < pointerCount; i++) {
- pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
- }
-
- event->setMetaState(event->getMetaState() | msg->body.motion.metaState);
- event->addSample(msg->body.motion.eventTime, pointerCoords);
-}
-
-bool InputConsumer::canAddSample(const Batch& batch, const InputMessage *msg) {
- const InputMessage& head = batch.samples.itemAt(0);
- size_t pointerCount = msg->body.motion.pointerCount;
- if (head.body.motion.pointerCount != pointerCount
- || head.body.motion.action != msg->body.motion.action) {
- return false;
- }
- for (size_t i = 0; i < pointerCount; i++) {
- if (head.body.motion.pointers[i].properties
- != msg->body.motion.pointers[i].properties) {
- return false;
- }
- }
- return true;
-}
-
-ssize_t InputConsumer::findSampleNoLaterThan(const Batch& batch, nsecs_t time) {
- size_t numSamples = batch.samples.size();
- size_t index = 0;
- while (index < numSamples
- && batch.samples.itemAt(index).body.motion.eventTime <= time) {
- index += 1;
- }
- return ssize_t(index) - 1;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputTransport.h b/widget/gonk/libui/InputTransport.h
deleted file mode 100644
index 66ef2850a..000000000
--- a/widget/gonk/libui/InputTransport.h
+++ /dev/null
@@ -1,443 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_INPUT_TRANSPORT_H
-#define _ANDROIDFW_INPUT_TRANSPORT_H
-
-/**
- * Native input transport.
- *
- * The InputChannel provides a mechanism for exchanging InputMessage structures across processes.
- *
- * The InputPublisher and InputConsumer each handle one end-point of an input channel.
- * The InputPublisher is used by the input dispatcher to send events to the application.
- * The InputConsumer is used by the application to receive events from the input dispatcher.
- */
-
-#include "Input.h"
-#include <utils/Errors.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/BitSet.h>
-
-namespace android {
-
-/*
- * Intermediate representation used to send input events and related signals.
- */
-struct InputMessage {
- enum {
- TYPE_KEY = 1,
- TYPE_MOTION = 2,
- TYPE_FINISHED = 3,
- };
-
- struct Header {
- uint32_t type;
- uint32_t padding; // 8 byte alignment for the body that follows
- } header;
-
- union Body {
- struct Key {
- uint32_t seq;
- nsecs_t eventTime;
- int32_t deviceId;
- int32_t source;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t repeatCount;
- nsecs_t downTime;
-
- inline size_t size() const {
- return sizeof(Key);
- }
- } key;
-
- struct Motion {
- uint32_t seq;
- nsecs_t eventTime;
- int32_t deviceId;
- int32_t source;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t buttonState;
- int32_t edgeFlags;
- nsecs_t downTime;
- float xOffset;
- float yOffset;
- float xPrecision;
- float yPrecision;
- size_t pointerCount;
- struct Pointer {
- PointerProperties properties;
- PointerCoords coords;
- } pointers[MAX_POINTERS];
-
- int32_t getActionId() const {
- uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
- >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- return pointers[index].properties.id;
- }
-
- inline size_t size() const {
- return sizeof(Motion) - sizeof(Pointer) * MAX_POINTERS
- + sizeof(Pointer) * pointerCount;
- }
- } motion;
-
- struct Finished {
- uint32_t seq;
- bool handled;
-
- inline size_t size() const {
- return sizeof(Finished);
- }
- } finished;
- } body;
-
- bool isValid(size_t actualSize) const;
- size_t size() const;
-};
-
-/*
- * An input channel consists of a local unix domain socket used to send and receive
- * input messages across processes. Each channel has a descriptive name for debugging purposes.
- *
- * Each endpoint has its own InputChannel object that specifies its file descriptor.
- *
- * The input channel is closed when all references to it are released.
- */
-class InputChannel : public RefBase {
-protected:
- virtual ~InputChannel();
-
-public:
- InputChannel(const String8& name, int fd);
-
- /* Creates a pair of input channels.
- *
- * Returns OK on success.
- */
- static status_t openInputChannelPair(const String8& name,
- sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
-
- inline String8 getName() const { return mName; }
- inline int getFd() const { return mFd; }
-
- /* Sends a message to the other endpoint.
- *
- * If the channel is full then the message is guaranteed not to have been sent at all.
- * Try again after the consumer has sent a finished signal indicating that it has
- * consumed some of the pending messages from the channel.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if the channel is full.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Other errors probably indicate that the channel is broken.
- */
- status_t sendMessage(const InputMessage* msg);
-
- /* Receives a message sent by the other endpoint.
- *
- * If there is no message present, try again after poll() indicates that the fd
- * is readable.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if there is no message present.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Other errors probably indicate that the channel is broken.
- */
- status_t receiveMessage(InputMessage* msg);
-
- /* Returns a new object that has a duplicate of this channel's fd. */
- sp<InputChannel> dup() const;
-
-private:
- String8 mName;
- int mFd;
-};
-
-/*
- * Publishes input events to an input channel.
- */
-class InputPublisher {
-public:
- /* Creates a publisher associated with an input channel. */
- explicit InputPublisher(const sp<InputChannel>& channel);
-
- /* Destroys the publisher and releases its input channel. */
- ~InputPublisher();
-
- /* Gets the underlying input channel. */
- inline sp<InputChannel> getChannel() { return mChannel; }
-
- /* Publishes a key event to the input channel.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if the channel is full.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Returns BAD_VALUE if seq is 0.
- * Other errors probably indicate that the channel is broken.
- */
- status_t publishKeyEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime);
-
- /* Publishes a motion event to the input channel.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if the channel is full.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS.
- * Other errors probably indicate that the channel is broken.
- */
- status_t publishMotionEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t action,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords);
-
- /* Receives the finished signal from the consumer in reply to the original dispatch signal.
- * If a signal was received, returns the message sequence number,
- * and whether the consumer handled the message.
- *
- * The returned sequence number is never 0 unless the operation failed.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if there is no signal present.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Other errors probably indicate that the channel is broken.
- */
- status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled);
-
-private:
- sp<InputChannel> mChannel;
-};
-
-/*
- * Consumes input events from an input channel.
- */
-class InputConsumer {
-public:
- /* Creates a consumer associated with an input channel. */
- explicit InputConsumer(const sp<InputChannel>& channel);
-
- /* Destroys the consumer and releases its input channel. */
- ~InputConsumer();
-
- /* Gets the underlying input channel. */
- inline sp<InputChannel> getChannel() { return mChannel; }
-
- /* Consumes an input event from the input channel and copies its contents into
- * an InputEvent object created using the specified factory.
- *
- * Tries to combine a series of move events into larger batches whenever possible.
- *
- * If consumeBatches is false, then defers consuming pending batched events if it
- * is possible for additional samples to be added to them later. Call hasPendingBatch()
- * to determine whether a pending batch is available to be consumed.
- *
- * If consumeBatches is true, then events are still batched but they are consumed
- * immediately as soon as the input channel is exhausted.
- *
- * The frameTime parameter specifies the time when the current display frame started
- * rendering in the CLOCK_MONOTONIC time base, or -1 if unknown.
- *
- * The returned sequence number is never 0 unless the operation failed.
- *
- * Returns OK on success.
- * Returns WOULD_BLOCK if there is no event present.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
- * Returns NO_MEMORY if the event could not be created.
- * Other errors probably indicate that the channel is broken.
- */
- status_t consume(InputEventFactoryInterface* factory, bool consumeBatches,
- nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
-
- /* Sends a finished signal to the publisher to inform it that the message
- * with the specified sequence number has finished being process and whether
- * the message was handled by the consumer.
- *
- * Returns OK on success.
- * Returns BAD_VALUE if seq is 0.
- * Other errors probably indicate that the channel is broken.
- */
- status_t sendFinishedSignal(uint32_t seq, bool handled);
-
- /* Returns true if there is a deferred event waiting.
- *
- * Should be called after calling consume() to determine whether the consumer
- * has a deferred event to be processed. Deferred events are somewhat special in
- * that they have already been removed from the input channel. If the input channel
- * becomes empty, the client may need to do extra work to ensure that it processes
- * the deferred event despite the fact that the input channel's file descriptor
- * is not readable.
- *
- * One option is simply to call consume() in a loop until it returns WOULD_BLOCK.
- * This guarantees that all deferred events will be processed.
- *
- * Alternately, the caller can call hasDeferredEvent() to determine whether there is
- * a deferred event waiting and then ensure that its event loop wakes up at least
- * one more time to consume the deferred event.
- */
- bool hasDeferredEvent() const;
-
- /* Returns true if there is a pending batch.
- *
- * Should be called after calling consume() with consumeBatches == false to determine
- * whether consume() should be called again later on with consumeBatches == true.
- */
- bool hasPendingBatch() const;
-
-private:
- // True if touch resampling is enabled.
- const bool mResampleTouch;
-
- // The input channel.
- sp<InputChannel> mChannel;
-
- // The current input message.
- InputMessage mMsg;
-
- // True if mMsg contains a valid input message that was deferred from the previous
- // call to consume and that still needs to be handled.
- bool mMsgDeferred;
-
- // Batched motion events per device and source.
- struct Batch {
- Vector<InputMessage> samples;
- };
- Vector<Batch> mBatches;
-
- // Touch state per device and source, only for sources of class pointer.
- struct History {
- nsecs_t eventTime;
- BitSet32 idBits;
- int32_t idToIndex[MAX_POINTER_ID + 1];
- PointerCoords pointers[MAX_POINTERS];
-
- void initializeFrom(const InputMessage* msg) {
- eventTime = msg->body.motion.eventTime;
- idBits.clear();
- for (size_t i = 0; i < msg->body.motion.pointerCount; i++) {
- uint32_t id = msg->body.motion.pointers[i].properties.id;
- idBits.markBit(id);
- idToIndex[id] = i;
- pointers[i].copyFrom(msg->body.motion.pointers[i].coords);
- }
- }
-
- const PointerCoords& getPointerById(uint32_t id) const {
- return pointers[idToIndex[id]];
- }
- };
- struct TouchState {
- int32_t deviceId;
- int32_t source;
- size_t historyCurrent;
- size_t historySize;
- History history[2];
- History lastResample;
-
- void initialize(int32_t deviceId, int32_t source) {
- this->deviceId = deviceId;
- this->source = source;
- historyCurrent = 0;
- historySize = 0;
- lastResample.eventTime = 0;
- lastResample.idBits.clear();
- }
-
- void addHistory(const InputMessage* msg) {
- historyCurrent ^= 1;
- if (historySize < 2) {
- historySize += 1;
- }
- history[historyCurrent].initializeFrom(msg);
- }
-
- const History* getHistory(size_t index) const {
- return &history[(historyCurrent + index) & 1];
- }
- };
- Vector<TouchState> mTouchStates;
-
- // Chain of batched sequence numbers. When multiple input messages are combined into
- // a batch, we append a record here that associates the last sequence number in the
- // batch with the previous one. When the finished signal is sent, we traverse the
- // chain to individually finish all input messages that were part of the batch.
- struct SeqChain {
- uint32_t seq; // sequence number of batched input message
- uint32_t chain; // sequence number of previous batched input message
- };
- Vector<SeqChain> mSeqChains;
-
- status_t consumeBatch(InputEventFactoryInterface* factory,
- nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
- status_t consumeSamples(InputEventFactoryInterface* factory,
- Batch& batch, size_t count, uint32_t* outSeq, InputEvent** outEvent);
-
- void updateTouchState(InputMessage* msg);
- void rewriteMessage(const TouchState& state, InputMessage* msg);
- void resampleTouchState(nsecs_t frameTime, MotionEvent* event,
- const InputMessage *next);
-
- ssize_t findBatch(int32_t deviceId, int32_t source) const;
- ssize_t findTouchState(int32_t deviceId, int32_t source) const;
-
- status_t sendUnchainedFinishedSignal(uint32_t seq, bool handled);
-
- static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
- static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
- static void addSample(MotionEvent* event, const InputMessage* msg);
- static bool canAddSample(const Batch& batch, const InputMessage* msg);
- static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
- static bool shouldResampleTool(int32_t toolType);
-
- static bool isTouchResamplingEnabled();
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_INPUT_TRANSPORT_H
diff --git a/widget/gonk/libui/InputWindow.cpp b/widget/gonk/libui/InputWindow.cpp
deleted file mode 100644
index 3aea445a0..000000000
--- a/widget/gonk/libui/InputWindow.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputWindow"
-
-#include "InputWindow.h"
-
-#include "cutils_log.h"
-
-namespace android {
-
-// --- InputWindowInfo ---
-
-bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const {
- return touchableRegion.contains(x, y);
-}
-
-bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
- return x >= frameLeft && x <= frameRight
- && y >= frameTop && y <= frameBottom;
-}
-
-bool InputWindowInfo::isTrustedOverlay() const {
- return layoutParamsType == TYPE_INPUT_METHOD
- || layoutParamsType == TYPE_INPUT_METHOD_DIALOG
- || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY;
-}
-
-bool InputWindowInfo::supportsSplitTouch() const {
- return layoutParamsFlags & FLAG_SPLIT_TOUCH;
-}
-
-
-// --- InputWindowHandle ---
-
-InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) :
- inputApplicationHandle(inputApplicationHandle), mInfo(NULL) {
-}
-
-InputWindowHandle::~InputWindowHandle() {
- delete mInfo;
-}
-
-void InputWindowHandle::releaseInfo() {
- if (mInfo) {
- delete mInfo;
- mInfo = NULL;
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/InputWindow.h b/widget/gonk/libui/InputWindow.h
deleted file mode 100644
index cce5fd4fe..000000000
--- a/widget/gonk/libui/InputWindow.h
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_WINDOW_H
-#define _UI_INPUT_WINDOW_H
-
-#include "Input.h"
-#include "InputTransport.h"
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-#include <utils/String8.h>
-
-#include <SkRegion.h>
-
-#include "InputApplication.h"
-
-namespace android {
-
-/*
- * Describes the properties of a window that can receive input.
- */
-struct InputWindowInfo {
- // Window flags from WindowManager.LayoutParams
- enum {
- FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
- FLAG_DIM_BEHIND = 0x00000002,
- FLAG_BLUR_BEHIND = 0x00000004,
- FLAG_NOT_FOCUSABLE = 0x00000008,
- FLAG_NOT_TOUCHABLE = 0x00000010,
- FLAG_NOT_TOUCH_MODAL = 0x00000020,
- FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
- FLAG_KEEP_SCREEN_ON = 0x00000080,
- FLAG_LAYOUT_IN_SCREEN = 0x00000100,
- FLAG_LAYOUT_NO_LIMITS = 0x00000200,
- FLAG_FULLSCREEN = 0x00000400,
- FLAG_FORCE_NOT_FULLSCREEN = 0x00000800,
- FLAG_DITHER = 0x00001000,
- FLAG_SECURE = 0x00002000,
- FLAG_SCALED = 0x00004000,
- FLAG_IGNORE_CHEEK_PRESSES = 0x00008000,
- FLAG_LAYOUT_INSET_DECOR = 0x00010000,
- FLAG_ALT_FOCUSABLE_IM = 0x00020000,
- FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
- FLAG_SHOW_WHEN_LOCKED = 0x00080000,
- FLAG_SHOW_WALLPAPER = 0x00100000,
- FLAG_TURN_SCREEN_ON = 0x00200000,
- FLAG_DISMISS_KEYGUARD = 0x00400000,
- FLAG_SPLIT_TOUCH = 0x00800000,
- FLAG_HARDWARE_ACCELERATED = 0x01000000,
- FLAG_HARDWARE_ACCELERATED_SYSTEM = 0x02000000,
- FLAG_SLIPPERY = 0x04000000,
- FLAG_NEEDS_MENU_KEY = 0x08000000,
- FLAG_KEEP_SURFACE_WHILE_ANIMATING = 0x10000000,
- FLAG_COMPATIBLE_WINDOW = 0x20000000,
- FLAG_SYSTEM_ERROR = 0x40000000,
- };
-
- // Window types from WindowManager.LayoutParams
- enum {
- FIRST_APPLICATION_WINDOW = 1,
- TYPE_BASE_APPLICATION = 1,
- TYPE_APPLICATION = 2,
- TYPE_APPLICATION_STARTING = 3,
- LAST_APPLICATION_WINDOW = 99,
- FIRST_SUB_WINDOW = 1000,
- TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW,
- TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1,
- TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2,
- TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3,
- TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4,
- LAST_SUB_WINDOW = 1999,
- FIRST_SYSTEM_WINDOW = 2000,
- TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW,
- TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1,
- TYPE_PHONE = FIRST_SYSTEM_WINDOW+2,
- TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3,
- TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4,
- TYPE_TOAST = FIRST_SYSTEM_WINDOW+5,
- TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6,
- TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7,
- TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8,
- TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9,
- TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10,
- TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11,
- TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12,
- TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13,
- TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14,
- TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15,
- TYPE_DRAG = FIRST_SYSTEM_WINDOW+16,
- TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17,
- TYPE_POINTER = FIRST_SYSTEM_WINDOW+18,
- TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19,
- TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20,
- TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21,
- LAST_SYSTEM_WINDOW = 2999,
- };
-
- enum {
- INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES = 0x00000001,
- INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002,
- INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004,
- };
-
- sp<InputChannel> inputChannel;
- String8 name;
- int32_t layoutParamsFlags;
- int32_t layoutParamsType;
- nsecs_t dispatchingTimeout;
- int32_t frameLeft;
- int32_t frameTop;
- int32_t frameRight;
- int32_t frameBottom;
- float scaleFactor;
- SkRegion touchableRegion;
- bool visible;
- bool canReceiveKeys;
- bool hasFocus;
- bool hasWallpaper;
- bool paused;
- int32_t layer;
- int32_t ownerPid;
- int32_t ownerUid;
- int32_t inputFeatures;
- int32_t displayId;
-
- bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
- bool frameContainsPoint(int32_t x, int32_t y) const;
-
- /* Returns true if the window is of a trusted type that is allowed to silently
- * overlay other windows for the purpose of implementing the secure views feature.
- * Trusted overlays, such as IME windows, can partly obscure other windows without causing
- * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
- */
- bool isTrustedOverlay() const;
-
- bool supportsSplitTouch() const;
-};
-
-
-/*
- * Handle for a window that can receive input.
- *
- * Used by the native input dispatcher to indirectly refer to the window manager objects
- * that describe a window.
- */
-class InputWindowHandle : public RefBase {
-public:
- const sp<InputApplicationHandle> inputApplicationHandle;
-
- inline const InputWindowInfo* getInfo() const {
- return mInfo;
- }
-
- inline sp<InputChannel> getInputChannel() const {
- return mInfo ? mInfo->inputChannel : NULL;
- }
-
- inline String8 getName() const {
- return mInfo ? mInfo->name : String8("<invalid>");
- }
-
- inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const {
- return mInfo ? mInfo->dispatchingTimeout : defaultValue;
- }
-
- /**
- * Requests that the state of this object be updated to reflect
- * the most current available information about the application.
- *
- * This method should only be called from within the input dispatcher's
- * critical section.
- *
- * Returns true on success, or false if the handle is no longer valid.
- */
- virtual bool updateInfo() = 0;
-
- /**
- * Releases the storage used by the associated information when it is
- * no longer needed.
- */
- void releaseInfo();
-
-protected:
- InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle);
- virtual ~InputWindowHandle();
-
- InputWindowInfo* mInfo;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_WINDOW_H
diff --git a/widget/gonk/libui/KeyCharacterMap.cpp b/widget/gonk/libui/KeyCharacterMap.cpp
deleted file mode 100644
index cec0666ce..000000000
--- a/widget/gonk/libui/KeyCharacterMap.cpp
+++ /dev/null
@@ -1,1153 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "KeyCharacterMap"
-#include "cutils_log.h"
-
-#include <stdlib.h>
-#include <string.h>
-#include "android_keycodes.h"
-#include "Keyboard.h"
-#include "KeyCharacterMap.h"
-
-#if HAVE_ANDROID_OS
-#include <binder/Parcel.h>
-#endif
-
-#include <utils/Errors.h>
-#include "Tokenizer.h"
-#include <utils/Timers.h>
-
-// Enables debug output for the parser.
-#define DEBUG_PARSER 0
-
-// Enables debug output for parser performance.
-#define DEBUG_PARSER_PERFORMANCE 0
-
-// Enables debug output for mapping.
-#define DEBUG_MAPPING 0
-
-
-namespace android {
-
-static const char* WHITESPACE = " \t\r";
-static const char* WHITESPACE_OR_PROPERTY_DELIMITER = " \t\r,:";
-
-struct Modifier {
- const char* label;
- int32_t metaState;
-};
-static const Modifier modifiers[] = {
- { "shift", AMETA_SHIFT_ON },
- { "lshift", AMETA_SHIFT_LEFT_ON },
- { "rshift", AMETA_SHIFT_RIGHT_ON },
- { "alt", AMETA_ALT_ON },
- { "lalt", AMETA_ALT_LEFT_ON },
- { "ralt", AMETA_ALT_RIGHT_ON },
- { "ctrl", AMETA_CTRL_ON },
- { "lctrl", AMETA_CTRL_LEFT_ON },
- { "rctrl", AMETA_CTRL_RIGHT_ON },
- { "meta", AMETA_META_ON },
- { "lmeta", AMETA_META_LEFT_ON },
- { "rmeta", AMETA_META_RIGHT_ON },
- { "sym", AMETA_SYM_ON },
- { "fn", AMETA_FUNCTION_ON },
- { "capslock", AMETA_CAPS_LOCK_ON },
- { "numlock", AMETA_NUM_LOCK_ON },
- { "scrolllock", AMETA_SCROLL_LOCK_ON },
-};
-
-#if DEBUG_MAPPING
-static String8 toString(const char16_t* chars, size_t numChars) {
- String8 result;
- for (size_t i = 0; i < numChars; i++) {
- result.appendFormat(i == 0 ? "%d" : ", %d", chars[i]);
- }
- return result;
-}
-#endif
-
-
-// --- KeyCharacterMap ---
-
-sp<KeyCharacterMap> KeyCharacterMap::sEmpty = new KeyCharacterMap();
-
-KeyCharacterMap::KeyCharacterMap() :
- mType(KEYBOARD_TYPE_UNKNOWN) {
-}
-
-KeyCharacterMap::KeyCharacterMap(const KeyCharacterMap& other) :
- RefBase(), mType(other.mType), mKeysByScanCode(other.mKeysByScanCode),
- mKeysByUsageCode(other.mKeysByUsageCode) {
- for (size_t i = 0; i < other.mKeys.size(); i++) {
- mKeys.add(other.mKeys.keyAt(i), new Key(*other.mKeys.valueAt(i)));
- }
-}
-
-KeyCharacterMap::~KeyCharacterMap() {
- for (size_t i = 0; i < mKeys.size(); i++) {
- Key* key = mKeys.editValueAt(i);
- delete key;
- }
-}
-
-status_t KeyCharacterMap::load(const String8& filename,
- Format format, sp<KeyCharacterMap>* outMap) {
- outMap->clear();
-
- Tokenizer* tokenizer;
- status_t status = Tokenizer::open(filename, &tokenizer);
- if (status) {
- ALOGE("Error %d opening key character map file %s.", status, filename.string());
- } else {
- status = load(tokenizer, format, outMap);
- delete tokenizer;
- }
- return status;
-}
-
-status_t KeyCharacterMap::loadContents(const String8& filename, const char* contents,
- Format format, sp<KeyCharacterMap>* outMap) {
- outMap->clear();
-
- Tokenizer* tokenizer;
- status_t status = Tokenizer::fromContents(filename, contents, &tokenizer);
- if (status) {
- ALOGE("Error %d opening key character map.", status);
- } else {
- status = load(tokenizer, format, outMap);
- delete tokenizer;
- }
- return status;
-}
-
-status_t KeyCharacterMap::load(Tokenizer* tokenizer,
- Format format, sp<KeyCharacterMap>* outMap) {
- status_t status = OK;
- sp<KeyCharacterMap> map = new KeyCharacterMap();
- if (!map.get()) {
- ALOGE("Error allocating key character map.");
- status = NO_MEMORY;
- } else {
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
-#endif
- Parser parser(map.get(), tokenizer, format);
- status = parser.parse();
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
- ALOGD("Parsed key character map file '%s' %d lines in %0.3fms.",
- tokenizer->getFilename().string(), tokenizer->getLineNumber(),
- elapsedTime / 1000000.0);
-#endif
- if (!status) {
- *outMap = map;
- }
- }
- return status;
-}
-
-sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base,
- const sp<KeyCharacterMap>& overlay) {
- if (overlay == NULL) {
- return base;
- }
- if (base == NULL) {
- return overlay;
- }
-
- sp<KeyCharacterMap> map = new KeyCharacterMap(*base.get());
- for (size_t i = 0; i < overlay->mKeys.size(); i++) {
- int32_t keyCode = overlay->mKeys.keyAt(i);
- Key* key = overlay->mKeys.valueAt(i);
- ssize_t oldIndex = map->mKeys.indexOfKey(keyCode);
- if (oldIndex >= 0) {
- delete map->mKeys.valueAt(oldIndex);
- map->mKeys.editValueAt(oldIndex) = new Key(*key);
- } else {
- map->mKeys.add(keyCode, new Key(*key));
- }
- }
-
- for (size_t i = 0; i < overlay->mKeysByScanCode.size(); i++) {
- map->mKeysByScanCode.replaceValueFor(overlay->mKeysByScanCode.keyAt(i),
- overlay->mKeysByScanCode.valueAt(i));
- }
-
- for (size_t i = 0; i < overlay->mKeysByUsageCode.size(); i++) {
- map->mKeysByUsageCode.replaceValueFor(overlay->mKeysByUsageCode.keyAt(i),
- overlay->mKeysByUsageCode.valueAt(i));
- }
- return map;
-}
-
-sp<KeyCharacterMap> KeyCharacterMap::empty() {
- return sEmpty;
-}
-
-int32_t KeyCharacterMap::getKeyboardType() const {
- return mType;
-}
-
-char16_t KeyCharacterMap::getDisplayLabel(int32_t keyCode) const {
- char16_t result = 0;
- const Key* key;
- if (getKey(keyCode, &key)) {
- result = key->label;
- }
-#if DEBUG_MAPPING
- ALOGD("getDisplayLabel: keyCode=%d ~ Result %d.", keyCode, result);
-#endif
- return result;
-}
-
-char16_t KeyCharacterMap::getNumber(int32_t keyCode) const {
- char16_t result = 0;
- const Key* key;
- if (getKey(keyCode, &key)) {
- result = key->number;
- }
-#if DEBUG_MAPPING
- ALOGD("getNumber: keyCode=%d ~ Result %d.", keyCode, result);
-#endif
- return result;
-}
-
-char16_t KeyCharacterMap::getCharacter(int32_t keyCode, int32_t metaState) const {
- char16_t result = 0;
- const Key* key;
- const Behavior* behavior;
- if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
- result = behavior->character;
- }
-#if DEBUG_MAPPING
- ALOGD("getCharacter: keyCode=%d, metaState=0x%08x ~ Result %d.", keyCode, metaState, result);
-#endif
- return result;
-}
-
-bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState,
- FallbackAction* outFallbackAction) const {
- outFallbackAction->keyCode = 0;
- outFallbackAction->metaState = 0;
-
- bool result = false;
- const Key* key;
- const Behavior* behavior;
- if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
- if (behavior->fallbackKeyCode) {
- outFallbackAction->keyCode = behavior->fallbackKeyCode;
- outFallbackAction->metaState = metaState & ~behavior->metaState;
- result = true;
- }
- }
-#if DEBUG_MAPPING
- ALOGD("getFallbackKeyCode: keyCode=%d, metaState=0x%08x ~ Result %s, "
- "fallback keyCode=%d, fallback metaState=0x%08x.",
- keyCode, metaState, result ? "true" : "false",
- outFallbackAction->keyCode, outFallbackAction->metaState);
-#endif
- return result;
-}
-
-char16_t KeyCharacterMap::getMatch(int32_t keyCode, const char16_t* chars, size_t numChars,
- int32_t metaState) const {
- char16_t result = 0;
- const Key* key;
- if (getKey(keyCode, &key)) {
- // Try to find the most general behavior that maps to this character.
- // For example, the base key behavior will usually be last in the list.
- // However, if we find a perfect meta state match for one behavior then use that one.
- for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
- if (behavior->character) {
- for (size_t i = 0; i < numChars; i++) {
- if (behavior->character == chars[i]) {
- result = behavior->character;
- if ((behavior->metaState & metaState) == behavior->metaState) {
- goto ExactMatch;
- }
- break;
- }
- }
- }
- }
- ExactMatch: ;
- }
-#if DEBUG_MAPPING
- ALOGD("getMatch: keyCode=%d, chars=[%s], metaState=0x%08x ~ Result %d.",
- keyCode, toString(chars, numChars).string(), metaState, result);
-#endif
- return result;
-}
-
-bool KeyCharacterMap::getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
- Vector<KeyEvent>& outEvents) const {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-
- for (size_t i = 0; i < numChars; i++) {
- int32_t keyCode, metaState;
- char16_t ch = chars[i];
- if (!findKey(ch, &keyCode, &metaState)) {
-#if DEBUG_MAPPING
- ALOGD("getEvents: deviceId=%d, chars=[%s] ~ Failed to find mapping for character %d.",
- deviceId, toString(chars, numChars).string(), ch);
-#endif
- return false;
- }
-
- int32_t currentMetaState = 0;
- addMetaKeys(outEvents, deviceId, metaState, true, now, &currentMetaState);
- addKey(outEvents, deviceId, keyCode, currentMetaState, true, now);
- addKey(outEvents, deviceId, keyCode, currentMetaState, false, now);
- addMetaKeys(outEvents, deviceId, metaState, false, now, &currentMetaState);
- }
-#if DEBUG_MAPPING
- ALOGD("getEvents: deviceId=%d, chars=[%s] ~ Generated %d events.",
- deviceId, toString(chars, numChars).string(), int32_t(outEvents.size()));
- for (size_t i = 0; i < outEvents.size(); i++) {
- ALOGD(" Key: keyCode=%d, metaState=0x%08x, %s.",
- outEvents[i].getKeyCode(), outEvents[i].getMetaState(),
- outEvents[i].getAction() == AKEY_EVENT_ACTION_DOWN ? "down" : "up");
- }
-#endif
- return true;
-}
-
-status_t KeyCharacterMap::mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const {
- if (usageCode) {
- ssize_t index = mKeysByUsageCode.indexOfKey(usageCode);
- if (index >= 0) {
-#if DEBUG_MAPPING
- ALOGD("mapKey: scanCode=%d, usageCode=0x%08x ~ Result keyCode=%d.",
- scanCode, usageCode, *outKeyCode);
-#endif
- *outKeyCode = mKeysByUsageCode.valueAt(index);
- return OK;
- }
- }
- if (scanCode) {
- ssize_t index = mKeysByScanCode.indexOfKey(scanCode);
- if (index >= 0) {
-#if DEBUG_MAPPING
- ALOGD("mapKey: scanCode=%d, usageCode=0x%08x ~ Result keyCode=%d.",
- scanCode, usageCode, *outKeyCode);
-#endif
- *outKeyCode = mKeysByScanCode.valueAt(index);
- return OK;
- }
- }
-
-#if DEBUG_MAPPING
- ALOGD("mapKey: scanCode=%d, usageCode=0x%08x ~ Failed.", scanCode, usageCode);
-#endif
- *outKeyCode = AKEYCODE_UNKNOWN;
- return NAME_NOT_FOUND;
-}
-
-bool KeyCharacterMap::getKey(int32_t keyCode, const Key** outKey) const {
- ssize_t index = mKeys.indexOfKey(keyCode);
- if (index >= 0) {
- *outKey = mKeys.valueAt(index);
- return true;
- }
- return false;
-}
-
-bool KeyCharacterMap::getKeyBehavior(int32_t keyCode, int32_t metaState,
- const Key** outKey, const Behavior** outBehavior) const {
- const Key* key;
- if (getKey(keyCode, &key)) {
- const Behavior* behavior = key->firstBehavior;
- while (behavior) {
- if (matchesMetaState(metaState, behavior->metaState)) {
- *outKey = key;
- *outBehavior = behavior;
- return true;
- }
- behavior = behavior->next;
- }
- }
- return false;
-}
-
-bool KeyCharacterMap::matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState) {
- // Behavior must have at least the set of meta states specified.
- // And if the key event has CTRL, ALT or META then the behavior must exactly
- // match those, taking into account that a behavior can specify that it handles
- // one, both or either of a left/right modifier pair.
- if ((eventMetaState & behaviorMetaState) == behaviorMetaState) {
- const int32_t EXACT_META_STATES =
- AMETA_CTRL_ON | AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON
- | AMETA_ALT_ON | AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON
- | AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON;
- int32_t unmatchedMetaState = eventMetaState & ~behaviorMetaState & EXACT_META_STATES;
- if (behaviorMetaState & AMETA_CTRL_ON) {
- unmatchedMetaState &= ~(AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON);
- } else if (behaviorMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
- unmatchedMetaState &= ~AMETA_CTRL_ON;
- }
- if (behaviorMetaState & AMETA_ALT_ON) {
- unmatchedMetaState &= ~(AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON);
- } else if (behaviorMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
- unmatchedMetaState &= ~AMETA_ALT_ON;
- }
- if (behaviorMetaState & AMETA_META_ON) {
- unmatchedMetaState &= ~(AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
- } else if (behaviorMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
- unmatchedMetaState &= ~AMETA_META_ON;
- }
- return !unmatchedMetaState;
- }
- return false;
-}
-
-bool KeyCharacterMap::findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const {
- if (!ch) {
- return false;
- }
-
- for (size_t i = 0; i < mKeys.size(); i++) {
- const Key* key = mKeys.valueAt(i);
-
- // Try to find the most general behavior that maps to this character.
- // For example, the base key behavior will usually be last in the list.
- const Behavior* found = NULL;
- for (const Behavior* behavior = key->firstBehavior; behavior; behavior = behavior->next) {
- if (behavior->character == ch) {
- found = behavior;
- }
- }
- if (found) {
- *outKeyCode = mKeys.keyAt(i);
- *outMetaState = found->metaState;
- return true;
- }
- }
- return false;
-}
-
-void KeyCharacterMap::addKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time) {
- outEvents.push();
- KeyEvent& event = outEvents.editTop();
- event.initialize(deviceId, AINPUT_SOURCE_KEYBOARD,
- down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
- 0, keyCode, 0, metaState, 0, time, time);
-}
-
-void KeyCharacterMap::addMetaKeys(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t* currentMetaState) {
- // Add and remove meta keys symmetrically.
- if (down) {
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_CAPS_LOCK, AMETA_CAPS_LOCK_ON, currentMetaState);
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_NUM_LOCK, AMETA_NUM_LOCK_ON, currentMetaState);
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, currentMetaState);
-
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_SHIFT_LEFT, AMETA_SHIFT_LEFT_ON,
- AKEYCODE_SHIFT_RIGHT, AMETA_SHIFT_RIGHT_ON,
- AMETA_SHIFT_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_ALT_LEFT, AMETA_ALT_LEFT_ON,
- AKEYCODE_ALT_RIGHT, AMETA_ALT_RIGHT_ON,
- AMETA_ALT_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_CTRL_LEFT, AMETA_CTRL_LEFT_ON,
- AKEYCODE_CTRL_RIGHT, AMETA_CTRL_RIGHT_ON,
- AMETA_CTRL_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_META_LEFT, AMETA_META_LEFT_ON,
- AKEYCODE_META_RIGHT, AMETA_META_RIGHT_ON,
- AMETA_META_ON, currentMetaState);
-
- addSingleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_SYM, AMETA_SYM_ON, currentMetaState);
- addSingleEphemeralMetaKey(outEvents, deviceId, metaState, true, time,
- AKEYCODE_FUNCTION, AMETA_FUNCTION_ON, currentMetaState);
- } else {
- addSingleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_FUNCTION, AMETA_FUNCTION_ON, currentMetaState);
- addSingleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_SYM, AMETA_SYM_ON, currentMetaState);
-
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_META_LEFT, AMETA_META_LEFT_ON,
- AKEYCODE_META_RIGHT, AMETA_META_RIGHT_ON,
- AMETA_META_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_CTRL_LEFT, AMETA_CTRL_LEFT_ON,
- AKEYCODE_CTRL_RIGHT, AMETA_CTRL_RIGHT_ON,
- AMETA_CTRL_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_ALT_LEFT, AMETA_ALT_LEFT_ON,
- AKEYCODE_ALT_RIGHT, AMETA_ALT_RIGHT_ON,
- AMETA_ALT_ON, currentMetaState);
- addDoubleEphemeralMetaKey(outEvents, deviceId, metaState, false, time,
- AKEYCODE_SHIFT_LEFT, AMETA_SHIFT_LEFT_ON,
- AKEYCODE_SHIFT_RIGHT, AMETA_SHIFT_RIGHT_ON,
- AMETA_SHIFT_ON, currentMetaState);
-
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, currentMetaState);
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_NUM_LOCK, AMETA_NUM_LOCK_ON, currentMetaState);
- addLockedMetaKey(outEvents, deviceId, metaState, time,
- AKEYCODE_CAPS_LOCK, AMETA_CAPS_LOCK_ON, currentMetaState);
- }
-}
-
-bool KeyCharacterMap::addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState) {
- if ((metaState & keyMetaState) == keyMetaState) {
- *currentMetaState = updateMetaState(keyCode, down, *currentMetaState);
- addKey(outEvents, deviceId, keyCode, *currentMetaState, down, time);
- return true;
- }
- return false;
-}
-
-void KeyCharacterMap::addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t leftKeyCode, int32_t leftKeyMetaState,
- int32_t rightKeyCode, int32_t rightKeyMetaState,
- int32_t eitherKeyMetaState,
- int32_t* currentMetaState) {
- bool specific = false;
- specific |= addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
- leftKeyCode, leftKeyMetaState, currentMetaState);
- specific |= addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
- rightKeyCode, rightKeyMetaState, currentMetaState);
-
- if (!specific) {
- addSingleEphemeralMetaKey(outEvents, deviceId, metaState, down, time,
- leftKeyCode, eitherKeyMetaState, currentMetaState);
- }
-}
-
-void KeyCharacterMap::addLockedMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState) {
- if ((metaState & keyMetaState) == keyMetaState) {
- *currentMetaState = updateMetaState(keyCode, true, *currentMetaState);
- addKey(outEvents, deviceId, keyCode, *currentMetaState, true, time);
- *currentMetaState = updateMetaState(keyCode, false, *currentMetaState);
- addKey(outEvents, deviceId, keyCode, *currentMetaState, false, time);
- }
-}
-
-#if HAVE_ANDROID_OS
-sp<KeyCharacterMap> KeyCharacterMap::readFromParcel(Parcel* parcel) {
- sp<KeyCharacterMap> map = new KeyCharacterMap();
- map->mType = parcel->readInt32();
- size_t numKeys = parcel->readInt32();
- if (parcel->errorCheck()) {
- return NULL;
- }
-
- for (size_t i = 0; i < numKeys; i++) {
- int32_t keyCode = parcel->readInt32();
- char16_t label = parcel->readInt32();
- char16_t number = parcel->readInt32();
- if (parcel->errorCheck()) {
- return NULL;
- }
-
- Key* key = new Key();
- key->label = label;
- key->number = number;
- map->mKeys.add(keyCode, key);
-
- Behavior* lastBehavior = NULL;
- while (parcel->readInt32()) {
- int32_t metaState = parcel->readInt32();
- char16_t character = parcel->readInt32();
- int32_t fallbackKeyCode = parcel->readInt32();
- if (parcel->errorCheck()) {
- return NULL;
- }
-
- Behavior* behavior = new Behavior();
- behavior->metaState = metaState;
- behavior->character = character;
- behavior->fallbackKeyCode = fallbackKeyCode;
- if (lastBehavior) {
- lastBehavior->next = behavior;
- } else {
- key->firstBehavior = behavior;
- }
- lastBehavior = behavior;
- }
-
- if (parcel->errorCheck()) {
- return NULL;
- }
- }
- return map;
-}
-
-void KeyCharacterMap::writeToParcel(Parcel* parcel) const {
- parcel->writeInt32(mType);
-
- size_t numKeys = mKeys.size();
- parcel->writeInt32(numKeys);
- for (size_t i = 0; i < numKeys; i++) {
- int32_t keyCode = mKeys.keyAt(i);
- const Key* key = mKeys.valueAt(i);
- parcel->writeInt32(keyCode);
- parcel->writeInt32(key->label);
- parcel->writeInt32(key->number);
- for (const Behavior* behavior = key->firstBehavior; behavior != NULL;
- behavior = behavior->next) {
- parcel->writeInt32(1);
- parcel->writeInt32(behavior->metaState);
- parcel->writeInt32(behavior->character);
- parcel->writeInt32(behavior->fallbackKeyCode);
- }
- parcel->writeInt32(0);
- }
-}
-#endif
-
-
-// --- KeyCharacterMap::Key ---
-
-KeyCharacterMap::Key::Key() :
- label(0), number(0), firstBehavior(NULL) {
-}
-
-KeyCharacterMap::Key::Key(const Key& other) :
- label(other.label), number(other.number),
- firstBehavior(other.firstBehavior ? new Behavior(*other.firstBehavior) : NULL) {
-}
-
-KeyCharacterMap::Key::~Key() {
- Behavior* behavior = firstBehavior;
- while (behavior) {
- Behavior* next = behavior->next;
- delete behavior;
- behavior = next;
- }
-}
-
-
-// --- KeyCharacterMap::Behavior ---
-
-KeyCharacterMap::Behavior::Behavior() :
- next(NULL), metaState(0), character(0), fallbackKeyCode(0) {
-}
-
-KeyCharacterMap::Behavior::Behavior(const Behavior& other) :
- next(other.next ? new Behavior(*other.next) : NULL),
- metaState(other.metaState), character(other.character),
- fallbackKeyCode(other.fallbackKeyCode) {
-}
-
-
-// --- KeyCharacterMap::Parser ---
-
-KeyCharacterMap::Parser::Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format) :
- mMap(map), mTokenizer(tokenizer), mFormat(format), mState(STATE_TOP) {
-}
-
-KeyCharacterMap::Parser::~Parser() {
-}
-
-status_t KeyCharacterMap::Parser::parse() {
- while (!mTokenizer->isEof()) {
-#if DEBUG_PARSER
- ALOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
-#endif
-
- mTokenizer->skipDelimiters(WHITESPACE);
-
- if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
- switch (mState) {
- case STATE_TOP: {
- String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
- if (keywordToken == "type") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseType();
- if (status) return status;
- } else if (keywordToken == "map") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseMap();
- if (status) return status;
- } else if (keywordToken == "key") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseKey();
- if (status) return status;
- } else {
- ALOGE("%s: Expected keyword, got '%s'.", mTokenizer->getLocation().string(),
- keywordToken.string());
- return BAD_VALUE;
- }
- break;
- }
-
- case STATE_KEY: {
- status_t status = parseKeyProperty();
- if (status) return status;
- break;
- }
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
- ALOGE("%s: Expected end of line or trailing comment, got '%s'.",
- mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
- return BAD_VALUE;
- }
- }
-
- mTokenizer->nextLine();
- }
-
- if (mState != STATE_TOP) {
- ALOGE("%s: Unterminated key description at end of file.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
- if (mMap->mType == KEYBOARD_TYPE_UNKNOWN) {
- ALOGE("%s: Keyboard layout missing required keyboard 'type' declaration.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
- if (mFormat == FORMAT_BASE) {
- if (mMap->mType == KEYBOARD_TYPE_OVERLAY) {
- ALOGE("%s: Base keyboard layout must specify a keyboard 'type' other than 'OVERLAY'.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- } else if (mFormat == FORMAT_OVERLAY) {
- if (mMap->mType != KEYBOARD_TYPE_OVERLAY) {
- ALOGE("%s: Overlay keyboard layout missing required keyboard "
- "'type OVERLAY' declaration.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- }
-
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseType() {
- if (mMap->mType != KEYBOARD_TYPE_UNKNOWN) {
- ALOGE("%s: Duplicate keyboard 'type' declaration.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
- KeyboardType type;
- String8 typeToken = mTokenizer->nextToken(WHITESPACE);
- if (typeToken == "NUMERIC") {
- type = KEYBOARD_TYPE_NUMERIC;
- } else if (typeToken == "PREDICTIVE") {
- type = KEYBOARD_TYPE_PREDICTIVE;
- } else if (typeToken == "ALPHA") {
- type = KEYBOARD_TYPE_ALPHA;
- } else if (typeToken == "FULL") {
- type = KEYBOARD_TYPE_FULL;
- } else if (typeToken == "SPECIAL_FUNCTION") {
- type = KEYBOARD_TYPE_SPECIAL_FUNCTION;
- } else if (typeToken == "OVERLAY") {
- type = KEYBOARD_TYPE_OVERLAY;
- } else {
- ALOGE("%s: Expected keyboard type label, got '%s'.", mTokenizer->getLocation().string(),
- typeToken.string());
- return BAD_VALUE;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed type: type=%d.", type);
-#endif
- mMap->mType = type;
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseMap() {
- String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
- if (keywordToken == "key") {
- mTokenizer->skipDelimiters(WHITESPACE);
- return parseMapKey();
- }
- ALOGE("%s: Expected keyword after 'map', got '%s'.", mTokenizer->getLocation().string(),
- keywordToken.string());
- return BAD_VALUE;
-}
-
-status_t KeyCharacterMap::Parser::parseMapKey() {
- String8 codeToken = mTokenizer->nextToken(WHITESPACE);
- bool mapUsage = false;
- if (codeToken == "usage") {
- mapUsage = true;
- mTokenizer->skipDelimiters(WHITESPACE);
- codeToken = mTokenizer->nextToken(WHITESPACE);
- }
-
- char* end;
- int32_t code = int32_t(strtol(codeToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected key %s number, got '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
- KeyedVector<int32_t, int32_t>& map =
- mapUsage ? mMap->mKeysByUsageCode : mMap->mKeysByScanCode;
- if (map.indexOfKey(code) >= 0) {
- ALOGE("%s: Duplicate entry for key %s '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
- if (!keyCode) {
- ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
- keyCodeToken.string());
- return BAD_VALUE;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed map key %s: code=%d, keyCode=%d.",
- mapUsage ? "usage" : "scan code", code, keyCode);
-#endif
- map.add(code, keyCode);
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseKey() {
- String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
- if (!keyCode) {
- ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
- keyCodeToken.string());
- return BAD_VALUE;
- }
- if (mMap->mKeys.indexOfKey(keyCode) >= 0) {
- ALOGE("%s: Duplicate entry for key code '%s'.", mTokenizer->getLocation().string(),
- keyCodeToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 openBraceToken = mTokenizer->nextToken(WHITESPACE);
- if (openBraceToken != "{") {
- ALOGE("%s: Expected '{' after key code label, got '%s'.",
- mTokenizer->getLocation().string(), openBraceToken.string());
- return BAD_VALUE;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed beginning of key: keyCode=%d.", keyCode);
-#endif
- mKeyCode = keyCode;
- mMap->mKeys.add(keyCode, new Key());
- mState = STATE_KEY;
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseKeyProperty() {
- Key* key = mMap->mKeys.valueFor(mKeyCode);
- String8 token = mTokenizer->nextToken(WHITESPACE_OR_PROPERTY_DELIMITER);
- if (token == "}") {
- mState = STATE_TOP;
- return finishKey(key);
- }
-
- Vector<Property> properties;
-
- // Parse all comma-delimited property names up to the first colon.
- for (;;) {
- if (token == "label") {
- properties.add(Property(PROPERTY_LABEL));
- } else if (token == "number") {
- properties.add(Property(PROPERTY_NUMBER));
- } else {
- int32_t metaState;
- status_t status = parseModifier(token, &metaState);
- if (status) {
- ALOGE("%s: Expected a property name or modifier, got '%s'.",
- mTokenizer->getLocation().string(), token.string());
- return status;
- }
- properties.add(Property(PROPERTY_META, metaState));
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- if (!mTokenizer->isEol()) {
- char ch = mTokenizer->nextChar();
- if (ch == ':') {
- break;
- } else if (ch == ',') {
- mTokenizer->skipDelimiters(WHITESPACE);
- token = mTokenizer->nextToken(WHITESPACE_OR_PROPERTY_DELIMITER);
- continue;
- }
- }
-
- ALOGE("%s: Expected ',' or ':' after property name.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
- // Parse behavior after the colon.
- mTokenizer->skipDelimiters(WHITESPACE);
-
- Behavior behavior;
- bool haveCharacter = false;
- bool haveFallback = false;
-
- do {
- char ch = mTokenizer->peekChar();
- if (ch == '\'') {
- char16_t character;
- status_t status = parseCharacterLiteral(&character);
- if (status || !character) {
- ALOGE("%s: Invalid character literal for key.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- if (haveCharacter) {
- ALOGE("%s: Cannot combine multiple character literals or 'none'.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- behavior.character = character;
- haveCharacter = true;
- } else {
- token = mTokenizer->nextToken(WHITESPACE);
- if (token == "none") {
- if (haveCharacter) {
- ALOGE("%s: Cannot combine multiple character literals or 'none'.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- haveCharacter = true;
- } else if (token == "fallback") {
- mTokenizer->skipDelimiters(WHITESPACE);
- token = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(token.string());
- if (!keyCode) {
- ALOGE("%s: Invalid key code label for fallback behavior, got '%s'.",
- mTokenizer->getLocation().string(),
- token.string());
- return BAD_VALUE;
- }
- if (haveFallback) {
- ALOGE("%s: Cannot combine multiple fallback key codes.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- behavior.fallbackKeyCode = keyCode;
- haveFallback = true;
- } else {
- ALOGE("%s: Expected a key behavior after ':'.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- } while (!mTokenizer->isEol() && mTokenizer->peekChar() != '#');
-
- // Add the behavior.
- for (size_t i = 0; i < properties.size(); i++) {
- const Property& property = properties.itemAt(i);
- switch (property.property) {
- case PROPERTY_LABEL:
- if (key->label) {
- ALOGE("%s: Duplicate label for key.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- key->label = behavior.character;
-#if DEBUG_PARSER
- ALOGD("Parsed key label: keyCode=%d, label=%d.", mKeyCode, key->label);
-#endif
- break;
- case PROPERTY_NUMBER:
- if (key->number) {
- ALOGE("%s: Duplicate number for key.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- key->number = behavior.character;
-#if DEBUG_PARSER
- ALOGD("Parsed key number: keyCode=%d, number=%d.", mKeyCode, key->number);
-#endif
- break;
- case PROPERTY_META: {
- for (Behavior* b = key->firstBehavior; b; b = b->next) {
- if (b->metaState == property.metaState) {
- ALOGE("%s: Duplicate key behavior for modifier.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
- }
- Behavior* newBehavior = new Behavior(behavior);
- newBehavior->metaState = property.metaState;
- newBehavior->next = key->firstBehavior;
- key->firstBehavior = newBehavior;
-#if DEBUG_PARSER
- ALOGD("Parsed key meta: keyCode=%d, meta=0x%x, char=%d, fallback=%d.", mKeyCode,
- newBehavior->metaState, newBehavior->character, newBehavior->fallbackKeyCode);
-#endif
- break;
- }
- }
- }
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::finishKey(Key* key) {
- // Fill in default number property.
- if (!key->number) {
- char16_t digit = 0;
- char16_t symbol = 0;
- for (Behavior* b = key->firstBehavior; b; b = b->next) {
- char16_t ch = b->character;
- if (ch) {
- if (ch >= '0' && ch <= '9') {
- digit = ch;
- } else if (ch == '(' || ch == ')' || ch == '#' || ch == '*'
- || ch == '-' || ch == '+' || ch == ',' || ch == '.'
- || ch == '\'' || ch == ':' || ch == ';' || ch == '/') {
- symbol = ch;
- }
- }
- }
- key->number = digit ? digit : symbol;
- }
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseModifier(const String8& token, int32_t* outMetaState) {
- if (token == "base") {
- *outMetaState = 0;
- return NO_ERROR;
- }
-
- int32_t combinedMeta = 0;
-
- const char* str = token.string();
- const char* start = str;
- for (const char* cur = str; ; cur++) {
- char ch = *cur;
- if (ch == '+' || ch == '\0') {
- size_t len = cur - start;
- int32_t metaState = 0;
- for (size_t i = 0; i < sizeof(modifiers) / sizeof(Modifier); i++) {
- if (strlen(modifiers[i].label) == len
- && strncmp(modifiers[i].label, start, len) == 0) {
- metaState = modifiers[i].metaState;
- break;
- }
- }
- if (!metaState) {
- return BAD_VALUE;
- }
- if (combinedMeta & metaState) {
- ALOGE("%s: Duplicate modifier combination '%s'.",
- mTokenizer->getLocation().string(), token.string());
- return BAD_VALUE;
- }
-
- combinedMeta |= metaState;
- start = cur + 1;
-
- if (ch == '\0') {
- break;
- }
- }
- }
- *outMetaState = combinedMeta;
- return NO_ERROR;
-}
-
-status_t KeyCharacterMap::Parser::parseCharacterLiteral(char16_t* outCharacter) {
- char ch = mTokenizer->nextChar();
- if (ch != '\'') {
- goto Error;
- }
-
- ch = mTokenizer->nextChar();
- if (ch == '\\') {
- // Escape sequence.
- ch = mTokenizer->nextChar();
- if (ch == 'n') {
- *outCharacter = '\n';
- } else if (ch == 't') {
- *outCharacter = '\t';
- } else if (ch == '\\') {
- *outCharacter = '\\';
- } else if (ch == '\'') {
- *outCharacter = '\'';
- } else if (ch == '"') {
- *outCharacter = '"';
- } else if (ch == 'u') {
- *outCharacter = 0;
- for (int i = 0; i < 4; i++) {
- ch = mTokenizer->nextChar();
- int digit;
- if (ch >= '0' && ch <= '9') {
- digit = ch - '0';
- } else if (ch >= 'A' && ch <= 'F') {
- digit = ch - 'A' + 10;
- } else if (ch >= 'a' && ch <= 'f') {
- digit = ch - 'a' + 10;
- } else {
- goto Error;
- }
- *outCharacter = (*outCharacter << 4) | digit;
- }
- } else {
- goto Error;
- }
- } else if (ch >= 32 && ch <= 126 && ch != '\'') {
- // ASCII literal character.
- *outCharacter = ch;
- } else {
- goto Error;
- }
-
- ch = mTokenizer->nextChar();
- if (ch != '\'') {
- goto Error;
- }
-
- // Ensure that we consumed the entire token.
- if (mTokenizer->nextToken(WHITESPACE).isEmpty()) {
- return NO_ERROR;
- }
-
-Error:
- ALOGE("%s: Malformed character literal.", mTokenizer->getLocation().string());
- return BAD_VALUE;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/KeyCharacterMap.h b/widget/gonk/libui/KeyCharacterMap.h
deleted file mode 100644
index c7a684105..000000000
--- a/widget/gonk/libui/KeyCharacterMap.h
+++ /dev/null
@@ -1,257 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_KEY_CHARACTER_MAP_H
-#define _ANDROIDFW_KEY_CHARACTER_MAP_H
-
-#include <stdint.h>
-
-#if HAVE_ANDROID_OS
-#include <binder/IBinder.h>
-#endif
-
-#include "Input.h"
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include "Tokenizer.h"
-#include <utils/String8.h>
-#include <utils/Unicode.h>
-#include <utils/RefBase.h>
-
-namespace android {
-
-/**
- * Describes a mapping from Android key codes to characters.
- * Also specifies other functions of the keyboard such as the keyboard type
- * and key modifier semantics.
- *
- * This object is immutable after it has been loaded.
- */
-class KeyCharacterMap : public RefBase {
-public:
- enum KeyboardType {
- KEYBOARD_TYPE_UNKNOWN = 0,
- KEYBOARD_TYPE_NUMERIC = 1,
- KEYBOARD_TYPE_PREDICTIVE = 2,
- KEYBOARD_TYPE_ALPHA = 3,
- KEYBOARD_TYPE_FULL = 4,
- KEYBOARD_TYPE_SPECIAL_FUNCTION = 5,
- KEYBOARD_TYPE_OVERLAY = 6,
- };
-
- enum Format {
- // Base keyboard layout, may contain device-specific options, such as "type" declaration.
- FORMAT_BASE = 0,
- // Overlay keyboard layout, more restrictive, may be published by applications,
- // cannot override device-specific options.
- FORMAT_OVERLAY = 1,
- // Either base or overlay layout ok.
- FORMAT_ANY = 2,
- };
-
- // Substitute key code and meta state for fallback action.
- struct FallbackAction {
- int32_t keyCode;
- int32_t metaState;
- };
-
- /* Loads a key character map from a file. */
- static status_t load(const String8& filename, Format format, sp<KeyCharacterMap>* outMap);
-
- /* Loads a key character map from its string contents. */
- static status_t loadContents(const String8& filename,
- const char* contents, Format format, sp<KeyCharacterMap>* outMap);
-
- /* Combines a base key character map and an overlay. */
- static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base,
- const sp<KeyCharacterMap>& overlay);
-
- /* Returns an empty key character map. */
- static sp<KeyCharacterMap> empty();
-
- /* Gets the keyboard type. */
- int32_t getKeyboardType() const;
-
- /* Gets the primary character for this key as in the label physically printed on it.
- * Returns 0 if none (eg. for non-printing keys). */
- char16_t getDisplayLabel(int32_t keyCode) const;
-
- /* Gets the Unicode character for the number or symbol generated by the key
- * when the keyboard is used as a dialing pad.
- * Returns 0 if no number or symbol is generated.
- */
- char16_t getNumber(int32_t keyCode) const;
-
- /* Gets the Unicode character generated by the key and meta key modifiers.
- * Returns 0 if no character is generated.
- */
- char16_t getCharacter(int32_t keyCode, int32_t metaState) const;
-
- /* Gets the fallback action to use by default if the application does not
- * handle the specified key.
- * Returns true if an action was available, false if none.
- */
- bool getFallbackAction(int32_t keyCode, int32_t metaState,
- FallbackAction* outFallbackAction) const;
-
- /* Gets the first matching Unicode character that can be generated by the key,
- * preferring the one with the specified meta key modifiers.
- * Returns 0 if no matching character is generated.
- */
- char16_t getMatch(int32_t keyCode, const char16_t* chars,
- size_t numChars, int32_t metaState) const;
-
- /* Gets a sequence of key events that could plausibly generate the specified
- * character sequence. Returns false if some of the characters cannot be generated.
- */
- bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars,
- Vector<KeyEvent>& outEvents) const;
-
- /* Maps a scan code and usage code to a key code, in case this key map overrides
- * the mapping in some way. */
- status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const;
-
-#if HAVE_ANDROID_OS
- /* Reads a key map from a parcel. */
- static sp<KeyCharacterMap> readFromParcel(Parcel* parcel);
-
- /* Writes a key map to a parcel. */
- void writeToParcel(Parcel* parcel) const;
-#endif
-
-protected:
- virtual ~KeyCharacterMap();
-
-private:
- struct Behavior {
- Behavior();
- Behavior(const Behavior& other);
-
- /* The next behavior in the list, or NULL if none. */
- Behavior* next;
-
- /* The meta key modifiers for this behavior. */
- int32_t metaState;
-
- /* The character to insert. */
- char16_t character;
-
- /* The fallback keycode if the key is not handled. */
- int32_t fallbackKeyCode;
- };
-
- struct Key {
- Key();
- Key(const Key& other);
- ~Key();
-
- /* The single character label printed on the key, or 0 if none. */
- char16_t label;
-
- /* The number or symbol character generated by the key, or 0 if none. */
- char16_t number;
-
- /* The list of key behaviors sorted from most specific to least specific
- * meta key binding. */
- Behavior* firstBehavior;
- };
-
- class Parser {
- enum State {
- STATE_TOP = 0,
- STATE_KEY = 1,
- };
-
- enum {
- PROPERTY_LABEL = 1,
- PROPERTY_NUMBER = 2,
- PROPERTY_META = 3,
- };
-
- struct Property {
- inline Property(int32_t property = 0, int32_t metaState = 0) :
- property(property), metaState(metaState) { }
-
- int32_t property;
- int32_t metaState;
- };
-
- KeyCharacterMap* mMap;
- Tokenizer* mTokenizer;
- Format mFormat;
- State mState;
- int32_t mKeyCode;
-
- public:
- Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format);
- ~Parser();
- status_t parse();
-
- private:
- status_t parseType();
- status_t parseMap();
- status_t parseMapKey();
- status_t parseKey();
- status_t parseKeyProperty();
- status_t finishKey(Key* key);
- status_t parseModifier(const String8& token, int32_t* outMetaState);
- status_t parseCharacterLiteral(char16_t* outCharacter);
- };
-
- static sp<KeyCharacterMap> sEmpty;
-
- KeyedVector<int32_t, Key*> mKeys;
- int mType;
-
- KeyedVector<int32_t, int32_t> mKeysByScanCode;
- KeyedVector<int32_t, int32_t> mKeysByUsageCode;
-
- KeyCharacterMap();
- KeyCharacterMap(const KeyCharacterMap& other);
-
- bool getKey(int32_t keyCode, const Key** outKey) const;
- bool getKeyBehavior(int32_t keyCode, int32_t metaState,
- const Key** outKey, const Behavior** outBehavior) const;
- static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState);
-
- bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const;
-
- static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap);
-
- static void addKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time);
- static void addMetaKeys(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t* currentMetaState);
- static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState);
- static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, bool down, nsecs_t time,
- int32_t leftKeyCode, int32_t leftKeyMetaState,
- int32_t rightKeyCode, int32_t rightKeyMetaState,
- int32_t eitherKeyMetaState,
- int32_t* currentMetaState);
- static void addLockedMetaKey(Vector<KeyEvent>& outEvents,
- int32_t deviceId, int32_t metaState, nsecs_t time,
- int32_t keyCode, int32_t keyMetaState,
- int32_t* currentMetaState);
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_KEY_CHARACTER_MAP_H
diff --git a/widget/gonk/libui/KeyLayoutMap.cpp b/widget/gonk/libui/KeyLayoutMap.cpp
deleted file mode 100644
index 8af4b84e0..000000000
--- a/widget/gonk/libui/KeyLayoutMap.cpp
+++ /dev/null
@@ -1,446 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "KeyLayoutMap"
-#include "cutils_log.h"
-
-#include <stdlib.h>
-#include "android_keycodes.h"
-#include "Keyboard.h"
-#include "KeyLayoutMap.h"
-#include <utils/Errors.h>
-#include "Tokenizer.h"
-#include <utils/Timers.h>
-
-// Enables debug output for the parser.
-#define DEBUG_PARSER 0
-
-// Enables debug output for parser performance.
-#define DEBUG_PARSER_PERFORMANCE 0
-
-// Enables debug output for mapping.
-#define DEBUG_MAPPING 0
-
-
-namespace android {
-
-static const char* WHITESPACE = " \t\r";
-
-// --- KeyLayoutMap ---
-
-KeyLayoutMap::KeyLayoutMap() {
-}
-
-KeyLayoutMap::~KeyLayoutMap() {
-}
-
-status_t KeyLayoutMap::load(const String8& filename, sp<KeyLayoutMap>* outMap) {
- outMap->clear();
-
- Tokenizer* tokenizer;
- status_t status = Tokenizer::open(filename, &tokenizer);
- if (status) {
- ALOGE("Error %d opening key layout map file %s.", status, filename.string());
- } else {
- sp<KeyLayoutMap> map = new KeyLayoutMap();
- if (!map.get()) {
- ALOGE("Error allocating key layout map.");
- status = NO_MEMORY;
- } else {
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
-#endif
- Parser parser(map.get(), tokenizer);
- status = parser.parse();
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
- ALOGD("Parsed key layout map file '%s' %d lines in %0.3fms.",
- tokenizer->getFilename().string(), tokenizer->getLineNumber(),
- elapsedTime / 1000000.0);
-#endif
- if (!status) {
- *outMap = map;
- }
- }
- delete tokenizer;
- }
- return status;
-}
-
-status_t KeyLayoutMap::mapKey(int32_t scanCode, int32_t usageCode,
- int32_t* outKeyCode, uint32_t* outFlags) const {
- const Key* key = getKey(scanCode, usageCode);
- if (!key) {
-#if DEBUG_MAPPING
- ALOGD("mapKey: scanCode=%d, usageCode=0x%08x ~ Failed.", scanCode, usageCode);
-#endif
- *outKeyCode = AKEYCODE_UNKNOWN;
- *outFlags = 0;
- return NAME_NOT_FOUND;
- }
-
- *outKeyCode = key->keyCode;
- *outFlags = key->flags;
-
-#if DEBUG_MAPPING
- ALOGD("mapKey: scanCode=%d, usageCode=0x%08x ~ Result keyCode=%d, outFlags=0x%08x.",
- scanCode, usageCode, *outKeyCode, *outFlags);
-#endif
- return NO_ERROR;
-}
-
-const KeyLayoutMap::Key* KeyLayoutMap::getKey(int32_t scanCode, int32_t usageCode) const {
- if (usageCode) {
- ssize_t index = mKeysByUsageCode.indexOfKey(usageCode);
- if (index >= 0) {
- return &mKeysByUsageCode.valueAt(index);
- }
- }
- if (scanCode) {
- ssize_t index = mKeysByScanCode.indexOfKey(scanCode);
- if (index >= 0) {
- return &mKeysByScanCode.valueAt(index);
- }
- }
- return NULL;
-}
-
-status_t KeyLayoutMap::findScanCodesForKey(int32_t keyCode, Vector<int32_t>* outScanCodes) const {
- const size_t N = mKeysByScanCode.size();
- for (size_t i=0; i<N; i++) {
- if (mKeysByScanCode.valueAt(i).keyCode == keyCode) {
- outScanCodes->add(mKeysByScanCode.keyAt(i));
- }
- }
- return NO_ERROR;
-}
-
-status_t KeyLayoutMap::mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const {
- ssize_t index = mAxes.indexOfKey(scanCode);
- if (index < 0) {
-#if DEBUG_MAPPING
- ALOGD("mapAxis: scanCode=%d ~ Failed.", scanCode);
-#endif
- return NAME_NOT_FOUND;
- }
-
- *outAxisInfo = mAxes.valueAt(index);
-
-#if DEBUG_MAPPING
- ALOGD("mapAxis: scanCode=%d ~ Result mode=%d, axis=%d, highAxis=%d, "
- "splitValue=%d, flatOverride=%d.",
- scanCode,
- outAxisInfo->mode, outAxisInfo->axis, outAxisInfo->highAxis,
- outAxisInfo->splitValue, outAxisInfo->flatOverride);
-#endif
- return NO_ERROR;
-}
-
-status_t KeyLayoutMap::findScanCodeForLed(int32_t ledCode, int32_t* outScanCode) const {
- const size_t N = mLedsByScanCode.size();
- for (size_t i = 0; i < N; i++) {
- if (mLedsByScanCode.valueAt(i).ledCode == ledCode) {
- *outScanCode = mLedsByScanCode.keyAt(i);
-#if DEBUG_MAPPING
- ALOGD("findScanCodeForLed: ledCode=%d, scanCode=%d.", ledCode, *outScanCode);
-#endif
- return NO_ERROR;
- }
- }
-#if DEBUG_MAPPING
- ALOGD("findScanCodeForLed: ledCode=%d ~ Not found.", ledCode);
-#endif
- return NAME_NOT_FOUND;
-}
-
-status_t KeyLayoutMap::findUsageCodeForLed(int32_t ledCode, int32_t* outUsageCode) const {
- const size_t N = mLedsByUsageCode.size();
- for (size_t i = 0; i < N; i++) {
- if (mLedsByUsageCode.valueAt(i).ledCode == ledCode) {
- *outUsageCode = mLedsByUsageCode.keyAt(i);
-#if DEBUG_MAPPING
- ALOGD("findUsageForLed: ledCode=%d, usage=%x.", ledCode, *outUsageCode);
-#endif
- return NO_ERROR;
- }
- }
-#if DEBUG_MAPPING
- ALOGD("findUsageForLed: ledCode=%d ~ Not found.", ledCode);
-#endif
- return NAME_NOT_FOUND;
-}
-
-
-// --- KeyLayoutMap::Parser ---
-
-KeyLayoutMap::Parser::Parser(KeyLayoutMap* map, Tokenizer* tokenizer) :
- mMap(map), mTokenizer(tokenizer) {
-}
-
-KeyLayoutMap::Parser::~Parser() {
-}
-
-status_t KeyLayoutMap::Parser::parse() {
- while (!mTokenizer->isEof()) {
-#if DEBUG_PARSER
- ALOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
-#endif
-
- mTokenizer->skipDelimiters(WHITESPACE);
-
- if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
- String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
- if (keywordToken == "key") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseKey();
- if (status) return status;
- } else if (keywordToken == "axis") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseAxis();
- if (status) return status;
- } else if (keywordToken == "led") {
- mTokenizer->skipDelimiters(WHITESPACE);
- status_t status = parseLed();
- if (status) return status;
- } else {
- ALOGE("%s: Expected keyword, got '%s'.", mTokenizer->getLocation().string(),
- keywordToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
- ALOGE("%s: Expected end of line or trailing comment, got '%s'.",
- mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
- return BAD_VALUE;
- }
- }
-
- mTokenizer->nextLine();
- }
- return NO_ERROR;
-}
-
-status_t KeyLayoutMap::Parser::parseKey() {
- String8 codeToken = mTokenizer->nextToken(WHITESPACE);
- bool mapUsage = false;
- if (codeToken == "usage") {
- mapUsage = true;
- mTokenizer->skipDelimiters(WHITESPACE);
- codeToken = mTokenizer->nextToken(WHITESPACE);
- }
-
- char* end;
- int32_t code = int32_t(strtol(codeToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected key %s number, got '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
- KeyedVector<int32_t, Key>& map =
- mapUsage ? mMap->mKeysByUsageCode : mMap->mKeysByScanCode;
- if (map.indexOfKey(code) >= 0) {
- ALOGE("%s: Duplicate entry for key %s '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 keyCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t keyCode = getKeyCodeByLabel(keyCodeToken.string());
- if (!keyCode) {
- ALOGE("%s: Expected key code label, got '%s'.", mTokenizer->getLocation().string(),
- keyCodeToken.string());
- return BAD_VALUE;
- }
-
- uint32_t flags = 0;
- for (;;) {
- mTokenizer->skipDelimiters(WHITESPACE);
- if (mTokenizer->isEol() || mTokenizer->peekChar() == '#') break;
-
- String8 flagToken = mTokenizer->nextToken(WHITESPACE);
- uint32_t flag = getKeyFlagByLabel(flagToken.string());
- if (!flag) {
- ALOGE("%s: Expected key flag label, got '%s'.", mTokenizer->getLocation().string(),
- flagToken.string());
- return BAD_VALUE;
- }
- if (flags & flag) {
- ALOGE("%s: Duplicate key flag '%s'.", mTokenizer->getLocation().string(),
- flagToken.string());
- return BAD_VALUE;
- }
- flags |= flag;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed key %s: code=%d, keyCode=%d, flags=0x%08x.",
- mapUsage ? "usage" : "scan code", code, keyCode, flags);
-#endif
- Key key;
- key.keyCode = keyCode;
- key.flags = flags;
- map.add(code, key);
- return NO_ERROR;
-}
-
-status_t KeyLayoutMap::Parser::parseAxis() {
- String8 scanCodeToken = mTokenizer->nextToken(WHITESPACE);
- char* end;
- int32_t scanCode = int32_t(strtol(scanCodeToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected axis scan code number, got '%s'.", mTokenizer->getLocation().string(),
- scanCodeToken.string());
- return BAD_VALUE;
- }
- if (mMap->mAxes.indexOfKey(scanCode) >= 0) {
- ALOGE("%s: Duplicate entry for axis scan code '%s'.", mTokenizer->getLocation().string(),
- scanCodeToken.string());
- return BAD_VALUE;
- }
-
- AxisInfo axisInfo;
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 token = mTokenizer->nextToken(WHITESPACE);
- if (token == "invert") {
- axisInfo.mode = AxisInfo::MODE_INVERT;
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 axisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.axis = getAxisByLabel(axisToken.string());
- if (axisInfo.axis < 0) {
- ALOGE("%s: Expected inverted axis label, got '%s'.",
- mTokenizer->getLocation().string(), axisToken.string());
- return BAD_VALUE;
- }
- } else if (token == "split") {
- axisInfo.mode = AxisInfo::MODE_SPLIT;
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 splitToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.splitValue = int32_t(strtol(splitToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected split value, got '%s'.",
- mTokenizer->getLocation().string(), splitToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 lowAxisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.axis = getAxisByLabel(lowAxisToken.string());
- if (axisInfo.axis < 0) {
- ALOGE("%s: Expected low axis label, got '%s'.",
- mTokenizer->getLocation().string(), lowAxisToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 highAxisToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.highAxis = getAxisByLabel(highAxisToken.string());
- if (axisInfo.highAxis < 0) {
- ALOGE("%s: Expected high axis label, got '%s'.",
- mTokenizer->getLocation().string(), highAxisToken.string());
- return BAD_VALUE;
- }
- } else {
- axisInfo.axis = getAxisByLabel(token.string());
- if (axisInfo.axis < 0) {
- ALOGE("%s: Expected axis label, 'split' or 'invert', got '%s'.",
- mTokenizer->getLocation().string(), token.string());
- return BAD_VALUE;
- }
- }
-
- for (;;) {
- mTokenizer->skipDelimiters(WHITESPACE);
- if (mTokenizer->isEol() || mTokenizer->peekChar() == '#') {
- break;
- }
- String8 keywordToken = mTokenizer->nextToken(WHITESPACE);
- if (keywordToken == "flat") {
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 flatToken = mTokenizer->nextToken(WHITESPACE);
- axisInfo.flatOverride = int32_t(strtol(flatToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected flat value, got '%s'.",
- mTokenizer->getLocation().string(), flatToken.string());
- return BAD_VALUE;
- }
- } else {
- ALOGE("%s: Expected keyword 'flat', got '%s'.",
- mTokenizer->getLocation().string(), keywordToken.string());
- return BAD_VALUE;
- }
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed axis: scanCode=%d, mode=%d, axis=%d, highAxis=%d, "
- "splitValue=%d, flatOverride=%d.",
- scanCode,
- axisInfo.mode, axisInfo.axis, axisInfo.highAxis,
- axisInfo.splitValue, axisInfo.flatOverride);
-#endif
- mMap->mAxes.add(scanCode, axisInfo);
- return NO_ERROR;
-}
-
-status_t KeyLayoutMap::Parser::parseLed() {
- String8 codeToken = mTokenizer->nextToken(WHITESPACE);
- bool mapUsage = false;
- if (codeToken == "usage") {
- mapUsage = true;
- mTokenizer->skipDelimiters(WHITESPACE);
- codeToken = mTokenizer->nextToken(WHITESPACE);
- }
- char* end;
- int32_t code = int32_t(strtol(codeToken.string(), &end, 0));
- if (*end) {
- ALOGE("%s: Expected led %s number, got '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
-
- KeyedVector<int32_t, Led>& map = mapUsage ? mMap->mLedsByUsageCode : mMap->mLedsByScanCode;
- if (map.indexOfKey(code) >= 0) {
- ALOGE("%s: Duplicate entry for led %s '%s'.", mTokenizer->getLocation().string(),
- mapUsage ? "usage" : "scan code", codeToken.string());
- return BAD_VALUE;
- }
-
- mTokenizer->skipDelimiters(WHITESPACE);
- String8 ledCodeToken = mTokenizer->nextToken(WHITESPACE);
- int32_t ledCode = getLedByLabel(ledCodeToken.string());
- if (ledCode < 0) {
- ALOGE("%s: Expected LED code label, got '%s'.", mTokenizer->getLocation().string(),
- ledCodeToken.string());
- return BAD_VALUE;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed led %s: code=%d, ledCode=%d.",
- mapUsage ? "usage" : "scan code", code, ledCode);
-#endif
-
- Led led;
- led.ledCode = ledCode;
- map.add(code, led);
- return NO_ERROR;
-}
-};
diff --git a/widget/gonk/libui/KeyLayoutMap.h b/widget/gonk/libui/KeyLayoutMap.h
deleted file mode 100644
index 8a6113447..000000000
--- a/widget/gonk/libui/KeyLayoutMap.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_KEY_LAYOUT_MAP_H
-#define _ANDROIDFW_KEY_LAYOUT_MAP_H
-
-#include <stdint.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include "Tokenizer.h"
-#include <utils/RefBase.h>
-
-namespace android {
-
-struct AxisInfo {
- enum Mode {
- // Axis value is reported directly.
- MODE_NORMAL = 0,
- // Axis value should be inverted before reporting.
- MODE_INVERT = 1,
- // Axis value should be split into two axes
- MODE_SPLIT = 2,
- };
-
- // Axis mode.
- Mode mode;
-
- // Axis id.
- // When split, this is the axis used for values smaller than the split position.
- int32_t axis;
-
- // When split, this is the axis used for values after higher than the split position.
- int32_t highAxis;
-
- // The split value, or 0 if not split.
- int32_t splitValue;
-
- // The flat value, or -1 if none.
- int32_t flatOverride;
-
- AxisInfo() : mode(MODE_NORMAL), axis(-1), highAxis(-1), splitValue(0), flatOverride(-1) {
- }
-};
-
-/**
- * Describes a mapping from keyboard scan codes and joystick axes to Android key codes and axes.
- *
- * This object is immutable after it has been loaded.
- */
-class KeyLayoutMap : public RefBase {
-public:
- static status_t load(const String8& filename, sp<KeyLayoutMap>* outMap);
-
- status_t mapKey(int32_t scanCode, int32_t usageCode,
- int32_t* outKeyCode, uint32_t* outFlags) const;
- status_t findScanCodesForKey(int32_t keyCode, Vector<int32_t>* outScanCodes) const;
- status_t findScanCodeForLed(int32_t ledCode, int32_t* outScanCode) const;
- status_t findUsageCodeForLed(int32_t ledCode, int32_t* outUsageCode) const;
-
- status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const;
-
-protected:
- virtual ~KeyLayoutMap();
-
-private:
- struct Key {
- int32_t keyCode;
- uint32_t flags;
- };
-
- struct Led {
- int32_t ledCode;
- };
-
-
- KeyedVector<int32_t, Key> mKeysByScanCode;
- KeyedVector<int32_t, Key> mKeysByUsageCode;
- KeyedVector<int32_t, AxisInfo> mAxes;
- KeyedVector<int32_t, Led> mLedsByScanCode;
- KeyedVector<int32_t, Led> mLedsByUsageCode;
-
- KeyLayoutMap();
-
- const Key* getKey(int32_t scanCode, int32_t usageCode) const;
-
- class Parser {
- KeyLayoutMap* mMap;
- Tokenizer* mTokenizer;
-
- public:
- Parser(KeyLayoutMap* map, Tokenizer* tokenizer);
- ~Parser();
- status_t parse();
-
- private:
- status_t parseKey();
- status_t parseAxis();
- status_t parseLed();
- };
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_KEY_LAYOUT_MAP_H
diff --git a/widget/gonk/libui/Keyboard.cpp b/widget/gonk/libui/Keyboard.cpp
deleted file mode 100644
index 62bb53b7b..000000000
--- a/widget/gonk/libui/Keyboard.cpp
+++ /dev/null
@@ -1,300 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Keyboard"
-#include "cutils_log.h"
-
-#include <stdlib.h>
-#include <unistd.h>
-#include <limits.h>
-
-#include "Keyboard.h"
-#include "KeycodeLabels.h"
-#include "KeyLayoutMap.h"
-#include "KeyCharacterMap.h"
-#include "InputDevice.h"
-#include <utils/Errors.h>
-#include <cutils/properties.h>
-
-namespace android {
-
-// --- KeyMap ---
-
-KeyMap::KeyMap() {
-}
-
-KeyMap::~KeyMap() {
-}
-
-status_t KeyMap::load(const InputDeviceIdentifier& deviceIdenfifier,
- const PropertyMap* deviceConfiguration) {
- // Use the configured key layout if available.
- if (deviceConfiguration) {
- String8 keyLayoutName;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"),
- keyLayoutName)) {
- status_t status = loadKeyLayout(deviceIdenfifier, keyLayoutName);
- if (status == NAME_NOT_FOUND) {
- ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
- "it was not found.",
- deviceIdenfifier.name.string(), keyLayoutName.string());
- }
- }
-
- String8 keyCharacterMapName;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"),
- keyCharacterMapName)) {
- status_t status = loadKeyCharacterMap(deviceIdenfifier, keyCharacterMapName);
- if (status == NAME_NOT_FOUND) {
- ALOGE("Configuration for keyboard device '%s' requested keyboard character "
- "map '%s' but it was not found.",
- deviceIdenfifier.name.string(), keyLayoutName.string());
- }
- }
-
- if (isComplete()) {
- return OK;
- }
- }
-
- // Try searching by device identifier.
- if (probeKeyMap(deviceIdenfifier, String8::empty())) {
- return OK;
- }
-
- // Fall back on the Generic key map.
- // TODO Apply some additional heuristics here to figure out what kind of
- // generic key map to use (US English, etc.) for typical external keyboards.
- if (probeKeyMap(deviceIdenfifier, String8("Generic"))) {
- return OK;
- }
-
- // Try the Virtual key map as a last resort.
- if (probeKeyMap(deviceIdenfifier, String8("Virtual"))) {
- return OK;
- }
-
- // Give up!
- ALOGE("Could not determine key map for device '%s' and no default key maps were found!",
- deviceIdenfifier.name.string());
- return NAME_NOT_FOUND;
-}
-
-bool KeyMap::probeKeyMap(const InputDeviceIdentifier& deviceIdentifier,
- const String8& keyMapName) {
- if (!haveKeyLayout()) {
- loadKeyLayout(deviceIdentifier, keyMapName);
- }
- if (!haveKeyCharacterMap()) {
- loadKeyCharacterMap(deviceIdentifier, keyMapName);
- }
- return isComplete();
-}
-
-status_t KeyMap::loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier,
- const String8& name) {
- String8 path(getPath(deviceIdentifier, name,
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_LAYOUT));
- if (path.isEmpty()) {
- return NAME_NOT_FOUND;
- }
-
- status_t status = KeyLayoutMap::load(path, &keyLayoutMap);
- if (status) {
- return status;
- }
-
- keyLayoutFile.setTo(path);
- return OK;
-}
-
-status_t KeyMap::loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
- const String8& name) {
- String8 path(getPath(deviceIdentifier, name,
- INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP));
- if (path.isEmpty()) {
- return NAME_NOT_FOUND;
- }
-
- status_t status = KeyCharacterMap::load(path,
- KeyCharacterMap::FORMAT_BASE, &keyCharacterMap);
- if (status) {
- return status;
- }
-
- keyCharacterMapFile.setTo(path);
- return OK;
-}
-
-String8 KeyMap::getPath(const InputDeviceIdentifier& deviceIdentifier,
- const String8& name, InputDeviceConfigurationFileType type) {
- return name.isEmpty()
- ? getInputDeviceConfigurationFilePathByDeviceIdentifier(deviceIdentifier, type)
- : getInputDeviceConfigurationFilePathByName(name, type);
-}
-
-
-// --- Global functions ---
-
-bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
- const PropertyMap* deviceConfiguration, const KeyMap* keyMap) {
- if (!keyMap->haveKeyCharacterMap()
- || keyMap->keyCharacterMap->getKeyboardType()
- == KeyCharacterMap::KEYBOARD_TYPE_SPECIAL_FUNCTION) {
- return false;
- }
-
- if (deviceConfiguration) {
- bool builtIn = false;
- if (deviceConfiguration->tryGetProperty(String8("keyboard.builtIn"), builtIn)
- && builtIn) {
- return true;
- }
- }
-
- return strstr(deviceIdentifier.name.string(), "-keypad");
-}
-
-static int lookupValueByLabel(const char* literal, const KeycodeLabel *list) {
- while (list->literal) {
- if (strcmp(literal, list->literal) == 0) {
- return list->value;
- }
- list++;
- }
- return list->value;
-}
-
-static const char* lookupLabelByValue(int value, const KeycodeLabel *list) {
- while (list->literal) {
- if (list->value == value) {
- return list->literal;
- }
- list++;
- }
- return NULL;
-}
-
-int32_t getKeyCodeByLabel(const char* label) {
- return int32_t(lookupValueByLabel(label, KEYCODES));
-}
-
-uint32_t getKeyFlagByLabel(const char* label) {
- return uint32_t(lookupValueByLabel(label, FLAGS));
-}
-
-int32_t getAxisByLabel(const char* label) {
- return int32_t(lookupValueByLabel(label, AXES));
-}
-
-const char* getAxisLabel(int32_t axisId) {
- return lookupLabelByValue(axisId, AXES);
-}
-
-int32_t getLedByLabel(const char* label) {
- return int32_t(lookupValueByLabel(label, LEDS));
-}
-static int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) {
- int32_t newMetaState;
- if (down) {
- newMetaState = oldMetaState | mask;
- } else {
- newMetaState = oldMetaState &
- ~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON);
- }
-
- if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
- newMetaState |= AMETA_ALT_ON;
- }
-
- if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
- newMetaState |= AMETA_SHIFT_ON;
- }
-
- if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
- newMetaState |= AMETA_CTRL_ON;
- }
-
- if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
- newMetaState |= AMETA_META_ON;
- }
- return newMetaState;
-}
-
-static int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) {
- if (down) {
- return oldMetaState;
- } else {
- return oldMetaState ^ mask;
- }
-}
-
-int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) {
- switch (keyCode) {
- case AKEYCODE_ALT_LEFT:
- return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState);
- case AKEYCODE_ALT_RIGHT:
- return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState);
- case AKEYCODE_SHIFT_LEFT:
- return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState);
- case AKEYCODE_SHIFT_RIGHT:
- return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState);
- case AKEYCODE_SYM:
- return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState);
- case AKEYCODE_FUNCTION:
- return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState);
- case AKEYCODE_CTRL_LEFT:
- return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState);
- case AKEYCODE_CTRL_RIGHT:
- return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState);
- case AKEYCODE_META_LEFT:
- return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState);
- case AKEYCODE_META_RIGHT:
- return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState);
- case AKEYCODE_CAPS_LOCK:
- return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState);
- case AKEYCODE_NUM_LOCK:
- return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState);
- case AKEYCODE_SCROLL_LOCK:
- return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState);
- default:
- return oldMetaState;
- }
-}
-
-bool isMetaKey(int32_t keyCode) {
- switch (keyCode) {
- case AKEYCODE_ALT_LEFT:
- case AKEYCODE_ALT_RIGHT:
- case AKEYCODE_SHIFT_LEFT:
- case AKEYCODE_SHIFT_RIGHT:
- case AKEYCODE_SYM:
- case AKEYCODE_FUNCTION:
- case AKEYCODE_CTRL_LEFT:
- case AKEYCODE_CTRL_RIGHT:
- case AKEYCODE_META_LEFT:
- case AKEYCODE_META_RIGHT:
- case AKEYCODE_CAPS_LOCK:
- case AKEYCODE_NUM_LOCK:
- case AKEYCODE_SCROLL_LOCK:
- return true;
- default:
- return false;
- }
-}
-
-
-} // namespace android
diff --git a/widget/gonk/libui/Keyboard.h b/widget/gonk/libui/Keyboard.h
deleted file mode 100644
index 65921b25b..000000000
--- a/widget/gonk/libui/Keyboard.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_KEYBOARD_H
-#define _ANDROIDFW_KEYBOARD_H
-
-#include "Input.h"
-#include "InputDevice.h"
-#include <utils/Errors.h>
-#include <utils/String8.h>
-#include <utils/PropertyMap.h>
-
-namespace android {
-
-enum {
- /* Device id of the built in keyboard. */
- DEVICE_ID_BUILT_IN_KEYBOARD = 0,
-
- /* Device id of a generic virtual keyboard with a full layout that can be used
- * to synthesize key events. */
- DEVICE_ID_VIRTUAL_KEYBOARD = -1,
-};
-
-class KeyLayoutMap;
-class KeyCharacterMap;
-
-/**
- * Loads the key layout map and key character map for a keyboard device.
- */
-class KeyMap {
-public:
- String8 keyLayoutFile;
- sp<KeyLayoutMap> keyLayoutMap;
-
- String8 keyCharacterMapFile;
- sp<KeyCharacterMap> keyCharacterMap;
-
- KeyMap();
- ~KeyMap();
-
- status_t load(const InputDeviceIdentifier& deviceIdenfier,
- const PropertyMap* deviceConfiguration);
-
- inline bool haveKeyLayout() const {
- return !keyLayoutFile.isEmpty();
- }
-
- inline bool haveKeyCharacterMap() const {
- return !keyCharacterMapFile.isEmpty();
- }
-
- inline bool isComplete() const {
- return haveKeyLayout() && haveKeyCharacterMap();
- }
-
-private:
- bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
- status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
- status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
- const String8& name);
- String8 getPath(const InputDeviceIdentifier& deviceIdentifier,
- const String8& name, InputDeviceConfigurationFileType type);
-};
-
-/**
- * Returns true if the keyboard is eligible for use as a built-in keyboard.
- */
-extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
- const PropertyMap* deviceConfiguration, const KeyMap* keyMap);
-
-/**
- * Gets a key code by its short form label, eg. "HOME".
- * Returns 0 if unknown.
- */
-extern int32_t getKeyCodeByLabel(const char* label);
-
-/**
- * Gets a key flag by its short form label, eg. "WAKE".
- * Returns 0 if unknown.
- */
-extern uint32_t getKeyFlagByLabel(const char* label);
-
-/**
- * Gets a axis by its short form label, eg. "X".
- * Returns -1 if unknown.
- */
-extern int32_t getAxisByLabel(const char* label);
-
-/**
- * Gets a axis label by its id.
- * Returns NULL if unknown.
- */
-extern const char* getAxisLabel(int32_t axisId);
-
-extern int32_t getLedByLabel(const char* label);
-
-/**
- * Updates a meta state field when a key is pressed or released.
- */
-extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
-
-/**
- * Returns true if a key is a meta key like ALT or CAPS_LOCK.
- */
-extern bool isMetaKey(int32_t keyCode);
-
-} // namespace android
-
-#endif // _ANDROIDFW_KEYBOARD_H
diff --git a/widget/gonk/libui/KeycodeLabels.h b/widget/gonk/libui/KeycodeLabels.h
deleted file mode 100644
index 9f994597b..000000000
--- a/widget/gonk/libui/KeycodeLabels.h
+++ /dev/null
@@ -1,380 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_KEYCODE_LABELS_H
-#define _ANDROIDFW_KEYCODE_LABELS_H
-
-#include "android_keycodes.h"
-
-struct KeycodeLabel {
- const char *literal;
- int value;
-};
-
-static const KeycodeLabel KEYCODES[] = {
- { "SOFT_LEFT", 1 },
- { "SOFT_RIGHT", 2 },
- { "HOME", 3 },
- { "BACK", 4 },
- { "CALL", 5 },
- { "ENDCALL", 6 },
- { "0", 7 },
- { "1", 8 },
- { "2", 9 },
- { "3", 10 },
- { "4", 11 },
- { "5", 12 },
- { "6", 13 },
- { "7", 14 },
- { "8", 15 },
- { "9", 16 },
- { "STAR", 17 },
- { "POUND", 18 },
- { "DPAD_UP", 19 },
- { "DPAD_DOWN", 20 },
- { "DPAD_LEFT", 21 },
- { "DPAD_RIGHT", 22 },
- { "DPAD_CENTER", 23 },
- { "VOLUME_UP", 24 },
- { "VOLUME_DOWN", 25 },
- { "POWER", 26 },
- { "CAMERA", 27 },
- { "CLEAR", 28 },
- { "A", 29 },
- { "B", 30 },
- { "C", 31 },
- { "D", 32 },
- { "E", 33 },
- { "F", 34 },
- { "G", 35 },
- { "H", 36 },
- { "I", 37 },
- { "J", 38 },
- { "K", 39 },
- { "L", 40 },
- { "M", 41 },
- { "N", 42 },
- { "O", 43 },
- { "P", 44 },
- { "Q", 45 },
- { "R", 46 },
- { "S", 47 },
- { "T", 48 },
- { "U", 49 },
- { "V", 50 },
- { "W", 51 },
- { "X", 52 },
- { "Y", 53 },
- { "Z", 54 },
- { "COMMA", 55 },
- { "PERIOD", 56 },
- { "ALT_LEFT", 57 },
- { "ALT_RIGHT", 58 },
- { "SHIFT_LEFT", 59 },
- { "SHIFT_RIGHT", 60 },
- { "TAB", 61 },
- { "SPACE", 62 },
- { "SYM", 63 },
- { "EXPLORER", 64 },
- { "ENVELOPE", 65 },
- { "ENTER", 66 },
- { "DEL", 67 },
- { "GRAVE", 68 },
- { "MINUS", 69 },
- { "EQUALS", 70 },
- { "LEFT_BRACKET", 71 },
- { "RIGHT_BRACKET", 72 },
- { "BACKSLASH", 73 },
- { "SEMICOLON", 74 },
- { "APOSTROPHE", 75 },
- { "SLASH", 76 },
- { "AT", 77 },
- { "NUM", 78 },
- { "HEADSETHOOK", 79 },
- { "FOCUS", 80 },
- { "PLUS", 81 },
- { "MENU", 82 },
- { "NOTIFICATION", 83 },
- { "SEARCH", 84 },
- { "MEDIA_PLAY_PAUSE", 85 },
- { "MEDIA_STOP", 86 },
- { "MEDIA_NEXT", 87 },
- { "MEDIA_PREVIOUS", 88 },
- { "MEDIA_REWIND", 89 },
- { "MEDIA_FAST_FORWARD", 90 },
- { "MUTE", 91 },
- { "PAGE_UP", 92 },
- { "PAGE_DOWN", 93 },
- { "PICTSYMBOLS", 94 },
- { "SWITCH_CHARSET", 95 },
- { "BUTTON_A", 96 },
- { "BUTTON_B", 97 },
- { "BUTTON_C", 98 },
- { "BUTTON_X", 99 },
- { "BUTTON_Y", 100 },
- { "BUTTON_Z", 101 },
- { "BUTTON_L1", 102 },
- { "BUTTON_R1", 103 },
- { "BUTTON_L2", 104 },
- { "BUTTON_R2", 105 },
- { "BUTTON_THUMBL", 106 },
- { "BUTTON_THUMBR", 107 },
- { "BUTTON_START", 108 },
- { "BUTTON_SELECT", 109 },
- { "BUTTON_MODE", 110 },
- { "ESCAPE", 111 },
- { "FORWARD_DEL", 112 },
- { "CTRL_LEFT", 113 },
- { "CTRL_RIGHT", 114 },
- { "CAPS_LOCK", 115 },
- { "SCROLL_LOCK", 116 },
- { "META_LEFT", 117 },
- { "META_RIGHT", 118 },
- { "FUNCTION", 119 },
- { "SYSRQ", 120 },
- { "BREAK", 121 },
- { "MOVE_HOME", 122 },
- { "MOVE_END", 123 },
- { "INSERT", 124 },
- { "FORWARD", 125 },
- { "MEDIA_PLAY", 126 },
- { "MEDIA_PAUSE", 127 },
- { "MEDIA_CLOSE", 128 },
- { "MEDIA_EJECT", 129 },
- { "MEDIA_RECORD", 130 },
- { "F1", 131 },
- { "F2", 132 },
- { "F3", 133 },
- { "F4", 134 },
- { "F5", 135 },
- { "F6", 136 },
- { "F7", 137 },
- { "F8", 138 },
- { "F9", 139 },
- { "F10", 140 },
- { "F11", 141 },
- { "F12", 142 },
- { "NUM_LOCK", 143 },
- { "NUMPAD_0", 144 },
- { "NUMPAD_1", 145 },
- { "NUMPAD_2", 146 },
- { "NUMPAD_3", 147 },
- { "NUMPAD_4", 148 },
- { "NUMPAD_5", 149 },
- { "NUMPAD_6", 150 },
- { "NUMPAD_7", 151 },
- { "NUMPAD_8", 152 },
- { "NUMPAD_9", 153 },
- { "NUMPAD_DIVIDE", 154 },
- { "NUMPAD_MULTIPLY", 155 },
- { "NUMPAD_SUBTRACT", 156 },
- { "NUMPAD_ADD", 157 },
- { "NUMPAD_DOT", 158 },
- { "NUMPAD_COMMA", 159 },
- { "NUMPAD_ENTER", 160 },
- { "NUMPAD_EQUALS", 161 },
- { "NUMPAD_LEFT_PAREN", 162 },
- { "NUMPAD_RIGHT_PAREN", 163 },
- { "VOLUME_MUTE", 164 },
- { "INFO", 165 },
- { "CHANNEL_UP", 166 },
- { "CHANNEL_DOWN", 167 },
- { "ZOOM_IN", 168 },
- { "ZOOM_OUT", 169 },
- { "TV", 170 },
- { "WINDOW", 171 },
- { "GUIDE", 172 },
- { "DVR", 173 },
- { "BOOKMARK", 174 },
- { "CAPTIONS", 175 },
- { "SETTINGS", 176 },
- { "TV_POWER", 177 },
- { "TV_INPUT", 178 },
- { "STB_POWER", 179 },
- { "STB_INPUT", 180 },
- { "AVR_POWER", 181 },
- { "AVR_INPUT", 182 },
- { "PROG_RED", 183 },
- { "PROG_GREEN", 184 },
- { "PROG_YELLOW", 185 },
- { "PROG_BLUE", 186 },
- { "APP_SWITCH", 187 },
- { "BUTTON_1", 188 },
- { "BUTTON_2", 189 },
- { "BUTTON_3", 190 },
- { "BUTTON_4", 191 },
- { "BUTTON_5", 192 },
- { "BUTTON_6", 193 },
- { "BUTTON_7", 194 },
- { "BUTTON_8", 195 },
- { "BUTTON_9", 196 },
- { "BUTTON_10", 197 },
- { "BUTTON_11", 198 },
- { "BUTTON_12", 199 },
- { "BUTTON_13", 200 },
- { "BUTTON_14", 201 },
- { "BUTTON_15", 202 },
- { "BUTTON_16", 203 },
- { "LANGUAGE_SWITCH", 204 },
- { "MANNER_MODE", 205 },
- { "3D_MODE", 206 },
- { "CONTACTS", 207 },
- { "CALENDAR", 208 },
- { "MUSIC", 209 },
- { "CALCULATOR", 210 },
- { "ZENKAKU_HANKAKU", 211 },
- { "EISU", 212 },
- { "MUHENKAN", 213 },
- { "HENKAN", 214 },
- { "KATAKANA_HIRAGANA", 215 },
- { "YEN", 216 },
- { "RO", 217 },
- { "KANA", 218 },
- { "ASSIST", 219 },
- { "BRIGHTNESS_DOWN", 220 },
- { "BRIGHTNESS_UP", 221 },
- { "MEDIA_AUDIO_TRACK", 222 },
- { "SLEEP", 223 },
- { "WAKEUP", 224 },
- { "PAIRING", 225 },
- { "MEDIA_TOP_MENU", 226 },
- { "11", 227 },
- { "12", 228 },
- { "LAST_CHANNEL", 229 },
- { "TV_DATA_SERVICE", 230 },
- { "VOICE_ASSIST", 231 },
- { "TV_RADIO_SERVICE", 232 },
- { "TV_TELETEXT", 233 },
- { "TV_NUMBER_ENTRY", 234 },
- { "TV_TERRESTRIAL_ANALOG", 235 },
- { "TV_TERRESTRIAL_DIGITAL", 236 },
- { "TV_SATELLITE", 237 },
- { "TV_SATELLITE_BS", 238 },
- { "TV_SATELLITE_CS", 239 },
- { "TV_SATELLITE_SERVICE", 240 },
- { "TV_NETWORK", 241 },
- { "TV_ANTENNA_CABLE", 242 },
- { "TV_INPUT_HDMI_1", 243 },
- { "TV_INPUT_HDMI_2", 244 },
- { "TV_INPUT_HDMI_3", 245 },
- { "TV_INPUT_HDMI_4", 246 },
- { "TV_INPUT_COMPOSITE_1", 247 },
- { "TV_INPUT_COMPOSITE_2", 248 },
- { "TV_INPUT_COMPONENT_1", 249 },
- { "TV_INPUT_COMPONENT_2", 250 },
- { "TV_INPUT_VGA_1", 251 },
- { "TV_AUDIO_DESCRIPTION", 252 },
- { "TV_AUDIO_DESCRIPTION_MIX_UP", 253 },
- { "TV_AUDIO_DESCRIPTION_MIX_DOWN", 254 },
- { "TV_ZOOM_MODE", 255 },
- { "TV_CONTENTS_MENU", 256 },
- { "TV_MEDIA_CONTEXT_MENU", 257 },
- { "TV_TIMER_PROGRAMMING", 258 },
- { "HELP", 259 },
-
- // NOTE: If you add a new keycode here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
-
- { NULL, 0 }
-};
-
-// NOTE: If you edit these flags, also edit policy flags in Input.h.
-static const KeycodeLabel FLAGS[] = {
- { "WAKE", 0x00000001 },
- { "WAKE_DROPPED", 0x00000002 },
- { "SHIFT", 0x00000004 },
- { "CAPS_LOCK", 0x00000008 },
- { "ALT", 0x00000010 },
- { "ALT_GR", 0x00000020 },
- { "MENU", 0x00000040 },
- { "LAUNCHER", 0x00000080 },
- { "VIRTUAL", 0x00000100 },
- { "FUNCTION", 0x00000200 },
- { NULL, 0 }
-};
-
-static const KeycodeLabel AXES[] = {
- { "X", 0 },
- { "Y", 1 },
- { "PRESSURE", 2 },
- { "SIZE", 3 },
- { "TOUCH_MAJOR", 4 },
- { "TOUCH_MINOR", 5 },
- { "TOOL_MAJOR", 6 },
- { "TOOL_MINOR", 7 },
- { "ORIENTATION", 8 },
- { "VSCROLL", 9 },
- { "HSCROLL", 10 },
- { "Z", 11 },
- { "RX", 12 },
- { "RY", 13 },
- { "RZ", 14 },
- { "HAT_X", 15 },
- { "HAT_Y", 16 },
- { "LTRIGGER", 17 },
- { "RTRIGGER", 18 },
- { "THROTTLE", 19 },
- { "RUDDER", 20 },
- { "WHEEL", 21 },
- { "GAS", 22 },
- { "BRAKE", 23 },
- { "DISTANCE", 24 },
- { "TILT", 25 },
- { "GENERIC_1", 32 },
- { "GENERIC_2", 33 },
- { "GENERIC_3", 34 },
- { "GENERIC_4", 35 },
- { "GENERIC_5", 36 },
- { "GENERIC_6", 37 },
- { "GENERIC_7", 38 },
- { "GENERIC_8", 39 },
- { "GENERIC_9", 40 },
- { "GENERIC_10", 41 },
- { "GENERIC_11", 42 },
- { "GENERIC_12", 43 },
- { "GENERIC_13", 44 },
- { "GENERIC_14", 45 },
- { "GENERIC_15", 46 },
- { "GENERIC_16", 47 },
-
- // NOTE: If you add a new axis here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
-
- { NULL, -1 }
-};
-
-static const KeycodeLabel LEDS[] = {
- { "NUM_LOCK", 1},
- { "CAPS_LOCK", 2},
- { "SCROLL_LOCK", 3},
- { "COMPOSE", 4},
- { "KANA", 5},
- { "SLEEP", 6},
- { "SUSPEND", 7},
- { "MUTE", 8},
- { "MISC", 9},
- { "MAIL", 10},
- { "CHARGING", 11},
- { "CONTROLLER_1", 12},
- { "CONTROLLER_2", 13},
- { "CONTROLLER_3", 14},
- { "CONTROLLER_4", 15},
-
- // NOTE: If you add new LEDs here, you must also add them to Input.h
- { NULL, 0 }
-};
-
-#endif // _ANDROIDFW_KEYCODE_LABELS_H
diff --git a/widget/gonk/libui/PointerController.cpp b/widget/gonk/libui/PointerController.cpp
deleted file mode 100644
index ff80a0a9f..000000000
--- a/widget/gonk/libui/PointerController.cpp
+++ /dev/null
@@ -1,604 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "PointerController"
-
-//#define LOG_NDEBUG 0
-
-// Log debug messages about pointer updates
-#define DEBUG_POINTER_UPDATES 0
-
-#include "PointerController.h"
-
-#include "cutils_log.h"
-
-#include <SkBitmap.h>
-#include <SkCanvas.h>
-#include <SkColor.h>
-#include <SkPaint.h>
-#include <SkXfermode.h>
-
-namespace android {
-
-// --- PointerController ---
-
-// Time to wait before starting the fade when the pointer is inactive.
-static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds
-static const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds
-
-// Time to wait between animation frames.
-static const nsecs_t ANIMATION_FRAME_INTERVAL = 1000000000LL / 60;
-
-// Time to spend fading out the spot completely.
-static const nsecs_t SPOT_FADE_DURATION = 200 * 1000000LL; // 200 ms
-
-// Time to spend fading out the pointer completely.
-static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms
-
-
-// --- PointerController ---
-
-PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
- const sp<Looper>& looper, const sp<SpriteController>& spriteController) :
- mPolicy(policy), mLooper(looper), mSpriteController(spriteController) {
- mHandler = new WeakMessageHandler(this);
-
- AutoMutex _l(mLock);
-
- mLocked.animationPending = false;
-
- mLocked.displayWidth = -1;
- mLocked.displayHeight = -1;
- mLocked.displayOrientation = DISPLAY_ORIENTATION_0;
-
- mLocked.presentation = PRESENTATION_POINTER;
- mLocked.presentationChanged = false;
-
- mLocked.inactivityTimeout = INACTIVITY_TIMEOUT_NORMAL;
-
- mLocked.pointerFadeDirection = 0;
- mLocked.pointerX = 0;
- mLocked.pointerY = 0;
- mLocked.pointerAlpha = 0.0f; // pointer is initially faded
- mLocked.pointerSprite = mSpriteController->createSprite();
- mLocked.pointerIconChanged = false;
-
- mLocked.buttonState = 0;
-
- loadResources();
-}
-
-PointerController::~PointerController() {
- mLooper->removeMessages(mHandler);
-
- AutoMutex _l(mLock);
-
- mLocked.pointerSprite.clear();
-
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- delete mLocked.spots.itemAt(i);
- }
- mLocked.spots.clear();
- mLocked.recycledSprites.clear();
-}
-
-bool PointerController::getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const {
- AutoMutex _l(mLock);
-
- return getBoundsLocked(outMinX, outMinY, outMaxX, outMaxY);
-}
-
-bool PointerController::getBoundsLocked(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const {
- if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) {
- return false;
- }
-
- *outMinX = 0;
- *outMinY = 0;
- switch (mLocked.displayOrientation) {
- case DISPLAY_ORIENTATION_90:
- case DISPLAY_ORIENTATION_270:
- *outMaxX = mLocked.displayHeight - 1;
- *outMaxY = mLocked.displayWidth - 1;
- break;
- default:
- *outMaxX = mLocked.displayWidth - 1;
- *outMaxY = mLocked.displayHeight - 1;
- break;
- }
- return true;
-}
-
-void PointerController::move(float deltaX, float deltaY) {
-#if DEBUG_POINTER_UPDATES
- ALOGD("Move pointer by deltaX=%0.3f, deltaY=%0.3f", deltaX, deltaY);
-#endif
- if (deltaX == 0.0f && deltaY == 0.0f) {
- return;
- }
-
- AutoMutex _l(mLock);
-
- setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY);
-}
-
-void PointerController::setButtonState(int32_t buttonState) {
-#if DEBUG_POINTER_UPDATES
- ALOGD("Set button state 0x%08x", buttonState);
-#endif
- AutoMutex _l(mLock);
-
- if (mLocked.buttonState != buttonState) {
- mLocked.buttonState = buttonState;
- }
-}
-
-int32_t PointerController::getButtonState() const {
- AutoMutex _l(mLock);
-
- return mLocked.buttonState;
-}
-
-void PointerController::setPosition(float x, float y) {
-#if DEBUG_POINTER_UPDATES
- ALOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y);
-#endif
- AutoMutex _l(mLock);
-
- setPositionLocked(x, y);
-}
-
-void PointerController::setPositionLocked(float x, float y) {
- float minX, minY, maxX, maxY;
- if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {
- if (x <= minX) {
- mLocked.pointerX = minX;
- } else if (x >= maxX) {
- mLocked.pointerX = maxX;
- } else {
- mLocked.pointerX = x;
- }
- if (y <= minY) {
- mLocked.pointerY = minY;
- } else if (y >= maxY) {
- mLocked.pointerY = maxY;
- } else {
- mLocked.pointerY = y;
- }
- updatePointerLocked();
- }
-}
-
-void PointerController::getPosition(float* outX, float* outY) const {
- AutoMutex _l(mLock);
-
- *outX = mLocked.pointerX;
- *outY = mLocked.pointerY;
-}
-
-void PointerController::fade(Transition transition) {
- AutoMutex _l(mLock);
-
- // Remove the inactivity timeout, since we are fading now.
- removeInactivityTimeoutLocked();
-
- // Start fading.
- if (transition == TRANSITION_IMMEDIATE) {
- mLocked.pointerFadeDirection = 0;
- mLocked.pointerAlpha = 0.0f;
- updatePointerLocked();
- } else {
- mLocked.pointerFadeDirection = -1;
- startAnimationLocked();
- }
-}
-
-void PointerController::unfade(Transition transition) {
- AutoMutex _l(mLock);
-
- // Always reset the inactivity timer.
- resetInactivityTimeoutLocked();
-
- // Start unfading.
- if (transition == TRANSITION_IMMEDIATE) {
- mLocked.pointerFadeDirection = 0;
- mLocked.pointerAlpha = 1.0f;
- updatePointerLocked();
- } else {
- mLocked.pointerFadeDirection = 1;
- startAnimationLocked();
- }
-}
-
-void PointerController::setPresentation(Presentation presentation) {
- AutoMutex _l(mLock);
-
- if (mLocked.presentation != presentation) {
- mLocked.presentation = presentation;
- mLocked.presentationChanged = true;
-
- if (presentation != PRESENTATION_SPOT) {
- fadeOutAndReleaseAllSpotsLocked();
- }
-
- updatePointerLocked();
- }
-}
-
-void PointerController::setSpots(const PointerCoords* spotCoords,
- const uint32_t* spotIdToIndex, BitSet32 spotIdBits) {
-#if DEBUG_POINTER_UPDATES
- ALOGD("setSpots: idBits=%08x", spotIdBits.value);
- for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
- const PointerCoords& c = spotCoords[spotIdToIndex[id]];
- ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f", id,
- c.getAxisValue(AMOTION_EVENT_AXIS_X),
- c.getAxisValue(AMOTION_EVENT_AXIS_Y),
- c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
- }
-#endif
-
- AutoMutex _l(mLock);
-
- mSpriteController->openTransaction();
-
- // Add or move spots for fingers that are down.
- for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const PointerCoords& c = spotCoords[spotIdToIndex[id]];
- const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0
- ? mResources.spotTouch : mResources.spotHover;
- float x = c.getAxisValue(AMOTION_EVENT_AXIS_X);
- float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y);
-
- Spot* spot = getSpotLocked(id);
- if (!spot) {
- spot = createAndAddSpotLocked(id);
- }
-
- spot->updateSprite(&icon, x, y);
- }
-
- // Remove spots for fingers that went up.
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- Spot* spot = mLocked.spots.itemAt(i);
- if (spot->id != Spot::INVALID_ID
- && !spotIdBits.hasBit(spot->id)) {
- fadeOutAndReleaseSpotLocked(spot);
- }
- }
-
- mSpriteController->closeTransaction();
-}
-
-void PointerController::clearSpots() {
-#if DEBUG_POINTER_UPDATES
- ALOGD("clearSpots");
-#endif
-
- AutoMutex _l(mLock);
-
- fadeOutAndReleaseAllSpotsLocked();
-}
-
-void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
- AutoMutex _l(mLock);
-
- if (mLocked.inactivityTimeout != inactivityTimeout) {
- mLocked.inactivityTimeout = inactivityTimeout;
- resetInactivityTimeoutLocked();
- }
-}
-
-void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) {
- AutoMutex _l(mLock);
-
- // Adjust to use the display's unrotated coordinate frame.
- if (orientation == DISPLAY_ORIENTATION_90
- || orientation == DISPLAY_ORIENTATION_270) {
- int32_t temp = height;
- height = width;
- width = temp;
- }
-
- if (mLocked.displayWidth != width || mLocked.displayHeight != height) {
- mLocked.displayWidth = width;
- mLocked.displayHeight = height;
-
- float minX, minY, maxX, maxY;
- if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) {
- mLocked.pointerX = (minX + maxX) * 0.5f;
- mLocked.pointerY = (minY + maxY) * 0.5f;
- } else {
- mLocked.pointerX = 0;
- mLocked.pointerY = 0;
- }
-
- fadeOutAndReleaseAllSpotsLocked();
- }
-
- if (mLocked.displayOrientation != orientation) {
- // Apply offsets to convert from the pixel top-left corner position to the pixel center.
- // This creates an invariant frame of reference that we can easily rotate when
- // taking into account that the pointer may be located at fractional pixel offsets.
- float x = mLocked.pointerX + 0.5f;
- float y = mLocked.pointerY + 0.5f;
- float temp;
-
- // Undo the previous rotation.
- switch (mLocked.displayOrientation) {
- case DISPLAY_ORIENTATION_90:
- temp = x;
- x = mLocked.displayWidth - y;
- y = temp;
- break;
- case DISPLAY_ORIENTATION_180:
- x = mLocked.displayWidth - x;
- y = mLocked.displayHeight - y;
- break;
- case DISPLAY_ORIENTATION_270:
- temp = x;
- x = y;
- y = mLocked.displayHeight - temp;
- break;
- }
-
- // Perform the new rotation.
- switch (orientation) {
- case DISPLAY_ORIENTATION_90:
- temp = x;
- x = y;
- y = mLocked.displayWidth - temp;
- break;
- case DISPLAY_ORIENTATION_180:
- x = mLocked.displayWidth - x;
- y = mLocked.displayHeight - y;
- break;
- case DISPLAY_ORIENTATION_270:
- temp = x;
- x = mLocked.displayHeight - y;
- y = temp;
- break;
- }
-
- // Apply offsets to convert from the pixel center to the pixel top-left corner position
- // and save the results.
- mLocked.pointerX = x - 0.5f;
- mLocked.pointerY = y - 0.5f;
- mLocked.displayOrientation = orientation;
- }
-
- updatePointerLocked();
-}
-
-void PointerController::setPointerIcon(const SpriteIcon& icon) {
- AutoMutex _l(mLock);
-
- mLocked.pointerIcon = icon.copy();
- mLocked.pointerIconChanged = true;
-
- updatePointerLocked();
-}
-
-void PointerController::handleMessage(const Message& message) {
- switch (message.what) {
- case MSG_ANIMATE:
- doAnimate();
- break;
- case MSG_INACTIVITY_TIMEOUT:
- doInactivityTimeout();
- break;
- }
-}
-
-void PointerController::doAnimate() {
- AutoMutex _l(mLock);
-
- bool keepAnimating = false;
- mLocked.animationPending = false;
- nsecs_t frameDelay = systemTime(SYSTEM_TIME_MONOTONIC) - mLocked.animationTime;
-
- // Animate pointer fade.
- if (mLocked.pointerFadeDirection < 0) {
- mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION;
- if (mLocked.pointerAlpha <= 0.0f) {
- mLocked.pointerAlpha = 0.0f;
- mLocked.pointerFadeDirection = 0;
- } else {
- keepAnimating = true;
- }
- updatePointerLocked();
- } else if (mLocked.pointerFadeDirection > 0) {
- mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION;
- if (mLocked.pointerAlpha >= 1.0f) {
- mLocked.pointerAlpha = 1.0f;
- mLocked.pointerFadeDirection = 0;
- } else {
- keepAnimating = true;
- }
- updatePointerLocked();
- }
-
- // Animate spots that are fading out and being removed.
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- Spot* spot = mLocked.spots.itemAt(i);
- if (spot->id == Spot::INVALID_ID) {
- spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION;
- if (spot->alpha <= 0) {
- mLocked.spots.removeAt(i--);
- releaseSpotLocked(spot);
- } else {
- spot->sprite->setAlpha(spot->alpha);
- keepAnimating = true;
- }
- }
- }
-
- if (keepAnimating) {
- startAnimationLocked();
- }
-}
-
-void PointerController::doInactivityTimeout() {
- fade(TRANSITION_GRADUAL);
-}
-
-void PointerController::startAnimationLocked() {
- if (!mLocked.animationPending) {
- mLocked.animationPending = true;
- mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC);
- mLooper->sendMessageDelayed(ANIMATION_FRAME_INTERVAL, mHandler, Message(MSG_ANIMATE));
- }
-}
-
-void PointerController::resetInactivityTimeoutLocked() {
- mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT);
-
- nsecs_t timeout = mLocked.inactivityTimeout == INACTIVITY_TIMEOUT_SHORT
- ? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT : INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL;
- mLooper->sendMessageDelayed(timeout, mHandler, MSG_INACTIVITY_TIMEOUT);
-}
-
-void PointerController::removeInactivityTimeoutLocked() {
- mLooper->removeMessages(mHandler, MSG_INACTIVITY_TIMEOUT);
-}
-
-void PointerController::updatePointerLocked() {
- mSpriteController->openTransaction();
-
- mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER);
- mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY);
-
- if (mLocked.pointerAlpha > 0) {
- mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha);
- mLocked.pointerSprite->setVisible(true);
- } else {
- mLocked.pointerSprite->setVisible(false);
- }
-
- if (mLocked.pointerIconChanged || mLocked.presentationChanged) {
- mLocked.pointerSprite->setIcon(mLocked.presentation == PRESENTATION_POINTER
- ? mLocked.pointerIcon : mResources.spotAnchor);
- mLocked.pointerIconChanged = false;
- mLocked.presentationChanged = false;
- }
-
- mSpriteController->closeTransaction();
-}
-
-PointerController::Spot* PointerController::getSpotLocked(uint32_t id) {
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- Spot* spot = mLocked.spots.itemAt(i);
- if (spot->id == id) {
- return spot;
- }
- }
- return NULL;
-}
-
-PointerController::Spot* PointerController::createAndAddSpotLocked(uint32_t id) {
- // Remove spots until we have fewer than MAX_SPOTS remaining.
- while (mLocked.spots.size() >= MAX_SPOTS) {
- Spot* spot = removeFirstFadingSpotLocked();
- if (!spot) {
- spot = mLocked.spots.itemAt(0);
- mLocked.spots.removeAt(0);
- }
- releaseSpotLocked(spot);
- }
-
- // Obtain a sprite from the recycled pool.
- sp<Sprite> sprite;
- if (! mLocked.recycledSprites.isEmpty()) {
- sprite = mLocked.recycledSprites.top();
- mLocked.recycledSprites.pop();
- } else {
- sprite = mSpriteController->createSprite();
- }
-
- // Return the new spot.
- Spot* spot = new Spot(id, sprite);
- mLocked.spots.push(spot);
- return spot;
-}
-
-PointerController::Spot* PointerController::removeFirstFadingSpotLocked() {
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- Spot* spot = mLocked.spots.itemAt(i);
- if (spot->id == Spot::INVALID_ID) {
- mLocked.spots.removeAt(i);
- return spot;
- }
- }
- return NULL;
-}
-
-void PointerController::releaseSpotLocked(Spot* spot) {
- spot->sprite->clearIcon();
-
- if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) {
- mLocked.recycledSprites.push(spot->sprite);
- }
-
- delete spot;
-}
-
-void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) {
- if (spot->id != Spot::INVALID_ID) {
- spot->id = Spot::INVALID_ID;
- startAnimationLocked();
- }
-}
-
-void PointerController::fadeOutAndReleaseAllSpotsLocked() {
- for (size_t i = 0; i < mLocked.spots.size(); i++) {
- Spot* spot = mLocked.spots.itemAt(i);
- fadeOutAndReleaseSpotLocked(spot);
- }
-}
-
-void PointerController::loadResources() {
- mPolicy->loadPointerResources(&mResources);
-}
-
-
-// --- PointerController::Spot ---
-
-void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y) {
- sprite->setLayer(Sprite::BASE_LAYER_SPOT + id);
- sprite->setAlpha(alpha);
- sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale));
- sprite->setPosition(x, y);
-
- this->x = x;
- this->y = y;
-
- if (icon != lastIcon) {
- lastIcon = icon;
- if (icon) {
- sprite->setIcon(*icon);
- sprite->setVisible(true);
- } else {
- sprite->setVisible(false);
- }
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/PointerController.h b/widget/gonk/libui/PointerController.h
deleted file mode 100644
index eb48d9a1f..000000000
--- a/widget/gonk/libui/PointerController.h
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_POINTER_CONTROLLER_H
-#define _UI_POINTER_CONTROLLER_H
-
-#include "SpriteController.h"
-
-#include <ui/DisplayInfo.h>
-#include "Input.h"
-#include <utils/BitSet.h>
-#include <utils/RefBase.h>
-#include <utils/Looper.h>
-#include <utils/String8.h>
-
-#include <SkBitmap.h>
-
-namespace android {
-
-/**
- * Interface for tracking a mouse / touch pad pointer and touch pad spots.
- *
- * The spots are sprites on screen that visually represent the positions of
- * fingers
- *
- * The pointer controller is responsible for providing synchronization and for tracking
- * display orientation changes if needed.
- */
-class PointerControllerInterface : public virtual RefBase {
-protected:
- PointerControllerInterface() { }
- virtual ~PointerControllerInterface() { }
-
-public:
- /* Gets the bounds of the region that the pointer can traverse.
- * Returns true if the bounds are available. */
- virtual bool getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const = 0;
-
- /* Move the pointer. */
- virtual void move(float deltaX, float deltaY) = 0;
-
- /* Sets a mask that indicates which buttons are pressed. */
- virtual void setButtonState(int32_t buttonState) = 0;
-
- /* Gets a mask that indicates which buttons are pressed. */
- virtual int32_t getButtonState() const = 0;
-
- /* Sets the absolute location of the pointer. */
- virtual void setPosition(float x, float y) = 0;
-
- /* Gets the absolute location of the pointer. */
- virtual void getPosition(float* outX, float* outY) const = 0;
-
- enum Transition {
- // Fade/unfade immediately.
- TRANSITION_IMMEDIATE,
- // Fade/unfade gradually.
- TRANSITION_GRADUAL,
- };
-
- /* Fades the pointer out now. */
- virtual void fade(Transition transition) = 0;
-
- /* Makes the pointer visible if it has faded out.
- * The pointer never unfades itself automatically. This method must be called
- * by the client whenever the pointer is moved or a button is pressed and it
- * wants to ensure that the pointer becomes visible again. */
- virtual void unfade(Transition transition) = 0;
-
- enum Presentation {
- // Show the mouse pointer.
- PRESENTATION_POINTER,
- // Show spots and a spot anchor in place of the mouse pointer.
- PRESENTATION_SPOT,
- };
-
- /* Sets the mode of the pointer controller. */
- virtual void setPresentation(Presentation presentation) = 0;
-
- /* Sets the spots for the current gesture.
- * The spots are not subject to the inactivity timeout like the pointer
- * itself it since they are expected to remain visible for so long as
- * the fingers are on the touch pad.
- *
- * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant.
- * For spotCoords, pressure != 0 indicates that the spot's location is being
- * pressed (not hovering).
- */
- virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
- BitSet32 spotIdBits) = 0;
-
- /* Removes all spots. */
- virtual void clearSpots() = 0;
-};
-
-
-/*
- * Pointer resources.
- */
-struct PointerResources {
- SpriteIcon spotHover;
- SpriteIcon spotTouch;
- SpriteIcon spotAnchor;
-};
-
-
-/*
- * Pointer controller policy interface.
- *
- * The pointer controller policy is used by the pointer controller to interact with
- * the Window Manager and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class PointerControllerPolicyInterface : public virtual RefBase {
-protected:
- PointerControllerPolicyInterface() { }
- virtual ~PointerControllerPolicyInterface() { }
-
-public:
- virtual void loadPointerResources(PointerResources* outResources) = 0;
-};
-
-
-/*
- * Tracks pointer movements and draws the pointer sprite to a surface.
- *
- * Handles pointer acceleration and animation.
- */
-class PointerController : public PointerControllerInterface, public MessageHandler {
-protected:
- virtual ~PointerController();
-
-public:
- enum InactivityTimeout {
- INACTIVITY_TIMEOUT_NORMAL = 0,
- INACTIVITY_TIMEOUT_SHORT = 1,
- };
-
- PointerController(const sp<PointerControllerPolicyInterface>& policy,
- const sp<Looper>& looper, const sp<SpriteController>& spriteController);
-
- virtual bool getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const;
- virtual void move(float deltaX, float deltaY);
- virtual void setButtonState(int32_t buttonState);
- virtual int32_t getButtonState() const;
- virtual void setPosition(float x, float y);
- virtual void getPosition(float* outX, float* outY) const;
- virtual void fade(Transition transition);
- virtual void unfade(Transition transition);
-
- virtual void setPresentation(Presentation presentation);
- virtual void setSpots(const PointerCoords* spotCoords,
- const uint32_t* spotIdToIndex, BitSet32 spotIdBits);
- virtual void clearSpots();
-
- void setDisplayViewport(int32_t width, int32_t height, int32_t orientation);
- void setPointerIcon(const SpriteIcon& icon);
- void setInactivityTimeout(InactivityTimeout inactivityTimeout);
-
-private:
- static const size_t MAX_RECYCLED_SPRITES = 12;
- static const size_t MAX_SPOTS = 12;
-
- enum {
- MSG_ANIMATE,
- MSG_INACTIVITY_TIMEOUT,
- };
-
- struct Spot {
- static const uint32_t INVALID_ID = 0xffffffff;
-
- uint32_t id;
- sp<Sprite> sprite;
- float alpha;
- float scale;
- float x, y;
-
- inline Spot(uint32_t id, const sp<Sprite>& sprite)
- : id(id), sprite(sprite), alpha(1.0f), scale(1.0f),
- x(0.0f), y(0.0f), lastIcon(NULL) { }
-
- void updateSprite(const SpriteIcon* icon, float x, float y);
-
- private:
- const SpriteIcon* lastIcon;
- };
-
- mutable Mutex mLock;
-
- sp<PointerControllerPolicyInterface> mPolicy;
- sp<Looper> mLooper;
- sp<SpriteController> mSpriteController;
- sp<WeakMessageHandler> mHandler;
-
- PointerResources mResources;
-
- struct Locked {
- bool animationPending;
- nsecs_t animationTime;
-
- int32_t displayWidth;
- int32_t displayHeight;
- int32_t displayOrientation;
-
- InactivityTimeout inactivityTimeout;
-
- Presentation presentation;
- bool presentationChanged;
-
- int32_t pointerFadeDirection;
- float pointerX;
- float pointerY;
- float pointerAlpha;
- sp<Sprite> pointerSprite;
- SpriteIcon pointerIcon;
- bool pointerIconChanged;
-
- int32_t buttonState;
-
- Vector<Spot*> spots;
- Vector<sp<Sprite> > recycledSprites;
- } mLocked;
-
- bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
- void setPositionLocked(float x, float y);
-
- void handleMessage(const Message& message);
- void doAnimate();
- void doInactivityTimeout();
-
- void startAnimationLocked();
-
- void resetInactivityTimeoutLocked();
- void removeInactivityTimeoutLocked();
- void updatePointerLocked();
-
- Spot* getSpotLocked(uint32_t id);
- Spot* createAndAddSpotLocked(uint32_t id);
- Spot* removeFirstFadingSpotLocked();
- void releaseSpotLocked(Spot* spot);
- void fadeOutAndReleaseSpotLocked(Spot* spot);
- void fadeOutAndReleaseAllSpotsLocked();
-
- void loadResources();
-};
-
-} // namespace android
-
-#endif // _UI_POINTER_CONTROLLER_H
diff --git a/widget/gonk/libui/PowerManager.h b/widget/gonk/libui/PowerManager.h
deleted file mode 100644
index ba98db07c..000000000
--- a/widget/gonk/libui/PowerManager.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_POWER_MANAGER_H
-#define _ANDROIDFW_POWER_MANAGER_H
-
-
-namespace android {
-
-enum {
- USER_ACTIVITY_EVENT_OTHER = 0,
- USER_ACTIVITY_EVENT_BUTTON = 1,
- USER_ACTIVITY_EVENT_TOUCH = 2,
-
- USER_ACTIVITY_EVENT_LAST = USER_ACTIVITY_EVENT_TOUCH, // Last valid event code.
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_POWER_MANAGER_H
diff --git a/widget/gonk/libui/SpriteController.cpp b/widget/gonk/libui/SpriteController.cpp
deleted file mode 100644
index 8677476b1..000000000
--- a/widget/gonk/libui/SpriteController.cpp
+++ /dev/null
@@ -1,515 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Sprites"
-
-//#define LOG_NDEBUG 0
-
-#include "SpriteController.h"
-
-#include "cutils_log.h"
-#include <utils/String8.h>
-#ifdef HAVE_ANDROID_OS
-#include <gui/Surface.h>
-#endif
-
-#include <SkBitmap.h>
-#include <SkCanvas.h>
-#include <SkColor.h>
-#include <SkPaint.h>
-#include <SkXfermode.h>
-#include <android/native_window.h>
-
-namespace android {
-
-// --- SpriteController ---
-
-SpriteController::SpriteController(const sp<Looper>& looper, int32_t overlayLayer) :
- mLooper(looper), mOverlayLayer(overlayLayer) {
-#ifdef HAVE_ANDROID_OS
- mHandler = new WeakMessageHandler(this);
-#endif
-
- mLocked.transactionNestingCount = 0;
- mLocked.deferredSpriteUpdate = false;
-}
-
-SpriteController::~SpriteController() {
-#ifdef HAVE_ANDROID_OS
- mLooper->removeMessages(mHandler);
-
- if (mSurfaceComposerClient != NULL) {
- mSurfaceComposerClient->dispose();
- mSurfaceComposerClient.clear();
- }
-#endif
-}
-
-sp<Sprite> SpriteController::createSprite() {
- return new SpriteImpl(this);
-}
-
-void SpriteController::openTransaction() {
- AutoMutex _l(mLock);
-
- mLocked.transactionNestingCount += 1;
-}
-
-void SpriteController::closeTransaction() {
- AutoMutex _l(mLock);
-
- LOG_ALWAYS_FATAL_IF(mLocked.transactionNestingCount == 0,
- "Sprite closeTransaction() called but there is no open sprite transaction");
-
- mLocked.transactionNestingCount -= 1;
- if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) {
- mLocked.deferredSpriteUpdate = false;
-#ifdef HAVE_ANDROID_OS
- mLooper->sendMessage(mHandler, Message(MSG_UPDATE_SPRITES));
-#endif
- }
-}
-
-void SpriteController::invalidateSpriteLocked(const sp<SpriteImpl>& sprite) {
- bool wasEmpty = mLocked.invalidatedSprites.isEmpty();
- mLocked.invalidatedSprites.push(sprite);
- if (wasEmpty) {
- if (mLocked.transactionNestingCount != 0) {
- mLocked.deferredSpriteUpdate = true;
- } else {
-#ifdef HAVE_ANDROID_OS
- mLooper->sendMessage(mHandler, Message(MSG_UPDATE_SPRITES));
-#endif
- }
- }
-}
-
-#ifdef HAVE_ANDROID_OS
-void SpriteController::disposeSurfaceLocked(const sp<SurfaceControl>& surfaceControl) {
- bool wasEmpty = mLocked.disposedSurfaces.isEmpty();
- mLocked.disposedSurfaces.push(surfaceControl);
- if (wasEmpty) {
- mLooper->sendMessage(mHandler, Message(MSG_DISPOSE_SURFACES));
- }
-}
-
-void SpriteController::handleMessage(const Message& message) {
- switch (message.what) {
- case MSG_UPDATE_SPRITES:
- doUpdateSprites();
- break;
- case MSG_DISPOSE_SURFACES:
- doDisposeSurfaces();
- break;
- }
-}
-#endif
-
-void SpriteController::doUpdateSprites() {
- // Collect information about sprite updates.
- // Each sprite update record includes a reference to its associated sprite so we can
- // be certain the sprites will not be deleted while this function runs. Sprites
- // may invalidate themselves again during this time but we will handle those changes
- // in the next iteration.
- Vector<SpriteUpdate> updates;
- size_t numSprites;
- { // acquire lock
- AutoMutex _l(mLock);
-
- numSprites = mLocked.invalidatedSprites.size();
- for (size_t i = 0; i < numSprites; i++) {
- const sp<SpriteImpl>& sprite = mLocked.invalidatedSprites.itemAt(i);
-
- updates.push(SpriteUpdate(sprite, sprite->getStateLocked()));
- sprite->resetDirtyLocked();
- }
- mLocked.invalidatedSprites.clear();
- } // release lock
-
- // Create missing surfaces.
- bool surfaceChanged = false;
-#ifdef HAVE_ANDROID_OS
- for (size_t i = 0; i < numSprites; i++) {
- SpriteUpdate& update = updates.editItemAt(i);
- if (update.state.surfaceControl == NULL && update.state.wantSurfaceVisible()) {
- update.state.surfaceWidth = update.state.icon.bitmap.width();
- update.state.surfaceHeight = update.state.icon.bitmap.height();
- update.state.surfaceDrawn = false;
- update.state.surfaceVisible = false;
- update.state.surfaceControl = obtainSurface(
- update.state.surfaceWidth, update.state.surfaceHeight);
- if (update.state.surfaceControl != NULL) {
- update.surfaceChanged = surfaceChanged = true;
- }
- }
- }
-#endif
-
- // Resize sprites if needed, inside a global transaction.
-#ifdef HAVE_ANDROID_OS
- bool haveGlobalTransaction = false;
- for (size_t i = 0; i < numSprites; i++) {
- SpriteUpdate& update = updates.editItemAt(i);
- if (update.state.surfaceControl != NULL && update.state.wantSurfaceVisible()) {
- int32_t desiredWidth = update.state.icon.bitmap.width();
- int32_t desiredHeight = update.state.icon.bitmap.height();
- if (update.state.surfaceWidth < desiredWidth
- || update.state.surfaceHeight < desiredHeight) {
- if (!haveGlobalTransaction) {
- SurfaceComposerClient::openGlobalTransaction();
- haveGlobalTransaction = true;
- }
-
- status_t status = update.state.surfaceControl->setSize(desiredWidth, desiredHeight);
- if (status) {
- ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
- status, update.state.surfaceWidth, update.state.surfaceHeight,
- desiredWidth, desiredHeight);
- } else {
- update.state.surfaceWidth = desiredWidth;
- update.state.surfaceHeight = desiredHeight;
- update.state.surfaceDrawn = false;
- update.surfaceChanged = surfaceChanged = true;
-
- if (update.state.surfaceVisible) {
- status = update.state.surfaceControl->hide();
- if (status) {
- ALOGE("Error %d hiding sprite surface after resize.", status);
- } else {
- update.state.surfaceVisible = false;
- }
- }
- }
- }
- }
- }
-#endif
-#ifdef HAVE_ANDROID_OS
- if (haveGlobalTransaction) {
- SurfaceComposerClient::closeGlobalTransaction();
- }
-#endif
-
- // Redraw sprites if needed.
- for (size_t i = 0; i < numSprites; i++) {
- SpriteUpdate& update = updates.editItemAt(i);
-
- if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) {
- update.state.surfaceDrawn = false;
- update.surfaceChanged = surfaceChanged = true;
- }
-
-#ifdef HAVE_ANDROID_OS
- if (update.state.surfaceControl != NULL && !update.state.surfaceDrawn
- && update.state.wantSurfaceVisible()) {
- sp<Surface> surface = update.state.surfaceControl->getSurface();
- ANativeWindow_Buffer outBuffer;
- status_t status = surface->lock(&outBuffer, NULL);
- if (status) {
- ALOGE("Error %d locking sprite surface before drawing.", status);
- } else {
- SkBitmap surfaceBitmap;
- ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format);
- surfaceBitmap.setConfig(SkBitmap::kARGB_8888_Config,
- outBuffer.width, outBuffer.height, bpr);
- surfaceBitmap.setPixels(outBuffer.bits);
-
- SkCanvas surfaceCanvas(surfaceBitmap);
-
- SkPaint paint;
- paint.setXfermodeMode(SkXfermode::kSrc_Mode);
- surfaceCanvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint);
-
- if (outBuffer.width > uint32_t(update.state.icon.bitmap.width())) {
- paint.setColor(0); // transparent fill color
- surfaceCanvas.drawRectCoords(update.state.icon.bitmap.width(), 0,
- outBuffer.width, update.state.icon.bitmap.height(), paint);
- }
- if (outBuffer.height > uint32_t(update.state.icon.bitmap.height())) {
- paint.setColor(0); // transparent fill color
- surfaceCanvas.drawRectCoords(0, update.state.icon.bitmap.height(),
- outBuffer.width, outBuffer.height, paint);
- }
-
- status = surface->unlockAndPost();
- if (status) {
- ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
- } else {
- update.state.surfaceDrawn = true;
- update.surfaceChanged = surfaceChanged = true;
- }
- }
- }
-#endif
- }
-
-#ifdef HAVE_ANDROID_OS
- // Set sprite surface properties and make them visible.
- bool haveTransaction = false;
- for (size_t i = 0; i < numSprites; i++) {
- SpriteUpdate& update = updates.editItemAt(i);
- bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible()
- && update.state.surfaceDrawn;
- bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible;
- bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible;
- if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden
- || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA
- | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER
- | DIRTY_VISIBILITY | DIRTY_HOTSPOT))))) {
- status_t status;
- if (!haveTransaction) {
- SurfaceComposerClient::openGlobalTransaction();
- haveTransaction = true;
- }
-
- if (wantSurfaceVisibleAndDrawn
- && (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) {
- status = update.state.surfaceControl->setAlpha(update.state.alpha);
- if (status) {
- ALOGE("Error %d setting sprite surface alpha.", status);
- }
- }
-
- if (wantSurfaceVisibleAndDrawn
- && (becomingVisible || (update.state.dirty & (DIRTY_POSITION
- | DIRTY_HOTSPOT)))) {
- status = update.state.surfaceControl->setPosition(
- update.state.positionX - update.state.icon.hotSpotX,
- update.state.positionY - update.state.icon.hotSpotY);
- if (status) {
- ALOGE("Error %d setting sprite surface position.", status);
- }
- }
-
- if (wantSurfaceVisibleAndDrawn
- && (becomingVisible
- || (update.state.dirty & DIRTY_TRANSFORMATION_MATRIX))) {
- status = update.state.surfaceControl->setMatrix(
- update.state.transformationMatrix.dsdx,
- update.state.transformationMatrix.dtdx,
- update.state.transformationMatrix.dsdy,
- update.state.transformationMatrix.dtdy);
- if (status) {
- ALOGE("Error %d setting sprite surface transformation matrix.", status);
- }
- }
-
- int32_t surfaceLayer = mOverlayLayer + update.state.layer;
- if (wantSurfaceVisibleAndDrawn
- && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) {
- status = update.state.surfaceControl->setLayer(surfaceLayer);
- if (status) {
- ALOGE("Error %d setting sprite surface layer.", status);
- }
- }
-
- if (becomingVisible) {
- status = update.state.surfaceControl->show();
- if (status) {
- ALOGE("Error %d showing sprite surface.", status);
- } else {
- update.state.surfaceVisible = true;
- update.surfaceChanged = surfaceChanged = true;
- }
- } else if (becomingHidden) {
- status = update.state.surfaceControl->hide();
- if (status) {
- ALOGE("Error %d hiding sprite surface.", status);
- } else {
- update.state.surfaceVisible = false;
- update.surfaceChanged = surfaceChanged = true;
- }
- }
- }
- }
-#endif
-
-#ifdef HAVE_ANDROID_OS
- if (haveTransaction) {
- SurfaceComposerClient::closeGlobalTransaction();
- }
-#endif
-
-#ifdef HAVE_ANDROID_OS
- // If any surfaces were changed, write back the new surface properties to the sprites.
- if (surfaceChanged) { // acquire lock
- AutoMutex _l(mLock);
-
- for (size_t i = 0; i < numSprites; i++) {
- const SpriteUpdate& update = updates.itemAt(i);
-
- if (update.surfaceChanged) {
- update.sprite->setSurfaceLocked(update.state.surfaceControl,
- update.state.surfaceWidth, update.state.surfaceHeight,
- update.state.surfaceDrawn, update.state.surfaceVisible);
- }
- }
- } // release lock
-#endif
-
- // Clear the sprite update vector outside the lock. It is very important that
- // we do not clear sprite references inside the lock since we could be releasing
- // the last remaining reference to the sprite here which would result in the
- // sprite being deleted and the lock being reacquired by the sprite destructor
- // while already held.
- updates.clear();
-}
-
-void SpriteController::doDisposeSurfaces() {
-#ifdef HAVE_ANDROID_OS
- // Collect disposed surfaces.
- Vector<sp<SurfaceControl> > disposedSurfaces;
- { // acquire lock
- AutoMutex _l(mLock);
-
- disposedSurfaces = mLocked.disposedSurfaces;
- mLocked.disposedSurfaces.clear();
- } // release lock
-
- // Release the last reference to each surface outside of the lock.
- // We don't want the surfaces to be deleted while we are holding our lock.
- disposedSurfaces.clear();
-#endif
-}
-
-void SpriteController::ensureSurfaceComposerClient() {
-#ifdef HAVE_ANDROID_OS
- if (mSurfaceComposerClient == NULL) {
- mSurfaceComposerClient = new SurfaceComposerClient();
- }
-#endif
-}
-
-#ifdef HAVE_ANDROID_OS
-sp<SurfaceControl> SpriteController::obtainSurface(int32_t width, int32_t height) {
- ensureSurfaceComposerClient();
-
- sp<SurfaceControl> surfaceControl = mSurfaceComposerClient->createSurface(
- String8("Sprite"), width, height, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eHidden);
- if (surfaceControl == NULL || !surfaceControl->isValid()) {
- ALOGE("Error creating sprite surface.");
- return NULL;
- }
- return surfaceControl;
-}
-#endif
-
-
-// --- SpriteController::SpriteImpl ---
-
-SpriteController::SpriteImpl::SpriteImpl(const sp<SpriteController> controller) :
- mController(controller) {
-}
-
-SpriteController::SpriteImpl::~SpriteImpl() {
- AutoMutex _m(mController->mLock);
-
-#ifdef HAVE_ANDROID_OS
- // Let the controller take care of deleting the last reference to sprite
- // surfaces so that we do not block the caller on an IPC here.
- if (mLocked.state.surfaceControl != NULL) {
- mController->disposeSurfaceLocked(mLocked.state.surfaceControl);
- mLocked.state.surfaceControl.clear();
- }
-#endif
-}
-
-void SpriteController::SpriteImpl::setIcon(const SpriteIcon& icon) {
- AutoMutex _l(mController->mLock);
-
-#ifdef HAVE_ANDROID_OS
- uint32_t dirty;
- if (icon.isValid()) {
- icon.bitmap.copyTo(&mLocked.state.icon.bitmap, SkBitmap::kARGB_8888_Config);
-
- if (!mLocked.state.icon.isValid()
- || mLocked.state.icon.hotSpotX != icon.hotSpotX
- || mLocked.state.icon.hotSpotY != icon.hotSpotY) {
- mLocked.state.icon.hotSpotX = icon.hotSpotX;
- mLocked.state.icon.hotSpotY = icon.hotSpotY;
- dirty = DIRTY_BITMAP | DIRTY_HOTSPOT;
- } else {
- dirty = DIRTY_BITMAP;
- }
- } else if (mLocked.state.icon.isValid()) {
- mLocked.state.icon.bitmap.reset();
- dirty = DIRTY_BITMAP | DIRTY_HOTSPOT;
- } else {
- return; // setting to invalid icon and already invalid so nothing to do
- }
-
- invalidateLocked(dirty);
-#endif
-}
-
-void SpriteController::SpriteImpl::setVisible(bool visible) {
- AutoMutex _l(mController->mLock);
-
- if (mLocked.state.visible != visible) {
- mLocked.state.visible = visible;
- invalidateLocked(DIRTY_VISIBILITY);
- }
-}
-
-void SpriteController::SpriteImpl::setPosition(float x, float y) {
- AutoMutex _l(mController->mLock);
-
- if (mLocked.state.positionX != x || mLocked.state.positionY != y) {
- mLocked.state.positionX = x;
- mLocked.state.positionY = y;
- invalidateLocked(DIRTY_POSITION);
- }
-}
-
-void SpriteController::SpriteImpl::setLayer(int32_t layer) {
- AutoMutex _l(mController->mLock);
-
- if (mLocked.state.layer != layer) {
- mLocked.state.layer = layer;
- invalidateLocked(DIRTY_LAYER);
- }
-}
-
-void SpriteController::SpriteImpl::setAlpha(float alpha) {
- AutoMutex _l(mController->mLock);
-
- if (mLocked.state.alpha != alpha) {
- mLocked.state.alpha = alpha;
- invalidateLocked(DIRTY_ALPHA);
- }
-}
-
-void SpriteController::SpriteImpl::setTransformationMatrix(
- const SpriteTransformationMatrix& matrix) {
- AutoMutex _l(mController->mLock);
-
- if (mLocked.state.transformationMatrix != matrix) {
- mLocked.state.transformationMatrix = matrix;
- invalidateLocked(DIRTY_TRANSFORMATION_MATRIX);
- }
-}
-
-void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) {
- bool wasDirty = mLocked.state.dirty;
- mLocked.state.dirty |= dirty;
-
- if (!wasDirty) {
- mController->invalidateSpriteLocked(this);
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/SpriteController.h b/widget/gonk/libui/SpriteController.h
deleted file mode 100644
index 4926095ec..000000000
--- a/widget/gonk/libui/SpriteController.h
+++ /dev/null
@@ -1,319 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_SPRITES_H
-#define _UI_SPRITES_H
-
-#include <utils/RefBase.h>
-#include <utils/Looper.h>
-
-#ifdef HAVE_ANDROID_OS
-#include <gui/SurfaceComposerClient.h>
-#endif
-
-#include <SkBitmap.h>
-
-namespace android {
-
-/*
- * Transformation matrix for a sprite.
- */
-struct SpriteTransformationMatrix {
- inline SpriteTransformationMatrix() : dsdx(1.0f), dtdx(0.0f), dsdy(0.0f), dtdy(1.0f) { }
- inline SpriteTransformationMatrix(float dsdx, float dtdx, float dsdy, float dtdy) :
- dsdx(dsdx), dtdx(dtdx), dsdy(dsdy), dtdy(dtdy) { }
-
- float dsdx;
- float dtdx;
- float dsdy;
- float dtdy;
-
- inline bool operator== (const SpriteTransformationMatrix& other) {
- return dsdx == other.dsdx
- && dtdx == other.dtdx
- && dsdy == other.dsdy
- && dtdy == other.dtdy;
- }
-
- inline bool operator!= (const SpriteTransformationMatrix& other) {
- return !(*this == other);
- }
-};
-
-/*
- * Icon that a sprite displays, including its hotspot.
- */
-struct SpriteIcon {
- inline SpriteIcon() : hotSpotX(0), hotSpotY(0) { }
-#ifdef HAVE_ANDROID_OS
- inline SpriteIcon(const SkBitmap& bitmap, float hotSpotX, float hotSpotY) :
- bitmap(bitmap), hotSpotX(hotSpotX), hotSpotY(hotSpotY) { }
-
- SkBitmap bitmap;
-#endif
- float hotSpotX;
- float hotSpotY;
-
- inline SpriteIcon copy() const {
-#ifdef HAVE_ANDROID_OS
- SkBitmap bitmapCopy;
- bitmap.copyTo(&bitmapCopy, SkBitmap::kARGB_8888_Config);
- return SpriteIcon(bitmapCopy, hotSpotX, hotSpotY);
-#else
- return SpriteIcon();
-#endif
- }
-
- inline void reset() {
-#ifdef HAVE_ANDROID_OS
- bitmap.reset();
- hotSpotX = 0;
- hotSpotY = 0;
-#endif
- }
-
- inline bool isValid() const {
-#ifdef HAVE_ANDROID_OS
- return !bitmap.isNull() && !bitmap.empty();
-#else
- return false;
-#endif
- }
-};
-
-/*
- * A sprite is a simple graphical object that is displayed on-screen above other layers.
- * The basic sprite class is an interface.
- * The implementation is provided by the sprite controller.
- */
-class Sprite : public RefBase {
-protected:
- Sprite() { }
- virtual ~Sprite() { }
-
-public:
- enum {
- // The base layer for pointer sprites.
- BASE_LAYER_POINTER = 0, // reserve space for 1 pointer
-
- // The base layer for spot sprites.
- BASE_LAYER_SPOT = 1, // reserve space for MAX_POINTER_ID spots
- };
-
- /* Sets the bitmap that is drawn by the sprite.
- * The sprite retains a copy of the bitmap for subsequent rendering. */
- virtual void setIcon(const SpriteIcon& icon) = 0;
-
- inline void clearIcon() {
- setIcon(SpriteIcon());
- }
-
- /* Sets whether the sprite is visible. */
- virtual void setVisible(bool visible) = 0;
-
- /* Sets the sprite position on screen, relative to the sprite's hot spot. */
- virtual void setPosition(float x, float y) = 0;
-
- /* Sets the layer of the sprite, relative to the system sprite overlay layer.
- * Layer 0 is the overlay layer, > 0 appear above this layer. */
- virtual void setLayer(int32_t layer) = 0;
-
- /* Sets the sprite alpha blend ratio between 0.0 and 1.0. */
- virtual void setAlpha(float alpha) = 0;
-
- /* Sets the sprite transformation matrix. */
- virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix) = 0;
-};
-
-/*
- * Displays sprites on the screen.
- *
- * This interface is used by PointerController and SpotController to draw pointers or
- * spot representations of fingers. It is not intended for general purpose use
- * by other components.
- *
- * All sprite position updates and rendering is performed asynchronously.
- *
- * Clients are responsible for animating sprites by periodically updating their properties.
- */
-class SpriteController : public MessageHandler {
-protected:
- virtual ~SpriteController();
-
-public:
- SpriteController(const sp<Looper>& looper, int32_t overlayLayer);
-
- /* Creates a new sprite, initially invisible. */
- sp<Sprite> createSprite();
-
- /* Opens or closes a transaction to perform a batch of sprite updates as part of
- * a single operation such as setPosition and setAlpha. It is not necessary to
- * open a transaction when updating a single property.
- * Calls to openTransaction() nest and must be matched by an equal number
- * of calls to closeTransaction(). */
- void openTransaction();
- void closeTransaction();
-
-private:
- enum {
- MSG_UPDATE_SPRITES,
- MSG_DISPOSE_SURFACES,
- };
-
- enum {
- DIRTY_BITMAP = 1 << 0,
- DIRTY_ALPHA = 1 << 1,
- DIRTY_POSITION = 1 << 2,
- DIRTY_TRANSFORMATION_MATRIX = 1 << 3,
- DIRTY_LAYER = 1 << 4,
- DIRTY_VISIBILITY = 1 << 5,
- DIRTY_HOTSPOT = 1 << 6,
- };
-
- /* Describes the state of a sprite.
- * This structure is designed so that it can be copied during updates so that
- * surfaces can be resized and redrawn without blocking the client by holding a lock
- * on the sprites for a long time.
- * Note that the SkBitmap holds a reference to a shared (and immutable) pixel ref. */
- struct SpriteState {
- inline SpriteState() :
- dirty(0), visible(false),
- positionX(0), positionY(0), layer(0), alpha(1.0f),
- surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) {
- }
-
- uint32_t dirty;
-
- SpriteIcon icon;
- bool visible;
- float positionX;
- float positionY;
- int32_t layer;
- float alpha;
- SpriteTransformationMatrix transformationMatrix;
-
-#ifdef HAVE_ANDROID_OS
- sp<SurfaceControl> surfaceControl;
-#endif
- int32_t surfaceWidth;
- int32_t surfaceHeight;
- bool surfaceDrawn;
- bool surfaceVisible;
-
- inline bool wantSurfaceVisible() const {
- return visible && alpha > 0.0f && icon.isValid();
- }
- };
-
- /* Client interface for a sprite.
- * Requests acquire a lock on the controller, update local state and request the
- * controller to invalidate the sprite.
- * The real heavy lifting of creating, resizing and redrawing surfaces happens
- * asynchronously with no locks held except in short critical section to copy
- * the sprite state before the work and update the sprite surface control afterwards.
- */
- class SpriteImpl : public Sprite {
- protected:
- virtual ~SpriteImpl();
-
- public:
- SpriteImpl(const sp<SpriteController> controller);
-
- virtual void setIcon(const SpriteIcon& icon);
- virtual void setVisible(bool visible);
- virtual void setPosition(float x, float y);
- virtual void setLayer(int32_t layer);
- virtual void setAlpha(float alpha);
- virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix);
-
- inline const SpriteState& getStateLocked() const {
- return mLocked.state;
- }
-
- inline void resetDirtyLocked() {
- mLocked.state.dirty = 0;
- }
-
-#ifdef HAVE_ANDROID_OS
- inline void setSurfaceLocked(const sp<SurfaceControl>& surfaceControl,
- int32_t width, int32_t height, bool drawn, bool visible) {
- mLocked.state.surfaceControl = surfaceControl;
- mLocked.state.surfaceWidth = width;
- mLocked.state.surfaceHeight = height;
- mLocked.state.surfaceDrawn = drawn;
- mLocked.state.surfaceVisible = visible;
- }
-#endif
-
- private:
- sp<SpriteController> mController;
-
- struct Locked {
- SpriteState state;
- } mLocked; // guarded by mController->mLock
-
- void invalidateLocked(uint32_t dirty);
- };
-
- /* Stores temporary information collected during the sprite update cycle. */
- struct SpriteUpdate {
- inline SpriteUpdate() : surfaceChanged(false) { }
- inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) :
- sprite(sprite), state(state), surfaceChanged(false) {
- }
-
- sp<SpriteImpl> sprite;
- SpriteState state;
- bool surfaceChanged;
- };
-
- mutable Mutex mLock;
-
- sp<Looper> mLooper;
- const int32_t mOverlayLayer;
-#ifdef HAVE_ANDROID_OS
- sp<WeakMessageHandler> mHandler;
-
- sp<SurfaceComposerClient> mSurfaceComposerClient;
-#endif
-
- struct Locked {
- Vector<sp<SpriteImpl> > invalidatedSprites;
-#ifdef HAVE_ANDROID_OS
- Vector<sp<SurfaceControl> > disposedSurfaces;
-#endif
- uint32_t transactionNestingCount;
- bool deferredSpriteUpdate;
- } mLocked; // guarded by mLock
-
- void invalidateSpriteLocked(const sp<SpriteImpl>& sprite);
-#ifdef HAVE_ANDROID_OS
- void disposeSurfaceLocked(const sp<SurfaceControl>& surfaceControl);
-
- void handleMessage(const Message& message);
-#endif
- void doUpdateSprites();
- void doDisposeSurfaces();
-
- void ensureSurfaceComposerClient();
-#ifdef HAVE_ANDROID_OS
- sp<SurfaceControl> obtainSurface(int32_t width, int32_t height);
-#endif
-};
-
-} // namespace android
-
-#endif // _UI_SPRITES_H
diff --git a/widget/gonk/libui/Tokenizer.cpp b/widget/gonk/libui/Tokenizer.cpp
deleted file mode 100644
index 2f585cb4e..000000000
--- a/widget/gonk/libui/Tokenizer.cpp
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Tokenizer"
-#include "cutils_log.h"
-
-#include <stdlib.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include "Tokenizer.h"
-
-// Enables debug output for the tokenizer.
-#define DEBUG_TOKENIZER 0
-
-
-namespace android {
-
-static inline bool isDelimiter(char ch, const char* delimiters) {
- return strchr(delimiters, ch) != NULL;
-}
-
-Tokenizer::Tokenizer(const String8& filename, FileMap* fileMap, char* buffer,
- bool ownBuffer, size_t length) :
- mFilename(filename), mFileMap(fileMap),
- mBuffer(buffer), mOwnBuffer(ownBuffer), mLength(length),
- mCurrent(buffer), mLineNumber(1) {
-}
-
-Tokenizer::~Tokenizer() {
- if (mFileMap) {
- mFileMap->release();
- }
- if (mOwnBuffer) {
- delete[] mBuffer;
- }
-}
-
-status_t Tokenizer::open(const String8& filename, Tokenizer** outTokenizer) {
- *outTokenizer = NULL;
-
- int result = NO_ERROR;
- int fd = ::open(filename.string(), O_RDONLY);
- if (fd < 0) {
- result = -errno;
- ALOGE("Error opening file '%s', %s.", filename.string(), strerror(errno));
- } else {
- struct stat stat;
- if (fstat(fd, &stat)) {
- result = -errno;
- ALOGE("Error getting size of file '%s', %s.", filename.string(), strerror(errno));
- } else {
- size_t length = size_t(stat.st_size);
-
- FileMap* fileMap = new FileMap();
- bool ownBuffer = false;
- char* buffer;
- if (fileMap->create(NULL, fd, 0, length, true)) {
- fileMap->advise(FileMap::SEQUENTIAL);
- buffer = static_cast<char*>(fileMap->getDataPtr());
- } else {
- fileMap->release();
- fileMap = NULL;
-
- // Fall back to reading into a buffer since we can't mmap files in sysfs.
- // The length we obtained from stat is wrong too (it will always be 4096)
- // so we must trust that read will read the entire file.
- buffer = new char[length];
- ownBuffer = true;
- ssize_t nrd = read(fd, buffer, length);
- if (nrd < 0) {
- result = -errno;
- ALOGE("Error reading file '%s', %s.", filename.string(), strerror(errno));
- delete[] buffer;
- buffer = NULL;
- } else {
- length = size_t(nrd);
- }
- }
-
- if (!result) {
- *outTokenizer = new Tokenizer(filename, fileMap, buffer, ownBuffer, length);
- }
- }
- close(fd);
- }
- return result;
-}
-
-status_t Tokenizer::fromContents(const String8& filename,
- const char* contents, Tokenizer** outTokenizer) {
- *outTokenizer = new Tokenizer(filename, NULL,
- const_cast<char*>(contents), false, strlen(contents));
- return OK;
-}
-
-String8 Tokenizer::getLocation() const {
- String8 result;
- result.appendFormat("%s:%d", mFilename.string(), mLineNumber);
- return result;
-}
-
-String8 Tokenizer::peekRemainderOfLine() const {
- const char* end = getEnd();
- const char* eol = mCurrent;
- while (eol != end) {
- char ch = *eol;
- if (ch == '\n') {
- break;
- }
- eol += 1;
- }
- return String8(mCurrent, eol - mCurrent);
-}
-
-String8 Tokenizer::nextToken(const char* delimiters) {
-#if DEBUG_TOKENIZER
- ALOGD("nextToken");
-#endif
- const char* end = getEnd();
- const char* tokenStart = mCurrent;
- while (mCurrent != end) {
- char ch = *mCurrent;
- if (ch == '\n' || isDelimiter(ch, delimiters)) {
- break;
- }
- mCurrent += 1;
- }
- return String8(tokenStart, mCurrent - tokenStart);
-}
-
-void Tokenizer::nextLine() {
-#if DEBUG_TOKENIZER
- ALOGD("nextLine");
-#endif
- const char* end = getEnd();
- while (mCurrent != end) {
- char ch = *(mCurrent++);
- if (ch == '\n') {
- mLineNumber += 1;
- break;
- }
- }
-}
-
-void Tokenizer::skipDelimiters(const char* delimiters) {
-#if DEBUG_TOKENIZER
- ALOGD("skipDelimiters");
-#endif
- const char* end = getEnd();
- while (mCurrent != end) {
- char ch = *mCurrent;
- if (ch == '\n' || !isDelimiter(ch, delimiters)) {
- break;
- }
- mCurrent += 1;
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/Tokenizer.h b/widget/gonk/libui/Tokenizer.h
deleted file mode 100644
index bb25f374c..000000000
--- a/widget/gonk/libui/Tokenizer.h
+++ /dev/null
@@ -1,136 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UTILS_TOKENIZER_H
-#define _UTILS_TOKENIZER_H
-
-#include <assert.h>
-#include <utils/Errors.h>
-#include <utils/FileMap.h>
-#include <utils/String8.h>
-
-namespace android {
-
-/**
- * A simple tokenizer for loading and parsing ASCII text files line by line.
- */
-class Tokenizer {
- Tokenizer(const String8& filename, FileMap* fileMap, char* buffer,
- bool ownBuffer, size_t length);
-
-public:
- ~Tokenizer();
-
- /**
- * Opens a file and maps it into memory.
- *
- * Returns NO_ERROR and a tokenizer for the file, if successful.
- * Otherwise returns an error and sets outTokenizer to NULL.
- */
- static status_t open(const String8& filename, Tokenizer** outTokenizer);
-
- /**
- * Prepares to tokenize the contents of a string.
- *
- * Returns NO_ERROR and a tokenizer for the string, if successful.
- * Otherwise returns an error and sets outTokenizer to NULL.
- */
- static status_t fromContents(const String8& filename,
- const char* contents, Tokenizer** outTokenizer);
-
- /**
- * Returns true if at the end of the file.
- */
- inline bool isEof() const { return mCurrent == getEnd(); }
-
- /**
- * Returns true if at the end of the line or end of the file.
- */
- inline bool isEol() const { return isEof() || *mCurrent == '\n'; }
-
- /**
- * Gets the name of the file.
- */
- inline String8 getFilename() const { return mFilename; }
-
- /**
- * Gets a 1-based line number index for the current position.
- */
- inline int32_t getLineNumber() const { return mLineNumber; }
-
- /**
- * Formats a location string consisting of the filename and current line number.
- * Returns a string like "MyFile.txt:33".
- */
- String8 getLocation() const;
-
- /**
- * Gets the character at the current position.
- * Returns null at end of file.
- */
- inline char peekChar() const { return isEof() ? '\0' : *mCurrent; }
-
- /**
- * Gets the remainder of the current line as a string, excluding the newline character.
- */
- String8 peekRemainderOfLine() const;
-
- /**
- * Gets the character at the current position and advances past it.
- * Returns null at end of file.
- */
- inline char nextChar() { return isEof() ? '\0' : *(mCurrent++); }
-
- /**
- * Gets the next token on this line stopping at the specified delimiters
- * or the end of the line whichever comes first and advances past it.
- * Also stops at embedded nulls.
- * Returns the token or an empty string if the current character is a delimiter
- * or is at the end of the line.
- */
- String8 nextToken(const char* delimiters);
-
- /**
- * Advances to the next line.
- * Does nothing if already at the end of the file.
- */
- void nextLine();
-
- /**
- * Skips over the specified delimiters in the line.
- * Also skips embedded nulls.
- */
- void skipDelimiters(const char* delimiters);
-
-private:
- Tokenizer(const Tokenizer& other); // not copyable
-
- String8 mFilename;
- FileMap* mFileMap;
- char* mBuffer;
- bool mOwnBuffer;
- size_t mLength;
-
- const char* mCurrent;
- int32_t mLineNumber;
-
- inline const char* getEnd() const { return mBuffer + mLength; }
-
-};
-
-} // namespace android
-
-#endif // _UTILS_TOKENIZER_H
diff --git a/widget/gonk/libui/Trace.h b/widget/gonk/libui/Trace.h
deleted file mode 100644
index 24fbfb602..000000000
--- a/widget/gonk/libui/Trace.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TRACE_H
-#define ANDROID_TRACE_H
-
-#include <fcntl.h>
-#include <stdint.h>
-#include <stdio.h>
-#include <string.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include <cutils/compiler.h>
-#include <utils/threads.h>
-#include "cutils_trace.h"
-
-// See <cutils/trace.h> for more ATRACE_* macros.
-
-// ATRACE_NAME traces the beginning and end of the current scope. To trace
-// the correct start and end times this macro should be declared first in the
-// scope body.
-#define ATRACE_NAME(name) android::ScopedTrace ___tracer(ATRACE_TAG, name)
-// ATRACE_CALL is an ATRACE_NAME that uses the current function name.
-#define ATRACE_CALL() ATRACE_NAME(__FUNCTION__)
-
-namespace android {
-
-class ScopedTrace {
-public:
-inline ScopedTrace(uint64_t tag, const char* name)
- : mTag(tag) {
-#ifdef HAVE_ANDROID_OS
- atrace_begin(mTag,name);
-#endif
-}
-
-inline ~ScopedTrace() {
-#ifdef HAVE_ANDROID_OS
- atrace_end(mTag);
-#endif
-}
-
-private:
- uint64_t mTag;
-};
-
-}; // namespace android
-
-#endif // ANDROID_TRACE_H
diff --git a/widget/gonk/libui/VelocityControl.cpp b/widget/gonk/libui/VelocityControl.cpp
deleted file mode 100644
index 31365a220..000000000
--- a/widget/gonk/libui/VelocityControl.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "VelocityControl"
-//#define LOG_NDEBUG 0
-
-// Log debug messages about acceleration.
-#define DEBUG_ACCELERATION 0
-
-#include <math.h>
-#include <limits.h>
-
-#include "VelocityControl.h"
-#include <utils/BitSet.h>
-#include <utils/Timers.h>
-
-namespace android {
-
-// --- VelocityControl ---
-
-const nsecs_t VelocityControl::STOP_TIME;
-
-VelocityControl::VelocityControl() {
- reset();
-}
-
-void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
- mParameters = parameters;
- reset();
-}
-
-void VelocityControl::reset() {
- mLastMovementTime = LLONG_MIN;
- mRawPosition.x = 0;
- mRawPosition.y = 0;
- mVelocityTracker.clear();
-}
-
-void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
- if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
- if (eventTime >= mLastMovementTime + STOP_TIME) {
-#if DEBUG_ACCELERATION
- ALOGD("VelocityControl: stopped, last movement was %0.3fms ago",
- (eventTime - mLastMovementTime) * 0.000001f);
-#endif
- reset();
- }
-
- mLastMovementTime = eventTime;
- if (deltaX) {
- mRawPosition.x += *deltaX;
- }
- if (deltaY) {
- mRawPosition.y += *deltaY;
- }
- mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
-
- float vx, vy;
- float scale = mParameters.scale;
- if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
- float speed = hypotf(vx, vy) * scale;
- if (speed >= mParameters.highThreshold) {
- // Apply full acceleration above the high speed threshold.
- scale *= mParameters.acceleration;
- } else if (speed > mParameters.lowThreshold) {
- // Linearly interpolate the acceleration to apply between the low and high
- // speed thresholds.
- scale *= 1 + (speed - mParameters.lowThreshold)
- / (mParameters.highThreshold - mParameters.lowThreshold)
- * (mParameters.acceleration - 1);
- }
-
-#if DEBUG_ACCELERATION
- ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
- "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
- mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
- mParameters.acceleration,
- vx, vy, speed, scale / mParameters.scale);
-#endif
- } else {
-#if DEBUG_ACCELERATION
- ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
- mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
- mParameters.acceleration);
-#endif
- }
-
- if (deltaX) {
- *deltaX *= scale;
- }
- if (deltaY) {
- *deltaY *= scale;
- }
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/VelocityControl.h b/widget/gonk/libui/VelocityControl.h
deleted file mode 100644
index 8a2c695d6..000000000
--- a/widget/gonk/libui/VelocityControl.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_VELOCITY_CONTROL_H
-#define _ANDROIDFW_VELOCITY_CONTROL_H
-
-#include "Input.h"
-#include "VelocityTracker.h"
-#include <utils/Timers.h>
-
-namespace android {
-
-/*
- * Specifies parameters that govern pointer or wheel acceleration.
- */
-struct VelocityControlParameters {
- // A scale factor that is multiplied with the raw velocity deltas
- // prior to applying any other velocity control factors. The scale
- // factor should be used to adapt the input device resolution
- // (eg. counts per inch) to the output device resolution (eg. pixels per inch).
- //
- // Must be a positive value.
- // Default is 1.0 (no scaling).
- float scale;
-
- // The scaled speed at which acceleration begins to be applied.
- // This value establishes the upper bound of a low speed regime for
- // small precise motions that are performed without any acceleration.
- //
- // Must be a non-negative value.
- // Default is 0.0 (no low threshold).
- float lowThreshold;
-
- // The scaled speed at which maximum acceleration is applied.
- // The difference between highThreshold and lowThreshold controls
- // the range of speeds over which the acceleration factor is interpolated.
- // The wider the range, the smoother the acceleration.
- //
- // Must be a non-negative value greater than or equal to lowThreshold.
- // Default is 0.0 (no high threshold).
- float highThreshold;
-
- // The acceleration factor.
- // When the speed is above the low speed threshold, the velocity will scaled
- // by an interpolated value between 1.0 and this amount.
- //
- // Must be a positive greater than or equal to 1.0.
- // Default is 1.0 (no acceleration).
- float acceleration;
-
- VelocityControlParameters() :
- scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
- }
-
- VelocityControlParameters(float scale, float lowThreshold,
- float highThreshold, float acceleration) :
- scale(scale), lowThreshold(lowThreshold),
- highThreshold(highThreshold), acceleration(acceleration) {
- }
-};
-
-/*
- * Implements mouse pointer and wheel speed control and acceleration.
- */
-class VelocityControl {
-public:
- VelocityControl();
-
- /* Sets the various parameters. */
- void setParameters(const VelocityControlParameters& parameters);
-
- /* Resets the current movement counters to zero.
- * This has the effect of nullifying any acceleration. */
- void reset();
-
- /* Translates a raw movement delta into an appropriately
- * scaled / accelerated delta based on the current velocity. */
- void move(nsecs_t eventTime, float* deltaX, float* deltaY);
-
-private:
- // If no movements are received within this amount of time,
- // we assume the movement has stopped and reset the movement counters.
- static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
-
- VelocityControlParameters mParameters;
-
- nsecs_t mLastMovementTime;
- VelocityTracker::Position mRawPosition;
- VelocityTracker mVelocityTracker;
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_VELOCITY_CONTROL_H
diff --git a/widget/gonk/libui/VelocityTracker.cpp b/widget/gonk/libui/VelocityTracker.cpp
deleted file mode 100644
index 11a8bf7fc..000000000
--- a/widget/gonk/libui/VelocityTracker.cpp
+++ /dev/null
@@ -1,929 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "VelocityTracker"
-//#define LOG_NDEBUG 0
-#include "cutils_log.h"
-
-// Log debug messages about velocity tracking.
-#define DEBUG_VELOCITY 0
-
-// Log debug messages about the progress of the algorithm itself.
-#define DEBUG_STRATEGY 0
-
-#include <math.h>
-#include <limits.h>
-
-#include "VelocityTracker.h"
-#include <utils/BitSet.h>
-#include <utils/String8.h>
-#include <utils/Timers.h>
-
-#include <cutils/properties.h>
-
-namespace android {
-
-// Nanoseconds per milliseconds.
-static const nsecs_t NANOS_PER_MS = 1000000;
-
-// Threshold for determining that a pointer has stopped moving.
-// Some input devices do not send ACTION_MOVE events in the case where a pointer has
-// stopped. We need to detect this case so that we can accurately predict the
-// velocity after the pointer starts moving again.
-static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS;
-
-
-static float vectorDot(const float* a, const float* b, uint32_t m) {
- float r = 0;
- while (m--) {
- r += *(a++) * *(b++);
- }
- return r;
-}
-
-static float vectorNorm(const float* a, uint32_t m) {
- float r = 0;
- while (m--) {
- float t = *(a++);
- r += t * t;
- }
- return sqrtf(r);
-}
-
-#if DEBUG_STRATEGY || DEBUG_VELOCITY
-static String8 vectorToString(const float* a, uint32_t m) {
- String8 str;
- str.append("[");
- while (m--) {
- str.appendFormat(" %f", *(a++));
- if (m) {
- str.append(",");
- }
- }
- str.append(" ]");
- return str;
-}
-
-static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) {
- String8 str;
- str.append("[");
- for (size_t i = 0; i < m; i++) {
- if (i) {
- str.append(",");
- }
- str.append(" [");
- for (size_t j = 0; j < n; j++) {
- if (j) {
- str.append(",");
- }
- str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]);
- }
- str.append(" ]");
- }
- str.append(" ]");
- return str;
-}
-#endif
-
-
-// --- VelocityTracker ---
-
-// The default velocity tracker strategy.
-// Although other strategies are available for testing and comparison purposes,
-// this is the strategy that applications will actually use. Be very careful
-// when adjusting the default strategy because it can dramatically affect
-// (often in a bad way) the user experience.
-const char* VelocityTracker::DEFAULT_STRATEGY = "lsq2";
-
-VelocityTracker::VelocityTracker(const char* strategy) :
- mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) {
- char value[PROPERTY_VALUE_MAX];
-
- // Allow the default strategy to be overridden using a system property for debugging.
- if (!strategy) {
- int length = property_get("debug.velocitytracker.strategy", value, NULL);
- if (length > 0) {
- strategy = value;
- } else {
- strategy = DEFAULT_STRATEGY;
- }
- }
-
- // Configure the strategy.
- if (!configureStrategy(strategy)) {
- ALOGD("Unrecognized velocity tracker strategy name '%s'.", strategy);
- if (!configureStrategy(DEFAULT_STRATEGY)) {
- LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%s'!",
- strategy);
- }
- }
-}
-
-VelocityTracker::~VelocityTracker() {
- delete mStrategy;
-}
-
-bool VelocityTracker::configureStrategy(const char* strategy) {
- mStrategy = createStrategy(strategy);
- return mStrategy != NULL;
-}
-
-VelocityTrackerStrategy* VelocityTracker::createStrategy(const char* strategy) {
- if (!strcmp("lsq1", strategy)) {
- // 1st order least squares. Quality: POOR.
- // Frequently underfits the touch data especially when the finger accelerates
- // or changes direction. Often underestimates velocity. The direction
- // is overly influenced by historical touch points.
- return new LeastSquaresVelocityTrackerStrategy(1);
- }
- if (!strcmp("lsq2", strategy)) {
- // 2nd order least squares. Quality: VERY GOOD.
- // Pretty much ideal, but can be confused by certain kinds of touch data,
- // particularly if the panel has a tendency to generate delayed,
- // duplicate or jittery touch coordinates when the finger is released.
- return new LeastSquaresVelocityTrackerStrategy(2);
- }
- if (!strcmp("lsq3", strategy)) {
- // 3rd order least squares. Quality: UNUSABLE.
- // Frequently overfits the touch data yielding wildly divergent estimates
- // of the velocity when the finger is released.
- return new LeastSquaresVelocityTrackerStrategy(3);
- }
- if (!strcmp("wlsq2-delta", strategy)) {
- // 2nd order weighted least squares, delta weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_DELTA);
- }
- if (!strcmp("wlsq2-central", strategy)) {
- // 2nd order weighted least squares, central weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_CENTRAL);
- }
- if (!strcmp("wlsq2-recent", strategy)) {
- // 2nd order weighted least squares, recent weighting. Quality: EXPERIMENTAL
- return new LeastSquaresVelocityTrackerStrategy(2,
- LeastSquaresVelocityTrackerStrategy::WEIGHTING_RECENT);
- }
- if (!strcmp("int1", strategy)) {
- // 1st order integrating filter. Quality: GOOD.
- // Not as good as 'lsq2' because it cannot estimate acceleration but it is
- // more tolerant of errors. Like 'lsq1', this strategy tends to underestimate
- // the velocity of a fling but this strategy tends to respond to changes in
- // direction more quickly and accurately.
- return new IntegratingVelocityTrackerStrategy(1);
- }
- if (!strcmp("int2", strategy)) {
- // 2nd order integrating filter. Quality: EXPERIMENTAL.
- // For comparison purposes only. Unlike 'int1' this strategy can compensate
- // for acceleration but it typically overestimates the effect.
- return new IntegratingVelocityTrackerStrategy(2);
- }
- if (!strcmp("legacy", strategy)) {
- // Legacy velocity tracker algorithm. Quality: POOR.
- // For comparison purposes only. This algorithm is strongly influenced by
- // old data points, consistently underestimates velocity and takes a very long
- // time to adjust to changes in direction.
- return new LegacyVelocityTrackerStrategy();
- }
- return NULL;
-}
-
-void VelocityTracker::clear() {
- mCurrentPointerIdBits.clear();
- mActivePointerId = -1;
-
- mStrategy->clear();
-}
-
-void VelocityTracker::clearPointers(BitSet32 idBits) {
- BitSet32 remainingIdBits(mCurrentPointerIdBits.value & ~idBits.value);
- mCurrentPointerIdBits = remainingIdBits;
-
- if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) {
- mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1;
- }
-
- mStrategy->clearPointers(idBits);
-}
-
-void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) {
- while (idBits.count() > MAX_POINTERS) {
- idBits.clearLastMarkedBit();
- }
-
- if ((mCurrentPointerIdBits.value & idBits.value)
- && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) {
-#if DEBUG_VELOCITY
- ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.",
- (eventTime - mLastEventTime) * 0.000001f);
-#endif
- // We have not received any movements for too long. Assume that all pointers
- // have stopped.
- mStrategy->clear();
- }
- mLastEventTime = eventTime;
-
- mCurrentPointerIdBits = idBits;
- if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) {
- mActivePointerId = idBits.isEmpty() ? -1 : idBits.firstMarkedBit();
- }
-
- mStrategy->addMovement(eventTime, idBits, positions);
-
-#if DEBUG_VELOCITY
- ALOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d",
- eventTime, idBits.value, mActivePointerId);
- for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) {
- uint32_t id = iterBits.firstMarkedBit();
- uint32_t index = idBits.getIndexOfBit(id);
- iterBits.clearBit(id);
- Estimator estimator;
- getEstimator(id, &estimator);
- ALOGD(" %d: position (%0.3f, %0.3f), "
- "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)",
- id, positions[index].x, positions[index].y,
- int(estimator.degree),
- vectorToString(estimator.xCoeff, estimator.degree + 1).string(),
- vectorToString(estimator.yCoeff, estimator.degree + 1).string(),
- estimator.confidence);
- }
-#endif
-}
-
-void VelocityTracker::addMovement(const MotionEvent* event) {
- int32_t actionMasked = event->getActionMasked();
-
- switch (actionMasked) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- // Clear all pointers on down before adding the new movement.
- clear();
- break;
- case AMOTION_EVENT_ACTION_POINTER_DOWN: {
- // Start a new movement trace for a pointer that just went down.
- // We do this on down instead of on up because the client may want to query the
- // final velocity for a pointer that just went up.
- BitSet32 downIdBits;
- downIdBits.markBit(event->getPointerId(event->getActionIndex()));
- clearPointers(downIdBits);
- break;
- }
- case AMOTION_EVENT_ACTION_MOVE:
- case AMOTION_EVENT_ACTION_HOVER_MOVE:
- break;
- default:
- // Ignore all other actions because they do not convey any new information about
- // pointer movement. We also want to preserve the last known velocity of the pointers.
- // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
- // of the pointers that went up. ACTION_POINTER_UP does include the new position of
- // pointers that remained down but we will also receive an ACTION_MOVE with this
- // information if any of them actually moved. Since we don't know how many pointers
- // will be going up at once it makes sense to just wait for the following ACTION_MOVE
- // before adding the movement.
- return;
- }
-
- size_t pointerCount = event->getPointerCount();
- if (pointerCount > MAX_POINTERS) {
- pointerCount = MAX_POINTERS;
- }
-
- BitSet32 idBits;
- for (size_t i = 0; i < pointerCount; i++) {
- idBits.markBit(event->getPointerId(i));
- }
-
- uint32_t pointerIndex[MAX_POINTERS];
- for (size_t i = 0; i < pointerCount; i++) {
- pointerIndex[i] = idBits.getIndexOfBit(event->getPointerId(i));
- }
-
- nsecs_t eventTime;
- Position positions[pointerCount];
-
- size_t historySize = event->getHistorySize();
- for (size_t h = 0; h < historySize; h++) {
- eventTime = event->getHistoricalEventTime(h);
- for (size_t i = 0; i < pointerCount; i++) {
- uint32_t index = pointerIndex[i];
- positions[index].x = event->getHistoricalX(i, h);
- positions[index].y = event->getHistoricalY(i, h);
- }
- addMovement(eventTime, idBits, positions);
- }
-
- eventTime = event->getEventTime();
- for (size_t i = 0; i < pointerCount; i++) {
- uint32_t index = pointerIndex[i];
- positions[index].x = event->getX(i);
- positions[index].y = event->getY(i);
- }
- addMovement(eventTime, idBits, positions);
-}
-
-bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
- Estimator estimator;
- if (getEstimator(id, &estimator) && estimator.degree >= 1) {
- *outVx = estimator.xCoeff[1];
- *outVy = estimator.yCoeff[1];
- return true;
- }
- *outVx = 0;
- *outVy = 0;
- return false;
-}
-
-bool VelocityTracker::getEstimator(uint32_t id, Estimator* outEstimator) const {
- return mStrategy->getEstimator(id, outEstimator);
-}
-
-
-// --- LeastSquaresVelocityTrackerStrategy ---
-
-const nsecs_t LeastSquaresVelocityTrackerStrategy::HORIZON;
-const uint32_t LeastSquaresVelocityTrackerStrategy::HISTORY_SIZE;
-
-LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy(
- uint32_t degree, Weighting weighting) :
- mDegree(degree), mWeighting(weighting) {
- clear();
-}
-
-LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() {
-}
-
-void LeastSquaresVelocityTrackerStrategy::clear() {
- mIndex = 0;
- mMovements[0].idBits.clear();
-}
-
-void LeastSquaresVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
- BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value);
- mMovements[mIndex].idBits = remainingIdBits;
-}
-
-void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
- if (++mIndex == HISTORY_SIZE) {
- mIndex = 0;
- }
-
- Movement& movement = mMovements[mIndex];
- movement.eventTime = eventTime;
- movement.idBits = idBits;
- uint32_t count = idBits.count();
- for (uint32_t i = 0; i < count; i++) {
- movement.positions[i] = positions[i];
- }
-}
-
-/**
- * Solves a linear least squares problem to obtain a N degree polynomial that fits
- * the specified input data as nearly as possible.
- *
- * Returns true if a solution is found, false otherwise.
- *
- * The input consists of two vectors of data points X and Y with indices 0..m-1
- * along with a weight vector W of the same size.
- *
- * The output is a vector B with indices 0..n that describes a polynomial
- * that fits the data, such the sum of W[i] * W[i] * abs(Y[i] - (B[0] + B[1] X[i]
- * + B[2] X[i]^2 ... B[n] X[i]^n)) for all i between 0 and m-1 is minimized.
- *
- * Accordingly, the weight vector W should be initialized by the caller with the
- * reciprocal square root of the variance of the error in each input data point.
- * In other words, an ideal choice for W would be W[i] = 1 / var(Y[i]) = 1 / stddev(Y[i]).
- * The weights express the relative importance of each data point. If the weights are
- * all 1, then the data points are considered to be of equal importance when fitting
- * the polynomial. It is a good idea to choose weights that diminish the importance
- * of data points that may have higher than usual error margins.
- *
- * Errors among data points are assumed to be independent. W is represented here
- * as a vector although in the literature it is typically taken to be a diagonal matrix.
- *
- * That is to say, the function that generated the input data can be approximated
- * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n.
- *
- * The coefficient of determination (R^2) is also returned to describe the goodness
- * of fit of the model for the given data. It is a value between 0 and 1, where 1
- * indicates perfect correspondence.
- *
- * This function first expands the X vector to a m by n matrix A such that
- * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n, then
- * multiplies it by w[i]./
- *
- * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q
- * and an m by n upper triangular matrix R. Because R is upper triangular (lower
- * part is all zeroes), we can simplify the decomposition into an m by n matrix
- * Q1 and a n by n matrix R1 such that A = Q1 R1.
- *
- * Finally we solve the system of linear equations given by R1 B = (Qtranspose W Y)
- * to find B.
- *
- * For efficiency, we lay out A and Q column-wise in memory because we frequently
- * operate on the column vectors. Conversely, we lay out R row-wise.
- *
- * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares
- * http://en.wikipedia.org/wiki/Gram-Schmidt
- */
-static bool solveLeastSquares(const float* x, const float* y,
- const float* w, uint32_t m, uint32_t n, float* outB, float* outDet) {
-#if DEBUG_STRATEGY
- ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
- vectorToString(x, m).string(), vectorToString(y, m).string(),
- vectorToString(w, m).string());
-#endif
-
- // Expand the X vector to a matrix A, pre-multiplied by the weights.
- float a[n][m]; // column-major order
- for (uint32_t h = 0; h < m; h++) {
- a[0][h] = w[h];
- for (uint32_t i = 1; i < n; i++) {
- a[i][h] = a[i - 1][h] * x[h];
- }
- }
-#if DEBUG_STRATEGY
- ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string());
-#endif
-
- // Apply the Gram-Schmidt process to A to obtain its QR decomposition.
- float q[n][m]; // orthonormal basis, column-major order
- float r[n][n]; // upper triangular matrix, row-major order
- for (uint32_t j = 0; j < n; j++) {
- for (uint32_t h = 0; h < m; h++) {
- q[j][h] = a[j][h];
- }
- for (uint32_t i = 0; i < j; i++) {
- float dot = vectorDot(&q[j][0], &q[i][0], m);
- for (uint32_t h = 0; h < m; h++) {
- q[j][h] -= dot * q[i][h];
- }
- }
-
- float norm = vectorNorm(&q[j][0], m);
- if (norm < 0.000001f) {
- // vectors are linearly dependent or zero so no solution
-#if DEBUG_STRATEGY
- ALOGD(" - no solution, norm=%f", norm);
-#endif
- return false;
- }
-
- float invNorm = 1.0f / norm;
- for (uint32_t h = 0; h < m; h++) {
- q[j][h] *= invNorm;
- }
- for (uint32_t i = 0; i < n; i++) {
- r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m);
- }
- }
-#if DEBUG_STRATEGY
- ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string());
- ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string());
-
- // calculate QR, if we factored A correctly then QR should equal A
- float qr[n][m];
- for (uint32_t h = 0; h < m; h++) {
- for (uint32_t i = 0; i < n; i++) {
- qr[i][h] = 0;
- for (uint32_t j = 0; j < n; j++) {
- qr[i][h] += q[j][h] * r[j][i];
- }
- }
- }
- ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string());
-#endif
-
- // Solve R B = Qt W Y to find B. This is easy because R is upper triangular.
- // We just work from bottom-right to top-left calculating B's coefficients.
- float wy[m];
- for (uint32_t h = 0; h < m; h++) {
- wy[h] = y[h] * w[h];
- }
- for (uint32_t i = n; i-- != 0; ) {
- outB[i] = vectorDot(&q[i][0], wy, m);
- for (uint32_t j = n - 1; j > i; j--) {
- outB[i] -= r[i][j] * outB[j];
- }
- outB[i] /= r[i][i];
- }
-#if DEBUG_STRATEGY
- ALOGD(" - b=%s", vectorToString(outB, n).string());
-#endif
-
- // Calculate the coefficient of determination as 1 - (SSerr / SStot) where
- // SSerr is the residual sum of squares (variance of the error),
- // and SStot is the total sum of squares (variance of the data) where each
- // has been weighted.
- float ymean = 0;
- for (uint32_t h = 0; h < m; h++) {
- ymean += y[h];
- }
- ymean /= m;
-
- float sserr = 0;
- float sstot = 0;
- for (uint32_t h = 0; h < m; h++) {
- float err = y[h] - outB[0];
- float term = 1;
- for (uint32_t i = 1; i < n; i++) {
- term *= x[h];
- err -= term * outB[i];
- }
- sserr += w[h] * w[h] * err * err;
- float var = y[h] - ymean;
- sstot += w[h] * w[h] * var * var;
- }
- *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
-#if DEBUG_STRATEGY
- ALOGD(" - sserr=%f", sserr);
- ALOGD(" - sstot=%f", sstot);
- ALOGD(" - det=%f", *outDet);
-#endif
- return true;
-}
-
-bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id,
- VelocityTracker::Estimator* outEstimator) const {
- outEstimator->clear();
-
- // Iterate over movement samples in reverse time order and collect samples.
- float x[HISTORY_SIZE];
- float y[HISTORY_SIZE];
- float w[HISTORY_SIZE];
- float time[HISTORY_SIZE];
- uint32_t m = 0;
- uint32_t index = mIndex;
- const Movement& newestMovement = mMovements[mIndex];
- do {
- const Movement& movement = mMovements[index];
- if (!movement.idBits.hasBit(id)) {
- break;
- }
-
- nsecs_t age = newestMovement.eventTime - movement.eventTime;
- if (age > HORIZON) {
- break;
- }
-
- const VelocityTracker::Position& position = movement.getPosition(id);
- x[m] = position.x;
- y[m] = position.y;
- w[m] = chooseWeight(index);
- time[m] = -age * 0.000000001f;
- index = (index == 0 ? HISTORY_SIZE : index) - 1;
- } while (++m < HISTORY_SIZE);
-
- if (m == 0) {
- return false; // no data
- }
-
- // Calculate a least squares polynomial fit.
- uint32_t degree = mDegree;
- if (degree > m - 1) {
- degree = m - 1;
- }
- if (degree >= 1) {
- float xdet, ydet;
- uint32_t n = degree + 1;
- if (solveLeastSquares(time, x, w, m, n, outEstimator->xCoeff, &xdet)
- && solveLeastSquares(time, y, w, m, n, outEstimator->yCoeff, &ydet)) {
- outEstimator->time = newestMovement.eventTime;
- outEstimator->degree = degree;
- outEstimator->confidence = xdet * ydet;
-#if DEBUG_STRATEGY
- ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
- int(outEstimator->degree),
- vectorToString(outEstimator->xCoeff, n).string(),
- vectorToString(outEstimator->yCoeff, n).string(),
- outEstimator->confidence);
-#endif
- return true;
- }
- }
-
- // No velocity data available for this pointer, but we do have its current position.
- outEstimator->xCoeff[0] = x[0];
- outEstimator->yCoeff[0] = y[0];
- outEstimator->time = newestMovement.eventTime;
- outEstimator->degree = 0;
- outEstimator->confidence = 1;
- return true;
-}
-
-float LeastSquaresVelocityTrackerStrategy::chooseWeight(uint32_t index) const {
- switch (mWeighting) {
- case WEIGHTING_DELTA: {
- // Weight points based on how much time elapsed between them and the next
- // point so that points that "cover" a shorter time span are weighed less.
- // delta 0ms: 0.5
- // delta 10ms: 1.0
- if (index == mIndex) {
- return 1.0f;
- }
- uint32_t nextIndex = (index + 1) % HISTORY_SIZE;
- float deltaMillis = (mMovements[nextIndex].eventTime- mMovements[index].eventTime)
- * 0.000001f;
- if (deltaMillis < 0) {
- return 0.5f;
- }
- if (deltaMillis < 10) {
- return 0.5f + deltaMillis * 0.05;
- }
- return 1.0f;
- }
-
- case WEIGHTING_CENTRAL: {
- // Weight points based on their age, weighing very recent and very old points less.
- // age 0ms: 0.5
- // age 10ms: 1.0
- // age 50ms: 1.0
- // age 60ms: 0.5
- float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime)
- * 0.000001f;
- if (ageMillis < 0) {
- return 0.5f;
- }
- if (ageMillis < 10) {
- return 0.5f + ageMillis * 0.05;
- }
- if (ageMillis < 50) {
- return 1.0f;
- }
- if (ageMillis < 60) {
- return 0.5f + (60 - ageMillis) * 0.05;
- }
- return 0.5f;
- }
-
- case WEIGHTING_RECENT: {
- // Weight points based on their age, weighing older points less.
- // age 0ms: 1.0
- // age 50ms: 1.0
- // age 100ms: 0.5
- float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime)
- * 0.000001f;
- if (ageMillis < 50) {
- return 1.0f;
- }
- if (ageMillis < 100) {
- return 0.5f + (100 - ageMillis) * 0.01f;
- }
- return 0.5f;
- }
-
- case WEIGHTING_NONE:
- default:
- return 1.0f;
- }
-}
-
-
-// --- IntegratingVelocityTrackerStrategy ---
-
-IntegratingVelocityTrackerStrategy::IntegratingVelocityTrackerStrategy(uint32_t degree) :
- mDegree(degree) {
-}
-
-IntegratingVelocityTrackerStrategy::~IntegratingVelocityTrackerStrategy() {
-}
-
-void IntegratingVelocityTrackerStrategy::clear() {
- mPointerIdBits.clear();
-}
-
-void IntegratingVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
- mPointerIdBits.value &= ~idBits.value;
-}
-
-void IntegratingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
- uint32_t index = 0;
- for (BitSet32 iterIdBits(idBits); !iterIdBits.isEmpty();) {
- uint32_t id = iterIdBits.clearFirstMarkedBit();
- State& state = mPointerState[id];
- const VelocityTracker::Position& position = positions[index++];
- if (mPointerIdBits.hasBit(id)) {
- updateState(state, eventTime, position.x, position.y);
- } else {
- initState(state, eventTime, position.x, position.y);
- }
- }
-
- mPointerIdBits = idBits;
-}
-
-bool IntegratingVelocityTrackerStrategy::getEstimator(uint32_t id,
- VelocityTracker::Estimator* outEstimator) const {
- outEstimator->clear();
-
- if (mPointerIdBits.hasBit(id)) {
- const State& state = mPointerState[id];
- populateEstimator(state, outEstimator);
- return true;
- }
-
- return false;
-}
-
-void IntegratingVelocityTrackerStrategy::initState(State& state,
- nsecs_t eventTime, float xpos, float ypos) const {
- state.updateTime = eventTime;
- state.degree = 0;
-
- state.xpos = xpos;
- state.xvel = 0;
- state.xaccel = 0;
- state.ypos = ypos;
- state.yvel = 0;
- state.yaccel = 0;
-}
-
-void IntegratingVelocityTrackerStrategy::updateState(State& state,
- nsecs_t eventTime, float xpos, float ypos) const {
- const nsecs_t MIN_TIME_DELTA = 2 * NANOS_PER_MS;
- const float FILTER_TIME_CONSTANT = 0.010f; // 10 milliseconds
-
- if (eventTime <= state.updateTime + MIN_TIME_DELTA) {
- return;
- }
-
- float dt = (eventTime - state.updateTime) * 0.000000001f;
- state.updateTime = eventTime;
-
- float xvel = (xpos - state.xpos) / dt;
- float yvel = (ypos - state.ypos) / dt;
- if (state.degree == 0) {
- state.xvel = xvel;
- state.yvel = yvel;
- state.degree = 1;
- } else {
- float alpha = dt / (FILTER_TIME_CONSTANT + dt);
- if (mDegree == 1) {
- state.xvel += (xvel - state.xvel) * alpha;
- state.yvel += (yvel - state.yvel) * alpha;
- } else {
- float xaccel = (xvel - state.xvel) / dt;
- float yaccel = (yvel - state.yvel) / dt;
- if (state.degree == 1) {
- state.xaccel = xaccel;
- state.yaccel = yaccel;
- state.degree = 2;
- } else {
- state.xaccel += (xaccel - state.xaccel) * alpha;
- state.yaccel += (yaccel - state.yaccel) * alpha;
- }
- state.xvel += (state.xaccel * dt) * alpha;
- state.yvel += (state.yaccel * dt) * alpha;
- }
- }
- state.xpos = xpos;
- state.ypos = ypos;
-}
-
-void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state,
- VelocityTracker::Estimator* outEstimator) const {
- outEstimator->time = state.updateTime;
- outEstimator->confidence = 1.0f;
- outEstimator->degree = state.degree;
- outEstimator->xCoeff[0] = state.xpos;
- outEstimator->xCoeff[1] = state.xvel;
- outEstimator->xCoeff[2] = state.xaccel / 2;
- outEstimator->yCoeff[0] = state.ypos;
- outEstimator->yCoeff[1] = state.yvel;
- outEstimator->yCoeff[2] = state.yaccel / 2;
-}
-
-
-// --- LegacyVelocityTrackerStrategy ---
-
-const nsecs_t LegacyVelocityTrackerStrategy::HORIZON;
-const uint32_t LegacyVelocityTrackerStrategy::HISTORY_SIZE;
-const nsecs_t LegacyVelocityTrackerStrategy::MIN_DURATION;
-
-LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() {
- clear();
-}
-
-LegacyVelocityTrackerStrategy::~LegacyVelocityTrackerStrategy() {
-}
-
-void LegacyVelocityTrackerStrategy::clear() {
- mIndex = 0;
- mMovements[0].idBits.clear();
-}
-
-void LegacyVelocityTrackerStrategy::clearPointers(BitSet32 idBits) {
- BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value);
- mMovements[mIndex].idBits = remainingIdBits;
-}
-
-void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) {
- if (++mIndex == HISTORY_SIZE) {
- mIndex = 0;
- }
-
- Movement& movement = mMovements[mIndex];
- movement.eventTime = eventTime;
- movement.idBits = idBits;
- uint32_t count = idBits.count();
- for (uint32_t i = 0; i < count; i++) {
- movement.positions[i] = positions[i];
- }
-}
-
-bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id,
- VelocityTracker::Estimator* outEstimator) const {
- outEstimator->clear();
-
- const Movement& newestMovement = mMovements[mIndex];
- if (!newestMovement.idBits.hasBit(id)) {
- return false; // no data
- }
-
- // Find the oldest sample that contains the pointer and that is not older than HORIZON.
- nsecs_t minTime = newestMovement.eventTime - HORIZON;
- uint32_t oldestIndex = mIndex;
- uint32_t numTouches = 1;
- do {
- uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1;
- const Movement& nextOldestMovement = mMovements[nextOldestIndex];
- if (!nextOldestMovement.idBits.hasBit(id)
- || nextOldestMovement.eventTime < minTime) {
- break;
- }
- oldestIndex = nextOldestIndex;
- } while (++numTouches < HISTORY_SIZE);
-
- // Calculate an exponentially weighted moving average of the velocity estimate
- // at different points in time measured relative to the oldest sample.
- // This is essentially an IIR filter. Newer samples are weighted more heavily
- // than older samples. Samples at equal time points are weighted more or less
- // equally.
- //
- // One tricky problem is that the sample data may be poorly conditioned.
- // Sometimes samples arrive very close together in time which can cause us to
- // overestimate the velocity at that time point. Most samples might be measured
- // 16ms apart but some consecutive samples could be only 0.5sm apart because
- // the hardware or driver reports them irregularly or in bursts.
- float accumVx = 0;
- float accumVy = 0;
- uint32_t index = oldestIndex;
- uint32_t samplesUsed = 0;
- const Movement& oldestMovement = mMovements[oldestIndex];
- const VelocityTracker::Position& oldestPosition = oldestMovement.getPosition(id);
- nsecs_t lastDuration = 0;
-
- while (numTouches-- > 1) {
- if (++index == HISTORY_SIZE) {
- index = 0;
- }
- const Movement& movement = mMovements[index];
- nsecs_t duration = movement.eventTime - oldestMovement.eventTime;
-
- // If the duration between samples is small, we may significantly overestimate
- // the velocity. Consequently, we impose a minimum duration constraint on the
- // samples that we include in the calculation.
- if (duration >= MIN_DURATION) {
- const VelocityTracker::Position& position = movement.getPosition(id);
- float scale = 1000000000.0f / duration; // one over time delta in seconds
- float vx = (position.x - oldestPosition.x) * scale;
- float vy = (position.y - oldestPosition.y) * scale;
- accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration);
- accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration);
- lastDuration = duration;
- samplesUsed += 1;
- }
- }
-
- // Report velocity.
- const VelocityTracker::Position& newestPosition = newestMovement.getPosition(id);
- outEstimator->time = newestMovement.eventTime;
- outEstimator->confidence = 1;
- outEstimator->xCoeff[0] = newestPosition.x;
- outEstimator->yCoeff[0] = newestPosition.y;
- if (samplesUsed) {
- outEstimator->xCoeff[1] = accumVx;
- outEstimator->yCoeff[1] = accumVy;
- outEstimator->degree = 1;
- } else {
- outEstimator->degree = 0;
- }
- return true;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/VelocityTracker.h b/widget/gonk/libui/VelocityTracker.h
deleted file mode 100644
index fd077d438..000000000
--- a/widget/gonk/libui/VelocityTracker.h
+++ /dev/null
@@ -1,269 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_VELOCITY_TRACKER_H
-#define _ANDROIDFW_VELOCITY_TRACKER_H
-
-#include "Input.h"
-#include <utils/Timers.h>
-#include <utils/BitSet.h>
-
-namespace android {
-
-class VelocityTrackerStrategy;
-
-/*
- * Calculates the velocity of pointer movements over time.
- */
-class VelocityTracker {
-public:
- struct Position {
- float x, y;
- };
-
- struct Estimator {
- static const size_t MAX_DEGREE = 4;
-
- // Estimator time base.
- nsecs_t time;
-
- // Polynomial coefficients describing motion in X and Y.
- float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1];
-
- // Polynomial degree (number of coefficients), or zero if no information is
- // available.
- uint32_t degree;
-
- // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
- float confidence;
-
- inline void clear() {
- time = 0;
- degree = 0;
- confidence = 0;
- for (size_t i = 0; i <= MAX_DEGREE; i++) {
- xCoeff[i] = 0;
- yCoeff[i] = 0;
- }
- }
- };
-
- // Creates a velocity tracker using the specified strategy.
- // If strategy is NULL, uses the default strategy for the platform.
- VelocityTracker(const char* strategy = NULL);
-
- ~VelocityTracker();
-
- // Resets the velocity tracker state.
- void clear();
-
- // Resets the velocity tracker state for specific pointers.
- // Call this method when some pointers have changed and may be reusing
- // an id that was assigned to a different pointer earlier.
- void clearPointers(BitSet32 idBits);
-
- // Adds movement information for a set of pointers.
- // The idBits bitfield specifies the pointer ids of the pointers whose positions
- // are included in the movement.
- // The positions array contains position information for each pointer in order by
- // increasing id. Its size should be equal to the number of one bits in idBits.
- void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
-
- // Adds movement information for all pointers in a MotionEvent, including historical samples.
- void addMovement(const MotionEvent* event);
-
- // Gets the velocity of the specified pointer id in position units per second.
- // Returns false and sets the velocity components to zero if there is
- // insufficient movement information for the pointer.
- bool getVelocity(uint32_t id, float* outVx, float* outVy) const;
-
- // Gets an estimator for the recent movements of the specified pointer id.
- // Returns false and clears the estimator if there is no information available
- // about the pointer.
- bool getEstimator(uint32_t id, Estimator* outEstimator) const;
-
- // Gets the active pointer id, or -1 if none.
- inline int32_t getActivePointerId() const { return mActivePointerId; }
-
- // Gets a bitset containing all pointer ids from the most recent movement.
- inline BitSet32 getCurrentPointerIdBits() const { return mCurrentPointerIdBits; }
-
-private:
- static const char* DEFAULT_STRATEGY;
-
- nsecs_t mLastEventTime;
- BitSet32 mCurrentPointerIdBits;
- int32_t mActivePointerId;
- VelocityTrackerStrategy* mStrategy;
-
- bool configureStrategy(const char* strategy);
-
- static VelocityTrackerStrategy* createStrategy(const char* strategy);
-};
-
-
-/*
- * Implements a particular velocity tracker algorithm.
- */
-class VelocityTrackerStrategy {
-protected:
- VelocityTrackerStrategy() { }
-
-public:
- virtual ~VelocityTrackerStrategy() { }
-
- virtual void clear() = 0;
- virtual void clearPointers(BitSet32 idBits) = 0;
- virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions) = 0;
- virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const = 0;
-};
-
-
-/*
- * Velocity tracker algorithm based on least-squares linear regression.
- */
-class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy {
-public:
- enum Weighting {
- // No weights applied. All data points are equally reliable.
- WEIGHTING_NONE,
-
- // Weight by time delta. Data points clustered together are weighted less.
- WEIGHTING_DELTA,
-
- // Weight such that points within a certain horizon are weighed more than those
- // outside of that horizon.
- WEIGHTING_CENTRAL,
-
- // Weight such that points older than a certain amount are weighed less.
- WEIGHTING_RECENT,
- };
-
- // Degree must be no greater than Estimator::MAX_DEGREE.
- LeastSquaresVelocityTrackerStrategy(uint32_t degree, Weighting weighting = WEIGHTING_NONE);
- virtual ~LeastSquaresVelocityTrackerStrategy();
-
- virtual void clear();
- virtual void clearPointers(BitSet32 idBits);
- virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions);
- virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
-
-private:
- // Sample horizon.
- // We don't use too much history by default since we want to react to quick
- // changes in direction.
- static const nsecs_t HORIZON = 100 * 1000000; // 100 ms
-
- // Number of samples to keep.
- static const uint32_t HISTORY_SIZE = 20;
-
- struct Movement {
- nsecs_t eventTime;
- BitSet32 idBits;
- VelocityTracker::Position positions[MAX_POINTERS];
-
- inline const VelocityTracker::Position& getPosition(uint32_t id) const {
- return positions[idBits.getIndexOfBit(id)];
- }
- };
-
- float chooseWeight(uint32_t index) const;
-
- const uint32_t mDegree;
- const Weighting mWeighting;
- uint32_t mIndex;
- Movement mMovements[HISTORY_SIZE];
-};
-
-
-/*
- * Velocity tracker algorithm that uses an IIR filter.
- */
-class IntegratingVelocityTrackerStrategy : public VelocityTrackerStrategy {
-public:
- // Degree must be 1 or 2.
- IntegratingVelocityTrackerStrategy(uint32_t degree);
- ~IntegratingVelocityTrackerStrategy();
-
- virtual void clear();
- virtual void clearPointers(BitSet32 idBits);
- virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions);
- virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
-
-private:
- // Current state estimate for a particular pointer.
- struct State {
- nsecs_t updateTime;
- uint32_t degree;
-
- float xpos, xvel, xaccel;
- float ypos, yvel, yaccel;
- };
-
- const uint32_t mDegree;
- BitSet32 mPointerIdBits;
- State mPointerState[MAX_POINTER_ID + 1];
-
- void initState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
- void updateState(State& state, nsecs_t eventTime, float xpos, float ypos) const;
- void populateEstimator(const State& state, VelocityTracker::Estimator* outEstimator) const;
-};
-
-
-/*
- * Velocity tracker strategy used prior to ICS.
- */
-class LegacyVelocityTrackerStrategy : public VelocityTrackerStrategy {
-public:
- LegacyVelocityTrackerStrategy();
- virtual ~LegacyVelocityTrackerStrategy();
-
- virtual void clear();
- virtual void clearPointers(BitSet32 idBits);
- virtual void addMovement(nsecs_t eventTime, BitSet32 idBits,
- const VelocityTracker::Position* positions);
- virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const;
-
-private:
- // Oldest sample to consider when calculating the velocity.
- static const nsecs_t HORIZON = 200 * 1000000; // 100 ms
-
- // Number of samples to keep.
- static const uint32_t HISTORY_SIZE = 20;
-
- // The minimum duration between samples when estimating velocity.
- static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
-
- struct Movement {
- nsecs_t eventTime;
- BitSet32 idBits;
- VelocityTracker::Position positions[MAX_POINTERS];
-
- inline const VelocityTracker::Position& getPosition(uint32_t id) const {
- return positions[idBits.getIndexOfBit(id)];
- }
- };
-
- uint32_t mIndex;
- Movement mMovements[HISTORY_SIZE];
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_VELOCITY_TRACKER_H
diff --git a/widget/gonk/libui/VirtualKeyMap.cpp b/widget/gonk/libui/VirtualKeyMap.cpp
deleted file mode 100644
index 444ab3718..000000000
--- a/widget/gonk/libui/VirtualKeyMap.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "VirtualKeyMap"
-#include "cutils_log.h"
-
-#include <stdlib.h>
-#include <string.h>
-#include "VirtualKeyMap.h"
-#include <utils/Errors.h>
-#include "Tokenizer.h"
-#include <utils/Timers.h>
-
-// Enables debug output for the parser.
-#define DEBUG_PARSER 0
-
-// Enables debug output for parser performance.
-#define DEBUG_PARSER_PERFORMANCE 0
-
-
-namespace android {
-
-static const char* WHITESPACE = " \t\r";
-static const char* WHITESPACE_OR_FIELD_DELIMITER = " \t\r:";
-
-
-// --- VirtualKeyMap ---
-
-VirtualKeyMap::VirtualKeyMap() {
-}
-
-VirtualKeyMap::~VirtualKeyMap() {
-}
-
-status_t VirtualKeyMap::load(const String8& filename, VirtualKeyMap** outMap) {
- *outMap = NULL;
-
- Tokenizer* tokenizer;
- status_t status = Tokenizer::open(filename, &tokenizer);
- if (status) {
- ALOGE("Error %d opening virtual key map file %s.", status, filename.string());
- } else {
- VirtualKeyMap* map = new VirtualKeyMap();
- if (!map) {
- ALOGE("Error allocating virtual key map.");
- status = NO_MEMORY;
- } else {
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC);
-#endif
- Parser parser(map, tokenizer);
- status = parser.parse();
-#if DEBUG_PARSER_PERFORMANCE
- nsecs_t elapsedTime = systemTime(SYSTEM_TIME_MONOTONIC) - startTime;
- ALOGD("Parsed key character map file '%s' %d lines in %0.3fms.",
- tokenizer->getFilename().string(), tokenizer->getLineNumber(),
- elapsedTime / 1000000.0);
-#endif
- if (status) {
- delete map;
- } else {
- *outMap = map;
- }
- }
- delete tokenizer;
- }
- return status;
-}
-
-
-// --- VirtualKeyMap::Parser ---
-
-VirtualKeyMap::Parser::Parser(VirtualKeyMap* map, Tokenizer* tokenizer) :
- mMap(map), mTokenizer(tokenizer) {
-}
-
-VirtualKeyMap::Parser::~Parser() {
-}
-
-status_t VirtualKeyMap::Parser::parse() {
- while (!mTokenizer->isEof()) {
-#if DEBUG_PARSER
- ALOGD("Parsing %s: '%s'.", mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
-#endif
-
- mTokenizer->skipDelimiters(WHITESPACE);
-
- if (!mTokenizer->isEol() && mTokenizer->peekChar() != '#') {
- // Multiple keys can appear on one line or they can be broken up across multiple lines.
- do {
- String8 token = mTokenizer->nextToken(WHITESPACE_OR_FIELD_DELIMITER);
- if (token != "0x01") {
- ALOGE("%s: Unknown virtual key type, expected 0x01.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
- VirtualKeyDefinition defn;
- bool success = parseNextIntField(&defn.scanCode)
- && parseNextIntField(&defn.centerX)
- && parseNextIntField(&defn.centerY)
- && parseNextIntField(&defn.width)
- && parseNextIntField(&defn.height);
- if (!success) {
- ALOGE("%s: Expected 5 colon-delimited integers in virtual key definition.",
- mTokenizer->getLocation().string());
- return BAD_VALUE;
- }
-
-#if DEBUG_PARSER
- ALOGD("Parsed virtual key: scanCode=%d, centerX=%d, centerY=%d, "
- "width=%d, height=%d",
- defn.scanCode, defn.centerX, defn.centerY, defn.width, defn.height);
-#endif
- mMap->mVirtualKeys.push(defn);
- } while (consumeFieldDelimiterAndSkipWhitespace());
-
- if (!mTokenizer->isEol()) {
- ALOGE("%s: Expected end of line, got '%s'.",
- mTokenizer->getLocation().string(),
- mTokenizer->peekRemainderOfLine().string());
- return BAD_VALUE;
- }
- }
-
- mTokenizer->nextLine();
- }
-
- return NO_ERROR;
-}
-
-bool VirtualKeyMap::Parser::consumeFieldDelimiterAndSkipWhitespace() {
- mTokenizer->skipDelimiters(WHITESPACE);
- if (mTokenizer->peekChar() == ':') {
- mTokenizer->nextChar();
- mTokenizer->skipDelimiters(WHITESPACE);
- return true;
- }
- return false;
-}
-
-bool VirtualKeyMap::Parser::parseNextIntField(int32_t* outValue) {
- if (!consumeFieldDelimiterAndSkipWhitespace()) {
- return false;
- }
-
- String8 token = mTokenizer->nextToken(WHITESPACE_OR_FIELD_DELIMITER);
- char* end;
- *outValue = strtol(token.string(), &end, 0);
- if (token.isEmpty() || *end != '\0') {
- ALOGE("Expected an integer, got '%s'.", token.string());
- return false;
- }
- return true;
-}
-
-} // namespace android
diff --git a/widget/gonk/libui/VirtualKeyMap.h b/widget/gonk/libui/VirtualKeyMap.h
deleted file mode 100644
index 79d61a536..000000000
--- a/widget/gonk/libui/VirtualKeyMap.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROIDFW_VIRTUAL_KEY_MAP_H
-#define _ANDROIDFW_VIRTUAL_KEY_MAP_H
-
-#include <stdint.h>
-
-#include "Input.h"
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include "Tokenizer.h"
-#include <utils/String8.h>
-#include <utils/Unicode.h>
-
-namespace android {
-
-/* Describes a virtual key. */
-struct VirtualKeyDefinition {
- int32_t scanCode;
-
- // configured position data, specified in display coords
- int32_t centerX;
- int32_t centerY;
- int32_t width;
- int32_t height;
-};
-
-
-/**
- * Describes a collection of virtual keys on a touch screen in terms of
- * virtual scan codes and hit rectangles.
- *
- * This object is immutable after it has been loaded.
- */
-class VirtualKeyMap {
-public:
- ~VirtualKeyMap();
-
- static status_t load(const String8& filename, VirtualKeyMap** outMap);
-
- inline const Vector<VirtualKeyDefinition>& getVirtualKeys() const {
- return mVirtualKeys;
- }
-
-private:
- class Parser {
- VirtualKeyMap* mMap;
- Tokenizer* mTokenizer;
-
- public:
- Parser(VirtualKeyMap* map, Tokenizer* tokenizer);
- ~Parser();
- status_t parse();
-
- private:
- bool consumeFieldDelimiterAndSkipWhitespace();
- bool parseNextIntField(int32_t* outValue);
- };
-
- Vector<VirtualKeyDefinition> mVirtualKeys;
-
- VirtualKeyMap();
-};
-
-} // namespace android
-
-#endif // _ANDROIDFW_KEY_CHARACTER_MAP_H
diff --git a/widget/gonk/libui/android_input.h b/widget/gonk/libui/android_input.h
deleted file mode 100644
index 00e81b28d..000000000
--- a/widget/gonk/libui/android_input.h
+++ /dev/null
@@ -1,850 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROID_INPUT_H
-#define _ANDROID_INPUT_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- * This file is part of Android's set of stable system headers
- * exposed by the Android NDK (Native Development Kit).
- *
- * Third-party source AND binary code relies on the definitions
- * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-/*
- * Structures and functions to receive and process input events in
- * native code.
- *
- * NOTE: These functions MUST be implemented by /system/lib/libui.so
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-#include "android_keycodes.h"
-#include <android/looper.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Key states (may be returned by queries about the current state of a
- * particular key code, scan code or switch).
- */
-enum {
- /* The key state is unknown or the requested key itself is not supported. */
- AKEY_STATE_UNKNOWN = -1,
-
- /* The key is up. */
- AKEY_STATE_UP = 0,
-
- /* The key is down. */
- AKEY_STATE_DOWN = 1,
-
- /* The key is down but is a virtual key press that is being emulated by the system. */
- AKEY_STATE_VIRTUAL = 2
-};
-
-/*
- * Meta key / modifer state.
- */
-enum {
- /* No meta keys are pressed. */
- AMETA_NONE = 0,
-
- /* This mask is used to check whether one of the ALT meta keys is pressed. */
- AMETA_ALT_ON = 0x02,
-
- /* This mask is used to check whether the left ALT meta key is pressed. */
- AMETA_ALT_LEFT_ON = 0x10,
-
- /* This mask is used to check whether the right ALT meta key is pressed. */
- AMETA_ALT_RIGHT_ON = 0x20,
-
- /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
- AMETA_SHIFT_ON = 0x01,
-
- /* This mask is used to check whether the left SHIFT meta key is pressed. */
- AMETA_SHIFT_LEFT_ON = 0x40,
-
- /* This mask is used to check whether the right SHIFT meta key is pressed. */
- AMETA_SHIFT_RIGHT_ON = 0x80,
-
- /* This mask is used to check whether the SYM meta key is pressed. */
- AMETA_SYM_ON = 0x04,
-
- /* This mask is used to check whether the FUNCTION meta key is pressed. */
- AMETA_FUNCTION_ON = 0x08,
-
- /* This mask is used to check whether one of the CTRL meta keys is pressed. */
- AMETA_CTRL_ON = 0x1000,
-
- /* This mask is used to check whether the left CTRL meta key is pressed. */
- AMETA_CTRL_LEFT_ON = 0x2000,
-
- /* This mask is used to check whether the right CTRL meta key is pressed. */
- AMETA_CTRL_RIGHT_ON = 0x4000,
-
- /* This mask is used to check whether one of the META meta keys is pressed. */
- AMETA_META_ON = 0x10000,
-
- /* This mask is used to check whether the left META meta key is pressed. */
- AMETA_META_LEFT_ON = 0x20000,
-
- /* This mask is used to check whether the right META meta key is pressed. */
- AMETA_META_RIGHT_ON = 0x40000,
-
- /* This mask is used to check whether the CAPS LOCK meta key is on. */
- AMETA_CAPS_LOCK_ON = 0x100000,
-
- /* This mask is used to check whether the NUM LOCK meta key is on. */
- AMETA_NUM_LOCK_ON = 0x200000,
-
- /* This mask is used to check whether the SCROLL LOCK meta key is on. */
- AMETA_SCROLL_LOCK_ON = 0x400000,
-};
-
-/*
- * Input events.
- *
- * Input events are opaque structures. Use the provided accessors functions to
- * read their properties.
- */
-struct AInputEvent;
-typedef struct AInputEvent AInputEvent;
-
-/*
- * Input event types.
- */
-enum {
- /* Indicates that the input event is a key event. */
- AINPUT_EVENT_TYPE_KEY = 1,
-
- /* Indicates that the input event is a motion event. */
- AINPUT_EVENT_TYPE_MOTION = 2
-};
-
-/*
- * Key event actions.
- */
-enum {
- /* The key has been pressed down. */
- AKEY_EVENT_ACTION_DOWN = 0,
-
- /* The key has been released. */
- AKEY_EVENT_ACTION_UP = 1,
-
- /* Multiple duplicate key events have occurred in a row, or a complex string is
- * being delivered. The repeat_count property of the key event contains the number
- * of times the given key code should be executed.
- */
- AKEY_EVENT_ACTION_MULTIPLE = 2
-};
-
-/*
- * Key event flags.
- */
-enum {
- /* This mask is set if the device woke because of this key event. */
- AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
-
- /* This mask is set if the key event was generated by a software keyboard. */
- AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
-
- /* This mask is set if we don't want the key event to cause us to leave touch mode. */
- AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
-
- /* This mask is set if an event was known to come from a trusted part
- * of the system. That is, the event is known to come from the user,
- * and could not have been spoofed by a third party component. */
- AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
-
- /* This mask is used for compatibility, to identify enter keys that are
- * coming from an IME whose enter key has been auto-labelled "next" or
- * "done". This allows TextView to dispatch these as normal enter keys
- * for old applications, but still do the appropriate action when
- * receiving them. */
- AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
-
- /* When associated with up key events, this indicates that the key press
- * has been canceled. Typically this is used with virtual touch screen
- * keys, where the user can slide from the virtual key area on to the
- * display: in that case, the application will receive a canceled up
- * event and should not perform the action normally associated with the
- * key. Note that for this to work, the application can not perform an
- * action for a key until it receives an up or the long press timeout has
- * expired. */
- AKEY_EVENT_FLAG_CANCELED = 0x20,
-
- /* This key event was generated by a virtual (on-screen) hard key area.
- * Typically this is an area of the touchscreen, outside of the regular
- * display, dedicated to "hardware" buttons. */
- AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
-
- /* This flag is set for the first key repeat that occurs after the
- * long press timeout. */
- AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
-
- /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
- * press action was executed while it was down. */
- AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
-
- /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
- * tracked from its initial down. That is, somebody requested that tracking
- * started on the key down and a long press has not caused
- * the tracking to be canceled. */
- AKEY_EVENT_FLAG_TRACKING = 0x200,
-
- /* Set when a key event has been synthesized to implement default behavior
- * for an event that the application did not handle.
- * Fallback key events are generated by unhandled trackball motions
- * (to emulate a directional keypad) and by certain unhandled key presses
- * that are declared in the key map (such as special function numeric keypad
- * keys when numlock is off). */
- AKEY_EVENT_FLAG_FALLBACK = 0x400,
-};
-
-/*
- * Motion event actions.
- */
-
-/* Bit shift for the action bits holding the pointer index as
- * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
- */
-#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
-
-enum {
- /* Bit mask of the parts of the action code that are the action itself.
- */
- AMOTION_EVENT_ACTION_MASK = 0xff,
-
- /* Bits in the action code that represent a pointer index, used with
- * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
- * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
- * index where the data for the pointer going up or down can be found.
- */
- AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
-
- /* A pressed gesture has started, the motion contains the initial starting location.
- */
- AMOTION_EVENT_ACTION_DOWN = 0,
-
- /* A pressed gesture has finished, the motion contains the final release location
- * as well as any intermediate points since the last down or move event.
- */
- AMOTION_EVENT_ACTION_UP = 1,
-
- /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
- * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
- * any intermediate points since the last down or move event.
- */
- AMOTION_EVENT_ACTION_MOVE = 2,
-
- /* The current gesture has been aborted.
- * You will not receive any more points in it. You should treat this as
- * an up event, but not perform any action that you normally would.
- */
- AMOTION_EVENT_ACTION_CANCEL = 3,
-
- /* A movement has happened outside of the normal bounds of the UI element.
- * This does not provide a full gesture, but only the initial location of the movement/touch.
- */
- AMOTION_EVENT_ACTION_OUTSIDE = 4,
-
- /* A non-primary pointer has gone down.
- * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
- */
- AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
-
- /* A non-primary pointer has gone up.
- * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
- */
- AMOTION_EVENT_ACTION_POINTER_UP = 6,
-
- /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
- * The motion contains the most recent point, as well as any intermediate points since
- * the last hover move event.
- */
- AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
-
- /* The motion event contains relative vertical and/or horizontal scroll offsets.
- * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
- * and AMOTION_EVENT_AXIS_HSCROLL.
- * The pointer may or may not be down when this event is dispatched.
- * This action is always delivered to the winder under the pointer, which
- * may not be the window currently touched.
- */
- AMOTION_EVENT_ACTION_SCROLL = 8,
-
- /* The pointer is not down but has entered the boundaries of a window or view.
- */
- AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
-
- /* The pointer is not down but has exited the boundaries of a window or view.
- */
- AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
-};
-
-/*
- * Motion event flags.
- */
-enum {
- /* This flag indicates that the window that received this motion event is partly
- * or wholly obscured by another visible window above it. This flag is set to true
- * even if the event did not directly pass through the obscured area.
- * A security sensitive application can check this flag to identify situations in which
- * a malicious application may have covered up part of its content for the purpose
- * of misleading the user or hijacking touches. An appropriate response might be
- * to drop the suspect touches or to take additional precautions to confirm the user's
- * actual intent.
- */
- AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
-};
-
-/*
- * Motion event edge touch flags.
- */
-enum {
- /* No edges intersected */
- AMOTION_EVENT_EDGE_FLAG_NONE = 0,
-
- /* Flag indicating the motion event intersected the top edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
-
- /* Flag indicating the motion event intersected the bottom edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
-
- /* Flag indicating the motion event intersected the left edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
-
- /* Flag indicating the motion event intersected the right edge of the screen. */
- AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
-};
-
-/*
- * Constants that identify each individual axis of a motion event.
- * Refer to the documentation on the MotionEvent class for descriptions of each axis.
- */
-enum {
- AMOTION_EVENT_AXIS_X = 0,
- AMOTION_EVENT_AXIS_Y = 1,
- AMOTION_EVENT_AXIS_PRESSURE = 2,
- AMOTION_EVENT_AXIS_SIZE = 3,
- AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
- AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
- AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
- AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
- AMOTION_EVENT_AXIS_ORIENTATION = 8,
- AMOTION_EVENT_AXIS_VSCROLL = 9,
- AMOTION_EVENT_AXIS_HSCROLL = 10,
- AMOTION_EVENT_AXIS_Z = 11,
- AMOTION_EVENT_AXIS_RX = 12,
- AMOTION_EVENT_AXIS_RY = 13,
- AMOTION_EVENT_AXIS_RZ = 14,
- AMOTION_EVENT_AXIS_HAT_X = 15,
- AMOTION_EVENT_AXIS_HAT_Y = 16,
- AMOTION_EVENT_AXIS_LTRIGGER = 17,
- AMOTION_EVENT_AXIS_RTRIGGER = 18,
- AMOTION_EVENT_AXIS_THROTTLE = 19,
- AMOTION_EVENT_AXIS_RUDDER = 20,
- AMOTION_EVENT_AXIS_WHEEL = 21,
- AMOTION_EVENT_AXIS_GAS = 22,
- AMOTION_EVENT_AXIS_BRAKE = 23,
- AMOTION_EVENT_AXIS_DISTANCE = 24,
- AMOTION_EVENT_AXIS_TILT = 25,
- AMOTION_EVENT_AXIS_GENERIC_1 = 32,
- AMOTION_EVENT_AXIS_GENERIC_2 = 33,
- AMOTION_EVENT_AXIS_GENERIC_3 = 34,
- AMOTION_EVENT_AXIS_GENERIC_4 = 35,
- AMOTION_EVENT_AXIS_GENERIC_5 = 36,
- AMOTION_EVENT_AXIS_GENERIC_6 = 37,
- AMOTION_EVENT_AXIS_GENERIC_7 = 38,
- AMOTION_EVENT_AXIS_GENERIC_8 = 39,
- AMOTION_EVENT_AXIS_GENERIC_9 = 40,
- AMOTION_EVENT_AXIS_GENERIC_10 = 41,
- AMOTION_EVENT_AXIS_GENERIC_11 = 42,
- AMOTION_EVENT_AXIS_GENERIC_12 = 43,
- AMOTION_EVENT_AXIS_GENERIC_13 = 44,
- AMOTION_EVENT_AXIS_GENERIC_14 = 45,
- AMOTION_EVENT_AXIS_GENERIC_15 = 46,
- AMOTION_EVENT_AXIS_GENERIC_16 = 47,
-
- // NOTE: If you add a new axis here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
-};
-
-/*
- * Constants that identify buttons that are associated with motion events.
- * Refer to the documentation on the MotionEvent class for descriptions of each button.
- */
-enum {
- AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
- AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
- AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
- AMOTION_EVENT_BUTTON_BACK = 1 << 3,
- AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
-};
-
-/*
- * Constants that identify tool types.
- * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
- */
-enum {
- AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
- AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
- AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
- AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
- AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
-};
-
-/*
- * Input sources.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- */
-enum {
- AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
-
- AINPUT_SOURCE_CLASS_NONE = 0x00000000,
- AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
- AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
- AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
- AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
- AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
-};
-
-enum {
- AINPUT_SOURCE_UNKNOWN = 0x00000000,
-
- AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
- AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
- AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
- AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
- AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
- AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
-
- AINPUT_SOURCE_ANY = 0xffffff00,
-};
-
-/*
- * Keyboard types.
- *
- * Refer to the documentation on android.view.InputDevice for more details.
- */
-enum {
- AINPUT_KEYBOARD_TYPE_NONE = 0,
- AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
- AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
-};
-
-/*
- * Constants used to retrieve information about the range of motion for a particular
- * coordinate of a motion event.
- *
- * Refer to the documentation on android.view.InputDevice for more details about input sources
- * and their correct interpretation.
- *
- * DEPRECATION NOTICE: These constants are deprecated. Use AMOTION_EVENT_AXIS_* constants instead.
- */
-enum {
- AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
- AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
- AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
- AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
- AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
- AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
- AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
- AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
- AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
-} __attribute__ ((deprecated));
-
-
-/*
- * Input event accessors.
- *
- * Note that most functions can only be used on input events that are of a given type.
- * Calling these functions on input events of other types will yield undefined behavior.
- */
-
-/*** Accessors for all input events. ***/
-
-/* Get the input event type. */
-int32_t AInputEvent_getType(const AInputEvent* event);
-
-/* Get the id for the device that an input event came from.
- *
- * Input events can be generated by multiple different input devices.
- * Use the input device id to obtain information about the input
- * device that was responsible for generating a particular event.
- *
- * An input device id of 0 indicates that the event didn't come from a physical device;
- * other numbers are arbitrary and you shouldn't depend on the values.
- * Use the provided input device query API to obtain information about input devices.
- */
-int32_t AInputEvent_getDeviceId(const AInputEvent* event);
-
-/* Get the input event source. */
-int32_t AInputEvent_getSource(const AInputEvent* event);
-
-/*** Accessors for key events only. ***/
-
-/* Get the key event action. */
-int32_t AKeyEvent_getAction(const AInputEvent* key_event);
-
-/* Get the key event flags. */
-int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
-
-/* Get the key code of the key event.
- * This is the physical key that was pressed, not the Unicode character. */
-int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
-
-/* Get the hardware key id of this key event.
- * These values are not reliable and vary from device to device. */
-int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
-
-/* Get the meta key state. */
-int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
-
-/* Get the repeat count of the event.
- * For both key up an key down events, this is the number of times the key has
- * repeated with the first down starting at 0 and counting up from there. For
- * multiple key events, this is the number of down/up pairs that have occurred. */
-int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
-
-/* Get the time of the most recent key down event, in the
- * java.lang.System.nanoTime() time base. If this is a down event,
- * this will be the same as eventTime.
- * Note that when chording keys, this value is the down time of the most recently
- * pressed key, which may not be the same physical key of this event. */
-int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
-
-/* Get the time this event occurred, in the
- * java.lang.System.nanoTime() time base. */
-int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
-
-/*** Accessors for motion events only. ***/
-
-/* Get the combined motion event action code and pointer index. */
-int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
-
-/* Get the motion event flags. */
-int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
-
-/* Get the state of any meta / modifier keys that were in effect when the
- * event was generated. */
-int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
-
-/* Get the button state of all buttons that are pressed. */
-int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
-
-/* Get a bitfield indicating which edges, if any, were touched by this motion event.
- * For touch events, clients can use this to determine if the user's finger was
- * touching the edge of the display. */
-int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
-
-/* Get the time when the user originally pressed down to start a stream of
- * position events, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
-
-/* Get the time when this specific event was generated,
- * in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
-
-/* Get the X coordinate offset.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getXOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * For touch events on the screen, this is the delta that was added to the raw
- * screen coordinates to adjust for the absolute position of the containing windows
- * and views. */
-float AMotionEvent_getYOffset(const AInputEvent* motion_event);
-
-/* Get the precision of the X coordinates being reported.
- * You can multiply this number with an X coordinate sample to find the
- * actual hardware value of the X coordinate. */
-float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
-
-/* Get the precision of the Y coordinates being reported.
- * You can multiply this number with a Y coordinate sample to find the
- * actual hardware value of the Y coordinate. */
-float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
-
-/* Get the number of pointers of data contained in this event.
- * Always >= 1. */
-size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
-
-/* Get the pointer identifier associated with a particular pointer
- * data index in this event. The identifier tells you the actual pointer
- * number associated with the data, accounting for individual pointers
- * going up and down since the start of the current gesture. */
-int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the tool type of a pointer for the given pointer index.
- * The tool type indicates the type of tool used to make contact such as a
- * finger or stylus, if known. */
-int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the original raw X coordinate of this event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views. */
-float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current X coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current Y coordinate of this event for the given pointer index.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current pressure of this event for the given pointer index.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index. */
-float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the current orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation. A positive angle
- * indicates that the major axis of contact is oriented to the right. A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
-
-/* Get the value of the request axis for the given pointer index. */
-float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index);
-
-/* Get the number of historical points in this event. These are movements that
- * have occurred between this event and the previous event. This only applies
- * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
- * Historical samples are indexed from oldest to newest. */
-size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
-
-/* Get the time that a historical movement occurred between this event and
- * the previous event, in the java.lang.System.nanoTime() time base. */
-int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
- size_t history_index);
-
-/* Get the historical raw X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical raw Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * For touch events on the screen, this is the original location of the event
- * on the screen, before it had been adjusted for the containing window
- * and views.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical X coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical Y coordinate of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * Whole numbers are pixels; the value may have a fraction for input devices
- * that are sub-pixel precise. */
-float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical pressure of this event for the given pointer index that
- * occurred between this event and the previous motion event.
- * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
- * although values higher than 1 may be generated depending on the calibration of
- * the input device. */
-float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the current scaled value of the approximate size for the given pointer index that
- * occurred between this event and the previous motion event.
- * This represents some approximation of the area of the screen being
- * pressed; the actual value in pixels corresponding to the
- * touch is normalized with the device specific range of values
- * and scaled to a value between 0 and 1. The value of size can be used to
- * determine fat touch events. */
-float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the touch area
- * at the point of contact for the given pointer index that
- * occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the major axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical length of the minor axis of an ellipse that describes the size
- * of the approaching tool for the given pointer index that
- * occurred between this event and the previous motion event.
- * The tool area represents the estimated size of the finger or pen that is
- * touching the device independent of its actual touch area at the point of contact. */
-float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical orientation of the touch area and tool area in radians clockwise from
- * vertical for the given pointer index that
- * occurred between this event and the previous motion event.
- * An angle of 0 degrees indicates that the major axis of contact is oriented
- * upwards, is perfectly circular or is of unknown orientation. A positive angle
- * indicates that the major axis of contact is oriented to the right. A negative angle
- * indicates that the major axis of contact is oriented to the left.
- * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
- * (finger pointing fully right). */
-float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
- size_t history_index);
-
-/* Get the historical value of the request axis for the given pointer index
- * that occurred between this event and the previous motion event. */
-float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index, size_t history_index);
-
-
-/*
- * Input queue
- *
- * An input queue is the facility through which you retrieve input
- * events.
- */
-struct AInputQueue;
-typedef struct AInputQueue AInputQueue;
-
-/*
- * Add this input queue to a looper for processing. See
- * ALooper_addFd() for information on the ident, callback, and data params.
- */
-void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
- int ident, ALooper_callbackFunc callback, void* data);
-
-/*
- * Remove the input queue from the looper it is currently attached to.
- */
-void AInputQueue_detachLooper(AInputQueue* queue);
-
-/*
- * Returns true if there are one or more events available in the
- * input queue. Returns 1 if the queue has events; 0 if
- * it does not have events; and a negative value if there is an error.
- */
-int32_t AInputQueue_hasEvents(AInputQueue* queue);
-
-/*
- * Returns the next available event from the queue. Returns a negative
- * value if no events are available or an error has occurred.
- */
-int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
-
-/*
- * Sends the key for standard pre-dispatching -- that is, possibly deliver
- * it to the current IME to be consumed before the app. Returns 0 if it
- * was not pre-dispatched, meaning you can process it right now. If non-zero
- * is returned, you must abandon the current event processing and allow the
- * event to appear again in the event queue (if it does not get consumed during
- * pre-dispatching).
- */
-int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
-
-/*
- * Report that dispatching has finished with the given event.
- * This must be called after receiving an event with AInputQueue_get_event().
- */
-void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _ANDROID_INPUT_H
diff --git a/widget/gonk/libui/android_keycodes.h b/widget/gonk/libui/android_keycodes.h
deleted file mode 100644
index 9e63d1d01..000000000
--- a/widget/gonk/libui/android_keycodes.h
+++ /dev/null
@@ -1,315 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _ANDROID_KEYCODES_H
-#define _ANDROID_KEYCODES_H
-
-/******************************************************************
- *
- * IMPORTANT NOTICE:
- *
- * This file is part of Android's set of stable system headers
- * exposed by the Android NDK (Native Development Kit).
- *
- * Third-party source AND binary code relies on the definitions
- * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
- *
- * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
- * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
- * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
- * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
- */
-
-#include <sys/types.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Key codes.
- */
-enum {
- AKEYCODE_UNKNOWN = 0,
- AKEYCODE_SOFT_LEFT = 1,
- AKEYCODE_SOFT_RIGHT = 2,
- AKEYCODE_HOME = 3,
- AKEYCODE_BACK = 4,
- AKEYCODE_CALL = 5,
- AKEYCODE_ENDCALL = 6,
- AKEYCODE_0 = 7,
- AKEYCODE_1 = 8,
- AKEYCODE_2 = 9,
- AKEYCODE_3 = 10,
- AKEYCODE_4 = 11,
- AKEYCODE_5 = 12,
- AKEYCODE_6 = 13,
- AKEYCODE_7 = 14,
- AKEYCODE_8 = 15,
- AKEYCODE_9 = 16,
- AKEYCODE_STAR = 17,
- AKEYCODE_POUND = 18,
- AKEYCODE_DPAD_UP = 19,
- AKEYCODE_DPAD_DOWN = 20,
- AKEYCODE_DPAD_LEFT = 21,
- AKEYCODE_DPAD_RIGHT = 22,
- AKEYCODE_DPAD_CENTER = 23,
- AKEYCODE_VOLUME_UP = 24,
- AKEYCODE_VOLUME_DOWN = 25,
- AKEYCODE_POWER = 26,
- AKEYCODE_CAMERA = 27,
- AKEYCODE_CLEAR = 28,
- AKEYCODE_A = 29,
- AKEYCODE_B = 30,
- AKEYCODE_C = 31,
- AKEYCODE_D = 32,
- AKEYCODE_E = 33,
- AKEYCODE_F = 34,
- AKEYCODE_G = 35,
- AKEYCODE_H = 36,
- AKEYCODE_I = 37,
- AKEYCODE_J = 38,
- AKEYCODE_K = 39,
- AKEYCODE_L = 40,
- AKEYCODE_M = 41,
- AKEYCODE_N = 42,
- AKEYCODE_O = 43,
- AKEYCODE_P = 44,
- AKEYCODE_Q = 45,
- AKEYCODE_R = 46,
- AKEYCODE_S = 47,
- AKEYCODE_T = 48,
- AKEYCODE_U = 49,
- AKEYCODE_V = 50,
- AKEYCODE_W = 51,
- AKEYCODE_X = 52,
- AKEYCODE_Y = 53,
- AKEYCODE_Z = 54,
- AKEYCODE_COMMA = 55,
- AKEYCODE_PERIOD = 56,
- AKEYCODE_ALT_LEFT = 57,
- AKEYCODE_ALT_RIGHT = 58,
- AKEYCODE_SHIFT_LEFT = 59,
- AKEYCODE_SHIFT_RIGHT = 60,
- AKEYCODE_TAB = 61,
- AKEYCODE_SPACE = 62,
- AKEYCODE_SYM = 63,
- AKEYCODE_EXPLORER = 64,
- AKEYCODE_ENVELOPE = 65,
- AKEYCODE_ENTER = 66,
- AKEYCODE_DEL = 67,
- AKEYCODE_GRAVE = 68,
- AKEYCODE_MINUS = 69,
- AKEYCODE_EQUALS = 70,
- AKEYCODE_LEFT_BRACKET = 71,
- AKEYCODE_RIGHT_BRACKET = 72,
- AKEYCODE_BACKSLASH = 73,
- AKEYCODE_SEMICOLON = 74,
- AKEYCODE_APOSTROPHE = 75,
- AKEYCODE_SLASH = 76,
- AKEYCODE_AT = 77,
- AKEYCODE_NUM = 78,
- AKEYCODE_HEADSETHOOK = 79,
- AKEYCODE_FOCUS = 80, // *Camera* focus
- AKEYCODE_PLUS = 81,
- AKEYCODE_MENU = 82,
- AKEYCODE_NOTIFICATION = 83,
- AKEYCODE_SEARCH = 84,
- AKEYCODE_MEDIA_PLAY_PAUSE= 85,
- AKEYCODE_MEDIA_STOP = 86,
- AKEYCODE_MEDIA_NEXT = 87,
- AKEYCODE_MEDIA_PREVIOUS = 88,
- AKEYCODE_MEDIA_REWIND = 89,
- AKEYCODE_MEDIA_FAST_FORWARD = 90,
- AKEYCODE_MUTE = 91,
- AKEYCODE_PAGE_UP = 92,
- AKEYCODE_PAGE_DOWN = 93,
- AKEYCODE_PICTSYMBOLS = 94,
- AKEYCODE_SWITCH_CHARSET = 95,
- AKEYCODE_BUTTON_A = 96,
- AKEYCODE_BUTTON_B = 97,
- AKEYCODE_BUTTON_C = 98,
- AKEYCODE_BUTTON_X = 99,
- AKEYCODE_BUTTON_Y = 100,
- AKEYCODE_BUTTON_Z = 101,
- AKEYCODE_BUTTON_L1 = 102,
- AKEYCODE_BUTTON_R1 = 103,
- AKEYCODE_BUTTON_L2 = 104,
- AKEYCODE_BUTTON_R2 = 105,
- AKEYCODE_BUTTON_THUMBL = 106,
- AKEYCODE_BUTTON_THUMBR = 107,
- AKEYCODE_BUTTON_START = 108,
- AKEYCODE_BUTTON_SELECT = 109,
- AKEYCODE_BUTTON_MODE = 110,
- AKEYCODE_ESCAPE = 111,
- AKEYCODE_FORWARD_DEL = 112,
- AKEYCODE_CTRL_LEFT = 113,
- AKEYCODE_CTRL_RIGHT = 114,
- AKEYCODE_CAPS_LOCK = 115,
- AKEYCODE_SCROLL_LOCK = 116,
- AKEYCODE_META_LEFT = 117,
- AKEYCODE_META_RIGHT = 118,
- AKEYCODE_FUNCTION = 119,
- AKEYCODE_SYSRQ = 120,
- AKEYCODE_BREAK = 121,
- AKEYCODE_MOVE_HOME = 122,
- AKEYCODE_MOVE_END = 123,
- AKEYCODE_INSERT = 124,
- AKEYCODE_FORWARD = 125,
- AKEYCODE_MEDIA_PLAY = 126,
- AKEYCODE_MEDIA_PAUSE = 127,
- AKEYCODE_MEDIA_CLOSE = 128,
- AKEYCODE_MEDIA_EJECT = 129,
- AKEYCODE_MEDIA_RECORD = 130,
- AKEYCODE_F1 = 131,
- AKEYCODE_F2 = 132,
- AKEYCODE_F3 = 133,
- AKEYCODE_F4 = 134,
- AKEYCODE_F5 = 135,
- AKEYCODE_F6 = 136,
- AKEYCODE_F7 = 137,
- AKEYCODE_F8 = 138,
- AKEYCODE_F9 = 139,
- AKEYCODE_F10 = 140,
- AKEYCODE_F11 = 141,
- AKEYCODE_F12 = 142,
- AKEYCODE_NUM_LOCK = 143,
- AKEYCODE_NUMPAD_0 = 144,
- AKEYCODE_NUMPAD_1 = 145,
- AKEYCODE_NUMPAD_2 = 146,
- AKEYCODE_NUMPAD_3 = 147,
- AKEYCODE_NUMPAD_4 = 148,
- AKEYCODE_NUMPAD_5 = 149,
- AKEYCODE_NUMPAD_6 = 150,
- AKEYCODE_NUMPAD_7 = 151,
- AKEYCODE_NUMPAD_8 = 152,
- AKEYCODE_NUMPAD_9 = 153,
- AKEYCODE_NUMPAD_DIVIDE = 154,
- AKEYCODE_NUMPAD_MULTIPLY = 155,
- AKEYCODE_NUMPAD_SUBTRACT = 156,
- AKEYCODE_NUMPAD_ADD = 157,
- AKEYCODE_NUMPAD_DOT = 158,
- AKEYCODE_NUMPAD_COMMA = 159,
- AKEYCODE_NUMPAD_ENTER = 160,
- AKEYCODE_NUMPAD_EQUALS = 161,
- AKEYCODE_NUMPAD_LEFT_PAREN = 162,
- AKEYCODE_NUMPAD_RIGHT_PAREN = 163,
- AKEYCODE_VOLUME_MUTE = 164,
- AKEYCODE_INFO = 165,
- AKEYCODE_CHANNEL_UP = 166,
- AKEYCODE_CHANNEL_DOWN = 167,
- AKEYCODE_ZOOM_IN = 168,
- AKEYCODE_ZOOM_OUT = 169,
- AKEYCODE_TV = 170,
- AKEYCODE_WINDOW = 171,
- AKEYCODE_GUIDE = 172,
- AKEYCODE_DVR = 173,
- AKEYCODE_BOOKMARK = 174,
- AKEYCODE_CAPTIONS = 175,
- AKEYCODE_SETTINGS = 176,
- AKEYCODE_TV_POWER = 177,
- AKEYCODE_TV_INPUT = 178,
- AKEYCODE_STB_POWER = 179,
- AKEYCODE_STB_INPUT = 180,
- AKEYCODE_AVR_POWER = 181,
- AKEYCODE_AVR_INPUT = 182,
- AKEYCODE_PROG_RED = 183,
- AKEYCODE_PROG_GREEN = 184,
- AKEYCODE_PROG_YELLOW = 185,
- AKEYCODE_PROG_BLUE = 186,
- AKEYCODE_APP_SWITCH = 187,
- AKEYCODE_BUTTON_1 = 188,
- AKEYCODE_BUTTON_2 = 189,
- AKEYCODE_BUTTON_3 = 190,
- AKEYCODE_BUTTON_4 = 191,
- AKEYCODE_BUTTON_5 = 192,
- AKEYCODE_BUTTON_6 = 193,
- AKEYCODE_BUTTON_7 = 194,
- AKEYCODE_BUTTON_8 = 195,
- AKEYCODE_BUTTON_9 = 196,
- AKEYCODE_BUTTON_10 = 197,
- AKEYCODE_BUTTON_11 = 198,
- AKEYCODE_BUTTON_12 = 199,
- AKEYCODE_BUTTON_13 = 200,
- AKEYCODE_BUTTON_14 = 201,
- AKEYCODE_BUTTON_15 = 202,
- AKEYCODE_BUTTON_16 = 203,
- AKEYCODE_LANGUAGE_SWITCH = 204,
- AKEYCODE_MANNER_MODE = 205,
- AKEYCODE_3D_MODE = 206,
- AKEYCODE_CONTACTS = 207,
- AKEYCODE_CALENDAR = 208,
- AKEYCODE_MUSIC = 209,
- AKEYCODE_CALCULATOR = 210,
- AKEYCODE_ZENKAKU_HANKAKU = 211,
- AKEYCODE_EISU = 212,
- AKEYCODE_MUHENKAN = 213,
- AKEYCODE_HENKAN = 214,
- AKEYCODE_KATAKANA_HIRAGANA = 215,
- AKEYCODE_YEN = 216,
- AKEYCODE_RO = 217,
- AKEYCODE_KANA = 218,
- AKEYCODE_ASSIST = 219,
- AKEYCODE_BRIGHTNESS_DOWN = 220,
- AKEYCODE_BRIGHTNESS_UP = 221,
- AKEYCODE_MEDIA_AUDIO_TRACK = 222,
- AKEYCODE_SLEEP = 223,
- AKEYCODE_WAKEUP = 224,
- AKEYCODE_PAIRING = 225,
- AKEYCODE_MEDIA_TOP_MENU = 226,
- AKEYCODE_11 = 227,
- AKEYCODE_12 = 228,
- AKEYCODE_LAST_CHANNEL = 229,
- AKEYCODE_TV_DATA_SERVICE = 230,
- AKEYCODE_VOICE_ASSIST = 231,
- AKEYCODE_TV_RADIO_SERVICE = 232,
- AKEYCODE_TV_TELETEXT = 233,
- AKEYCODE_TV_NUMBER_ENTRY = 234,
- AKEYCODE_TV_TERRESTRIAL_ANALOG = 235,
- AKEYCODE_TV_TERRESTRIAL_DIGITAL = 236,
- AKEYCODE_TV_SATELLITE = 237,
- AKEYCODE_TV_SATELLITE_BS = 238,
- AKEYCODE_TV_SATELLITE_CS = 239,
- AKEYCODE_TV_SATELLITE_SERVICE = 240,
- AKEYCODE_TV_NETWORK = 241,
- AKEYCODE_TV_ANTENNA_CABLE = 242,
- AKEYCODE_TV_INPUT_HDMI_1 = 243,
- AKEYCODE_TV_INPUT_HDMI_2 = 244,
- AKEYCODE_TV_INPUT_HDMI_3 = 245,
- AKEYCODE_TV_INPUT_HDMI_4 = 246,
- AKEYCODE_TV_INPUT_COMPOSITE_1 = 247,
- AKEYCODE_TV_INPUT_COMPOSITE_2 = 248,
- AKEYCODE_TV_INPUT_COMPONENT_1 = 249,
- AKEYCODE_TV_INPUT_COMPONENT_2 = 250,
- AKEYCODE_TV_INPUT_VGA_1 = 251,
- AKEYCODE_TV_AUDIO_DESCRIPTION = 252,
- AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253,
- AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254,
- AKEYCODE_TV_ZOOM_MODE = 255,
- AKEYCODE_TV_CONTENTS_MENU = 256,
- AKEYCODE_TV_MEDIA_CONTEXT_MENU = 257,
- AKEYCODE_TV_TIMER_PROGRAMMING = 258,
- AKEYCODE_HELP = 259,
-
- // NOTE: If you add a new keycode here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _ANDROID_KEYCODES_H
diff --git a/widget/gonk/libui/cutils_log.h b/widget/gonk/libui/cutils_log.h
deleted file mode 100644
index f4252c867..000000000
--- a/widget/gonk/libui/cutils_log.h
+++ /dev/null
@@ -1,569 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// C/C++ logging functions. See the logging documentation for API details.
-//
-// We'd like these to be available from C code (in case we import some from
-// somewhere), so this has a C interface.
-//
-// The output will be correct when the log file is shared between multiple
-// threads and/or multiple processes so long as the operating system
-// supports O_APPEND. These calls have mutex-protected data structures
-// and so are NOT reentrant. Do not use LOG in a signal handler.
-//
-#if !defined(_LIBS_CUTILS_LOG_H) && !defined(_LIBS_LOG_LOG_H)
-#define _LIBS_LOG_LOG_H
-#define _LIBS_CUTILS_LOG_H
-
-#include <stdio.h>
-#include <time.h>
-#include <sys/types.h>
-#include <unistd.h>
-#ifdef HAVE_PTHREADS
-#include <pthread.h>
-#endif
-#include <stdarg.h>
-
-#if ANDROID_VERSION >= 19
-#include <log/uio.h>
-#include <log/logd.h>
-#else
-#include <cutils/uio.h>
-#include <cutils/logd.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Normally we strip ALOGV (VERBOSE messages) from release builds.
- * You can modify this (for example with "#define LOG_NDEBUG 0"
- * at the top of your source file) to change that behavior.
- */
-#ifndef LOG_NDEBUG
-#ifdef NDEBUG
-#define LOG_NDEBUG 1
-#else
-#define LOG_NDEBUG 0
-#endif
-#endif
-
-/*
- * This is the local tag used for the following simplified
- * logging macros. You can change this preprocessor definition
- * before using the other macros to change the tag.
- */
-#ifndef LOG_TAG
-#define LOG_TAG NULL
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Simplified macro to send a verbose log message using the current LOG_TAG.
- */
-#ifndef ALOGV
-#if LOG_NDEBUG
-#define ALOGV(...) ((void)0)
-#else
-#define ALOGV(...) ((void)ALOG(LOG_VERBOSE, LOG_TAG, __VA_ARGS__))
-#endif
-#endif
-
-#define CONDITION(cond) (__builtin_expect((cond)!=0, 0))
-
-#ifndef ALOGV_IF
-#if LOG_NDEBUG
-#define ALOGV_IF(cond, ...) ((void)0)
-#else
-#define ALOGV_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)ALOG(LOG_VERBOSE, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-#endif
-
-/*
- * Simplified macro to send a debug log message using the current LOG_TAG.
- */
-#ifndef ALOGD
-#define ALOGD(...) ((void)ALOG(LOG_DEBUG, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef ALOGD_IF
-#define ALOGD_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)ALOG(LOG_DEBUG, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an info log message using the current LOG_TAG.
- */
-#ifndef ALOGI
-#define ALOGI(...) ((void)ALOG(LOG_INFO, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef ALOGI_IF
-#define ALOGI_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)ALOG(LOG_INFO, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send a warning log message using the current LOG_TAG.
- */
-#ifndef ALOGW
-#define ALOGW(...) ((void)ALOG(LOG_WARN, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef ALOGW_IF
-#define ALOGW_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)ALOG(LOG_WARN, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an error log message using the current LOG_TAG.
- */
-#ifndef ALOGE
-#define ALOGE(...) ((void)ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef ALOGE_IF
-#define ALOGE_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)ALOG(LOG_ERROR, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Conditional based on whether the current LOG_TAG is enabled at
- * verbose priority.
- */
-#ifndef IF_ALOGV
-#if LOG_NDEBUG
-#define IF_ALOGV() if (false)
-#else
-#define IF_ALOGV() IF_ALOG(LOG_VERBOSE, LOG_TAG)
-#endif
-#endif
-
-/*
- * Conditional based on whether the current LOG_TAG is enabled at
- * debug priority.
- */
-#ifndef IF_ALOGD
-#define IF_ALOGD() IF_ALOG(LOG_DEBUG, LOG_TAG)
-#endif
-
-/*
- * Conditional based on whether the current LOG_TAG is enabled at
- * info priority.
- */
-#ifndef IF_ALOGI
-#define IF_ALOGI() IF_ALOG(LOG_INFO, LOG_TAG)
-#endif
-
-/*
- * Conditional based on whether the current LOG_TAG is enabled at
- * warn priority.
- */
-#ifndef IF_ALOGW
-#define IF_ALOGW() IF_ALOG(LOG_WARN, LOG_TAG)
-#endif
-
-/*
- * Conditional based on whether the current LOG_TAG is enabled at
- * error priority.
- */
-#ifndef IF_ALOGE
-#define IF_ALOGE() IF_ALOG(LOG_ERROR, LOG_TAG)
-#endif
-
-
-// ---------------------------------------------------------------------
-
-/*
- * Simplified macro to send a verbose system log message using the current LOG_TAG.
- */
-#ifndef SLOGV
-#if LOG_NDEBUG
-#define SLOGV(...) ((void)0)
-#else
-#define SLOGV(...) ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__))
-#endif
-#endif
-
-#define CONDITION(cond) (__builtin_expect((cond)!=0, 0))
-
-#ifndef SLOGV_IF
-#if LOG_NDEBUG
-#define SLOGV_IF(cond, ...) ((void)0)
-#else
-#define SLOGV_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-#endif
-
-/*
- * Simplified macro to send a debug system log message using the current LOG_TAG.
- */
-#ifndef SLOGD
-#define SLOGD(...) ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef SLOGD_IF
-#define SLOGD_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an info system log message using the current LOG_TAG.
- */
-#ifndef SLOGI
-#define SLOGI(...) ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef SLOGI_IF
-#define SLOGI_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send a warning system log message using the current LOG_TAG.
- */
-#ifndef SLOGW
-#define SLOGW(...) ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef SLOGW_IF
-#define SLOGW_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an error system log message using the current LOG_TAG.
- */
-#ifndef SLOGE
-#define SLOGE(...) ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef SLOGE_IF
-#define SLOGE_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_SYSTEM, ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Simplified macro to send a verbose radio log message using the current LOG_TAG.
- */
-#ifndef RLOGV
-#if LOG_NDEBUG
-#define RLOGV(...) ((void)0)
-#else
-#define RLOGV(...) ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__))
-#endif
-#endif
-
-#define CONDITION(cond) (__builtin_expect((cond)!=0, 0))
-
-#ifndef RLOGV_IF
-#if LOG_NDEBUG
-#define RLOGV_IF(cond, ...) ((void)0)
-#else
-#define RLOGV_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-#endif
-
-/*
- * Simplified macro to send a debug radio log message using the current LOG_TAG.
- */
-#ifndef RLOGD
-#define RLOGD(...) ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef RLOGD_IF
-#define RLOGD_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an info radio log message using the current LOG_TAG.
- */
-#ifndef RLOGI
-#define RLOGI(...) ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef RLOGI_IF
-#define RLOGI_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send a warning radio log message using the current LOG_TAG.
- */
-#ifndef RLOGW
-#define RLOGW(...) ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef RLOGW_IF
-#define RLOGW_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-/*
- * Simplified macro to send an error radio log message using the current LOG_TAG.
- */
-#ifndef RLOGE
-#define RLOGE(...) ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__))
-#endif
-
-#ifndef RLOGE_IF
-#define RLOGE_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)__android_log_buf_print(LOG_ID_RADIO, ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-
-// ---------------------------------------------------------------------
-
-/*
- * Log a fatal error. If the given condition fails, this stops program
- * execution like a normal assertion, but also generating the given message.
- * It is NOT stripped from release builds. Note that the condition test
- * is -inverted- from the normal assert() semantics.
- */
-#ifndef LOG_ALWAYS_FATAL_IF
-#define LOG_ALWAYS_FATAL_IF(cond, ...) \
- ( (CONDITION(cond)) \
- ? ((void)android_printAssert(#cond, LOG_TAG, ## __VA_ARGS__)) \
- : (void)0 )
-#endif
-
-#ifndef LOG_ALWAYS_FATAL
-#define LOG_ALWAYS_FATAL(...) \
- ( ((void)android_printAssert(NULL, LOG_TAG, ## __VA_ARGS__)) )
-#endif
-
-/*
- * Versions of LOG_ALWAYS_FATAL_IF and LOG_ALWAYS_FATAL that
- * are stripped out of release builds.
- */
-#if LOG_NDEBUG
-
-#ifndef LOG_FATAL_IF
-#define LOG_FATAL_IF(cond, ...) ((void)0)
-#endif
-#ifndef LOG_FATAL
-#define LOG_FATAL(...) ((void)0)
-#endif
-
-#else
-
-#ifndef LOG_FATAL_IF
-#define LOG_FATAL_IF(cond, ...) LOG_ALWAYS_FATAL_IF(cond, ## __VA_ARGS__)
-#endif
-#ifndef LOG_FATAL
-#define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
-#endif
-
-#endif
-
-/*
- * Assertion that generates a log message when the assertion fails.
- * Stripped out of release builds. Uses the current LOG_TAG.
- */
-#ifndef ALOG_ASSERT
-#define ALOG_ASSERT(cond, ...) LOG_FATAL_IF(!(cond), ## __VA_ARGS__)
-//#define ALOG_ASSERT(cond) LOG_FATAL_IF(!(cond), "Assertion failed: " #cond)
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Basic log message macro.
- *
- * Example:
- * ALOG(LOG_WARN, NULL, "Failed with error %d", errno);
- *
- * The second argument may be NULL or "" to indicate the "global" tag.
- */
-#ifndef ALOG
-#define ALOG(priority, tag, ...) \
- LOG_PRI(ANDROID_##priority, tag, __VA_ARGS__)
-#endif
-
-/*
- * Log macro that allows you to specify a number for the priority.
- */
-#ifndef LOG_PRI
-#define LOG_PRI(priority, tag, ...) \
- android_printLog(priority, tag, __VA_ARGS__)
-#endif
-
-/*
- * Log macro that allows you to pass in a varargs ("args" is a va_list).
- */
-#ifndef LOG_PRI_VA
-#define LOG_PRI_VA(priority, tag, fmt, args) \
- android_vprintLog(priority, NULL, tag, fmt, args)
-#endif
-
-/*
- * Conditional given a desired logging priority and tag.
- */
-#ifndef IF_ALOG
-#define IF_ALOG(priority, tag) \
- if (android_testLog(ANDROID_##priority, tag))
-#endif
-
-// ---------------------------------------------------------------------
-
-/*
- * Event logging.
- */
-
-/*
- * Event log entry types. These must match up with the declarations in
- * java/android/android/util/EventLog.java.
- */
-typedef enum {
- EVENT_TYPE_INT = 0,
- EVENT_TYPE_LONG = 1,
- EVENT_TYPE_STRING = 2,
- EVENT_TYPE_LIST = 3,
-} AndroidEventLogType;
-
-
-#ifndef LOG_EVENT_INT
-#define LOG_EVENT_INT(_tag, _value) { \
- int intBuf = _value; \
- (void) android_btWriteLog(_tag, EVENT_TYPE_INT, &intBuf, \
- sizeof(intBuf)); \
- }
-#endif
-#ifndef LOG_EVENT_LONG
-#define LOG_EVENT_LONG(_tag, _value) { \
- long long longBuf = _value; \
- (void) android_btWriteLog(_tag, EVENT_TYPE_LONG, &longBuf, \
- sizeof(longBuf)); \
- }
-#endif
-#ifndef LOG_EVENT_STRING
-#define LOG_EVENT_STRING(_tag, _value) \
- ((void) 0) /* not implemented -- must combine len with string */
-#endif
-/* TODO: something for LIST */
-
-/*
- * ===========================================================================
- *
- * The stuff in the rest of this file should not be used directly.
- */
-
-#define android_printLog(prio, tag, fmt...) \
- __android_log_print(prio, tag, fmt)
-
-#define android_vprintLog(prio, cond, tag, fmt...) \
- __android_log_vprint(prio, tag, fmt)
-
-/* XXX Macros to work around syntax errors in places where format string
- * arg is not passed to ALOG_ASSERT, LOG_ALWAYS_FATAL or LOG_ALWAYS_FATAL_IF
- * (happens only in debug builds).
- */
-
-/* Returns 2nd arg. Used to substitute default value if caller's vararg list
- * is empty.
- */
-#define __android_second(dummy, second, ...) second
-
-/* If passed multiple args, returns ',' followed by all but 1st arg, otherwise
- * returns nothing.
- */
-#define __android_rest(first, ...) , ## __VA_ARGS__
-
-#define android_printAssert(cond, tag, fmt...) \
- __android_log_assert(cond, tag, \
- __android_second(0, ## fmt, NULL) __android_rest(fmt))
-
-#define android_writeLog(prio, tag, text) \
- __android_log_write(prio, tag, text)
-
-#define android_bWriteLog(tag, payload, len) \
- __android_log_bwrite(tag, payload, len)
-#define android_btWriteLog(tag, type, payload, len) \
- __android_log_btwrite(tag, type, payload, len)
-
-// TODO: remove these prototypes and their users
-#define android_testLog(prio, tag) (1)
-#define android_writevLog(vec,num) do{}while(0)
-#define android_write1Log(str,len) do{}while (0)
-#define android_setMinPriority(tag, prio) do{}while(0)
-//#define android_logToCallback(func) do{}while(0)
-#define android_logToFile(tag, file) (0)
-#define android_logToFd(tag, fd) (0)
-
-typedef enum {
- LOG_ID_MAIN = 0,
- LOG_ID_RADIO = 1,
- LOG_ID_EVENTS = 2,
- LOG_ID_SYSTEM = 3,
-
- LOG_ID_MAX
-} log_id_t;
-
-/*
- * Send a simple string to the log.
- */
-int __android_log_buf_write(int bufID, int prio, const char *tag, const char *text);
-int __android_log_buf_print(int bufID, int prio, const char *tag, const char *fmt, ...);
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // _LIBS_CUTILS_LOG_H
diff --git a/widget/gonk/libui/cutils_trace.h b/widget/gonk/libui/cutils_trace.h
deleted file mode 100644
index 29034cab5..000000000
--- a/widget/gonk/libui/cutils_trace.h
+++ /dev/null
@@ -1,276 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _LIBS_CUTILS_TRACE_H
-#define _LIBS_CUTILS_TRACE_H
-
-#include <sys/cdefs.h>
-#include <sys/types.h>
-#include <stdint.h>
-#include <stdbool.h>
-#include <unistd.h>
-#include <cutils/compiler.h>
-
-#ifdef ANDROID_SMP
-#include <cutils/atomic-inline.h>
-#else
-#include <cutils/atomic.h>
-#endif
-
-__BEGIN_DECLS
-
-/**
- * The ATRACE_TAG macro can be defined before including this header to trace
- * using one of the tags defined below. It must be defined to one of the
- * following ATRACE_TAG_* macros. The trace tag is used to filter tracing in
- * userland to avoid some of the runtime cost of tracing when it is not desired.
- *
- * Defining ATRACE_TAG to be ATRACE_TAG_ALWAYS will result in the tracing always
- * being enabled - this should ONLY be done for debug code, as userland tracing
- * has a performance cost even when the trace is not being recorded. Defining
- * ATRACE_TAG to be ATRACE_TAG_NEVER or leaving ATRACE_TAG undefined will result
- * in the tracing always being disabled.
- *
- * ATRACE_TAG_HAL should be bitwise ORed with the relevant tags for tracing
- * within a hardware module. For example a camera hardware module would set:
- * #define ATRACE_TAG (ATRACE_TAG_CAMERA | ATRACE_TAG_HAL)
- *
- * Keep these in sync with frameworks/base/core/java/android/os/Trace.java.
- */
-#define ATRACE_TAG_NEVER 0 // This tag is never enabled.
-#define ATRACE_TAG_ALWAYS (1<<0) // This tag is always enabled.
-#define ATRACE_TAG_GRAPHICS (1<<1)
-#define ATRACE_TAG_INPUT (1<<2)
-#define ATRACE_TAG_VIEW (1<<3)
-#define ATRACE_TAG_WEBVIEW (1<<4)
-#define ATRACE_TAG_WINDOW_MANAGER (1<<5)
-#define ATRACE_TAG_ACTIVITY_MANAGER (1<<6)
-#define ATRACE_TAG_SYNC_MANAGER (1<<7)
-#define ATRACE_TAG_AUDIO (1<<8)
-#define ATRACE_TAG_VIDEO (1<<9)
-#define ATRACE_TAG_CAMERA (1<<10)
-#define ATRACE_TAG_HAL (1<<11)
-#define ATRACE_TAG_APP (1<<12)
-#define ATRACE_TAG_RESOURCES (1<<13)
-#define ATRACE_TAG_DALVIK (1<<14)
-#define ATRACE_TAG_LAST ATRACE_TAG_DALVIK
-
-// Reserved for initialization.
-#define ATRACE_TAG_NOT_READY (1LL<<63)
-
-#define ATRACE_TAG_VALID_MASK ((ATRACE_TAG_LAST - 1) | ATRACE_TAG_LAST)
-
-#ifndef ATRACE_TAG
-#define ATRACE_TAG ATRACE_TAG_NEVER
-#elif ATRACE_TAG > ATRACE_TAG_VALID_MASK
-#error ATRACE_TAG must be defined to be one of the tags defined in cutils/trace.h
-#endif
-
-#ifdef HAVE_ANDROID_OS
-/**
- * Maximum size of a message that can be logged to the trace buffer.
- * Note this message includes a tag, the pid, and the string given as the name.
- * Names should be kept short to get the most use of the trace buffer.
- */
-#define ATRACE_MESSAGE_LENGTH 1024
-
-/**
- * Opens the trace file for writing and reads the property for initial tags.
- * The atrace.tags.enableflags property sets the tags to trace.
- * This function should not be explicitly called, the first call to any normal
- * trace function will cause it to be run safely.
- */
-void atrace_setup();
-
-/**
- * If tracing is ready, set atrace_enabled_tags to the system property
- * debug.atrace.tags.enableflags. Can be used as a sysprop change callback.
- */
-void atrace_update_tags();
-
-/**
- * Set whether the process is debuggable. By default the process is not
- * considered debuggable. If the process is not debuggable then application-
- * level tracing is not allowed unless the ro.debuggable system property is
- * set to '1'.
- */
-void atrace_set_debuggable(bool debuggable);
-
-/**
- * Set whether tracing is enabled for the current process. This is used to
- * prevent tracing within the Zygote process.
- */
-void atrace_set_tracing_enabled(bool enabled);
-
-/**
- * Flag indicating whether setup has been completed, initialized to 0.
- * Nonzero indicates setup has completed.
- * Note: This does NOT indicate whether or not setup was successful.
- */
-extern volatile int32_t atrace_is_ready;
-
-/**
- * Set of ATRACE_TAG flags to trace for, initialized to ATRACE_TAG_NOT_READY.
- * A value of zero indicates setup has failed.
- * Any other nonzero value indicates setup has succeeded, and tracing is on.
- */
-extern uint64_t atrace_enabled_tags;
-
-/**
- * Handle to the kernel's trace buffer, initialized to -1.
- * Any other value indicates setup has succeeded, and is a valid fd for tracing.
- */
-extern int atrace_marker_fd;
-
-/**
- * atrace_init readies the process for tracing by opening the trace_marker file.
- * Calling any trace function causes this to be run, so calling it is optional.
- * This can be explicitly run to avoid setup delay on first trace function.
- */
-#define ATRACE_INIT() atrace_init()
-static inline void atrace_init()
-{
- if (CC_UNLIKELY(!android_atomic_acquire_load(&atrace_is_ready))) {
- atrace_setup();
- }
-}
-
-/**
- * Get the mask of all tags currently enabled.
- * It can be used as a guard condition around more expensive trace calculations.
- * Every trace function calls this, which ensures atrace_init is run.
- */
-#define ATRACE_GET_ENABLED_TAGS() atrace_get_enabled_tags()
-static inline uint64_t atrace_get_enabled_tags()
-{
- atrace_init();
- return atrace_enabled_tags;
-}
-
-/**
- * Test if a given tag is currently enabled.
- * Returns nonzero if the tag is enabled, otherwise zero.
- * It can be used as a guard condition around more expensive trace calculations.
- */
-#define ATRACE_ENABLED() atrace_is_tag_enabled(ATRACE_TAG)
-static inline uint64_t atrace_is_tag_enabled(uint64_t tag)
-{
- return atrace_get_enabled_tags() & tag;
-}
-
-/**
- * Trace the beginning of a context. name is used to identify the context.
- * This is often used to time function execution.
- */
-#define ATRACE_BEGIN(name) atrace_begin(ATRACE_TAG, name)
-static inline void atrace_begin(uint64_t tag, const char* name)
-{
- if (CC_UNLIKELY(atrace_is_tag_enabled(tag))) {
- char buf[ATRACE_MESSAGE_LENGTH];
- size_t len;
-
- len = snprintf(buf, ATRACE_MESSAGE_LENGTH, "B|%d|%s", getpid(), name);
- write(atrace_marker_fd, buf, len);
- }
-}
-
-/**
- * Trace the end of a context.
- * This should match up (and occur after) a corresponding ATRACE_BEGIN.
- */
-#define ATRACE_END() atrace_end(ATRACE_TAG)
-static inline void atrace_end(uint64_t tag)
-{
- if (CC_UNLIKELY(atrace_is_tag_enabled(tag))) {
- char c = 'E';
- write(atrace_marker_fd, &c, 1);
- }
-}
-
-/**
- * Trace the beginning of an asynchronous event. Unlike ATRACE_BEGIN/ATRACE_END
- * contexts, asynchronous events do not need to be nested. The name describes
- * the event, and the cookie provides a unique identifier for distinguishing
- * simultaneous events. The name and cookie used to begin an event must be
- * used to end it.
- */
-#define ATRACE_ASYNC_BEGIN(name, cookie) \
- atrace_async_begin(ATRACE_TAG, name, cookie)
-static inline void atrace_async_begin(uint64_t tag, const char* name,
- int32_t cookie)
-{
- if (CC_UNLIKELY(atrace_is_tag_enabled(tag))) {
- char buf[ATRACE_MESSAGE_LENGTH];
- size_t len;
-
- len = snprintf(buf, ATRACE_MESSAGE_LENGTH, "S|%d|%s|%d", getpid(),
- name, cookie);
- write(atrace_marker_fd, buf, len);
- }
-}
-
-/**
- * Trace the end of an asynchronous event.
- * This should have a corresponding ATRACE_ASYNC_BEGIN.
- */
-#define ATRACE_ASYNC_END(name, cookie) atrace_async_end(ATRACE_TAG, name, cookie)
-static inline void atrace_async_end(uint64_t tag, const char* name,
- int32_t cookie)
-{
- if (CC_UNLIKELY(atrace_is_tag_enabled(tag))) {
- char buf[ATRACE_MESSAGE_LENGTH];
- size_t len;
-
- len = snprintf(buf, ATRACE_MESSAGE_LENGTH, "F|%d|%s|%d", getpid(),
- name, cookie);
- write(atrace_marker_fd, buf, len);
- }
-}
-
-
-/**
- * Traces an integer counter value. name is used to identify the counter.
- * This can be used to track how a value changes over time.
- */
-#define ATRACE_INT(name, value) atrace_int(ATRACE_TAG, name, value)
-static inline void atrace_int(uint64_t tag, const char* name, int32_t value)
-{
- if (CC_UNLIKELY(atrace_is_tag_enabled(tag))) {
- char buf[ATRACE_MESSAGE_LENGTH];
- size_t len;
-
- len = snprintf(buf, ATRACE_MESSAGE_LENGTH, "C|%d|%s|%d",
- getpid(), name, value);
- write(atrace_marker_fd, buf, len);
- }
-}
-
-#else // not HAVE_ANDROID_OS
-
-#define ATRACE_INIT()
-#define ATRACE_GET_ENABLED_TAGS()
-#define ATRACE_ENABLED()
-#define ATRACE_BEGIN(name)
-#define ATRACE_END()
-#define ATRACE_ASYNC_BEGIN(name, cookie)
-#define ATRACE_ASYNC_END(name, cookie)
-#define ATRACE_INT(name, value)
-
-#endif // not HAVE_ANDROID_OS
-
-__END_DECLS
-
-#endif // _LIBS_CUTILS_TRACE_H
diff --git a/widget/gonk/libui/linux_input.h b/widget/gonk/libui/linux_input.h
deleted file mode 100644
index 2ba14973f..000000000
--- a/widget/gonk/libui/linux_input.h
+++ /dev/null
@@ -1,1029 +0,0 @@
-/****************************************************************************
- ****************************************************************************
- ***
- *** This header was automatically generated from a Linux kernel header
- *** of the same name, to make information necessary for userspace to
- *** call into the kernel available to libc. It contains only constants,
- *** structures, and macros generated from the original header, and thus,
- *** contains no copyrightable information.
- ***
- *** To edit the content of this header, modify the corresponding
- *** source file (e.g. under external/kernel-headers/original/) then
- *** run bionic/libc/kernel/tools/update_all.py
- ***
- *** Any manual change here will be lost the next time this script will
- *** be run. You've been warned!
- ***
- ****************************************************************************
- ****************************************************************************/
-#ifndef _INPUT_H
-#define _INPUT_H
-#include <sys/time.h>
-#include <sys/ioctl.h>
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#include <sys/types.h>
-#include <linux/types.h>
-struct input_event {
- struct timeval time;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 type;
- __u16 code;
- __s32 value;
-};
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EV_VERSION 0x010001
-struct input_id {
- __u16 bustype;
- __u16 vendor;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 product;
- __u16 version;
-};
-struct input_absinfo {
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __s32 value;
- __s32 minimum;
- __s32 maximum;
- __s32 fuzz;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __s32 flat;
- __s32 resolution;
-};
-struct input_keymap_entry {
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define INPUT_KEYMAP_BY_INDEX (1 << 0)
- __u8 flags;
- __u8 len;
- __u16 index;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u32 keycode;
- __u8 scancode[32];
-};
-#define EVIOCGVERSION _IOR('E', 0x01, int)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCGID _IOR('E', 0x02, struct input_id)
-#define EVIOCGREP _IOR('E', 0x03, unsigned int[2])
-#define EVIOCSREP _IOW('E', 0x03, unsigned int[2])
-#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2])
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
-#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2])
-#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
-#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len)
-#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len)
-#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len)
-#define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len)
-#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len)
-#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len)
-#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len)
-#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo)
-#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo)
-#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCRMFF _IOW('E', 0x81, int)
-#define EVIOCGEFFECTS _IOR('E', 0x84, int)
-#define EVIOCGRAB _IOW('E', 0x90, int)
-#define EVIOCGSUSPENDBLOCK _IOR('E', 0x91, int)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EVIOCSSUSPENDBLOCK _IOW('E', 0x91, int)
-#define EVIOCSCLOCKID _IOW('E', 0xa0, int)
-#define INPUT_PROP_POINTER 0x00
-#define INPUT_PROP_DIRECT 0x01
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define INPUT_PROP_BUTTONPAD 0x02
-#define INPUT_PROP_SEMI_MT 0x03
-#define INPUT_PROP_MAX 0x1f
-#define INPUT_PROP_CNT (INPUT_PROP_MAX + 1)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EV_SYN 0x00
-#define EV_KEY 0x01
-#define EV_REL 0x02
-#define EV_ABS 0x03
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EV_MSC 0x04
-#define EV_SW 0x05
-#define EV_LED 0x11
-#define EV_SND 0x12
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EV_REP 0x14
-#define EV_FF 0x15
-#define EV_PWR 0x16
-#define EV_FF_STATUS 0x17
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define EV_MAX 0x1f
-#define EV_CNT (EV_MAX+1)
-#define SYN_REPORT 0
-#define SYN_CONFIG 1
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SYN_MT_REPORT 2
-#define SYN_DROPPED 3
-#define SYN_TIME_SEC 4
-#define SYN_TIME_NSEC 5
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_RESERVED 0
-#define KEY_ESC 1
-#define KEY_1 2
-#define KEY_2 3
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_3 4
-#define KEY_4 5
-#define KEY_5 6
-#define KEY_6 7
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_7 8
-#define KEY_8 9
-#define KEY_9 10
-#define KEY_0 11
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MINUS 12
-#define KEY_EQUAL 13
-#define KEY_BACKSPACE 14
-#define KEY_TAB 15
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_Q 16
-#define KEY_W 17
-#define KEY_E 18
-#define KEY_R 19
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_T 20
-#define KEY_Y 21
-#define KEY_U 22
-#define KEY_I 23
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_O 24
-#define KEY_P 25
-#define KEY_LEFTBRACE 26
-#define KEY_RIGHTBRACE 27
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_ENTER 28
-#define KEY_LEFTCTRL 29
-#define KEY_A 30
-#define KEY_S 31
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_D 32
-#define KEY_F 33
-#define KEY_G 34
-#define KEY_H 35
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_J 36
-#define KEY_K 37
-#define KEY_L 38
-#define KEY_SEMICOLON 39
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_APOSTROPHE 40
-#define KEY_GRAVE 41
-#define KEY_LEFTSHIFT 42
-#define KEY_BACKSLASH 43
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_Z 44
-#define KEY_X 45
-#define KEY_C 46
-#define KEY_V 47
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_B 48
-#define KEY_N 49
-#define KEY_M 50
-#define KEY_COMMA 51
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DOT 52
-#define KEY_SLASH 53
-#define KEY_RIGHTSHIFT 54
-#define KEY_KPASTERISK 55
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_LEFTALT 56
-#define KEY_SPACE 57
-#define KEY_CAPSLOCK 58
-#define KEY_F1 59
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F2 60
-#define KEY_F3 61
-#define KEY_F4 62
-#define KEY_F5 63
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F6 64
-#define KEY_F7 65
-#define KEY_F8 66
-#define KEY_F9 67
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F10 68
-#define KEY_NUMLOCK 69
-#define KEY_SCROLLLOCK 70
-#define KEY_KP7 71
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KP8 72
-#define KEY_KP9 73
-#define KEY_KPMINUS 74
-#define KEY_KP4 75
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KP5 76
-#define KEY_KP6 77
-#define KEY_KPPLUS 78
-#define KEY_KP1 79
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KP2 80
-#define KEY_KP3 81
-#define KEY_KP0 82
-#define KEY_KPDOT 83
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_ZENKAKUHANKAKU 85
-#define KEY_102ND 86
-#define KEY_F11 87
-#define KEY_F12 88
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_RO 89
-#define KEY_KATAKANA 90
-#define KEY_HIRAGANA 91
-#define KEY_HENKAN 92
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KATAKANAHIRAGANA 93
-#define KEY_MUHENKAN 94
-#define KEY_KPJPCOMMA 95
-#define KEY_KPENTER 96
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_RIGHTCTRL 97
-#define KEY_KPSLASH 98
-#define KEY_SYSRQ 99
-#define KEY_RIGHTALT 100
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_LINEFEED 101
-#define KEY_HOME 102
-#define KEY_UP 103
-#define KEY_PAGEUP 104
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_LEFT 105
-#define KEY_RIGHT 106
-#define KEY_END 107
-#define KEY_DOWN 108
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_PAGEDOWN 109
-#define KEY_INSERT 110
-#define KEY_DELETE 111
-#define KEY_MACRO 112
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MUTE 113
-#define KEY_VOLUMEDOWN 114
-#define KEY_VOLUMEUP 115
-#define KEY_POWER 116
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KPEQUAL 117
-#define KEY_KPPLUSMINUS 118
-#define KEY_PAUSE 119
-#define KEY_SCALE 120
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KPCOMMA 121
-#define KEY_HANGEUL 122
-#define KEY_HANGUEL KEY_HANGEUL
-#define KEY_HANJA 123
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_YEN 124
-#define KEY_LEFTMETA 125
-#define KEY_RIGHTMETA 126
-#define KEY_COMPOSE 127
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_STOP 128
-#define KEY_AGAIN 129
-#define KEY_PROPS 130
-#define KEY_UNDO 131
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FRONT 132
-#define KEY_COPY 133
-#define KEY_OPEN 134
-#define KEY_PASTE 135
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FIND 136
-#define KEY_CUT 137
-#define KEY_HELP 138
-#define KEY_MENU 139
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CALC 140
-#define KEY_SETUP 141
-#define KEY_SLEEP 142
-#define KEY_WAKEUP 143
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FILE 144
-#define KEY_SENDFILE 145
-#define KEY_DELETEFILE 146
-#define KEY_XFER 147
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_PROG1 148
-#define KEY_PROG2 149
-#define KEY_WWW 150
-#define KEY_MSDOS 151
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_COFFEE 152
-#define KEY_SCREENLOCK KEY_COFFEE
-#define KEY_DIRECTION 153
-#define KEY_CYCLEWINDOWS 154
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MAIL 155
-#define KEY_BOOKMARKS 156
-#define KEY_COMPUTER 157
-#define KEY_BACK 158
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FORWARD 159
-#define KEY_CLOSECD 160
-#define KEY_EJECTCD 161
-#define KEY_EJECTCLOSECD 162
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_NEXTSONG 163
-#define KEY_PLAYPAUSE 164
-#define KEY_PREVIOUSSONG 165
-#define KEY_STOPCD 166
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_RECORD 167
-#define KEY_REWIND 168
-#define KEY_PHONE 169
-#define KEY_ISO 170
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CONFIG 171
-#define KEY_HOMEPAGE 172
-#define KEY_REFRESH 173
-#define KEY_EXIT 174
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MOVE 175
-#define KEY_EDIT 176
-#define KEY_SCROLLUP 177
-#define KEY_SCROLLDOWN 178
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KPLEFTPAREN 179
-#define KEY_KPRIGHTPAREN 180
-#define KEY_NEW 181
-#define KEY_REDO 182
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F13 183
-#define KEY_F14 184
-#define KEY_F15 185
-#define KEY_F16 186
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F17 187
-#define KEY_F18 188
-#define KEY_F19 189
-#define KEY_F20 190
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_F21 191
-#define KEY_F22 192
-#define KEY_F23 193
-#define KEY_F24 194
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_PLAYCD 200
-#define KEY_PAUSECD 201
-#define KEY_PROG3 202
-#define KEY_PROG4 203
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DASHBOARD 204
-#define KEY_SUSPEND 205
-#define KEY_CLOSE 206
-#define KEY_PLAY 207
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FASTFORWARD 208
-#define KEY_BASSBOOST 209
-#define KEY_PRINT 210
-#define KEY_HP 211
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CAMERA 212
-#define KEY_SOUND 213
-#define KEY_QUESTION 214
-#define KEY_EMAIL 215
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CHAT 216
-#define KEY_SEARCH 217
-#define KEY_CONNECT 218
-#define KEY_FINANCE 219
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_SPORT 220
-#define KEY_SHOP 221
-#define KEY_ALTERASE 222
-#define KEY_CANCEL 223
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_BRIGHTNESSDOWN 224
-#define KEY_BRIGHTNESSUP 225
-#define KEY_MEDIA 226
-#define KEY_SWITCHVIDEOMODE 227
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KBDILLUMTOGGLE 228
-#define KEY_KBDILLUMDOWN 229
-#define KEY_KBDILLUMUP 230
-#define KEY_SEND 231
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_REPLY 232
-#define KEY_FORWARDMAIL 233
-#define KEY_SAVE 234
-#define KEY_DOCUMENTS 235
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_BATTERY 236
-#define KEY_BLUETOOTH 237
-#define KEY_WLAN 238
-#define KEY_UWB 239
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_UNKNOWN 240
-#define KEY_VIDEO_NEXT 241
-#define KEY_VIDEO_PREV 242
-#define KEY_BRIGHTNESS_CYCLE 243
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_BRIGHTNESS_ZERO 244
-#define KEY_DISPLAY_OFF 245
-#define KEY_WIMAX 246
-#define KEY_RFKILL 247
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MICMUTE 248
-#define BTN_MISC 0x100
-#define BTN_0 0x100
-#define BTN_1 0x101
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_2 0x102
-#define BTN_3 0x103
-#define BTN_4 0x104
-#define BTN_5 0x105
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_6 0x106
-#define BTN_7 0x107
-#define BTN_8 0x108
-#define BTN_9 0x109
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_MOUSE 0x110
-#define BTN_LEFT 0x110
-#define BTN_RIGHT 0x111
-#define BTN_MIDDLE 0x112
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_SIDE 0x113
-#define BTN_EXTRA 0x114
-#define BTN_FORWARD 0x115
-#define BTN_BACK 0x116
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TASK 0x117
-#define BTN_JOYSTICK 0x120
-#define BTN_TRIGGER 0x120
-#define BTN_THUMB 0x121
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_THUMB2 0x122
-#define BTN_TOP 0x123
-#define BTN_TOP2 0x124
-#define BTN_PINKIE 0x125
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_BASE 0x126
-#define BTN_BASE2 0x127
-#define BTN_BASE3 0x128
-#define BTN_BASE4 0x129
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_BASE5 0x12a
-#define BTN_BASE6 0x12b
-#define BTN_DEAD 0x12f
-#define BTN_GAMEPAD 0x130
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_A 0x130
-#define BTN_B 0x131
-#define BTN_C 0x132
-#define BTN_X 0x133
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_Y 0x134
-#define BTN_Z 0x135
-#define BTN_TL 0x136
-#define BTN_TR 0x137
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TL2 0x138
-#define BTN_TR2 0x139
-#define BTN_SELECT 0x13a
-#define BTN_START 0x13b
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_MODE 0x13c
-#define BTN_THUMBL 0x13d
-#define BTN_THUMBR 0x13e
-#define BTN_DIGI 0x140
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TOOL_PEN 0x140
-#define BTN_TOOL_RUBBER 0x141
-#define BTN_TOOL_BRUSH 0x142
-#define BTN_TOOL_PENCIL 0x143
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TOOL_AIRBRUSH 0x144
-#define BTN_TOOL_FINGER 0x145
-#define BTN_TOOL_MOUSE 0x146
-#define BTN_TOOL_LENS 0x147
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TOOL_QUINTTAP 0x148
-#define BTN_TOUCH 0x14a
-#define BTN_STYLUS 0x14b
-#define BTN_STYLUS2 0x14c
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TOOL_DOUBLETAP 0x14d
-#define BTN_TOOL_TRIPLETAP 0x14e
-#define BTN_TOOL_QUADTAP 0x14f
-#define BTN_WHEEL 0x150
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_GEAR_DOWN 0x150
-#define BTN_GEAR_UP 0x151
-#define KEY_OK 0x160
-#define KEY_SELECT 0x161
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_GOTO 0x162
-#define KEY_CLEAR 0x163
-#define KEY_POWER2 0x164
-#define KEY_OPTION 0x165
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_INFO 0x166
-#define KEY_TIME 0x167
-#define KEY_VENDOR 0x168
-#define KEY_ARCHIVE 0x169
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_PROGRAM 0x16a
-#define KEY_CHANNEL 0x16b
-#define KEY_FAVORITES 0x16c
-#define KEY_EPG 0x16d
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_PVR 0x16e
-#define KEY_MHP 0x16f
-#define KEY_LANGUAGE 0x170
-#define KEY_TITLE 0x171
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_SUBTITLE 0x172
-#define KEY_ANGLE 0x173
-#define KEY_ZOOM 0x174
-#define KEY_MODE 0x175
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_KEYBOARD 0x176
-#define KEY_SCREEN 0x177
-#define KEY_PC 0x178
-#define KEY_TV 0x179
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_TV2 0x17a
-#define KEY_VCR 0x17b
-#define KEY_VCR2 0x17c
-#define KEY_SAT 0x17d
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_SAT2 0x17e
-#define KEY_CD 0x17f
-#define KEY_TAPE 0x180
-#define KEY_RADIO 0x181
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_TUNER 0x182
-#define KEY_PLAYER 0x183
-#define KEY_TEXT 0x184
-#define KEY_DVD 0x185
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_AUX 0x186
-#define KEY_MP3 0x187
-#define KEY_AUDIO 0x188
-#define KEY_VIDEO 0x189
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DIRECTORY 0x18a
-#define KEY_LIST 0x18b
-#define KEY_MEMO 0x18c
-#define KEY_CALENDAR 0x18d
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_RED 0x18e
-#define KEY_GREEN 0x18f
-#define KEY_YELLOW 0x190
-#define KEY_BLUE 0x191
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CHANNELUP 0x192
-#define KEY_CHANNELDOWN 0x193
-#define KEY_FIRST 0x194
-#define KEY_LAST 0x195
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_AB 0x196
-#define KEY_NEXT 0x197
-#define KEY_RESTART 0x198
-#define KEY_SLOW 0x199
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_SHUFFLE 0x19a
-#define KEY_BREAK 0x19b
-#define KEY_PREVIOUS 0x19c
-#define KEY_DIGITS 0x19d
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_TEEN 0x19e
-#define KEY_TWEN 0x19f
-#define KEY_VIDEOPHONE 0x1a0
-#define KEY_GAMES 0x1a1
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_ZOOMIN 0x1a2
-#define KEY_ZOOMOUT 0x1a3
-#define KEY_ZOOMRESET 0x1a4
-#define KEY_WORDPROCESSOR 0x1a5
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_EDITOR 0x1a6
-#define KEY_SPREADSHEET 0x1a7
-#define KEY_GRAPHICSEDITOR 0x1a8
-#define KEY_PRESENTATION 0x1a9
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DATABASE 0x1aa
-#define KEY_NEWS 0x1ab
-#define KEY_VOICEMAIL 0x1ac
-#define KEY_ADDRESSBOOK 0x1ad
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_MESSENGER 0x1ae
-#define KEY_DISPLAYTOGGLE 0x1af
-#define KEY_SPELLCHECK 0x1b0
-#define KEY_LOGOFF 0x1b1
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DOLLAR 0x1b2
-#define KEY_EURO 0x1b3
-#define KEY_FRAMEBACK 0x1b4
-#define KEY_FRAMEFORWARD 0x1b5
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CONTEXT_MENU 0x1b6
-#define KEY_MEDIA_REPEAT 0x1b7
-#define KEY_10CHANNELSUP 0x1b8
-#define KEY_10CHANNELSDOWN 0x1b9
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_IMAGES 0x1ba
-#define KEY_DEL_EOL 0x1c0
-#define KEY_DEL_EOS 0x1c1
-#define KEY_INS_LINE 0x1c2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_DEL_LINE 0x1c3
-#define KEY_FN 0x1d0
-#define KEY_FN_ESC 0x1d1
-#define KEY_FN_F1 0x1d2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FN_F2 0x1d3
-#define KEY_FN_F3 0x1d4
-#define KEY_FN_F4 0x1d5
-#define KEY_FN_F5 0x1d6
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FN_F6 0x1d7
-#define KEY_FN_F7 0x1d8
-#define KEY_FN_F8 0x1d9
-#define KEY_FN_F9 0x1da
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FN_F10 0x1db
-#define KEY_FN_F11 0x1dc
-#define KEY_FN_F12 0x1dd
-#define KEY_FN_1 0x1de
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FN_2 0x1df
-#define KEY_FN_D 0x1e0
-#define KEY_FN_E 0x1e1
-#define KEY_FN_F 0x1e2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_FN_S 0x1e3
-#define KEY_FN_B 0x1e4
-#define KEY_BRL_DOT1 0x1f1
-#define KEY_BRL_DOT2 0x1f2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_BRL_DOT3 0x1f3
-#define KEY_BRL_DOT4 0x1f4
-#define KEY_BRL_DOT5 0x1f5
-#define KEY_BRL_DOT6 0x1f6
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_BRL_DOT7 0x1f7
-#define KEY_BRL_DOT8 0x1f8
-#define KEY_BRL_DOT9 0x1f9
-#define KEY_BRL_DOT10 0x1fa
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_NUMERIC_0 0x200
-#define KEY_NUMERIC_1 0x201
-#define KEY_NUMERIC_2 0x202
-#define KEY_NUMERIC_3 0x203
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_NUMERIC_4 0x204
-#define KEY_NUMERIC_5 0x205
-#define KEY_NUMERIC_6 0x206
-#define KEY_NUMERIC_7 0x207
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_NUMERIC_8 0x208
-#define KEY_NUMERIC_9 0x209
-#define KEY_NUMERIC_STAR 0x20a
-#define KEY_NUMERIC_POUND 0x20b
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CAMERA_SNAPSHOT 0x2fe
-#define KEY_CAMERA_FOCUS 0x210
-#define KEY_WPS_BUTTON 0x211
-#define KEY_TOUCHPAD_TOGGLE 0x212
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_TOUCHPAD_ON 0x213
-#define KEY_TOUCHPAD_OFF 0x214
-#define KEY_CAMERA_ZOOMIN 0x215
-#define KEY_CAMERA_ZOOMOUT 0x216
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define KEY_CAMERA_UP 0x217
-#define KEY_CAMERA_DOWN 0x218
-#define KEY_CAMERA_LEFT 0x219
-#define KEY_CAMERA_RIGHT 0x21a
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY 0x2c0
-#define BTN_TRIGGER_HAPPY1 0x2c0
-#define BTN_TRIGGER_HAPPY2 0x2c1
-#define BTN_TRIGGER_HAPPY3 0x2c2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY4 0x2c3
-#define BTN_TRIGGER_HAPPY5 0x2c4
-#define BTN_TRIGGER_HAPPY6 0x2c5
-#define BTN_TRIGGER_HAPPY7 0x2c6
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY8 0x2c7
-#define BTN_TRIGGER_HAPPY9 0x2c8
-#define BTN_TRIGGER_HAPPY10 0x2c9
-#define BTN_TRIGGER_HAPPY11 0x2ca
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY12 0x2cb
-#define BTN_TRIGGER_HAPPY13 0x2cc
-#define BTN_TRIGGER_HAPPY14 0x2cd
-#define BTN_TRIGGER_HAPPY15 0x2ce
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY16 0x2cf
-#define BTN_TRIGGER_HAPPY17 0x2d0
-#define BTN_TRIGGER_HAPPY18 0x2d1
-#define BTN_TRIGGER_HAPPY19 0x2d2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY20 0x2d3
-#define BTN_TRIGGER_HAPPY21 0x2d4
-#define BTN_TRIGGER_HAPPY22 0x2d5
-#define BTN_TRIGGER_HAPPY23 0x2d6
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY24 0x2d7
-#define BTN_TRIGGER_HAPPY25 0x2d8
-#define BTN_TRIGGER_HAPPY26 0x2d9
-#define BTN_TRIGGER_HAPPY27 0x2da
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY28 0x2db
-#define BTN_TRIGGER_HAPPY29 0x2dc
-#define BTN_TRIGGER_HAPPY30 0x2dd
-#define BTN_TRIGGER_HAPPY31 0x2de
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY32 0x2df
-#define BTN_TRIGGER_HAPPY33 0x2e0
-#define BTN_TRIGGER_HAPPY34 0x2e1
-#define BTN_TRIGGER_HAPPY35 0x2e2
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY36 0x2e3
-#define BTN_TRIGGER_HAPPY37 0x2e4
-#define BTN_TRIGGER_HAPPY38 0x2e5
-#define BTN_TRIGGER_HAPPY39 0x2e6
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BTN_TRIGGER_HAPPY40 0x2e7
-#define KEY_MIN_INTERESTING KEY_MUTE
-#define KEY_MAX 0x2ff
-#define KEY_CNT (KEY_MAX+1)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define REL_X 0x00
-#define REL_Y 0x01
-#define REL_Z 0x02
-#define REL_RX 0x03
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define REL_RY 0x04
-#define REL_RZ 0x05
-#define REL_HWHEEL 0x06
-#define REL_DIAL 0x07
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define REL_WHEEL 0x08
-#define REL_MISC 0x09
-#define REL_MAX 0x0f
-#define REL_CNT (REL_MAX+1)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_X 0x00
-#define ABS_Y 0x01
-#define ABS_Z 0x02
-#define ABS_RX 0x03
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_RY 0x04
-#define ABS_RZ 0x05
-#define ABS_THROTTLE 0x06
-#define ABS_RUDDER 0x07
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_WHEEL 0x08
-#define ABS_GAS 0x09
-#define ABS_BRAKE 0x0a
-#define ABS_HAT0X 0x10
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_HAT0Y 0x11
-#define ABS_HAT1X 0x12
-#define ABS_HAT1Y 0x13
-#define ABS_HAT2X 0x14
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_HAT2Y 0x15
-#define ABS_HAT3X 0x16
-#define ABS_HAT3Y 0x17
-#define ABS_PRESSURE 0x18
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_DISTANCE 0x19
-#define ABS_TILT_X 0x1a
-#define ABS_TILT_Y 0x1b
-#define ABS_TOOL_WIDTH 0x1c
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_VOLUME 0x20
-#define ABS_MISC 0x28
-#define ABS_MT_SLOT 0x2f
-#define ABS_MT_TOUCH_MAJOR 0x30
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_MT_TOUCH_MINOR 0x31
-#define ABS_MT_WIDTH_MAJOR 0x32
-#define ABS_MT_WIDTH_MINOR 0x33
-#define ABS_MT_ORIENTATION 0x34
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_MT_POSITION_X 0x35
-#define ABS_MT_POSITION_Y 0x36
-#define ABS_MT_TOOL_TYPE 0x37
-#define ABS_MT_BLOB_ID 0x38
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_MT_TRACKING_ID 0x39
-#define ABS_MT_PRESSURE 0x3a
-#define ABS_MT_DISTANCE 0x3b
-#define ABS_MAX 0x3f
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ABS_CNT (ABS_MAX+1)
-#define SW_LID 0x00
-#define SW_TABLET_MODE 0x01
-#define SW_HEADPHONE_INSERT 0x02
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SW_RFKILL_ALL 0x03
-#define SW_RADIO SW_RFKILL_ALL
-#define SW_MICROPHONE_INSERT 0x04
-#define SW_DOCK 0x05
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SW_LINEOUT_INSERT 0x06
-#define SW_JACK_PHYSICAL_INSERT 0x07
-#define SW_VIDEOOUT_INSERT 0x08
-#define SW_CAMERA_LENS_COVER 0x09
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SW_KEYPAD_SLIDE 0x0a
-#define SW_FRONT_PROXIMITY 0x0b
-#define SW_ROTATE_LOCK 0x0c
-#define SW_LINEIN_INSERT 0x0d
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SW_HPHL_OVERCURRENT 0x0e
-#define SW_HPHR_OVERCURRENT 0x0f
-#define SW_UNSUPPORT_INSERT 0x10
-#define SW_MAX 0x20
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SW_CNT (SW_MAX+1)
-#define MSC_SERIAL 0x00
-#define MSC_PULSELED 0x01
-#define MSC_GESTURE 0x02
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define MSC_RAW 0x03
-#define MSC_SCAN 0x04
-#define MSC_MAX 0x07
-#define MSC_CNT (MSC_MAX+1)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define LED_NUML 0x00
-#define LED_CAPSL 0x01
-#define LED_SCROLLL 0x02
-#define LED_COMPOSE 0x03
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define LED_KANA 0x04
-#define LED_SLEEP 0x05
-#define LED_SUSPEND 0x06
-#define LED_MUTE 0x07
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define LED_MISC 0x08
-#define LED_MAIL 0x09
-#define LED_CHARGING 0x0a
-#define LED_MAX 0x0f
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define LED_CNT (LED_MAX+1)
-#define REP_DELAY 0x00
-#define REP_PERIOD 0x01
-#define REP_MAX 0x01
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define REP_CNT (REP_MAX+1)
-#define SND_CLICK 0x00
-#define SND_BELL 0x01
-#define SND_TONE 0x02
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define SND_MAX 0x07
-#define SND_CNT (SND_MAX+1)
-#define ID_BUS 0
-#define ID_VENDOR 1
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define ID_PRODUCT 2
-#define ID_VERSION 3
-#define BUS_PCI 0x01
-#define BUS_ISAPNP 0x02
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BUS_USB 0x03
-#define BUS_HIL 0x04
-#define BUS_BLUETOOTH 0x05
-#define BUS_VIRTUAL 0x06
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BUS_ISA 0x10
-#define BUS_I8042 0x11
-#define BUS_XTKBD 0x12
-#define BUS_RS232 0x13
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BUS_GAMEPORT 0x14
-#define BUS_PARPORT 0x15
-#define BUS_AMIGA 0x16
-#define BUS_ADB 0x17
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BUS_I2C 0x18
-#define BUS_HOST 0x19
-#define BUS_GSC 0x1A
-#define BUS_ATARI 0x1B
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define BUS_SPI 0x1C
-#define MT_TOOL_FINGER 0
-#define MT_TOOL_PEN 1
-#define MT_TOOL_MAX 1
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_STATUS_STOPPED 0x00
-#define FF_STATUS_PLAYING 0x01
-#define FF_STATUS_MAX 0x01
-struct ff_replay {
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 length;
- __u16 delay;
-};
-struct ff_trigger {
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 button;
- __u16 interval;
-};
-struct ff_envelope {
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 attack_length;
- __u16 attack_level;
- __u16 fade_length;
- __u16 fade_level;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-};
-struct ff_constant_effect {
- __s16 level;
- struct ff_envelope envelope;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-};
-struct ff_ramp_effect {
- __s16 start_level;
- __s16 end_level;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- struct ff_envelope envelope;
-};
-struct ff_condition_effect {
- __u16 right_saturation;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 left_saturation;
- __s16 right_coeff;
- __s16 left_coeff;
- __u16 deadband;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __s16 center;
-};
-struct ff_periodic_effect {
- __u16 waveform;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 period;
- __s16 magnitude;
- __s16 offset;
- __u16 phase;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- struct ff_envelope envelope;
- __u32 custom_len;
- __s16 __user *custom_data;
-};
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-struct ff_rumble_effect {
- __u16 strong_magnitude;
- __u16 weak_magnitude;
-};
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-struct ff_effect {
- __u16 type;
- __s16 id;
- __u16 direction;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- struct ff_trigger trigger;
- struct ff_replay replay;
- union {
- struct ff_constant_effect constant;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- struct ff_ramp_effect ramp;
- struct ff_periodic_effect periodic;
- struct ff_condition_effect condition[2];
- struct ff_rumble_effect rumble;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- } u;
-};
-#define FF_RUMBLE 0x50
-#define FF_PERIODIC 0x51
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_CONSTANT 0x52
-#define FF_SPRING 0x53
-#define FF_FRICTION 0x54
-#define FF_DAMPER 0x55
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_INERTIA 0x56
-#define FF_RAMP 0x57
-#define FF_EFFECT_MIN FF_RUMBLE
-#define FF_EFFECT_MAX FF_RAMP
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_SQUARE 0x58
-#define FF_TRIANGLE 0x59
-#define FF_SINE 0x5a
-#define FF_SAW_UP 0x5b
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_SAW_DOWN 0x5c
-#define FF_CUSTOM 0x5d
-#define FF_WAVEFORM_MIN FF_SQUARE
-#define FF_WAVEFORM_MAX FF_CUSTOM
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FF_GAIN 0x60
-#define FF_AUTOCENTER 0x61
-#define FF_MAX 0x7f
-#define FF_CNT (FF_MAX+1)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#endif
diff --git a/widget/gonk/libui/sha1.c b/widget/gonk/libui/sha1.c
deleted file mode 100644
index 40a4ecaa3..000000000
--- a/widget/gonk/libui/sha1.c
+++ /dev/null
@@ -1,289 +0,0 @@
-/* $NetBSD: sha1.c,v 1.6 2009/11/06 20:31:18 joerg Exp $ */
-/* $OpenBSD: sha1.c,v 1.9 1997/07/23 21:12:32 kstailey Exp $ */
-
-/*
- * SHA-1 in C
- * By Steve Reid <steve@edmweb.com>
- * 100% Public Domain
- *
- * Test Vectors (from FIPS PUB 180-1)
- * "abc"
- * A9993E36 4706816A BA3E2571 7850C26C 9CD0D89D
- * "abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
- * 84983E44 1C3BD26E BAAE4AA1 F95129E5 E54670F1
- * A million repetitions of "a"
- * 34AA973C D4C4DAA4 F61EEB2B DBAD2731 6534016F
- */
-
-#define SHA1HANDSOFF /* Copies data before messing with it. */
-
-#include <sys/cdefs.h>
-
-#if defined(_KERNEL) || defined(_STANDALONE)
-__KERNEL_RCSID(0, "$NetBSD: sha1.c,v 1.6 2009/11/06 20:31:18 joerg Exp $");
-
-#include <lib/libkern/libkern.h>
-
-#else
-
-#if defined(LIBC_SCCS) && !defined(lint)
-__RCSID("$NetBSD: sha1.c,v 1.6 2009/11/06 20:31:18 joerg Exp $");
-#endif /* LIBC_SCCS and not lint */
-
-#include <assert.h>
-#include <string.h>
-
-#endif
-
-#include <sys/types.h>
-#include "sha1.h"
-
-#define _DIAGASSERT assert
-
-#if HAVE_NBTOOL_CONFIG_H
-#include "nbtool_config.h"
-#endif
-
-#if !HAVE_SHA1_H
-
-#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
-
-/*
- * blk0() and blk() perform the initial expand.
- * I got the idea of expanding during the round function from SSLeay
- */
-#if BYTE_ORDER == LITTLE_ENDIAN
-# define blk0(i) (block->l[i] = (rol(block->l[i],24)&0xFF00FF00) \
- |(rol(block->l[i],8)&0x00FF00FF))
-#else
-# define blk0(i) block->l[i]
-#endif
-#define blk(i) (block->l[i&15] = rol(block->l[(i+13)&15]^block->l[(i+8)&15] \
- ^block->l[(i+2)&15]^block->l[i&15],1))
-
-/*
- * (R0+R1), R2, R3, R4 are the different operations (rounds) used in SHA1
- */
-#define R0(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk0(i)+0x5A827999+rol(v,5);w=rol(w,30);
-#define R1(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk(i)+0x5A827999+rol(v,5);w=rol(w,30);
-#define R2(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0x6ED9EBA1+rol(v,5);w=rol(w,30);
-#define R3(v,w,x,y,z,i) z+=(((w|x)&y)|(w&x))+blk(i)+0x8F1BBCDC+rol(v,5);w=rol(w,30);
-#define R4(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0xCA62C1D6+rol(v,5);w=rol(w,30);
-
-
-#if !defined(_KERNEL) && !defined(_STANDALONE)
-#if defined(__weak_alias)
-__weak_alias(SHA1Transform,_SHA1Transform)
-__weak_alias(SHA1Init,_SHA1Init)
-__weak_alias(SHA1Update,_SHA1Update)
-__weak_alias(SHA1Final,_SHA1Final)
-#endif
-#endif
-
-typedef union {
- uint8_t c[64];
- uint32_t l[16];
-} CHAR64LONG16;
-
-/* old sparc64 gcc could not compile this */
-#undef SPARC64_GCC_WORKAROUND
-#if defined(__sparc64__) && defined(__GNUC__) && __GNUC__ < 3
-#define SPARC64_GCC_WORKAROUND
-#endif
-
-#ifdef SPARC64_GCC_WORKAROUND
-void do_R01(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *);
-void do_R2(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *);
-void do_R3(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *);
-void do_R4(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *);
-
-#define nR0(v,w,x,y,z,i) R0(*v,*w,*x,*y,*z,i)
-#define nR1(v,w,x,y,z,i) R1(*v,*w,*x,*y,*z,i)
-#define nR2(v,w,x,y,z,i) R2(*v,*w,*x,*y,*z,i)
-#define nR3(v,w,x,y,z,i) R3(*v,*w,*x,*y,*z,i)
-#define nR4(v,w,x,y,z,i) R4(*v,*w,*x,*y,*z,i)
-
-void
-do_R01(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *block)
-{
- nR0(a,b,c,d,e, 0); nR0(e,a,b,c,d, 1); nR0(d,e,a,b,c, 2); nR0(c,d,e,a,b, 3);
- nR0(b,c,d,e,a, 4); nR0(a,b,c,d,e, 5); nR0(e,a,b,c,d, 6); nR0(d,e,a,b,c, 7);
- nR0(c,d,e,a,b, 8); nR0(b,c,d,e,a, 9); nR0(a,b,c,d,e,10); nR0(e,a,b,c,d,11);
- nR0(d,e,a,b,c,12); nR0(c,d,e,a,b,13); nR0(b,c,d,e,a,14); nR0(a,b,c,d,e,15);
- nR1(e,a,b,c,d,16); nR1(d,e,a,b,c,17); nR1(c,d,e,a,b,18); nR1(b,c,d,e,a,19);
-}
-
-void
-do_R2(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *block)
-{
- nR2(a,b,c,d,e,20); nR2(e,a,b,c,d,21); nR2(d,e,a,b,c,22); nR2(c,d,e,a,b,23);
- nR2(b,c,d,e,a,24); nR2(a,b,c,d,e,25); nR2(e,a,b,c,d,26); nR2(d,e,a,b,c,27);
- nR2(c,d,e,a,b,28); nR2(b,c,d,e,a,29); nR2(a,b,c,d,e,30); nR2(e,a,b,c,d,31);
- nR2(d,e,a,b,c,32); nR2(c,d,e,a,b,33); nR2(b,c,d,e,a,34); nR2(a,b,c,d,e,35);
- nR2(e,a,b,c,d,36); nR2(d,e,a,b,c,37); nR2(c,d,e,a,b,38); nR2(b,c,d,e,a,39);
-}
-
-void
-do_R3(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *block)
-{
- nR3(a,b,c,d,e,40); nR3(e,a,b,c,d,41); nR3(d,e,a,b,c,42); nR3(c,d,e,a,b,43);
- nR3(b,c,d,e,a,44); nR3(a,b,c,d,e,45); nR3(e,a,b,c,d,46); nR3(d,e,a,b,c,47);
- nR3(c,d,e,a,b,48); nR3(b,c,d,e,a,49); nR3(a,b,c,d,e,50); nR3(e,a,b,c,d,51);
- nR3(d,e,a,b,c,52); nR3(c,d,e,a,b,53); nR3(b,c,d,e,a,54); nR3(a,b,c,d,e,55);
- nR3(e,a,b,c,d,56); nR3(d,e,a,b,c,57); nR3(c,d,e,a,b,58); nR3(b,c,d,e,a,59);
-}
-
-void
-do_R4(uint32_t *a, uint32_t *b, uint32_t *c, uint32_t *d, uint32_t *e, CHAR64LONG16 *block)
-{
- nR4(a,b,c,d,e,60); nR4(e,a,b,c,d,61); nR4(d,e,a,b,c,62); nR4(c,d,e,a,b,63);
- nR4(b,c,d,e,a,64); nR4(a,b,c,d,e,65); nR4(e,a,b,c,d,66); nR4(d,e,a,b,c,67);
- nR4(c,d,e,a,b,68); nR4(b,c,d,e,a,69); nR4(a,b,c,d,e,70); nR4(e,a,b,c,d,71);
- nR4(d,e,a,b,c,72); nR4(c,d,e,a,b,73); nR4(b,c,d,e,a,74); nR4(a,b,c,d,e,75);
- nR4(e,a,b,c,d,76); nR4(d,e,a,b,c,77); nR4(c,d,e,a,b,78); nR4(b,c,d,e,a,79);
-}
-#endif
-
-/*
- * Hash a single 512-bit block. This is the core of the algorithm.
- */
-void SHA1Transform(uint32_t state[5], const uint8_t buffer[64])
-{
- uint32_t a, b, c, d, e;
- CHAR64LONG16 *block;
-
-#ifdef SHA1HANDSOFF
- CHAR64LONG16 workspace;
-#endif
-
- _DIAGASSERT(buffer != 0);
- _DIAGASSERT(state != 0);
-
-#ifdef SHA1HANDSOFF
- block = &workspace;
- (void)memcpy(block, buffer, 64);
-#else
- block = (CHAR64LONG16 *)(void *)buffer;
-#endif
-
- /* Copy context->state[] to working vars */
- a = state[0];
- b = state[1];
- c = state[2];
- d = state[3];
- e = state[4];
-
-#ifdef SPARC64_GCC_WORKAROUND
- do_R01(&a, &b, &c, &d, &e, block);
- do_R2(&a, &b, &c, &d, &e, block);
- do_R3(&a, &b, &c, &d, &e, block);
- do_R4(&a, &b, &c, &d, &e, block);
-#else
- /* 4 rounds of 20 operations each. Loop unrolled. */
- R0(a,b,c,d,e, 0); R0(e,a,b,c,d, 1); R0(d,e,a,b,c, 2); R0(c,d,e,a,b, 3);
- R0(b,c,d,e,a, 4); R0(a,b,c,d,e, 5); R0(e,a,b,c,d, 6); R0(d,e,a,b,c, 7);
- R0(c,d,e,a,b, 8); R0(b,c,d,e,a, 9); R0(a,b,c,d,e,10); R0(e,a,b,c,d,11);
- R0(d,e,a,b,c,12); R0(c,d,e,a,b,13); R0(b,c,d,e,a,14); R0(a,b,c,d,e,15);
- R1(e,a,b,c,d,16); R1(d,e,a,b,c,17); R1(c,d,e,a,b,18); R1(b,c,d,e,a,19);
- R2(a,b,c,d,e,20); R2(e,a,b,c,d,21); R2(d,e,a,b,c,22); R2(c,d,e,a,b,23);
- R2(b,c,d,e,a,24); R2(a,b,c,d,e,25); R2(e,a,b,c,d,26); R2(d,e,a,b,c,27);
- R2(c,d,e,a,b,28); R2(b,c,d,e,a,29); R2(a,b,c,d,e,30); R2(e,a,b,c,d,31);
- R2(d,e,a,b,c,32); R2(c,d,e,a,b,33); R2(b,c,d,e,a,34); R2(a,b,c,d,e,35);
- R2(e,a,b,c,d,36); R2(d,e,a,b,c,37); R2(c,d,e,a,b,38); R2(b,c,d,e,a,39);
- R3(a,b,c,d,e,40); R3(e,a,b,c,d,41); R3(d,e,a,b,c,42); R3(c,d,e,a,b,43);
- R3(b,c,d,e,a,44); R3(a,b,c,d,e,45); R3(e,a,b,c,d,46); R3(d,e,a,b,c,47);
- R3(c,d,e,a,b,48); R3(b,c,d,e,a,49); R3(a,b,c,d,e,50); R3(e,a,b,c,d,51);
- R3(d,e,a,b,c,52); R3(c,d,e,a,b,53); R3(b,c,d,e,a,54); R3(a,b,c,d,e,55);
- R3(e,a,b,c,d,56); R3(d,e,a,b,c,57); R3(c,d,e,a,b,58); R3(b,c,d,e,a,59);
- R4(a,b,c,d,e,60); R4(e,a,b,c,d,61); R4(d,e,a,b,c,62); R4(c,d,e,a,b,63);
- R4(b,c,d,e,a,64); R4(a,b,c,d,e,65); R4(e,a,b,c,d,66); R4(d,e,a,b,c,67);
- R4(c,d,e,a,b,68); R4(b,c,d,e,a,69); R4(a,b,c,d,e,70); R4(e,a,b,c,d,71);
- R4(d,e,a,b,c,72); R4(c,d,e,a,b,73); R4(b,c,d,e,a,74); R4(a,b,c,d,e,75);
- R4(e,a,b,c,d,76); R4(d,e,a,b,c,77); R4(c,d,e,a,b,78); R4(b,c,d,e,a,79);
-#endif
-
- /* Add the working vars back into context.state[] */
- state[0] += a;
- state[1] += b;
- state[2] += c;
- state[3] += d;
- state[4] += e;
-
- /* Wipe variables */
- a = b = c = d = e = 0;
-}
-
-
-/*
- * SHA1Init - Initialize new context
- */
-void SHA1Init(SHA1_CTX *context)
-{
-
- _DIAGASSERT(context != 0);
-
- /* SHA1 initialization constants */
- context->state[0] = 0x67452301;
- context->state[1] = 0xEFCDAB89;
- context->state[2] = 0x98BADCFE;
- context->state[3] = 0x10325476;
- context->state[4] = 0xC3D2E1F0;
- context->count[0] = context->count[1] = 0;
-}
-
-
-/*
- * Run your data through this.
- */
-void SHA1Update(SHA1_CTX *context, const uint8_t *data, unsigned int len)
-{
- unsigned int i, j;
-
- _DIAGASSERT(context != 0);
- _DIAGASSERT(data != 0);
-
- j = context->count[0];
- if ((context->count[0] += len << 3) < j)
- context->count[1] += (len>>29)+1;
- j = (j >> 3) & 63;
- if ((j + len) > 63) {
- (void)memcpy(&context->buffer[j], data, (i = 64-j));
- SHA1Transform(context->state, context->buffer);
- for ( ; i + 63 < len; i += 64)
- SHA1Transform(context->state, &data[i]);
- j = 0;
- } else {
- i = 0;
- }
- (void)memcpy(&context->buffer[j], &data[i], len - i);
-}
-
-
-/*
- * Add padding and return the message digest.
- */
-void SHA1Final(uint8_t digest[20], SHA1_CTX *context)
-{
- unsigned int i;
- uint8_t finalcount[8];
-
- _DIAGASSERT(digest != 0);
- _DIAGASSERT(context != 0);
-
- for (i = 0; i < 8; i++) {
- finalcount[i] = (uint8_t)((context->count[(i >= 4 ? 0 : 1)]
- >> ((3-(i & 3)) * 8) ) & 255); /* Endian independent */
- }
- SHA1Update(context, (const uint8_t *)"\200", 1);
- while ((context->count[0] & 504) != 448)
- SHA1Update(context, (const uint8_t *)"\0", 1);
- SHA1Update(context, finalcount, 8); /* Should cause a SHA1Transform() */
-
- if (digest) {
- for (i = 0; i < 20; i++)
- digest[i] = (uint8_t)
- ((context->state[i>>2] >> ((3-(i & 3)) * 8) ) & 255);
- }
-}
-
-#endif /* HAVE_SHA1_H */
diff --git a/widget/gonk/libui/sha1.h b/widget/gonk/libui/sha1.h
deleted file mode 100644
index f7ada46a5..000000000
--- a/widget/gonk/libui/sha1.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/* $NetBSD: sha1.h,v 1.13 2005/12/26 18:41:36 perry Exp $ */
-
-/*
- * SHA-1 in C
- * By Steve Reid <steve@edmweb.com>
- * 100% Public Domain
- */
-
-#ifndef _SYS_SHA1_H_
-#define _SYS_SHA1_H_
-
-#include <sys/cdefs.h>
-#include <sys/types.h>
-
-#define SHA1_DIGEST_LENGTH 20
-#define SHA1_DIGEST_STRING_LENGTH 41
-
-typedef struct {
- uint32_t state[5];
- uint32_t count[2];
- u_char buffer[64];
-} SHA1_CTX;
-
-__BEGIN_DECLS
-void SHA1Transform(uint32_t[5], const u_char[64]);
-void SHA1Init(SHA1_CTX *);
-void SHA1Update(SHA1_CTX *, const u_char *, u_int);
-void SHA1Final(u_char[SHA1_DIGEST_LENGTH], SHA1_CTX *);
-__END_DECLS
-
-#endif /* _SYS_SHA1_H_ */
diff --git a/widget/gonk/moz.build b/widget/gonk/moz.build
deleted file mode 100644
index d539dd9a0..000000000
--- a/widget/gonk/moz.build
+++ /dev/null
@@ -1,96 +0,0 @@
-# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
-# vim: set filetype=python:
-# Copyright 2013 Mozilla Foundation and Mozilla contributors
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-EXPORTS += [
- 'GeckoTouchDispatcher.h',
- 'GonkPermission.h',
- 'OrientationObserver.h',
-]
-
-DIRS += ['libdisplay', 'nativewindow']
-
-# libui files
-SOURCES += ['libui/' + src for src in [
- 'EventHub.cpp',
- 'Input.cpp',
- 'InputApplication.cpp',
- 'InputDevice.cpp',
- 'InputDispatcher.cpp',
- 'InputListener.cpp',
- 'InputReader.cpp',
- 'InputTransport.cpp',
- 'InputWindow.cpp',
- 'Keyboard.cpp',
- 'KeyCharacterMap.cpp',
- 'KeyLayoutMap.cpp',
- 'PointerController.cpp',
- 'sha1.c',
- 'SpriteController.cpp',
- 'Tokenizer.cpp',
- 'VelocityControl.cpp',
- 'VelocityTracker.cpp',
- 'VirtualKeyMap.cpp',
-]]
-
-# HwcHAL files
-if CONFIG['ANDROID_VERSION'] >= '17':
- SOURCES += [
- 'hwchal/HwcHAL.cpp',
- ]
-
-SOURCES += [
- 'GeckoTouchDispatcher.cpp',
- 'GfxInfo.cpp',
- 'GonkClipboardData.cpp',
- 'GonkMemoryPressureMonitoring.cpp',
- 'GonkPermission.cpp',
- 'HwcComposer2D.cpp',
- 'HwcUtils.cpp',
- 'nsAppShell.cpp',
- 'nsClipboard.cpp',
- 'nsIdleServiceGonk.cpp',
- 'nsLookAndFeel.cpp',
- 'nsScreenManagerGonk.cpp',
- 'nsWidgetFactory.cpp',
- 'nsWindow.cpp',
- 'OrientationObserver.cpp',
- 'ProcessOrientation.cpp',
- 'WidgetTraceEvent.cpp'
-]
-
-include('/ipc/chromium/chromium-config.mozbuild')
-
-FINAL_LIBRARY = 'xul'
-
-LOCAL_INCLUDES += [
- '/dom/system/android',
- '/gfx/skia/skia/include/config',
- '/gfx/skia/skia/include/core',
- '/image',
- '/widget',
-]
-
-DEFINES['HAVE_OFF64_T'] = True
-DEFINES['SK_BUILD_FOR_ANDROID_NDK'] = True
-DEFINES['HAVE_POSIX_CLOCKS'] = True
-
-LOCAL_INCLUDES += [
- '%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
- 'frameworks/native/opengl/include',
- 'hardware/libhardware/include',
- 'hardware/libhardware_legacy/include',
- ]
-]
diff --git a/widget/gonk/nativewindow/FakeSurfaceComposer.cpp b/widget/gonk/nativewindow/FakeSurfaceComposer.cpp
deleted file mode 100644
index 7e4a2a9d8..000000000
--- a/widget/gonk/nativewindow/FakeSurfaceComposer.cpp
+++ /dev/null
@@ -1,703 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "FakeSurfaceComposer"
-//#define LOG_NDEBUG 0
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <errno.h>
-#include <cutils/atomic.h>
-#include <cutils/log.h>
-#include <cutils/properties.h>
-#include <private/android_filesystem_config.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/GraphicBufferAlloc.h>
-#include <gui/Surface.h>
-#include <ui/DisplayInfo.h>
-
-#if ANDROID_VERSION >= 21
-#include <ui/Rect.h>
-#endif
-
-#include "../libdisplay/GonkDisplay.h"
-#include "../nsScreenManagerGonk.h"
-#include "FakeSurfaceComposer.h"
-#include "gfxPrefs.h"
-#include "MainThreadUtils.h"
-#include "mozilla/Assertions.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "mozilla/layers/CompositorThread.h"
-#include "nsProxyRelease.h"
-#include "nsThreadUtils.h"
-
-using namespace mozilla;
-
-namespace android {
-
-/* static */
-void FakeSurfaceComposer::instantiate() {
- defaultServiceManager()->addService(
- String16("SurfaceFlinger"), new FakeSurfaceComposer());
-}
-
-FakeSurfaceComposer::FakeSurfaceComposer()
- : BnSurfaceComposer()
-{
-}
-
-FakeSurfaceComposer::~FakeSurfaceComposer()
-{
-}
-
-status_t FakeSurfaceComposer::onTransact(uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags)
-{
- switch (code) {
- case CREATE_CONNECTION:
- case CREATE_DISPLAY:
- case SET_TRANSACTION_STATE:
- case CAPTURE_SCREEN:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int uid = ipc->getCallingUid();
- // Accept request only when uid is root.
- if (uid != AID_ROOT) {
- ALOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- break;
- }
- }
-
- return BnSurfaceComposer::onTransact(code, data, reply, flags);
-}
-
-sp<ISurfaceComposerClient> FakeSurfaceComposer::createConnection()
-{
- return nullptr;
-}
-
-sp<IGraphicBufferAlloc> FakeSurfaceComposer::createGraphicBufferAlloc()
-{
- sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
- return gba;
-}
-
-class DestroyDisplayRunnable : public Runnable {
-public:
- DestroyDisplayRunnable(FakeSurfaceComposer* aComposer, ssize_t aIndex)
- : mComposer(aComposer), mIndex(aIndex) { }
- NS_IMETHOD Run() override {
- MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
- Mutex::Autolock _l(mComposer->mStateLock);
- RefPtr<nsScreenManagerGonk> screenManager =
- nsScreenManagerGonk::GetInstance();
- screenManager->RemoveScreen(GonkDisplay::DISPLAY_VIRTUAL);
- mComposer->mDisplays.removeItemsAt(mIndex);
- return NS_OK;
- }
- sp<FakeSurfaceComposer> mComposer;
- ssize_t mIndex;
-};
-
-sp<IBinder> FakeSurfaceComposer::createDisplay(const String8& displayName,
- bool secure)
-{
-#if ANDROID_VERSION >= 19
- class DisplayToken : public BBinder {
- sp<FakeSurfaceComposer> composer;
- virtual ~DisplayToken() {
- MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
- // no more references, this display must be terminated
- Mutex::Autolock _l(composer->mStateLock);
- ssize_t idx = composer->mDisplays.indexOfKey(this);
- if (idx >= 0) {
- nsCOMPtr<nsIRunnable> task(new DestroyDisplayRunnable(composer.get(), idx));
- NS_DispatchToMainThread(task);
- }
- }
- public:
- DisplayToken(const sp<FakeSurfaceComposer>& composer)
- : composer(composer) {
- }
- };
-
- sp<BBinder> token = new DisplayToken(this);
-
- Mutex::Autolock _l(mStateLock);
- DisplayDeviceState info(HWC_DISPLAY_VIRTUAL);
- info.displayName = displayName;
- info.displayId = GonkDisplay::DISPLAY_VIRTUAL;
- info.isSecure = secure;
- mDisplays.add(token, info);
- return token;
-#else
- return nullptr;
-#endif
-}
-
-#if ANDROID_VERSION >= 19
-void FakeSurfaceComposer::destroyDisplay(const sp<IBinder>& display)
-{
- Mutex::Autolock _l(mStateLock);
-
- ssize_t idx = mDisplays.indexOfKey(display);
- if (idx < 0) {
- ALOGW("destroyDisplay: invalid display token");
- return;
- }
-
- nsCOMPtr<nsIRunnable> task(new DestroyDisplayRunnable(this, idx));
- NS_DispatchToMainThread(task);
-}
-#endif
-
-sp<IBinder> FakeSurfaceComposer::getBuiltInDisplay(int32_t id)
-{
- // support only primary display
- if (uint32_t(id) != HWC_DISPLAY_PRIMARY) {
- return NULL;
- }
-
- if (!mPrimaryDisplay.get()) {
- mPrimaryDisplay = new BBinder();
- }
- return mPrimaryDisplay;
-}
-
-void FakeSurfaceComposer::setTransactionState(
- const Vector<ComposerState>& state,
- const Vector<DisplayState>& displays,
- uint32_t flags)
-{
- Mutex::Autolock _l(mStateLock);
- size_t count = displays.size();
- for (size_t i=0 ; i<count ; i++) {
- const DisplayState& s(displays[i]);
- setDisplayStateLocked(s);
- }
-}
-
-uint32_t FakeSurfaceComposer::setDisplayStateLocked(const DisplayState& s)
-{
- ssize_t dpyIdx = mDisplays.indexOfKey(s.token);
- if (dpyIdx < 0) {
- return 0;
- }
-
- uint32_t flags = 0;
- DisplayDeviceState& disp(mDisplays.editValueAt(dpyIdx));
-
- if (!disp.isValid()) {
- return 0;
- }
-
- const uint32_t what = s.what;
- if (what & DisplayState::eSurfaceChanged) {
- if (disp.surface->asBinder() != s.surface->asBinder()) {
- disp.surface = s.surface;
- flags |= eDisplayTransactionNeeded;
- }
- }
- if (what & DisplayState::eLayerStackChanged) {
- if (disp.layerStack != s.layerStack) {
- disp.layerStack = s.layerStack;
- flags |= eDisplayTransactionNeeded;
- }
- }
- if (what & DisplayState::eDisplayProjectionChanged) {
- if (disp.orientation != s.orientation) {
- disp.orientation = s.orientation;
- flags |= eDisplayTransactionNeeded;
- }
- if (disp.frame != s.frame) {
- disp.frame = s.frame;
- flags |= eDisplayTransactionNeeded;
- }
- if (disp.viewport != s.viewport) {
- disp.viewport = s.viewport;
- flags |= eDisplayTransactionNeeded;
- }
- }
-#if ANDROID_VERSION >= 21
- if (what & DisplayState::eDisplaySizeChanged) {
- if (disp.width != s.width) {
- disp.width = s.width;
- flags |= eDisplayTransactionNeeded;
- }
- if (disp.height != s.height) {
- disp.height = s.height;
- flags |= eDisplayTransactionNeeded;
- }
- }
-#endif
-
- if (what & DisplayState::eSurfaceChanged) {
- nsCOMPtr<nsIRunnable> runnable =
- NS_NewRunnableFunction([&]() {
- MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
- RefPtr<nsScreenManagerGonk> screenManager = nsScreenManagerGonk::GetInstance();
- screenManager->AddScreen(GonkDisplay::DISPLAY_VIRTUAL, disp.surface.get());
- });
- NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
- }
-
- return flags;
-}
-
-void FakeSurfaceComposer::bootFinished()
-{
-}
-
-bool FakeSurfaceComposer::authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const {
- return false;
-}
-
-sp<IDisplayEventConnection> FakeSurfaceComposer::createDisplayEventConnection() {
- return nullptr;
-}
-
-// ---------------------------------------------------------------------------
-// Capture screen into an IGraphiBufferProducer
-// ---------------------------------------------------------------------------
-
-class Barrier {
-public:
- inline Barrier() : state(CLOSED) { }
- inline ~Barrier() { }
-
- // Release any threads waiting at the Barrier.
- // Provides release semantics: preceding loads and stores will be visible
- // to other threads before they wake up.
- void open() {
- Mutex::Autolock _l(lock);
- state = OPENED;
- cv.broadcast();
- }
-
- // Reset the Barrier, so wait() will block until open() has been called.
- void close() {
- Mutex::Autolock _l(lock);
- state = CLOSED;
- }
-
- // Wait until the Barrier is OPEN.
- // Provides acquire semantics: no subsequent loads or stores will occur
- // until wait() returns.
- void wait() const {
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- cv.wait(lock);
- }
- }
-private:
- enum { OPENED, CLOSED };
- mutable Mutex lock;
- mutable Condition cv;
- volatile int state;
-};
-
-/* The code below is here to handle b/8734824
- *
- * We create a IGraphicBufferProducer wrapper that forwards all calls
- * to the calling binder thread, where they are executed. This allows
- * the calling thread to be reused (on the other side) and not
- * depend on having "enough" binder threads to handle the requests.
- *
- */
-
-class GraphicProducerWrapper : public BBinder, public MessageHandler {
- sp<IGraphicBufferProducer> impl;
- sp<Looper> looper;
- status_t result;
- bool exitPending;
- bool exitRequested;
- mutable Barrier barrier;
- volatile int32_t memoryBarrier;
- uint32_t code;
- Parcel const* data;
- Parcel* reply;
-
- enum {
- MSG_API_CALL,
- MSG_EXIT
- };
-
- /*
- * this is called by our "fake" BpGraphicBufferProducer. We package the
- * data and reply Parcel and forward them to the calling thread.
- */
- virtual status_t transact(uint32_t code,
- const Parcel& data, Parcel* reply, uint32_t flags) {
- this->code = code;
- this->data = &data;
- this->reply = reply;
- android_atomic_acquire_store(0, &memoryBarrier);
- if (exitPending) {
- // if we've exited, we run the message synchronously right here
- handleMessage(Message(MSG_API_CALL));
- } else {
- barrier.close();
- looper->sendMessage(this, Message(MSG_API_CALL));
- barrier.wait();
- }
- return NO_ERROR;
- }
-
- /*
- * here we run on the binder calling thread. All we've got to do is
- * call the real BpGraphicBufferProducer.
- */
- virtual void handleMessage(const Message& message) {
- android_atomic_release_load(&memoryBarrier);
- if (message.what == MSG_API_CALL) {
- impl->asBinder()->transact(code, data[0], reply);
- barrier.open();
- } else if (message.what == MSG_EXIT) {
- exitRequested = true;
- }
- }
-
-public:
- GraphicProducerWrapper(const sp<IGraphicBufferProducer>& impl) :
- impl(impl), looper(new Looper(true)), result(NO_ERROR),
- exitPending(false), exitRequested(false) {
- }
-
- status_t waitForResponse() {
- do {
- looper->pollOnce(-1);
- } while (!exitRequested);
- return result;
- }
-
- void exit(status_t result) {
- this->result = result;
- exitPending = true;
- looper->sendMessage(this, Message(MSG_EXIT));
- }
-};
-
-status_t
-FakeSurfaceComposer::captureScreen(const sp<IBinder>& display
- , const sp<IGraphicBufferProducer>& producer
-#if ANDROID_VERSION >= 21
- , Rect sourceCrop
-#endif
- , uint32_t reqWidth
- , uint32_t reqHeight
- , uint32_t minLayerZ
- , uint32_t maxLayerZ
-#if ANDROID_VERSION >= 21
- , bool useIdentityTransform
- , Rotation rotation
-#elif ANDROID_VERSION < 19
- , bool isCpuConsumer
-#endif
- )
-{
- if (display == 0 || producer == 0) {
- return BAD_VALUE;
- }
-
- // Limit only to primary display
- if (display != mPrimaryDisplay) {
- return BAD_VALUE;
- }
-
- // this creates a "fake" BBinder which will serve as a "fake" remote
- // binder to receive the marshaled calls and forward them to the
- // real remote (a BpGraphicBufferProducer)
- sp<GraphicProducerWrapper> wrapper = new GraphicProducerWrapper(producer);
- // the asInterface() call below creates our "fake" BpGraphicBufferProducer
- // which does the marshaling work forwards to our "fake remote" above.
- sp<IGraphicBufferProducer> fakeProducer = IGraphicBufferProducer::asInterface(wrapper);
-
- nsCOMPtr<nsIRunnable> runnable =
- NS_NewRunnableFunction([&]() {
- captureScreenImp(fakeProducer, reqWidth, reqHeight, wrapper.get());
- });
- NS_DispatchToMainThread(runnable);
-
- status_t result = wrapper->waitForResponse();
-
- return result;
-}
-
-class RunnableCallTask final : public Runnable
-{
-public:
- explicit RunnableCallTask(nsIRunnable* aRunnable)
- : mRunnable(aRunnable) {}
-
- NS_IMETHOD Run() override
- {
- return mRunnable->Run();
- }
-protected:
- nsCOMPtr<nsIRunnable> mRunnable;
-};
-
-void
-FakeSurfaceComposer::captureScreenImp(const sp<IGraphicBufferProducer>& producer,
- uint32_t reqWidth,
- uint32_t reqHeight,
- const sp<GraphicProducerWrapper>& wrapper)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(wrapper.get());
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
-
- // get screen geometry
- nsIntRect screenBounds = screen->GetNaturalBounds().ToUnknownRect();
- const uint32_t hw_w = screenBounds.width;
- const uint32_t hw_h = screenBounds.height;
-
- if (reqWidth > hw_w || reqHeight > hw_h) {
- ALOGE("size mismatch (%d, %d) > (%d, %d)",
- reqWidth, reqHeight, hw_w, hw_h);
- static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(BAD_VALUE);
- return;
- }
-
- reqWidth = (!reqWidth) ? hw_w : reqWidth;
- reqHeight = (!reqHeight) ? hw_h : reqHeight;
-
- nsCOMPtr<nsIRunnable> runnable =
- NS_NewRunnableFunction([screen, reqWidth, reqHeight, producer, wrapper]() {
- // create a surface (because we're a producer, and we need to
- // dequeue/queue a buffer)
- sp<Surface> sur = new Surface(producer);
- ANativeWindow* window = sur.get();
- // The closure makes screen const and we can't call forget() on it.
- RefPtr<nsScreenGonk> screenAlias = screen;
-
- if (native_window_api_connect(window, NATIVE_WINDOW_API_EGL) != NO_ERROR) {
- static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(BAD_VALUE);
- NS_ReleaseOnMainThread(screenAlias.forget());
- return;
- }
- uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
-
- int err = 0;
- err = native_window_set_buffers_dimensions(window, reqWidth, reqHeight);
- err |= native_window_set_scaling_mode(window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- err |= native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
- err |= native_window_set_usage(window, usage);
-
- status_t result = NO_ERROR;
- if (err == NO_ERROR) {
- ANativeWindowBuffer* buffer;
- result = native_window_dequeue_buffer_and_wait(window, &buffer);
- if (result == NO_ERROR) {
- nsresult rv = screen->MakeSnapshot(buffer);
- if (rv != NS_OK) {
- result = INVALID_OPERATION;
- }
- window->queueBuffer(window, buffer, -1);
- }
- } else {
- result = BAD_VALUE;
- }
- native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
- static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(result);
- NS_ReleaseOnMainThread(screenAlias.forget());
- });
-
- layers::CompositorThreadHolder::Loop()->PostTask(
- MakeAndAddRef<RunnableCallTask>(runnable));
-}
-
-#if ANDROID_VERSION >= 21
-void
-FakeSurfaceComposer::setPowerMode(const sp<IBinder>& display, int mode)
-{
-}
-
-status_t
-FakeSurfaceComposer::getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayInfo>* configs)
-{
- if (configs == NULL) {
- return BAD_VALUE;
- }
-
- // Limit DisplayConfigs only to primary display
- if (!display.get() || display != mPrimaryDisplay) {
- return NAME_NOT_FOUND;
- }
-
- configs->clear();
- DisplayInfo info = DisplayInfo();
-
- nsCOMPtr<nsIRunnable> runnable =
- NS_NewRunnableFunction([&]() {
- MOZ_ASSERT(NS_IsMainThread());
- getPrimaryDisplayInfo(&info);
- });
- NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
-
- configs->push_back(info);
- return NO_ERROR;
-}
-
-status_t
-FakeSurfaceComposer::getDisplayStats(const sp<IBinder>& display, DisplayStatInfo* stats)
-{
- return INVALID_OPERATION;
-}
-
-int
-FakeSurfaceComposer::getActiveConfig(const sp<IBinder>& display)
-{
- // Only support primary display.
- if (display.get() && (display == mPrimaryDisplay)) {
- return 0;
- }
- return INVALID_OPERATION;
-}
-
-status_t
-FakeSurfaceComposer::setActiveConfig(const sp<IBinder>& display, int id)
-{
- return INVALID_OPERATION;
-}
-
-status_t
-FakeSurfaceComposer::clearAnimationFrameStats()
-{
- return INVALID_OPERATION;
-}
-
-status_t
-FakeSurfaceComposer::getAnimationFrameStats(FrameStats* outStats) const
-{
- return INVALID_OPERATION;
-}
-#else
-void
-FakeSurfaceComposer::blank(const sp<IBinder>& display)
-{
-}
-
-void
-FakeSurfaceComposer::unblank(const sp<IBinder>& display)
-{
-}
-
-status_t
-FakeSurfaceComposer::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info)
-{
- if (info == NULL) {
- return BAD_VALUE;
- }
-
- // Limit DisplayConfigs only to primary display
- if (!display.get() || display != mPrimaryDisplay) {
- return NAME_NOT_FOUND;
- }
-
- nsCOMPtr<nsIRunnable> runnable =
- NS_NewRunnableFunction([&]() {
- MOZ_ASSERT(NS_IsMainThread());
- getPrimaryDisplayInfo(info);
- });
- NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
-
- return NO_ERROR;
-}
-#endif
-
-#define VSYNC_EVENT_PHASE_OFFSET_NS 0
-#define SF_VSYNC_EVENT_PHASE_OFFSET_NS 0
-
-void
-FakeSurfaceComposer::getPrimaryDisplayInfo(DisplayInfo* info)
-{
- MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
-
- // Implementation mimic android SurfaceFlinger::getDisplayConfigs().
-
- class Density {
- static int getDensityFromProperty(char const* propName) {
- char property[PROPERTY_VALUE_MAX];
- int density = 0;
- if (property_get(propName, property, NULL) > 0) {
- density = atoi(property);
- }
- return density;
- }
- public:
- static int getEmuDensity() {
- return getDensityFromProperty("qemu.sf.lcd_density"); }
- static int getBuildDensity() {
- return getDensityFromProperty("ro.sf.lcd_density"); }
- };
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
-
- float xdpi = screen->GetDpi();
- float ydpi = screen->GetDpi();
- int fps = 60; // XXX set a value from hwc hal
- nsIntRect screenBounds = screen->GetNaturalBounds().ToUnknownRect();
-
- // The density of the device is provided by a build property
- float density = Density::getBuildDensity() / 160.0f;
- if (density == 0) {
- // the build doesn't provide a density -- this is wrong!
- // use xdpi instead
- ALOGE("ro.sf.lcd_density must be defined as a build property");
- density = xdpi / 160.0f;
- }
- info->density = density;
- info->orientation = screen->EffectiveScreenRotation();
-
- info->w = screenBounds.width;
- info->h = screenBounds.height;
- info->xdpi = xdpi;
- info->ydpi = ydpi;
- info->fps = fps;
-#if ANDROID_VERSION >= 21
- info->appVsyncOffset = VSYNC_EVENT_PHASE_OFFSET_NS;
-
- // This is how far in advance a buffer must be queued for
- // presentation at a given time. If you want a buffer to appear
- // on the screen at time N, you must submit the buffer before
- // (N - presentationDeadline).
- //
- // Normally it's one full refresh period (to give SF a chance to
- // latch the buffer), but this can be reduced by configuring a
- // DispSync offset. Any additional delays introduced by the hardware
- // composer or panel must be accounted for here.
- //
- // We add an additional 1ms to allow for processing time and
- // differences between the ideal and actual refresh rate.
- info->presentationDeadline =
- (1e9 / fps) - SF_VSYNC_EVENT_PHASE_OFFSET_NS + 1000000;
-#endif
- // All non-virtual displays are currently considered secure.
- info->secure = true;
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/FakeSurfaceComposer.h b/widget/gonk/nativewindow/FakeSurfaceComposer.h
deleted file mode 100644
index 97a717444..000000000
--- a/widget/gonk/nativewindow/FakeSurfaceComposer.h
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
-#define NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Looper.h>
-
-#include <binder/BinderService.h>
-
-#include <gui/IGraphicBufferProducer.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <hardware/hwcomposer.h>
-#include <private/gui/LayerState.h>
-#include <utils/KeyedVector.h>
-
-class nsIWidget;
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class GraphicProducerWrapper;
-class IGraphicBufferAlloc;
-
-enum {
- eTransactionNeeded = 0x01,
- eTraversalNeeded = 0x02,
- eDisplayTransactionNeeded = 0x04,
- eTransactionMask = 0x07
-};
-
-class FakeSurfaceComposer : public BinderService<FakeSurfaceComposer>,
- public BnSurfaceComposer
-{
-public:
- static char const* getServiceName() {
- return "FakeSurfaceComposer";
- }
-
- // Instantiate FakeSurfaceComposer and register to service manager.
- // If service manager is not present, wait until service manager becomes present.
- static void instantiate();
-
-#if ANDROID_VERSION >= 19
- virtual void destroyDisplay(const sp<android::IBinder>& display);
-#endif
-
-#if ANDROID_VERSION >= 21
- virtual status_t captureScreen(const sp<IBinder>& display,
- const sp<IGraphicBufferProducer>& producer,
- Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ,
- bool useIdentityTransform,
- Rotation rotation = eRotateNone);
-#elif ANDROID_VERSION >= 19
- virtual status_t captureScreen(const sp<IBinder>& display,
- const sp<IGraphicBufferProducer>& producer,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ);
-#else
- virtual status_t captureScreen(const sp<IBinder>& display,
- const sp<IGraphicBufferProducer>& producer,
- uint32_t reqWidth, uint32_t reqHeight,
- uint32_t minLayerZ, uint32_t maxLayerZ, bool isCpuConsumer);
-#endif
-
-private:
- FakeSurfaceComposer();
- // We're reference counted, never destroy FakeSurfaceComposer directly
- virtual ~FakeSurfaceComposer();
-
- /* ------------------------------------------------------------------------
- * IBinder interface
- */
- virtual status_t onTransact(uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags);
-
- /* ------------------------------------------------------------------------
- * ISurfaceComposer interface
- */
- virtual sp<ISurfaceComposerClient> createConnection();
- virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
- virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
- virtual sp<IBinder> getBuiltInDisplay(int32_t id);
- virtual void setTransactionState(const Vector<ComposerState>& state,
- const Vector<DisplayState>& displays, uint32_t flags);
- virtual void bootFinished();
- virtual bool authenticateSurfaceTexture(
- const sp<IGraphicBufferProducer>& bufferProducer) const;
- virtual sp<IDisplayEventConnection> createDisplayEventConnection();
-#if ANDROID_VERSION >= 21
- virtual void setPowerMode(const sp<IBinder>& display, int mode);
- virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayInfo>* configs);
- virtual status_t getDisplayStats(const sp<IBinder>& display, DisplayStatInfo* stats);
- virtual int getActiveConfig(const sp<IBinder>& display);
- virtual status_t setActiveConfig(const sp<IBinder>& display, int id);
- virtual status_t clearAnimationFrameStats();
- virtual status_t getAnimationFrameStats(FrameStats* outStats) const;
-#elif ANDROID_VERSION >= 17
- // called when screen needs to turn off
- virtual void blank(const sp<IBinder>& display);
- // called when screen is turning back on
- virtual void unblank(const sp<IBinder>& display);
- virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
-#endif
- void getPrimaryDisplayInfo(DisplayInfo* info);
-
- /* ------------------------------------------------------------------------
- * Transactions
- */
- uint32_t setDisplayStateLocked(const DisplayState& s);
-
- void captureScreenImp(const sp<IGraphicBufferProducer>& producer,
- uint32_t reqWidth,
- uint32_t reqHeight,
- const sp<GraphicProducerWrapper>& wrapper);
-
- sp<IBinder> mPrimaryDisplay;
-
- struct DisplayDeviceState {
- enum {
- NO_LAYER_STACK = 0xFFFFFFFF,
- };
- DisplayDeviceState()
- : type(-1), displayId(-1), width(0), height(0) {
- }
- DisplayDeviceState(int type)
- : type(type), displayId(-1), layerStack(NO_LAYER_STACK), orientation(0), width(0), height(0) {
- viewport.makeInvalid();
- frame.makeInvalid();
- }
- bool isValid() const { return type >= 0; }
- int type;
- int displayId;
- sp<IGraphicBufferProducer> surface;
- uint32_t layerStack;
- Rect viewport;
- Rect frame;
- uint8_t orientation;
- uint32_t width, height;
- String8 displayName;
- bool isSecure;
- };
-
- // access must be protected by mStateLock
- mutable Mutex mStateLock;
- DefaultKeyedVector<wp<IBinder>, DisplayDeviceState> mDisplays;
-
- friend class DestroyDisplayRunnable;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
diff --git a/widget/gonk/nativewindow/GonkBufferQueue.h b/widget/gonk/nativewindow/GonkBufferQueue.h
deleted file mode 100644
index defdb0ae2..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueue.h
+++ /dev/null
@@ -1,22 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 21
-# include "GonkBufferQueueLL.h"
-#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
-# include "GonkBufferQueueKK.h"
-#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
-# include "GonkBufferQueueJB.h"
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueJB.cpp b/widget/gonk/nativewindow/GonkBufferQueueJB.cpp
deleted file mode 100644
index 81502f81e..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueJB.cpp
+++ /dev/null
@@ -1,1036 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkBufferQueue"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#define LOG_NDEBUG 0
-
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <utils/Log.h>
-
-#include "mozilla/layers/GrallocTextureClient.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-
-#include "GonkBufferQueueJB.h"
-
-// Macros for including the GonkBufferQueue name in log messages
-#define ST_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
-#define ST_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
-#define ST_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
-#define ST_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
-#define ST_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
-
-#define ATRACE_BUFFER_INDEX(index)
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-static const char* scalingModeName(int scalingMode) {
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
- default: return "Unknown";
- }
-}
-
-GonkBufferQueue::GonkBufferQueue(bool allowSynchronousMode,
- const sp<IGraphicBufferAlloc>& allocator) :
- mDefaultWidth(1),
- mDefaultHeight(1),
- mMaxAcquiredBufferCount(1),
- mDefaultMaxBufferCount(2),
- mOverrideMaxBufferCount(0),
- mSynchronousMode(true),
- mAllowSynchronousMode(allowSynchronousMode),
- mConnectedApi(NO_CONNECTED_API),
- mAbandoned(false),
- mFrameCounter(0),
- mBufferHasBeenQueued(false),
- mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
- mConsumerUsageBits(0),
- mTransformHint(0)
-{
- // Choose a name using the PID and a process-unique ID.
- mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- ST_LOGV("GonkBufferQueue");
-}
-
-GonkBufferQueue::~GonkBufferQueue() {
- ST_LOGV("~GonkBufferQueue");
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCountLocked(int count) {
- if (count < 2 || count > NUM_BUFFER_SLOTS)
- return BAD_VALUE;
-
- mDefaultMaxBufferCount = count;
- mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-bool GonkBufferQueue::isSynchronousMode() const {
- Mutex::Autolock lock(mMutex);
- return mSynchronousMode;
-}
-
-void GonkBufferQueue::setConsumerName(const String8& name) {
- Mutex::Autolock lock(mMutex);
- mConsumerName = name;
-}
-
-status_t GonkBufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock lock(mMutex);
- mDefaultBufferFormat = defaultFormat;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setConsumerUsageBits(uint32_t usage) {
- Mutex::Autolock lock(mMutex);
- mConsumerUsageBits = usage;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setTransformHint(uint32_t hint) {
- ST_LOGV("setTransformHint: %02x", hint);
- Mutex::Autolock lock(mMutex);
- mTransformHint = hint;
- return NO_ERROR;
-}
-
-already_AddRefed<TextureClient>
-GonkBufferQueue::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
-{
- Mutex::Autolock _l(mMutex);
- if (buffer == NULL) {
- ST_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return nullptr;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
- RefPtr<TextureClient> client(mSlots[i].mTextureClient);
- return client.forget();
- }
- }
- ST_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return nullptr;
-}
-
-int GonkBufferQueue::getSlotFromTextureClientLocked(
- TextureClient* client) const
-{
- if (client == NULL) {
- ST_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return BAD_VALUE;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mTextureClient == client) {
- return i;
- }
- }
- ST_LOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
- return BAD_VALUE;
-}
-
-
-status_t GonkBufferQueue::setBufferCount(int bufferCount) {
- ST_LOGV("setBufferCount: count=%d", bufferCount);
-
- sp<ConsumerListener> listener;
- {
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setBufferCount: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (bufferCount > NUM_BUFFER_SLOTS) {
- ST_LOGE("setBufferCount: bufferCount too large (max %d)",
- NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- }
-
- // Error out if the user has dequeued buffers
- int maxBufferCount = getMaxBufferCountLocked();
- for (int i=0 ; i<maxBufferCount; i++) {
- if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
- ST_LOGE("setBufferCount: client owns some buffers");
- return -EINVAL;
- }
- }
-
- const int minBufferSlots = getMinMaxBufferCountLocked();
- if (bufferCount == 0) {
- mOverrideMaxBufferCount = 0;
- mDequeueCondition.broadcast();
- return NO_ERROR;
- }
-
- if (bufferCount < minBufferSlots) {
- ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
- "minimum (%d)", bufferCount, minBufferSlots);
- return BAD_VALUE;
- }
-
- // here we're guaranteed that the client doesn't have dequeued buffers
- // and will release all of its buffer references.
- //
- // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
- freeAllBuffersLocked();
- mOverrideMaxBufferCount = bufferCount;
- mBufferHasBeenQueued = false;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } // scope for lock
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return NO_ERROR;
-}
-
-int GonkBufferQueue::query(int what, int* outValue)
-{
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("query: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- int value;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- value = mDefaultWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- value = mDefaultHeight;
- break;
- case NATIVE_WINDOW_FORMAT:
- value = mDefaultBufferFormat;
- break;
- case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = getMinUndequeuedBufferCountLocked();
- break;
- case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
- value = (mQueue.size() >= 2);
- break;
- default:
- return BAD_VALUE;
- }
- outValue[0] = value;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- ST_LOGV("requestBuffer: slot=%d", slot);
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("requestBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- int maxBufferCount = getMaxBufferCountLocked();
- if (slot < 0 || maxBufferCount <= slot) {
- ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, slot);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
- // XXX: I vaguely recall there was some reason this can be valid, but
- // for the life of me I can't recall under what circumstances that's
- // the case.
- ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
- slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
- mSlots[slot].mRequestBufferCalled = true;
- *buf = mSlots[slot].mGraphicBuffer;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
-
- if ((w && !h) || (!w && h)) {
- ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
- return BAD_VALUE;
- }
-
- status_t returnFlags(OK);
- int buf = INVALID_BUFFER_SLOT;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (format == 0) {
- format = mDefaultBufferFormat;
- }
- // turn on usage bits the consumer requested
- usage |= mConsumerUsageBits;
-
- int found = -1;
- int dequeuedCount = 0;
- bool tryAgain = true;
- while (tryAgain) {
- if (mAbandoned) {
- ST_LOGE("dequeueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- const int maxBufferCount = getMaxBufferCountLocked();
-
- // Free up any buffers that are in slots beyond the max buffer
- // count.
- //for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- // assert(mSlots[i].mBufferState == BufferSlot::FREE);
- // if (mSlots[i].mGraphicBuffer != NULL) {
- // freeBufferLocked(i);
- // returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
- // }
- //}
-
- // look for a free buffer to give to the client
- found = INVALID_BUFFER_SLOT;
- dequeuedCount = 0;
- for (int i = 0; i < maxBufferCount; i++) {
- const int state = mSlots[i].mBufferState;
- if (state == BufferSlot::DEQUEUED) {
- dequeuedCount++;
- }
-
- if (state == BufferSlot::FREE) {
- /* We return the oldest of the free buffers to avoid
- * stalling the producer if possible. This is because
- * the consumer may still have pending reads of the
- * buffers in flight.
- */
- if ((found < 0) ||
- mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
- found = i;
- }
- }
- }
-
- // clients are not allowed to dequeue more than one buffer
- // if they didn't set a buffer count.
- if (!mOverrideMaxBufferCount && dequeuedCount) {
- ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
- "setting the buffer count");
- return -EINVAL;
- }
-
- // See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the min undequeued
- // buffers check below.
- if (mBufferHasBeenQueued) {
- // make sure the client is not trying to dequeue more buffers
- // than allowed.
- const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
- const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
- if (newUndequeuedCount < minUndequeuedCount) {
- ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
- "exceeded (dequeued=%d undequeudCount=%d)",
- minUndequeuedCount, dequeuedCount,
- newUndequeuedCount);
- return -EBUSY;
- }
- }
-
- // If no buffer is found, wait for a buffer to be released or for
- // the max buffer count to change.
- tryAgain = found == INVALID_BUFFER_SLOT;
- if (tryAgain) {
- mDequeueCondition.wait(mMutex);
- }
- }
-
-
- if (found == INVALID_BUFFER_SLOT) {
- // This should not happen.
- ST_LOGE("dequeueBuffer: no available buffer slots");
- return -EBUSY;
- }
-
- buf = found;
- *outBuf = found;
-
- const bool useDefaultSize = !w && !h;
- if (useDefaultSize) {
- // use the default size
- w = mDefaultWidth;
- h = mDefaultHeight;
- }
-
- mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
-
- const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
- if ((buffer == NULL) ||
- (uint32_t(buffer->width) != w) ||
- (uint32_t(buffer->height) != h) ||
- (uint32_t(buffer->format) != format) ||
- ((uint32_t(buffer->usage) & usage) != usage))
- {
- mSlots[buf].mAcquireCalled = false;
- mSlots[buf].mGraphicBuffer = NULL;
- mSlots[buf].mRequestBufferCalled = false;
- mSlots[buf].mFence = Fence::NO_FENCE;
- if (mSlots[buf].mTextureClient) {
- mSlots[buf].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[buf].mTextureClient);
- mSlots[buf].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
- }
-
- *outFence = mSlots[buf].mFence;
- mSlots[buf].mFence = Fence::NO_FENCE;
- } // end lock scope
-
- sp<GraphicBuffer> graphicBuffer;
- if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
-
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- RefPtr<LayersIPCChannel> allocator = ImageBridgeChild::GetSingleton();
- GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w,h), format,
- gfx::BackendType::NONE, usage,
- allocator);
- if (!texData) {
- ST_LOGE("dequeueBuffer: failed to alloc gralloc buffer");
- return -ENOMEM;
- }
- RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
- sp<GraphicBuffer> graphicBuffer = texData->GetGraphicBuffer();
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- mSlots[buf].mGraphicBuffer = graphicBuffer;
- mSlots[buf].mTextureClient = textureClient;
- ST_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
- mSlots[buf].mGraphicBuffer->handle);
- //mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
- }
- }
-
- ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
- mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
-
- return returnFlags;
-}
-
-status_t GonkBufferQueue::setSynchronousMode(bool enabled) {
- ST_LOGV("setSynchronousMode: enabled=%d", enabled);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mSynchronousMode != enabled) {
- mSynchronousMode = enabled;
- mDequeueCondition.broadcast();
- }
- return OK;
-}
-
-status_t GonkBufferQueue::queueBuffer(int buf,
- const QueueBufferInput& input, QueueBufferOutput* output) {
-
- Rect crop;
- uint32_t transform;
- int scalingMode;
- int64_t timestamp;
- sp<Fence> fence;
-
- input.deflate(&timestamp, &crop, &scalingMode, &transform, &fence);
-
-#if ANDROID_VERSION >= 18
- if (fence == NULL) {
- ST_LOGE("queueBuffer: fence is NULL");
- return BAD_VALUE;
- }
-#endif
-
- ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
- "scale=%s",
- buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
- transform, scalingModeName(scalingMode));
-
- sp<ConsumerListener> listener;
-
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("queueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- int maxBufferCount = getMaxBufferCountLocked();
- if (buf < 0 || buf >= maxBufferCount) {
- ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, buf);
- return -EINVAL;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("queueBuffer: slot %d is not owned by the client "
- "(state=%d)", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- } else if (!mSlots[buf].mRequestBufferCalled) {
- ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
- "buffer", buf);
- return -EINVAL;
- }
-
- const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
- Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
- Rect croppedCrop;
- crop.intersect(bufferRect, &croppedCrop);
- if (croppedCrop != crop) {
- ST_LOGE("queueBuffer: crop rect is not contained within the "
- "buffer in slot %d", buf);
- return -EINVAL;
- }
-
- if (mSynchronousMode) {
- // In synchronous mode we queue all buffers in a FIFO.
- mQueue.push_back(buf);
- } else {
- // In asynchronous mode we only keep the most recent buffer.
- if (mQueue.empty()) {
- mQueue.push_back(buf);
- } else {
- Fifo::iterator front(mQueue.begin());
- // buffer currently queued is freed
- mSlots[*front].mBufferState = BufferSlot::FREE;
- // and we record the new buffer index in the queued list
- *front = buf;
- }
- }
- // always signals that an additional frame should be consumed
- // to handle max acquired buffer count reached case.
- listener = mConsumerListener;
-
- mSlots[buf].mTimestamp = timestamp;
- mSlots[buf].mCrop = crop;
- mSlots[buf].mTransform = transform;
- mSlots[buf].mFence = fence;
-
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
- break;
- default:
- ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
- scalingMode = mSlots[buf].mScalingMode;
- break;
- }
-
- mSlots[buf].mBufferState = BufferSlot::QUEUED;
- mSlots[buf].mScalingMode = scalingMode;
- mFrameCounter++;
- mSlots[buf].mFrameNumber = mFrameCounter;
-
- mBufferHasBeenQueued = true;
- mDequeueCondition.broadcast();
-
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
- } // scope for the lock
-
- // call back without lock held
- if (listener != 0) {
- listener->onFrameAvailable();
- }
- return NO_ERROR;
-}
-
-#if ANDROID_VERSION == 17
-void GonkBufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
-#else
-void GonkBufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
-#endif
-
- ST_LOGV("cancelBuffer: slot=%d", buf);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGW("cancelBuffer: GonkBufferQueue has been abandoned!");
- return;
- }
-
- int maxBufferCount = getMaxBufferCountLocked();
- if (buf < 0 || buf >= maxBufferCount) {
- ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, buf);
- return;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
- buf, mSlots[buf].mBufferState);
- return;
-#if ANDROID_VERSION >= 18
- } else if (fence == NULL) {
- ST_LOGE("cancelBuffer: fence is NULL");
- return;
-#endif
- }
- mSlots[buf].mBufferState = BufferSlot::FREE;
- mSlots[buf].mFrameNumber = 0;
- mSlots[buf].mFence = fence;
- mDequeueCondition.broadcast();
-}
-
-status_t GonkBufferQueue::connect(int api, QueueBufferOutput* output) {
- ST_LOGV("connect: api=%d", api);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("connect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mConsumerListener == NULL) {
- ST_LOGE("connect: GonkBufferQueue has no consumer!");
- return NO_INIT;
- }
-
- int err = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi != NO_CONNECTED_API) {
- ST_LOGE("connect: already connected (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- } else {
- mConnectedApi = api;
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
- }
- break;
- default:
- err = -EINVAL;
- break;
- }
-
- mBufferHasBeenQueued = false;
-
- return err;
-}
-
-status_t GonkBufferQueue::disconnect(int api) {
- ST_LOGV("disconnect: api=%d", api);
-
- int err = NO_ERROR;
- sp<ConsumerListener> listener;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // it is not really an error to disconnect after the surface
- // has been abandoned, it should just be a no-op.
- return NO_ERROR;
- }
-
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi == api) {
- freeAllBuffersLocked();
- mConnectedApi = NO_CONNECTED_API;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } else {
- ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- }
- break;
- default:
- ST_LOGE("disconnect: unknown API %d", api);
- err = -EINVAL;
- break;
- }
- }
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return err;
-}
-
-void GonkBufferQueue::dumpToString(String8& result) const
-{
- char buffer[1024];
- GonkBufferQueue::dumpToString(result, "", buffer, 1024);
-}
-
-void GonkBufferQueue::dumpToString(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const
-{
- Mutex::Autolock _l(mMutex);
-
- String8 fifo;
- int fifoSize = 0;
- Fifo::const_iterator i(mQueue.begin());
- while (i != mQueue.end()) {
- snprintf(buffer, SIZE, "%02d ", *i++);
- fifoSize++;
- fifo.append(buffer);
- }
-
- int maxBufferCount = getMaxBufferCountLocked();
-
- snprintf(buffer, SIZE,
- "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
- "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
- prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
- mDefaultHeight, mDefaultBufferFormat, mTransformHint,
- fifoSize, fifo.string());
- result.append(buffer);
-
-
- struct {
- const char * operator()(int state) const {
- switch (state) {
- case BufferSlot::DEQUEUED: return "DEQUEUED";
- case BufferSlot::QUEUED: return "QUEUED";
- case BufferSlot::FREE: return "FREE";
- case BufferSlot::ACQUIRED: return "ACQUIRED";
- default: return "Unknown";
- }
- }
- } stateName;
-
- for (int i=0 ; i<maxBufferCount ; i++) {
- const BufferSlot& slot(mSlots[i]);
- snprintf(buffer, SIZE,
- "%s%s[%02d] "
- "state=%-8s, crop=[%d,%d,%d,%d], "
- "xform=0x%02x, time=%#llx, scale=%s",
- prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
- stateName(slot.mBufferState),
- slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
- slot.mCrop.bottom, slot.mTransform, slot.mTimestamp,
- scalingModeName(slot.mScalingMode)
- );
- result.append(buffer);
-
- const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
- if (buf != NULL) {
- snprintf(buffer, SIZE,
- ", %p [%4ux%4u:%4u,%3X]",
- buf->handle, buf->width, buf->height, buf->stride,
- buf->format);
- result.append(buffer);
- }
- result.append("\n");
- }
-}
-
-void GonkBufferQueue::freeAllBuffersLocked()
-{
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- mSlots[i].mGraphicBuffer = 0;
- if (mSlots[i].mTextureClient) {
- mSlots[i].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
- mSlots[i].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[i].mNeedsCleanupOnRelease = true;
- }
- mSlots[i].mBufferState = BufferSlot::FREE;
- mSlots[i].mFrameNumber = 0;
- mSlots[i].mAcquireCalled = false;
- // destroy fence as GonkBufferQueue now takes ownership
- mSlots[i].mFence = Fence::NO_FENCE;
- }
-}
-
-status_t GonkBufferQueue::acquireBuffer(BufferItem *buffer) {
- Mutex::Autolock _l(mMutex);
-
- // Check that the consumer doesn't currently have the maximum number of
- // buffers acquired. We allow the max buffer count to be exceeded by one
- // buffer, so that the consumer can successfully set up the newly acquired
- // buffer before releasing the old one.
- int numAcquiredBuffers = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- numAcquiredBuffers++;
- }
- }
- if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
- ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
- numAcquiredBuffers, mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
-
- // check if queue is empty
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- if (!mQueue.empty()) {
- Fifo::iterator front(mQueue.begin());
- int buf = *front;
-
- // In android, when the buffer is aquired by BufferConsumer,
- // BufferQueue releases a reference to the buffer and
- // it's ownership moves to the BufferConsumer.
- // In b2g, GonkBufferQueue continues to have a buffer ownership.
- // It is necessary to free buffer via ImageBridgeChild.
-
- //if (mSlots[buf].mAcquireCalled) {
- // buffer->mGraphicBuffer = NULL;
- //} else {
- // buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- //}
- buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- buffer->mCrop = mSlots[buf].mCrop;
- buffer->mTransform = mSlots[buf].mTransform;
- buffer->mScalingMode = mSlots[buf].mScalingMode;
- buffer->mFrameNumber = mSlots[buf].mFrameNumber;
- buffer->mTimestamp = mSlots[buf].mTimestamp;
- buffer->mBuf = buf;
- buffer->mFence = mSlots[buf].mFence;
-
- mSlots[buf].mAcquireCalled = true;
- mSlots[buf].mNeedsCleanupOnRelease = false;
- mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
- mSlots[buf].mFence = Fence::NO_FENCE;
-
- mQueue.erase(front);
- mDequeueCondition.broadcast();
- } else {
- return NO_BUFFER_AVAILABLE;
- }
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::releaseBuffer(int buf, const sp<Fence>& fence) {
- Mutex::Autolock _l(mMutex);
-
-#if ANDROID_VERSION == 17
- if (buf == INVALID_BUFFER_SLOT) {
-#else
- if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
-#endif
- return BAD_VALUE;
- }
-
- mSlots[buf].mFence = fence;
-
- // The buffer can now only be released if its in the acquired state
- if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[buf].mBufferState = BufferSlot::FREE;
- } else if (mSlots[buf].mNeedsCleanupOnRelease) {
- ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
- mSlots[buf].mNeedsCleanupOnRelease = false;
- return STALE_BUFFER_SLOT;
- } else {
- ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- }
-
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
- ST_LOGV("consumerConnect");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("consumerConnect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (consumerListener == NULL) {
- ST_LOGE("consumerConnect: consumerListener may not be NULL");
- return BAD_VALUE;
- }
-
- mConsumerListener = consumerListener;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerDisconnect() {
- ST_LOGV("consumerDisconnect");
- Mutex::Autolock lock(mMutex);
-
- if (mConsumerListener == NULL) {
- ST_LOGE("consumerDisconnect: No consumer is connected!");
- return -EINVAL;
- }
-
- mAbandoned = true;
- mConsumerListener = NULL;
- mQueue.clear();
- freeAllBuffersLocked();
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::getReleasedBuffers(uint32_t* slotMask) {
- ST_LOGV("getReleasedBuffers");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("getReleasedBuffers: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- uint32_t mask = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (!mSlots[i].mAcquireCalled) {
- mask |= 1 << i;
- }
- }
- *slotMask = mask;
-
- ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
- if (!w || !h) {
- ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
- w, h);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mMutex);
- mDefaultWidth = w;
- mDefaultHeight = h;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCount(int bufferCount) {
- Mutex::Autolock lock(mMutex);
- return setDefaultMaxBufferCountLocked(bufferCount);
-}
-
-status_t GonkBufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
- Mutex::Autolock lock(mMutex);
- if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
- ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
- maxAcquiredBuffers);
- return BAD_VALUE;
- }
- if (mConnectedApi != NO_CONNECTED_API) {
- return INVALID_OPERATION;
- }
- mMaxAcquiredBufferCount = maxAcquiredBuffers;
- return NO_ERROR;
-}
-
-int GonkBufferQueue::getMinMaxBufferCountLocked() const {
- return getMinUndequeuedBufferCountLocked() + 1;
-}
-
-int GonkBufferQueue::getMinUndequeuedBufferCountLocked() const {
- return mSynchronousMode ? mMaxAcquiredBufferCount :
- mMaxAcquiredBufferCount + 1;
-}
-
-int GonkBufferQueue::getMaxBufferCountLocked() const {
- int minMaxBufferCount = getMinMaxBufferCountLocked();
-
- int maxBufferCount = mDefaultMaxBufferCount;
- if (maxBufferCount < minMaxBufferCount) {
- maxBufferCount = minMaxBufferCount;
- }
- if (mOverrideMaxBufferCount != 0) {
- assert(mOverrideMaxBufferCount >= minMaxBufferCount);
- maxBufferCount = mOverrideMaxBufferCount;
- }
-
- // Any buffers that are dequeued by the producer or sitting in the queue
- // waiting to be consumed need to have their slots preserved. Such
- // buffers will temporarily keep the max buffer count up until the slots
- // no longer need to be preserved.
- for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- BufferSlot::BufferState state = mSlots[i].mBufferState;
- if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
- maxBufferCount = i + 1;
- }
- }
-
- return maxBufferCount;
-}
-
-GonkBufferQueue::ProxyConsumerListener::ProxyConsumerListener(
- const wp<GonkBufferQueue::ConsumerListener>& consumerListener):
- mConsumerListener(consumerListener) {}
-
-GonkBufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
-
-void GonkBufferQueue::ProxyConsumerListener::onFrameAvailable() {
- sp<GonkBufferQueue::ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameAvailable();
- }
-}
-
-void GonkBufferQueue::ProxyConsumerListener::onBuffersReleased() {
- sp<GonkBufferQueue::ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueJB.h b/widget/gonk/nativewindow/GonkBufferQueueJB.h
deleted file mode 100644
index df0c4599f..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueJB.h
+++ /dev/null
@@ -1,653 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_JB_H
-#define NATIVEWINDOW_GONKBUFFERQUEUE_JB_H
-
-#include <gui/IGraphicBufferAlloc.h>
-#if ANDROID_VERSION == 17
-#include <gui/ISurfaceTexture.h>
-#else
-#include <gui/IGraphicBufferProducer.h>
-#endif
-
-#include <ui/Fence.h>
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "mozilla/layers/LayersSurfaces.h"
-#include "mozilla/layers/TextureClient.h"
-
-#if ANDROID_VERSION == 17
-#define IGraphicBufferProducer ISurfaceTexture
-#endif
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-#if ANDROID_VERSION == 17
-class GonkBufferQueue : public BnSurfaceTexture {
-#else
-class GonkBufferQueue : public BnGraphicBufferProducer {
-#endif
- typedef mozilla::layers::TextureClient TextureClient;
-
-public:
- enum { MIN_UNDEQUEUED_BUFFERS = 2 };
- enum { NUM_BUFFER_SLOTS = 32 };
- enum { NO_CONNECTED_API = 0 };
- enum { INVALID_BUFFER_SLOT = -1 };
- enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE };
-
- // When in async mode we reserve two slots in order to guarantee that the
- // producer and consumer can run asynchronously.
- enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
-
- // ConsumerListener is the interface through which the GonkBufferQueue notifies
- // the consumer of events that the consumer may wish to react to. Because
- // the consumer will generally have a mutex that is locked during calls from
- // the consumer to the GonkBufferQueue, these calls from the GonkBufferQueue to the
- // consumer *MUST* be called only when the GonkBufferQueue mutex is NOT locked.
- struct ConsumerListener : public virtual RefBase {
- // onFrameAvailable is called from queueBuffer each time an additional
- // frame becomes available for consumption. This means that frames that
- // are queued while in asynchronous mode only trigger the callback if no
- // previous frames are pending. Frames queued while in synchronous mode
- // always trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
-
- // onBuffersReleased is called to notify the buffer consumer that the
- // GonkBufferQueue has released its references to one or more GraphicBuffers
- // contained in its slots. The buffer consumer should then call
- // GonkBufferQueue::getReleasedBuffers to retrieve the list of buffers
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onBuffersReleased() = 0;
- };
-
- // ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
- // reference to the actual consumer object. It forwards all calls to that
- // consumer object so long as it exists.
- //
- // This class exists to avoid having a circular reference between the
- // GonkBufferQueue object and the consumer object. The reason this can't be a weak
- // reference in the GonkBufferQueue class is because we're planning to expose the
- // consumer side of a GonkBufferQueue as a binder interface, which doesn't support
- // weak references.
- class ProxyConsumerListener : public GonkBufferQueue::ConsumerListener {
- public:
-
- ProxyConsumerListener(const wp<GonkBufferQueue::ConsumerListener>& consumerListener);
- virtual ~ProxyConsumerListener();
- virtual void onFrameAvailable();
- virtual void onBuffersReleased();
-
- private:
-
- // mConsumerListener is a weak reference to the ConsumerListener. This is
- // the raison d'etre of ProxyConsumerListener.
- wp<GonkBufferQueue::ConsumerListener> mConsumerListener;
- };
-
-
- // GonkBufferQueue manages a pool of gralloc memory slots to be used by
- // producers and consumers. allowSynchronousMode specifies whether or not
- // synchronous mode can be enabled by the producer. allocator is used to
- // allocate all the needed gralloc buffers.
- GonkBufferQueue(bool allowSynchronousMode = true,
- const sp<IGraphicBufferAlloc>& allocator = NULL);
- virtual ~GonkBufferQueue();
-
- // Query native window attributes. The "what" values are enumerated in
- // window.h (e.g. NATIVE_WINDOW_FORMAT).
- virtual int query(int what, int* value);
-
- // setBufferCount updates the number of available buffer slots. If this
- // method succeeds, buffer slots will be both unallocated and owned by
- // the GonkBufferQueue object (i.e. they are not owned by the producer or
- // consumer).
- //
- // This will fail if the producer has dequeued any buffers, or if
- // bufferCount is invalid. bufferCount must generally be a value
- // between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
- // (inclusive). It may also be set to zero (the default) to indicate
- // that the producer does not wish to set a value. The minimum value
- // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
- // ...).
- //
- // This may only be called by the producer. The consumer will be told
- // to discard buffers through the onBuffersReleased callback.
- virtual status_t setBufferCount(int bufferCount);
-
- // requestBuffer returns the GraphicBuffer for slot N.
- //
- // In normal operation, this is called the first time slot N is returned
- // by dequeueBuffer. It must be called again if dequeueBuffer returns
- // flags indicating that previously-returned buffers are no longer valid.
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-
- // dequeueBuffer gets the next buffer slot index for the producer to use.
- // If a buffer slot is available then that slot index is written to the
- // location pointed to by the buf argument and a status of OK is returned.
- // If no slot is available then a status of -EBUSY is returned and buf is
- // unmodified.
- //
- // The fence parameter will be updated to hold the fence associated with
- // the buffer. The contents of the buffer must not be overwritten until the
- // fence signals. If the fence is Fence::NO_FENCE, the buffer may be
- // written immediately.
- //
- // The width and height parameters must be no greater than the minimum of
- // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
- // An error due to invalid dimensions might not be reported until
- // updateTexImage() is called. If width and height are both zero, the
- // default values specified by setDefaultBufferSize() are used instead.
- //
- // The pixel formats are enumerated in graphics.h, e.g.
- // HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
- // will be used.
- //
- // The usage argument specifies gralloc buffer usage flags. The values
- // are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
- // will be merged with the usage flags specified by setConsumerUsageBits.
- //
- // The return value may be a negative error value or a non-negative
- // collection of flags. If the flags are set, the return values are
- // valid, but additional actions must be performed.
- //
- // If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
- // producer must discard cached GraphicBuffer references for the slot
- // returned in buf.
- // If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
- // must discard cached GraphicBuffer references for all slots.
- //
- // In both cases, the producer will need to call requestBuffer to get a
- // GraphicBuffer handle for the returned slot.
-#if ANDROID_VERSION == 17
- virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
- uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
- return dequeueBuffer(buf, &fence, width, height, format, usage);
- }
-#endif
-
- virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
- uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
-
- // queueBuffer returns a filled buffer to the GonkBufferQueue.
- //
- // Additional data is provided in the QueueBufferInput struct. Notably,
- // a timestamp must be provided for the buffer. The timestamp is in
- // nanoseconds, and must be monotonically increasing. Its other semantics
- // (zero point, etc) are producer-specific and should be documented by the
- // producer.
- //
- // The caller may provide a fence that signals when all rendering
- // operations have completed. Alternatively, NO_FENCE may be used,
- // indicating that the buffer is ready immediately.
- //
- // Some values are returned in the output struct: the current settings
- // for default width and height, the current transform hint, and the
- // number of queued buffers.
- virtual status_t queueBuffer(int buf,
- const QueueBufferInput& input, QueueBufferOutput* output);
-
- // cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
- // queue it for use by the consumer.
- //
- // The buffer will not be overwritten until the fence signals. The fence
- // will usually be the one obtained from dequeueBuffer.
-#if ANDROID_VERSION == 17
- virtual void cancelBuffer(int buf, sp<Fence> fence);
-#else
- virtual void cancelBuffer(int buf, const sp<Fence>& fence);
-#endif
-
- // setSynchronousMode sets whether dequeueBuffer is synchronous or
- // asynchronous. In synchronous mode, dequeueBuffer blocks until
- // a buffer is available, the currently bound buffer can be dequeued and
- // queued buffers will be acquired in order. In asynchronous mode,
- // a queued buffer may be replaced by a subsequently queued buffer.
- //
- // The default mode is synchronous.
- // This should be called only during initialization.
- virtual status_t setSynchronousMode(bool enabled);
-
- // connect attempts to connect a producer API to the GonkBufferQueue. This
- // must be called before any other IGraphicBufferProducer methods are
- // called except for getAllocator. A consumer must already be connected.
- //
- // This method will fail if connect was previously called on the
- // GonkBufferQueue and no corresponding disconnect call was made (i.e. if
- // it's still connected to a producer).
- //
- // APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
- virtual status_t connect(int api, QueueBufferOutput* output);
-
- // disconnect attempts to disconnect a producer API from the GonkBufferQueue.
- // Calling this method will cause any subsequent calls to other
- // IGraphicBufferProducer methods to fail except for getAllocator and connect.
- // Successfully calling connect after this will allow the other methods to
- // succeed again.
- //
- // This method will fail if the the GonkBufferQueue is not currently
- // connected to the specified producer API.
- virtual status_t disconnect(int api);
-
- // dump our state in a String
- virtual void dumpToString(String8& result) const;
- virtual void dumpToString(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
-
- // public facing structure for BufferSlot
- struct BufferItem {
-
- BufferItem()
- :
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mFrameNumber(0),
- mBuf(INVALID_BUFFER_SLOT) {
- mCrop.makeInvalid();
- }
- // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
- // if the buffer in this slot has been acquired in the past (see
- // BufferSlot.mAcquireCalled).
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mCrop is the current crop rectangle for this buffer slot.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot.
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot.
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued.
- int64_t mTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // mBuf is the slot index of this buffer
- int mBuf;
-
- // mFence is a fence that will signal when the buffer is idle.
- sp<Fence> mFence;
- };
-
- // The following public functions are the consumer-facing interface
-
- // acquireBuffer attempts to acquire ownership of the next pending buffer in
- // the GonkBufferQueue. If no buffer is pending then it returns -EINVAL. If a
- // buffer is successfully acquired, the information about the buffer is
- // returned in BufferItem. If the buffer returned had previously been
- // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
- // NULL and it is assumed that the consumer still holds a reference to the
- // buffer.
- status_t acquireBuffer(BufferItem *buffer);
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // GonkBufferQueue. This may be done while the buffer's contents are still
- // being accessed. The fence will signal when the buffer is no longer
- // in use.
- //
- // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
- // any references to the just-released buffer that it might have, as if it
- // had received a onBuffersReleased() call with a mask set for the released
- // buffer.
- //
- // Note that the dependencies on EGL will be removed once we switch to using
- // the Android HW Sync HAL.
- status_t releaseBuffer(int buf, const sp<Fence>& releaseFence);
-
- // consumerConnect connects a consumer to the GonkBufferQueue. Only one
- // consumer may be connected, and when that consumer disconnects the
- // GonkBufferQueue is placed into the "abandoned" state, causing most
- // interactions with the GonkBufferQueue by the producer to fail.
- //
- // consumer may not be NULL.
- status_t consumerConnect(const sp<ConsumerListener>& consumer);
-
- // consumerDisconnect disconnects a consumer from the GonkBufferQueue. All
- // buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
- // state, causing most interactions with the GonkBufferQueue by the producer to
- // fail.
- status_t consumerDisconnect();
-
- // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
- // indicating which buffer slots have been released by the GonkBufferQueue
- // but have not yet been released by the consumer.
- //
- // This should be called from the onBuffersReleased() callback.
- status_t getReleasedBuffers(uint32_t* slotMask);
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // dequeueBuffer when a width and height of zero is requested. Default
- // is 1x1.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setDefaultMaxBufferCount sets the default value for the maximum buffer
- // count (the initial default is 2). If the producer has requested a
- // buffer count using setBufferCount, the default buffer count will only
- // take effect if the producer sets the count back to zero.
- //
- // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- status_t setDefaultMaxBufferCount(int bufferCount);
-
- // setMaxAcquiredBufferCount sets the maximum number of buffers that can
- // be acquired by the consumer at one time (default 1). This call will
- // fail if a producer is connected to the GonkBufferQueue.
- status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
-
- // isSynchronousMode returns whether the GonkBufferQueue is currently in
- // synchronous mode.
- bool isSynchronousMode() const;
-
- // setConsumerName sets the name used in logging
- void setConsumerName(const String8& name);
-
- // setDefaultBufferFormat allows the GonkBufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer. Formats are enumerated in graphics.h; the
- // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
- status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
- // These are merged with the bits passed to dequeueBuffer. The values are
- // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
- status_t setConsumerUsageBits(uint32_t usage);
-
- // setTransformHint bakes in rotation to buffers so overlays can be used.
- // The values are enumerated in window.h, e.g.
- // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
- status_t setTransformHint(uint32_t hint);
-
- already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- int getSlotFromTextureClientLocked(TextureClient* client) const;
-
-private:
- // freeBufferLocked frees the GraphicBuffer and sync resources for the
- // given slot.
- //void freeBufferLocked(int index);
-
- // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
- // all slots.
- //void freeAllBuffersLocked();
- void freeAllBuffersLocked();
-
- // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
- // that will be used if the producer does not override the buffer slot
- // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- // The initial default is 2.
- status_t setDefaultMaxBufferCountLocked(int count);
-
- // getMinBufferCountLocked returns the minimum number of buffers allowed
- // given the current GonkBufferQueue state.
- int getMinMaxBufferCountLocked() const;
-
- // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
- // that must remain in a state other than DEQUEUED.
- int getMinUndequeuedBufferCountLocked() const;
-
- // getMaxBufferCountLocked returns the maximum number of buffers that can
- // be allocated at once. This value depends upon the following member
- // variables:
- //
- // mSynchronousMode
- // mMaxAcquiredBufferCount
- // mDefaultMaxBufferCount
- // mOverrideMaxBufferCount
- //
- // Any time one of these member variables is changed while a producer is
- // connected, mDequeueCondition must be broadcast.
- int getMaxBufferCountLocked() const;
-
- struct BufferSlot {
-
- BufferSlot()
- : mBufferState(BufferSlot::FREE),
- mRequestBufferCalled(false),
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mFrameNumber(0),
- mAcquireCalled(false),
- mNeedsCleanupOnRelease(false) {
- mCrop.makeInvalid();
- }
-
- // mGraphicBuffer points to the buffer allocated for this slot or is NULL
- // if no buffer has been allocated.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mTextureClient is a thin abstraction over remotely allocated GraphicBuffer.
- RefPtr<TextureClient> mTextureClient;
-
- // BufferState represents the different states in which a buffer slot
- // can be. All slots are initially FREE.
- enum BufferState {
- // FREE indicates that the buffer is available to be dequeued
- // by the producer. The buffer may be in use by the consumer for
- // a finite time, so the buffer must not be modified until the
- // associated fence is signaled.
- //
- // The slot is "owned" by GonkBufferQueue. It transitions to DEQUEUED
- // when dequeueBuffer is called.
- FREE = 0,
-
- // DEQUEUED indicates that the buffer has been dequeued by the
- // producer, but has not yet been queued or canceled. The
- // producer may modify the buffer's contents as soon as the
- // associated ready fence is signaled.
- //
- // The slot is "owned" by the producer. It can transition to
- // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
- DEQUEUED = 1,
-
- // QUEUED indicates that the buffer has been filled by the
- // producer and queued for use by the consumer. The buffer
- // contents may continue to be modified for a finite time, so
- // the contents must not be accessed until the associated fence
- // is signaled.
- //
- // The slot is "owned" by GonkBufferQueue. It can transition to
- // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
- // queued in asynchronous mode).
- QUEUED = 2,
-
- // ACQUIRED indicates that the buffer has been acquired by the
- // consumer. As with QUEUED, the contents must not be accessed
- // by the consumer until the fence is signaled.
- //
- // The slot is "owned" by the consumer. It transitions to FREE
- // when releaseBuffer is called.
- ACQUIRED = 3
- };
-
- // mBufferState is the current state of this buffer slot.
- BufferState mBufferState;
-
- // mRequestBufferCalled is used for validating that the producer did
- // call requestBuffer() when told to do so. Technically this is not
- // needed but useful for debugging and catching producer bugs.
- bool mRequestBufferCalled;
-
- // mCrop is the current crop rectangle for this buffer slot.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot.
- // (example: NATIVE_WINDOW_TRANSFORM_ROT_90)
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot.
- // (example: NATIVE_WINDOW_SCALING_MODE_FREEZE)
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued.
- int64_t mTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot. This
- // is used to dequeue buffers in LRU order (useful because buffers
- // may be released before their release fence is signaled).
- uint64_t mFrameNumber;
-
- // mEglFence is the EGL sync object that must signal before the buffer
- // associated with this buffer slot may be dequeued. It is initialized
- // to EGL_NO_SYNC_KHR when the buffer is created and may be set to a
- // new sync object in releaseBuffer. (This is deprecated in favor of
- // mFence, below.)
- //EGLSyncKHR mEglFence;
-
- // mFence is a fence which will signal when work initiated by the
- // previous owner of the buffer is finished. When the buffer is FREE,
- // the fence indicates when the consumer has finished reading
- // from the buffer, or when the producer has finished writing if it
- // called cancelBuffer after queueing some writes. When the buffer is
- // QUEUED, it indicates when the producer has finished filling the
- // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
- // passed to the consumer or producer along with ownership of the
- // buffer, and mFence is set to NO_FENCE.
- sp<Fence> mFence;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates whether this buffer needs to be cleaned up by the
- // consumer. This is set when a buffer in ACQUIRED state is freed.
- // It causes releaseBuffer to return STALE_BUFFER_SLOT.
- bool mNeedsCleanupOnRelease;
- };
-
- // mSlots is the array of buffer slots that must be mirrored on the
- // producer side. This allows buffer ownership to be transferred between
- // the producer and consumer without sending a GraphicBuffer over binder.
- // The entire array is initialized to NULL at construction time, and
- // buffers are allocated for a slot when requestBuffer is called with
- // that slot's index.
- BufferSlot mSlots[NUM_BUFFER_SLOTS];
-
- // mDefaultWidth holds the default width of allocated buffers. It is used
- // in dequeueBuffer() if a width and height of zero is specified.
- uint32_t mDefaultWidth;
-
- // mDefaultHeight holds the default height of allocated buffers. It is used
- // in dequeueBuffer() if a width and height of zero is specified.
- uint32_t mDefaultHeight;
-
- // mMaxAcquiredBufferCount is the number of buffers that the consumer may
- // acquire at one time. It defaults to 1 and can be changed by the
- // consumer via the setMaxAcquiredBufferCount method, but this may only be
- // done when no producer is connected to the GonkBufferQueue.
- //
- // This value is used to derive the value returned for the
- // MIN_UNDEQUEUED_BUFFERS query by the producer.
- int mMaxAcquiredBufferCount;
-
- // mDefaultMaxBufferCount is the default limit on the number of buffers
- // that will be allocated at one time. This default limit is set by the
- // consumer. The limit (as opposed to the default limit) may be
- // overridden by the producer.
- int mDefaultMaxBufferCount;
-
- // mOverrideMaxBufferCount is the limit on the number of buffers that will
- // be allocated at one time. This value is set by the image producer by
- // calling setBufferCount. The default is zero, which means the producer
- // doesn't care about the number of buffers in the pool. In that case
- // mDefaultMaxBufferCount is used as the limit.
- int mOverrideMaxBufferCount;
-
- // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
- // allocate new GraphicBuffer objects.
- sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
-
- // mConsumerListener is used to notify the connected consumer of
- // asynchronous events that it may wish to react to. It is initially set
- // to NULL and is written by consumerConnect and consumerDisconnect.
- sp<ConsumerListener> mConsumerListener;
-
- // mSynchronousMode whether we're in synchronous mode or not
- bool mSynchronousMode;
-
- // mAllowSynchronousMode whether we allow synchronous mode or not. Set
- // when the GonkBufferQueue is created (by the consumer).
- const bool mAllowSynchronousMode;
-
- // mConnectedApi indicates the producer API that is currently connected
- // to this GonkBufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
- // updated by the connect and disconnect methods.
- int mConnectedApi;
-
- // mDequeueCondition condition used for dequeueBuffer in synchronous mode
- mutable Condition mDequeueCondition;
-
- // mQueue is a FIFO of queued buffers used in synchronous mode
- typedef Vector<int> Fifo;
- Fifo mQueue;
-
- // mAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume image buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the
- // consumerDisconnect method. A GonkBufferQueue that has been abandoned will
- // return the NO_INIT error from all IGraphicBufferProducer methods
- // capable of returning an error.
- bool mAbandoned;
-
- // mConsumerName is a string used to identify the GonkBufferQueue in log
- // messages. It is set by the setConsumerName method.
- String8 mConsumerName;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkBufferQueue objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
-
- // mFrameCounter is the free running counter, incremented on every
- // successful queueBuffer call.
- uint64_t mFrameCounter;
-
- // mBufferHasBeenQueued is true once a buffer has been queued. It is
- // reset when something causes all buffers to be freed (e.g. changing the
- // buffer count).
- bool mBufferHasBeenQueued;
-
- // mDefaultBufferFormat can be set so it will override
- // the buffer format when it isn't specified in dequeueBuffer
- uint32_t mDefaultBufferFormat;
-
- // mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
- uint32_t mConsumerUsageBits;
-
- // mTransformHint is used to optimize for screen rotations
- uint32_t mTransformHint;
-
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_BUFFERQUEUE_H
diff --git a/widget/gonk/nativewindow/GonkBufferQueueKK.cpp b/widget/gonk/nativewindow/GonkBufferQueueKK.cpp
deleted file mode 100644
index 0c5cdfeb9..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueKK.cpp
+++ /dev/null
@@ -1,1265 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkBufferQueue"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <utils/Log.h>
-#include <utils/Trace.h>
-#include <utils/CallStack.h>
-#include <cutils/compiler.h>
-
-#include "mozilla/layers/GrallocTextureClient.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-#include "GonkBufferQueueKK.h"
-
-#define ATRACE_BUFFER_INDEX(index)
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-static const char* scalingModeName(int scalingMode) {
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
- default: return "Unknown";
- }
-}
-
-GonkBufferQueue::GonkBufferQueue(bool allowSynchronousMode,
- const sp<IGraphicBufferAlloc>& allocator) :
- mDefaultWidth(1),
- mDefaultHeight(1),
- mMaxAcquiredBufferCount(1),
- mDefaultMaxBufferCount(2),
- mOverrideMaxBufferCount(0),
- mSynchronousMode(true),
- mConsumerControlledByApp(false),
- mDequeueBufferCannotBlock(false),
- mUseAsyncBuffer(true),
- mConnectedApi(NO_CONNECTED_API),
- mAbandoned(false),
- mFrameCounter(0),
- mBufferHasBeenQueued(false),
- mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
- mConsumerUsageBits(0),
- mTransformHint(0)
-{
- // Choose a name using the PID and a process-unique ID.
- mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- ALOGV("GonkBufferQueue");
-}
-
-GonkBufferQueue::~GonkBufferQueue() {
- ALOGV("~GonkBufferQueue");
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCountLocked(int count) {
- if (count < 2 || count > NUM_BUFFER_SLOTS)
- return BAD_VALUE;
-
- mDefaultMaxBufferCount = count;
- mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-void GonkBufferQueue::setConsumerName(const String8& name) {
- Mutex::Autolock lock(mMutex);
- mConsumerName = name;
-}
-
-status_t GonkBufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock lock(mMutex);
- mDefaultBufferFormat = defaultFormat;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setConsumerUsageBits(uint32_t usage) {
- Mutex::Autolock lock(mMutex);
- mConsumerUsageBits = usage;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setTransformHint(uint32_t hint) {
- ALOGV("setTransformHint: %02x", hint);
- Mutex::Autolock lock(mMutex);
- mTransformHint = hint;
- return NO_ERROR;
-}
-
-already_AddRefed<TextureClient>
-GonkBufferQueue::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
-{
- Mutex::Autolock _l(mMutex);
- if (buffer == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return nullptr;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
- RefPtr<TextureClient> client(mSlots[i].mTextureClient);
- return client.forget();
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return nullptr;
-}
-
-int GonkBufferQueue::getSlotFromTextureClientLocked(
- TextureClient* client) const
-{
- if (client == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return BAD_VALUE;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mTextureClient == client) {
- return i;
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
- return BAD_VALUE;
-}
-
-status_t GonkBufferQueue::setBufferCount(int bufferCount) {
- ALOGV("setBufferCount: count=%d", bufferCount);
-
- sp<IConsumerListener> listener;
- {
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("setBufferCount: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (bufferCount > NUM_BUFFER_SLOTS) {
- ALOGE("setBufferCount: bufferCount too large (max %d)",
- NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- }
-
- // Error out if the user has dequeued buffers
- for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
- ALOGE("setBufferCount: client owns some buffers");
- return -EINVAL;
- }
- }
-
- if (bufferCount == 0) {
- mOverrideMaxBufferCount = 0;
- mDequeueCondition.broadcast();
- return NO_ERROR;
- }
-
- // fine to assume async to false before we're setting the buffer count
- const int minBufferSlots = getMinMaxBufferCountLocked(false);
- if (bufferCount < minBufferSlots) {
- ALOGE("setBufferCount: requested buffer count (%d) is less than "
- "minimum (%d)", bufferCount, minBufferSlots);
- return BAD_VALUE;
- }
-
- // here we're guaranteed that the client doesn't have dequeued buffers
- // and will release all of its buffer references. We don't clear the
- // queue, however, so currently queued buffers still get displayed.
- // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
- freeAllBuffersLocked();
- mOverrideMaxBufferCount = bufferCount;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } // scope for lock
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return NO_ERROR;
-}
-
-int GonkBufferQueue::query(int what, int* outValue)
-{
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("query: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- int value;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- value = mDefaultWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- value = mDefaultHeight;
- break;
- case NATIVE_WINDOW_FORMAT:
- value = mDefaultBufferFormat;
- break;
- case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = getMinUndequeuedBufferCount(false);
- break;
- case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
- value = (mQueue.size() >= 2);
- break;
- case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
- value = mConsumerUsageBits;
- break;
- default:
- return BAD_VALUE;
- }
- outValue[0] = value;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- ATRACE_CALL();
- ALOGV("requestBuffer: slot=%d", slot);
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ALOGE("requestBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (slot < 0 || slot >= NUM_BUFFER_SLOTS) {
- ALOGE("requestBuffer: slot index out of range [0, %d]: %d",
- NUM_BUFFER_SLOTS, slot);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
- ALOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
- slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
- mSlots[slot].mRequestBufferCalled = true;
- *buf = mSlots[slot].mGraphicBuffer;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- ATRACE_CALL();
- ALOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
-
- if ((w && !h) || (!w && h)) {
- ALOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
- return BAD_VALUE;
- }
-
- status_t returnFlags(OK);
- int buf = INVALID_BUFFER_SLOT;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (format == 0) {
- format = mDefaultBufferFormat;
- }
- // turn on usage bits the consumer requested
- usage |= mConsumerUsageBits;
-
- int found = -1;
- bool tryAgain = true;
- while (tryAgain) {
- if (mAbandoned) {
- ALOGE("dequeueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- const int maxBufferCount = getMaxBufferCountLocked(async);
- if (async && mOverrideMaxBufferCount) {
- // FIXME: some drivers are manually setting the buffer-count (which they
- // shouldn't), so we do this extra test here to handle that case.
- // This is TEMPORARY, until we get this fixed.
- if (mOverrideMaxBufferCount < maxBufferCount) {
- ALOGE("dequeueBuffer: async mode is invalid with buffercount override");
- return BAD_VALUE;
- }
- }
-
- // Free up any buffers that are in slots beyond the max buffer
- // count.
- //for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- // assert(mSlots[i].mBufferState == BufferSlot::FREE);
- // if (mSlots[i].mGraphicBuffer != NULL) {
- // freeBufferLocked(i);
- // returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
- // }
- //}
-
- // look for a free buffer to give to the client
- found = INVALID_BUFFER_SLOT;
- int dequeuedCount = 0;
- int acquiredCount = 0;
- for (int i = 0; i < maxBufferCount; i++) {
- const int state = mSlots[i].mBufferState;
- switch (state) {
- case BufferSlot::DEQUEUED:
- dequeuedCount++;
- break;
- case BufferSlot::ACQUIRED:
- acquiredCount++;
- break;
- case BufferSlot::FREE:
- /* We return the oldest of the free buffers to avoid
- * stalling the producer if possible. This is because
- * the consumer may still have pending reads of the
- * buffers in flight.
- */
- if ((found < 0) ||
- mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
- found = i;
- }
- break;
- }
- }
-
- // clients are not allowed to dequeue more than one buffer
- // if they didn't set a buffer count.
- if (!mOverrideMaxBufferCount && dequeuedCount) {
- ALOGE("dequeueBuffer: can't dequeue multiple buffers without "
- "setting the buffer count");
- return -EINVAL;
- }
-
- // See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the min undequeued
- // buffers check below.
- if (mBufferHasBeenQueued) {
- // make sure the client is not trying to dequeue more buffers
- // than allowed.
- const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
- const int minUndequeuedCount = getMinUndequeuedBufferCount(async);
- if (newUndequeuedCount < minUndequeuedCount) {
- ALOGE("dequeueBuffer: min undequeued buffer count (%d) "
- "exceeded (dequeued=%d undequeudCount=%d)",
- minUndequeuedCount, dequeuedCount,
- newUndequeuedCount);
- return -EBUSY;
- }
- }
-
- // If no buffer is found, wait for a buffer to be released or for
- // the max buffer count to change.
- tryAgain = found == INVALID_BUFFER_SLOT;
- if (tryAgain) {
- // return an error if we're in "cannot block" mode (producer and consumer
- // are controlled by the application) -- however, the consumer is allowed
- // to acquire briefly an extra buffer (which could cause us to have to wait here)
- // and that's okay because we know the wait will be brief (it happens
- // if we dequeue a buffer while the consumer has acquired one but not released
- // the old one yet -- for e.g.: see GLConsumer::updateTexImage()).
- if (mDequeueBufferCannotBlock && (acquiredCount <= mMaxAcquiredBufferCount)) {
- ALOGE("dequeueBuffer: would block! returning an error instead.");
- return WOULD_BLOCK;
- }
- mDequeueCondition.wait(mMutex);
- }
- }
-
-
- if (found == INVALID_BUFFER_SLOT) {
- // This should not happen.
- ALOGE("dequeueBuffer: no available buffer slots");
- return -EBUSY;
- }
-
- buf = found;
- *outBuf = found;
-
- const bool useDefaultSize = !w && !h;
- if (useDefaultSize) {
- // use the default size
- w = mDefaultWidth;
- h = mDefaultHeight;
- }
-
- mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
-
- const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
- if ((buffer == NULL) ||
- (uint32_t(buffer->width) != w) ||
- (uint32_t(buffer->height) != h) ||
- (uint32_t(buffer->format) != format) ||
- ((uint32_t(buffer->usage) & usage) != usage))
- {
- mSlots[buf].mAcquireCalled = false;
- mSlots[buf].mGraphicBuffer = NULL;
- mSlots[buf].mRequestBufferCalled = false;
- mSlots[buf].mFence = Fence::NO_FENCE;
- if (mSlots[buf].mTextureClient) {
- mSlots[buf].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[buf].mTextureClient);
- mSlots[buf].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
- }
-
-
- if (CC_UNLIKELY(mSlots[buf].mFence == NULL)) {
- ALOGE("dequeueBuffer: about to return a NULL fence from mSlot. "
- "buf=%d, w=%d, h=%d, format=%d",
- buf, buffer->width, buffer->height, buffer->format);
- }
- *outFence = mSlots[buf].mFence;
- mSlots[buf].mFence = Fence::NO_FENCE;
- } // end lock scope
-
- if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
-
- RefPtr<LayersIPCChannel> allocator = ImageBridgeChild::GetSingleton();
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w, h), format,
- gfx::BackendType::NONE, usage,
- allocator);
- if (!texData) {
- return -ENOMEM;
- }
-
- RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- mSlots[buf].mGraphicBuffer = texData->GetGraphicBuffer();
- mSlots[buf].mTextureClient = textureClient;
- ALOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
- mSlots[buf].mGraphicBuffer->handle);
-
- }
-
- }
-
- ALOGV("dequeueBuffer: returning slot=%d/%llu buf=%p flags=%#x", *outBuf,
- mSlots[*outBuf].mFrameNumber,
- mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
-
- return returnFlags;
-}
-
-status_t GonkBufferQueue::setSynchronousMode(bool enabled) {
- ALOGV("setSynchronousMode: enabled=%d", enabled);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("setSynchronousMode: BufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mSynchronousMode != enabled) {
- mSynchronousMode = enabled;
- mDequeueCondition.broadcast();
- }
- return OK;
-}
-
-status_t GonkBufferQueue::queueBuffer(int buf,
- const QueueBufferInput& input, QueueBufferOutput* output) {
- ATRACE_CALL();
-
- Rect crop;
- uint32_t transform;
- int scalingMode;
- int64_t timestamp;
- bool isAutoTimestamp;
- bool async;
- sp<Fence> fence;
-
- input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode, &transform,
- &async, &fence);
-
- if (fence == NULL) {
- ALOGE("queueBuffer: fence is NULL");
- return BAD_VALUE;
- }
-
- ALOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
- "scale=%s",
- buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
- transform, scalingModeName(scalingMode));
-
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
- case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
- break;
- default:
- ALOGE("unknown scaling mode: %d", scalingMode);
- return -EINVAL;
- }
-
- sp<IConsumerListener> listener;
-
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("queueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- const int maxBufferCount = getMaxBufferCountLocked(async);
- if (async && mOverrideMaxBufferCount) {
- // FIXME: some drivers are manually setting the buffer-count (which they
- // shouldn't), so we do this extra test here to handle that case.
- // This is TEMPORARY, until we get this fixed.
- if (mOverrideMaxBufferCount < maxBufferCount) {
- ALOGE("queueBuffer: async mode is invalid with buffercount override");
- return BAD_VALUE;
- }
- }
- if (buf < 0 || buf >= maxBufferCount) {
- ALOGE("queueBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, buf);
- return -EINVAL;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ALOGE("queueBuffer: slot %d is not owned by the client "
- "(state=%d)", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- } else if (!mSlots[buf].mRequestBufferCalled) {
- ALOGE("queueBuffer: slot %d was enqueued without requesting a "
- "buffer", buf);
- return -EINVAL;
- }
-
- ALOGV("queueBuffer: slot=%d/%llu time=%#llx crop=[%d,%d,%d,%d] "
- "tr=%#x scale=%s",
- buf, mFrameCounter + 1, timestamp,
- crop.left, crop.top, crop.right, crop.bottom,
- transform, scalingModeName(scalingMode));
-
- const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
- Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
- Rect croppedCrop;
- crop.intersect(bufferRect, &croppedCrop);
- if (croppedCrop != crop) {
- ALOGE("queueBuffer: crop rect is not contained within the "
- "buffer in slot %d", buf);
- return -EINVAL;
- }
-
- mSlots[buf].mFence = fence;
- mSlots[buf].mBufferState = BufferSlot::QUEUED;
- mFrameCounter++;
- mSlots[buf].mFrameNumber = mFrameCounter;
-
- BufferItem item;
- item.mAcquireCalled = mSlots[buf].mAcquireCalled;
- item.mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- item.mCrop = crop;
- item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
- item.mTransformToDisplayInverse = bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
- item.mScalingMode = scalingMode;
- item.mTimestamp = timestamp;
- item.mIsAutoTimestamp = isAutoTimestamp;
- item.mFrameNumber = mFrameCounter;
- item.mBuf = buf;
- item.mFence = fence;
- item.mIsDroppable = mDequeueBufferCannotBlock || async;
-
- if (mQueue.empty()) {
- // when the queue is empty, we can ignore "mDequeueBufferCannotBlock", and
- // simply queue this buffer.
- mQueue.push_back(item);
- } else {
- // when the queue is not empty, we need to look at the front buffer
- // state and see if we need to replace it.
- Fifo::iterator front(mQueue.begin());
- if (front->mIsDroppable || !mSynchronousMode) {
- // buffer slot currently queued is marked free if still tracked
- if (stillTracking(front)) {
- mSlots[front->mBuf].mBufferState = BufferSlot::FREE;
- // reset the frame number of the freed buffer so that it is the first in
- // line to be dequeued again.
- mSlots[front->mBuf].mFrameNumber = 0;
- }
- // and we record the new buffer in the queued list
- *front = item;
- } else {
- mQueue.push_back(item);
- }
- }
- // always signals that an additional frame should be consumed
- // to handle max acquired buffer count reached case.
- listener = mConsumerListener;
-
- mBufferHasBeenQueued = true;
- mDequeueCondition.broadcast();
-
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
-
- } // scope for the lock
-
- // call back without lock held
- if (listener != 0) {
- listener->onFrameAvailable();
- }
- return NO_ERROR;
-}
-
-void GonkBufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
- ATRACE_CALL();
- ALOGV("cancelBuffer: slot=%d", buf);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGW("cancelBuffer: GonkBufferQueue has been abandoned!");
- return;
- }
-
- if (buf < 0 || buf >= NUM_BUFFER_SLOTS) {
- ALOGE("cancelBuffer: slot index out of range [0, %d]: %d",
- NUM_BUFFER_SLOTS, buf);
- return;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ALOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
- buf, mSlots[buf].mBufferState);
- return;
- } else if (fence == NULL) {
- ALOGE("cancelBuffer: fence is NULL");
- return;
- }
- mSlots[buf].mBufferState = BufferSlot::FREE;
- mSlots[buf].mFrameNumber = 0;
- mSlots[buf].mFence = fence;
- mDequeueCondition.broadcast();
-}
-
-
-status_t GonkBufferQueue::connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp, QueueBufferOutput* output) {
- ATRACE_CALL();
- ALOGV("connect: api=%d producerControlledByApp=%s", api,
- producerControlledByApp ? "true" : "false");
- Mutex::Autolock lock(mMutex);
-
-retry:
- if (mAbandoned) {
- ALOGE("connect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mConsumerListener == NULL) {
- ALOGE("connect: GonkBufferQueue has no consumer!");
- return NO_INIT;
- }
-
- if (mConnectedApi != NO_CONNECTED_API) {
- ALOGE("connect: already connected (cur=%d, req=%d)",
- mConnectedApi, api);
- return -EINVAL;
- }
-
- // If we disconnect and reconnect quickly, we can be in a state where our slots are
- // empty but we have many buffers in the queue. This can cause us to run out of
- // memory if we outrun the consumer. Wait here if it looks like we have too many
- // buffers queued up.
- int maxBufferCount = getMaxBufferCountLocked(false); // worst-case, i.e. largest value
- if (mQueue.size() > (size_t) maxBufferCount) {
- // TODO: make this bound tighter?
- ALOGV("queue size is %d, waiting", mQueue.size());
- mDequeueCondition.wait(mMutex);
- goto retry;
- }
-
- int err = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- mConnectedApi = api;
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint, mQueue.size());
-
- // set-up a death notification so that we can disconnect
- // automatically when/if the remote producer dies.
- if (token != NULL && token->remoteBinder() != NULL) {
- status_t err = token->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
- if (err == NO_ERROR) {
- mConnectedProducerToken = token;
- } else {
- ALOGE("linkToDeath failed: %s (%d)", strerror(-err), err);
- }
- }
- break;
- default:
- err = -EINVAL;
- break;
- }
-
- mBufferHasBeenQueued = false;
- mDequeueBufferCannotBlock = mConsumerControlledByApp && producerControlledByApp;
-
- return err;
-}
-
-void GonkBufferQueue::binderDied(const wp<IBinder>& who) {
- // If we're here, it means that a producer we were connected to died.
- // We're GUARANTEED that we still are connected to it because it has no other way
- // to get disconnected -- or -- we wouldn't be here because we're removing this
- // callback upon disconnect. Therefore, it's okay to read mConnectedApi without
- // synchronization here.
- int api = mConnectedApi;
- this->disconnect(api);
-}
-
-status_t GonkBufferQueue::disconnect(int api) {
- ATRACE_CALL();
- ALOGV("disconnect: api=%d", api);
-
- int err = NO_ERROR;
- sp<IConsumerListener> listener;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // it is not really an error to disconnect after the surface
- // has been abandoned, it should just be a no-op.
- return NO_ERROR;
- }
-
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi == api) {
- freeAllBuffersLocked();
- mConnectedApi = NO_CONNECTED_API;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } else {
- ALOGE("disconnect: connected to another api (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- }
- break;
- default:
- ALOGE("disconnect: unknown API %d", api);
- err = -EINVAL;
- break;
- }
- }
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return err;
-}
-
-void GonkBufferQueue::dumpToString(String8& result, const char* prefix) const {
- Mutex::Autolock _l(mMutex);
-
- String8 fifo;
- int fifoSize = 0;
- Fifo::const_iterator i(mQueue.begin());
- while (i != mQueue.end()) {
- fifo.appendFormat("%02d:%p crop=[%d,%d,%d,%d], "
- "xform=0x%02x, time=%#llx, scale=%s\n",
- i->mBuf, i->mGraphicBuffer.get(),
- i->mCrop.left, i->mCrop.top, i->mCrop.right,
- i->mCrop.bottom, i->mTransform, i->mTimestamp,
- scalingModeName(i->mScalingMode)
- );
- i++;
- fifoSize++;
- }
-
-
- result.appendFormat(
- "%s-BufferQueue mMaxAcquiredBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
- "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
- prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock, mDefaultWidth,
- mDefaultHeight, mDefaultBufferFormat, mTransformHint,
- fifoSize, fifo.string());
-
- struct {
- const char * operator()(int state) const {
- switch (state) {
- case BufferSlot::DEQUEUED: return "DEQUEUED";
- case BufferSlot::QUEUED: return "QUEUED";
- case BufferSlot::FREE: return "FREE";
- case BufferSlot::ACQUIRED: return "ACQUIRED";
- default: return "Unknown";
- }
- }
- } stateName;
-
- // just trim the free buffers to not spam the dump
- int maxBufferCount = 0;
- for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) {
- const BufferSlot& slot(mSlots[i]);
- if ((slot.mBufferState != BufferSlot::FREE) || (slot.mGraphicBuffer != NULL)) {
- maxBufferCount = i+1;
- break;
- }
- }
-
- for (int i=0 ; i<maxBufferCount ; i++) {
- const BufferSlot& slot(mSlots[i]);
- const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
- result.appendFormat(
- "%s%s[%02d:%p] state=%-8s",
- prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(),
- stateName(slot.mBufferState)
- );
-
- if (buf != NULL) {
- result.appendFormat(
- ", %p [%4ux%4u:%4u,%3X]",
- buf->handle, buf->width, buf->height, buf->stride,
- buf->format);
- }
- result.append("\n");
- }
-}
-
-void GonkBufferQueue::freeAllBuffersLocked()
-{
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- mSlots[i].mGraphicBuffer = 0;
- if (mSlots[i].mTextureClient) {
- mSlots[i].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
- mSlots[i].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[i].mNeedsCleanupOnRelease = true;
- }
- mSlots[i].mBufferState = BufferSlot::FREE;
- mSlots[i].mFrameNumber = 0;
- mSlots[i].mAcquireCalled = false;
- // destroy fence as GonkBufferQueue now takes ownership
- mSlots[i].mFence = Fence::NO_FENCE;
- }
-}
-
-status_t GonkBufferQueue::acquireBuffer(BufferItem *buffer, nsecs_t expectedPresent) {
- ATRACE_CALL();
- Mutex::Autolock _l(mMutex);
-
- // Check that the consumer doesn't currently have the maximum number of
- // buffers acquired. We allow the max buffer count to be exceeded by one
- // buffer, so that the consumer can successfully set up the newly acquired
- // buffer before releasing the old one.
- int numAcquiredBuffers = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- numAcquiredBuffers++;
- }
- }
- if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
- ALOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
- numAcquiredBuffers, mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
-
- // check if queue is empty
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- if (mQueue.empty()) {
- return NO_BUFFER_AVAILABLE;
- }
-
- Fifo::iterator front(mQueue.begin());
-
- // If expectedPresent is specified, we may not want to return a buffer yet.
- // If it's specified and there's more than one buffer queued, we may
- // want to drop a buffer.
- if (expectedPresent != 0) {
- const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
-
- // The "expectedPresent" argument indicates when the buffer is expected
- // to be presented on-screen. If the buffer's desired-present time
- // is earlier (less) than expectedPresent, meaning it'll be displayed
- // on time or possibly late if we show it ASAP, we acquire and return
- // it. If we don't want to display it until after the expectedPresent
- // time, we return PRESENT_LATER without acquiring it.
- //
- // To be safe, we don't defer acquisition if expectedPresent is
- // more than one second in the future beyond the desired present time
- // (i.e. we'd be holding the buffer for a long time).
- //
- // NOTE: code assumes monotonic time values from the system clock are
- // positive.
-
- // Start by checking to see if we can drop frames. We skip this check
- // if the timestamps are being auto-generated by Surface -- if the
- // app isn't generating timestamps explicitly, they probably don't
- // want frames to be discarded based on them.
- while (mQueue.size() > 1 && !mQueue[0].mIsAutoTimestamp) {
- // If entry[1] is timely, drop entry[0] (and repeat). We apply
- // an additional criteria here: we only drop the earlier buffer if
- // our desiredPresent falls within +/- 1 second of the expected
- // present. Otherwise, bogus desiredPresent times (e.g. 0 or
- // a small relative timestamp), which normally mean "ignore the
- // timestamp and acquire immediately", would cause us to drop
- // frames.
- //
- // We may want to add an additional criteria: don't drop the
- // earlier buffer if entry[1]'s fence hasn't signaled yet.
- //
- // (Vector front is [0], back is [size()-1])
- const BufferItem& bi(mQueue[1]);
- nsecs_t desiredPresent = bi.mTimestamp;
- if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
- desiredPresent > expectedPresent) {
- // This buffer is set to display in the near future, or
- // desiredPresent is garbage. Either way we don't want to
- // drop the previous buffer just to get this on screen sooner.
- ALOGV("pts nodrop: des=%lld expect=%lld (%lld) now=%lld",
- desiredPresent, expectedPresent, desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- break;
- }
- ALOGV("pts drop: queue1des=%lld expect=%lld size=%d",
- desiredPresent, expectedPresent, mQueue.size());
- if (stillTracking(front)) {
- // front buffer is still in mSlots, so mark the slot as free
- mSlots[front->mBuf].mBufferState = BufferSlot::FREE;
- }
- mQueue.erase(front);
- front = mQueue.begin();
- }
-
- // See if the front buffer is due.
- nsecs_t desiredPresent = front->mTimestamp;
- if (desiredPresent > expectedPresent &&
- desiredPresent < expectedPresent + MAX_REASONABLE_NSEC) {
- ALOGV("pts defer: des=%lld expect=%lld (%lld) now=%lld",
- desiredPresent, expectedPresent, desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- return PRESENT_LATER;
- }
-
- ALOGV("pts accept: des=%lld expect=%lld (%lld) now=%lld",
- desiredPresent, expectedPresent, desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- }
-
- int buf = front->mBuf;
- buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- buffer->mFrameNumber = mSlots[buf].mFrameNumber;
- buffer->mBuf = buf;
- buffer->mFence = mSlots[buf].mFence;
- ATRACE_BUFFER_INDEX(buf);
-
- ALOGV("acquireBuffer: acquiring { slot=%d/%llu, buffer=%p }",
- front->mBuf, front->mFrameNumber,
- front->mGraphicBuffer->handle);
- // if front buffer still being tracked update slot state
- if (stillTracking(front)) {
- mSlots[buf].mAcquireCalled = true;
- mSlots[buf].mNeedsCleanupOnRelease = false;
- mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
- mSlots[buf].mFence = Fence::NO_FENCE;
- }
-
- // If the buffer has previously been acquired by the consumer, set
- // mGraphicBuffer to NULL to avoid unnecessarily remapping this
- // buffer on the consumer side.
- //if (buffer->mAcquireCalled) {
- // buffer->mGraphicBuffer = NULL;
- //}
-
- mQueue.erase(front);
- mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& fence) {
- ATRACE_CALL();
-
- if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
- return BAD_VALUE;
- }
-
- Mutex::Autolock _l(mMutex);
-
- // If the frame number has changed because buffer has been reallocated,
- // we can ignore this releaseBuffer for the old buffer.
- //if (frameNumber != mSlots[buf].mFrameNumber) {
- // return STALE_BUFFER_SLOT;
- //}
-
-
- // Internal state consistency checks:
- // Make sure this buffers hasn't been queued while we were owning it (acquired)
- Fifo::iterator front(mQueue.begin());
- Fifo::const_iterator const end(mQueue.end());
- while (front != end) {
- if (front->mBuf == buf) {
- LOG_ALWAYS_FATAL("[%s] received new buffer(#%lld) on slot #%d that has not yet been "
- "acquired", mConsumerName.string(), frameNumber, buf);
- break; // never reached
- }
- front++;
- }
-
- // The buffer can now only be released if its in the acquired state
- if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[buf].mFence = fence;
- mSlots[buf].mBufferState = BufferSlot::FREE;
- } else if (mSlots[buf].mNeedsCleanupOnRelease) {
- ALOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
- mSlots[buf].mNeedsCleanupOnRelease = false;
- return STALE_BUFFER_SLOT;
- } else {
- ALOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- }
-
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
- bool controlledByApp) {
- ALOGV("consumerConnect controlledByApp=%s",
- controlledByApp ? "true" : "false");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("consumerConnect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (consumerListener == NULL) {
- ALOGE("consumerConnect: consumerListener may not be NULL");
- return BAD_VALUE;
- }
-
- mConsumerListener = consumerListener;
- mConsumerControlledByApp = controlledByApp;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerDisconnect() {
- ALOGV("consumerDisconnect");
- Mutex::Autolock lock(mMutex);
-
- if (mConsumerListener == NULL) {
- ALOGE("consumerDisconnect: No consumer is connected!");
- return -EINVAL;
- }
-
- mAbandoned = true;
- mConsumerListener = NULL;
- mQueue.clear();
- freeAllBuffersLocked();
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::getReleasedBuffers(uint32_t* slotMask) {
- ALOGV("getReleasedBuffers");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ALOGE("getReleasedBuffers: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- uint32_t mask = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (!mSlots[i].mAcquireCalled) {
- mask |= 1 << i;
- }
- }
-
- // Remove buffers in flight (on the queue) from the mask where acquire has
- // been called, as the consumer will not receive the buffer address, so
- // it should not free these slots.
- Fifo::iterator front(mQueue.begin());
- while (front != mQueue.end()) {
- if (front->mAcquireCalled)
- mask &= ~(1 << front->mBuf);
- front++;
- }
-
- *slotMask = mask;
-
- ALOGV("getReleasedBuffers: returning mask %#x", mask);
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) {
- ALOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
- if (!w || !h) {
- ALOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
- w, h);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mMutex);
- mDefaultWidth = w;
- mDefaultHeight = h;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCount(int bufferCount) {
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
- return setDefaultMaxBufferCountLocked(bufferCount);
-}
-
-status_t GonkBufferQueue::disableAsyncBuffer() {
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
- if (mConsumerListener != NULL) {
- ALOGE("disableAsyncBuffer: consumer already connected!");
- return INVALID_OPERATION;
- }
- mUseAsyncBuffer = false;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
- ATRACE_CALL();
- Mutex::Autolock lock(mMutex);
- if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
- ALOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
- maxAcquiredBuffers);
- return BAD_VALUE;
- }
- if (mConnectedApi != NO_CONNECTED_API) {
- return INVALID_OPERATION;
- }
- mMaxAcquiredBufferCount = maxAcquiredBuffers;
- return NO_ERROR;
-}
-
-int GonkBufferQueue::getMinUndequeuedBufferCount(bool async) const {
- // if dequeueBuffer is allowed to error out, we don't have to
- // add an extra buffer.
- if (!mUseAsyncBuffer)
- return mMaxAcquiredBufferCount;
-
- // we're in async mode, or we want to prevent the app to
- // deadlock itself, we throw-in an extra buffer to guarantee it.
- if (mDequeueBufferCannotBlock || async || !mSynchronousMode)
- return mMaxAcquiredBufferCount + 1;
-
- return mMaxAcquiredBufferCount;
-}
-
-int GonkBufferQueue::getMinMaxBufferCountLocked(bool async) const {
- return getMinUndequeuedBufferCount(async) + 1;
-}
-
-int GonkBufferQueue::getMaxBufferCountLocked(bool async) const {
- int minMaxBufferCount = getMinMaxBufferCountLocked(async);
-
- int maxBufferCount = mDefaultMaxBufferCount;
- if (maxBufferCount < minMaxBufferCount) {
- maxBufferCount = minMaxBufferCount;
- }
- if (mOverrideMaxBufferCount != 0) {
- assert(mOverrideMaxBufferCount >= minMaxBufferCount);
- maxBufferCount = mOverrideMaxBufferCount;
- }
-
- // Any buffers that are dequeued by the producer or sitting in the queue
- // waiting to be consumed need to have their slots preserved. Such
- // buffers will temporarily keep the max buffer count up until the slots
- // no longer need to be preserved.
- for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- BufferSlot::BufferState state = mSlots[i].mBufferState;
- if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
- maxBufferCount = i + 1;
- }
- }
-
- return maxBufferCount;
-}
-
-bool GonkBufferQueue::stillTracking(const BufferItem *item) const {
- const BufferSlot &slot = mSlots[item->mBuf];
-
- ALOGV("stillTracking?: item: { slot=%d/%llu, buffer=%p }, "
- "slot: { slot=%d/%llu, buffer=%p }",
- item->mBuf, item->mFrameNumber,
- (item->mGraphicBuffer.get() ? item->mGraphicBuffer->handle : 0),
- item->mBuf, slot.mFrameNumber,
- (slot.mGraphicBuffer.get() ? slot.mGraphicBuffer->handle : 0));
-
- // Compare item with its original buffer slot. We can check the slot
- // as the buffer would not be moved to a different slot by the producer.
- return (slot.mGraphicBuffer != NULL &&
- item->mGraphicBuffer->handle == slot.mGraphicBuffer->handle);
-}
-
-GonkBufferQueue::ProxyConsumerListener::ProxyConsumerListener(
- const wp<ConsumerListener>& consumerListener):
- mConsumerListener(consumerListener) {}
-
-GonkBufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
-
-void GonkBufferQueue::ProxyConsumerListener::onFrameAvailable() {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameAvailable();
- }
-}
-
-void GonkBufferQueue::ProxyConsumerListener::onBuffersReleased() {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueKK.h b/widget/gonk/nativewindow/GonkBufferQueueKK.h
deleted file mode 100644
index 01905427d..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueKK.h
+++ /dev/null
@@ -1,583 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_KK_H
-#define NATIVEWINDOW_GONKBUFFERQUEUE_KK_H
-
-#include <gui/IConsumerListener.h>
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/IGraphicBufferProducer.h>
-#include "IGonkGraphicBufferConsumer.h"
-
-#include <ui/Fence.h>
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "mozilla/layers/LayersSurfaces.h"
-#include "mozilla/layers/TextureClient.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class GonkBufferQueue : public BnGraphicBufferProducer,
- public BnGonkGraphicBufferConsumer,
- private IBinder::DeathRecipient
-{
- typedef mozilla::layers::TextureClient TextureClient;
-
-public:
- enum { MIN_UNDEQUEUED_BUFFERS = 2 };
- enum { NUM_BUFFER_SLOTS = 32 };
- enum { NO_CONNECTED_API = 0 };
- enum { INVALID_BUFFER_SLOT = -1 };
- enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE, PRESENT_LATER };
-
- // When in async mode we reserve two slots in order to guarantee that the
- // producer and consumer can run asynchronously.
- enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
-
- // for backward source compatibility
- typedef ::android::ConsumerListener ConsumerListener;
-
- // ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
- // reference to the actual consumer object. It forwards all calls to that
- // consumer object so long as it exists.
- //
- // This class exists to avoid having a circular reference between the
- // GonkBufferQueue object and the consumer object. The reason this can't be a weak
- // reference in the GonkBufferQueue class is because we're planning to expose the
- // consumer side of a GonkBufferQueue as a binder interface, which doesn't support
- // weak references.
- class ProxyConsumerListener : public BnConsumerListener {
- public:
- ProxyConsumerListener(const wp<ConsumerListener>& consumerListener);
- virtual ~ProxyConsumerListener();
- virtual void onFrameAvailable();
- virtual void onBuffersReleased();
- private:
- // mConsumerListener is a weak reference to the IConsumerListener. This is
- // the raison d'etre of ProxyConsumerListener.
- wp<ConsumerListener> mConsumerListener;
- };
-
-
- // BufferQueue manages a pool of gralloc memory slots to be used by
- // producers and consumers. allocator is used to allocate all the
- // needed gralloc buffers.
- GonkBufferQueue(bool allowSynchronousMode = true,
- const sp<IGraphicBufferAlloc>& allocator = NULL);
- virtual ~GonkBufferQueue();
-
- /*
- * IBinder::DeathRecipient interface
- */
-
- virtual void binderDied(const wp<IBinder>& who);
-
- /*
- * IGraphicBufferProducer interface
- */
-
- // Query native window attributes. The "what" values are enumerated in
- // window.h (e.g. NATIVE_WINDOW_FORMAT).
- virtual int query(int what, int* value);
-
- // setBufferCount updates the number of available buffer slots. If this
- // method succeeds, buffer slots will be both unallocated and owned by
- // the GonkBufferQueue object (i.e. they are not owned by the producer or
- // consumer).
- //
- // This will fail if the producer has dequeued any buffers, or if
- // bufferCount is invalid. bufferCount must generally be a value
- // between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
- // (inclusive). It may also be set to zero (the default) to indicate
- // that the producer does not wish to set a value. The minimum value
- // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
- // ...).
- //
- // This may only be called by the producer. The consumer will be told
- // to discard buffers through the onBuffersReleased callback.
- virtual status_t setBufferCount(int bufferCount);
-
- // requestBuffer returns the GraphicBuffer for slot N.
- //
- // In normal operation, this is called the first time slot N is returned
- // by dequeueBuffer. It must be called again if dequeueBuffer returns
- // flags indicating that previously-returned buffers are no longer valid.
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-
- // dequeueBuffer gets the next buffer slot index for the producer to use.
- // If a buffer slot is available then that slot index is written to the
- // location pointed to by the buf argument and a status of OK is returned.
- // If no slot is available then a status of -EBUSY is returned and buf is
- // unmodified.
- //
- // The fence parameter will be updated to hold the fence associated with
- // the buffer. The contents of the buffer must not be overwritten until the
- // fence signals. If the fence is Fence::NO_FENCE, the buffer may be
- // written immediately.
- //
- // The width and height parameters must be no greater than the minimum of
- // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
- // An error due to invalid dimensions might not be reported until
- // updateTexImage() is called. If width and height are both zero, the
- // default values specified by setDefaultBufferSize() are used instead.
- //
- // The pixel formats are enumerated in graphics.h, e.g.
- // HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
- // will be used.
- //
- // The usage argument specifies gralloc buffer usage flags. The values
- // are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
- // will be merged with the usage flags specified by setConsumerUsageBits.
- //
- // The return value may be a negative error value or a non-negative
- // collection of flags. If the flags are set, the return values are
- // valid, but additional actions must be performed.
- //
- // If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
- // producer must discard cached GraphicBuffer references for the slot
- // returned in buf.
- // If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
- // must discard cached GraphicBuffer references for all slots.
- //
- // In both cases, the producer will need to call requestBuffer to get a
- // GraphicBuffer handle for the returned slot.
- virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async,
- uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
-
- // queueBuffer returns a filled buffer to the GonkBufferQueue.
- //
- // Additional data is provided in the QueueBufferInput struct. Notably,
- // a timestamp must be provided for the buffer. The timestamp is in
- // nanoseconds, and must be monotonically increasing. Its other semantics
- // (zero point, etc) are producer-specific and should be documented by the
- // producer.
- //
- // The caller may provide a fence that signals when all rendering
- // operations have completed. Alternatively, NO_FENCE may be used,
- // indicating that the buffer is ready immediately.
- //
- // Some values are returned in the output struct: the current settings
- // for default width and height, the current transform hint, and the
- // number of queued buffers.
- virtual status_t queueBuffer(int buf,
- const QueueBufferInput& input, QueueBufferOutput* output);
-
- // cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
- // queue it for use by the consumer.
- //
- // The buffer will not be overwritten until the fence signals. The fence
- // will usually be the one obtained from dequeueBuffer.
- virtual void cancelBuffer(int buf, const sp<Fence>& fence);
-
- // setSynchronousMode sets whether dequeueBuffer is synchronous or
- // asynchronous. In synchronous mode, dequeueBuffer blocks until
- // a buffer is available, the currently bound buffer can be dequeued and
- // queued buffers will be acquired in order. In asynchronous mode,
- // a queued buffer may be replaced by a subsequently queued buffer.
- //
- // The default mode is synchronous.
- // This should be called only during initialization.
- virtual status_t setSynchronousMode(bool enabled);
-
- // connect attempts to connect a producer API to the GonkBufferQueue. This
- // must be called before any other IGraphicBufferProducer methods are
- // called except for getAllocator. A consumer must already be connected.
- //
- // This method will fail if connect was previously called on the
- // GonkBufferQueue and no corresponding disconnect call was made (i.e. if
- // it's still connected to a producer).
- //
- // APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
- virtual status_t connect(const sp<IBinder>& token,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-
- // disconnect attempts to disconnect a producer API from the GonkBufferQueue.
- // Calling this method will cause any subsequent calls to other
- // IGraphicBufferProducer methods to fail except for getAllocator and connect.
- // Successfully calling connect after this will allow the other methods to
- // succeed again.
- //
- // This method will fail if the the GonkBufferQueue is not currently
- // connected to the specified producer API.
- virtual status_t disconnect(int api);
-
- /*
- * IGraphicBufferConsumer interface
- */
-
- // acquireBuffer attempts to acquire ownership of the next pending buffer in
- // the GonkBufferQueue. If no buffer is pending then it returns -EINVAL. If a
- // buffer is successfully acquired, the information about the buffer is
- // returned in BufferItem. If the buffer returned had previously been
- // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
- // NULL and it is assumed that the consumer still holds a reference to the
- // buffer.
- //
- // If presentWhen is nonzero, it indicates the time when the buffer will
- // be displayed on screen. If the buffer's timestamp is farther in the
- // future, the buffer won't be acquired, and PRESENT_LATER will be
- // returned. The presentation time is in nanoseconds, and the time base
- // is CLOCK_MONOTONIC.
- virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen);
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // GonkBufferQueue. This may be done while the buffer's contents are still
- // being accessed. The fence will signal when the buffer is no longer
- // in use. frameNumber is used to indentify the exact buffer returned.
- //
- // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
- // any references to the just-released buffer that it might have, as if it
- // had received a onBuffersReleased() call with a mask set for the released
- // buffer.
- //
- // Note that the dependencies on EGL will be removed once we switch to using
- // the Android HW Sync HAL.
- virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
- const sp<Fence>& releaseFence);
-
- // consumerConnect connects a consumer to the GonkBufferQueue. Only one
- // consumer may be connected, and when that consumer disconnects the
- // GonkBufferQueue is placed into the "abandoned" state, causing most
- // interactions with the GonkBufferQueue by the producer to fail.
- // controlledByApp indicates whether the consumer is controlled by
- // the application.
- //
- // consumer may not be NULL.
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp);
-
- // consumerDisconnect disconnects a consumer from the GonkBufferQueue. All
- // buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
- // state, causing most interactions with the GonkBufferQueue by the producer to
- // fail.
- virtual status_t consumerDisconnect();
-
- // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
- // indicating which buffer slots have been released by the GonkBufferQueue
- // but have not yet been released by the consumer.
- //
- // This should be called from the onBuffersReleased() callback.
- virtual status_t getReleasedBuffers(uint32_t* slotMask);
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // dequeueBuffer when a width and height of zero is requested. Default
- // is 1x1.
- virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setDefaultMaxBufferCount sets the default value for the maximum buffer
- // count (the initial default is 2). If the producer has requested a
- // buffer count using setBufferCount, the default buffer count will only
- // take effect if the producer sets the count back to zero.
- //
- // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- virtual status_t setDefaultMaxBufferCount(int bufferCount);
-
- // disableAsyncBuffer disables the extra buffer used in async mode
- // (when both producer and consumer have set their "isControlledByApp"
- // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
- //
- // This can only be called before consumerConnect().
- virtual status_t disableAsyncBuffer();
-
- // setMaxAcquiredBufferCount sets the maximum number of buffers that can
- // be acquired by the consumer at one time (default 1). This call will
- // fail if a producer is connected to the GonkBufferQueue.
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
-
- // setConsumerName sets the name used in logging
- virtual void setConsumerName(const String8& name);
-
- // setDefaultBufferFormat allows the GonkBufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer. Formats are enumerated in graphics.h; the
- // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
- // These are merged with the bits passed to dequeueBuffer. The values are
- // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
- virtual status_t setConsumerUsageBits(uint32_t usage);
-
- // setTransformHint bakes in rotation to buffers so overlays can be used.
- // The values are enumerated in window.h, e.g.
- // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
- virtual status_t setTransformHint(uint32_t hint);
-
- // dump our state in a String
- virtual void dumpToString(String8& result, const char* prefix) const;
-
- already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- int getSlotFromTextureClientLocked(TextureClient* client) const;
-
-private:
- // freeBufferLocked frees the GraphicBuffer and sync resources for the
- // given slot.
- //void freeBufferLocked(int index);
-
- // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
- // all slots.
- void freeAllBuffersLocked();
-
- // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
- // that will be used if the producer does not override the buffer slot
- // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- // The initial default is 2.
- status_t setDefaultMaxBufferCountLocked(int count);
-
- // getMinUndequeuedBufferCount returns the minimum number of buffers
- // that must remain in a state other than DEQUEUED.
- // The async parameter tells whether we're in asynchronous mode.
- int getMinUndequeuedBufferCount(bool async) const;
-
- // getMinBufferCountLocked returns the minimum number of buffers allowed
- // given the current GonkBufferQueue state.
- // The async parameter tells whether we're in asynchronous mode.
- int getMinMaxBufferCountLocked(bool async) const;
-
- // getMaxBufferCountLocked returns the maximum number of buffers that can
- // be allocated at once. This value depends upon the following member
- // variables:
- //
- // mDequeueBufferCannotBlock
- // mMaxAcquiredBufferCount
- // mDefaultMaxBufferCount
- // mOverrideMaxBufferCount
- // async parameter
- //
- // Any time one of these member variables is changed while a producer is
- // connected, mDequeueCondition must be broadcast.
- int getMaxBufferCountLocked(bool async) const;
-
- // stillTracking returns true iff the buffer item is still being tracked
- // in one of the slots.
- bool stillTracking(const BufferItem *item) const;
-
- struct BufferSlot {
-
- BufferSlot()
- : mBufferState(BufferSlot::FREE),
- mRequestBufferCalled(false),
- mFrameNumber(0),
- mAcquireCalled(false),
- mNeedsCleanupOnRelease(false) {
- }
-
- // mGraphicBuffer points to the buffer allocated for this slot or is NULL
- // if no buffer has been allocated.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mTextureClient is a thin abstraction over remotely allocated GraphicBuffer.
- RefPtr<TextureClient> mTextureClient;
-
- // BufferState represents the different states in which a buffer slot
- // can be. All slots are initially FREE.
- enum BufferState {
- // FREE indicates that the buffer is available to be dequeued
- // by the producer. The buffer may be in use by the consumer for
- // a finite time, so the buffer must not be modified until the
- // associated fence is signaled.
- //
- // The slot is "owned" by GonkBufferQueue. It transitions to DEQUEUED
- // when dequeueBuffer is called.
- FREE = 0,
-
- // DEQUEUED indicates that the buffer has been dequeued by the
- // producer, but has not yet been queued or canceled. The
- // producer may modify the buffer's contents as soon as the
- // associated ready fence is signaled.
- //
- // The slot is "owned" by the producer. It can transition to
- // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
- DEQUEUED = 1,
-
- // QUEUED indicates that the buffer has been filled by the
- // producer and queued for use by the consumer. The buffer
- // contents may continue to be modified for a finite time, so
- // the contents must not be accessed until the associated fence
- // is signaled.
- //
- // The slot is "owned" by GonkBufferQueue. It can transition to
- // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
- // queued in asynchronous mode).
- QUEUED = 2,
-
- // ACQUIRED indicates that the buffer has been acquired by the
- // consumer. As with QUEUED, the contents must not be accessed
- // by the consumer until the fence is signaled.
- //
- // The slot is "owned" by the consumer. It transitions to FREE
- // when releaseBuffer is called.
- ACQUIRED = 3
- };
-
- // mBufferState is the current state of this buffer slot.
- BufferState mBufferState;
-
- // mRequestBufferCalled is used for validating that the producer did
- // call requestBuffer() when told to do so. Technically this is not
- // needed but useful for debugging and catching producer bugs.
- bool mRequestBufferCalled;
-
- // mFrameNumber is the number of the queued frame for this slot. This
- // is used to dequeue buffers in LRU order (useful because buffers
- // may be released before their release fence is signaled).
- uint64_t mFrameNumber;
-
- // mFence is a fence which will signal when work initiated by the
- // previous owner of the buffer is finished. When the buffer is FREE,
- // the fence indicates when the consumer has finished reading
- // from the buffer, or when the producer has finished writing if it
- // called cancelBuffer after queueing some writes. When the buffer is
- // QUEUED, it indicates when the producer has finished filling the
- // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
- // passed to the consumer or producer along with ownership of the
- // buffer, and mFence is set to NO_FENCE.
- sp<Fence> mFence;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates whether this buffer needs to be cleaned up by the
- // consumer. This is set when a buffer in ACQUIRED state is freed.
- // It causes releaseBuffer to return STALE_BUFFER_SLOT.
- bool mNeedsCleanupOnRelease;
- };
-
- // mSlots is the array of buffer slots that must be mirrored on the
- // producer side. This allows buffer ownership to be transferred between
- // the producer and consumer without sending a GraphicBuffer over binder.
- // The entire array is initialized to NULL at construction time, and
- // buffers are allocated for a slot when requestBuffer is called with
- // that slot's index.
- BufferSlot mSlots[NUM_BUFFER_SLOTS];
-
- // mDefaultWidth holds the default width of allocated buffers. It is used
- // in dequeueBuffer() if a width and height of zero is specified.
- uint32_t mDefaultWidth;
-
- // mDefaultHeight holds the default height of allocated buffers. It is used
- // in dequeueBuffer() if a width and height of zero is specified.
- uint32_t mDefaultHeight;
-
- // mMaxAcquiredBufferCount is the number of buffers that the consumer may
- // acquire at one time. It defaults to 1 and can be changed by the
- // consumer via the setMaxAcquiredBufferCount method, but this may only be
- // done when no producer is connected to the GonkBufferQueue.
- //
- // This value is used to derive the value returned for the
- // MIN_UNDEQUEUED_BUFFERS query by the producer.
- int mMaxAcquiredBufferCount;
-
- // mDefaultMaxBufferCount is the default limit on the number of buffers
- // that will be allocated at one time. This default limit is set by the
- // consumer. The limit (as opposed to the default limit) may be
- // overridden by the producer.
- int mDefaultMaxBufferCount;
-
- // mOverrideMaxBufferCount is the limit on the number of buffers that will
- // be allocated at one time. This value is set by the image producer by
- // calling setBufferCount. The default is zero, which means the producer
- // doesn't care about the number of buffers in the pool. In that case
- // mDefaultMaxBufferCount is used as the limit.
- int mOverrideMaxBufferCount;
-
- // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
- // allocate new GraphicBuffer objects.
- sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
-
- // mConsumerListener is used to notify the connected consumer of
- // asynchronous events that it may wish to react to. It is initially set
- // to NULL and is written by consumerConnect and consumerDisconnect.
- sp<IConsumerListener> mConsumerListener;
-
- // mSynchronousMode whether we're in synchronous mode or not
- bool mSynchronousMode;
-
- // mConsumerControlledByApp whether the connected consumer is controlled by the
- // application.
- bool mConsumerControlledByApp;
-
- // mDequeueBufferCannotBlock whether dequeueBuffer() isn't allowed to block.
- // this flag is set during connect() when both consumer and producer are controlled
- // by the application.
- bool mDequeueBufferCannotBlock;
-
- // mUseAsyncBuffer whether an extra buffer is used in async mode to prevent
- // dequeueBuffer() from ever blocking.
- bool mUseAsyncBuffer;
-
- // mConnectedApi indicates the producer API that is currently connected
- // to this GonkBufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
- // updated by the connect and disconnect methods.
- int mConnectedApi;
-
- // mDequeueCondition condition used for dequeueBuffer in synchronous mode
- mutable Condition mDequeueCondition;
-
- // mQueue is a FIFO of queued buffers used in synchronous mode
- typedef Vector<BufferItem> Fifo;
- Fifo mQueue;
-
- // mAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume image buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the
- // consumerDisconnect method. A GonkBufferQueue that has been abandoned will
- // return the NO_INIT error from all IGraphicBufferProducer methods
- // capable of returning an error.
- bool mAbandoned;
-
- // mConsumerName is a string used to identify the GonkBufferQueue in log
- // messages. It is set by the setConsumerName method.
- String8 mConsumerName;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkBufferQueue objects. It must be locked whenever the
- // member variables are accessed.
- mutable Mutex mMutex;
-
- // mFrameCounter is the free running counter, incremented on every
- // successful queueBuffer call, and buffer allocation.
- uint64_t mFrameCounter;
-
- // mBufferHasBeenQueued is true once a buffer has been queued. It is
- // reset when something causes all buffers to be freed (e.g. changing the
- // buffer count).
- bool mBufferHasBeenQueued;
-
- // mDefaultBufferFormat can be set so it will override
- // the buffer format when it isn't specified in dequeueBuffer
- uint32_t mDefaultBufferFormat;
-
- // mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
- uint32_t mConsumerUsageBits;
-
- // mTransformHint is used to optimize for screen rotations
- uint32_t mTransformHint;
-
- // mConnectedProducerToken is used to set a binder death notification on the producer
- sp<IBinder> mConnectedProducerToken;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_BUFFERQUEUE_H
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.cpp
deleted file mode 100644
index 7df72bf68..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.cpp
+++ /dev/null
@@ -1,193 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GonkBufferItem.h"
-
-#include <ui/Fence.h>
-#include <ui/GraphicBuffer.h>
-
-#include <system/window.h>
-
-namespace android {
-
-GonkBufferItem::GonkBufferItem() :
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mIsAutoTimestamp(false),
- mFrameNumber(0),
- mSlot(INVALID_BUFFER_SLOT),
- mIsDroppable(false),
- mAcquireCalled(false),
- mTransformToDisplayInverse(false) {
- mCrop.makeInvalid();
-}
-
-GonkBufferItem::operator IGonkGraphicBufferConsumer::BufferItem() const {
- IGonkGraphicBufferConsumer::BufferItem bufferItem;
- bufferItem.mGraphicBuffer = mGraphicBuffer;
- bufferItem.mFence = mFence;
- bufferItem.mCrop = mCrop;
- bufferItem.mTransform = mTransform;
- bufferItem.mScalingMode = mScalingMode;
- bufferItem.mTimestamp = mTimestamp;
- bufferItem.mIsAutoTimestamp = mIsAutoTimestamp;
- bufferItem.mFrameNumber = mFrameNumber;
- bufferItem.mBuf = mSlot;
- bufferItem.mIsDroppable = mIsDroppable;
- bufferItem.mAcquireCalled = mAcquireCalled;
- bufferItem.mTransformToDisplayInverse = mTransformToDisplayInverse;
- return bufferItem;
-}
-
-size_t GonkBufferItem::getPodSize() const {
- size_t c = sizeof(mCrop) +
- sizeof(mTransform) +
- sizeof(mScalingMode) +
- sizeof(mTimestamp) +
- sizeof(mIsAutoTimestamp) +
- sizeof(mFrameNumber) +
- sizeof(mSlot) +
- sizeof(mIsDroppable) +
- sizeof(mAcquireCalled) +
- sizeof(mTransformToDisplayInverse);
- return c;
-}
-
-size_t GonkBufferItem::getFlattenedSize() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFlattenedSize();
- FlattenableUtils::align<4>(c);
- }
- if (mFence != 0) {
- c += mFence->getFlattenedSize();
- FlattenableUtils::align<4>(c);
- }
- return sizeof(int32_t) + c + getPodSize();
-}
-
-size_t GonkBufferItem::getFdCount() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFdCount();
- }
- if (mFence != 0) {
- c += mFence->getFdCount();
- }
- return c;
-}
-
-status_t GonkBufferItem::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const {
-
- // make sure we have enough space
- if (count < GonkBufferItem::getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- // content flags are stored first
- uint32_t& flags = *static_cast<uint32_t*>(buffer);
-
- // advance the pointer
- FlattenableUtils::advance(buffer, size, sizeof(uint32_t));
-
- flags = 0;
- if (mGraphicBuffer != 0) {
- status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 1;
- }
- if (mFence != 0) {
- status_t err = mFence->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 2;
- }
-
- // check we have enough space (in case flattening the fence/graphicbuffer lied to us)
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, mCrop);
- FlattenableUtils::write(buffer, size, mTransform);
- FlattenableUtils::write(buffer, size, mScalingMode);
- FlattenableUtils::write(buffer, size, mTimestamp);
- FlattenableUtils::write(buffer, size, mIsAutoTimestamp);
- FlattenableUtils::write(buffer, size, mFrameNumber);
- FlattenableUtils::write(buffer, size, mSlot);
- FlattenableUtils::write(buffer, size, mIsDroppable);
- FlattenableUtils::write(buffer, size, mAcquireCalled);
- FlattenableUtils::write(buffer, size, mTransformToDisplayInverse);
-
- return NO_ERROR;
-}
-
-status_t GonkBufferItem::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count) {
-
- if (size < sizeof(uint32_t))
- return NO_MEMORY;
-
- uint32_t flags = 0;
- FlattenableUtils::read(buffer, size, flags);
-
- if (flags & 1) {
- mGraphicBuffer = new GraphicBuffer();
- status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- if (flags & 2) {
- mFence = new Fence();
- status_t err = mFence->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- // check we have enough space
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, mCrop);
- FlattenableUtils::read(buffer, size, mTransform);
- FlattenableUtils::read(buffer, size, mScalingMode);
- FlattenableUtils::read(buffer, size, mTimestamp);
- FlattenableUtils::read(buffer, size, mIsAutoTimestamp);
- FlattenableUtils::read(buffer, size, mFrameNumber);
- FlattenableUtils::read(buffer, size, mSlot);
- FlattenableUtils::read(buffer, size, mIsDroppable);
- FlattenableUtils::read(buffer, size, mAcquireCalled);
- FlattenableUtils::read(buffer, size, mTransformToDisplayInverse);
-
- return NO_ERROR;
-}
-
-const char* GonkBufferItem::scalingModeName(uint32_t scalingMode) {
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
- default: return "Unknown";
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.h
deleted file mode 100644
index b2d6d3068..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferItem.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERITEM_LL_H
-#define NATIVEWINDOW_GONKBUFFERITEM_LL_H
-
-#include "IGonkGraphicBufferConsumerLL.h"
-
-#include <ui/Rect.h>
-
-#include <utils/Flattenable.h>
-#include <utils/StrongPointer.h>
-
-namespace android {
-
-class Fence;
-class GraphicBuffer;
-
-class GonkBufferItem : public Flattenable<GonkBufferItem> {
- friend class Flattenable<GonkBufferItem>;
- size_t getPodSize() const;
- size_t getFlattenedSize() const;
- size_t getFdCount() const;
- status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
- status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
-
- public:
- // The default value of mBuf, used to indicate this doesn't correspond to a slot.
- enum { INVALID_BUFFER_SLOT = -1 };
- GonkBufferItem();
- operator IGonkGraphicBufferConsumer::BufferItem() const;
-
- static const char* scalingModeName(uint32_t scalingMode);
-
- // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
- // if the buffer in this slot has been acquired in the past (see
- // BufferSlot.mAcquireCalled).
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence that will signal when the buffer is idle.
- sp<Fence> mFence;
-
- // mCrop is the current crop rectangle for this buffer slot.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot.
- // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot.
- // refer to NATIVE_WINDOW_SCALING_* in <window.h>
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued. This value
- // is guaranteed to be monotonically increasing for each newly
- // acquired buffer.
- int64_t mTimestamp;
-
- // mIsAutoTimestamp indicates whether mTimestamp was generated
- // automatically when the buffer was queued.
- bool mIsAutoTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // mSlot is the slot index of this buffer (default INVALID_BUFFER_SLOT).
- int mSlot;
-
- // mIsDroppable whether this buffer was queued with the
- // property that it can be replaced by a new buffer for the purpose of
- // making sure dequeueBuffer() won't block.
- // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
- // was queued.
- bool mIsDroppable;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates this buffer must be transformed by the inverse transform of the screen
- // it is displayed onto. This is applied after mTransform.
- bool mTransformToDisplayInverse;
-};
-
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp
deleted file mode 100644
index 1d7eb2702..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.cpp
+++ /dev/null
@@ -1,559 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-
-#define LOG_TAG "GonkBufferQueueConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "GonkBufferItem.h"
-#include "GonkBufferQueueConsumer.h"
-#include "GonkBufferQueueCore.h"
-#include <gui/IConsumerListener.h>
-#include <gui/IProducerListener.h>
-
-namespace android {
-
-GonkBufferQueueConsumer::GonkBufferQueueConsumer(const sp<GonkBufferQueueCore>& core) :
- mCore(core),
- mSlots(core->mSlots),
- mConsumerName() {}
-
-GonkBufferQueueConsumer::~GonkBufferQueueConsumer() {}
-
-status_t GonkBufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
- nsecs_t expectedPresent) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
-
- // Check that the consumer doesn't currently have the maximum number of
- // buffers acquired. We allow the max buffer count to be exceeded by one
- // buffer so that the consumer can successfully set up the newly acquired
- // buffer before releasing the old one.
- int numAcquiredBuffers = 0;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::ACQUIRED) {
- ++numAcquiredBuffers;
- }
- }
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
- ALOGE("acquireBuffer: max acquired buffer count reached: %d (max %d)",
- numAcquiredBuffers, mCore->mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
-
- // Check if the queue is empty.
- // In asynchronous mode the list is guaranteed to be one buffer deep,
- // while in synchronous mode we use the oldest buffer.
- if (mCore->mQueue.empty()) {
- return NO_BUFFER_AVAILABLE;
- }
-
- GonkBufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
-
- // If expectedPresent is specified, we may not want to return a buffer yet.
- // If it's specified and there's more than one buffer queued, we may want
- // to drop a buffer.
- if (expectedPresent != 0) {
- const int MAX_REASONABLE_NSEC = 1000000000ULL; // 1 second
-
- // The 'expectedPresent' argument indicates when the buffer is expected
- // to be presented on-screen. If the buffer's desired present time is
- // earlier (less) than expectedPresent -- meaning it will be displayed
- // on time or possibly late if we show it as soon as possible -- we
- // acquire and return it. If we don't want to display it until after the
- // expectedPresent time, we return PRESENT_LATER without acquiring it.
- //
- // To be safe, we don't defer acquisition if expectedPresent is more
- // than one second in the future beyond the desired present time
- // (i.e., we'd be holding the buffer for a long time).
- //
- // NOTE: Code assumes monotonic time values from the system clock
- // are positive.
-
- // Start by checking to see if we can drop frames. We skip this check if
- // the timestamps are being auto-generated by Surface. If the app isn't
- // generating timestamps explicitly, it probably doesn't want frames to
- // be discarded based on them.
- while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
- // If entry[1] is timely, drop entry[0] (and repeat). We apply an
- // additional criterion here: we only drop the earlier buffer if our
- // desiredPresent falls within +/- 1 second of the expected present.
- // Otherwise, bogus desiredPresent times (e.g., 0 or a small
- // relative timestamp), which normally mean "ignore the timestamp
- // and acquire immediately", would cause us to drop frames.
- //
- // We may want to add an additional criterion: don't drop the
- // earlier buffer if entry[1]'s fence hasn't signaled yet.
- const BufferItem& bufferItem(mCore->mQueue[1]);
- nsecs_t desiredPresent = bufferItem.mTimestamp;
- if (desiredPresent < expectedPresent - MAX_REASONABLE_NSEC ||
- desiredPresent > expectedPresent) {
- // This buffer is set to display in the near future, or
- // desiredPresent is garbage. Either way we don't want to drop
- // the previous buffer just to get this on the screen sooner.
- ALOGV("acquireBuffer: nodrop desire=%" PRId64 " expect=%"
- PRId64 " (%" PRId64 ") now=%" PRId64,
- desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- break;
- }
-
- ALOGV("acquireBuffer: drop desire=%" PRId64 " expect=%" PRId64
- " size=%zu",
- desiredPresent, expectedPresent, mCore->mQueue.size());
- if (mCore->stillTracking(front)) {
- // Front buffer is still in mSlots, so mark the slot as free
- mSlots[front->mSlot].mBufferState = GonkBufferSlot::FREE;
- }
- mCore->mQueue.erase(front);
- front = mCore->mQueue.begin();
- }
-
- // See if the front buffer is due
- nsecs_t desiredPresent = front->mTimestamp;
- if (desiredPresent > expectedPresent &&
- desiredPresent < expectedPresent + MAX_REASONABLE_NSEC) {
- ALOGV("acquireBuffer: defer desire=%" PRId64 " expect=%" PRId64
- " (%" PRId64 ") now=%" PRId64,
- desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- return PRESENT_LATER;
- }
-
- ALOGV("acquireBuffer: accept desire=%" PRId64 " expect=%" PRId64 " "
- "(%" PRId64 ") now=%" PRId64, desiredPresent, expectedPresent,
- desiredPresent - expectedPresent,
- systemTime(CLOCK_MONOTONIC));
- }
-
- int slot = front->mSlot;
- //*outBuffer = *front;
- outBuffer->mGraphicBuffer = mSlots[slot].mGraphicBuffer;
- outBuffer->mFrameNumber = mSlots[slot].mFrameNumber;
- outBuffer->mBuf = slot;
- outBuffer->mFence = mSlots[slot].mFence;
-
- ATRACE_BUFFER_INDEX(slot);
-
- ALOGV("acquireBuffer: acquiring { slot=%d/%" PRIu64 " buffer=%p }",
- slot, front->mFrameNumber, front->mGraphicBuffer->handle);
- // If the front buffer is still being tracked, update its slot state
- if (mCore->stillTracking(front)) {
- mSlots[slot].mAcquireCalled = true;
- mSlots[slot].mNeedsCleanupOnRelease = false;
- mSlots[slot].mBufferState = GonkBufferSlot::ACQUIRED;
- mSlots[slot].mFence = Fence::NO_FENCE;
- }
-
- // If the buffer has previously been acquired by the consumer, set
- // mGraphicBuffer to NULL to avoid unnecessarily remapping this buffer
- // on the consumer side
- //if (outBuffer->mAcquireCalled) {
- // outBuffer->mGraphicBuffer = NULL;
- //}
-
- mCore->mQueue.erase(front);
-
- // We might have freed a slot while dropping old buffers, or the producer
- // may be blocked waiting for the number of buffers in the queue to
- // decrease.
- mCore->mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::detachBuffer(int slot) {
- ATRACE_CALL();
- ATRACE_BUFFER_INDEX(slot);
- ALOGV("detachBuffer(C): slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("detachBuffer(C): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("detachBuffer(C): slot index %d out of range [0, %d)",
- slot, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::ACQUIRED) {
- ALOGE("detachBuffer(C): slot %d is not owned by the consumer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
-
- mCore->freeBufferLocked(slot);
- mCore->mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::attachBuffer(int* outSlot,
- const sp<android::GraphicBuffer>& buffer) {
- ATRACE_CALL();
-
- if (outSlot == NULL) {
- ALOGE("attachBuffer(P): outSlot must not be NULL");
- return BAD_VALUE;
- } else if (buffer == NULL) {
- ALOGE("attachBuffer(P): cannot attach NULL buffer");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- // Make sure we don't have too many acquired buffers and find a free slot
- // to put the buffer into (the oldest if there are multiple).
- int numAcquiredBuffers = 0;
- int found = GonkBufferQueueCore::INVALID_BUFFER_SLOT;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::ACQUIRED) {
- ++numAcquiredBuffers;
- } else if (mSlots[s].mBufferState == GonkBufferSlot::FREE) {
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
- found = s;
- }
- }
- }
-
- if (numAcquiredBuffers >= mCore->mMaxAcquiredBufferCount + 1) {
- ALOGE("attachBuffer(P): max acquired buffer count reached: %d "
- "(max %d)", numAcquiredBuffers,
- mCore->mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) {
- ALOGE("attachBuffer(P): could not find free buffer slot");
- return NO_MEMORY;
- }
-
- *outSlot = found;
- ATRACE_BUFFER_INDEX(*outSlot);
- ALOGV("attachBuffer(C): returning slot %d", *outSlot);
-
- mSlots[*outSlot].mGraphicBuffer = buffer;
- mSlots[*outSlot].mBufferState = GonkBufferSlot::ACQUIRED;
- mSlots[*outSlot].mAttachedByConsumer = true;
- mSlots[*outSlot].mNeedsCleanupOnRelease = false;
- mSlots[*outSlot].mFence = Fence::NO_FENCE;
- mSlots[*outSlot].mFrameNumber = 0;
-
- // mAcquireCalled tells GonkBufferQueue that it doesn't need to send a valid
- // GraphicBuffer pointer on the next acquireBuffer call, which decreases
- // Binder traffic by not un/flattening the GraphicBuffer. However, it
- // requires that the consumer maintain a cached copy of the slot <--> buffer
- // mappings, which is why the consumer doesn't need the valid pointer on
- // acquire.
- //
- // The StreamSplitter is one of the primary users of the attach/detach
- // logic, and while it is running, all buffers it acquires are immediately
- // detached, and all buffers it eventually releases are ones that were
- // attached (as opposed to having been obtained from acquireBuffer), so it
- // doesn't make sense to maintain the slot/buffer mappings, which would
- // become invalid for every buffer during detach/attach. By setting this to
- // false, the valid GraphicBuffer pointer will always be sent with acquire
- // for attached buffers.
- mSlots[*outSlot].mAcquireCalled = false;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::releaseBuffer(int slot, uint64_t frameNumber,
- const sp<Fence>& releaseFence) {
- ATRACE_CALL();
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS ||
- releaseFence == NULL) {
- return BAD_VALUE;
- }
-
- sp<IProducerListener> listener;
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
-
- // If the frame number has changed because the buffer has been reallocated,
- // we can ignore this releaseBuffer for the old buffer
- //if (frameNumber != mSlots[slot].mFrameNumber) {
- // return STALE_BUFFER_SLOT;
- //}
-
- // Make sure this buffer hasn't been queued while acquired by the consumer
- GonkBufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
- while (current != mCore->mQueue.end()) {
- if (current->mSlot == slot) {
- ALOGE("releaseBuffer: buffer slot %d pending release is "
- "currently queued", slot);
- return BAD_VALUE;
- }
- ++current;
- }
-
- if (mSlots[slot].mBufferState == GonkBufferSlot::ACQUIRED) {
- mSlots[slot].mFence = releaseFence;
- mSlots[slot].mBufferState = GonkBufferSlot::FREE;
- listener = mCore->mConnectedProducerListener;
- ALOGV("releaseBuffer: releasing slot %d", slot);
- } else if (mSlots[slot].mNeedsCleanupOnRelease) {
- ALOGV("releaseBuffer: releasing a stale buffer slot %d "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- mSlots[slot].mNeedsCleanupOnRelease = false;
- return STALE_BUFFER_SLOT;
- } else {
- ALOGV("releaseBuffer: attempted to release buffer slot %d "
- "but its state was %d", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
-
- mCore->mDequeueCondition.broadcast();
- } // Autolock scope
-
- // Call back without lock held
- if (listener != NULL) {
- listener->onBufferReleased();
- }
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::connect(
- const sp<IConsumerListener>& consumerListener, bool controlledByApp) {
- ATRACE_CALL();
-
- if (consumerListener == NULL) {
- ALOGE("connect(C): consumerListener may not be NULL");
- return BAD_VALUE;
- }
-
- ALOGV("connect(C): controlledByApp=%s",
- controlledByApp ? "true" : "false");
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("connect(C): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- mCore->mConsumerListener = consumerListener;
- mCore->mConsumerControlledByApp = controlledByApp;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::disconnect() {
- ATRACE_CALL();
-
- ALOGV("disconnect(C)");
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConsumerListener == NULL) {
- ALOGE("disconnect(C): no consumer is connected");
- return BAD_VALUE;
- }
-
- mCore->mIsAbandoned = true;
- mCore->mConsumerListener = NULL;
- mCore->mQueue.clear();
- mCore->freeAllBuffersLocked();
- mCore->mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::getReleasedBuffers(uint64_t *outSlotMask) {
- ATRACE_CALL();
-
- if (outSlotMask == NULL) {
- ALOGE("getReleasedBuffers: outSlotMask may not be NULL");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("getReleasedBuffers: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- uint64_t mask = 0;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (!mSlots[s].mAcquireCalled) {
- mask |= (1ULL << s);
- }
- }
-
- // Remove from the mask queued buffers for which acquire has been called,
- // since the consumer will not receive their buffer addresses and so must
- // retain their cached information
- GonkBufferQueueCore::Fifo::iterator current(mCore->mQueue.begin());
- while (current != mCore->mQueue.end()) {
- if (current->mAcquireCalled) {
- mask &= ~(1ULL << current->mSlot);
- }
- ++current;
- }
-
- ALOGV("getReleasedBuffers: returning mask %#" PRIx64, mask);
- *outSlotMask = mask;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultBufferSize(uint32_t width,
- uint32_t height) {
- ATRACE_CALL();
-
- if (width == 0 || height == 0) {
- ALOGV("setDefaultBufferSize: dimensions cannot be 0 (width=%u "
- "height=%u)", width, height);
- return BAD_VALUE;
- }
-
- ALOGV("setDefaultBufferSize: width=%u height=%u", width, height);
-
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mDefaultWidth = width;
- mCore->mDefaultHeight = height;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
- return mCore->setDefaultMaxBufferCountLocked(bufferCount);
-}
-
-status_t GonkBufferQueueConsumer::disableAsyncBuffer() {
- ATRACE_CALL();
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConsumerListener != NULL) {
- ALOGE("disableAsyncBuffer: consumer already connected");
- return INVALID_OPERATION;
- }
-
- ALOGV("disableAsyncBuffer");
- mCore->mUseAsyncBuffer = false;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setMaxAcquiredBufferCount(
- int maxAcquiredBuffers) {
- ATRACE_CALL();
-
- if (maxAcquiredBuffers < 1 ||
- maxAcquiredBuffers > GonkBufferQueueCore::MAX_MAX_ACQUIRED_BUFFERS) {
- ALOGE("setMaxAcquiredBufferCount: invalid count %d",
- maxAcquiredBuffers);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mConnectedApi != GonkBufferQueueCore::NO_CONNECTED_API) {
- ALOGE("setMaxAcquiredBufferCount: producer is already connected");
- return INVALID_OPERATION;
- }
-
- ALOGV("setMaxAcquiredBufferCount: %d", maxAcquiredBuffers);
- mCore->mMaxAcquiredBufferCount = maxAcquiredBuffers;
- return NO_ERROR;
-}
-
-void GonkBufferQueueConsumer::setConsumerName(const String8& name) {
- ATRACE_CALL();
- ALOGV("setConsumerName: '%s'", name.string());
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mConsumerName = name;
- mConsumerName = name;
-}
-
-status_t GonkBufferQueueConsumer::setDefaultBufferFormat(uint32_t defaultFormat) {
- ATRACE_CALL();
- ALOGV("setDefaultBufferFormat: %u", defaultFormat);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mDefaultBufferFormat = defaultFormat;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setConsumerUsageBits(uint32_t usage) {
- ATRACE_CALL();
- ALOGV("setConsumerUsageBits: %#x", usage);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mConsumerUsageBits = usage;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueConsumer::setTransformHint(uint32_t hint) {
- ATRACE_CALL();
- ALOGV("setTransformHint: %#x", hint);
- Mutex::Autolock lock(mCore->mMutex);
- mCore->mTransformHint = hint;
- return NO_ERROR;
-}
-
-sp<NativeHandle> GonkBufferQueueConsumer::getSidebandStream() const {
- return mCore->mSidebandStream;
-}
-
-void GonkBufferQueueConsumer::dumpToString(String8& result, const char* prefix) const {
- mCore->dump(result, prefix);
-}
-
-already_AddRefed<GonkBufferSlot::TextureClient>
-GonkBufferQueueConsumer::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
-{
- Mutex::Autolock _l(mCore->mMutex);
- if (buffer == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return nullptr;
- }
-
- for (int i = 0; i < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
- RefPtr<TextureClient> client(mSlots[i].mTextureClient);
- return client.forget();
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return nullptr;
-}
-
-int
-GonkBufferQueueConsumer::getSlotFromTextureClientLocked(GonkBufferSlot::TextureClient* client) const
-{
- if (client == NULL) {
- ALOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return BAD_VALUE;
- }
-
- for (int i = 0; i < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mTextureClient == client) {
- return i;
- }
- }
- ALOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
- return BAD_VALUE;
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h
deleted file mode 100644
index a97cfab42..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueConsumer.h
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUECONSUMER_LL_H
-#define NATIVEWINDOW_GONKBUFFERQUEUECONSUMER_LL_H
-
-#include "GonkBufferQueueDefs.h"
-#include "IGonkGraphicBufferConsumerLL.h"
-
-namespace android {
-
-class GonkBufferQueueCore;
-
-class GonkBufferQueueConsumer : public BnGonkGraphicBufferConsumer {
-
-public:
- GonkBufferQueueConsumer(const sp<GonkBufferQueueCore>& core);
- virtual ~GonkBufferQueueConsumer();
-
- // acquireBuffer attempts to acquire ownership of the next pending buffer in
- // the GonkBufferQueue. If no buffer is pending then it returns
- // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
- // information about the buffer is returned in BufferItem. If the buffer
- // returned had previously been acquired then the BufferItem::mGraphicBuffer
- // field of buffer is set to NULL and it is assumed that the consumer still
- // holds a reference to the buffer.
- //
- // If expectedPresent is nonzero, it indicates the time when the buffer
- // will be displayed on screen. If the buffer's timestamp is farther in the
- // future, the buffer won't be acquired, and PRESENT_LATER will be
- // returned. The presentation time is in nanoseconds, and the time base
- // is CLOCK_MONOTONIC.
- virtual status_t acquireBuffer(BufferItem* outBuffer,
- nsecs_t expectedPresent);
-
- // See IGonkGraphicBufferConsumer::detachBuffer
- virtual status_t detachBuffer(int slot);
-
- // See IGonkGraphicBufferConsumer::attachBuffer
- virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // GonkBufferQueue. This may be done while the buffer's contents are still
- // being accessed. The fence will signal when the buffer is no longer
- // in use. frameNumber is used to indentify the exact buffer returned.
- //
- // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
- // any references to the just-released buffer that it might have, as if it
- // had received a onBuffersReleased() call with a mask set for the released
- // buffer.
- virtual status_t releaseBuffer(int slot, uint64_t frameNumber,
- const sp<Fence>& releaseFence);
-
- // connect connects a consumer to the GonkBufferQueue. Only one
- // consumer may be connected, and when that consumer disconnects the
- // GonkBufferQueue is placed into the "abandoned" state, causing most
- // interactions with the GonkBufferQueue by the producer to fail.
- // controlledByApp indicates whether the consumer is controlled by
- // the application.
- //
- // consumerListener may not be NULL.
- virtual status_t connect(const sp<IConsumerListener>& consumerListener,
- bool controlledByApp);
-
- // disconnect disconnects a consumer from the GonkBufferQueue. All
- // buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
- // state, causing most interactions with the GonkBufferQueue by the producer to
- // fail.
- virtual status_t disconnect();
-
- // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask
- // indicating which buffer slots have been released by the GonkBufferQueue
- // but have not yet been released by the consumer.
- //
- // This should be called from the onBuffersReleased() callback.
- virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // dequeueBuffer when a width and height of zero is requested. Default
- // is 1x1.
- virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
-
- // setDefaultMaxBufferCount sets the default value for the maximum buffer
- // count (the initial default is 2). If the producer has requested a
- // buffer count using setBufferCount, the default buffer count will only
- // take effect if the producer sets the count back to zero.
- //
- // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- virtual status_t setDefaultMaxBufferCount(int bufferCount);
-
- // disableAsyncBuffer disables the extra buffer used in async mode
- // (when both producer and consumer have set their "isControlledByApp"
- // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
- //
- // This can only be called before connect().
- virtual status_t disableAsyncBuffer();
-
- // setMaxAcquiredBufferCount sets the maximum number of buffers that can
- // be acquired by the consumer at one time (default 1). This call will
- // fail if a producer is connected to the GonkBufferQueue.
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
-
- // setConsumerName sets the name used in logging
- virtual void setConsumerName(const String8& name);
-
- // setDefaultBufferFormat allows the GonkBufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer. Formats are enumerated in graphics.h; the
- // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
- // These are merged with the bits passed to dequeueBuffer. The values are
- // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
- virtual status_t setConsumerUsageBits(uint32_t usage);
-
- // setTransformHint bakes in rotation to buffers so overlays can be used.
- // The values are enumerated in window.h, e.g.
- // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
- virtual status_t setTransformHint(uint32_t hint);
-
- // Retrieve the sideband buffer stream, if any.
- virtual sp<NativeHandle> getSidebandStream() const;
-
- // dump our state in a String
- virtual void dumpToString(String8& result, const char* prefix) const;
-
- // Added by mozilla
- virtual already_AddRefed<GonkBufferSlot::TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- virtual int getSlotFromTextureClientLocked(GonkBufferSlot::TextureClient* client) const;
-
- // Functions required for backwards compatibility.
- // These will be modified/renamed in IGonkGraphicBufferConsumer and will be
- // removed from this class at that time. See b/13306289.
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
- bool controlledByApp) {
- return connect(consumer, controlledByApp);
- }
-
- virtual status_t consumerDisconnect() { return disconnect(); }
-
- // End functions required for backwards compatibility
-
-private:
- sp<GonkBufferQueueCore> mCore;
-
- // This references mCore->mSlots. Lock mCore->mMutex while accessing.
- GonkBufferQueueDefs::SlotsType& mSlots;
-
- // This is a cached copy of the name stored in the GonkBufferQueueCore.
- // It's updated during setConsumerName.
- String8 mConsumerName;
-
-}; // class GonkBufferQueueConsumer
-
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.cpp
deleted file mode 100644
index 9e8e337f6..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.cpp
+++ /dev/null
@@ -1,243 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkBufferQueueCore"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include <inttypes.h>
-
-#include "GonkBufferItem.h"
-#include "GonkBufferQueueCore.h"
-#include <gui/IConsumerListener.h>
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/IProducerListener.h>
-#include <gui/ISurfaceComposer.h>
-#include <private/gui/ComposerService.h>
-
-#include <cutils/compiler.h>
-#include "mozilla/layers/GrallocTextureClient.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-
-template <typename T>
-static inline T max(T a, T b) { return a > b ? a : b; }
-
-namespace android {
-
-static String8 getUniqueName() {
- static volatile int32_t counter = 0;
- return String8::format("unnamed-%d-%d", getpid(),
- android_atomic_inc(&counter));
-}
-
-GonkBufferQueueCore::GonkBufferQueueCore(const sp<IGraphicBufferAlloc>& allocator) :
- mAllocator(allocator),
- mMutex(),
- mIsAbandoned(false),
- mConsumerControlledByApp(false),
- mConsumerName(getUniqueName()),
- mConsumerListener(),
- mConsumerUsageBits(0),
- mConnectedApi(NO_CONNECTED_API),
- mConnectedProducerListener(),
- mSlots(),
- mQueue(),
- mOverrideMaxBufferCount(0),
- mDequeueCondition(),
- mUseAsyncBuffer(true),
- mDequeueBufferCannotBlock(false),
- mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
- mDefaultWidth(1),
- mDefaultHeight(1),
- mDefaultMaxBufferCount(2),
- mMaxAcquiredBufferCount(1),
- mBufferHasBeenQueued(false),
- mFrameCounter(0),
- mTransformHint(0),
- mIsAllocating(false),
- mIsAllocatingCondition()
-{
- ALOGV("GonkBufferQueueCore");
-}
-
-GonkBufferQueueCore::~GonkBufferQueueCore() {}
-
-void GonkBufferQueueCore::dump(String8& result, const char* prefix) const {
- Mutex::Autolock lock(mMutex);
-
- String8 fifo;
- Fifo::const_iterator current(mQueue.begin());
- while (current != mQueue.end()) {
- fifo.appendFormat("%02d:%p crop=[%d,%d,%d,%d], "
- "xform=0x%02x, time=%#" PRIx64 ", scale=%s\n",
- current->mSlot, current->mGraphicBuffer.get(),
- current->mCrop.left, current->mCrop.top, current->mCrop.right,
- current->mCrop.bottom, current->mTransform, current->mTimestamp,
- GonkBufferItem::scalingModeName(current->mScalingMode));
- ++current;
- }
-
- result.appendFormat("%s-GonkBufferQueue mMaxAcquiredBufferCount=%d, "
- "mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
- "default-format=%d, transform-hint=%02x, FIFO(%zu)={%s}\n",
- prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock,
- mDefaultWidth, mDefaultHeight, mDefaultBufferFormat, mTransformHint,
- mQueue.size(), fifo.string());
-
- // Trim the free buffers so as to not spam the dump
- int maxBufferCount = 0;
- for (int s = GonkBufferQueueDefs::NUM_BUFFER_SLOTS - 1; s >= 0; --s) {
- const GonkBufferSlot& slot(mSlots[s]);
- if (slot.mBufferState != GonkBufferSlot::FREE ||
- slot.mGraphicBuffer != NULL) {
- maxBufferCount = s + 1;
- break;
- }
- }
-
- for (int s = 0; s < maxBufferCount; ++s) {
- const GonkBufferSlot& slot(mSlots[s]);
- const sp<GraphicBuffer>& buffer(slot.mGraphicBuffer);
- result.appendFormat("%s%s[%02d:%p] state=%-8s", prefix,
- (slot.mBufferState == GonkBufferSlot::ACQUIRED) ? ">" : " ",
- s, buffer.get(),
- GonkBufferSlot::bufferStateName(slot.mBufferState));
-
- if (buffer != NULL) {
- result.appendFormat(", %p [%4ux%4u:%4u,%3X]", buffer->handle,
- buffer->width, buffer->height, buffer->stride,
- buffer->format);
- }
-
- result.append("\n");
- }
-}
-
-int GonkBufferQueueCore::getMinUndequeuedBufferCountLocked(bool async) const {
- // If dequeueBuffer is allowed to error out, we don't have to add an
- // extra buffer.
- if (!mUseAsyncBuffer) {
- return mMaxAcquiredBufferCount;
- }
-
- if (mDequeueBufferCannotBlock || async) {
- return mMaxAcquiredBufferCount + 1;
- }
-
- return mMaxAcquiredBufferCount;
-}
-
-int GonkBufferQueueCore::getMinMaxBufferCountLocked(bool async) const {
- return getMinUndequeuedBufferCountLocked(async) + 1;
-}
-
-int GonkBufferQueueCore::getMaxBufferCountLocked(bool async) const {
- int minMaxBufferCount = getMinMaxBufferCountLocked(async);
-
- int maxBufferCount = max(mDefaultMaxBufferCount, minMaxBufferCount);
- if (mOverrideMaxBufferCount != 0) {
- assert(mOverrideMaxBufferCount >= minMaxBufferCount);
- maxBufferCount = mOverrideMaxBufferCount;
- }
-
- // Any buffers that are dequeued by the producer or sitting in the queue
- // waiting to be consumed need to have their slots preserved. Such buffers
- // will temporarily keep the max buffer count up until the slots no longer
- // need to be preserved.
- for (int s = maxBufferCount; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- GonkBufferSlot::BufferState state = mSlots[s].mBufferState;
- if (state == GonkBufferSlot::QUEUED || state == GonkBufferSlot::DEQUEUED) {
- maxBufferCount = s + 1;
- }
- }
-
- return maxBufferCount;
-}
-
-status_t GonkBufferQueueCore::setDefaultMaxBufferCountLocked(int count) {
- const int minBufferCount = 2;
- if (count < minBufferCount || count > GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGV("setDefaultMaxBufferCount: invalid count %d, should be in "
- "[%d, %d]",
- count, minBufferCount, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- }
-
- ALOGV("setDefaultMaxBufferCount: setting count to %d", count);
- mDefaultMaxBufferCount = count;
- mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-void GonkBufferQueueCore::freeBufferLocked(int slot) {
- ALOGV("freeBufferLocked: slot %d", slot);
-
- if (mSlots[slot].mTextureClient) {
- mSlots[slot].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[slot].mTextureClient);
- mSlots[slot].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- mSlots[slot].mGraphicBuffer.clear();
- if (mSlots[slot].mBufferState == GonkBufferSlot::ACQUIRED) {
- mSlots[slot].mNeedsCleanupOnRelease = true;
- }
- mSlots[slot].mBufferState = GonkBufferSlot::FREE;
- mSlots[slot].mFrameNumber = UINT32_MAX;
- mSlots[slot].mAcquireCalled = false;
-
- // Destroy fence as GonkBufferQueue now takes ownership
- mSlots[slot].mFence = Fence::NO_FENCE;
-}
-
-void GonkBufferQueueCore::freeAllBuffersLocked() {
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
- mBufferHasBeenQueued = false;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- freeBufferLocked(s);
- }
-}
-
-bool GonkBufferQueueCore::stillTracking(const GonkBufferItem* item) const {
- const GonkBufferSlot& slot = mSlots[item->mSlot];
-
- ALOGV("stillTracking: item { slot=%d/%" PRIu64 " buffer=%p } "
- "slot { slot=%d/%" PRIu64 " buffer=%p }",
- item->mSlot, item->mFrameNumber,
- (item->mGraphicBuffer.get() ? item->mGraphicBuffer->handle : 0),
- item->mSlot, slot.mFrameNumber,
- (slot.mGraphicBuffer.get() ? slot.mGraphicBuffer->handle : 0));
-
- // Compare item with its original buffer slot. We can check the slot as
- // the buffer would not be moved to a different slot by the producer.
- return (slot.mGraphicBuffer != NULL) &&
- (item->mGraphicBuffer->handle == slot.mGraphicBuffer->handle);
-}
-
-void GonkBufferQueueCore::waitWhileAllocatingLocked() const {
- ATRACE_CALL();
- while (mIsAllocating) {
- mIsAllocatingCondition.wait(mMutex);
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.h
deleted file mode 100644
index 936e11686..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueCore.h
+++ /dev/null
@@ -1,251 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUECORE_LL_H
-#define NATIVEWINDOW_GONKBUFFERQUEUECORE_LL_H
-
-#include "GonkBufferQueueDefs.h"
-#include "GonkBufferSlot.h"
-
-#include <utils/Condition.h>
-#include <utils/Mutex.h>
-#include <utils/NativeHandle.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/StrongPointer.h>
-#include <utils/Trace.h>
-#include <utils/Vector.h>
-
-#include "mozilla/layers/TextureClient.h"
-
-#define ATRACE_BUFFER_INDEX(index)
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-namespace android {
-
-class GonkBufferItem;
-class IConsumerListener;
-class IGraphicBufferAlloc;
-class IProducerListener;
-
-class GonkBufferQueueCore : public virtual RefBase {
-
- friend class GonkBufferQueueProducer;
- friend class GonkBufferQueueConsumer;
-
-public:
- // Used as a placeholder slot number when the value isn't pointing to an
- // existing buffer.
- enum { INVALID_BUFFER_SLOT = -1 }; // TODO: Extract from IGBC::BufferItem
-
- // We reserve two slots in order to guarantee that the producer and
- // consumer can run asynchronously.
- enum { MAX_MAX_ACQUIRED_BUFFERS = GonkBufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
-
- // The default API number used to indicate that no producer is connected
- enum { NO_CONNECTED_API = 0 };
-
- typedef Vector<GonkBufferItem> Fifo;
- typedef mozilla::layers::TextureClient TextureClient;
-
- // GonkBufferQueueCore manages a pool of gralloc memory slots to be used by
- // producers and consumers. allocator is used to allocate all the needed
- // gralloc buffers.
- GonkBufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
- virtual ~GonkBufferQueueCore();
-
-private:
- // Dump our state in a string
- void dump(String8& result, const char* prefix) const;
-
- int getSlotFromTextureClientLocked(TextureClient* client) const;
-
- // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
- // that must remain in a state other than DEQUEUED. The async parameter
- // tells whether we're in asynchronous mode.
- int getMinUndequeuedBufferCountLocked(bool async) const;
-
- // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
- // given the current GonkBufferQueue state. The async parameter tells whether
- // we're in asynchonous mode.
- int getMinMaxBufferCountLocked(bool async) const;
-
- // getMaxBufferCountLocked returns the maximum number of buffers that can be
- // allocated at once. This value depends on the following member variables:
- //
- // mDequeueBufferCannotBlock
- // mMaxAcquiredBufferCount
- // mDefaultMaxBufferCount
- // mOverrideMaxBufferCount
- // async parameter
- //
- // Any time one of these member variables is changed while a producer is
- // connected, mDequeueCondition must be broadcast.
- int getMaxBufferCountLocked(bool async) const;
-
- // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
- // that will be used if the producer does not override the buffer slot
- // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
- // initial default is 2.
- status_t setDefaultMaxBufferCountLocked(int count);
-
- // freeBufferLocked frees the GraphicBuffer and sync resources for the
- // given slot.
- void freeBufferLocked(int slot);
-
- // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
- // all slots.
- void freeAllBuffersLocked();
-
- // stillTracking returns true iff the buffer item is still being tracked
- // in one of the slots.
- bool stillTracking(const GonkBufferItem* item) const;
-
- // waitWhileAllocatingLocked blocks until mIsAllocating is false.
- void waitWhileAllocatingLocked() const;
-
- // mAllocator is the connection to SurfaceFlinger that is used to allocate
- // new GraphicBuffer objects.
- sp<IGraphicBufferAlloc> mAllocator;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkBufferQueueCore objects. It must be locked whenever any
- // member variable is accessed.
- mutable Mutex mMutex;
-
- // mIsAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume image buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the
- // consumerDisconnect method. A GonkBufferQueue that is abandoned will return
- // the NO_INIT error from all IGraphicBufferProducer methods capable of
- // returning an error.
- bool mIsAbandoned;
-
- // mConsumerControlledByApp indicates whether the connected consumer is
- // controlled by the application.
- bool mConsumerControlledByApp;
-
- // mConsumerName is a string used to identify the GonkBufferQueue in log
- // messages. It is set by the IGraphicBufferConsumer::setConsumerName
- // method.
- String8 mConsumerName;
-
- // mConsumerListener is used to notify the connected consumer of
- // asynchronous events that it may wish to react to. It is initially
- // set to NULL and is written by consumerConnect and consumerDisconnect.
- sp<IConsumerListener> mConsumerListener;
-
- // mConsumerUsageBits contains flags that the consumer wants for
- // GraphicBuffers.
- uint32_t mConsumerUsageBits;
-
- // mConnectedApi indicates the producer API that is currently connected
- // to this GonkBufferQueue. It defaults to NO_CONNECTED_API, and gets updated
- // by the connect and disconnect methods.
- int mConnectedApi;
-
- // mConnectedProducerToken is used to set a binder death notification on
- // the producer.
- sp<IProducerListener> mConnectedProducerListener;
-
- // mSlots is an array of buffer slots that must be mirrored on the producer
- // side. This allows buffer ownership to be transferred between the producer
- // and consumer without sending a GraphicBuffer over Binder. The entire
- // array is initialized to NULL at construction time, and buffers are
- // allocated for a slot when requestBuffer is called with that slot's index.
- GonkBufferQueueDefs::SlotsType mSlots;
-
- // mQueue is a FIFO of queued buffers used in synchronous mode.
- Fifo mQueue;
-
- // mOverrideMaxBufferCount is the limit on the number of buffers that will
- // be allocated at one time. This value is set by the producer by calling
- // setBufferCount. The default is 0, which means that the producer doesn't
- // care about the number of buffers in the pool. In that case,
- // mDefaultMaxBufferCount is used as the limit.
- int mOverrideMaxBufferCount;
-
- // mDequeueCondition is a condition variable used for dequeueBuffer in
- // synchronous mode.
- mutable Condition mDequeueCondition;
-
- // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
- // to prevent dequeueBuffer from blocking.
- bool mUseAsyncBuffer;
-
- // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
- // block. This flag is set during connect when both the producer and
- // consumer are controlled by the application.
- bool mDequeueBufferCannotBlock;
-
- // mDefaultBufferFormat can be set so it will override the buffer format
- // when it isn't specified in dequeueBuffer.
- uint32_t mDefaultBufferFormat;
-
- // mDefaultWidth holds the default width of allocated buffers. It is used
- // in dequeueBuffer if a width and height of 0 are specified.
- int mDefaultWidth;
-
- // mDefaultHeight holds the default height of allocated buffers. It is used
- // in dequeueBuffer if a width and height of 0 are specified.
- int mDefaultHeight;
-
- // mDefaultMaxBufferCount is the default limit on the number of buffers that
- // will be allocated at one time. This default limit is set by the consumer.
- // The limit (as opposed to the default limit) may be overriden by the
- // producer.
- int mDefaultMaxBufferCount;
-
- // mMaxAcquiredBufferCount is the number of buffers that the consumer may
- // acquire at one time. It defaults to 1, and can be changed by the consumer
- // via setMaxAcquiredBufferCount, but this may only be done while no
- // producer is connected to the GonkBufferQueue. This value is used to derive
- // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
- int mMaxAcquiredBufferCount;
-
- // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
- // when something causes all buffers to be freed (e.g., changing the buffer
- // count).
- bool mBufferHasBeenQueued;
-
- // mFrameCounter is the free running counter, incremented on every
- // successful queueBuffer call and buffer allocation.
- uint64_t mFrameCounter;
-
- // mTransformHint is used to optimize for screen rotations.
- uint32_t mTransformHint;
-
- // mSidebandStream is a handle to the sideband buffer stream, if any
- sp<NativeHandle> mSidebandStream;
-
- // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
- // releases mMutex while doing the allocation proper). Producers should not modify any of the
- // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
- // false.
- bool mIsAllocating;
-
- // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
- // becomes false.
- mutable Condition mIsAllocatingCondition;
-}; // class GonkBufferQueueCore
-
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueDefs.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueDefs.h
deleted file mode 100644
index 60085706f..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueDefs.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_BUFFERQUEUECOREDEFS_H
-#define NATIVEWINDOW_BUFFERQUEUECOREDEFS_H
-
-#include "GonkBufferSlot.h"
-
-namespace android {
- class GonkBufferQueueCore;
-
- namespace GonkBufferQueueDefs {
- // GonkBufferQueue will keep track of at most this value of buffers.
- // Attempts at runtime to increase the number of buffers past this
- // will fail.
- enum { NUM_BUFFER_SLOTS = 64 };
-
- typedef GonkBufferSlot SlotsType[NUM_BUFFER_SLOTS];
- } // namespace GonkBufferQueueDefs
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.cpp
deleted file mode 100644
index 649d06bee..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkBufferQueue"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#define LOG_NDEBUG 0
-
-#include "GonkBufferQueue.h"
-#include "GonkBufferQueueConsumer.h"
-#include "GonkBufferQueueCore.h"
-#include "GonkBufferQueueProducer.h"
-
-namespace android {
-
-GonkBufferQueue::ProxyConsumerListener::ProxyConsumerListener(
- const wp<ConsumerListener>& consumerListener):
- mConsumerListener(consumerListener) {}
-
-GonkBufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
-
-#if ANDROID_VERSION == 21
-void GonkBufferQueue::ProxyConsumerListener::onFrameAvailable() {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameAvailable();
- }
-}
-#else
-void GonkBufferQueue::ProxyConsumerListener::onFrameAvailable(const ::android::BufferItem& item) {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameAvailable(item);
- }
-}
-
-void GonkBufferQueue::ProxyConsumerListener::onFrameReplaced(const ::android::BufferItem& item) {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameReplaced(item);
- }
-}
-#endif
-
-void GonkBufferQueue::ProxyConsumerListener::onBuffersReleased() {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-}
-
-void GonkBufferQueue::ProxyConsumerListener::onSidebandStreamChanged() {
- sp<ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onSidebandStreamChanged();
- }
-}
-
-void GonkBufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
- sp<IGonkGraphicBufferConsumer>* outConsumer,
- const sp<IGraphicBufferAlloc>& allocator) {
- LOG_ALWAYS_FATAL_IF(outProducer == NULL,
- "GonkBufferQueue: outProducer must not be NULL");
- LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
- "GonkBufferQueue: outConsumer must not be NULL");
-
- sp<GonkBufferQueueCore> core(new GonkBufferQueueCore(allocator));
- LOG_ALWAYS_FATAL_IF(core == NULL,
- "GonkBufferQueue: failed to create GonkBufferQueueCore");
-
- sp<IGraphicBufferProducer> producer(new GonkBufferQueueProducer(core));
- LOG_ALWAYS_FATAL_IF(producer == NULL,
- "GonkBufferQueue: failed to create GonkBufferQueueProducer");
-
- sp<IGonkGraphicBufferConsumer> consumer(new GonkBufferQueueConsumer(core));
- LOG_ALWAYS_FATAL_IF(consumer == NULL,
- "GonkBufferQueue: failed to create GonkBufferQueueConsumer");
-
- *outProducer = producer;
- *outConsumer = consumer;
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.h
deleted file mode 100644
index b1b4e06b5..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueLL.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_LL_H
-#define NATIVEWINDOW_GONKBUFFERQUEUE_LL_H
-
-#include "GonkBufferQueueDefs.h"
-#include "IGonkGraphicBufferConsumerLL.h"
-#include <gui/IGraphicBufferProducer.h>
-#include <gui/IConsumerListener.h>
-
-// These are only required to keep other parts of the framework with incomplete
-// dependencies building successfully
-#include <gui/IGraphicBufferAlloc.h>
-
-namespace android {
-
-class GonkBufferQueue {
-public:
- // GonkBufferQueue will keep track of at most this value of buffers.
- // Attempts at runtime to increase the number of buffers past this will fail.
- enum { NUM_BUFFER_SLOTS = GonkBufferQueueDefs::NUM_BUFFER_SLOTS };
- // Used as a placeholder slot# when the value isn't pointing to an existing buffer.
- enum { INVALID_BUFFER_SLOT = IGonkGraphicBufferConsumer::BufferItem::INVALID_BUFFER_SLOT };
- // Alias to <IGonkGraphicBufferConsumer.h> -- please scope from there in future code!
- enum {
- NO_BUFFER_AVAILABLE = IGonkGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
- PRESENT_LATER = IGonkGraphicBufferConsumer::PRESENT_LATER,
- };
-
- // When in async mode we reserve two slots in order to guarantee that the
- // producer and consumer can run asynchronously.
- enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
-
- // for backward source compatibility
- typedef ::android::ConsumerListener ConsumerListener;
- typedef IGonkGraphicBufferConsumer::BufferItem BufferItem;
-
- // ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
- // reference to the actual consumer object. It forwards all calls to that
- // consumer object so long as it exists.
- //
- // This class exists to avoid having a circular reference between the
- // GonkBufferQueue object and the consumer object. The reason this can't be a weak
- // reference in the GonkBufferQueue class is because we're planning to expose the
- // consumer side of a GonkBufferQueue as a binder interface, which doesn't support
- // weak references.
- class ProxyConsumerListener : public BnConsumerListener {
- public:
- ProxyConsumerListener(const wp<ConsumerListener>& consumerListener);
- virtual ~ProxyConsumerListener();
-#if ANDROID_VERSION == 21
- virtual void onFrameAvailable();
-#else
- virtual void onFrameAvailable(const ::android::BufferItem& item);
- virtual void onFrameReplaced(const ::android::BufferItem& item);
-#endif
- virtual void onBuffersReleased();
- virtual void onSidebandStreamChanged();
- private:
- // mConsumerListener is a weak reference to the IConsumerListener. This is
- // the raison d'etre of ProxyConsumerListener.
- wp<ConsumerListener> mConsumerListener;
- };
-
- // GonkBufferQueue manages a pool of gralloc memory slots to be used by
- // producers and consumers. allocator is used to allocate all the
- // needed gralloc buffers.
- static void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
- sp<IGonkGraphicBufferConsumer>* outConsumer,
- const sp<IGraphicBufferAlloc>& allocator = NULL);
-
-private:
- GonkBufferQueue(); // Create through createBufferQueue
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // NATIVEWINDOW_GONKBUFFERQUEUE_LL_H
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.cpp
deleted file mode 100644
index d3436756f..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.cpp
+++ /dev/null
@@ -1,886 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-
-#define LOG_TAG "GonkBufferQueueProducer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "GonkBufferItem.h"
-#include "GonkBufferQueueCore.h"
-#include "GonkBufferQueueProducer.h"
-#include <gui/IConsumerListener.h>
-#include <gui/IGraphicBufferAlloc.h>
-#include <gui/IProducerListener.h>
-
-#include <cutils/compiler.h>
-#include <utils/Log.h>
-#include <utils/Trace.h>
-
-#include "mozilla/layers/GrallocTextureClient.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-#include "mozilla/layers/TextureClient.h"
-
-namespace android {
-
-GonkBufferQueueProducer::GonkBufferQueueProducer(const sp<GonkBufferQueueCore>& core) :
- mCore(core),
- mSlots(core->mSlots),
- mConsumerName(),
- mSynchronousMode(true),
- mStickyTransform(0) {}
-
-GonkBufferQueueProducer::~GonkBufferQueueProducer() {}
-
-status_t GonkBufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- ATRACE_CALL();
- ALOGV("requestBuffer: slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("requestBuffer: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("requestBuffer: slot index %d out of range [0, %d)",
- slot, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::DEQUEUED) {
- ALOGE("requestBuffer: slot %d is not owned by the producer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
-
- mSlots[slot].mRequestBufferCalled = true;
- *buf = mSlots[slot].mGraphicBuffer;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::setBufferCount(int bufferCount) {
- ATRACE_CALL();
- ALOGV("setBufferCount: count = %d", bufferCount);
-
- sp<IConsumerListener> listener;
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
-
- if (mCore->mIsAbandoned) {
- ALOGE("setBufferCount: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (bufferCount > GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("setBufferCount: bufferCount %d too large (max %d)",
- bufferCount, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- }
-
- // There must be no dequeued buffers when changing the buffer count.
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::DEQUEUED) {
- ALOGE("setBufferCount: buffer owned by producer");
- return BAD_VALUE;
- }
- }
-
- if (bufferCount == 0) {
- mCore->mOverrideMaxBufferCount = 0;
- mCore->mDequeueCondition.broadcast();
- return NO_ERROR;
- }
-
- const int minBufferSlots = mCore->getMinMaxBufferCountLocked(false);
- if (bufferCount < minBufferSlots) {
- ALOGE("setBufferCount: requested buffer count %d is less than "
- "minimum %d", bufferCount, minBufferSlots);
- return BAD_VALUE;
- }
-
- // Here we are guaranteed that the producer doesn't have any dequeued
- // buffers and will release all of its buffer references. We don't
- // clear the queue, however, so that currently queued buffers still
- // get displayed.
- mCore->freeAllBuffersLocked();
- mCore->mOverrideMaxBufferCount = bufferCount;
- mCore->mDequeueCondition.broadcast();
- listener = mCore->mConsumerListener;
- } // Autolock scope
-
- // Call back without lock held
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::waitForFreeSlotThenRelock(const char* caller,
- bool async, int* found, status_t* returnFlags) const {
- bool tryAgain = true;
- while (tryAgain) {
- if (mCore->mIsAbandoned) {
- ALOGE("%s: GonkBufferQueue has been abandoned", caller);
- return NO_INIT;
- }
-
- const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
- if (async && mCore->mOverrideMaxBufferCount) {
- // FIXME: Some drivers are manually setting the buffer count
- // (which they shouldn't), so we do this extra test here to
- // handle that case. This is TEMPORARY until we get this fixed.
- if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
- ALOGE("%s: async mode is invalid with buffer count override",
- caller);
- return BAD_VALUE;
- }
- }
-
- // Free up any buffers that are in slots beyond the max buffer count
- //for (int s = maxBufferCount; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- // assert(mSlots[s].mBufferState == GonkBufferSlot::FREE);
- // if (mSlots[s].mGraphicBuffer != NULL) {
- // mCore->freeBufferLocked(s);
- // *returnFlags |= RELEASE_ALL_BUFFERS;
- // }
- //}
-
- // Look for a free buffer to give to the client
- *found = GonkBufferQueueCore::INVALID_BUFFER_SLOT;
- int dequeuedCount = 0;
- int acquiredCount = 0;
- for (int s = 0; s < maxBufferCount; ++s) {
- switch (mSlots[s].mBufferState) {
- case GonkBufferSlot::DEQUEUED:
- ++dequeuedCount;
- break;
- case GonkBufferSlot::ACQUIRED:
- ++acquiredCount;
- break;
- case GonkBufferSlot::FREE:
- // We return the oldest of the free buffers to avoid
- // stalling the producer if possible, since the consumer
- // may still have pending reads of in-flight buffers
- if (*found == GonkBufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[*found].mFrameNumber) {
- *found = s;
- }
- break;
- default:
- break;
- }
- }
-
- // Producers are not allowed to dequeue more than one buffer if they
- // did not set a buffer count
- if (!mCore->mOverrideMaxBufferCount && dequeuedCount) {
- ALOGE("%s: can't dequeue multiple buffers without setting the "
- "buffer count", caller);
- return INVALID_OPERATION;
- }
-
- // See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the min undequeued
- // buffers check below
- if (mCore->mBufferHasBeenQueued) {
- // Make sure the producer is not trying to dequeue more buffers
- // than allowed
- const int newUndequeuedCount =
- maxBufferCount - (dequeuedCount + 1);
- const int minUndequeuedCount =
- mCore->getMinUndequeuedBufferCountLocked(async);
- if (newUndequeuedCount < minUndequeuedCount) {
- ALOGE("%s: min undequeued buffer count (%d) exceeded "
- "(dequeued=%d undequeued=%d)",
- caller, minUndequeuedCount,
- dequeuedCount, newUndequeuedCount);
- return INVALID_OPERATION;
- }
- }
-
- // If we disconnect and reconnect quickly, we can be in a state where
- // our slots are empty but we have many buffers in the queue. This can
- // cause us to run out of memory if we outrun the consumer. Wait here if
- // it looks like we have too many buffers queued up.
- bool tooManyBuffers = mCore->mQueue.size()
- > static_cast<size_t>(maxBufferCount);
- if (tooManyBuffers) {
- ALOGV("%s: queue size is %zu, waiting", caller,
- mCore->mQueue.size());
- }
-
- // If no buffer is found, or if the queue has too many buffers
- // outstanding, wait for a buffer to be acquired or released, or for the
- // max buffer count to change.
- tryAgain = (*found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) ||
- tooManyBuffers;
- if (tryAgain) {
- // Return an error if we're in non-blocking mode (producer and
- // consumer are controlled by the application).
- // However, the consumer is allowed to briefly acquire an extra
- // buffer (which could cause us to have to wait here), which is
- // okay, since it is only used to implement an atomic acquire +
- // release (e.g., in GLConsumer::updateTexImage())
- if (mCore->mDequeueBufferCannotBlock &&
- (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
- return WOULD_BLOCK;
- }
- mCore->mDequeueCondition.wait(mCore->mMutex);
- }
- } // while (tryAgain)
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::dequeueBuffer(int *outSlot,
- sp<android::Fence> *outFence, bool async,
- uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
- ATRACE_CALL();
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mConsumerName = mCore->mConsumerName;
- } // Autolock scope
-
- ALOGV("dequeueBuffer: async=%s w=%u h=%u format=%#x, usage=%#x",
- async ? "true" : "false", width, height, format, usage);
-
- if ((width && !height) || (!width && height)) {
- ALOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
- return BAD_VALUE;
- }
-
- status_t returnFlags = NO_ERROR;
- // Reset slot
- *outSlot = GonkBufferQueueCore::INVALID_BUFFER_SLOT;
-
- bool attachedByConsumer = false;
-
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
-
- if (format == 0) {
- format = mCore->mDefaultBufferFormat;
- }
-
- // Enable the usage bits the consumer requested
- usage |= mCore->mConsumerUsageBits;
-
- int found;
- status_t status = waitForFreeSlotThenRelock("dequeueBuffer", async,
- &found, &returnFlags);
- if (status != NO_ERROR) {
- return status;
- }
-
- // This should not happen
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) {
- ALOGE("dequeueBuffer: no available buffer slots");
- return -EBUSY;
- }
-
- *outSlot = found;
-
- attachedByConsumer = mSlots[found].mAttachedByConsumer;
-
- const bool useDefaultSize = !width && !height;
- if (useDefaultSize) {
- width = mCore->mDefaultWidth;
- height = mCore->mDefaultHeight;
- }
-
- mSlots[found].mBufferState = GonkBufferSlot::DEQUEUED;
-
- const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
- if ((buffer == NULL) ||
- (static_cast<uint32_t>(buffer->width) != width) ||
- (static_cast<uint32_t>(buffer->height) != height) ||
- (static_cast<uint32_t>(buffer->format) != format) ||
- ((static_cast<uint32_t>(buffer->usage) & usage) != usage))
- {
- mSlots[found].mAcquireCalled = false;
- mSlots[found].mGraphicBuffer = NULL;
- mSlots[found].mRequestBufferCalled = false;
- mSlots[found].mFence = Fence::NO_FENCE;
-
- if (mSlots[found].mTextureClient) {
- mSlots[found].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[found].mTextureClient);
- mSlots[found].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
-
- returnFlags |= BUFFER_NEEDS_REALLOCATION;
- }
-
- if (CC_UNLIKELY(mSlots[found].mFence == NULL)) {
- ALOGE("dequeueBuffer: about to return a NULL fence - "
- "slot=%d w=%d h=%d format=%u",
- found, buffer->width, buffer->height, buffer->format);
- }
-
- *outFence = mSlots[found].mFence;
- mSlots[found].mFence = Fence::NO_FENCE;
- } // Autolock scope
-
- if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
- RefPtr<LayersIPCChannel> allocator = ImageBridgeChild::GetSingleton();
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- GrallocTextureData* texData = GrallocTextureData::Create(IntSize(width,height), format,
- gfx::BackendType::NONE,
- usage, allocator);
- if (!texData) {
- ALOGE("dequeueBuffer: failed to alloc gralloc buffer");
- return -ENOMEM;
- }
- RefPtr<TextureClient> textureClient = TextureClient::CreateWithData(
- texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
-
- sp<GraphicBuffer> graphicBuffer = texData->GetGraphicBuffer();
-
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("dequeueBuffer: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- mSlots[*outSlot].mFrameNumber = UINT32_MAX;
- mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
- mSlots[*outSlot].mTextureClient = textureClient;
- } // Autolock scope
- }
-
- if (attachedByConsumer) {
- returnFlags |= BUFFER_NEEDS_REALLOCATION;
- }
-
- ALOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x",
- *outSlot,
- mSlots[*outSlot].mFrameNumber,
- mSlots[*outSlot].mGraphicBuffer->handle, returnFlags);
-
- return returnFlags;
-}
-
-status_t GonkBufferQueueProducer::detachBuffer(int slot) {
- ATRACE_CALL();
- ATRACE_BUFFER_INDEX(slot);
- ALOGV("detachBuffer(P): slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("detachBuffer(P): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("detachBuffer(P): slot index %d out of range [0, %d)",
- slot, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::DEQUEUED) {
- ALOGE("detachBuffer(P): slot %d is not owned by the producer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- } else if (!mSlots[slot].mRequestBufferCalled) {
- ALOGE("detachBuffer(P): buffer in slot %d has not been requested",
- slot);
- return BAD_VALUE;
- }
-
- mCore->freeBufferLocked(slot);
- mCore->mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence) {
- ATRACE_CALL();
-
- if (outBuffer == NULL) {
- ALOGE("detachNextBuffer: outBuffer must not be NULL");
- return BAD_VALUE;
- } else if (outFence == NULL) {
- ALOGE("detachNextBuffer: outFence must not be NULL");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
-
- if (mCore->mIsAbandoned) {
- ALOGE("detachNextBuffer: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- // Find the oldest valid slot
- int found = GonkBufferQueueCore::INVALID_BUFFER_SLOT;
- for (int s = 0; s < GonkBufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
- if (mSlots[s].mBufferState == GonkBufferSlot::FREE &&
- mSlots[s].mGraphicBuffer != NULL) {
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT ||
- mSlots[s].mFrameNumber < mSlots[found].mFrameNumber) {
- found = s;
- }
- }
- }
-
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) {
- return NO_MEMORY;
- }
-
- ALOGV("detachNextBuffer detached slot %d", found);
-
- *outBuffer = mSlots[found].mGraphicBuffer;
- *outFence = mSlots[found].mFence;
- mCore->freeBufferLocked(found);
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::attachBuffer(int* outSlot,
- const sp<android::GraphicBuffer>& buffer) {
- ATRACE_CALL();
-
- if (outSlot == NULL) {
- ALOGE("attachBuffer(P): outSlot must not be NULL");
- return BAD_VALUE;
- } else if (buffer == NULL) {
- ALOGE("attachBuffer(P): cannot attach NULL buffer");
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
-
- status_t returnFlags = NO_ERROR;
- int found;
- // TODO: Should we provide an async flag to attachBuffer? It seems
- // unlikely that buffers which we are attaching to a GonkBufferQueue will
- // be asynchronous (droppable), but it may not be impossible.
- status_t status = waitForFreeSlotThenRelock("attachBuffer(P)", false,
- &found, &returnFlags);
- if (status != NO_ERROR) {
- return status;
- }
-
- // This should not happen
- if (found == GonkBufferQueueCore::INVALID_BUFFER_SLOT) {
- ALOGE("attachBuffer(P): no available buffer slots");
- return -EBUSY;
- }
-
- *outSlot = found;
- ATRACE_BUFFER_INDEX(*outSlot);
- ALOGV("attachBuffer(P): returning slot %d flags=%#x",
- *outSlot, returnFlags);
-
- mSlots[*outSlot].mGraphicBuffer = buffer;
- mSlots[*outSlot].mBufferState = GonkBufferSlot::DEQUEUED;
- mSlots[*outSlot].mFence = Fence::NO_FENCE;
- mSlots[*outSlot].mRequestBufferCalled = true;
-
- return returnFlags;
-}
-
-status_t GonkBufferQueueProducer::setSynchronousMode(bool enabled) {
- ALOGV("setSynchronousMode: enabled=%d", enabled);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("setSynchronousMode: BufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mSynchronousMode != enabled) {
- mSynchronousMode = enabled;
- mCore->mDequeueCondition.broadcast();
- }
- return OK;
-}
-
-status_t GonkBufferQueueProducer::queueBuffer(int slot,
- const QueueBufferInput &input, QueueBufferOutput *output) {
- ATRACE_CALL();
-
- int64_t timestamp;
- bool isAutoTimestamp;
- Rect crop;
- int scalingMode;
- uint32_t transform;
- uint32_t stickyTransform;
- bool async;
- sp<Fence> fence;
- input.deflate(&timestamp, &isAutoTimestamp, &crop, &scalingMode, &transform,
- &async, &fence, &stickyTransform);
-
- if (fence == NULL) {
- ALOGE("queueBuffer: fence is NULL");
- // Temporary workaround for b/17946343: soldier-on instead of returning an error. This
- // prevents the client from dying, at the risk of visible corruption due to hwcomposer
- // reading the buffer before the producer is done rendering it. Unless the buffer is the
- // last frame of an animation, the corruption will be transient.
- fence = Fence::NO_FENCE;
- // return BAD_VALUE;
- }
-
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
- case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
- break;
- default:
- ALOGE("queueBuffer: unknown scaling mode %d", scalingMode);
- return BAD_VALUE;
- }
-
- GonkBufferItem item;
- sp<IConsumerListener> listener;
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("queueBuffer: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- const int maxBufferCount = mCore->getMaxBufferCountLocked(async);
- if (async && mCore->mOverrideMaxBufferCount) {
- // FIXME: Some drivers are manually setting the buffer count
- // (which they shouldn't), so we do this extra test here to
- // handle that case. This is TEMPORARY until we get this fixed.
- if (mCore->mOverrideMaxBufferCount < maxBufferCount) {
- ALOGE("queueBuffer: async mode is invalid with "
- "buffer count override");
- return BAD_VALUE;
- }
- }
-
- if (slot < 0 || slot >= maxBufferCount) {
- ALOGE("queueBuffer: slot index %d out of range [0, %d)",
- slot, maxBufferCount);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::DEQUEUED) {
- ALOGE("queueBuffer: slot %d is not owned by the producer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- } else if (!mSlots[slot].mRequestBufferCalled) {
- ALOGE("queueBuffer: slot %d was queued without requesting "
- "a buffer", slot);
- return BAD_VALUE;
- }
-
- ALOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64
- " crop=[%d,%d,%d,%d] transform=%#x scale=%s",
- slot, mCore->mFrameCounter + 1, timestamp,
- crop.left, crop.top, crop.right, crop.bottom,
- transform, GonkBufferItem::scalingModeName(scalingMode));
-
- const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
- Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
- Rect croppedRect;
- crop.intersect(bufferRect, &croppedRect);
- if (croppedRect != crop) {
- ALOGE("queueBuffer: crop rect is not contained within the "
- "buffer in slot %d", slot);
- return BAD_VALUE;
- }
-
- mSlots[slot].mFence = fence;
- mSlots[slot].mBufferState = GonkBufferSlot::QUEUED;
- ++mCore->mFrameCounter;
- mSlots[slot].mFrameNumber = mCore->mFrameCounter;
-
- item.mAcquireCalled = mSlots[slot].mAcquireCalled;
- item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
- item.mCrop = crop;
- item.mTransform = transform & ~NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
- item.mTransformToDisplayInverse =
- bool(transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
- item.mScalingMode = scalingMode;
- item.mTimestamp = timestamp;
- item.mIsAutoTimestamp = isAutoTimestamp;
- item.mFrameNumber = mCore->mFrameCounter;
- item.mSlot = slot;
- item.mFence = fence;
- item.mIsDroppable = mCore->mDequeueBufferCannotBlock || async;
-
- mStickyTransform = stickyTransform;
-
- if (mCore->mQueue.empty()) {
- // When the queue is empty, we can ignore mDequeueBufferCannotBlock
- // and simply queue this buffer
- mCore->mQueue.push_back(item);
- listener = mCore->mConsumerListener;
- } else {
- // When the queue is not empty, we need to look at the front buffer
- // state to see if we need to replace it
- GonkBufferQueueCore::Fifo::iterator front(mCore->mQueue.begin());
- if (front->mIsDroppable || !mSynchronousMode) {
- // If the front queued buffer is still being tracked, we first
- // mark it as freed
- if (mCore->stillTracking(front)) {
- mSlots[front->mSlot].mBufferState = GonkBufferSlot::FREE;
- // Reset the frame number of the freed buffer so that it is
- // the first in line to be dequeued again
- mSlots[front->mSlot].mFrameNumber = 0;
- }
- // Overwrite the droppable buffer with the incoming one
- *front = item;
- listener = mCore->mConsumerListener;
- } else {
- mCore->mQueue.push_back(item);
- listener = mCore->mConsumerListener;
- }
- }
-
- mCore->mBufferHasBeenQueued = true;
- mCore->mDequeueCondition.broadcast();
-
- output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
- mCore->mTransformHint, mCore->mQueue.size());
-
- item.mGraphicBuffer.clear();
- item.mSlot = GonkBufferItem::INVALID_BUFFER_SLOT;
- } // Autolock scope
-
- // Call back without lock held
- if (listener != NULL) {
-#if ANDROID_VERSION == 21
- listener->onFrameAvailable();
-#else
- listener->onFrameAvailable(reinterpret_cast<::android::BufferItem&>(item));
-#endif
- }
-
- return NO_ERROR;
-}
-
-void GonkBufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
- ATRACE_CALL();
- ALOGV("cancelBuffer: slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
-
- if (mCore->mIsAbandoned) {
- ALOGE("cancelBuffer: GonkBufferQueue has been abandoned");
- return;
- }
-
- if (slot < 0 || slot >= GonkBufferQueueDefs::NUM_BUFFER_SLOTS) {
- ALOGE("cancelBuffer: slot index %d out of range [0, %d)",
- slot, GonkBufferQueueDefs::NUM_BUFFER_SLOTS);
- return;
- } else if (mSlots[slot].mBufferState != GonkBufferSlot::DEQUEUED) {
- ALOGE("cancelBuffer: slot %d is not owned by the producer "
- "(state = %d)", slot, mSlots[slot].mBufferState);
- return;
- } else if (fence == NULL) {
- ALOGE("cancelBuffer: fence is NULL");
- return;
- }
-
- mSlots[slot].mBufferState = GonkBufferSlot::FREE;
- mSlots[slot].mFrameNumber = 0;
- mSlots[slot].mFence = fence;
- mCore->mDequeueCondition.broadcast();
-}
-
-int GonkBufferQueueProducer::query(int what, int *outValue) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
-
- if (outValue == NULL) {
- ALOGE("query: outValue was NULL");
- return BAD_VALUE;
- }
-
- if (mCore->mIsAbandoned) {
- ALOGE("query: GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- int value;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- value = mCore->mDefaultWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- value = mCore->mDefaultHeight;
- break;
- case NATIVE_WINDOW_FORMAT:
- value = mCore->mDefaultBufferFormat;
- break;
- case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = mCore->getMinUndequeuedBufferCountLocked(false);
- break;
- case NATIVE_WINDOW_STICKY_TRANSFORM:
- value = static_cast<int>(mStickyTransform);
- break;
- case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
- value = (mCore->mQueue.size() > 1);
- break;
- case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
- value = mCore->mConsumerUsageBits;
- break;
- default:
- return BAD_VALUE;
- }
-
- ALOGV("query: %d? %d", what, value);
- *outValue = value;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueueProducer::connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp, QueueBufferOutput *output) {
- ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
- mConsumerName = mCore->mConsumerName;
- ALOGV("connect(P): api=%d producerControlledByApp=%s", api,
- producerControlledByApp ? "true" : "false");
-
- if (mCore->mIsAbandoned) {
- ALOGE("connect(P): GonkBufferQueue has been abandoned");
- return NO_INIT;
- }
-
- if (mCore->mConsumerListener == NULL) {
- ALOGE("connect(P): GonkBufferQueue has no consumer");
- return NO_INIT;
- }
-
- if (output == NULL) {
- ALOGE("connect(P): output was NULL");
- return BAD_VALUE;
- }
-
- if (mCore->mConnectedApi != GonkBufferQueueCore::NO_CONNECTED_API) {
- ALOGE("connect(P): already connected (cur=%d req=%d)", mCore->mConnectedApi,
- api);
- return BAD_VALUE;
- }
-
- int status = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- mCore->mConnectedApi = api;
- output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
- mCore->mTransformHint, mCore->mQueue.size());
-
- // Set up a death notification so that we can disconnect
- // automatically if the remote producer dies
- if (listener != NULL &&
- listener->asBinder()->remoteBinder() != NULL) {
- status = listener->asBinder()->linkToDeath(
- static_cast<IBinder::DeathRecipient*>(this));
- if (status != NO_ERROR) {
- ALOGE("connect(P): linkToDeath failed: %s (%d)",
- strerror(-status), status);
- }
- }
- mCore->mConnectedProducerListener = listener;
- break;
- default:
- ALOGE("connect(P): unknown API %d", api);
- status = BAD_VALUE;
- break;
- }
-
- mCore->mBufferHasBeenQueued = false;
- mCore->mDequeueBufferCannotBlock =
- mCore->mConsumerControlledByApp && producerControlledByApp;
-
- return status;
-}
-
-status_t GonkBufferQueueProducer::disconnect(int api) {
- ATRACE_CALL();
- ALOGV("disconnect(P): api %d", api);
-
- int status = NO_ERROR;
- sp<IConsumerListener> listener;
- { // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
-
- if (mCore->mIsAbandoned) {
- // It's not really an error to disconnect after the surface has
- // been abandoned; it should just be a no-op.
- return NO_ERROR;
- }
-
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mCore->mConnectedApi == api) {
- mCore->freeAllBuffersLocked();
- mCore->mConnectedApi = GonkBufferQueueCore::NO_CONNECTED_API;
- mCore->mSidebandStream.clear();
- mCore->mDequeueCondition.broadcast();
- listener = mCore->mConsumerListener;
- } else {
- ALOGE("disconnect(P): connected to another API "
- "(cur=%d req=%d)", mCore->mConnectedApi, api);
- status = BAD_VALUE;
- }
- break;
- default:
- ALOGE("disconnect(P): unknown API %d", api);
- status = BAD_VALUE;
- break;
- }
- } // Autolock scope
-
- // Call back without lock held
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return status;
-}
-
-status_t GonkBufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) {
- return INVALID_OPERATION;
-}
-
-void GonkBufferQueueProducer::allocateBuffers(bool async, uint32_t width,
- uint32_t height, uint32_t format, uint32_t usage) {
- ALOGE("allocateBuffers: no op");
-}
-
-void GonkBufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
- // If we're here, it means that a producer we were connected to died.
- // We're guaranteed that we are still connected to it because we remove
- // this callback upon disconnect. It's therefore safe to read mConnectedApi
- // without synchronization here.
- int api = mCore->mConnectedApi;
- disconnect(api);
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.h
deleted file mode 100644
index a1a22416a..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferQueueProducer.h
+++ /dev/null
@@ -1,216 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERQUEUEPRODUCER_LL_H
-#define NATIVEWINDOW_GONKBUFFERQUEUEPRODUCER_LL_H
-
-#include "GonkBufferQueueDefs.h"
-#include <gui/IGraphicBufferProducer.h>
-
-namespace android {
-
-class GonkBufferQueueProducer : public BnGraphicBufferProducer,
- private IBinder::DeathRecipient {
-public:
- friend class GonkBufferQueue; // Needed to access binderDied
-
- GonkBufferQueueProducer(const sp<GonkBufferQueueCore>& core);
- virtual ~GonkBufferQueueProducer();
-
- // requestBuffer returns the GraphicBuffer for slot N.
- //
- // In normal operation, this is called the first time slot N is returned
- // by dequeueBuffer. It must be called again if dequeueBuffer returns
- // flags indicating that previously-returned buffers are no longer valid.
- virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-
- // setBufferCount updates the number of available buffer slots. If this
- // method succeeds, buffer slots will be both unallocated and owned by
- // the GonkBufferQueue object (i.e. they are not owned by the producer or
- // consumer).
- //
- // This will fail if the producer has dequeued any buffers, or if
- // bufferCount is invalid. bufferCount must generally be a value
- // between the minimum undequeued buffer count (exclusive) and NUM_BUFFER_SLOTS
- // (inclusive). It may also be set to zero (the default) to indicate
- // that the producer does not wish to set a value. The minimum value
- // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
- // ...).
- //
- // This may only be called by the producer. The consumer will be told
- // to discard buffers through the onBuffersReleased callback.
- virtual status_t setBufferCount(int bufferCount);
-
- // dequeueBuffer gets the next buffer slot index for the producer to use.
- // If a buffer slot is available then that slot index is written to the
- // location pointed to by the buf argument and a status of OK is returned.
- // If no slot is available then a status of -EBUSY is returned and buf is
- // unmodified.
- //
- // The outFence parameter will be updated to hold the fence associated with
- // the buffer. The contents of the buffer must not be overwritten until the
- // fence signals. If the fence is Fence::NO_FENCE, the buffer may be
- // written immediately.
- //
- // The width and height parameters must be no greater than the minimum of
- // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
- // An error due to invalid dimensions might not be reported until
- // updateTexImage() is called. If width and height are both zero, the
- // default values specified by setDefaultBufferSize() are used instead.
- //
- // The pixel formats are enumerated in graphics.h, e.g.
- // HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
- // will be used.
- //
- // The usage argument specifies gralloc buffer usage flags. The values
- // are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
- // will be merged with the usage flags specified by setConsumerUsageBits.
- //
- // The return value may be a negative error value or a non-negative
- // collection of flags. If the flags are set, the return values are
- // valid, but additional actions must be performed.
- //
- // If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
- // producer must discard cached GraphicBuffer references for the slot
- // returned in buf.
- // If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
- // must discard cached GraphicBuffer references for all slots.
- //
- // In both cases, the producer will need to call requestBuffer to get a
- // GraphicBuffer handle for the returned slot.
- virtual status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence, bool async,
- uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
-
- // See IGraphicBufferProducer::detachBuffer
- virtual status_t detachBuffer(int slot);
-
- // See IGraphicBufferProducer::detachNextBuffer
- virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
- sp<Fence>* outFence);
-
- // See IGraphicBufferProducer::attachBuffer
- virtual status_t attachBuffer(int* outSlot, const sp<GraphicBuffer>& buffer);
-
- // queueBuffer returns a filled buffer to the GonkBufferQueue.
- //
- // Additional data is provided in the QueueBufferInput struct. Notably,
- // a timestamp must be provided for the buffer. The timestamp is in
- // nanoseconds, and must be monotonically increasing. Its other semantics
- // (zero point, etc) are producer-specific and should be documented by the
- // producer.
- //
- // The caller may provide a fence that signals when all rendering
- // operations have completed. Alternatively, NO_FENCE may be used,
- // indicating that the buffer is ready immediately.
- //
- // Some values are returned in the output struct: the current settings
- // for default width and height, the current transform hint, and the
- // number of queued buffers.
- virtual status_t queueBuffer(int slot,
- const QueueBufferInput& input, QueueBufferOutput* output);
-
- // cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
- // queue it for use by the consumer.
- //
- // The buffer will not be overwritten until the fence signals. The fence
- // will usually be the one obtained from dequeueBuffer.
- virtual void cancelBuffer(int slot, const sp<Fence>& fence);
-
- // Query native window attributes. The "what" values are enumerated in
- // window.h (e.g. NATIVE_WINDOW_FORMAT).
- virtual int query(int what, int* outValue);
-
- // connect attempts to connect a producer API to the GonkBufferQueue. This
- // must be called before any other IGraphicBufferProducer methods are
- // called except for getAllocator. A consumer must already be connected.
- //
- // This method will fail if connect was previously called on the
- // GonkBufferQueue and no corresponding disconnect call was made (i.e. if
- // it's still connected to a producer).
- //
- // APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
- virtual status_t connect(const sp<IProducerListener>& listener,
- int api, bool producerControlledByApp, QueueBufferOutput* output);
-
- // disconnect attempts to disconnect a producer API from the GonkBufferQueue.
- // Calling this method will cause any subsequent calls to other
- // IGraphicBufferProducer methods to fail except for getAllocator and connect.
- // Successfully calling connect after this will allow the other methods to
- // succeed again.
- //
- // This method will fail if the the GonkBufferQueue is not currently
- // connected to the specified producer API.
- virtual status_t disconnect(int api);
-
- // Attaches a sideband buffer stream to the IGraphicBufferProducer.
- //
- // A sideband stream is a device-specific mechanism for passing buffers
- // from the producer to the consumer without using dequeueBuffer/
- // queueBuffer. If a sideband stream is present, the consumer can choose
- // whether to acquire buffers from the sideband stream or from the queued
- // buffers.
- //
- // Passing NULL or a different stream handle will detach the previous
- // handle if any.
- virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-
- // See IGraphicBufferProducer::allocateBuffers
- virtual void allocateBuffers(bool async, uint32_t width, uint32_t height,
- uint32_t format, uint32_t usage);
-
- // setSynchronousMode sets whether dequeueBuffer is synchronous or
- // asynchronous. In synchronous mode, dequeueBuffer blocks until
- // a buffer is available, the currently bound buffer can be dequeued and
- // queued buffers will be acquired in order. In asynchronous mode,
- // a queued buffer may be replaced by a subsequently queued buffer.
- //
- // The default mode is synchronous.
- // This should be called only during initialization.
- virtual status_t setSynchronousMode(bool enabled);
-
-private:
- // This is required by the IBinder::DeathRecipient interface
- virtual void binderDied(const wp<IBinder>& who);
-
- // waitForFreeSlotThenRelock finds the oldest slot in the FREE state. It may
- // block if there are no available slots and we are not in non-blocking
- // mode (producer and consumer controlled by the application). If it blocks,
- // it will release mCore->mMutex while blocked so that other operations on
- // the GonkBufferQueue may succeed.
- status_t waitForFreeSlotThenRelock(const char* caller, bool async,
- int* found, status_t* returnFlags) const;
-
- sp<GonkBufferQueueCore> mCore;
-
- // This references mCore->mSlots. Lock mCore->mMutex while accessing.
- GonkBufferQueueDefs::SlotsType& mSlots;
-
- // This is a cached copy of the name stored in the GonkBufferQueueCore.
- // It's updated during connect and dequeueBuffer (which should catch
- // most updates).
- String8 mConsumerName;
-
- // mSynchronousMode whether we're in synchronous mode or not
- bool mSynchronousMode;
-
- uint32_t mStickyTransform;
-
-}; // class GonkBufferQueueProducer
-
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.cpp b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.cpp
deleted file mode 100644
index 9e4a424a9..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GonkBufferSlot.h"
-
-namespace android {
-
-const char* GonkBufferSlot::bufferStateName(BufferState state) {
- switch (state) {
- case GonkBufferSlot::DEQUEUED: return "DEQUEUED";
- case GonkBufferSlot::QUEUED: return "QUEUED";
- case GonkBufferSlot::FREE: return "FREE";
- case GonkBufferSlot::ACQUIRED: return "ACQUIRED";
- default: return "Unknown";
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.h b/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.h
deleted file mode 100644
index 759bb7b23..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueLL/GonkBufferSlot.h
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKBUFFERSLOT_LL_H
-#define NATIVEWINDOW_GONKBUFFERSLOT_LL_H
-
-#include <ui/Fence.h>
-#include <ui/GraphicBuffer.h>
-
-#include <utils/StrongPointer.h>
-
-#include "mozilla/layers/TextureClient.h"
-
-namespace android {
-
-struct GonkBufferSlot {
- typedef mozilla::layers::TextureClient TextureClient;
-
- GonkBufferSlot()
- : mBufferState(GonkBufferSlot::FREE),
- mRequestBufferCalled(false),
- mFrameNumber(0),
- mAcquireCalled(false),
- mNeedsCleanupOnRelease(false),
- mAttachedByConsumer(false) {
- }
-
- // mGraphicBuffer points to the buffer allocated for this slot or is NULL
- // if no buffer has been allocated.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // BufferState represents the different states in which a buffer slot
- // can be. All slots are initially FREE.
- enum BufferState {
- // FREE indicates that the buffer is available to be dequeued
- // by the producer. The buffer may be in use by the consumer for
- // a finite time, so the buffer must not be modified until the
- // associated fence is signaled.
- //
- // The slot is "owned" by BufferQueue. It transitions to DEQUEUED
- // when dequeueBuffer is called.
- FREE = 0,
-
- // DEQUEUED indicates that the buffer has been dequeued by the
- // producer, but has not yet been queued or canceled. The
- // producer may modify the buffer's contents as soon as the
- // associated ready fence is signaled.
- //
- // The slot is "owned" by the producer. It can transition to
- // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
- DEQUEUED = 1,
-
- // QUEUED indicates that the buffer has been filled by the
- // producer and queued for use by the consumer. The buffer
- // contents may continue to be modified for a finite time, so
- // the contents must not be accessed until the associated fence
- // is signaled.
- //
- // The slot is "owned" by BufferQueue. It can transition to
- // ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
- // queued in asynchronous mode).
- QUEUED = 2,
-
- // ACQUIRED indicates that the buffer has been acquired by the
- // consumer. As with QUEUED, the contents must not be accessed
- // by the consumer until the fence is signaled.
- //
- // The slot is "owned" by the consumer. It transitions to FREE
- // when releaseBuffer is called.
- ACQUIRED = 3
- };
-
- static const char* bufferStateName(BufferState state);
-
- // mBufferState is the current state of this buffer slot.
- BufferState mBufferState;
-
- // mRequestBufferCalled is used for validating that the producer did
- // call requestBuffer() when told to do so. Technically this is not
- // needed but useful for debugging and catching producer bugs.
- bool mRequestBufferCalled;
-
- // mFrameNumber is the number of the queued frame for this slot. This
- // is used to dequeue buffers in LRU order (useful because buffers
- // may be released before their release fence is signaled).
- uint64_t mFrameNumber;
-
- // mFence is a fence which will signal when work initiated by the
- // previous owner of the buffer is finished. When the buffer is FREE,
- // the fence indicates when the consumer has finished reading
- // from the buffer, or when the producer has finished writing if it
- // called cancelBuffer after queueing some writes. When the buffer is
- // QUEUED, it indicates when the producer has finished filling the
- // buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
- // passed to the consumer or producer along with ownership of the
- // buffer, and mFence is set to NO_FENCE.
- sp<Fence> mFence;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates whether this buffer needs to be cleaned up by the
- // consumer. This is set when a buffer in ACQUIRED state is freed.
- // It causes releaseBuffer to return STALE_BUFFER_SLOT.
- bool mNeedsCleanupOnRelease;
-
- // Indicates whether the buffer was attached on the consumer side.
- // If so, it needs to set the BUFFER_NEEDS_REALLOCATION flag when dequeued
- // to prevent the producer from using a stale cached buffer.
- bool mAttachedByConsumer;
-
- // mTextureClient is a thin abstraction over remotely allocated GraphicBuffer.
- RefPtr<TextureClient> mTextureClient;
-};
-
-} // namespace android
-
-#endif
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseJB.cpp b/widget/gonk/nativewindow/GonkConsumerBaseJB.cpp
deleted file mode 100644
index 1ee37e4e2..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseJB.cpp
+++ /dev/null
@@ -1,245 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkConsumerBase"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <hardware/hardware.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-
-#include "GonkConsumerBaseJB.h"
-
-// Macros for including the GonkConsumerBase name in log messages
-#define CB_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
-#define CB_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
-#define CB_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
-#define CB_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
-#define CB_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-GonkConsumerBase::GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue) :
- mAbandoned(false),
- mBufferQueue(bufferQueue) {
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- // Note that we can't create an sp<...>(this) in a ctor that will not keep a
- // reference once the ctor ends, as that would cause the refcount of 'this'
- // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
- // that's what we create.
- wp<GonkBufferQueue::ConsumerListener> listener;
- sp<GonkBufferQueue::ConsumerListener> proxy;
- listener = static_cast<GonkBufferQueue::ConsumerListener*>(this);
- proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
-
- status_t err = mBufferQueue->consumerConnect(proxy);
- if (err != NO_ERROR) {
- CB_LOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
- strerror(-err), err);
- } else {
- mBufferQueue->setConsumerName(mName);
- }
-}
-
-GonkConsumerBase::~GonkConsumerBase() {
- CB_LOGV("~GonkConsumerBase");
- Mutex::Autolock lock(mMutex);
-
- // Verify that abandon() has been called before we get here. This should
- // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
- // derived class to override that method and not call
- // GonkConsumerBase::onLastStrongRef().
- LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
- "consumer is not abandoned!", mName.string());
-}
-
-void GonkConsumerBase::onLastStrongRef(const void* id) {
- abandon();
-}
-
-void GonkConsumerBase::freeBufferLocked(int slotIndex) {
- CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- mSlots[slotIndex].mGraphicBuffer = 0;
- mSlots[slotIndex].mFence = Fence::NO_FENCE;
-}
-
-// Used for refactoring, should not be in final interface
-sp<GonkBufferQueue> GonkConsumerBase::getBufferQueue() const {
- Mutex::Autolock lock(mMutex);
- return mBufferQueue;
-}
-
-void GonkConsumerBase::onFrameAvailable() {
- CB_LOGV("onFrameAvailable");
-
- sp<FrameAvailableListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
-#if ANDROID_VERSION == 17
- listener = mFrameAvailableListener;
-#else
- listener = mFrameAvailableListener.promote();
-#endif
- }
-
- if (listener != NULL) {
- CB_LOGV("actually calling onFrameAvailable");
- listener->onFrameAvailable();
- }
-}
-
-void GonkConsumerBase::onBuffersReleased() {
- Mutex::Autolock lock(mMutex);
-
- CB_LOGV("onBuffersReleased");
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- uint32_t mask = 0;
- mBufferQueue->getReleasedBuffers(&mask);
- for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1 << i)) {
- freeBufferLocked(i);
- }
- }
-}
-
-void GonkConsumerBase::abandon() {
- CB_LOGV("abandon");
- Mutex::Autolock lock(mMutex);
-
- if (!mAbandoned) {
- abandonLocked();
- mAbandoned = true;
- }
-}
-
-void GonkConsumerBase::abandonLocked() {
- CB_LOGV("abandonLocked");
- for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
- // disconnect from the GonkBufferQueue
- mBufferQueue->consumerDisconnect();
- mBufferQueue.clear();
-}
-
-void GonkConsumerBase::setFrameAvailableListener(
-#if ANDROID_VERSION == 17
- const sp<FrameAvailableListener>& listener) {
-#else
- const wp<FrameAvailableListener>& listener) {
-#endif
- CB_LOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
-void GonkConsumerBase::dump(String8& result) const {
- char buffer[1024];
- dump(result, "", buffer, 1024);
-}
-
-void GonkConsumerBase::dump(String8& result, const char* prefix,
- char* buffer, size_t size) const {
- Mutex::Autolock _l(mMutex);
- dumpLocked(result, prefix, buffer, size);
-}
-
-void GonkConsumerBase::dumpLocked(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const {
- snprintf(buffer, SIZE, "%smAbandoned=%d\n", prefix, int(mAbandoned));
- result.append(buffer);
-
- if (!mAbandoned) {
- mBufferQueue->dumpToString(result, prefix, buffer, SIZE);
- }
-}
-
-status_t GonkConsumerBase::acquireBufferLocked(GonkBufferQueue::BufferItem *item) {
- status_t err = mBufferQueue->acquireBuffer(item);
- if (err != NO_ERROR) {
- return err;
- }
-
- if (item->mGraphicBuffer != NULL) {
- mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
- }
-
- mSlots[item->mBuf].mFence = item->mFence;
-
- CB_LOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
-
- return OK;
-}
-
-status_t GonkConsumerBase::addReleaseFence(int slot, const sp<Fence>& fence) {
- Mutex::Autolock lock(mMutex);
- return addReleaseFenceLocked(slot, fence);
-}
-
-status_t GonkConsumerBase::addReleaseFenceLocked(int slot, const sp<Fence>& fence) {
- CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
-
- if (!mSlots[slot].mFence.get()) {
- mSlots[slot].mFence = fence;
- } else {
- sp<Fence> mergedFence = Fence::merge(
- String8::format("%.28s:%d", mName.string(), slot),
- mSlots[slot].mFence, fence);
- if (!mergedFence.get()) {
- CB_LOGE("failed to merge release fences");
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- mSlots[slot].mFence = fence;
- return BAD_VALUE;
- }
- mSlots[slot].mFence = mergedFence;
- }
-
- return OK;
-}
-
-status_t GonkConsumerBase::releaseBufferLocked(int slot) {
- CB_LOGV("releaseBufferLocked: slot=%d", slot);
- status_t err = mBufferQueue->releaseBuffer(slot, mSlots[slot].mFence);
- if (err == GonkBufferQueue::STALE_BUFFER_SLOT) {
- freeBufferLocked(slot);
- }
-
- mSlots[slot].mFence = Fence::NO_FENCE;
-
- return err;
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseJB.h b/widget/gonk/nativewindow/GonkConsumerBaseJB.h
deleted file mode 100644
index 8f523af37..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseJB.h
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKCONSUMERBASE_JB_H
-#define NATIVEWINDOW_GONKCONSUMERBASE_JB_H
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "GonkBufferQueueJB.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class String8;
-
-// GonkConsumerBase is a base class for GonkBufferQueue consumer end-points. It
-// handles common tasks like management of the connection to the GonkBufferQueue
-// and the buffer pool.
-class GonkConsumerBase : public virtual RefBase,
- protected GonkBufferQueue::ConsumerListener {
-public:
- struct FrameAvailableListener : public virtual RefBase {
- // onFrameAvailable() is called each time an additional frame becomes
- // available for consumption. This means that frames that are queued
- // while in asynchronous mode only trigger the callback if no previous
- // frames are pending. Frames queued while in synchronous mode always
- // trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
- };
-
- virtual ~GonkConsumerBase();
-
- // abandon frees all the buffers and puts the GonkConsumerBase into the
- // 'abandoned' state. Once put in this state the GonkConsumerBase can never
- // leave it. When in the 'abandoned' state, all methods of the
- // IGraphicBufferProducer interface will fail with the NO_INIT error.
- //
- // Note that while calling this method causes all the buffers to be freed
- // from the perspective of the the GonkConsumerBase, if there are additional
- // references on the buffers (e.g. if a buffer is referenced by a client
- // or by OpenGL ES as a texture) then those buffer will remain allocated.
- void abandon();
-
- // set the name of the GonkConsumerBase that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // getBufferQueue returns the GonkBufferQueue object to which this
- // GonkConsumerBase is connected.
- sp<GonkBufferQueue> getBufferQueue() const;
-
- // dump writes the current state to a string. Child classes should add
- // their state to the dump by overriding the dumpLocked method, which is
- // called by these methods after locking the mutex.
- void dump(String8& result) const;
- void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
-
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
-#if ANDROID_VERSION == 17
- void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
-#else
- void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
-#endif
-
-private:
- GonkConsumerBase(const GonkConsumerBase&);
- void operator=(const GonkConsumerBase&);
-
-protected:
-
- // GonkConsumerBase constructs a new GonkConsumerBase object to consume image
- // buffers from the given GonkBufferQueue.
- GonkConsumerBase(const sp<GonkBufferQueue> &bufferQueue);
-
- // onLastStrongRef gets called by RefBase just before the dtor of the most
- // derived class. It is used to clean up the buffers so that GonkConsumerBase
- // can coordinate the clean-up by calling into virtual methods implemented
- // by the derived classes. This would not be possible from the
- // ConsuemrBase dtor because by the time that gets called the derived
- // classes have already been destructed.
- //
- // This methods should not need to be overridden by derived classes, but
- // if they are overridden the GonkConsumerBase implementation must be called
- // from the derived class.
- virtual void onLastStrongRef(const void* id);
-
- // Implementation of the GonkBufferQueue::ConsumerListener interface. These
- // calls are used to notify the GonkConsumerBase of asynchronous events in the
- // GonkBufferQueue. These methods should not need to be overridden by derived
- // classes, but if they are overridden the GonkConsumerBase implementation
- // must be called from the derived class.
- virtual void onFrameAvailable();
- virtual void onBuffersReleased();
-
- // freeBufferLocked frees up the given buffer slot. If the slot has been
- // initialized this will release the reference to the GraphicBuffer in that
- // slot. Otherwise it has no effect.
- //
- // Derived classes should override this method to clean up any state they
- // keep per slot. If it is overridden, the derived class's implementation
- // must call GonkConsumerBase::freeBufferLocked.
- //
- // This method must be called with mMutex locked.
- virtual void freeBufferLocked(int slotIndex);
-
- // abandonLocked puts the GonkBufferQueue into the abandoned state, causing
- // all future operations on it to fail. This method rather than the public
- // abandon method should be overridden by child classes to add abandon-
- // time behavior.
- //
- // Derived classes should override this method to clean up any object
- // state they keep (as opposed to per-slot state). If it is overridden,
- // the derived class's implementation must call GonkConsumerBase::abandonLocked.
- //
- // This method must be called with mMutex locked.
- virtual void abandonLocked();
-
- // dumpLocked dumps the current state of the GonkConsumerBase object to the
- // result string. Each line is prefixed with the string pointed to by the
- // prefix argument. The buffer argument points to a buffer that may be
- // used for intermediate formatting data, and the size of that buffer is
- // indicated by the size argument.
- //
- // Derived classes should override this method to dump their internal
- // state. If this method is overridden the derived class's implementation
- // should call GonkConsumerBase::dumpLocked.
- //
- // This method must be called with mMutex locked.
- virtual void dumpLocked(String8& result, const char* prefix, char* buffer,
- size_t size) const;
-
- // acquireBufferLocked fetches the next buffer from the GonkBufferQueue and
- // updates the buffer slot for the buffer returned.
- //
- // Derived classes should override this method to perform any
- // initialization that must take place the first time a buffer is assigned
- // to a slot. If it is overridden the derived class's implementation must
- // call GonkConsumerBase::acquireBufferLocked.
- virtual status_t acquireBufferLocked(GonkBufferQueue::BufferItem *item);
-
- // releaseBufferLocked relinquishes control over a buffer, returning that
- // control to the GonkBufferQueue.
- //
- // Derived classes should override this method to perform any cleanup that
- // must take place when a buffer is released back to the GonkBufferQueue. If
- // it is overridden the derived class's implementation must call
- // GonkConsumerBase::releaseBufferLocked.
- virtual status_t releaseBufferLocked(int buf);
-
- // addReleaseFence* adds the sync points associated with a fence to the set
- // of sync points that must be reached before the buffer in the given slot
- // may be used after the slot has been released. This should be called by
- // derived classes each time some asynchronous work is kicked off that
- // references the buffer.
- status_t addReleaseFence(int slot, const sp<Fence>& fence);
- status_t addReleaseFenceLocked(int slot, const sp<Fence>& fence);
-
- // Slot contains the information and object references that
- // GonkConsumerBase maintains about a GonkBufferQueue buffer slot.
- struct Slot {
- // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
- // no Gralloc buffer is in the slot.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence which will signal when the buffer associated with
- // this buffer slot is no longer being used by the consumer and can be
- // overwritten. The buffer can be dequeued before the fence signals;
- // the producer is responsible for delaying writes until it signals.
- sp<Fence> mFence;
- };
-
- // mSlots stores the buffers that have been allocated by the GonkBufferQueue
- // for each buffer slot. It is initialized to null pointers, and gets
- // filled in with the result of GonkBufferQueue::acquire when the
- // client dequeues a buffer from a
- // slot that has not yet been used. The buffer allocated to a slot will also
- // be replaced if the requested buffer usage or geometry differs from that
- // of the buffer allocated to a slot.
- Slot mSlots[GonkBufferQueue::NUM_BUFFER_SLOTS];
-
- // mAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume images buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the abandon
- // method. A GonkBufferQueue that has been abandoned will return the NO_INIT
- // error from all IGonkConsumerBase methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the GonkConsumerBase in log messages.
- // It can be set by the setName method.
- String8 mName;
-
- // mFrameAvailableListener is the listener object that will be called when a
- // new frame becomes available. If it is not NULL it will be called from
- // queueBuffer.
-#if ANDROID_VERSION == 17
- sp<FrameAvailableListener> mFrameAvailableListener;
-#else
- wp<FrameAvailableListener> mFrameAvailableListener;
-#endif
-
- // The GonkConsumerBase has-a GonkBufferQueue and is responsible for creating this object
- // if none is supplied
- sp<GonkBufferQueue> mBufferQueue;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkConsumerBase objects. It must be locked whenever the
- // member variables are accessed or when any of the *Locked methods are
- // called.
- //
- // This mutex is intended to be locked by derived classes.
- mutable Mutex mMutex;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // NATIVEWINDOW_GONKCONSUMERBASE_H
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp b/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
deleted file mode 100644
index 3fc9fc16c..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
+++ /dev/null
@@ -1,252 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkConsumerBase"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <hardware/hardware.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-
-#include "GonkConsumerBaseKK.h"
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-GonkConsumerBase::GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp) :
- mAbandoned(false),
- mConsumer(bufferQueue) {
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- // Note that we can't create an sp<...>(this) in a ctor that will not keep a
- // reference once the ctor ends, as that would cause the refcount of 'this'
- // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
- // that's what we create.
- wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
- sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
-
- status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
- if (err != NO_ERROR) {
- ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
- strerror(-err), err);
- } else {
- mConsumer->setConsumerName(mName);
- }
-}
-
-GonkConsumerBase::~GonkConsumerBase() {
- ALOGV("~GonkConsumerBase");
- Mutex::Autolock lock(mMutex);
-
- // Verify that abandon() has been called before we get here. This should
- // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
- // derived class to override that method and not call
- // GonkConsumerBase::onLastStrongRef().
- LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
- "consumer is not abandoned!", mName.string());
-}
-
-void GonkConsumerBase::onLastStrongRef(const void* id) {
- abandon();
-}
-
-void GonkConsumerBase::freeBufferLocked(int slotIndex) {
- ALOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- mSlots[slotIndex].mGraphicBuffer = 0;
- mSlots[slotIndex].mFence = Fence::NO_FENCE;
- mSlots[slotIndex].mFrameNumber = 0;
-}
-
-// Used for refactoring, should not be in final interface
-sp<GonkBufferQueue> GonkConsumerBase::getBufferQueue() const {
- Mutex::Autolock lock(mMutex);
- return mConsumer;
-}
-
-void GonkConsumerBase::onFrameAvailable() {
- ALOGV("onFrameAvailable");
-
- sp<FrameAvailableListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- listener = mFrameAvailableListener.promote();
- }
-
- if (listener != NULL) {
- ALOGV("actually calling onFrameAvailable");
- listener->onFrameAvailable();
- }
-}
-
-void GonkConsumerBase::onBuffersReleased() {
- Mutex::Autolock lock(mMutex);
-
- ALOGV("onBuffersReleased");
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- uint32_t mask = 0;
- mConsumer->getReleasedBuffers(&mask);
- for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1 << i)) {
- freeBufferLocked(i);
- }
- }
-}
-
-void GonkConsumerBase::abandon() {
- ALOGV("abandon");
- Mutex::Autolock lock(mMutex);
-
- if (!mAbandoned) {
- abandonLocked();
- mAbandoned = true;
- }
-}
-
-void GonkConsumerBase::abandonLocked() {
- ALOGV("abandonLocked");
- for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
- // disconnect from the BufferQueue
- mConsumer->consumerDisconnect();
- mConsumer.clear();
-}
-
-void GonkConsumerBase::setFrameAvailableListener(
- const wp<FrameAvailableListener>& listener) {
- ALOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
-void GonkConsumerBase::dump(String8& result) const {
- dump(result, "");
-}
-
-void GonkConsumerBase::dump(String8& result, const char* prefix) const {
- Mutex::Autolock _l(mMutex);
- dumpLocked(result, prefix);
-}
-
-void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
- result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
-
- if (!mAbandoned) {
- mConsumer->dumpToString(result, prefix);
- }
-}
-
-status_t GonkConsumerBase::acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
- nsecs_t presentWhen) {
- status_t err = mConsumer->acquireBuffer(item, presentWhen);
- if (err != NO_ERROR) {
- return err;
- }
-
- if (item->mGraphicBuffer != NULL) {
- mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
- }
-
- mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
- mSlots[item->mBuf].mFence = item->mFence;
-
- ALOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
-
- return OK;
-}
-
-status_t GonkConsumerBase::addReleaseFence(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- Mutex::Autolock lock(mMutex);
- return addReleaseFenceLocked(slot, graphicBuffer, fence);
-}
-
-status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- ALOGV("addReleaseFenceLocked: slot=%d", slot);
-
- // If consumer no longer tracks this graphicBuffer, we can safely
- // drop this fence, as it will never be received by the producer.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- if (!mSlots[slot].mFence.get()) {
- mSlots[slot].mFence = fence;
- } else {
- sp<Fence> mergedFence = Fence::merge(
- String8::format("%.28s:%d", mName.string(), slot),
- mSlots[slot].mFence, fence);
- if (!mergedFence.get()) {
- ALOGE("failed to merge release fences");
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- mSlots[slot].mFence = fence;
- return BAD_VALUE;
- }
- mSlots[slot].mFence = mergedFence;
- }
-
- return OK;
-}
-
-status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
- // If consumer no longer tracks this graphicBuffer (we received a new
- // buffer on the same slot), the buffer producer is definitely no longer
- // tracking it.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- ALOGV("releaseBufferLocked: slot=%d/%llu",
- slot, mSlots[slot].mFrameNumber);
- status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
- if (err == GonkBufferQueue::STALE_BUFFER_SLOT) {
- freeBufferLocked(slot);
- }
-
- mSlots[slot].mFence = Fence::NO_FENCE;
-
- return err;
-}
-
-bool GonkConsumerBase::stillTracking(int slot,
- const sp<GraphicBuffer> graphicBuffer) {
- if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
- return false;
- }
- return (mSlots[slot].mGraphicBuffer != NULL &&
- mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseKK.h b/widget/gonk/nativewindow/GonkConsumerBaseKK.h
deleted file mode 100644
index e198ad843..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseKK.h
+++ /dev/null
@@ -1,240 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKCONSUMERBASE_KK_H
-#define NATIVEWINDOW_GONKCONSUMERBASE_KK_H
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-#include <gui/IConsumerListener.h>
-
-#include "GonkBufferQueueKK.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class String8;
-
-// GonkConsumerBase is a base class for GonkBufferQueue consumer end-points. It
-// handles common tasks like management of the connection to the GonkBufferQueue
-// and the buffer pool.
-class GonkConsumerBase : public virtual RefBase,
- protected ConsumerListener {
-public:
- struct FrameAvailableListener : public virtual RefBase {
- // onFrameAvailable() is called each time an additional frame becomes
- // available for consumption. This means that frames that are queued
- // while in asynchronous mode only trigger the callback if no previous
- // frames are pending. Frames queued while in synchronous mode always
- // trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
- };
-
- virtual ~GonkConsumerBase();
-
- // abandon frees all the buffers and puts the GonkConsumerBase into the
- // 'abandoned' state. Once put in this state the GonkConsumerBase can never
- // leave it. When in the 'abandoned' state, all methods of the
- // IGraphicBufferProducer interface will fail with the NO_INIT error.
- //
- // Note that while calling this method causes all the buffers to be freed
- // from the perspective of the the GonkConsumerBase, if there are additional
- // references on the buffers (e.g. if a buffer is referenced by a client
- // or by OpenGL ES as a texture) then those buffer will remain allocated.
- void abandon();
-
- // set the name of the GonkConsumerBase that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // getBufferQueue returns the GonkBufferQueue object to which this
- // GonkConsumerBase is connected.
- sp<GonkBufferQueue> getBufferQueue() const;
-
- // dump writes the current state to a string. Child classes should add
- // their state to the dump by overriding the dumpLocked method, which is
- // called by these methods after locking the mutex.
- void dump(String8& result) const;
- void dump(String8& result, const char* prefix) const;
-
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
- void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
-
-private:
- GonkConsumerBase(const GonkConsumerBase&);
- void operator=(const GonkConsumerBase&);
-
-protected:
-
- // GonkConsumerBase constructs a new GonkConsumerBase object to consume image
- // buffers from the given GonkBufferQueue.
- GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp = false);
-
- // onLastStrongRef gets called by RefBase just before the dtor of the most
- // derived class. It is used to clean up the buffers so that GonkConsumerBase
- // can coordinate the clean-up by calling into virtual methods implemented
- // by the derived classes. This would not be possible from the
- // ConsuemrBase dtor because by the time that gets called the derived
- // classes have already been destructed.
- //
- // This methods should not need to be overridden by derived classes, but
- // if they are overridden the GonkConsumerBase implementation must be called
- // from the derived class.
- virtual void onLastStrongRef(const void* id);
-
- // Implementation of the GonkBufferQueue::ConsumerListener interface. These
- // calls are used to notify the GonkConsumerBase of asynchronous events in the
- // GonkBufferQueue. These methods should not need to be overridden by derived
- // classes, but if they are overridden the GonkConsumerBase implementation
- // must be called from the derived class.
- virtual void onFrameAvailable();
- virtual void onBuffersReleased();
-
- // freeBufferLocked frees up the given buffer slot. If the slot has been
- // initialized this will release the reference to the GraphicBuffer in that
- // slot. Otherwise it has no effect.
- //
- // Derived classes should override this method to clean up any state they
- // keep per slot. If it is overridden, the derived class's implementation
- // must call GonkConsumerBase::freeBufferLocked.
- //
- // This method must be called with mMutex locked.
- virtual void freeBufferLocked(int slotIndex);
-
- // abandonLocked puts the GonkBufferQueue into the abandoned state, causing
- // all future operations on it to fail. This method rather than the public
- // abandon method should be overridden by child classes to add abandon-
- // time behavior.
- //
- // Derived classes should override this method to clean up any object
- // state they keep (as opposed to per-slot state). If it is overridden,
- // the derived class's implementation must call GonkConsumerBase::abandonLocked.
- //
- // This method must be called with mMutex locked.
- virtual void abandonLocked();
-
- // dumpLocked dumps the current state of the GonkConsumerBase object to the
- // result string. Each line is prefixed with the string pointed to by the
- // prefix argument. The buffer argument points to a buffer that may be
- // used for intermediate formatting data, and the size of that buffer is
- // indicated by the size argument.
- //
- // Derived classes should override this method to dump their internal
- // state. If this method is overridden the derived class's implementation
- // should call GonkConsumerBase::dumpLocked.
- //
- // This method must be called with mMutex locked.
- virtual void dumpLocked(String8& result, const char* prefix) const;
-
- // acquireBufferLocked fetches the next buffer from the GonkBufferQueue and
- // updates the buffer slot for the buffer returned.
- //
- // Derived classes should override this method to perform any
- // initialization that must take place the first time a buffer is assigned
- // to a slot. If it is overridden the derived class's implementation must
- // call GonkConsumerBase::acquireBufferLocked.
- virtual status_t acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
- nsecs_t presentWhen);
-
- // releaseBufferLocked relinquishes control over a buffer, returning that
- // control to the GonkBufferQueue.
- //
- // Derived classes should override this method to perform any cleanup that
- // must take place when a buffer is released back to the GonkBufferQueue. If
- // it is overridden the derived class's implementation must call
- // GonkConsumerBase::releaseBufferLocked.
- virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer);
-
- // returns true iff the slot still has the graphicBuffer in it.
- bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
-
- // addReleaseFence* adds the sync points associated with a fence to the set
- // of sync points that must be reached before the buffer in the given slot
- // may be used after the slot has been released. This should be called by
- // derived classes each time some asynchronous work is kicked off that
- // references the buffer.
- status_t addReleaseFence(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
- status_t addReleaseFenceLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
-
- // Slot contains the information and object references that
- // GonkConsumerBase maintains about a GonkBufferQueue buffer slot.
- struct Slot {
- // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
- // no Gralloc buffer is in the slot.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence which will signal when the buffer associated with
- // this buffer slot is no longer being used by the consumer and can be
- // overwritten. The buffer can be dequeued before the fence signals;
- // the producer is responsible for delaying writes until it signals.
- sp<Fence> mFence;
-
- // the frame number of the last acquired frame for this slot
- uint64_t mFrameNumber;
- };
-
- // mSlots stores the buffers that have been allocated by the GonkBufferQueue
- // for each buffer slot. It is initialized to null pointers, and gets
- // filled in with the result of GonkBufferQueue::acquire when the
- // client dequeues a buffer from a
- // slot that has not yet been used. The buffer allocated to a slot will also
- // be replaced if the requested buffer usage or geometry differs from that
- // of the buffer allocated to a slot.
- Slot mSlots[GonkBufferQueue::NUM_BUFFER_SLOTS];
-
- // mAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume images buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the abandon
- // method. A GonkBufferQueue that has been abandoned will return the NO_INIT
- // error from all IGonkConsumerBase methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the GonkConsumerBase in log messages.
- // It can be set by the setName method.
- String8 mName;
-
- // mFrameAvailableListener is the listener object that will be called when a
- // new frame becomes available. If it is not NULL it will be called from
- // queueBuffer.
- wp<FrameAvailableListener> mFrameAvailableListener;
-
- // The GonkConsumerBase has-a GonkBufferQueue and is responsible for creating this object
- // if none is supplied
- sp<GonkBufferQueue> mConsumer;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkConsumerBase objects. It must be locked whenever the
- // member variables are accessed or when any of the *Locked methods are
- // called.
- //
- // This mutex is intended to be locked by derived classes.
- mutable Mutex mMutex;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // NATIVEWINDOW_GONKCONSUMERBASE_H
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp b/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp
deleted file mode 100644
index 5b1166b57..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseLL.cpp
+++ /dev/null
@@ -1,257 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-
-#define LOG_TAG "GonkConsumerBase"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <hardware/hardware.h>
-
-#include <gui/IGraphicBufferAlloc.h>
-
-#include <utils/Log.h>
-#include <utils/String8.h>
-
-#include "GonkConsumerBaseLL.h"
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-GonkConsumerBase::GonkConsumerBase(const sp<IGonkGraphicBufferConsumer>& bufferQueue, bool controlledByApp) :
- mAbandoned(false),
- mConsumer(bufferQueue) {
- // Choose a name using the PID and a process-unique ID.
- mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- // Note that we can't create an sp<...>(this) in a ctor that will not keep a
- // reference once the ctor ends, as that would cause the refcount of 'this'
- // dropping to 0 at the end of the ctor. Since all we need is a wp<...>
- // that's what we create.
- wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
- sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
-
- status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
- if (err != NO_ERROR) {
- ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
- strerror(-err), err);
- } else {
- mConsumer->setConsumerName(mName);
- }
-}
-
-GonkConsumerBase::~GonkConsumerBase() {
- ALOGV("~GonkConsumerBase");
- Mutex::Autolock lock(mMutex);
-
- // Verify that abandon() has been called before we get here. This should
- // be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
- // derived class to override that method and not call
- // GonkConsumerBase::onLastStrongRef().
- LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
- "consumer is not abandoned!", mName.string());
-}
-
-void GonkConsumerBase::onLastStrongRef(const void* id __attribute__((unused))) {
- abandon();
-}
-
-void GonkConsumerBase::freeBufferLocked(int slotIndex) {
- ALOGV("freeBufferLocked: slotIndex=%d", slotIndex);
- mSlots[slotIndex].mGraphicBuffer = 0;
- mSlots[slotIndex].mFence = Fence::NO_FENCE;
- mSlots[slotIndex].mFrameNumber = 0;
-}
-
-#if ANDROID_VERSION == 21
-void GonkConsumerBase::onFrameAvailable() {
-#else
-void GonkConsumerBase::onFrameAvailable(const ::android::BufferItem& item) {
-#endif
- ALOGV("onFrameAvailable");
-
- sp<FrameAvailableListener> listener;
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- listener = mFrameAvailableListener.promote();
- }
-
- if (listener != NULL) {
- ALOGV("actually calling onFrameAvailable");
- listener->onFrameAvailable();
- }
-}
-
-void GonkConsumerBase::onBuffersReleased() {
- Mutex::Autolock lock(mMutex);
-
- ALOGV("onBuffersReleased");
-
- if (mAbandoned) {
- // Nothing to do if we're already abandoned.
- return;
- }
-
- uint64_t mask = 0;
- mConsumer->getReleasedBuffers(&mask);
- for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- if (mask & (1ULL << i)) {
- freeBufferLocked(i);
- }
- }
-}
-
-void GonkConsumerBase::onSidebandStreamChanged() {
-}
-
-void GonkConsumerBase::abandon() {
- ALOGV("abandon");
- Mutex::Autolock lock(mMutex);
-
- if (!mAbandoned) {
- abandonLocked();
- mAbandoned = true;
- }
-}
-
-void GonkConsumerBase::abandonLocked() {
- ALOGV("abandonLocked");
- for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
- freeBufferLocked(i);
- }
- // disconnect from the BufferQueue
- mConsumer->consumerDisconnect();
- mConsumer.clear();
-}
-
-void GonkConsumerBase::setFrameAvailableListener(
- const wp<FrameAvailableListener>& listener) {
- ALOGV("setFrameAvailableListener");
- Mutex::Autolock lock(mMutex);
- mFrameAvailableListener = listener;
-}
-
-void GonkConsumerBase::dump(String8& result) const {
- dump(result, "");
-}
-
-void GonkConsumerBase::dump(String8& result, const char* prefix) const {
- Mutex::Autolock _l(mMutex);
- dumpLocked(result, prefix);
-}
-
-void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
- result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
-
- if (!mAbandoned) {
- mConsumer->dumpToString(result, prefix);
- }
-}
-
-status_t GonkConsumerBase::acquireBufferLocked(GonkBufferQueue::BufferItem *item,
- nsecs_t presentWhen) {
- status_t err = mConsumer->acquireBuffer(item, presentWhen);
- if (err != NO_ERROR) {
- return err;
- }
-
- if (item->mGraphicBuffer != NULL) {
- mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
- }
-
- mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
- mSlots[item->mBuf].mFence = item->mFence;
-
- ALOGV("acquireBufferLocked: -> slot=%d/%" PRIu64,
- item->mBuf, item->mFrameNumber);
-
- return OK;
-}
-
-status_t GonkConsumerBase::addReleaseFence(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- Mutex::Autolock lock(mMutex);
- return addReleaseFenceLocked(slot, graphicBuffer, fence);
-}
-
-status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
- ALOGV("addReleaseFenceLocked: slot=%d", slot);
-
- // If consumer no longer tracks this graphicBuffer, we can safely
- // drop this fence, as it will never be received by the producer.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- if (!mSlots[slot].mFence.get()) {
- mSlots[slot].mFence = fence;
- } else {
- sp<Fence> mergedFence = Fence::merge(
- String8::format("%.28s:%d", mName.string(), slot),
- mSlots[slot].mFence, fence);
- if (!mergedFence.get()) {
- ALOGE("failed to merge release fences");
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- mSlots[slot].mFence = fence;
- return BAD_VALUE;
- }
- mSlots[slot].mFence = mergedFence;
- }
-
- return OK;
-}
-
-status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
- // If consumer no longer tracks this graphicBuffer (we received a new
- // buffer on the same slot), the buffer producer is definitely no longer
- // tracking it.
- if (!stillTracking(slot, graphicBuffer)) {
- return OK;
- }
-
- ALOGV("releaseBufferLocked: slot=%d/%" PRIu64,
- slot, mSlots[slot].mFrameNumber);
- status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
- if (err == IGonkGraphicBufferConsumer::STALE_BUFFER_SLOT) {
- freeBufferLocked(slot);
- }
-
- mSlots[slot].mFence = Fence::NO_FENCE;
-
- return err;
-}
-
-bool GonkConsumerBase::stillTracking(int slot,
- const sp<GraphicBuffer> graphicBuffer) {
- if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
- return false;
- }
- return (mSlots[slot].mGraphicBuffer != NULL &&
- mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkConsumerBaseLL.h b/widget/gonk/nativewindow/GonkConsumerBaseLL.h
deleted file mode 100644
index 0b2c2d166..000000000
--- a/widget/gonk/nativewindow/GonkConsumerBaseLL.h
+++ /dev/null
@@ -1,245 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKCONSUMERBASE_LL_H
-#define NATIVEWINDOW_GONKCONSUMERBASE_LL_H
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-#include <gui/IConsumerListener.h>
-
-#include "GonkBufferQueueLL.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class String8;
-
-// GonkConsumerBase is a base class for GonkBufferQueue consumer end-points. It
-// handles common tasks like management of the connection to the GonkBufferQueue
-// and the buffer pool.
-class GonkConsumerBase : public virtual RefBase,
- protected ConsumerListener {
-public:
- struct FrameAvailableListener : public virtual RefBase {
- // onFrameAvailable() is called each time an additional frame becomes
- // available for consumption. This means that frames that are queued
- // while in asynchronous mode only trigger the callback if no previous
- // frames are pending. Frames queued while in synchronous mode always
- // trigger the callback.
- //
- // This is called without any lock held and can be called concurrently
- // by multiple threads.
- virtual void onFrameAvailable() = 0;
- };
-
- virtual ~GonkConsumerBase();
-
- // abandon frees all the buffers and puts the GonkConsumerBase into the
- // 'abandoned' state. Once put in this state the GonkConsumerBase can never
- // leave it. When in the 'abandoned' state, all methods of the
- // IGraphicBufferProducer interface will fail with the NO_INIT error.
- //
- // Note that while calling this method causes all the buffers to be freed
- // from the perspective of the the GonkConsumerBase, if there are additional
- // references on the buffers (e.g. if a buffer is referenced by a client
- // or by OpenGL ES as a texture) then those buffer will remain allocated.
- void abandon();
-
- // set the name of the GonkConsumerBase that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // dump writes the current state to a string. Child classes should add
- // their state to the dump by overriding the dumpLocked method, which is
- // called by these methods after locking the mutex.
- void dump(String8& result) const;
- void dump(String8& result, const char* prefix) const;
-
- // setFrameAvailableListener sets the listener object that will be notified
- // when a new frame becomes available.
- void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
-
-private:
- GonkConsumerBase(const GonkConsumerBase&);
- void operator=(const GonkConsumerBase&);
-
-protected:
- // GonkConsumerBase constructs a new GonkConsumerBase object to consume image
- // buffers from the given IGonkGraphicBufferConsumer.
- // The controlledByApp flag indicates that this consumer is under the application's
- // control.
- GonkConsumerBase(const sp<IGonkGraphicBufferConsumer>& consumer, bool controlledByApp = false);
-
- // onLastStrongRef gets called by RefBase just before the dtor of the most
- // derived class. It is used to clean up the buffers so that GonkConsumerBase
- // can coordinate the clean-up by calling into virtual methods implemented
- // by the derived classes. This would not be possible from the
- // ConsuemrBase dtor because by the time that gets called the derived
- // classes have already been destructed.
- //
- // This methods should not need to be overridden by derived classes, but
- // if they are overridden the GonkConsumerBase implementation must be called
- // from the derived class.
- virtual void onLastStrongRef(const void* id);
-
- // Implementation of the IConsumerListener interface. These
- // calls are used to notify the GonkConsumerBase of asynchronous events in the
- // GonkBufferQueue. The onFrameAvailable and onBuffersReleased methods should
- // not need to be overridden by derived classes, but if they are overridden
- // the GonkConsumerBase implementation must be called from the derived class.
- // The GonkConsumerBase version of onSidebandStreamChanged does nothing and can
- // be overriden by derived classes if they want the notification.
-#if ANDROID_VERSION == 21
- virtual void onFrameAvailable();
-#else
- virtual void onFrameAvailable(const ::android::BufferItem& item);
- virtual void onFrameReplaced(const ::android::BufferItem& item) {};
-#endif
- virtual void onBuffersReleased();
- virtual void onSidebandStreamChanged();
-
- // freeBufferLocked frees up the given buffer slot. If the slot has been
- // initialized this will release the reference to the GraphicBuffer in that
- // slot. Otherwise it has no effect.
- //
- // Derived classes should override this method to clean up any state they
- // keep per slot. If it is overridden, the derived class's implementation
- // must call GonkConsumerBase::freeBufferLocked.
- //
- // This method must be called with mMutex locked.
- virtual void freeBufferLocked(int slotIndex);
-
- // abandonLocked puts the GonkBufferQueue into the abandoned state, causing
- // all future operations on it to fail. This method rather than the public
- // abandon method should be overridden by child classes to add abandon-
- // time behavior.
- //
- // Derived classes should override this method to clean up any object
- // state they keep (as opposed to per-slot state). If it is overridden,
- // the derived class's implementation must call GonkConsumerBase::abandonLocked.
- //
- // This method must be called with mMutex locked.
- virtual void abandonLocked();
-
- // dumpLocked dumps the current state of the GonkConsumerBase object to the
- // result string. Each line is prefixed with the string pointed to by the
- // prefix argument. The buffer argument points to a buffer that may be
- // used for intermediate formatting data, and the size of that buffer is
- // indicated by the size argument.
- //
- // Derived classes should override this method to dump their internal
- // state. If this method is overridden the derived class's implementation
- // should call GonkConsumerBase::dumpLocked.
- //
- // This method must be called with mMutex locked.
- virtual void dumpLocked(String8& result, const char* prefix) const;
-
- // acquireBufferLocked fetches the next buffer from the GonkBufferQueue and
- // updates the buffer slot for the buffer returned.
- //
- // Derived classes should override this method to perform any
- // initialization that must take place the first time a buffer is assigned
- // to a slot. If it is overridden the derived class's implementation must
- // call GonkConsumerBase::acquireBufferLocked.
- virtual status_t acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
- nsecs_t presentWhen);
-
- // releaseBufferLocked relinquishes control over a buffer, returning that
- // control to the GonkBufferQueue.
- //
- // Derived classes should override this method to perform any cleanup that
- // must take place when a buffer is released back to the GonkBufferQueue. If
- // it is overridden the derived class's implementation must call
- // GonkConsumerBase::releaseBufferLocked.
- virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer);
-
- // returns true iff the slot still has the graphicBuffer in it.
- bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
-
- // addReleaseFence* adds the sync points associated with a fence to the set
- // of sync points that must be reached before the buffer in the given slot
- // may be used after the slot has been released. This should be called by
- // derived classes each time some asynchronous work is kicked off that
- // references the buffer.
- status_t addReleaseFence(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
- status_t addReleaseFenceLocked(int slot,
- const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
-
- // Slot contains the information and object references that
- // GonkConsumerBase maintains about a GonkBufferQueue buffer slot.
- struct Slot {
- // mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
- // no Gralloc buffer is in the slot.
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence which will signal when the buffer associated with
- // this buffer slot is no longer being used by the consumer and can be
- // overwritten. The buffer can be dequeued before the fence signals;
- // the producer is responsible for delaying writes until it signals.
- sp<Fence> mFence;
-
- // the frame number of the last acquired frame for this slot
- uint64_t mFrameNumber;
- };
-
- // mSlots stores the buffers that have been allocated by the GonkBufferQueue
- // for each buffer slot. It is initialized to null pointers, and gets
- // filled in with the result of GonkBufferQueue::acquire when the
- // client dequeues a buffer from a
- // slot that has not yet been used. The buffer allocated to a slot will also
- // be replaced if the requested buffer usage or geometry differs from that
- // of the buffer allocated to a slot.
- Slot mSlots[GonkBufferQueue::NUM_BUFFER_SLOTS];
-
- // mAbandoned indicates that the GonkBufferQueue will no longer be used to
- // consume images buffers pushed to it using the IGraphicBufferProducer
- // interface. It is initialized to false, and set to true in the abandon
- // method. A GonkBufferQueue that has been abandoned will return the NO_INIT
- // error from all IConsumerBase methods capable of returning an error.
- bool mAbandoned;
-
- // mName is a string used to identify the GonkConsumerBase in log messages.
- // It can be set by the setName method.
- String8 mName;
-
- // mFrameAvailableListener is the listener object that will be called when a
- // new frame becomes available. If it is not NULL it will be called from
- // queueBuffer.
- wp<FrameAvailableListener> mFrameAvailableListener;
-
- // The GonkConsumerBase has-a GonkBufferQueue and is responsible for creating this object
- // if none is supplied
- sp<IGonkGraphicBufferConsumer> mConsumer;
-
- // mMutex is the mutex used to prevent concurrent access to the member
- // variables of GonkConsumerBase objects. It must be locked whenever the
- // member variables are accessed or when any of the *Locked methods are
- // called.
- //
- // This mutex is intended to be locked by derived classes.
- mutable Mutex mMutex;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // NATIVEWINDOW_GONKCONSUMERBASE_LL_H
diff --git a/widget/gonk/nativewindow/GonkNativeWindow.h b/widget/gonk/nativewindow/GonkNativeWindow.h
deleted file mode 100644
index 61b6780b8..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindow.h
+++ /dev/null
@@ -1,22 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 21
-# include "GonkNativeWindowLL.h"
-#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
-# include "GonkNativeWindowKK.h"
-#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
-# include "GonkNativeWindowJB.h"
-#endif
diff --git a/widget/gonk/nativewindow/GonkNativeWindowJB.cpp b/widget/gonk/nativewindow/GonkNativeWindowJB.cpp
deleted file mode 100644
index e38642009..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowJB.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#define LOG_TAG "GonkNativeWindow"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <utils/Log.h>
-
-#include "GonkNativeWindowJB.h"
-#include "GrallocImages.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-#include "mozilla/RefPtr.h"
-
-#define BI_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
-#define BI_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
-#define BI_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
-#define BI_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
-#define BI_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
-
-using namespace mozilla;
-using namespace mozilla::layers;
-
-namespace android {
-
-GonkNativeWindow::GonkNativeWindow(int bufferCount) :
- GonkConsumerBase(new GonkBufferQueue(true) ),
- mNewFrameCallback(nullptr)
-{
- mBufferQueue->setMaxAcquiredBufferCount(bufferCount);
-}
-
-GonkNativeWindow::~GonkNativeWindow() {
-}
-
-void GonkNativeWindow::setName(const String8& name) {
- Mutex::Autolock _l(mMutex);
- mName = name;
- mBufferQueue->setConsumerName(name);
-}
-#if ANDROID_VERSION >= 18
-status_t GonkNativeWindow::acquireBuffer(BufferItem *item, bool waitForFence) {
- status_t err;
-
- if (!item) return BAD_VALUE;
-
- Mutex::Autolock _l(mMutex);
-
- err = acquireBufferLocked(item);
- if (err != OK) {
- if (err != NO_BUFFER_AVAILABLE) {
- BI_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
- }
- return err;
- }
-
- if (waitForFence) {
- err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
- if (err != OK) {
- BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
- strerror(-err), err);
- return err;
- }
- }
-
- item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
-
- return OK;
-}
-
-status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence) {
- status_t err;
-
- Mutex::Autolock _l(mMutex);
-
- err = addReleaseFenceLocked(item.mBuf, releaseFence);
-
- err = releaseBufferLocked(item.mBuf);
- if (err != OK) {
- BI_LOGE("Failed to release buffer: %s (%d)",
- strerror(-err), err);
- }
- return err;
-}
-#endif
-
-status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
- Mutex::Autolock _l(mMutex);
- return mBufferQueue->setDefaultBufferSize(w, h);
-}
-
-status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock _l(mMutex);
- return mBufferQueue->setDefaultBufferFormat(defaultFormat);
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getCurrentBuffer() {
- Mutex::Autolock _l(mMutex);
- GonkBufferQueue::BufferItem item;
-
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- status_t err = acquireBufferLocked(&item);
- if (err != NO_ERROR) {
- return NULL;
- }
-
- RefPtr<TextureClient> textureClient =
- mBufferQueue->getTextureClientFromBuffer(item.mGraphicBuffer.get());
- if (!textureClient) {
- return NULL;
- }
- textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
- return textureClient.forget();
-}
-
-/* static */ void
-GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
- GonkNativeWindow* nativeWindow =
- static_cast<GonkNativeWindow*>(closure);
-
- MOZ_ASSERT(client && !client->IsDead());
- client->ClearRecycleCallback();
- nativeWindow->returnBuffer(client);
-}
-
-void GonkNativeWindow::returnBuffer(TextureClient* client) {
- BI_LOGD("GonkNativeWindow::returnBuffer");
- Mutex::Autolock lock(mMutex);
-
- int index = mBufferQueue->getSlotFromTextureClientLocked(client);
- if (index < 0) {
- }
-
- FenceHandle handle = client->GetAndResetReleaseFenceHandle();
- RefPtr<FenceHandle::FdObj> fdObj = handle.GetAndResetFdObj();
- sp<Fence> fence = new Fence(fdObj->GetAndResetFd());
-
- addReleaseFenceLocked(index, fence);
-
- releaseBufferLocked(index);
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) {
- Mutex::Autolock lock(mMutex);
- return mBufferQueue->getTextureClientFromBuffer(buffer);
-}
-
-void GonkNativeWindow::setNewFrameCallback(
- GonkNativeWindowNewFrameCallback* callback) {
- BI_LOGD("setNewFrameCallback");
- Mutex::Autolock lock(mMutex);
- mNewFrameCallback = callback;
-}
-
-void GonkNativeWindow::onFrameAvailable() {
- GonkConsumerBase::onFrameAvailable();
-
- if (mNewFrameCallback) {
- mNewFrameCallback->OnNewFrame();
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkNativeWindowJB.h b/widget/gonk/nativewindow/GonkNativeWindowJB.h
deleted file mode 100644
index e63a7527d..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowJB.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_JB_H
-#define NATIVEWINDOW_GONKNATIVEWINDOW_JB_H
-
-#include <ui/GraphicBuffer.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "GonkConsumerBaseJB.h"
-#include "GrallocImages.h"
-#include "mozilla/layers/LayersSurfaces.h"
-
-namespace mozilla {
-namespace layers {
- class PGrallocBufferChild;
-}
-}
-
-namespace android {
-
-// The user of GonkNativeWindow who wants to receive notification of
-// new frames should implement this interface.
-class GonkNativeWindowNewFrameCallback {
-public:
- virtual void OnNewFrame() = 0;
-};
-
-/**
- * GonkNativeWindow is a GonkBufferQueue consumer endpoint that allows clients
- * access to the whole BufferItem entry from GonkBufferQueue. Multiple buffers may
- * be acquired at once, to be used concurrently by the client. This consumer can
- * operate either in synchronous or asynchronous mode.
- */
-class GonkNativeWindow: public GonkConsumerBase
-{
- typedef mozilla::layers::TextureClient TextureClient;
- public:
- typedef GonkConsumerBase::FrameAvailableListener FrameAvailableListener;
-
- typedef GonkBufferQueue::BufferItem BufferItem;
-
- enum { INVALID_BUFFER_SLOT = GonkBufferQueue::INVALID_BUFFER_SLOT };
- enum { NO_BUFFER_AVAILABLE = GonkBufferQueue::NO_BUFFER_AVAILABLE };
-
- // Create a new buffer item consumer. The consumerUsage parameter determines
- // the consumer usage flags passed to the graphics allocator. The
- // bufferCount parameter specifies how many buffers can be locked for user
- // access at the same time.
- GonkNativeWindow(int bufferCount = GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS);
-
- virtual ~GonkNativeWindow();
-
- // set the name of the GonkNativeWindow that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // Gets the next graphics buffer from the producer, filling out the
- // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
- // of buffers is empty, and INVALID_OPERATION if the maximum number of
- // buffers is already acquired.
- //
- // Only a fixed number of buffers can be acquired at a time, determined by
- // the construction-time bufferCount parameter. If INVALID_OPERATION is
- // returned by acquireBuffer, then old buffers must be returned to the
- // queue by calling releaseBuffer before more buffers can be acquired.
- //
- // If waitForFence is true, and the acquired BufferItem has a valid fence object,
- // acquireBuffer will wait on the fence with no timeout before returning.
-#if ANDROID_VERSION >= 18
- status_t acquireBuffer(BufferItem *item, bool waitForFence = true);
-#endif
- // Returns an acquired buffer to the queue, allowing it to be reused. Since
- // only a fixed number of buffers may be acquired at a time, old buffers
- // must be released by calling releaseBuffer to ensure new buffers can be
- // acquired by acquireBuffer. Once a BufferItem is released, the caller must
- // not access any members of the BufferItem, and should immediately remove
- // all of its references to the BufferItem itself.
-#if ANDROID_VERSION >= 18
- status_t releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence = Fence::NO_FENCE);
-#endif
-
- sp<IGraphicBufferProducer> getProducerInterface() const { return getBufferQueue(); }
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // requestBuffers when a with and height of zero is requested.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setDefaultBufferFormat allows the BufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer
- status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // Get next frame from the queue, caller owns the returned buffer.
- already_AddRefed<TextureClient> getCurrentBuffer();
-
- // Return the buffer to the queue and mark it as FREE. After that
- // the buffer is useable again for the decoder.
- void returnBuffer(TextureClient* client);
-
- already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- void setNewFrameCallback(GonkNativeWindowNewFrameCallback* callback);
-
- static void RecycleCallback(TextureClient* client, void* closure);
-
-protected:
- virtual void onFrameAvailable();
-
-private:
- GonkNativeWindowNewFrameCallback* mNewFrameCallback;
-};
-
-} // namespace android
-
-#endif // NATIVEWINDOW_GONKNATIVEWINDOW_JB_H
diff --git a/widget/gonk/nativewindow/GonkNativeWindowKK.cpp b/widget/gonk/nativewindow/GonkNativeWindowKK.cpp
deleted file mode 100644
index cf34d6539..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowKK.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#define LOG_TAG "GonkNativeWindow"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <utils/Log.h>
-
-#include "GonkNativeWindowKK.h"
-#include "GrallocImages.h"
-
-using namespace mozilla;
-using namespace mozilla::layers;
-
-namespace android {
-
-GonkNativeWindow::GonkNativeWindow(int bufferCount) :
- GonkConsumerBase(new GonkBufferQueue(true), false),
- mNewFrameCallback(nullptr)
-{
- mConsumer->setMaxAcquiredBufferCount(bufferCount);
-}
-
-GonkNativeWindow::GonkNativeWindow(const sp<GonkBufferQueue>& bq,
- uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
- GonkConsumerBase(bq, controlledByApp)
-{
- mConsumer->setConsumerUsageBits(consumerUsage);
- mConsumer->setMaxAcquiredBufferCount(bufferCount);
-}
-
-GonkNativeWindow::~GonkNativeWindow() {
-}
-
-void GonkNativeWindow::setName(const String8& name) {
- Mutex::Autolock _l(mMutex);
- mName = name;
- mConsumer->setConsumerName(name);
-}
-
-status_t GonkNativeWindow::acquireBuffer(BufferItem *item,
- nsecs_t presentWhen, bool waitForFence) {
- status_t err;
-
- if (!item) return BAD_VALUE;
-
- Mutex::Autolock _l(mMutex);
-
- err = acquireBufferLocked(item, presentWhen);
- if (err != OK) {
- if (err != NO_BUFFER_AVAILABLE) {
- ALOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
- }
- return err;
- }
-
- if (waitForFence) {
- err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
- if (err != OK) {
- ALOGE("Failed to wait for fence of acquired buffer: %s (%d)",
- strerror(-err), err);
- return err;
- }
- }
-
- item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
-
- return OK;
-}
-
-status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence) {
- status_t err;
-
- Mutex::Autolock _l(mMutex);
-
- err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
-
- err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer);
- if (err != OK) {
- ALOGE("Failed to release buffer: %s (%d)",
- strerror(-err), err);
- }
- return err;
-}
-
-status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
- Mutex::Autolock _l(mMutex);
- return mConsumer->setDefaultBufferSize(w, h);
-}
-
-status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock _l(mMutex);
- return mConsumer->setDefaultBufferFormat(defaultFormat);
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getCurrentBuffer() {
- Mutex::Autolock _l(mMutex);
- BufferItem item;
-
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- status_t err = acquireBufferLocked(&item, 0); //???
- if (err != NO_ERROR) {
- return NULL;
- }
-
- RefPtr<TextureClient> textureClient =
- mConsumer->getTextureClientFromBuffer(item.mGraphicBuffer.get());
- if (!textureClient) {
- return NULL;
- }
- textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
- return textureClient.forget();
-}
-
-/* static */ void
-GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
- GonkNativeWindow* nativeWindow =
- static_cast<GonkNativeWindow*>(closure);
-
- MOZ_ASSERT(client && !client->IsDead());
- client->ClearRecycleCallback();
- nativeWindow->returnBuffer(client);
-}
-
-void GonkNativeWindow::returnBuffer(TextureClient* client) {
- ALOGD("GonkNativeWindow::returnBuffer");
- Mutex::Autolock lock(mMutex);
-
- int index = mConsumer->getSlotFromTextureClientLocked(client);
- if (index < 0) {
- }
-
- FenceHandle handle = client->GetAndResetReleaseFenceHandle();
- RefPtr<FenceHandle::FdObj> fdObj = handle.GetAndResetFdObj();
- sp<Fence> fence = new Fence(fdObj->GetAndResetFd());
-
- addReleaseFenceLocked(index,
- mSlots[index].mGraphicBuffer,
- fence);
-
- releaseBufferLocked(index, mSlots[index].mGraphicBuffer);
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) {
- Mutex::Autolock lock(mMutex);
- return mConsumer->getTextureClientFromBuffer(buffer);
-}
-
-void GonkNativeWindow::setNewFrameCallback(
- GonkNativeWindowNewFrameCallback* callback) {
- ALOGD("setNewFrameCallback");
- Mutex::Autolock lock(mMutex);
- mNewFrameCallback = callback;
-}
-
-void GonkNativeWindow::onFrameAvailable() {
- GonkConsumerBase::onFrameAvailable();
-
- if (mNewFrameCallback) {
- mNewFrameCallback->OnNewFrame();
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkNativeWindowKK.h b/widget/gonk/nativewindow/GonkNativeWindowKK.h
deleted file mode 100644
index e36788b41..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowKK.h
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_KK_H
-#define NATIVEWINDOW_GONKNATIVEWINDOW_KK_H
-
-#include <ui/GraphicBuffer.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "GonkConsumerBaseKK.h"
-#include "GrallocImages.h"
-#include "IGonkGraphicBufferConsumer.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-#include "mozilla/layers/LayersSurfaces.h"
-
-namespace mozilla {
-namespace layers {
- class PGrallocBufferChild;
-}
-}
-
-namespace android {
-
-// The user of GonkNativeWindow who wants to receive notification of
-// new frames should implement this interface.
-class GonkNativeWindowNewFrameCallback {
-public:
- virtual void OnNewFrame() = 0;
-};
-
-/**
- * GonkNativeWindow is a GonkBufferQueue consumer endpoint that allows clients
- * access to the whole BufferItem entry from GonkBufferQueue. Multiple buffers may
- * be acquired at once, to be used concurrently by the client. This consumer can
- * operate either in synchronous or asynchronous mode.
- */
-class GonkNativeWindow: public GonkConsumerBase
-{
- typedef mozilla::layers::TextureClient TextureClient;
- public:
- typedef GonkConsumerBase::FrameAvailableListener FrameAvailableListener;
- typedef IGonkGraphicBufferConsumer::BufferItem BufferItem;
-
- enum { INVALID_BUFFER_SLOT = GonkBufferQueue::INVALID_BUFFER_SLOT };
- enum { NO_BUFFER_AVAILABLE = GonkBufferQueue::NO_BUFFER_AVAILABLE };
-
- // Create a new buffer item consumer. The consumerUsage parameter determines
- // the consumer usage flags passed to the graphics allocator. The
- // bufferCount parameter specifies how many buffers can be locked for user
- // access at the same time.
- // controlledByApp tells whether this consumer is controlled by the
- // application.
- GonkNativeWindow(int bufferCount = GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS);
- GonkNativeWindow(const sp<GonkBufferQueue>& bq, uint32_t consumerUsage,
- int bufferCount = GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS,
- bool controlledByApp = false);
-
- virtual ~GonkNativeWindow();
-
- // set the name of the GonkNativeWindow that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // Gets the next graphics buffer from the producer, filling out the
- // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
- // of buffers is empty, and INVALID_OPERATION if the maximum number of
- // buffers is already acquired.
- //
- // Only a fixed number of buffers can be acquired at a time, determined by
- // the construction-time bufferCount parameter. If INVALID_OPERATION is
- // returned by acquireBuffer, then old buffers must be returned to the
- // queue by calling releaseBuffer before more buffers can be acquired.
- //
- // If waitForFence is true, and the acquired BufferItem has a valid fence object,
- // acquireBuffer will wait on the fence with no timeout before returning.
- status_t acquireBuffer(BufferItem *item, nsecs_t presentWhen,
- bool waitForFence = true);
-
- // Returns an acquired buffer to the queue, allowing it to be reused. Since
- // only a fixed number of buffers may be acquired at a time, old buffers
- // must be released by calling releaseBuffer to ensure new buffers can be
- // acquired by acquireBuffer. Once a BufferItem is released, the caller must
- // not access any members of the BufferItem, and should immediately remove
- // all of its references to the BufferItem itself.
- status_t releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence = Fence::NO_FENCE);
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // requestBuffers when a with and height of zero is requested.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setDefaultBufferFormat allows the BufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer
- status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // Get next frame from the queue, caller owns the returned buffer.
- already_AddRefed<TextureClient> getCurrentBuffer();
-
- // Return the buffer to the queue and mark it as FREE. After that
- // the buffer is useable again for the decoder.
- void returnBuffer(TextureClient* client);
-
- already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- void setNewFrameCallback(GonkNativeWindowNewFrameCallback* callback);
-
- static void RecycleCallback(TextureClient* client, void* closure);
-
-protected:
- virtual void onFrameAvailable();
-
-private:
- GonkNativeWindowNewFrameCallback* mNewFrameCallback;
-};
-
-} // namespace android
-
-#endif // NATIVEWINDOW_GONKNATIVEWINDOW_JB_H
diff --git a/widget/gonk/nativewindow/GonkNativeWindowLL.cpp b/widget/gonk/nativewindow/GonkNativeWindowLL.cpp
deleted file mode 100644
index 48644a22f..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowLL.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#define LOG_TAG "GonkNativeWindow"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <utils/Log.h>
-
-#include "GonkNativeWindowLL.h"
-
-using namespace mozilla;
-using namespace mozilla::layers;
-
-namespace android {
-
-GonkNativeWindow::GonkNativeWindow(
- const sp<IGonkGraphicBufferConsumer>& consumer, int bufferCount) :
- GonkConsumerBase(consumer, false),
- mNewFrameCallback(nullptr)
-{
- if (bufferCount != DEFAULT_MAX_BUFFERS) {
- status_t err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
- LOG_ALWAYS_FATAL_IF(err != OK,
- "Failed to set max acquired buffer count to %d", bufferCount);
- }
-}
-
-GonkNativeWindow::GonkNativeWindow(
- const sp<IGonkGraphicBufferConsumer>& consumer, uint32_t consumerUsage,
- int bufferCount, bool controlledByApp) :
- GonkConsumerBase(consumer, controlledByApp)
-{
- status_t err = mConsumer->setConsumerUsageBits(consumerUsage);
- LOG_ALWAYS_FATAL_IF(err != OK,
- "Failed to set consumer usage bits to %#x", consumerUsage);
- if (bufferCount != DEFAULT_MAX_BUFFERS) {
- err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
- LOG_ALWAYS_FATAL_IF(err != OK,
- "Failed to set max acquired buffer count to %d", bufferCount);
- }
-}
-
-GonkNativeWindow::~GonkNativeWindow() {
-}
-
-void GonkNativeWindow::setName(const String8& name) {
- Mutex::Autolock _l(mMutex);
- mName = name;
- mConsumer->setConsumerName(name);
-}
-
-status_t GonkNativeWindow::acquireBuffer(BufferItem *item,
- nsecs_t presentWhen, bool waitForFence) {
- status_t err;
-
- if (!item) return BAD_VALUE;
-
- Mutex::Autolock _l(mMutex);
-
- err = acquireBufferLocked(item, presentWhen);
- if (err != OK) {
- if (err != NO_BUFFER_AVAILABLE) {
- ALOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
- }
- return err;
- }
-
- if (waitForFence) {
- err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
- if (err != OK) {
- ALOGE("Failed to wait for fence of acquired buffer: %s (%d)",
- strerror(-err), err);
- return err;
- }
- }
-
- item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
-
- return OK;
-}
-
-status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence) {
- status_t err;
-
- Mutex::Autolock _l(mMutex);
-
- err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
-
- err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer);
- if (err != OK) {
- ALOGE("Failed to release buffer: %s (%d)",
- strerror(-err), err);
- }
- return err;
-}
-
-status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
- Mutex::Autolock _l(mMutex);
- return mConsumer->setDefaultBufferSize(w, h);
-}
-
-status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock _l(mMutex);
- return mConsumer->setDefaultBufferFormat(defaultFormat);
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getCurrentBuffer() {
- Mutex::Autolock _l(mMutex);
- BufferItem item;
-
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- status_t err = acquireBufferLocked(&item, 0); //???
- if (err != NO_ERROR) {
- return NULL;
- }
-
- RefPtr<TextureClient> textureClient =
- mConsumer->getTextureClientFromBuffer(item.mGraphicBuffer.get());
- if (!textureClient) {
- return NULL;
- }
- textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this);
- return textureClient.forget();
-}
-
-/* static */ void
-GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
- GonkNativeWindow* nativeWindow =
- static_cast<GonkNativeWindow*>(closure);
-
- MOZ_ASSERT(client && !client->IsDead());
- client->ClearRecycleCallback();
- nativeWindow->returnBuffer(client);
-}
-
-void GonkNativeWindow::returnBuffer(TextureClient* client) {
- ALOGD("GonkNativeWindow::returnBuffer");
- Mutex::Autolock lock(mMutex);
-
- int index = mConsumer->getSlotFromTextureClientLocked(client);
- if (index < 0) {
- return;
- }
-
- FenceHandle handle = client->GetAndResetReleaseFenceHandle();
- RefPtr<FenceHandle::FdObj> fdObj = handle.GetAndResetFdObj();
- sp<Fence> fence = new Fence(fdObj->GetAndResetFd());
-
- status_t err;
- err = addReleaseFenceLocked(index,
- mSlots[index].mGraphicBuffer,
- fence);
-
- err = releaseBufferLocked(index, mSlots[index].mGraphicBuffer);
-
- if (err != OK) {
- ALOGE("Failed to return buffer: %s (%d)", strerror(-err), err);
- }
-}
-
-already_AddRefed<TextureClient>
-GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) {
- Mutex::Autolock lock(mMutex);
- return mConsumer->getTextureClientFromBuffer(buffer);
-}
-
-void GonkNativeWindow::setNewFrameCallback(
- GonkNativeWindowNewFrameCallback* callback) {
- ALOGD("setNewFrameCallback");
- Mutex::Autolock lock(mMutex);
- mNewFrameCallback = callback;
-}
-
-#if ANDROID_VERSION == 21
-void GonkNativeWindow::onFrameAvailable() {
- GonkConsumerBase::onFrameAvailable();
-#else
-void GonkNativeWindow::onFrameAvailable(const ::android::BufferItem &item) {
- GonkConsumerBase::onFrameAvailable(item);
-#endif
-
- if (mNewFrameCallback) {
- mNewFrameCallback->OnNewFrame();
- }
-}
-
-} // namespace android
diff --git a/widget/gonk/nativewindow/GonkNativeWindowLL.h b/widget/gonk/nativewindow/GonkNativeWindowLL.h
deleted file mode 100644
index 64cd6482d..000000000
--- a/widget/gonk/nativewindow/GonkNativeWindowLL.h
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2014 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_LL_H
-#define NATIVEWINDOW_GONKNATIVEWINDOW_LL_H
-
-#include <ui/GraphicBuffer.h>
-
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-#include "GonkConsumerBaseLL.h"
-#include "IGonkGraphicBufferConsumerLL.h"
-
-namespace android {
-
-// The user of GonkNativeWindow who wants to receive notification of
-// new frames should implement this interface.
-class GonkNativeWindowNewFrameCallback {
-public:
- virtual void OnNewFrame() = 0;
-};
-
-/**
- * GonkNativeWindow is a GonkBufferQueue consumer endpoint that allows clients
- * access to the whole BufferItem entry from GonkBufferQueue. Multiple buffers may
- * be acquired at once, to be used concurrently by the client. This consumer can
- * operate either in synchronous or asynchronous mode.
- */
-class GonkNativeWindow: public GonkConsumerBase
-{
- typedef mozilla::layers::TextureClient TextureClient;
- public:
- typedef GonkConsumerBase::FrameAvailableListener FrameAvailableListener;
- typedef GonkBufferQueue::BufferItem BufferItem;
-
- enum { DEFAULT_MAX_BUFFERS = -1 };
- enum { INVALID_BUFFER_SLOT = GonkBufferQueue::INVALID_BUFFER_SLOT };
- enum { NO_BUFFER_AVAILABLE = GonkBufferQueue::NO_BUFFER_AVAILABLE };
-
- // Create a new buffer item consumer. The consumerUsage parameter determines
- // the consumer usage flags passed to the graphics allocator. The
- // bufferCount parameter specifies how many buffers can be locked for user
- // access at the same time.
- // controlledByApp tells whether this consumer is controlled by the
- // application.
- GonkNativeWindow(const sp<IGonkGraphicBufferConsumer>& consumer,
- int bufferCount = DEFAULT_MAX_BUFFERS);
- GonkNativeWindow(const sp<IGonkGraphicBufferConsumer>& consumer,
- uint32_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
- bool controlledByApp = false);
-
- virtual ~GonkNativeWindow();
-
- // set the name of the GonkNativeWindow that will be used to identify it in
- // log messages.
- void setName(const String8& name);
-
- // Gets the next graphics buffer from the producer, filling out the
- // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
- // of buffers is empty, and INVALID_OPERATION if the maximum number of
- // buffers is already acquired.
- //
- // Only a fixed number of buffers can be acquired at a time, determined by
- // the construction-time bufferCount parameter. If INVALID_OPERATION is
- // returned by acquireBuffer, then old buffers must be returned to the
- // queue by calling releaseBuffer before more buffers can be acquired.
- //
- // If waitForFence is true, and the acquired BufferItem has a valid fence object,
- // acquireBuffer will wait on the fence with no timeout before returning.
- status_t acquireBuffer(BufferItem *item, nsecs_t presentWhen,
- bool waitForFence = true);
-
- // Returns an acquired buffer to the queue, allowing it to be reused. Since
- // only a fixed number of buffers may be acquired at a time, old buffers
- // must be released by calling releaseBuffer to ensure new buffers can be
- // acquired by acquireBuffer. Once a BufferItem is released, the caller must
- // not access any members of the BufferItem, and should immediately remove
- // all of its references to the BufferItem itself.
- status_t releaseBuffer(const BufferItem &item,
- const sp<Fence>& releaseFence = Fence::NO_FENCE);
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // requestBuffers when a with and height of zero is requested.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
-
- // setDefaultBufferFormat allows the GonkBufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer
- status_t setDefaultBufferFormat(uint32_t defaultFormat);
-
- // Get next frame from the queue, caller owns the returned buffer.
- already_AddRefed<TextureClient> getCurrentBuffer();
-
- // Return the buffer to the queue and mark it as FREE. After that
- // the buffer is useable again for the decoder.
- void returnBuffer(TextureClient* client);
-
- already_AddRefed<TextureClient> getTextureClientFromBuffer(ANativeWindowBuffer* buffer);
-
- void setNewFrameCallback(GonkNativeWindowNewFrameCallback* callback);
-
- static void RecycleCallback(TextureClient* client, void* closure);
-
-protected:
-#if ANDROID_VERSION == 21
- virtual void onFrameAvailable();
-#else
- virtual void onFrameAvailable(const ::android::BufferItem &item);
-#endif
-
-private:
- GonkNativeWindowNewFrameCallback* mNewFrameCallback;
-};
-
-} // namespace android
-
-#endif // NATIVEWINDOW_GONKNATIVEWINDOW_LL_H
diff --git a/widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h b/widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h
deleted file mode 100644
index 14541c9b4..000000000
--- a/widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h
+++ /dev/null
@@ -1,20 +0,0 @@
-/* Copyright 2013 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 21
-# include "IGonkGraphicBufferConsumerLL.h"
-#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
-# include "IGonkGraphicBufferConsumerKK.h"
-#endif
diff --git a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.cpp b/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.cpp
deleted file mode 100644
index c4c9f6578..000000000
--- a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.cpp
+++ /dev/null
@@ -1,480 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/IConsumerListener.h>
-#include "IGonkGraphicBufferConsumerKK.h"
-
-#include <ui/GraphicBuffer.h>
-#include <ui/Fence.h>
-
-#include <system/window.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-IGonkGraphicBufferConsumer::BufferItem::BufferItem() :
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mIsAutoTimestamp(false),
- mFrameNumber(0),
- mBuf(INVALID_BUFFER_SLOT),
- mIsDroppable(false),
- mAcquireCalled(false),
- mTransformToDisplayInverse(false) {
- mCrop.makeInvalid();
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getPodSize() const {
- size_t c = sizeof(mCrop) +
- sizeof(mTransform) +
- sizeof(mScalingMode) +
- sizeof(mTimestamp) +
- sizeof(mIsAutoTimestamp) +
- sizeof(mFrameNumber) +
- sizeof(mBuf) +
- sizeof(mIsDroppable) +
- sizeof(mAcquireCalled) +
- sizeof(mTransformToDisplayInverse);
- return c;
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getFlattenedSize() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFlattenedSize();
- FlattenableUtils::align<4>(c);
- }
- if (mFence != 0) {
- c += mFence->getFlattenedSize();
- FlattenableUtils::align<4>(c);
- }
- return sizeof(int32_t) + c + getPodSize();
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getFdCount() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFdCount();
- }
- if (mFence != 0) {
- c += mFence->getFdCount();
- }
- return c;
-}
-
-status_t IGonkGraphicBufferConsumer::BufferItem::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const {
-
- // make sure we have enough space
- if (count < BufferItem::getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- // content flags are stored first
- uint32_t& flags = *static_cast<uint32_t*>(buffer);
-
- // advance the pointer
- FlattenableUtils::advance(buffer, size, sizeof(uint32_t));
-
- flags = 0;
- if (mGraphicBuffer != 0) {
- status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 1;
- }
- if (mFence != 0) {
- status_t err = mFence->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 2;
- }
-
- // check we have enough space (in case flattening the fence/graphicbuffer lied to us)
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, mCrop);
- FlattenableUtils::write(buffer, size, mTransform);
- FlattenableUtils::write(buffer, size, mScalingMode);
- FlattenableUtils::write(buffer, size, mTimestamp);
- FlattenableUtils::write(buffer, size, mIsAutoTimestamp);
- FlattenableUtils::write(buffer, size, mFrameNumber);
- FlattenableUtils::write(buffer, size, mBuf);
- FlattenableUtils::write(buffer, size, mIsDroppable);
- FlattenableUtils::write(buffer, size, mAcquireCalled);
- FlattenableUtils::write(buffer, size, mTransformToDisplayInverse);
-
- return NO_ERROR;
-}
-
-status_t IGonkGraphicBufferConsumer::BufferItem::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count) {
-
- if (size < sizeof(uint32_t))
- return NO_MEMORY;
-
- uint32_t flags = 0;
- FlattenableUtils::read(buffer, size, flags);
-
- if (flags & 1) {
- mGraphicBuffer = new GraphicBuffer();
- status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- if (flags & 2) {
- mFence = new Fence();
- status_t err = mFence->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- // check we have enough space
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, mCrop);
- FlattenableUtils::read(buffer, size, mTransform);
- FlattenableUtils::read(buffer, size, mScalingMode);
- FlattenableUtils::read(buffer, size, mTimestamp);
- FlattenableUtils::read(buffer, size, mIsAutoTimestamp);
- FlattenableUtils::read(buffer, size, mFrameNumber);
- FlattenableUtils::read(buffer, size, mBuf);
- FlattenableUtils::read(buffer, size, mIsDroppable);
- FlattenableUtils::read(buffer, size, mAcquireCalled);
- FlattenableUtils::read(buffer, size, mTransformToDisplayInverse);
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-enum {
- ACQUIRE_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
- RELEASE_BUFFER,
- CONSUMER_CONNECT,
- CONSUMER_DISCONNECT,
- GET_RELEASED_BUFFERS,
- SET_DEFAULT_BUFFER_SIZE,
- SET_DEFAULT_MAX_BUFFER_COUNT,
- DISABLE_ASYNC_BUFFER,
- SET_MAX_ACQUIRED_BUFFER_COUNT,
- SET_CONSUMER_NAME,
- SET_DEFAULT_BUFFER_FORMAT,
- SET_CONSUMER_USAGE_BITS,
- SET_TRANSFORM_HINT,
- DUMP,
-};
-
-class BpGonkGraphicBufferConsumer : public BpInterface<IGonkGraphicBufferConsumer>
-{
-public:
- BpGonkGraphicBufferConsumer(const sp<IBinder>& impl)
- : BpInterface<IGonkGraphicBufferConsumer>(impl)
- {
- }
-
- virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt64(presentWhen);
- status_t result = remote()->transact(ACQUIRE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.read(*buffer);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
- const sp<Fence>& releaseFence) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(buf);
- data.writeInt64(frameNumber);
- data.write(*releaseFence);
- status_t result = remote()->transact(RELEASE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeStrongBinder(consumer->asBinder());
- data.writeInt32(controlledByApp);
- status_t result = remote()->transact(CONSUMER_CONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t consumerDisconnect() {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(CONSUMER_DISCONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t getReleasedBuffers(uint32_t* slotMask) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(GET_RELEASED_BUFFERS, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *slotMask = reply.readInt32();
- return reply.readInt32();
- }
-
- virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(w);
- data.writeInt32(h);
- status_t result = remote()->transact(SET_DEFAULT_BUFFER_SIZE, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setDefaultMaxBufferCount(int bufferCount) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(bufferCount);
- status_t result = remote()->transact(SET_DEFAULT_MAX_BUFFER_COUNT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t disableAsyncBuffer() {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(DISABLE_ASYNC_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(maxAcquiredBuffers);
- status_t result = remote()->transact(SET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual void setConsumerName(const String8& name) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeString8(name);
- remote()->transact(SET_CONSUMER_NAME, data, &reply);
- }
-
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(defaultFormat);
- status_t result = remote()->transact(SET_DEFAULT_BUFFER_FORMAT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setConsumerUsageBits(uint32_t usage) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(usage);
- status_t result = remote()->transact(SET_CONSUMER_USAGE_BITS, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setTransformHint(uint32_t hint) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(hint);
- status_t result = remote()->transact(SET_TRANSFORM_HINT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual void dumpToString(String8& result, const char* prefix) const {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeString8(result);
- data.writeString8(String8(prefix ? prefix : ""));
- remote()->transact(DUMP, data, &reply);
- reply.readString8();
- }
-};
-
-IMPLEMENT_META_INTERFACE(GonkGraphicBufferConsumer, "android.gui.IGonkGraphicBufferConsumer");
-// ----------------------------------------------------------------------
-
-status_t BnGonkGraphicBufferConsumer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case ACQUIRE_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- BufferItem item;
- int64_t presentWhen = data.readInt64();
- status_t result = acquireBuffer(&item, presentWhen);
- status_t err = reply->write(item);
- if (err) return err;
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case RELEASE_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- int buf = data.readInt32();
- uint64_t frameNumber = data.readInt64();
- sp<Fence> releaseFence = new Fence();
- status_t err = data.read(*releaseFence);
- if (err) return err;
- status_t result = releaseBuffer(buf, frameNumber, releaseFence);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
-
- case CONSUMER_CONNECT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- sp<IConsumerListener> consumer = IConsumerListener::asInterface( data.readStrongBinder() );
- bool controlledByApp = data.readInt32();
- status_t result = consumerConnect(consumer, controlledByApp);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
-
- case CONSUMER_DISCONNECT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- status_t result = consumerDisconnect();
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case GET_RELEASED_BUFFERS: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t slotMask;
- status_t result = getReleasedBuffers(&slotMask);
- reply->writeInt32(slotMask);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_DEFAULT_BUFFER_SIZE: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t w = data.readInt32();
- uint32_t h = data.readInt32();
- status_t result = setDefaultBufferSize(w, h);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_DEFAULT_MAX_BUFFER_COUNT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t bufferCount = data.readInt32();
- status_t result = setDefaultMaxBufferCount(bufferCount);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case DISABLE_ASYNC_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- status_t result = disableAsyncBuffer();
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_MAX_ACQUIRED_BUFFER_COUNT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t maxAcquiredBuffers = data.readInt32();
- status_t result = setMaxAcquiredBufferCount(maxAcquiredBuffers);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_CONSUMER_NAME: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- setConsumerName( data.readString8() );
- return NO_ERROR;
- } break;
- case SET_DEFAULT_BUFFER_FORMAT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t defaultFormat = data.readInt32();
- status_t result = setDefaultBufferFormat(defaultFormat);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_CONSUMER_USAGE_BITS: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t usage = data.readInt32();
- status_t result = setConsumerUsageBits(usage);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_TRANSFORM_HINT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t hint = data.readInt32();
- status_t result = setTransformHint(hint);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
-
- case DUMP: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- String8 result = data.readString8();
- String8 prefix = data.readString8();
- static_cast<IGonkGraphicBufferConsumer*>(this)->dumpToString(result, prefix);
- reply->writeString8(result);
- return NO_ERROR;
- }
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.h b/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.h
deleted file mode 100644
index ce51e1ef2..000000000
--- a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerKK.h
+++ /dev/null
@@ -1,228 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_IGONKGRAPHICBUFFERCONSUMER_KK_H
-#define NATIVEWINDOW_IGONKGRAPHICBUFFERCONSUMER_KK_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <binder/IInterface.h>
-#include <ui/Rect.h>
-
-#include "mozilla/Types.h"
-#include "mozilla/layers/LayersSurfaces.h"
-
-namespace mozilla {
-
-namespace layers {
-class TextureClient;
-}
-}
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class MOZ_EXPORT IConsumerListener;
-class MOZ_EXPORT GraphicBuffer;
-class MOZ_EXPORT Fence;
-
-class IGonkGraphicBufferConsumer : public IInterface {
- typedef mozilla::layers::TextureClient TextureClient;
-public:
-
- // public facing structure for BufferSlot
- class BufferItem : public Flattenable<BufferItem> {
- friend class Flattenable<BufferItem>;
- size_t getPodSize() const;
- size_t getFlattenedSize() const;
- size_t getFdCount() const;
- status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
- status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
-
- public:
- enum { INVALID_BUFFER_SLOT = -1 };
- BufferItem();
-
- // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
- // if the buffer in this slot has been acquired in the past (see
- // BufferSlot.mAcquireCalled).
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence that will signal when the buffer is idle.
- sp<Fence> mFence;
-
- // mCrop is the current crop rectangle for this buffer slot.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot.
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot.
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued.
- int64_t mTimestamp;
-
- // mIsAutoTimestamp indicates whether mTimestamp was generated
- // automatically when the buffer was queued.
- bool mIsAutoTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // mBuf is the slot index of this buffer
- int mBuf;
-
- // mIsDroppable whether this buffer was queued with the
- // property that it can be replaced by a new buffer for the purpose of
- // making sure dequeueBuffer() won't block.
- // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
- // was queued.
- bool mIsDroppable;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates this buffer must be transformed by the inverse transform of the screen
- // it is displayed onto. This is applied after mTransform.
- bool mTransformToDisplayInverse;
- };
-
-
- // acquireBuffer attempts to acquire ownership of the next pending buffer in
- // the BufferQueue. If no buffer is pending then it returns -EINVAL. If a
- // buffer is successfully acquired, the information about the buffer is
- // returned in BufferItem. If the buffer returned had previously been
- // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
- // NULL and it is assumed that the consumer still holds a reference to the
- // buffer.
- //
- // If presentWhen is nonzero, it indicates the time when the buffer will
- // be displayed on screen. If the buffer's timestamp is farther in the
- // future, the buffer won't be acquired, and PRESENT_LATER will be
- // returned. The presentation time is in nanoseconds, and the time base
- // is CLOCK_MONOTONIC.
- virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) = 0;
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // BufferQueue. This may be done while the buffer's contents are still
- // being accessed. The fence will signal when the buffer is no longer
- // in use. frameNumber is used to indentify the exact buffer returned.
- //
- // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
- // any references to the just-released buffer that it might have, as if it
- // had received a onBuffersReleased() call with a mask set for the released
- // buffer.
- //
- // Note that the dependencies on EGL will be removed once we switch to using
- // the Android HW Sync HAL.
- virtual status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) = 0;
-
- // consumerConnect connects a consumer to the BufferQueue. Only one
- // consumer may be connected, and when that consumer disconnects the
- // BufferQueue is placed into the "abandoned" state, causing most
- // interactions with the BufferQueue by the producer to fail.
- // controlledByApp indicates whether the consumer is controlled by
- // the application.
- //
- // consumer may not be NULL.
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
-
- // consumerDisconnect disconnects a consumer from the BufferQueue. All
- // buffers will be freed and the BufferQueue is placed in the "abandoned"
- // state, causing most interactions with the BufferQueue by the producer to
- // fail.
- virtual status_t consumerDisconnect() = 0;
-
- // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
- // indicating which buffer slots have been released by the BufferQueue
- // but have not yet been released by the consumer.
- //
- // This should be called from the onBuffersReleased() callback.
- virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // dequeueBuffer when a width and height of zero is requested. Default
- // is 1x1.
- virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
-
- // setDefaultMaxBufferCount sets the default value for the maximum buffer
- // count (the initial default is 2). If the producer has requested a
- // buffer count using setBufferCount, the default buffer count will only
- // take effect if the producer sets the count back to zero.
- //
- // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
-
- // disableAsyncBuffer disables the extra buffer used in async mode
- // (when both producer and consumer have set their "isControlledByApp"
- // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
- //
- // This can only be called before consumerConnect().
- virtual status_t disableAsyncBuffer() = 0;
-
- // setMaxAcquiredBufferCount sets the maximum number of buffers that can
- // be acquired by the consumer at one time (default 1). This call will
- // fail if a producer is connected to the BufferQueue.
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
-
- // setConsumerName sets the name used in logging
- virtual void setConsumerName(const String8& name) = 0;
-
- // setDefaultBufferFormat allows the BufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer. Formats are enumerated in graphics.h; the
- // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
-
- // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
- // These are merged with the bits passed to dequeueBuffer. The values are
- // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
- virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
-
- // setTransformHint bakes in rotation to buffers so overlays can be used.
- // The values are enumerated in window.h, e.g.
- // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
- virtual status_t setTransformHint(uint32_t hint) = 0;
-
- // dump state into a string
- virtual void dumpToString(String8& result, const char* prefix) const = 0;
-
-public:
- DECLARE_META_INTERFACE(GonkGraphicBufferConsumer);
-};
-
-// ----------------------------------------------------------------------------
-
-class BnGonkGraphicBufferConsumer : public BnInterface<IGonkGraphicBufferConsumer>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
diff --git a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.cpp b/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.cpp
deleted file mode 100644
index 729ed6736..000000000
--- a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.cpp
+++ /dev/null
@@ -1,565 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/NativeHandle.h>
-
-#include <binder/Parcel.h>
-#include <binder/IInterface.h>
-
-#include <gui/IConsumerListener.h>
-#include "IGonkGraphicBufferConsumerLL.h"
-
-#include <ui/GraphicBuffer.h>
-#include <ui/Fence.h>
-
-#include <system/window.h>
-
-#include "mozilla/layers/TextureClient.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-IGonkGraphicBufferConsumer::BufferItem::BufferItem() :
- mTransform(0),
- mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mTimestamp(0),
- mIsAutoTimestamp(false),
- mFrameNumber(0),
- mBuf(INVALID_BUFFER_SLOT),
- mIsDroppable(false),
- mAcquireCalled(false),
- mTransformToDisplayInverse(false) {
- mCrop.makeInvalid();
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getPodSize() const {
- size_t c = sizeof(mCrop) +
- sizeof(mTransform) +
- sizeof(mScalingMode) +
- sizeof(mTimestamp) +
- sizeof(mIsAutoTimestamp) +
- sizeof(mFrameNumber) +
- sizeof(mBuf) +
- sizeof(mIsDroppable) +
- sizeof(mAcquireCalled) +
- sizeof(mTransformToDisplayInverse);
- return c;
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getFlattenedSize() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFlattenedSize();
- c = FlattenableUtils::align<4>(c);
- }
- if (mFence != 0) {
- c += mFence->getFlattenedSize();
- c = FlattenableUtils::align<4>(c);
- }
- return sizeof(int32_t) + c + getPodSize();
-}
-
-size_t IGonkGraphicBufferConsumer::BufferItem::getFdCount() const {
- size_t c = 0;
- if (mGraphicBuffer != 0) {
- c += mGraphicBuffer->getFdCount();
- }
- if (mFence != 0) {
- c += mFence->getFdCount();
- }
- return c;
-}
-
-static void writeBoolAsInt(void*& buffer, size_t& size, bool b) {
- FlattenableUtils::write(buffer, size, static_cast<int32_t>(b));
-}
-
-static bool readBoolFromInt(void const*& buffer, size_t& size) {
- int32_t i;
- FlattenableUtils::read(buffer, size, i);
- return static_cast<bool>(i);
-}
-
-status_t IGonkGraphicBufferConsumer::BufferItem::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const {
-
- // make sure we have enough space
- if (size < BufferItem::getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- // content flags are stored first
- uint32_t& flags = *static_cast<uint32_t*>(buffer);
-
- // advance the pointer
- FlattenableUtils::advance(buffer, size, sizeof(uint32_t));
-
- flags = 0;
- if (mGraphicBuffer != 0) {
- status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 1;
- }
- if (mFence != 0) {
- status_t err = mFence->flatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- flags |= 2;
- }
-
- // check we have enough space (in case flattening the fence/graphicbuffer lied to us)
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, mCrop);
- FlattenableUtils::write(buffer, size, mTransform);
- FlattenableUtils::write(buffer, size, mScalingMode);
- FlattenableUtils::write(buffer, size, mTimestamp);
- writeBoolAsInt(buffer, size, mIsAutoTimestamp);
- FlattenableUtils::write(buffer, size, mFrameNumber);
- FlattenableUtils::write(buffer, size, mBuf);
- writeBoolAsInt(buffer, size, mIsDroppable);
- writeBoolAsInt(buffer, size, mAcquireCalled);
- writeBoolAsInt(buffer, size, mTransformToDisplayInverse);
-
- return NO_ERROR;
-}
-
-status_t IGonkGraphicBufferConsumer::BufferItem::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count) {
-
- if (size < sizeof(uint32_t))
- return NO_MEMORY;
-
- uint32_t flags = 0;
- FlattenableUtils::read(buffer, size, flags);
-
- if (flags & 1) {
- mGraphicBuffer = new GraphicBuffer();
- status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- if (flags & 2) {
- mFence = new Fence();
- status_t err = mFence->unflatten(buffer, size, fds, count);
- if (err) return err;
- size -= FlattenableUtils::align<4>(buffer);
- }
-
- // check we have enough space
- if (size < getPodSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, mCrop);
- FlattenableUtils::read(buffer, size, mTransform);
- FlattenableUtils::read(buffer, size, mScalingMode);
- FlattenableUtils::read(buffer, size, mTimestamp);
- mIsAutoTimestamp = readBoolFromInt(buffer, size);
- FlattenableUtils::read(buffer, size, mFrameNumber);
- FlattenableUtils::read(buffer, size, mBuf);
- mIsDroppable = readBoolFromInt(buffer, size);
- mAcquireCalled = readBoolFromInt(buffer, size);
- mTransformToDisplayInverse = readBoolFromInt(buffer, size);
-
- return NO_ERROR;
-}
-
-// ---------------------------------------------------------------------------
-
-enum {
- ACQUIRE_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
- DETACH_BUFFER,
- ATTACH_BUFFER,
- RELEASE_BUFFER,
- CONSUMER_CONNECT,
- CONSUMER_DISCONNECT,
- GET_RELEASED_BUFFERS,
- SET_DEFAULT_BUFFER_SIZE,
- SET_DEFAULT_MAX_BUFFER_COUNT,
- DISABLE_ASYNC_BUFFER,
- SET_MAX_ACQUIRED_BUFFER_COUNT,
- SET_CONSUMER_NAME,
- SET_DEFAULT_BUFFER_FORMAT,
- SET_CONSUMER_USAGE_BITS,
- SET_TRANSFORM_HINT,
- GET_SIDEBAND_STREAM,
- DUMP,
-};
-
-
-class BpGonkGraphicBufferConsumer : public BpInterface<IGonkGraphicBufferConsumer>
-{
-public:
- BpGonkGraphicBufferConsumer(const sp<IBinder>& impl)
- : BpInterface<IGonkGraphicBufferConsumer>(impl)
- {
- }
-
- virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt64(presentWhen);
- status_t result = remote()->transact(ACQUIRE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.read(*buffer);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t detachBuffer(int slot) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(slot);
- status_t result = remote()->transact(DETACH_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.write(*buffer.get());
- status_t result = remote()->transact(ATTACH_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *slot = reply.readInt32();
- result = reply.readInt32();
- return result;
- }
-
- virtual status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(buf);
- data.writeInt64(frameNumber);
- data.write(*releaseFence);
- status_t result = remote()->transact(RELEASE_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeStrongBinder(consumer->asBinder());
- data.writeInt32(controlledByApp);
- status_t result = remote()->transact(CONSUMER_CONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t consumerDisconnect() {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(CONSUMER_DISCONNECT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t getReleasedBuffers(uint64_t* slotMask) {
- Parcel data, reply;
- if (slotMask == NULL) {
- ALOGE("getReleasedBuffers: slotMask must not be NULL");
- return BAD_VALUE;
- }
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(GET_RELEASED_BUFFERS, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- *slotMask = reply.readInt64();
- return reply.readInt32();
- }
-
- virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(w);
- data.writeInt32(h);
- status_t result = remote()->transact(SET_DEFAULT_BUFFER_SIZE, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setDefaultMaxBufferCount(int bufferCount) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(bufferCount);
- status_t result = remote()->transact(SET_DEFAULT_MAX_BUFFER_COUNT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t disableAsyncBuffer() {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- status_t result = remote()->transact(DISABLE_ASYNC_BUFFER, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(maxAcquiredBuffers);
- status_t result = remote()->transact(SET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual void setConsumerName(const String8& name) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeString8(name);
- remote()->transact(SET_CONSUMER_NAME, data, &reply);
- }
-
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(defaultFormat);
- status_t result = remote()->transact(SET_DEFAULT_BUFFER_FORMAT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setConsumerUsageBits(uint32_t usage) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(usage);
- status_t result = remote()->transact(SET_CONSUMER_USAGE_BITS, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual status_t setTransformHint(uint32_t hint) {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeInt32(hint);
- status_t result = remote()->transact(SET_TRANSFORM_HINT, data, &reply);
- if (result != NO_ERROR) {
- return result;
- }
- return reply.readInt32();
- }
-
- virtual sp<NativeHandle> getSidebandStream() const {
- Parcel data, reply;
- status_t err;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- if ((err = remote()->transact(GET_SIDEBAND_STREAM, data, &reply)) != NO_ERROR) {
- return NULL;
- }
- sp<NativeHandle> stream;
- if (reply.readInt32()) {
- stream = NativeHandle::create(reply.readNativeHandle(), true);
- }
- return stream;
- }
-
- virtual void dumpToString(String8& result, const char* prefix) const {
- Parcel data, reply;
- data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
- data.writeString8(result);
- data.writeString8(String8(prefix ? prefix : ""));
- remote()->transact(DUMP, data, &reply);
- reply.readString8();
- }
-
- // Added by mozilla
- virtual already_AddRefed<mozilla::layers::TextureClient>
- getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
- {
- return nullptr;
- }
-
- virtual int
- getSlotFromTextureClientLocked(mozilla::layers::TextureClient* client) const
- {
- return BAD_VALUE;
- }
-};
-
-IMPLEMENT_META_INTERFACE(GonkGraphicBufferConsumer, "android.gui.IGonkGraphicBufferConsumer");
-
-// ----------------------------------------------------------------------
-
-status_t BnGonkGraphicBufferConsumer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch(code) {
- case ACQUIRE_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- BufferItem item;
- int64_t presentWhen = data.readInt64();
- status_t result = acquireBuffer(&item, presentWhen);
- status_t err = reply->write(item);
- if (err) return err;
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case DETACH_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- int slot = data.readInt32();
- int result = detachBuffer(slot);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case ATTACH_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- sp<GraphicBuffer> buffer = new GraphicBuffer();
- data.read(*buffer.get());
- int slot;
- int result = attachBuffer(&slot, buffer);
- reply->writeInt32(slot);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case RELEASE_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- int buf = data.readInt32();
- uint64_t frameNumber = data.readInt64();
- sp<Fence> releaseFence = new Fence();
- status_t err = data.read(*releaseFence);
- if (err) return err;
- status_t result = releaseBuffer(buf, frameNumber, releaseFence);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case CONSUMER_CONNECT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- sp<IConsumerListener> consumer = IConsumerListener::asInterface( data.readStrongBinder() );
- bool controlledByApp = data.readInt32();
- status_t result = consumerConnect(consumer, controlledByApp);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case CONSUMER_DISCONNECT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- status_t result = consumerDisconnect();
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case GET_RELEASED_BUFFERS: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint64_t slotMask;
- status_t result = getReleasedBuffers(&slotMask);
- reply->writeInt64(slotMask);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_DEFAULT_BUFFER_SIZE: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t w = data.readInt32();
- uint32_t h = data.readInt32();
- status_t result = setDefaultBufferSize(w, h);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_DEFAULT_MAX_BUFFER_COUNT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t bufferCount = data.readInt32();
- status_t result = setDefaultMaxBufferCount(bufferCount);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case DISABLE_ASYNC_BUFFER: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- status_t result = disableAsyncBuffer();
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_MAX_ACQUIRED_BUFFER_COUNT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t maxAcquiredBuffers = data.readInt32();
- status_t result = setMaxAcquiredBufferCount(maxAcquiredBuffers);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_CONSUMER_NAME: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- setConsumerName( data.readString8() );
- return NO_ERROR;
- } break;
- case SET_DEFAULT_BUFFER_FORMAT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t defaultFormat = data.readInt32();
- status_t result = setDefaultBufferFormat(defaultFormat);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_CONSUMER_USAGE_BITS: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t usage = data.readInt32();
- status_t result = setConsumerUsageBits(usage);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case SET_TRANSFORM_HINT: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- uint32_t hint = data.readInt32();
- status_t result = setTransformHint(hint);
- reply->writeInt32(result);
- return NO_ERROR;
- } break;
- case DUMP: {
- CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
- String8 result = data.readString8();
- String8 prefix = data.readString8();
- static_cast<IGonkGraphicBufferConsumer*>(this)->dumpToString(result, prefix);
- reply->writeString8(result);
- return NO_ERROR;
- }
- }
- return BBinder::onTransact(code, data, reply, flags);
-}
-
-}; // namespace android
diff --git a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.h b/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.h
deleted file mode 100644
index 8a93a0849..000000000
--- a/widget/gonk/nativewindow/IGonkGraphicBufferConsumerLL.h
+++ /dev/null
@@ -1,337 +0,0 @@
-/*
- * Copyright (C) 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef NATIVEWINDOW_IGONKGRAPHICBUFFERCONSUMER_LL_H
-#define NATIVEWINDOW_IGONKGRAPHICBUFFERCONSUMER_LL_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
-
-#include <binder/IInterface.h>
-#include <ui/Rect.h>
-
-#include "mozilla/RefPtr.h"
-
-class ANativeWindowBuffer;
-
-namespace mozilla {
-namespace layers {
-class TextureClient;
-}
-}
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Fence;
-class GraphicBuffer;
-class IConsumerListener;
-class NativeHandle;
-
-class IGonkGraphicBufferConsumer : public IInterface {
-public:
-
- // public facing structure for BufferSlot
- class BufferItem : public Flattenable<BufferItem> {
- friend class Flattenable<BufferItem>;
- size_t getPodSize() const;
- size_t getFlattenedSize() const;
- size_t getFdCount() const;
- status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
- status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
-
- public:
- // The default value of mBuf, used to indicate this doesn't correspond to a slot.
- enum { INVALID_BUFFER_SLOT = -1 };
- BufferItem();
-
- // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
- // if the buffer in this slot has been acquired in the past (see
- // BufferSlot.mAcquireCalled).
- sp<GraphicBuffer> mGraphicBuffer;
-
- // mFence is a fence that will signal when the buffer is idle.
- sp<Fence> mFence;
-
- // mCrop is the current crop rectangle for this buffer slot.
- Rect mCrop;
-
- // mTransform is the current transform flags for this buffer slot.
- // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
- uint32_t mTransform;
-
- // mScalingMode is the current scaling mode for this buffer slot.
- // refer to NATIVE_WINDOW_SCALING_* in <window.h>
- uint32_t mScalingMode;
-
- // mTimestamp is the current timestamp for this buffer slot. This gets
- // to set by queueBuffer each time this slot is queued. This value
- // is guaranteed to be monotonically increasing for each newly
- // acquired buffer.
- int64_t mTimestamp;
-
- // mIsAutoTimestamp indicates whether mTimestamp was generated
- // automatically when the buffer was queued.
- bool mIsAutoTimestamp;
-
- // mFrameNumber is the number of the queued frame for this slot.
- uint64_t mFrameNumber;
-
- // mBuf is the slot index of this buffer (default INVALID_BUFFER_SLOT).
- int mBuf;
-
- // mIsDroppable whether this buffer was queued with the
- // property that it can be replaced by a new buffer for the purpose of
- // making sure dequeueBuffer() won't block.
- // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
- // was queued.
- bool mIsDroppable;
-
- // Indicates whether this buffer has been seen by a consumer yet
- bool mAcquireCalled;
-
- // Indicates this buffer must be transformed by the inverse transform of the screen
- // it is displayed onto. This is applied after mTransform.
- bool mTransformToDisplayInverse;
- };
-
- enum {
- // Returned by releaseBuffer, after which the consumer must
- // free any references to the just-released buffer that it might have.
- STALE_BUFFER_SLOT = 1,
- // Returned by dequeueBuffer if there are no pending buffers available.
- NO_BUFFER_AVAILABLE,
- // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
- PRESENT_LATER,
- };
-
- // acquireBuffer attempts to acquire ownership of the next pending buffer in
- // the BufferQueue. If no buffer is pending then it returns
- // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
- // information about the buffer is returned in BufferItem.
- //
- // If the buffer returned had previously been
- // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
- // NULL and it is assumed that the consumer still holds a reference to the
- // buffer.
- //
- // If presentWhen is non-zero, it indicates the time when the buffer will
- // be displayed on screen. If the buffer's timestamp is farther in the
- // future, the buffer won't be acquired, and PRESENT_LATER will be
- // returned. The presentation time is in nanoseconds, and the time base
- // is CLOCK_MONOTONIC.
- //
- // Return of NO_ERROR means the operation completed as normal.
- //
- // Return of a positive value means the operation could not be completed
- // at this time, but the user should try again later:
- // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
- // * PRESENT_LATER - the buffer's timestamp is farther in the future
- //
- // Return of a negative value means an error has occurred:
- // * INVALID_OPERATION - too many buffers have been acquired
- virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0;
-
- // detachBuffer attempts to remove all ownership of the buffer in the given
- // slot from the buffer queue. If this call succeeds, the slot will be
- // freed, and there will be no way to obtain the buffer from this interface.
- // The freed slot will remain unallocated until either it is selected to
- // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
- // to the slot. The buffer must have already been acquired.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - the given slot number is invalid, either because it is
- // out of the range [0, NUM_BUFFER_SLOTS) or because the slot
- // it refers to is not currently acquired.
- virtual status_t detachBuffer(int slot) = 0;
-
- // attachBuffer attempts to transfer ownership of a buffer to the buffer
- // queue. If this call succeeds, it will be as if this buffer was acquired
- // from the returned slot number. As such, this call will fail if attaching
- // this buffer would cause too many buffers to be simultaneously acquired.
- //
- // If the buffer is successfully attached, its frameNumber is initialized
- // to 0. This must be passed into the releaseBuffer call or else the buffer
- // will be deallocated as stale.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - outSlot or buffer were NULL
- // * INVALID_OPERATION - cannot attach the buffer because it would cause too
- // many buffers to be acquired.
- // * NO_MEMORY - no free slots available
- virtual status_t attachBuffer(int *outSlot,
- const sp<GraphicBuffer>& buffer) = 0;
-
- // releaseBuffer releases a buffer slot from the consumer back to the
- // BufferQueue. This may be done while the buffer's contents are still
- // being accessed. The fence will signal when the buffer is no longer
- // in use. frameNumber is used to indentify the exact buffer returned.
- //
- // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
- // any references to the just-released buffer that it might have, as if it
- // had received a onBuffersReleased() call with a mask set for the released
- // buffer.
- //
- // Note that the dependencies on EGL will be removed once we switch to using
- // the Android HW Sync HAL.
- //
- // Return of NO_ERROR means the operation completed as normal.
- //
- // Return of a positive value means the operation could not be completed
- // at this time, but the user should try again later:
- // * STALE_BUFFER_SLOT - see above (second paragraph)
- //
- // Return of a negative value means an error has occurred:
- // * BAD_VALUE - one of the following could've happened:
- // * the buffer slot was invalid
- // * the fence was NULL
- // * the buffer slot specified is not in the acquired state
- virtual status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) = 0;
-
- // consumerConnect connects a consumer to the BufferQueue. Only one
- // consumer may be connected, and when that consumer disconnects the
- // BufferQueue is placed into the "abandoned" state, causing most
- // interactions with the BufferQueue by the producer to fail.
- // controlledByApp indicates whether the consumer is controlled by
- // the application.
- //
- // consumer may not be NULL.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * NO_INIT - the buffer queue has been abandoned
- // * BAD_VALUE - a NULL consumer was provided
- virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
-
- // consumerDisconnect disconnects a consumer from the BufferQueue. All
- // buffers will be freed and the BufferQueue is placed in the "abandoned"
- // state, causing most interactions with the BufferQueue by the producer to
- // fail.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - no consumer is currently connected
- virtual status_t consumerDisconnect() = 0;
-
- // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
- // Each bit index with a 1 corresponds to a released buffer slot with that
- // index value. In particular, a released buffer is one that has
- // been released by the BufferQueue but have not yet been released by the consumer.
- //
- // This should be called from the onBuffersReleased() callback.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * NO_INIT - the buffer queue has been abandoned.
- virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
-
- // setDefaultBufferSize is used to set the size of buffers returned by
- // dequeueBuffer when a width and height of zero is requested. Default
- // is 1x1.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - either w or h was zero
- virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
-
- // setDefaultMaxBufferCount sets the default value for the maximum buffer
- // count (the initial default is 2). If the producer has requested a
- // buffer count using setBufferCount, the default buffer count will only
- // take effect if the producer sets the count back to zero.
- //
- // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - bufferCount was out of range (see above).
- virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
-
- // disableAsyncBuffer disables the extra buffer used in async mode
- // (when both producer and consumer have set their "isControlledByApp"
- // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
- //
- // This can only be called before consumerConnect().
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * INVALID_OPERATION - attempting to call this after consumerConnect.
- virtual status_t disableAsyncBuffer() = 0;
-
- // setMaxAcquiredBufferCount sets the maximum number of buffers that can
- // be acquired by the consumer at one time (default 1). This call will
- // fail if a producer is connected to the BufferQueue.
- //
- // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
- // * INVALID_OPERATION - attempting to call this after a producer connected.
- virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
-
- // setConsumerName sets the name used in logging
- virtual void setConsumerName(const String8& name) = 0;
-
- // setDefaultBufferFormat allows the BufferQueue to create
- // GraphicBuffers of a defaultFormat if no format is specified
- // in dequeueBuffer. Formats are enumerated in graphics.h; the
- // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
- //
- // Return of a value other than NO_ERROR means an unknown error has occurred.
- virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
-
- // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
- // These are merged with the bits passed to dequeueBuffer. The values are
- // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
- //
- // Return of a value other than NO_ERROR means an unknown error has occurred.
- virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
-
- // setTransformHint bakes in rotation to buffers so overlays can be used.
- // The values are enumerated in window.h, e.g.
- // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
- //
- // Return of a value other than NO_ERROR means an unknown error has occurred.
- virtual status_t setTransformHint(uint32_t hint) = 0;
-
- // Retrieve the sideband buffer stream, if any.
- virtual sp<NativeHandle> getSidebandStream() const = 0;
-
- // dump state into a string
- virtual void dumpToString(String8& result, const char* prefix) const = 0;
-
- // Added by mozilla
- virtual already_AddRefed<mozilla::layers::TextureClient>
- getTextureClientFromBuffer(ANativeWindowBuffer* buffer) = 0;
-
- virtual int getSlotFromTextureClientLocked(mozilla::layers::TextureClient* client) const = 0;
-
-public:
- DECLARE_META_INTERFACE(GonkGraphicBufferConsumer);
-};
-
-// ----------------------------------------------------------------------------
-
-class BnGonkGraphicBufferConsumer : public BnInterface<IGonkGraphicBufferConsumer>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GUI_IGONKGRAPHICBUFFERCONSUMER_H
diff --git a/widget/gonk/nativewindow/moz.build b/widget/gonk/nativewindow/moz.build
deleted file mode 100644
index fbcee601c..000000000
--- a/widget/gonk/nativewindow/moz.build
+++ /dev/null
@@ -1,104 +0,0 @@
-# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
-# vim: set filetype=python:
-# Copyright 2013 Mozilla Foundation and Mozilla contributors
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-EXPORTS += [
- 'GonkBufferQueue.h',
- 'GonkNativeWindow.h',
-]
-
-if CONFIG['ANDROID_VERSION'] >= '19':
- EXPORTS += [
- 'IGonkGraphicBufferConsumer.h',
- ]
-
-if CONFIG['ANDROID_VERSION'] >= '21':
- EXPORTS += [
- 'GonkBufferQueueLL/GonkBufferQueueDefs.h',
- 'GonkBufferQueueLL/GonkBufferQueueLL.h',
- 'GonkBufferQueueLL/GonkBufferQueueProducer.h',
- 'GonkBufferQueueLL/GonkBufferSlot.h',
- 'GonkConsumerBaseLL.h',
- 'GonkNativeWindowLL.h',
- 'IGonkGraphicBufferConsumerLL.h',
- ]
-elif CONFIG['ANDROID_VERSION'] >= '19':
- EXPORTS += [
- 'GonkBufferQueueKK.h',
- 'GonkConsumerBaseKK.h',
- 'GonkNativeWindowKK.h',
- 'IGonkGraphicBufferConsumerKK.h',
- ]
-elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
- EXPORTS += [
- 'GonkBufferQueueJB.h',
- 'GonkConsumerBaseJB.h',
- 'GonkNativeWindowJB.h',
- ]
-
-if CONFIG['MOZ_WEBRTC']:
- if CONFIG['ANDROID_VERSION'] >= '21':
- SOURCES += [
- 'GonkBufferQueueLL/GonkBufferItem.cpp',
- 'GonkBufferQueueLL/GonkBufferQueueConsumer.cpp',
- 'GonkBufferQueueLL/GonkBufferQueueCore.cpp',
- 'GonkBufferQueueLL/GonkBufferQueueLL.cpp',
- 'GonkBufferQueueLL/GonkBufferQueueProducer.cpp',
- 'GonkBufferQueueLL/GonkBufferSlot.cpp',
- 'GonkConsumerBaseLL.cpp',
- 'GonkNativeWindowLL.cpp',
- 'IGonkGraphicBufferConsumerLL.cpp',
- ]
- elif CONFIG['ANDROID_VERSION'] >= '19':
- SOURCES += [
- 'GonkBufferQueueKK.cpp',
- 'GonkConsumerBaseKK.cpp',
- 'GonkNativeWindowKK.cpp',
- 'IGonkGraphicBufferConsumerKK.cpp',
- ]
- elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
- SOURCES += [
- 'GonkBufferQueueJB.cpp',
- 'GonkConsumerBaseJB.cpp',
- 'GonkNativeWindowJB.cpp',
- ]
-
-if CONFIG['ANDROID_VERSION'] >= '18':
- SOURCES += [
- 'FakeSurfaceComposer.cpp',
- ]
-
-include('/ipc/chromium/chromium-config.mozbuild')
-
-if CONFIG['ANDROID_VERSION'] >= '18':
- LOCAL_INCLUDES += [
- '%' + '%s/%s' % (CONFIG['ANDROID_SOURCE'], d) for d in [
- 'frameworks/native/opengl/include',
- ]
- ]
-
-DEFINES['HAVE_ANDROID_OS'] = True
-
-# Suppress some GCC warnings being treated as errors:
-# - about attributes on forward declarations for types that are already
-# defined, which complains about an important MOZ_EXPORT for android::AString
-if CONFIG['GNU_CC']:
- CXXFLAGS += ['-Wno-error=attributes', '-Wno-overloaded-virtual']
-
-FINAL_LIBRARY = 'xul'
-
-DISABLE_STL_WRAPPING = True
-
-NO_VISIBILITY_FLAGS = True
diff --git a/widget/gonk/nsAppShell.cpp b/widget/gonk/nsAppShell.cpp
deleted file mode 100644
index 24e791b4b..000000000
--- a/widget/gonk/nsAppShell.cpp
+++ /dev/null
@@ -1,1087 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim: set ts=4 sw=4 sts=4 tw=80 et: */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _GNU_SOURCE
-#define _GNU_SOURCE
-#endif
-
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <hardware_legacy/power.h>
-#include <signal.h>
-#include <sys/epoll.h>
-#include <sys/ioctl.h>
-#include <sys/param.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <utils/BitSet.h>
-
-#include "base/basictypes.h"
-#include "GonkPermission.h"
-#include "libdisplay/BootAnimation.h"
-#include "nscore.h"
-#include "mozilla/TouchEvents.h"
-#include "mozilla/FileUtils.h"
-#include "mozilla/Hal.h"
-#include "mozilla/MouseEvents.h"
-#include "mozilla/Mutex.h"
-#include "mozilla/Services.h"
-#include "mozilla/TextEvents.h"
-#if ANDROID_VERSION >= 18
-#include "nativewindow/FakeSurfaceComposer.h"
-#endif
-#include "nsAppShell.h"
-#include "mozilla/DebugOnly.h"
-#include "mozilla/dom/Touch.h"
-#include "nsGkAtoms.h"
-#include "nsIObserverService.h"
-#include "nsIScreen.h"
-#include "nsScreenManagerGonk.h"
-#include "nsThreadUtils.h"
-#include "nsWindow.h"
-#include "OrientationObserver.h"
-#include "GonkMemoryPressureMonitoring.h"
-
-#include "android/log.h"
-#include "libui/EventHub.h"
-#include "libui/InputReader.h"
-#include "libui/InputDispatcher.h"
-
-#include "mozilla/Preferences.h"
-#include "GeckoProfiler.h"
-
-// Defines kKeyMapping and GetKeyNameIndex()
-#include "GonkKeyMapping.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "GeckoTouchDispatcher.h"
-
-#undef LOG
-#define LOG(args...) \
- __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-#ifdef VERBOSE_LOG_ENABLED
-# define VERBOSE_LOG(args...) \
- __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-#else
-# define VERBOSE_LOG(args...) \
- (void)0
-#endif
-
-using namespace android;
-using namespace mozilla;
-using namespace mozilla::dom;
-using namespace mozilla::services;
-using namespace mozilla::widget;
-
-bool gDrawRequest = false;
-static nsAppShell *gAppShell = nullptr;
-static int epollfd = 0;
-static int signalfds[2] = {0};
-static bool sDevInputAudioJack;
-static int32_t sHeadphoneState;
-static int32_t sMicrophoneState;
-
-// Amount of time in MS before an input is considered expired.
-static const uint64_t kInputExpirationThresholdMs = 1000;
-static const char kKey_WAKE_LOCK_ID[] = "GeckoKeyEvent";
-
-NS_IMPL_ISUPPORTS_INHERITED(nsAppShell, nsBaseAppShell, nsIObserver)
-
-static uint64_t
-nanosecsToMillisecs(nsecs_t nsecs)
-{
- return nsecs / 1000000;
-}
-
-namespace mozilla {
-
-bool ProcessNextEvent()
-{
- return gAppShell->ProcessNextNativeEvent(true);
-}
-
-void NotifyEvent()
-{
- gAppShell->NotifyNativeEvent();
-}
-
-} // namespace mozilla
-
-static void
-pipeHandler(int fd, FdHandler *data)
-{
- ssize_t len;
- do {
- char tmp[32];
- len = read(fd, tmp, sizeof(tmp));
- } while (len > 0);
-}
-
-struct Touch {
- int32_t id;
- PointerCoords coords;
-};
-
-struct UserInputData {
- uint64_t timeMs;
- enum {
- MOTION_DATA,
- KEY_DATA
- } type;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t deviceId;
- union {
- struct {
- int32_t keyCode;
- int32_t scanCode;
- } key;
- struct {
- int32_t touchCount;
- ::Touch touches[MAX_POINTERS];
- } motion;
- };
-};
-
-static mozilla::Modifiers
-getDOMModifiers(int32_t metaState)
-{
- mozilla::Modifiers result = 0;
- if (metaState & (AMETA_ALT_ON | AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
- result |= MODIFIER_ALT;
- }
- if (metaState & (AMETA_SHIFT_ON |
- AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
- result |= MODIFIER_SHIFT;
- }
- if (metaState & AMETA_FUNCTION_ON) {
- result |= MODIFIER_FN;
- }
- if (metaState & (AMETA_CTRL_ON |
- AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
- result |= MODIFIER_CONTROL;
- }
- if (metaState & (AMETA_META_ON |
- AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
- result |= MODIFIER_META;
- }
- if (metaState & AMETA_CAPS_LOCK_ON) {
- result |= MODIFIER_CAPSLOCK;
- }
- if (metaState & AMETA_NUM_LOCK_ON) {
- result |= MODIFIER_NUMLOCK;
- }
- if (metaState & AMETA_SCROLL_LOCK_ON) {
- result |= MODIFIER_SCROLLLOCK;
- }
- return result;
-}
-
-class MOZ_STACK_CLASS KeyEventDispatcher
-{
-public:
- KeyEventDispatcher(const UserInputData& aData,
- KeyCharacterMap* aKeyCharMap);
- void Dispatch();
-
-private:
- const UserInputData& mData;
- sp<KeyCharacterMap> mKeyCharMap;
-
- char16_t mChar;
- char16_t mUnmodifiedChar;
-
- uint32_t mDOMKeyCode;
- uint32_t mDOMKeyLocation;
- KeyNameIndex mDOMKeyNameIndex;
- CodeNameIndex mDOMCodeNameIndex;
- char16_t mDOMPrintableKeyValue;
-
- bool IsKeyPress() const
- {
- return mData.action == AKEY_EVENT_ACTION_DOWN;
- }
- bool IsRepeat() const
- {
- return IsKeyPress() && (mData.flags & AKEY_EVENT_FLAG_LONG_PRESS);
- }
-
- char16_t PrintableKeyValue() const;
-
- int32_t UnmodifiedMetaState() const
- {
- return mData.metaState &
- ~(AMETA_ALT_ON | AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON |
- AMETA_CTRL_ON | AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON |
- AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
- }
-
- static bool IsControlChar(char16_t aChar)
- {
- return (aChar < ' ' || aChar == 0x7F);
- }
-
- void DispatchKeyDownEvent();
- void DispatchKeyUpEvent();
- nsEventStatus DispatchKeyEventInternal(EventMessage aEventMessage);
-};
-
-KeyEventDispatcher::KeyEventDispatcher(const UserInputData& aData,
- KeyCharacterMap* aKeyCharMap)
- : mData(aData)
- , mKeyCharMap(aKeyCharMap)
- , mChar(0)
- , mUnmodifiedChar(0)
- , mDOMPrintableKeyValue(0)
-{
- // XXX Printable key's keyCode value should be computed with actual
- // input character.
- mDOMKeyCode = (mData.key.keyCode < (ssize_t)ArrayLength(kKeyMapping)) ?
- kKeyMapping[mData.key.keyCode] : 0;
- mDOMKeyNameIndex = GetKeyNameIndex(mData.key.keyCode);
- mDOMCodeNameIndex = GetCodeNameIndex(mData.key.scanCode);
- mDOMKeyLocation =
- WidgetKeyboardEvent::ComputeLocationFromCodeValue(mDOMCodeNameIndex);
-
- if (!mKeyCharMap.get()) {
- return;
- }
-
- mChar = mKeyCharMap->getCharacter(mData.key.keyCode, mData.metaState);
- if (IsControlChar(mChar)) {
- mChar = 0;
- }
- int32_t unmodifiedMetaState = UnmodifiedMetaState();
- if (mData.metaState == unmodifiedMetaState) {
- mUnmodifiedChar = mChar;
- } else {
- mUnmodifiedChar = mKeyCharMap->getCharacter(mData.key.keyCode,
- unmodifiedMetaState);
- if (IsControlChar(mUnmodifiedChar)) {
- mUnmodifiedChar = 0;
- }
- }
-
- mDOMPrintableKeyValue = PrintableKeyValue();
-}
-
-char16_t
-KeyEventDispatcher::PrintableKeyValue() const
-{
- if (mDOMKeyNameIndex != KEY_NAME_INDEX_USE_STRING) {
- return 0;
- }
- return mChar ? mChar : mUnmodifiedChar;
-}
-
-nsEventStatus
-KeyEventDispatcher::DispatchKeyEventInternal(EventMessage aEventMessage)
-{
- WidgetKeyboardEvent event(true, aEventMessage, nullptr);
- if (aEventMessage == eKeyPress) {
- // XXX If the charCode is not a printable character, the charCode
- // should be computed without Ctrl/Alt/Meta modifiers.
- event.mCharCode = static_cast<uint32_t>(mChar);
- }
- if (!event.mCharCode) {
- event.mKeyCode = mDOMKeyCode;
- }
- event.mIsChar = !!event.mCharCode;
- event.mIsRepeat = IsRepeat();
- event.mKeyNameIndex = mDOMKeyNameIndex;
- if (mDOMPrintableKeyValue) {
- event.mKeyValue = mDOMPrintableKeyValue;
- }
- event.mCodeNameIndex = mDOMCodeNameIndex;
- event.mModifiers = getDOMModifiers(mData.metaState);
- event.mLocation = mDOMKeyLocation;
- event.mTime = mData.timeMs;
- return nsWindow::DispatchKeyInput(event);
-}
-
-void
-KeyEventDispatcher::Dispatch()
-{
- // XXX Even if unknown key is pressed, DOM key event should be
- // dispatched since Gecko for the other platforms are implemented
- // as so.
- if (!mDOMKeyCode && mDOMKeyNameIndex == KEY_NAME_INDEX_Unidentified) {
- VERBOSE_LOG("Got unknown key event code. "
- "type 0x%04x code 0x%04x value %d",
- mData.action, mData.key.keyCode, IsKeyPress());
- return;
- }
-
- if (IsKeyPress()) {
- DispatchKeyDownEvent();
- } else {
- DispatchKeyUpEvent();
- }
-}
-
-void
-KeyEventDispatcher::DispatchKeyDownEvent()
-{
- nsEventStatus status = DispatchKeyEventInternal(eKeyDown);
- if (status != nsEventStatus_eConsumeNoDefault) {
- DispatchKeyEventInternal(eKeyPress);
- }
-}
-
-void
-KeyEventDispatcher::DispatchKeyUpEvent()
-{
- DispatchKeyEventInternal(eKeyUp);
-}
-
-class SwitchEventRunnable : public mozilla::Runnable {
-public:
- SwitchEventRunnable(hal::SwitchEvent& aEvent) : mEvent(aEvent)
- {}
-
- NS_IMETHOD Run() override
- {
- hal::NotifySwitchStateFromInputDevice(mEvent.device(),
- mEvent.status());
- return NS_OK;
- }
-private:
- hal::SwitchEvent mEvent;
-};
-
-static void
-updateHeadphoneSwitch()
-{
- hal::SwitchEvent event;
-
- switch (sHeadphoneState) {
- case AKEY_STATE_UP:
- event.status() = hal::SWITCH_STATE_OFF;
- break;
- case AKEY_STATE_DOWN:
- event.status() = sMicrophoneState == AKEY_STATE_DOWN ?
- hal::SWITCH_STATE_HEADSET : hal::SWITCH_STATE_HEADPHONE;
- break;
- default:
- return;
- }
-
- event.device() = hal::SWITCH_HEADPHONES;
- NS_DispatchToMainThread(new SwitchEventRunnable(event));
-}
-
-class GeckoPointerController : public PointerControllerInterface {
- float mX;
- float mY;
- int32_t mButtonState;
- InputReaderConfiguration* mConfig;
-public:
- GeckoPointerController(InputReaderConfiguration* config)
- : mX(0)
- , mY(0)
- , mButtonState(0)
- , mConfig(config)
- {}
-
- virtual bool getBounds(float* outMinX, float* outMinY,
- float* outMaxX, float* outMaxY) const;
- virtual void move(float deltaX, float deltaY);
- virtual void setButtonState(int32_t buttonState);
- virtual int32_t getButtonState() const;
- virtual void setPosition(float x, float y);
- virtual void getPosition(float* outX, float* outY) const;
- virtual void fade(Transition transition) {}
- virtual void unfade(Transition transition) {}
- virtual void setPresentation(Presentation presentation) {}
- virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
- BitSet32 spotIdBits) {}
- virtual void clearSpots() {}
-};
-
-bool
-GeckoPointerController::getBounds(float* outMinX,
- float* outMinY,
- float* outMaxX,
- float* outMaxY) const
-{
- DisplayViewport viewport;
-
- mConfig->getDisplayInfo(false, &viewport);
-
- *outMinX = *outMinY = 0;
- *outMaxX = viewport.logicalRight;
- *outMaxY = viewport.logicalBottom;
- return true;
-}
-
-void
-GeckoPointerController::move(float deltaX, float deltaY)
-{
- float minX, minY, maxX, maxY;
- getBounds(&minX, &minY, &maxX, &maxY);
-
- mX = clamped(mX + deltaX, minX, maxX);
- mY = clamped(mY + deltaY, minY, maxY);
-}
-
-void
-GeckoPointerController::setButtonState(int32_t buttonState)
-{
- mButtonState = buttonState;
-}
-
-int32_t
-GeckoPointerController::getButtonState() const
-{
- return mButtonState;
-}
-
-void
-GeckoPointerController::setPosition(float x, float y)
-{
- mX = x;
- mY = y;
-}
-
-void
-GeckoPointerController::getPosition(float* outX, float* outY) const
-{
- *outX = mX;
- *outY = mY;
-}
-
-class GeckoInputReaderPolicy : public InputReaderPolicyInterface {
- InputReaderConfiguration mConfig;
-public:
- GeckoInputReaderPolicy() {}
-
- virtual void getReaderConfiguration(InputReaderConfiguration* outConfig);
- virtual sp<PointerControllerInterface> obtainPointerController(int32_t
-deviceId)
- {
- return new GeckoPointerController(&mConfig);
- };
- virtual void notifyInputDevicesChanged(const android::Vector<InputDeviceInfo>& inputDevices) {};
- virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor)
- {
- return nullptr;
- };
- virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier)
- {
- return String8::empty();
- };
-
- void setDisplayInfo();
-
-protected:
- virtual ~GeckoInputReaderPolicy() {}
-};
-
-class GeckoInputDispatcher : public InputDispatcherInterface {
-public:
- GeckoInputDispatcher(sp<EventHub> &aEventHub)
- : mQueueLock("GeckoInputDispatcher::mQueueMutex")
- , mEventHub(aEventHub)
- , mKeyDownCount(0)
- , mKeyEventsFiltered(false)
- , mPowerWakelock(false)
- {
- mTouchDispatcher = GeckoTouchDispatcher::GetInstance();
- }
-
- virtual void dump(String8& dump);
-
- virtual void monitor() {}
-
- // Called on the main thread
- virtual void dispatchOnce();
-
- // notify* methods are called on the InputReaderThread
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
- virtual void notifyKey(const NotifyKeyArgs* args);
- virtual void notifyMotion(const NotifyMotionArgs* args);
- virtual void notifySwitch(const NotifySwitchArgs* args);
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
-
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags);
-
- virtual void setInputWindows(const android::Vector<sp<InputWindowHandle> >& inputWindowHandles);
- virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
-
- virtual void setInputDispatchMode(bool enabled, bool frozen);
- virtual void setInputFilterEnabled(bool enabled) {}
- virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
- const sp<InputChannel>& toChannel) { return true; }
-
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
-
-
-
-protected:
- virtual ~GeckoInputDispatcher() { }
-
-private:
- // mQueueLock should generally be locked while using mEventQueue.
- // UserInputData is pushed on on the InputReaderThread and
- // popped and dispatched on the main thread.
- mozilla::Mutex mQueueLock;
- std::queue<UserInputData> mEventQueue;
- sp<EventHub> mEventHub;
- RefPtr<GeckoTouchDispatcher> mTouchDispatcher;
-
- int mKeyDownCount;
- bool mKeyEventsFiltered;
- bool mPowerWakelock;
-};
-
-// GeckoInputReaderPolicy
-void
-GeckoInputReaderPolicy::setDisplayInfo()
-{
- static_assert(static_cast<int>(nsIScreen::ROTATION_0_DEG) ==
- static_cast<int>(DISPLAY_ORIENTATION_0),
- "Orientation enums not matched!");
- static_assert(static_cast<int>(nsIScreen::ROTATION_90_DEG) ==
- static_cast<int>(DISPLAY_ORIENTATION_90),
- "Orientation enums not matched!");
- static_assert(static_cast<int>(nsIScreen::ROTATION_180_DEG) ==
- static_cast<int>(DISPLAY_ORIENTATION_180),
- "Orientation enums not matched!");
- static_assert(static_cast<int>(nsIScreen::ROTATION_270_DEG) ==
- static_cast<int>(DISPLAY_ORIENTATION_270),
- "Orientation enums not matched!");
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
-
- uint32_t rotation = nsIScreen::ROTATION_0_DEG;
- DebugOnly<nsresult> rv = screen->GetRotation(&rotation);
- MOZ_ASSERT(NS_SUCCEEDED(rv));
- LayoutDeviceIntRect screenBounds = screen->GetNaturalBounds();
-
- DisplayViewport viewport;
- viewport.displayId = 0;
- viewport.orientation = rotation;
- viewport.physicalRight = viewport.deviceWidth = screenBounds.width;
- viewport.physicalBottom = viewport.deviceHeight = screenBounds.height;
- if (viewport.orientation == DISPLAY_ORIENTATION_90 ||
- viewport.orientation == DISPLAY_ORIENTATION_270) {
- viewport.logicalRight = screenBounds.height;
- viewport.logicalBottom = screenBounds.width;
- } else {
- viewport.logicalRight = screenBounds.width;
- viewport.logicalBottom = screenBounds.height;
- }
- mConfig.setDisplayInfo(false, viewport);
-}
-
-void GeckoInputReaderPolicy::getReaderConfiguration(InputReaderConfiguration* outConfig)
-{
- *outConfig = mConfig;
-}
-
-
-// GeckoInputDispatcher
-void
-GeckoInputDispatcher::dump(String8& dump)
-{
-}
-
-static bool
-isExpired(const UserInputData& data)
-{
- uint64_t timeNowMs =
- nanosecsToMillisecs(systemTime(SYSTEM_TIME_MONOTONIC));
- return (timeNowMs - data.timeMs) > kInputExpirationThresholdMs;
-}
-
-void
-GeckoInputDispatcher::dispatchOnce()
-{
- UserInputData data;
- {
- MutexAutoLock lock(mQueueLock);
- if (mEventQueue.empty())
- return;
- data = mEventQueue.front();
- mEventQueue.pop();
- if (!mEventQueue.empty())
- gAppShell->NotifyNativeEvent();
- }
-
- switch (data.type) {
- case UserInputData::MOTION_DATA: {
- MOZ_ASSERT_UNREACHABLE("Should not dispatch touch events here anymore");
- break;
- }
- case UserInputData::KEY_DATA: {
- if (!mKeyDownCount) {
- // No pending events, the filter state can be updated.
- mKeyEventsFiltered = isExpired(data);
- }
-
- mKeyDownCount += (data.action == AKEY_EVENT_ACTION_DOWN) ? 1 : -1;
- if (mKeyEventsFiltered) {
- return;
- }
-
- sp<KeyCharacterMap> kcm = mEventHub->getKeyCharacterMap(data.deviceId);
- KeyEventDispatcher dispatcher(data, kcm.get());
- dispatcher.Dispatch();
- break;
- }
- }
- MutexAutoLock lock(mQueueLock);
- if (mPowerWakelock && mEventQueue.empty()) {
- release_wake_lock(kKey_WAKE_LOCK_ID);
- mPowerWakelock = false;
- }
-}
-
-void
-GeckoInputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs*)
-{
- gAppShell->CheckPowerKey();
-}
-
-void
-GeckoInputDispatcher::notifyKey(const NotifyKeyArgs* args)
-{
- UserInputData data;
- data.timeMs = nanosecsToMillisecs(args->eventTime);
- data.type = UserInputData::KEY_DATA;
- data.action = args->action;
- data.flags = args->flags;
- data.metaState = args->metaState;
- data.deviceId = args->deviceId;
- data.key.keyCode = args->keyCode;
- data.key.scanCode = args->scanCode;
- {
- MutexAutoLock lock(mQueueLock);
- mEventQueue.push(data);
- if (!mPowerWakelock) {
- mPowerWakelock =
- acquire_wake_lock(PARTIAL_WAKE_LOCK, kKey_WAKE_LOCK_ID);
- }
- }
- gAppShell->NotifyNativeEvent();
-}
-
-static void
-addMultiTouch(MultiTouchInput& aMultiTouch,
- const NotifyMotionArgs* args, int aIndex)
-{
- int32_t id = args->pointerProperties[aIndex].id;
- PointerCoords coords = args->pointerCoords[aIndex];
- float force = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
-
- float orientation = coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- float rotationAngle = orientation * 180 / M_PI;
- if (rotationAngle == 90) {
- rotationAngle = -90;
- }
-
- float radiusX, radiusY;
- if (rotationAngle < 0) {
- radiusX = coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR) / 2;
- radiusY = coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR) / 2;
- rotationAngle += 90;
- } else {
- radiusX = coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR) / 2;
- radiusY = coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR) / 2;
- }
-
- ScreenIntPoint point = ScreenIntPoint::Round(coords.getX(),
- coords.getY());
-
- SingleTouchData touchData(id, point, ScreenSize(radiusX, radiusY),
- rotationAngle, force);
-
- aMultiTouch.mTouches.AppendElement(touchData);
-}
-
-void
-GeckoInputDispatcher::notifyMotion(const NotifyMotionArgs* args)
-{
- uint32_t time = nanosecsToMillisecs(args->eventTime);
- int32_t action = args->action & AMOTION_EVENT_ACTION_MASK;
- int touchCount = args->pointerCount;
- MOZ_ASSERT(touchCount <= MAX_POINTERS);
- TimeStamp timestamp = mozilla::TimeStamp::FromSystemTime(args->eventTime);
- Modifiers modifiers = getDOMModifiers(args->metaState);
-
- MultiTouchInput::MultiTouchType touchType = MultiTouchInput::MULTITOUCH_CANCEL;
- switch (action) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- touchType = MultiTouchInput::MULTITOUCH_START;
- break;
- case AMOTION_EVENT_ACTION_MOVE:
- touchType = MultiTouchInput::MULTITOUCH_MOVE;
- break;
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_POINTER_UP:
- touchType = MultiTouchInput::MULTITOUCH_END;
- break;
- case AMOTION_EVENT_ACTION_OUTSIDE:
- case AMOTION_EVENT_ACTION_CANCEL:
- touchType = MultiTouchInput::MULTITOUCH_CANCEL;
- break;
- case AMOTION_EVENT_ACTION_HOVER_EXIT:
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- case AMOTION_EVENT_ACTION_HOVER_MOVE:
- NS_WARNING("Ignoring hover touch events");
- return;
- default:
- MOZ_ASSERT_UNREACHABLE("Could not assign a touch type");
- break;
- }
-
- MultiTouchInput touchData(touchType, time, timestamp, modifiers);
-
- // For touch ends, we have to filter out which finger is actually
- // the touch end since the touch array has all fingers, not just the touch
- // that we want to end
- if (touchType == MultiTouchInput::MULTITOUCH_END) {
- int touchIndex = args->action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK;
- touchIndex >>= AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- addMultiTouch(touchData, args, touchIndex);
- } else {
- for (int32_t i = 0; i < touchCount; ++i) {
- addMultiTouch(touchData, args, i);
- }
- }
-
- mTouchDispatcher->NotifyTouch(touchData, timestamp);
-}
-
-void GeckoInputDispatcher::notifySwitch(const NotifySwitchArgs* args)
-{
- if (!sDevInputAudioJack)
- return;
-
- bool needSwitchUpdate = false;
-
- if (args->switchMask & (1 << SW_HEADPHONE_INSERT)) {
- sHeadphoneState = (args->switchValues & (1 << SW_HEADPHONE_INSERT)) ?
- AKEY_STATE_DOWN : AKEY_STATE_UP;
- needSwitchUpdate = true;
- }
-
- if (args->switchMask & (1 << SW_MICROPHONE_INSERT)) {
- sMicrophoneState = (args->switchValues & (1 << SW_MICROPHONE_INSERT)) ?
- AKEY_STATE_DOWN : AKEY_STATE_UP;
- needSwitchUpdate = true;
- }
-
- if (needSwitchUpdate)
- updateHeadphoneSwitch();
-}
-
-void GeckoInputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args)
-{
-}
-
-int32_t GeckoInputDispatcher::injectInputEvent(
- const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode,
- int32_t timeoutMillis, uint32_t policyFlags)
-{
- return INPUT_EVENT_INJECTION_SUCCEEDED;
-}
-
-void
-GeckoInputDispatcher::setInputWindows(const android::Vector<sp<InputWindowHandle> >& inputWindowHandles)
-{
-}
-
-void
-GeckoInputDispatcher::setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle)
-{
-}
-
-void
-GeckoInputDispatcher::setInputDispatchMode(bool enabled, bool frozen)
-{
-}
-
-status_t
-GeckoInputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor)
-{
- return OK;
-}
-
-status_t
-GeckoInputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel)
-{
- return OK;
-}
-
-nsAppShell::nsAppShell()
- : mNativeCallbackRequest(false)
- , mEnableDraw(false)
- , mHandlers()
- , mPowerKeyChecked(false)
-{
- gAppShell = this;
- if (XRE_IsParentProcess()) {
- Preferences::SetCString("b2g.safe_mode", "unset");
- }
-}
-
-nsAppShell::~nsAppShell()
-{
- // mReaderThread and mEventHub will both be null if InitInputDevices
- // is not called.
- if (mReaderThread.get()) {
- // We separate requestExit() and join() here so we can wake the EventHub's
- // input loop, and stop it from polling for input events
- mReaderThread->requestExit();
- mEventHub->wake();
-
- status_t result = mReaderThread->requestExitAndWait();
- if (result)
- LOG("Could not stop reader thread - %d", result);
- }
- gAppShell = nullptr;
-}
-
-nsresult
-nsAppShell::Init()
-{
- nsresult rv = nsBaseAppShell::Init();
- NS_ENSURE_SUCCESS(rv, rv);
-
- epollfd = epoll_create(16);
- NS_ENSURE_TRUE(epollfd >= 0, NS_ERROR_UNEXPECTED);
-
- int ret = pipe2(signalfds, O_NONBLOCK);
- NS_ENSURE_FALSE(ret, NS_ERROR_UNEXPECTED);
-
- rv = AddFdHandler(signalfds[0], pipeHandler, "");
- NS_ENSURE_SUCCESS(rv, rv);
-
- InitGonkMemoryPressureMonitoring();
-
- if (XRE_IsParentProcess()) {
- printf("*****************************************************************\n");
- printf("***\n");
- printf("*** This is stdout. Most of the useful output will be in logcat.\n");
- printf("***\n");
- printf("*****************************************************************\n");
- GonkPermissionService::instantiate();
-
- // Causes the kernel timezone to be set, which in turn causes the
- // timestamps on SD cards to have the local time rather than UTC time.
- hal::SetTimezone(hal::GetTimezone());
- }
-
- nsCOMPtr<nsIObserverService> obsServ = GetObserverService();
- if (obsServ) {
- obsServ->AddObserver(this, "browser-ui-startup-complete", false);
- obsServ->AddObserver(this, "network-connection-state-changed", false);
- }
-
- // Delay initializing input devices until the screen has been
- // initialized (and we know the resolution).
- return rv;
-}
-
-void
-nsAppShell::CheckPowerKey()
-{
- if (mPowerKeyChecked) {
- return;
- }
-
- uint32_t deviceId = 0;
- int32_t powerState = AKEY_STATE_UNKNOWN;
-
- // EventHub doesn't report the number of devices.
- while (powerState != AKEY_STATE_DOWN && deviceId < 32) {
- powerState = mEventHub->getKeyCodeState(deviceId++, AKEYCODE_POWER);
- }
-
- // If Power is pressed while we startup, mark safe mode.
- // Consumers of the b2g.safe_mode preference need to listen on this
- // preference change to prevent startup races.
- nsCOMPtr<nsIRunnable> prefSetter =
- NS_NewRunnableFunction([powerState] () -> void {
- Preferences::SetCString("b2g.safe_mode",
- (powerState == AKEY_STATE_DOWN) ? "yes" : "no");
- });
- NS_DispatchToMainThread(prefSetter.forget());
-
- mPowerKeyChecked = true;
-}
-
-NS_IMETHODIMP
-nsAppShell::Observe(nsISupports* aSubject,
- const char* aTopic,
- const char16_t* aData)
-{
- if (!strcmp(aTopic, "network-connection-state-changed")) {
- NS_ConvertUTF16toUTF8 type(aData);
- if (!type.IsEmpty()) {
- hal::NotifyNetworkChange(hal::NetworkInformation(atoi(type.get()), 0, 0));
- }
- return NS_OK;
- } else if (!strcmp(aTopic, "browser-ui-startup-complete")) {
- if (sDevInputAudioJack) {
- sHeadphoneState = mReader->getSwitchState(-1, AINPUT_SOURCE_SWITCH, SW_HEADPHONE_INSERT);
- sMicrophoneState = mReader->getSwitchState(-1, AINPUT_SOURCE_SWITCH, SW_MICROPHONE_INSERT);
- updateHeadphoneSwitch();
- }
- mEnableDraw = true;
-
- // System is almost booting up. Stop the bootAnim now.
- StopBootAnimation();
-
- NotifyEvent();
- return NS_OK;
- }
-
- return nsBaseAppShell::Observe(aSubject, aTopic, aData);
-}
-
-NS_IMETHODIMP
-nsAppShell::Exit()
-{
- OrientationObserver::ShutDown();
- nsCOMPtr<nsIObserverService> obsServ = GetObserverService();
- if (obsServ) {
- obsServ->RemoveObserver(this, "browser-ui-startup-complete");
- obsServ->RemoveObserver(this, "network-connection-state-changed");
- }
- return nsBaseAppShell::Exit();
-}
-
-void
-nsAppShell::InitInputDevices()
-{
- sDevInputAudioJack = hal::IsHeadphoneEventFromInputDev();
- sHeadphoneState = AKEY_STATE_UNKNOWN;
- sMicrophoneState = AKEY_STATE_UNKNOWN;
-
- mEventHub = new EventHub();
- mReaderPolicy = new GeckoInputReaderPolicy();
- mReaderPolicy->setDisplayInfo();
- mDispatcher = new GeckoInputDispatcher(mEventHub);
-
- mReader = new InputReader(mEventHub, mReaderPolicy, mDispatcher);
- mReaderThread = new InputReaderThread(mReader);
-
- status_t result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
- if (result) {
- LOG("Failed to initialize InputReader thread, bad things are going to happen...");
- }
-}
-
-nsresult
-nsAppShell::AddFdHandler(int fd, FdHandlerCallback handlerFunc,
- const char* deviceName)
-{
- epoll_event event = {
- EPOLLIN,
- { 0 }
- };
-
- FdHandler *handler = mHandlers.AppendElement();
- handler->fd = fd;
- strncpy(handler->name, deviceName, sizeof(handler->name) - 1);
- handler->func = handlerFunc;
- event.data.u32 = mHandlers.Length() - 1;
- return epoll_ctl(epollfd, EPOLL_CTL_ADD, fd, &event) ?
- NS_ERROR_UNEXPECTED : NS_OK;
-}
-
-void
-nsAppShell::ScheduleNativeEventCallback()
-{
- mNativeCallbackRequest = true;
- NotifyEvent();
-}
-
-bool
-nsAppShell::ProcessNextNativeEvent(bool mayWait)
-{
- PROFILER_LABEL("nsAppShell", "ProcessNextNativeEvent",
- js::ProfileEntry::Category::EVENTS);
-
- epoll_event events[16] = {{ 0 }};
-
- int event_count;
- {
- PROFILER_LABEL("nsAppShell", "ProcessNextNativeEvent::Wait",
- js::ProfileEntry::Category::EVENTS);
-
- if ((event_count = epoll_wait(epollfd, events, 16, mayWait ? -1 : 0)) <= 0)
- return true;
- }
-
- for (int i = 0; i < event_count; i++)
- mHandlers[events[i].data.u32].run();
-
- if (mDispatcher.get())
- mDispatcher->dispatchOnce();
-
- // NativeEventCallback always schedules more if it needs it
- // so we can coalesce these.
- // See the implementation in nsBaseAppShell.cpp for more info
- if (mNativeCallbackRequest) {
- mNativeCallbackRequest = false;
- NativeEventCallback();
- }
-
- if (gDrawRequest && mEnableDraw) {
- gDrawRequest = false;
- nsWindow::DoDraw();
- }
-
- return true;
-}
-
-void
-nsAppShell::NotifyNativeEvent()
-{
- write(signalfds[1], "w", 1);
-}
-
-/* static */ void
-nsAppShell::NotifyScreenInitialized()
-{
- gAppShell->InitInputDevices();
-
- // Getting the instance of OrientationObserver to initialize it.
- OrientationObserver::GetInstance();
-}
-
-/* static */ void
-nsAppShell::NotifyScreenRotation()
-{
- gAppShell->mReaderPolicy->setDisplayInfo();
- gAppShell->mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
- hal::NotifyScreenConfigurationChange(screen->GetConfiguration());
-}
diff --git a/widget/gonk/nsAppShell.h b/widget/gonk/nsAppShell.h
deleted file mode 100644
index 046a99ea1..000000000
--- a/widget/gonk/nsAppShell.h
+++ /dev/null
@@ -1,112 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef nsAppShell_h
-#define nsAppShell_h
-
-#include <queue>
-
-#include "mozilla/Mutex.h"
-#include "nsBaseAppShell.h"
-#include "nsTArray.h"
-
-#include "utils/RefBase.h"
-
-namespace mozilla {
-bool ProcessNextEvent();
-void NotifyEvent();
-}
-
-extern bool gDrawRequest;
-
-class FdHandler;
-typedef void(*FdHandlerCallback)(int, FdHandler *);
-
-class FdHandler {
-public:
- FdHandler()
- {
- memset(name, 0, sizeof(name));
- }
-
- int fd;
- char name[64];
- FdHandlerCallback func;
- void run()
- {
- func(fd, this);
- }
-};
-
-namespace android {
-class EventHub;
-class InputReader;
-class InputReaderThread;
-}
-
-class GeckoInputReaderPolicy;
-class GeckoInputDispatcher;
-
-class nsAppShell : public nsBaseAppShell {
-public:
- nsAppShell();
-
- NS_DECL_ISUPPORTS_INHERITED
- NS_DECL_NSIOBSERVER
-
- nsresult Init();
-
- NS_IMETHOD Exit() override;
-
- virtual bool ProcessNextNativeEvent(bool maywait);
-
- void NotifyNativeEvent();
-
- static void NotifyScreenInitialized();
- static void NotifyScreenRotation();
-
- void CheckPowerKey();
-
-protected:
- virtual ~nsAppShell();
-
- virtual void ScheduleNativeEventCallback();
-
-private:
- nsresult AddFdHandler(int fd, FdHandlerCallback handlerFunc,
- const char* deviceName);
- void InitInputDevices();
-
- // This is somewhat racy but is perfectly safe given how the callback works
- bool mNativeCallbackRequest;
-
- // This gets flipped when we observe a browser-ui-startup-complete.
- // browser-ui-startup-complete means that we're really ready to draw
- // and can stop the boot animation
- bool mEnableDraw;
- nsTArray<FdHandler> mHandlers;
-
- android::sp<android::EventHub> mEventHub;
- android::sp<GeckoInputReaderPolicy> mReaderPolicy;
- android::sp<GeckoInputDispatcher> mDispatcher;
- android::sp<android::InputReader> mReader;
- android::sp<android::InputReaderThread> mReaderThread;
-
- // Guard against checking power key after the first configuration change.
- bool mPowerKeyChecked;
-};
-
-#endif /* nsAppShell_h */
-
diff --git a/widget/gonk/nsClipboard.cpp b/widget/gonk/nsClipboard.cpp
deleted file mode 100644
index a1eabe8e5..000000000
--- a/widget/gonk/nsClipboard.cpp
+++ /dev/null
@@ -1,366 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "nsClipboard.h"
-
-#include "gfxDrawable.h"
-#include "gfxUtils.h"
-#include "ImageOps.h"
-#include "imgIContainer.h"
-#include "imgTools.h"
-#include "mozilla/dom/ContentChild.h"
-#include "mozilla/Preferences.h"
-#include "nsArrayUtils.h"
-#include "nsClipboardProxy.h"
-#include "nsISupportsPrimitives.h"
-#include "nsComponentManagerUtils.h"
-#include "nsCOMPtr.h"
-#include "nsServiceManagerUtils.h"
-#include "nsStringStream.h"
-#include "nsXULAppAPI.h"
-
-using namespace mozilla;
-using mozilla::dom::ContentChild;
-
-#define LOG_TAG "Clipboard"
-#define LOGI(args...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
-
-
-NS_IMPL_ISUPPORTS(nsClipboard, nsIClipboard)
-
-nsClipboard::nsClipboard()
- : mClipboard(mozilla::MakeUnique<GonkClipboardData>())
-{
-}
-
-NS_IMETHODIMP
-nsClipboard::SetData(nsITransferable *aTransferable,
- nsIClipboardOwner *anOwner,
- int32_t aWhichClipboard)
-{
- if (aWhichClipboard != kGlobalClipboard) {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- if (!XRE_IsParentProcess()) {
- // Re-direct to the clipboard proxy.
- RefPtr<nsClipboardProxy> clipboardProxy = new nsClipboardProxy();
- return clipboardProxy->SetData(aTransferable, anOwner, aWhichClipboard);
- }
-
- // Clear out the clipboard in order to set the new data.
- EmptyClipboard(aWhichClipboard);
-
- // Use a pref to toggle rich text/non-text support.
- if (Preferences::GetBool("clipboard.plainTextOnly")) {
- nsCOMPtr<nsISupports> clip;
- uint32_t len;
- nsresult rv = aTransferable->GetTransferData(kUnicodeMime,
- getter_AddRefs(clip),
- &len);
- if (NS_FAILED(rv)) {
- return rv;
- }
- nsCOMPtr<nsISupportsString> wideString = do_QueryInterface(clip);
- if (!wideString) {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
- nsAutoString utf16string;
- wideString->GetData(utf16string);
- mClipboard->SetText(utf16string);
- return NS_OK;
- }
-
- // Get the types of supported flavors.
- nsCOMPtr<nsIArray> flavorList;
- nsresult rv = aTransferable->FlavorsTransferableCanExport(getter_AddRefs(flavorList));
- if (!flavorList || NS_FAILED(rv)) {
- return NS_ERROR_FAILURE;
- }
-
- uint32_t flavorCount = 0;
- flavorList->GetLength(&flavorCount);
- bool imageAdded = false;
- for (uint32_t i = 0; i < flavorCount; ++i) {
- nsCOMPtr<nsISupportsCString> currentFlavor = do_QueryElementAt(flavorList, i);
-
- if (currentFlavor) {
- // MIME type
- nsXPIDLCString flavorStr;
- currentFlavor->ToString(getter_Copies(flavorStr));
-
- // Clip is the data which will be sent to the clipboard.
- nsCOMPtr<nsISupports> clip;
- uint32_t len;
-
- if (flavorStr.EqualsLiteral(kUnicodeMime)) {
- // text/plain
- rv = aTransferable->GetTransferData(flavorStr, getter_AddRefs(clip), &len);
- nsCOMPtr<nsISupportsString> wideString = do_QueryInterface(clip);
- if (!wideString || NS_FAILED(rv)) {
- continue;
- }
-
- nsAutoString utf16string;
- wideString->GetData(utf16string);
- mClipboard->SetText(utf16string);
- } else if (flavorStr.EqualsLiteral(kHTMLMime)) {
- // text/html
- rv = aTransferable->GetTransferData(flavorStr, getter_AddRefs(clip), &len);
- nsCOMPtr<nsISupportsString> wideString = do_QueryInterface(clip);
- if (!wideString || NS_FAILED(rv)) {
- continue;
- }
-
- nsAutoString utf16string;
- wideString->GetData(utf16string);
- mClipboard->SetHTML(utf16string);
- } else if (!imageAdded && // image is added only once to the clipboard.
- (flavorStr.EqualsLiteral(kNativeImageMime) ||
- flavorStr.EqualsLiteral(kPNGImageMime) ||
- flavorStr.EqualsLiteral(kJPEGImageMime) ||
- flavorStr.EqualsLiteral(kJPGImageMime))) {
- // image/[png|jpeg|jpg] or application/x-moz-nativeimage
-
- // Look through our transfer data for the image.
- static const char* const imageMimeTypes[] = {
- kNativeImageMime, kPNGImageMime, kJPEGImageMime, kJPGImageMime };
-
- nsCOMPtr<nsISupportsInterfacePointer> imgPtr;
- for (uint32_t i = 0; !imgPtr && i < ArrayLength(imageMimeTypes); ++i) {
- aTransferable->GetTransferData(imageMimeTypes[i], getter_AddRefs(clip), &len);
- imgPtr = do_QueryInterface(clip);
- }
- if (!imgPtr) {
- continue;
- }
-
- nsCOMPtr<nsISupports> imageData;
- imgPtr->GetData(getter_AddRefs(imageData));
- nsCOMPtr<imgIContainer> image(do_QueryInterface(imageData));
- if (!image) {
- continue;
- }
-
- RefPtr<gfx::SourceSurface> surface =
- image->GetFrame(imgIContainer::FRAME_CURRENT,
- imgIContainer::FLAG_SYNC_DECODE);
- if (!surface) {
- continue;
- }
-
- RefPtr<gfx::DataSourceSurface> dataSurface;
- if (surface->GetFormat() == gfx::SurfaceFormat::B8G8R8A8) {
- dataSurface = surface->GetDataSurface();
- } else {
- // Convert format to SurfaceFormat::B8G8R8A8.
- dataSurface = gfxUtils::CopySurfaceToDataSourceSurfaceWithFormat(surface, gfx::SurfaceFormat::B8G8R8A8);
- }
-
- mClipboard->SetImage(dataSurface);
- imageAdded = true;
- }
- }
- }
-
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsClipboard::GetData(nsITransferable *aTransferable,
- int32_t aWhichClipboard)
-{
- if (aWhichClipboard != kGlobalClipboard) {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- if (!XRE_IsParentProcess()) {
- // Re-direct to the clipboard proxy.
- RefPtr<nsClipboardProxy> clipboardProxy = new nsClipboardProxy();
- return clipboardProxy->GetData(aTransferable, aWhichClipboard);
- }
-
- // Use a pref to toggle rich text/non-text support.
- if (Preferences::GetBool("clipboard.plainTextOnly")) {
- nsresult rv;
- nsCOMPtr<nsISupportsString> dataWrapper =
- do_CreateInstance(NS_SUPPORTS_STRING_CONTRACTID, &rv);
- rv = dataWrapper->SetData(mClipboard->GetText());
- if (NS_WARN_IF(NS_FAILED(rv))) {
- return rv;
- }
- nsCOMPtr<nsISupports> genericDataWrapper = do_QueryInterface(dataWrapper);
- uint32_t len = mClipboard->GetText().Length() * sizeof(char16_t);
- rv = aTransferable->SetTransferData(kUnicodeMime, genericDataWrapper, len);
- if (NS_WARN_IF(NS_FAILED(rv))) {
- return rv;
- }
- return NS_OK;
- }
-
- // Get flavor list that includes all acceptable flavors (including
- // ones obtained through conversion).
- // Note: We don't need to call nsITransferable::AddDataFlavor here
- // because ContentParent already did.
- nsCOMPtr<nsIArray> flavorList;
- nsresult rv = aTransferable->FlavorsTransferableCanImport(getter_AddRefs(flavorList));
-
- if (!flavorList || NS_FAILED(rv)) {
- return NS_ERROR_FAILURE;
- }
-
- // Walk through flavors and see which flavor matches the one being pasted.
- uint32_t flavorCount;
- flavorList->GetLength(&flavorCount);
-
- for (uint32_t i = 0; i < flavorCount; ++i) {
- nsCOMPtr<nsISupportsCString> currentFlavor = do_QueryElementAt(flavorList, i);
-
- if (currentFlavor) {
- // flavorStr is the mime type.
- nsXPIDLCString flavorStr;
- currentFlavor->ToString(getter_Copies(flavorStr));
-
- // text/plain, text/Unicode
- if (flavorStr.EqualsLiteral(kUnicodeMime) && mClipboard->HasText()) {
- nsresult rv;
- nsCOMPtr<nsISupportsString> dataWrapper = do_CreateInstance(NS_SUPPORTS_STRING_CONTRACTID, &rv);
- rv = dataWrapper->SetData(mClipboard->GetText());
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
-
- nsCOMPtr<nsISupports> genericDataWrapper = do_QueryInterface(dataWrapper);
- uint32_t len = mClipboard->GetText().Length() * sizeof(char16_t);
- rv = aTransferable->SetTransferData(flavorStr, genericDataWrapper, len);
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
- break;
- }
-
- // text/html
- if (flavorStr.EqualsLiteral(kHTMLMime) && mClipboard->HasHTML()) {
- nsresult rv;
- nsCOMPtr<nsISupportsString> dataWrapper = do_CreateInstance(NS_SUPPORTS_STRING_CONTRACTID, &rv);
- rv = dataWrapper->SetData(mClipboard->GetHTML());
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
-
- nsCOMPtr<nsISupports> genericDataWrapper = do_QueryInterface(dataWrapper);
- uint32_t len = mClipboard->GetHTML().Length() * sizeof(char16_t);
- rv = aTransferable->SetTransferData(flavorStr, genericDataWrapper, len);
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
- break;
- }
-
- // image/[png|jpeg|jpg]
- if ((flavorStr.EqualsLiteral(kPNGImageMime) ||
- flavorStr.EqualsLiteral(kJPEGImageMime) ||
- flavorStr.EqualsLiteral(kJPGImageMime)) &&
- mClipboard->HasImage() ) {
- // Get image buffer from clipboard.
- RefPtr<gfx::DataSourceSurface> image = mClipboard->GetImage();
-
- // Encode according to MIME type.
- RefPtr<gfxDrawable> drawable = new gfxSurfaceDrawable(image, image->GetSize());
- nsCOMPtr<imgIContainer> imageContainer(image::ImageOps::CreateFromDrawable(drawable));
- nsCOMPtr<imgITools> imgTool = do_GetService(NS_IMGTOOLS_CID);
-
- nsCOMPtr<nsIInputStream> byteStream;
- nsresult rv = imgTool->EncodeImage(imageContainer,
- flavorStr,
- EmptyString(),
- getter_AddRefs(byteStream));
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
-
- // Set transferable.
- rv = aTransferable->SetTransferData(flavorStr,
- byteStream,
- sizeof(nsIInputStream*));
- if (NS_WARN_IF(NS_FAILED(rv))) {
- continue;
- }
- break;
- }
- }
- }
-
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsClipboard::EmptyClipboard(int32_t aWhichClipboard)
-{
- if (aWhichClipboard != kGlobalClipboard) {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
- if (XRE_IsParentProcess()) {
- mClipboard->Clear();
- } else {
- ContentChild::GetSingleton()->SendEmptyClipboard(aWhichClipboard);
- }
-
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsClipboard::HasDataMatchingFlavors(const char **aFlavorList,
- uint32_t aLength, int32_t aWhichClipboard,
- bool *aHasType)
-{
- *aHasType = false;
- if (aWhichClipboard != kGlobalClipboard) {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
- if (XRE_IsParentProcess()) {
- // Retrieve the union of all aHasType in aFlavorList
- for (uint32_t i = 0; i < aLength; ++i) {
- const char *flavor = aFlavorList[i];
- if (!flavor) {
- continue;
- }
- if (!strcmp(flavor, kUnicodeMime) && mClipboard->HasText()) {
- *aHasType = true;
- } else if (!strcmp(flavor, kHTMLMime) && mClipboard->HasHTML()) {
- *aHasType = true;
- } else if (!strcmp(flavor, kJPEGImageMime) ||
- !strcmp(flavor, kJPGImageMime) ||
- !strcmp(flavor, kPNGImageMime)) {
- // We will encode the image into any format you want, so we don't
- // need to check each specific format
- if (mClipboard->HasImage()) {
- *aHasType = true;
- }
- }
- }
- } else {
- RefPtr<nsClipboardProxy> clipboardProxy = new nsClipboardProxy();
- return clipboardProxy->HasDataMatchingFlavors(aFlavorList, aLength, aWhichClipboard, aHasType);
- }
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsClipboard::SupportsSelectionClipboard(bool *aIsSupported)
-{
- *aIsSupported = false;
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsClipboard::SupportsFindClipboard(bool* _retval)
-{
- NS_ENSURE_ARG_POINTER(_retval);
-
- *_retval = false;
- return NS_OK;
-}
-
diff --git a/widget/gonk/nsClipboard.h b/widget/gonk/nsClipboard.h
deleted file mode 100644
index cd2e0dbd5..000000000
--- a/widget/gonk/nsClipboard.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef nsClipbard_h__
-#define nsClipbard_h__
-
-#include "GonkClipboardData.h"
-#include "mozilla/UniquePtr.h"
-#include "nsIClipboard.h"
-
-class nsClipboard final : public nsIClipboard
-{
-public:
- NS_DECL_ISUPPORTS
- NS_DECL_NSICLIPBOARD
-
- nsClipboard();
-
-protected:
- ~nsClipboard() {}
-
-private:
- mozilla::UniquePtr<mozilla::GonkClipboardData> mClipboard;
-};
-
-#endif
diff --git a/widget/gonk/nsIdleServiceGonk.cpp b/widget/gonk/nsIdleServiceGonk.cpp
deleted file mode 100644
index dc7588e5e..000000000
--- a/widget/gonk/nsIdleServiceGonk.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:expandtab:shiftwidth=4:tabstop=4: */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "nsIdleServiceGonk.h"
-#include "nsIServiceManager.h"
-
-NS_IMPL_ISUPPORTS_INHERITED0(nsIdleServiceGonk, nsIdleService)
-
-bool
-nsIdleServiceGonk::PollIdleTime(uint32_t *aIdleTime)
-{
- return false;
-}
-
-bool
-nsIdleServiceGonk::UsePollMode()
-{
- return false;
-}
diff --git a/widget/gonk/nsIdleServiceGonk.h b/widget/gonk/nsIdleServiceGonk.h
deleted file mode 100644
index 32520dce6..000000000
--- a/widget/gonk/nsIdleServiceGonk.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* vim:expandtab:shiftwidth=4:tabstop=4: */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef nsIdleServiceGonk_h__
-#define nsIdleServiceGonk_h__
-
-#include "nsIdleService.h"
-
-class nsIdleServiceGonk : public nsIdleService
-{
-public:
- NS_DECL_ISUPPORTS_INHERITED
-
- bool PollIdleTime(uint32_t* aIdleTime);
-
- static already_AddRefed<nsIdleServiceGonk> GetInstance()
- {
- RefPtr<nsIdleServiceGonk> idleService =
- nsIdleService::GetInstance().downcast<nsIdleServiceGonk>();
- if (!idleService) {
- idleService = new nsIdleServiceGonk();
- }
-
- return idleService.forget();
- }
-
-protected:
- nsIdleServiceGonk() { }
- virtual ~nsIdleServiceGonk() { }
- bool UsePollMode();
-};
-
-#endif // nsIdleServiceGonk_h__
diff --git a/widget/gonk/nsLookAndFeel.cpp b/widget/gonk/nsLookAndFeel.cpp
deleted file mode 100644
index 120f257df..000000000
--- a/widget/gonk/nsLookAndFeel.cpp
+++ /dev/null
@@ -1,465 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "nsLookAndFeel.h"
-#include "nsStyleConsts.h"
-#include "gfxFont.h"
-#include "gfxFontConstants.h"
-#include "mozilla/gfx/2D.h"
-#include "cutils/properties.h"
-
-static const char16_t UNICODE_BULLET = 0x2022;
-
-nsLookAndFeel::nsLookAndFeel()
- : nsXPLookAndFeel()
-{
-}
-
-nsLookAndFeel::~nsLookAndFeel()
-{
-}
-
-nsresult
-nsLookAndFeel::NativeGetColor(ColorID aID, nscolor &aColor)
-{
- nsresult rv = NS_OK;
-
-#define BASE_ACTIVE_COLOR NS_RGB(0xaa,0xaa,0xaa)
-#define BASE_NORMAL_COLOR NS_RGB(0xff,0xff,0xff)
-#define BASE_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa)
-#define BG_ACTIVE_COLOR NS_RGB(0xff,0xff,0xff)
-#define BG_INSENSITIVE_COLOR NS_RGB(0xaa,0xaa,0xaa)
-#define BG_NORMAL_COLOR NS_RGB(0xff,0xff,0xff)
-#define BG_PRELIGHT_COLOR NS_RGB(0xee,0xee,0xee)
-#define BG_SELECTED_COLOR NS_RGB(0x99,0x99,0x99)
-#define DARK_NORMAL_COLOR NS_RGB(0x88,0x88,0x88)
-#define FG_INSENSITIVE_COLOR NS_RGB(0x44,0x44,0x44)
-#define FG_NORMAL_COLOR NS_RGB(0x00,0x00,0x00)
-#define FG_PRELIGHT_COLOR NS_RGB(0x77,0x77,0x77)
-#define FG_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa)
-#define LIGHT_NORMAL_COLOR NS_RGB(0xaa,0xaa,0xaa)
-#define TEXT_ACTIVE_COLOR NS_RGB(0x99,0x99,0x99)
-#define TEXT_NORMAL_COLOR NS_RGB(0x00,0x00,0x00)
-#define TEXT_SELECTED_COLOR NS_RGB(0x00,0x00,0x00)
-
- switch (aID) {
- // These colors don't seem to be used for anything anymore in Mozilla
- // (except here at least TextSelectBackground and TextSelectForeground)
- // The CSS2 colors below are used.
- case eColorID_WindowBackground:
- aColor = BASE_NORMAL_COLOR;
- break;
- case eColorID_WindowForeground:
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID_WidgetBackground:
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_WidgetForeground:
- aColor = FG_NORMAL_COLOR;
- break;
- case eColorID_WidgetSelectBackground:
- aColor = BG_SELECTED_COLOR;
- break;
- case eColorID_WidgetSelectForeground:
- aColor = FG_SELECTED_COLOR;
- break;
- case eColorID_Widget3DHighlight:
- aColor = NS_RGB(0xa0,0xa0,0xa0);
- break;
- case eColorID_Widget3DShadow:
- aColor = NS_RGB(0x40,0x40,0x40);
- break;
- case eColorID_TextBackground:
- // not used?
- aColor = BASE_NORMAL_COLOR;
- break;
- case eColorID_TextForeground:
- // not used?
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID_TextSelectBackground:
- aColor = NS_RGBA(0x33,0xb5,0xe5,0x66);
- break;
- case eColorID_IMESelectedRawTextBackground:
- case eColorID_IMESelectedConvertedTextBackground:
- // still used
- aColor = BASE_SELECTED_COLOR;
- break;
- case eColorID_TextSelectForegroundCustom:
- aColor = NS_RGB(0x4d,0x4d,0x4d);
- break;
- case eColorID_TextSelectForeground:
- aColor = NS_CHANGE_COLOR_IF_SAME_AS_BG;
- break;
- case eColorID_IMESelectedRawTextForeground:
- case eColorID_IMESelectedConvertedTextForeground:
- // still used
- aColor = TEXT_SELECTED_COLOR;
- break;
- case eColorID_IMERawInputBackground:
- case eColorID_IMEConvertedTextBackground:
- aColor = NS_TRANSPARENT;
- break;
- case eColorID_IMERawInputForeground:
- case eColorID_IMEConvertedTextForeground:
- aColor = NS_SAME_AS_FOREGROUND_COLOR;
- break;
- case eColorID_IMERawInputUnderline:
- case eColorID_IMEConvertedTextUnderline:
- aColor = NS_SAME_AS_FOREGROUND_COLOR;
- break;
- case eColorID_IMESelectedRawTextUnderline:
- case eColorID_IMESelectedConvertedTextUnderline:
- aColor = NS_TRANSPARENT;
- break;
- case eColorID_SpellCheckerUnderline:
- aColor = NS_RGB(0xff, 0, 0);
- break;
-
- // css2 http://www.w3.org/TR/REC-CSS2/ui.html#system-colors
- case eColorID_activeborder:
- // active window border
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_activecaption:
- // active window caption background
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_appworkspace:
- // MDI background color
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_background:
- // desktop background
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_captiontext:
- // text in active window caption, size box, and scrollbar arrow box (!)
- aColor = FG_NORMAL_COLOR;
- break;
- case eColorID_graytext:
- // disabled text in windows, menus, etc.
- aColor = FG_INSENSITIVE_COLOR;
- break;
- case eColorID_highlight:
- // background of selected item
- aColor = BASE_SELECTED_COLOR;
- break;
- case eColorID_highlighttext:
- // text of selected item
- aColor = TEXT_SELECTED_COLOR;
- break;
- case eColorID_inactiveborder:
- // inactive window border
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_inactivecaption:
- // inactive window caption
- aColor = BG_INSENSITIVE_COLOR;
- break;
- case eColorID_inactivecaptiontext:
- // text in inactive window caption
- aColor = FG_INSENSITIVE_COLOR;
- break;
- case eColorID_infobackground:
- // tooltip background color
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_infotext:
- // tooltip text color
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID_menu:
- // menu background
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID_menutext:
- // menu text
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID_scrollbar:
- // scrollbar gray area
- aColor = BG_ACTIVE_COLOR;
- break;
-
- case eColorID_threedface:
- case eColorID_buttonface:
- // 3-D face color
- aColor = BG_NORMAL_COLOR;
- break;
-
- case eColorID_buttontext:
- // text on push buttons
- aColor = TEXT_NORMAL_COLOR;
- break;
-
- case eColorID_buttonhighlight:
- // 3-D highlighted edge color
- case eColorID_threedhighlight:
- // 3-D highlighted outer edge color
- aColor = LIGHT_NORMAL_COLOR;
- break;
-
- case eColorID_threedlightshadow:
- // 3-D highlighted inner edge color
- aColor = BG_NORMAL_COLOR;
- break;
-
- case eColorID_buttonshadow:
- // 3-D shadow edge color
- case eColorID_threedshadow:
- // 3-D shadow inner edge color
- aColor = DARK_NORMAL_COLOR;
- break;
-
- case eColorID_threeddarkshadow:
- // 3-D shadow outer edge color
- aColor = NS_RGB(0,0,0);
- break;
-
- case eColorID_window:
- case eColorID_windowframe:
- aColor = BG_NORMAL_COLOR;
- break;
-
- case eColorID_windowtext:
- aColor = FG_NORMAL_COLOR;
- break;
-
- case eColorID__moz_eventreerow:
- case eColorID__moz_field:
- aColor = BASE_NORMAL_COLOR;
- break;
- case eColorID__moz_fieldtext:
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID__moz_dialog:
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID__moz_dialogtext:
- aColor = FG_NORMAL_COLOR;
- break;
- case eColorID__moz_dragtargetzone:
- aColor = BG_SELECTED_COLOR;
- break;
- case eColorID__moz_buttondefault:
- // default button border color
- aColor = NS_RGB(0,0,0);
- break;
- case eColorID__moz_buttonhoverface:
- aColor = BG_PRELIGHT_COLOR;
- break;
- case eColorID__moz_buttonhovertext:
- aColor = FG_PRELIGHT_COLOR;
- break;
- case eColorID__moz_cellhighlight:
- case eColorID__moz_html_cellhighlight:
- aColor = BASE_ACTIVE_COLOR;
- break;
- case eColorID__moz_cellhighlighttext:
- case eColorID__moz_html_cellhighlighttext:
- aColor = TEXT_ACTIVE_COLOR;
- break;
- case eColorID__moz_menuhover:
- aColor = BG_PRELIGHT_COLOR;
- break;
- case eColorID__moz_menuhovertext:
- aColor = FG_PRELIGHT_COLOR;
- break;
- case eColorID__moz_oddtreerow:
- aColor = NS_TRANSPARENT;
- break;
- case eColorID__moz_nativehyperlinktext:
- aColor = NS_SAME_AS_FOREGROUND_COLOR;
- break;
- case eColorID__moz_comboboxtext:
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID__moz_combobox:
- aColor = BG_NORMAL_COLOR;
- break;
- case eColorID__moz_menubartext:
- aColor = TEXT_NORMAL_COLOR;
- break;
- case eColorID__moz_menubarhovertext:
- aColor = FG_PRELIGHT_COLOR;
- break;
- default:
- /* default color is BLACK */
- aColor = 0;
- rv = NS_ERROR_FAILURE;
- break;
- }
-
- return rv;
-}
-
-nsresult
-nsLookAndFeel::GetIntImpl(IntID aID, int32_t &aResult)
-{
- nsresult rv = nsXPLookAndFeel::GetIntImpl(aID, aResult);
- if (NS_SUCCEEDED(rv))
- return rv;
-
- rv = NS_OK;
-
- switch (aID) {
- case eIntID_CaretBlinkTime:
- aResult = 500;
- break;
-
- case eIntID_CaretWidth:
- aResult = 1;
- break;
-
- case eIntID_ShowCaretDuringSelection:
- aResult = 0;
- break;
-
- case eIntID_SelectTextfieldsOnKeyFocus:
- // Select textfield content when focused by kbd
- // used by EventStateManager::sTextfieldSelectModel
- aResult = 1;
- break;
-
- case eIntID_SubmenuDelay:
- aResult = 200;
- break;
-
- case eIntID_TooltipDelay:
- aResult = 500;
- break;
-
- case eIntID_MenusCanOverlapOSBar:
- // we want XUL popups to be able to overlap the task bar.
- aResult = 1;
- break;
-
- case eIntID_ScrollArrowStyle:
- aResult = eScrollArrowStyle_Single;
- break;
-
- case eIntID_ScrollSliderStyle:
- aResult = eScrollThumbStyle_Proportional;
- break;
-
- case eIntID_TouchEnabled:
- aResult = 1;
- break;
-
- case eIntID_WindowsDefaultTheme:
- case eIntID_WindowsThemeIdentifier:
- case eIntID_OperatingSystemVersionIdentifier:
- aResult = 0;
- rv = NS_ERROR_NOT_IMPLEMENTED;
- break;
-
- case eIntID_IMERawInputUnderlineStyle:
- case eIntID_IMEConvertedTextUnderlineStyle:
- aResult = NS_STYLE_TEXT_DECORATION_STYLE_SOLID;
- break;
-
- case eIntID_IMESelectedRawTextUnderlineStyle:
- case eIntID_IMESelectedConvertedTextUnderline:
- aResult = NS_STYLE_TEXT_DECORATION_STYLE_NONE;
- break;
-
- case eIntID_SpellCheckerUnderlineStyle:
- aResult = NS_STYLE_TEXT_DECORATION_STYLE_WAVY;
- break;
-
- case eIntID_ScrollbarButtonAutoRepeatBehavior:
- aResult = 0;
- break;
-
- case eIntID_PhysicalHomeButton: {
- char propValue[PROPERTY_VALUE_MAX];
- property_get("ro.moz.has_home_button", propValue, "1");
- aResult = atoi(propValue);
- break;
- }
-
- case eIntID_ContextMenuOffsetVertical:
- case eIntID_ContextMenuOffsetHorizontal:
- aResult = 2;
- break;
-
- default:
- aResult = 0;
- rv = NS_ERROR_FAILURE;
- }
-
- return rv;
-}
-
-nsresult
-nsLookAndFeel::GetFloatImpl(FloatID aID, float &aResult)
-{
- nsresult res = nsXPLookAndFeel::GetFloatImpl(aID, aResult);
- if (NS_SUCCEEDED(res))
- return res;
- res = NS_OK;
-
- switch (aID) {
- case eFloatID_IMEUnderlineRelativeSize:
- aResult = 1.0f;
- break;
- case eFloatID_SpellCheckerUnderlineRelativeSize:
- aResult = 1.0f;
- break;
- default:
- aResult = -1.0;
- res = NS_ERROR_FAILURE;
- }
- return res;
-}
-
-/*virtual*/
-bool
-nsLookAndFeel::GetFontImpl(FontID aID, nsString& aFontName,
- gfxFontStyle& aFontStyle,
- float aDevPixPerCSSPixel)
-{
- aFontName.AssignLiteral("\"Fira Sans\"");
- aFontStyle.style = NS_FONT_STYLE_NORMAL;
- aFontStyle.weight = NS_FONT_WEIGHT_NORMAL;
- aFontStyle.stretch = NS_FONT_STRETCH_NORMAL;
- aFontStyle.size = 9.0 * 96.0f / 72.0f;
- aFontStyle.systemFont = true;
- return true;
-}
-
-/*virtual*/
-bool
-nsLookAndFeel::GetEchoPasswordImpl() {
- return true;
-}
-
-/*virtual*/
-uint32_t
-nsLookAndFeel::GetPasswordMaskDelayImpl()
-{
- // Same value on Android framework
- return 1500;
-}
-
-/* virtual */
-char16_t
-nsLookAndFeel::GetPasswordCharacterImpl()
-{
- return UNICODE_BULLET;
-}
diff --git a/widget/gonk/nsLookAndFeel.h b/widget/gonk/nsLookAndFeel.h
deleted file mode 100644
index aa7dce823..000000000
--- a/widget/gonk/nsLookAndFeel.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef __nsLookAndFeel
-#define __nsLookAndFeel
-
-#include "nsXPLookAndFeel.h"
-
-class nsLookAndFeel : public nsXPLookAndFeel
-{
-public:
- nsLookAndFeel();
- virtual ~nsLookAndFeel();
-
- virtual bool GetFontImpl(FontID aID, nsString& aName, gfxFontStyle& aStyle,
- float aDevPixPerCSSPixel);
- virtual nsresult GetIntImpl(IntID aID, int32_t &aResult);
- virtual nsresult GetFloatImpl(FloatID aID, float &aResult);
- virtual bool GetEchoPasswordImpl();
- virtual uint32_t GetPasswordMaskDelayImpl();
- virtual char16_t GetPasswordCharacterImpl();
-
-protected:
- virtual nsresult NativeGetColor(ColorID aID, nscolor &aColor);
-};
-
-#endif
diff --git a/widget/gonk/nsScreenManagerGonk.cpp b/widget/gonk/nsScreenManagerGonk.cpp
deleted file mode 100644
index e359fd195..000000000
--- a/widget/gonk/nsScreenManagerGonk.cpp
+++ /dev/null
@@ -1,1081 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "android/log.h"
-#include "GLContext.h"
-#include "gfxPrefs.h"
-#include "gfxUtils.h"
-#include "mozilla/MouseEvents.h"
-#include "mozilla/TouchEvents.h"
-#include "mozilla/Hal.h"
-#include "libdisplay/BootAnimation.h"
-#include "libdisplay/GonkDisplay.h"
-#include "nsScreenManagerGonk.h"
-#include "nsThreadUtils.h"
-#include "HwcComposer2D.h"
-#include "VsyncSource.h"
-#include "nsWindow.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "mozilla/layers/CompositorThread.h"
-#include "mozilla/Services.h"
-#include "mozilla/ProcessPriorityManager.h"
-#include "nsIdleService.h"
-#include "nsIObserverService.h"
-#include "nsAppShell.h"
-#include "nsProxyRelease.h"
-#include "nsTArray.h"
-#include "pixelflinger/format.h"
-#include "nsIDisplayInfo.h"
-#include "base/task.h"
-
-#if ANDROID_VERSION >= 17
-#include "libdisplay/DisplaySurface.h"
-#endif
-
-#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "nsScreenGonk" , ## args)
-#define LOGW(args...) __android_log_print(ANDROID_LOG_WARN, "nsScreenGonk", ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, "nsScreenGonk", ## args)
-
-using namespace mozilla;
-using namespace mozilla::hal;
-using namespace mozilla::gfx;
-using namespace mozilla::gl;
-using namespace mozilla::layers;
-using namespace mozilla::dom;
-
-namespace {
-
-class ScreenOnOffEvent : public mozilla::Runnable {
-public:
- ScreenOnOffEvent(bool on)
- : mIsOn(on)
- {}
-
- NS_IMETHOD Run() override {
- // Notify observers that the screen state has just changed.
- nsCOMPtr<nsIObserverService> observerService = mozilla::services::GetObserverService();
- if (observerService) {
- observerService->NotifyObservers(
- nullptr, "screen-state-changed",
- mIsOn ? u"on" : u"off"
- );
- }
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
- const nsTArray<nsWindow*>& windows = screen->GetTopWindows();
-
- for (uint32_t i = 0; i < windows.Length(); i++) {
- nsWindow *win = windows[i];
-
- if (nsIWidgetListener* listener = win->GetWidgetListener()) {
- listener->SizeModeChanged(mIsOn ? nsSizeMode_Fullscreen : nsSizeMode_Minimized);
- }
- }
-
- return NS_OK;
- }
-
-private:
- bool mIsOn;
-};
-
-static void
-displayEnabledCallback(bool enabled)
-{
- RefPtr<nsScreenManagerGonk> screenManager = nsScreenManagerGonk::GetInstance();
- screenManager->DisplayEnabled(enabled);
-}
-
-} // namespace
-
-static uint32_t
-SurfaceFormatToColorDepth(int32_t aSurfaceFormat)
-{
- switch (aSurfaceFormat) {
- case GGL_PIXEL_FORMAT_RGB_565:
- return 16;
- case GGL_PIXEL_FORMAT_RGBA_8888:
- return 32;
- }
- return 24; // GGL_PIXEL_FORMAT_RGBX_8888
-}
-
-// nsScreenGonk.cpp
-
-nsScreenGonk::nsScreenGonk(uint32_t aId,
- GonkDisplay::DisplayType aDisplayType,
- const GonkDisplay::NativeData& aNativeData,
- NotifyDisplayChangedEvent aEventVisibility)
- : mId(aId)
- , mEventVisibility(aEventVisibility)
- , mNativeWindow(aNativeData.mNativeWindow)
- , mDpi(aNativeData.mXdpi)
- , mScreenRotation(nsIScreen::ROTATION_0_DEG)
- , mPhysicalScreenRotation(nsIScreen::ROTATION_0_DEG)
-#if ANDROID_VERSION >= 17
- , mDisplaySurface(aNativeData.mDisplaySurface)
-#endif
- , mIsMirroring(false)
- , mDisplayType(aDisplayType)
- , mEGLDisplay(EGL_NO_DISPLAY)
- , mEGLSurface(EGL_NO_SURFACE)
- , mGLContext(nullptr)
- , mFramebuffer(nullptr)
- , mMappedBuffer(nullptr)
-{
- if (mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_WIDTH, &mVirtualBounds.width) ||
- mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_HEIGHT, &mVirtualBounds.height) ||
- mNativeWindow->query(mNativeWindow.get(), NATIVE_WINDOW_FORMAT, &mSurfaceFormat)) {
- NS_RUNTIMEABORT("Failed to get native window size, aborting...");
- }
-
- mNaturalBounds = mVirtualBounds;
-
- if (IsPrimaryScreen()) {
- char propValue[PROPERTY_VALUE_MAX];
- property_get("ro.sf.hwrotation", propValue, "0");
- mPhysicalScreenRotation = atoi(propValue) / 90;
- }
-
- mColorDepth = SurfaceFormatToColorDepth(mSurfaceFormat);
-}
-
-static void
-ReleaseGLContextSync(mozilla::gl::GLContext* aGLContext)
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- aGLContext->Release();
-}
-
-nsScreenGonk::~nsScreenGonk()
-{
- // Release GLContext on compositor thread
- if (mGLContext) {
- CompositorThreadHolder::Loop()->PostTask(
- NewRunnableFunction(&ReleaseGLContextSync,
- mGLContext.forget().take()));
- mGLContext = nullptr;
- }
-}
-
-bool
-nsScreenGonk::IsPrimaryScreen()
-{
- return mDisplayType == GonkDisplay::DISPLAY_PRIMARY;
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetId(uint32_t *outId)
-{
- *outId = mId;
- return NS_OK;
-}
-
-uint32_t
-nsScreenGonk::GetId()
-{
- return mId;
-}
-
-NotifyDisplayChangedEvent
-nsScreenGonk::GetEventVisibility()
-{
- return mEventVisibility;
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetRect(int32_t *outLeft, int32_t *outTop,
- int32_t *outWidth, int32_t *outHeight)
-{
- *outLeft = mVirtualBounds.x;
- *outTop = mVirtualBounds.y;
-
- *outWidth = mVirtualBounds.width;
- *outHeight = mVirtualBounds.height;
-
- return NS_OK;
-}
-
-LayoutDeviceIntRect
-nsScreenGonk::GetRect()
-{
- return mVirtualBounds;
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetAvailRect(int32_t *outLeft, int32_t *outTop,
- int32_t *outWidth, int32_t *outHeight)
-{
- return GetRect(outLeft, outTop, outWidth, outHeight);
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetPixelDepth(int32_t *aPixelDepth)
-{
- // XXX: this should actually return 32 when we're using 24-bit
- // color, because we use RGBX.
- *aPixelDepth = mColorDepth;
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetColorDepth(int32_t *aColorDepth)
-{
- *aColorDepth = mColorDepth;
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenGonk::GetRotation(uint32_t* aRotation)
-{
- *aRotation = mScreenRotation;
- return NS_OK;
-}
-
-float
-nsScreenGonk::GetDpi()
-{
- return mDpi;
-}
-
-int32_t
-nsScreenGonk::GetSurfaceFormat()
-{
- return mSurfaceFormat;
-}
-
-ANativeWindow*
-nsScreenGonk::GetNativeWindow()
-{
- return mNativeWindow.get();
-}
-
-NS_IMETHODIMP
-nsScreenGonk::SetRotation(uint32_t aRotation)
-{
- if (!(aRotation <= ROTATION_270_DEG)) {
- return NS_ERROR_ILLEGAL_VALUE;
- }
-
- if (mScreenRotation == aRotation) {
- return NS_OK;
- }
-
- mScreenRotation = aRotation;
- uint32_t rotation = EffectiveScreenRotation();
- if (rotation == nsIScreen::ROTATION_90_DEG ||
- rotation == nsIScreen::ROTATION_270_DEG) {
- mVirtualBounds = LayoutDeviceIntRect(0, 0,
- mNaturalBounds.height,
- mNaturalBounds.width);
- } else {
- mVirtualBounds = mNaturalBounds;
- }
-
- nsAppShell::NotifyScreenRotation();
-
- for (unsigned int i = 0; i < mTopWindows.Length(); i++) {
- mTopWindows[i]->Resize(mVirtualBounds.width,
- mVirtualBounds.height,
- true);
- }
-
- return NS_OK;
-}
-
-LayoutDeviceIntRect
-nsScreenGonk::GetNaturalBounds()
-{
- return mNaturalBounds;
-}
-
-uint32_t
-nsScreenGonk::EffectiveScreenRotation()
-{
- return (mScreenRotation + mPhysicalScreenRotation) % (360 / 90);
-}
-
-// NB: This isn't gonk-specific, but gonk is the only widget backend
-// that does this calculation itself, currently.
-static ScreenOrientationInternal
-ComputeOrientation(uint32_t aRotation, const LayoutDeviceIntSize& aScreenSize)
-{
- bool naturallyPortrait = (aScreenSize.height > aScreenSize.width);
- switch (aRotation) {
- case nsIScreen::ROTATION_0_DEG:
- return (naturallyPortrait ? eScreenOrientation_PortraitPrimary :
- eScreenOrientation_LandscapePrimary);
- case nsIScreen::ROTATION_90_DEG:
- // Arbitrarily choosing 90deg to be primary "unnatural"
- // rotation.
- return (naturallyPortrait ? eScreenOrientation_LandscapePrimary :
- eScreenOrientation_PortraitPrimary);
- case nsIScreen::ROTATION_180_DEG:
- return (naturallyPortrait ? eScreenOrientation_PortraitSecondary :
- eScreenOrientation_LandscapeSecondary);
- case nsIScreen::ROTATION_270_DEG:
- return (naturallyPortrait ? eScreenOrientation_LandscapeSecondary :
- eScreenOrientation_PortraitSecondary);
- default:
- MOZ_CRASH("Gonk screen must always have a known rotation");
- }
-}
-
-static uint16_t
-RotationToAngle(uint32_t aRotation)
-{
- uint16_t angle = 90 * aRotation;
- MOZ_ASSERT(angle == 0 || angle == 90 || angle == 180 || angle == 270);
- return angle;
-}
-
-ScreenConfiguration
-nsScreenGonk::GetConfiguration()
-{
- ScreenOrientationInternal orientation =
- ComputeOrientation(mScreenRotation, mNaturalBounds.Size());
-
- // NB: perpetuating colorDepth == pixelDepth illusion here, for
- // consistency.
- return ScreenConfiguration(mVirtualBounds.ToUnknownRect(), orientation,
- RotationToAngle(mScreenRotation),
- mColorDepth, mColorDepth);
-}
-
-void
-nsScreenGonk::RegisterWindow(nsWindow* aWindow)
-{
- mTopWindows.AppendElement(aWindow);
-}
-
-void
-nsScreenGonk::UnregisterWindow(nsWindow* aWindow)
-{
- mTopWindows.RemoveElement(aWindow);
-}
-
-void
-nsScreenGonk::BringToTop(nsWindow* aWindow)
-{
- mTopWindows.RemoveElement(aWindow);
- mTopWindows.InsertElementAt(0, aWindow);
-}
-
-static gralloc_module_t const*
-gralloc_module()
-{
- hw_module_t const *module;
- if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module)) {
- return nullptr;
- }
- return reinterpret_cast<gralloc_module_t const*>(module);
-}
-
-static SurfaceFormat
-HalFormatToSurfaceFormat(int aHalFormat)
-{
- switch (aHalFormat) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- // Needs RB swap
- return SurfaceFormat::B8G8R8A8;
- case HAL_PIXEL_FORMAT_RGBX_8888:
- // Needs RB swap
- return SurfaceFormat::B8G8R8X8;
- case HAL_PIXEL_FORMAT_BGRA_8888:
- return SurfaceFormat::B8G8R8A8;
- case HAL_PIXEL_FORMAT_RGB_565:
- return SurfaceFormat::R5G6B5_UINT16;
- default:
- MOZ_CRASH("Unhandled HAL pixel format");
- return SurfaceFormat::UNKNOWN; // not reached
- }
-}
-
-static bool
-NeedsRBSwap(int aHalFormat)
-{
- switch (aHalFormat) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- return true;
- case HAL_PIXEL_FORMAT_RGBX_8888:
- return true;
- case HAL_PIXEL_FORMAT_BGRA_8888:
- return false;
- case HAL_PIXEL_FORMAT_RGB_565:
- return false;
- default:
- MOZ_CRASH("Unhandled HAL pixel format");
- return false; // not reached
- }
-}
-
-already_AddRefed<DrawTarget>
-nsScreenGonk::StartRemoteDrawing()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- MOZ_ASSERT(!mFramebuffer);
- MOZ_ASSERT(!mMappedBuffer);
-
- mFramebuffer = DequeueBuffer();
- int width = mFramebuffer->width, height = mFramebuffer->height;
- if (gralloc_module()->lock(gralloc_module(), mFramebuffer->handle,
- GRALLOC_USAGE_SW_READ_NEVER |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_FB,
- 0, 0, width, height,
- reinterpret_cast<void**>(&mMappedBuffer))) {
- EndRemoteDrawing();
- return nullptr;
- }
- SurfaceFormat format = HalFormatToSurfaceFormat(GetSurfaceFormat());
- mFramebufferTarget = Factory::CreateDrawTargetForData(
- BackendType::CAIRO,
- mMappedBuffer,
- IntSize(width, height),
- mFramebuffer->stride * gfx::BytesPerPixel(format),
- format);
- if (!mFramebufferTarget) {
- MOZ_CRASH("nsWindow::StartRemoteDrawing failed in CreateDrawTargetForData");
- }
- if (!mBackBuffer ||
- mBackBuffer->GetSize() != mFramebufferTarget->GetSize() ||
- mBackBuffer->GetFormat() != mFramebufferTarget->GetFormat()) {
- mBackBuffer = mFramebufferTarget->CreateSimilarDrawTarget(
- mFramebufferTarget->GetSize(), mFramebufferTarget->GetFormat());
- }
- RefPtr<DrawTarget> buffer(mBackBuffer);
- return buffer.forget();
-}
-
-void
-nsScreenGonk::EndRemoteDrawing()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
-
- if (mFramebufferTarget && mFramebuffer) {
- IntSize size = mFramebufferTarget->GetSize();
- Rect rect(0, 0, size.width, size.height);
- RefPtr<SourceSurface> source = mBackBuffer->Snapshot();
- mFramebufferTarget->DrawSurface(source, rect, rect);
-
- // Convert from BGR to RGB
- // XXX this is a temporary solution. It consumes extra cpu cycles,
- // it should not be used on product device.
- if (NeedsRBSwap(GetSurfaceFormat())) {
- LOGE("Very slow composition path, it should not be used on product!!!");
- SurfaceFormat format = HalFormatToSurfaceFormat(GetSurfaceFormat());
- gfxUtils::ConvertBGRAtoRGBA(
- mMappedBuffer,
- mFramebuffer->stride * mFramebuffer->height * gfx::BytesPerPixel(format));
- }
- }
- if (mMappedBuffer) {
- MOZ_ASSERT(mFramebuffer);
- gralloc_module()->unlock(gralloc_module(), mFramebuffer->handle);
- mMappedBuffer = nullptr;
- }
- if (mFramebuffer) {
- QueueBuffer(mFramebuffer);
- }
- mFramebuffer = nullptr;
- mFramebufferTarget = nullptr;
-}
-
-ANativeWindowBuffer*
-nsScreenGonk::DequeueBuffer()
-{
- ANativeWindowBuffer* buf = nullptr;
-#if ANDROID_VERSION >= 17
- int fenceFd = -1;
- mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf, &fenceFd);
- android::sp<android::Fence> fence(new android::Fence(fenceFd));
-#if ANDROID_VERSION == 17
- fence->waitForever(1000, "nsScreenGonk_DequeueBuffer");
- // 1000 is what Android uses. It is a warning timeout in ms.
- // This timeout was removed in ANDROID_VERSION 18.
-#else
- fence->waitForever("nsScreenGonk_DequeueBuffer");
-#endif
-#else
- mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf);
-#endif
- return buf;
-}
-
-bool
-nsScreenGonk::QueueBuffer(ANativeWindowBuffer* buf)
-{
-#if ANDROID_VERSION >= 17
- int ret = mNativeWindow->queueBuffer(mNativeWindow.get(), buf, -1);
- return ret == 0;
-#else
- int ret = mNativeWindow->queueBuffer(mNativeWindow.get(), buf);
- return ret == 0;
-#endif
-}
-
-nsresult
-nsScreenGonk::MakeSnapshot(ANativeWindowBuffer* aBuffer)
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- MOZ_ASSERT(aBuffer);
-
- layers::CompositorBridgeParent* compositorParent = mCompositorBridgeParent;
- if (!compositorParent) {
- return NS_ERROR_FAILURE;
- }
-
- int width = aBuffer->width, height = aBuffer->height;
- uint8_t* mappedBuffer = nullptr;
- if (gralloc_module()->lock(gralloc_module(), aBuffer->handle,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN,
- 0, 0, width, height,
- reinterpret_cast<void**>(&mappedBuffer))) {
- return NS_ERROR_FAILURE;
- }
-
- SurfaceFormat format = HalFormatToSurfaceFormat(GetSurfaceFormat());
- RefPtr<DrawTarget> mTarget =
- Factory::CreateDrawTargetForData(
- BackendType::CAIRO,
- mappedBuffer,
- IntSize(width, height),
- aBuffer->stride * gfx::BytesPerPixel(format),
- format);
- if (!mTarget) {
- return NS_ERROR_FAILURE;
- }
-
- gfx::IntRect rect = GetRect().ToUnknownRect();
- compositorParent->ForceComposeToTarget(mTarget, &rect);
-
- // Convert from BGR to RGB
- // XXX this is a temporary solution. It consumes extra cpu cycles,
- if (NeedsRBSwap(GetSurfaceFormat())) {
- LOGE("Slow path of making Snapshot!!!");
- SurfaceFormat format = HalFormatToSurfaceFormat(GetSurfaceFormat());
- gfxUtils::ConvertBGRAtoRGBA(
- mappedBuffer,
- aBuffer->stride * aBuffer->height * gfx::BytesPerPixel(format));
- mappedBuffer = nullptr;
- }
- gralloc_module()->unlock(gralloc_module(), aBuffer->handle);
- return NS_OK;
-}
-
-void
-nsScreenGonk::SetCompositorBridgeParent(layers::CompositorBridgeParent* aCompositorBridgeParent)
-{
- MOZ_ASSERT(NS_IsMainThread());
- mCompositorBridgeParent = aCompositorBridgeParent;
-}
-
-#if ANDROID_VERSION >= 17
-android::DisplaySurface*
-nsScreenGonk::GetDisplaySurface()
-{
- return mDisplaySurface.get();
-}
-
-int
-nsScreenGonk::GetPrevDispAcquireFd()
-{
- if (!mDisplaySurface.get()) {
- return -1;
- }
- return mDisplaySurface->GetPrevDispAcquireFd();
-}
-#endif
-
-GonkDisplay::DisplayType
-nsScreenGonk::GetDisplayType()
-{
- return mDisplayType;
-}
-
-void
-nsScreenGonk::SetEGLInfo(hwc_display_t aDisplay,
- hwc_surface_t aSurface,
- gl::GLContext* aGLContext)
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- mEGLDisplay = aDisplay;
- mEGLSurface = aSurface;
- mGLContext = aGLContext;
-}
-
-hwc_display_t
-nsScreenGonk::GetEGLDisplay()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- return mEGLDisplay;
-}
-
-hwc_surface_t
-nsScreenGonk::GetEGLSurface()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- return mEGLSurface;
-}
-
-already_AddRefed<mozilla::gl::GLContext>
-nsScreenGonk::GetGLContext()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- RefPtr<mozilla::gl::GLContext>glContext = mGLContext;
- return glContext.forget();
-}
-
-static void
-UpdateMirroringWidgetSync(nsMainThreadPtrHandle<nsScreenGonk>&& aScreen, nsWindow* aWindow)
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- already_AddRefed<nsWindow> window(aWindow);
- aScreen->UpdateMirroringWidget(window);
-}
-
-bool
-nsScreenGonk::EnableMirroring()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!IsPrimaryScreen());
-
- RefPtr<nsScreenGonk> primaryScreen = nsScreenManagerGonk::GetPrimaryScreen();
- NS_ENSURE_TRUE(primaryScreen, false);
-
- bool ret = primaryScreen->SetMirroringScreen(this);
- NS_ENSURE_TRUE(ret, false);
-
- // Create a widget for mirroring
- nsWidgetInitData initData;
- initData.mScreenId = mId;
- RefPtr<nsWindow> window = new nsWindow();
- nsresult rv = window->Create(nullptr, nullptr, mNaturalBounds, &initData);
- NS_ENSURE_SUCCESS(rv, false);
- MOZ_ASSERT(static_cast<nsWindow*>(window)->GetScreen() == this);
-
- // Update mMirroringWidget on compositor thread
- nsMainThreadPtrHandle<nsScreenGonk> primary =
- nsMainThreadPtrHandle<nsScreenGonk>(new nsMainThreadPtrHolder<nsScreenGonk>(primaryScreen, false));
- CompositorThreadHolder::Loop()->PostTask(
- NewRunnableFunction(&UpdateMirroringWidgetSync,
- primary,
- window.forget().take()));
-
- mIsMirroring = true;
- return true;
-}
-
-bool
-nsScreenGonk::DisableMirroring()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!IsPrimaryScreen());
-
- mIsMirroring = false;
- RefPtr<nsScreenGonk> primaryScreen = nsScreenManagerGonk::GetPrimaryScreen();
- NS_ENSURE_TRUE(primaryScreen, false);
-
- bool ret = primaryScreen->ClearMirroringScreen(this);
- NS_ENSURE_TRUE(ret, false);
-
- // Update mMirroringWidget on compositor thread
- nsMainThreadPtrHandle<nsScreenGonk> primary =
- nsMainThreadPtrHandle<nsScreenGonk>(new nsMainThreadPtrHolder<nsScreenGonk>(primaryScreen, false));
- CompositorThreadHolder::Loop()->PostTask(
- NewRunnableFunction(&UpdateMirroringWidgetSync,
- primary,
- nullptr));
- return true;
-}
-
-bool
-nsScreenGonk::SetMirroringScreen(nsScreenGonk* aScreen)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(IsPrimaryScreen());
-
- if (mMirroringScreen) {
- return false;
- }
- mMirroringScreen = aScreen;
- return true;
-}
-
-bool
-nsScreenGonk::ClearMirroringScreen(nsScreenGonk* aScreen)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(IsPrimaryScreen());
-
- if (mMirroringScreen != aScreen) {
- return false;
- }
- mMirroringScreen = nullptr;
- return true;
-}
-
-void
-nsScreenGonk::UpdateMirroringWidget(already_AddRefed<nsWindow>& aWindow)
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- MOZ_ASSERT(IsPrimaryScreen());
-
- if (mMirroringWidget) {
- nsCOMPtr<nsIWidget> widget = mMirroringWidget.forget();
- NS_ReleaseOnMainThread(widget.forget());
- }
- mMirroringWidget = aWindow;
-}
-
-nsWindow*
-nsScreenGonk::GetMirroringWidget()
-{
- MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
- MOZ_ASSERT(IsPrimaryScreen());
-
- return mMirroringWidget;
-}
-
-NS_IMPL_ISUPPORTS(nsScreenManagerGonk, nsIScreenManager)
-
-nsScreenManagerGonk::nsScreenManagerGonk()
- : mInitialized(false)
-#if ANDROID_VERSION >= 19
- , mDisplayEnabled(false)
-#endif
-{
-}
-
-nsScreenManagerGonk::~nsScreenManagerGonk()
-{
-}
-
-static StaticRefPtr<nsScreenManagerGonk> sScreenManagerGonk;
-
-/* static */ already_AddRefed<nsScreenManagerGonk>
-nsScreenManagerGonk::GetInstance()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- // Avoid creating nsScreenManagerGonk from content process.
- if (!XRE_IsParentProcess()) {
- MOZ_CRASH("Non-chrome processes should not get here.");
- }
-
- // Avoid creating multiple nsScreenManagerGonk instance inside main process.
- if (!sScreenManagerGonk) {
- sScreenManagerGonk = new nsScreenManagerGonk();
- ClearOnShutdown(&sScreenManagerGonk);
- }
-
- RefPtr<nsScreenManagerGonk> screenMgr = sScreenManagerGonk.get();
- return screenMgr.forget();
-}
-
-/* static */ already_AddRefed< nsScreenGonk>
-nsScreenManagerGonk::GetPrimaryScreen()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- RefPtr<nsScreenManagerGonk> manager = nsScreenManagerGonk::GetInstance();
- nsCOMPtr<nsIScreen> screen;
- manager->GetPrimaryScreen(getter_AddRefs(screen));
- MOZ_ASSERT(screen);
- return already_AddRefed<nsScreenGonk>(
- static_cast<nsScreenGonk*>(screen.forget().take()));
-}
-
-void
-nsScreenManagerGonk::Initialize()
-{
- if (mInitialized) {
- return;
- }
-
- mScreenOnEvent = new ScreenOnOffEvent(true);
- mScreenOffEvent = new ScreenOnOffEvent(false);
- GetGonkDisplay()->OnEnabled(displayEnabledCallback);
-
- AddScreen(GonkDisplay::DISPLAY_PRIMARY);
-
- nsAppShell::NotifyScreenInitialized();
- mInitialized = true;
-}
-
-void
-nsScreenManagerGonk::DisplayEnabled(bool aEnabled)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
-#if ANDROID_VERSION >= 19
- /* Bug 1244044
- * This function could be called before |mCompositorVsyncScheduler| is set.
- * To avoid this issue, keep the value stored in |mDisplayEnabled|.
- */
- mDisplayEnabled = aEnabled;
- if (mCompositorVsyncScheduler) {
- mCompositorVsyncScheduler->SetDisplay(mDisplayEnabled);
- }
-#endif
-
- VsyncControl(aEnabled);
- NS_DispatchToMainThread(aEnabled ? mScreenOnEvent : mScreenOffEvent);
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::GetPrimaryScreen(nsIScreen **outScreen)
-{
- NS_IF_ADDREF(*outScreen = mScreens[0].get());
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::ScreenForId(uint32_t aId,
- nsIScreen **outScreen)
-{
- for (size_t i = 0; i < mScreens.Length(); i++) {
- if (mScreens[i]->GetId() == aId) {
- NS_IF_ADDREF(*outScreen = mScreens[i].get());
- return NS_OK;
- }
- }
-
- *outScreen = nullptr;
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::ScreenForRect(int32_t inLeft,
- int32_t inTop,
- int32_t inWidth,
- int32_t inHeight,
- nsIScreen **outScreen)
-{
- // Since all screens have independent coordinate system, we could
- // only return the primary screen no matter what rect is given.
- return GetPrimaryScreen(outScreen);
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen)
-{
- for (size_t i = 0; i < mScreens.Length(); i++) {
- if (aWidget == mScreens[i]->GetNativeWindow()) {
- NS_IF_ADDREF(*outScreen = mScreens[i].get());
- return NS_OK;
- }
- }
-
- *outScreen = nullptr;
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::GetNumberOfScreens(uint32_t *aNumberOfScreens)
-{
- *aNumberOfScreens = mScreens.Length();
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsScreenManagerGonk::GetSystemDefaultScale(float *aDefaultScale)
-{
- *aDefaultScale = 1.0f;
- return NS_OK;
-}
-
-void
-nsScreenManagerGonk::VsyncControl(bool aEnabled)
-{
- if (!NS_IsMainThread()) {
- NS_DispatchToMainThread(
- NewRunnableMethod<bool>(this,
- &nsScreenManagerGonk::VsyncControl,
- aEnabled));
- return;
- }
-
- MOZ_ASSERT(NS_IsMainThread());
- VsyncSource::Display &display = gfxPlatform::GetPlatform()->GetHardwareVsync()->GetGlobalDisplay();
- if (aEnabled) {
- display.EnableVsync();
- } else {
- display.DisableVsync();
- }
-}
-
-uint32_t
-nsScreenManagerGonk::GetIdFromType(GonkDisplay::DisplayType aDisplayType)
-{
- // This is the only place where we make the assumption that
- // display type is equivalent to screen id.
-
- // Bug 1138287 will address the conversion from type to id.
- return aDisplayType;
-}
-
-bool
-nsScreenManagerGonk::IsScreenConnected(uint32_t aId)
-{
- for (size_t i = 0; i < mScreens.Length(); ++i) {
- if (mScreens[i]->GetId() == aId) {
- return true;
- }
- }
-
- return false;
-}
-
-namespace {
-
-// A concrete class as a subject for 'display-changed' observer event.
-class DisplayInfo : public nsIDisplayInfo {
-public:
- NS_DECL_ISUPPORTS
-
- DisplayInfo(uint32_t aId, bool aConnected)
- : mId(aId)
- , mConnected(aConnected)
- {
- }
-
- NS_IMETHODIMP GetId(int32_t *aId)
- {
- *aId = mId;
- return NS_OK;
- }
-
- NS_IMETHODIMP GetConnected(bool *aConnected)
- {
- *aConnected = mConnected;
- return NS_OK;
- }
-
-private:
- virtual ~DisplayInfo() {}
-
- uint32_t mId;
- bool mConnected;
-};
-
-NS_IMPL_ISUPPORTS(DisplayInfo, nsIDisplayInfo, nsISupports)
-
-class NotifyTask : public mozilla::Runnable {
-public:
- NotifyTask(uint32_t aId, bool aConnected)
- : mDisplayInfo(new DisplayInfo(aId, aConnected))
- {
- }
-
- NS_IMETHOD Run() override
- {
- nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
- if (os) {
- os->NotifyObservers(mDisplayInfo, "display-changed", nullptr);
- }
-
- return NS_OK;
- }
-private:
- RefPtr<DisplayInfo> mDisplayInfo;
-};
-
-void
-NotifyDisplayChange(uint32_t aId, bool aConnected)
-{
- NS_DispatchToMainThread(new NotifyTask(aId, aConnected));
-}
-
-} // end of unnamed namespace.
-
-nsresult
-nsScreenManagerGonk::AddScreen(GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink,
- NotifyDisplayChangedEvent aEventVisibility)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- NS_ENSURE_TRUE(aDisplayType < GonkDisplay::DisplayType::NUM_DISPLAY_TYPES,
- NS_ERROR_FAILURE);
-
- uint32_t id = GetIdFromType(aDisplayType);
- NS_ENSURE_TRUE(!IsScreenConnected(id), NS_ERROR_FAILURE);
-
- GonkDisplay::NativeData nativeData =
- GetGonkDisplay()->GetNativeData(aDisplayType, aSink);
- nsScreenGonk* screen = new nsScreenGonk(id,
- aDisplayType,
- nativeData,
- aEventVisibility);
- mScreens.AppendElement(screen);
-
- if (aEventVisibility == NotifyDisplayChangedEvent::Observable) {
- NotifyDisplayChange(id, true);
- }
-
- // By default, non primary screen does mirroring.
- if (aDisplayType != GonkDisplay::DISPLAY_PRIMARY &&
- gfxPrefs::ScreenMirroringEnabled()) {
- screen->EnableMirroring();
- }
-
- return NS_OK;
-}
-
-nsresult
-nsScreenManagerGonk::RemoveScreen(GonkDisplay::DisplayType aDisplayType)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- NS_ENSURE_TRUE(aDisplayType < GonkDisplay::DisplayType::NUM_DISPLAY_TYPES,
- NS_ERROR_FAILURE);
-
- NotifyDisplayChangedEvent eventVisibility = NotifyDisplayChangedEvent::Observable;
- uint32_t screenId = GetIdFromType(aDisplayType);
- NS_ENSURE_TRUE(IsScreenConnected(screenId), NS_ERROR_FAILURE);
-
- for (size_t i = 0; i < mScreens.Length(); i++) {
- if (mScreens[i]->GetId() == screenId) {
- if (mScreens[i]->IsMirroring()) {
- mScreens[i]->DisableMirroring();
- }
- eventVisibility = mScreens[i]->GetEventVisibility();
- mScreens.RemoveElementAt(i);
- break;
- }
- }
-
- if (eventVisibility == NotifyDisplayChangedEvent::Observable) {
- NotifyDisplayChange(screenId, false);
- }
- return NS_OK;
-}
-
-#if ANDROID_VERSION >= 19
-void
-nsScreenManagerGonk::SetCompositorVsyncScheduler(mozilla::layers::CompositorVsyncScheduler *aObserver)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- // We assume on b2g that there is only 1 CompositorBridgeParent
- MOZ_ASSERT(mCompositorVsyncScheduler == nullptr);
- MOZ_ASSERT(aObserver);
- mCompositorVsyncScheduler = aObserver;
- mCompositorVsyncScheduler->SetDisplay(mDisplayEnabled);
-}
-#endif
diff --git a/widget/gonk/nsScreenManagerGonk.h b/widget/gonk/nsScreenManagerGonk.h
deleted file mode 100644
index 33ef5edb8..000000000
--- a/widget/gonk/nsScreenManagerGonk.h
+++ /dev/null
@@ -1,228 +0,0 @@
-/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef nsScreenManagerGonk_h___
-#define nsScreenManagerGonk_h___
-
-#include "cutils/properties.h"
-#include "hardware/hwcomposer.h"
-
-#include "libdisplay/GonkDisplay.h"
-#include "mozilla/Atomics.h"
-#include "mozilla/Hal.h"
-#include "mozilla/Mutex.h"
-#include "nsBaseScreen.h"
-#include "nsCOMPtr.h"
-#include "nsIScreenManager.h"
-#include "nsProxyRelease.h"
-
-#include <android/native_window.h>
-
-class nsWindow;
-
-namespace android {
- class DisplaySurface;
- class IGraphicBufferProducer;
-};
-
-namespace mozilla {
- class Runnable;
-namespace gl {
- class GLContext;
-}
-namespace layers {
-class CompositorVsyncScheduler;
-class CompositorBridgeParent;
-}
-}
-
-enum class NotifyDisplayChangedEvent : int8_t {
- Observable,
- Suppressed
-};
-
-class nsScreenGonk : public nsBaseScreen
-{
- typedef mozilla::hal::ScreenConfiguration ScreenConfiguration;
- typedef mozilla::GonkDisplay GonkDisplay;
- typedef mozilla::LayoutDeviceIntRect LayoutDeviceIntRect;
- typedef mozilla::layers::CompositorBridgeParent CompositorBridgeParent;
- typedef mozilla::gfx::DrawTarget DrawTarget;
-
-public:
- nsScreenGonk(uint32_t aId,
- GonkDisplay::DisplayType aDisplayType,
- const GonkDisplay::NativeData& aNativeData,
- NotifyDisplayChangedEvent aEventVisibility);
-
- ~nsScreenGonk();
-
- NS_IMETHOD GetId(uint32_t* aId);
- NS_IMETHOD GetRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
- NS_IMETHOD GetAvailRect(int32_t* aLeft, int32_t* aTop, int32_t* aWidth, int32_t* aHeight);
- NS_IMETHOD GetPixelDepth(int32_t* aPixelDepth);
- NS_IMETHOD GetColorDepth(int32_t* aColorDepth);
- NS_IMETHOD GetRotation(uint32_t* aRotation);
- NS_IMETHOD SetRotation(uint32_t aRotation);
-
- uint32_t GetId();
- NotifyDisplayChangedEvent GetEventVisibility();
- LayoutDeviceIntRect GetRect();
- float GetDpi();
- int32_t GetSurfaceFormat();
- ANativeWindow* GetNativeWindow();
- LayoutDeviceIntRect GetNaturalBounds();
- uint32_t EffectiveScreenRotation();
- ScreenConfiguration GetConfiguration();
- bool IsPrimaryScreen();
-
- already_AddRefed<DrawTarget> StartRemoteDrawing();
- void EndRemoteDrawing();
-
- nsresult MakeSnapshot(ANativeWindowBuffer* aBuffer);
- void SetCompositorBridgeParent(CompositorBridgeParent* aCompositorBridgeParent);
-
-#if ANDROID_VERSION >= 17
- android::DisplaySurface* GetDisplaySurface();
- int GetPrevDispAcquireFd();
-#endif
- GonkDisplay::DisplayType GetDisplayType();
-
- void RegisterWindow(nsWindow* aWindow);
- void UnregisterWindow(nsWindow* aWindow);
- void BringToTop(nsWindow* aWindow);
-
- const nsTArray<nsWindow*>& GetTopWindows() const
- {
- return mTopWindows;
- }
-
- // Non-primary screen only
- bool EnableMirroring();
- bool DisableMirroring();
- bool IsMirroring()
- {
- return mIsMirroring;
- }
-
- // Primary screen only
- bool SetMirroringScreen(nsScreenGonk* aScreen);
- bool ClearMirroringScreen(nsScreenGonk* aScreen);
-
- // Called only on compositor thread
- void SetEGLInfo(hwc_display_t aDisplay, hwc_surface_t aSurface,
- mozilla::gl::GLContext* aGLContext);
- hwc_display_t GetEGLDisplay();
- hwc_surface_t GetEGLSurface();
- already_AddRefed<mozilla::gl::GLContext> GetGLContext();
- void UpdateMirroringWidget(already_AddRefed<nsWindow>& aWindow); // Primary screen only
- nsWindow* GetMirroringWidget(); // Primary screen only
-
-protected:
- ANativeWindowBuffer* DequeueBuffer();
- bool QueueBuffer(ANativeWindowBuffer* buf);
-
- uint32_t mId;
- NotifyDisplayChangedEvent mEventVisibility;
- int32_t mColorDepth;
- android::sp<ANativeWindow> mNativeWindow;
- float mDpi;
- int32_t mSurfaceFormat;
- LayoutDeviceIntRect mNaturalBounds; // Screen bounds w/o rotation taken into account.
- LayoutDeviceIntRect mVirtualBounds; // Screen bounds w/ rotation taken into account.
- uint32_t mScreenRotation;
- uint32_t mPhysicalScreenRotation;
- nsTArray<nsWindow*> mTopWindows;
-#if ANDROID_VERSION >= 17
- android::sp<android::DisplaySurface> mDisplaySurface;
-#endif
- bool mIsMirroring; // Non-primary screen only
- RefPtr<nsScreenGonk> mMirroringScreen; // Primary screen only
- mozilla::Atomic<CompositorBridgeParent*> mCompositorBridgeParent;
-
- // Accessed and updated only on compositor thread
- GonkDisplay::DisplayType mDisplayType;
- hwc_display_t mEGLDisplay;
- hwc_surface_t mEGLSurface;
- RefPtr<mozilla::gl::GLContext> mGLContext;
- RefPtr<nsWindow> mMirroringWidget; // Primary screen only
-
- // If we're using a BasicCompositor, these fields are temporarily
- // set during frame composition. They wrap the hardware
- // framebuffer.
- RefPtr<DrawTarget> mFramebufferTarget;
- ANativeWindowBuffer* mFramebuffer;
- /**
- * Points to a mapped gralloc buffer between calls to lock and unlock.
- * Should be null outside of the lock-unlock pair.
- */
- uint8_t* mMappedBuffer;
- // If we're using a BasicCompositor, this is our window back
- // buffer. The gralloc framebuffer driver expects us to draw the
- // entire framebuffer on every frame, but gecko expects the
- // windowing system to be tracking buffer updates for invalidated
- // regions. We get stuck holding that bag.
- //
- // Only accessed on the compositor thread, except during
- // destruction.
- RefPtr<DrawTarget> mBackBuffer;
-};
-
-class nsScreenManagerGonk final : public nsIScreenManager
-{
-public:
- typedef mozilla::GonkDisplay GonkDisplay;
-
-public:
- nsScreenManagerGonk();
-
- NS_DECL_ISUPPORTS
- NS_DECL_NSISCREENMANAGER
-
- static already_AddRefed<nsScreenManagerGonk> GetInstance();
- static already_AddRefed<nsScreenGonk> GetPrimaryScreen();
-
- void Initialize();
- void DisplayEnabled(bool aEnabled);
-
- nsresult AddScreen(GonkDisplay::DisplayType aDisplayType,
- android::IGraphicBufferProducer* aSink = nullptr,
- NotifyDisplayChangedEvent aEventVisibility = NotifyDisplayChangedEvent::Observable);
-
- nsresult RemoveScreen(GonkDisplay::DisplayType aDisplayType);
-
-#if ANDROID_VERSION >= 19
- void SetCompositorVsyncScheduler(mozilla::layers::CompositorVsyncScheduler* aObserver);
-#endif
-
-protected:
- ~nsScreenManagerGonk();
- void VsyncControl(bool aEnabled);
- uint32_t GetIdFromType(GonkDisplay::DisplayType aDisplayType);
- bool IsScreenConnected(uint32_t aId);
-
- bool mInitialized;
- nsTArray<RefPtr<nsScreenGonk>> mScreens;
- RefPtr<mozilla::Runnable> mScreenOnEvent;
- RefPtr<mozilla::Runnable> mScreenOffEvent;
-
-#if ANDROID_VERSION >= 19
- bool mDisplayEnabled;
- RefPtr<mozilla::layers::CompositorVsyncScheduler> mCompositorVsyncScheduler;
-#endif
-};
-
-#endif /* nsScreenManagerGonk_h___ */
diff --git a/widget/gonk/nsWidgetFactory.cpp b/widget/gonk/nsWidgetFactory.cpp
deleted file mode 100644
index 1c7525544..000000000
--- a/widget/gonk/nsWidgetFactory.cpp
+++ /dev/null
@@ -1,128 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "base/basictypes.h"
-
-#include "mozilla/ModuleUtils.h"
-#include "mozilla/WidgetUtils.h"
-
-#include "nsCOMPtr.h"
-#include "nsWidgetsCID.h"
-#include "nsAppShell.h"
-
-#include "nsWindow.h"
-#include "nsLookAndFeel.h"
-#include "nsAppShellSingleton.h"
-#include "nsScreenManagerGonk.h"
-#include "nsIdleServiceGonk.h"
-#include "nsTransferable.h"
-#include "nsClipboard.h"
-#include "nsClipboardHelper.h"
-
-#include "nsHTMLFormatConverter.h"
-#include "nsXULAppAPI.h"
-
-#include "PuppetWidget.h"
-
-using namespace mozilla::widget;
-
-// taken from android/nsWidgetFactory.cpp. GfxInfo is a legacy kludge, unfortunately
-// for the time being we still have to implement it on all platforms.
-#include "GfxInfo.h"
-namespace mozilla {
-namespace widget {
-// This constructor should really be shared with all platforms.
-NS_GENERIC_FACTORY_CONSTRUCTOR_INIT(GfxInfo, Init)
-}
-}
-
-NS_GENERIC_FACTORY_CONSTRUCTOR(nsWindow)
-NS_GENERIC_FACTORY_SINGLETON_CONSTRUCTOR(nsScreenManagerGonk, nsScreenManagerGonk::GetInstance)
-NS_GENERIC_FACTORY_CONSTRUCTOR(PuppetScreenManager)
-NS_GENERIC_FACTORY_CONSTRUCTOR(nsHTMLFormatConverter)
-NS_GENERIC_FACTORY_SINGLETON_CONSTRUCTOR(nsIdleServiceGonk, nsIdleServiceGonk::GetInstance)
-NS_GENERIC_FACTORY_CONSTRUCTOR(nsTransferable)
-NS_GENERIC_FACTORY_CONSTRUCTOR(nsClipboard)
-NS_GENERIC_FACTORY_CONSTRUCTOR(nsClipboardHelper)
-
-NS_DEFINE_NAMED_CID(NS_APPSHELL_CID);
-NS_DEFINE_NAMED_CID(NS_WINDOW_CID);
-NS_DEFINE_NAMED_CID(NS_CHILD_CID);
-NS_DEFINE_NAMED_CID(NS_SCREENMANAGER_CID);
-NS_DEFINE_NAMED_CID(NS_HTMLFORMATCONVERTER_CID);
-NS_DEFINE_NAMED_CID(NS_IDLE_SERVICE_CID);
-NS_DEFINE_NAMED_CID(NS_TRANSFERABLE_CID);
-NS_DEFINE_NAMED_CID(NS_GFXINFO_CID);
-NS_DEFINE_NAMED_CID(NS_CLIPBOARD_CID);
-NS_DEFINE_NAMED_CID(NS_CLIPBOARDHELPER_CID);
-
-static nsresult
-ScreenManagerConstructor(nsISupports *aOuter, REFNSIID aIID, void **aResult)
-{
- return (XRE_IsParentProcess()) ?
- nsScreenManagerGonkConstructor(aOuter, aIID, aResult) :
- PuppetScreenManagerConstructor(aOuter, aIID, aResult);
-}
-
-static const mozilla::Module::CIDEntry kWidgetCIDs[] = {
- { &kNS_WINDOW_CID, false, nullptr, nsWindowConstructor },
- { &kNS_CHILD_CID, false, nullptr, nsWindowConstructor },
- { &kNS_APPSHELL_CID, false, nullptr, nsAppShellConstructor },
- { &kNS_SCREENMANAGER_CID, false, nullptr, ScreenManagerConstructor },
- { &kNS_HTMLFORMATCONVERTER_CID, false, nullptr, nsHTMLFormatConverterConstructor },
- { &kNS_IDLE_SERVICE_CID, false, nullptr, nsIdleServiceGonkConstructor },
- { &kNS_TRANSFERABLE_CID, false, nullptr, nsTransferableConstructor },
- { &kNS_GFXINFO_CID, false, nullptr, mozilla::widget::GfxInfoConstructor },
- { &kNS_CLIPBOARD_CID, false, nullptr, nsClipboardConstructor },
- { &kNS_CLIPBOARDHELPER_CID, false, nullptr, nsClipboardHelperConstructor },
- { nullptr }
-};
-
-static const mozilla::Module::ContractIDEntry kWidgetContracts[] = {
- { "@mozilla.org/widgets/window/gonk;1", &kNS_WINDOW_CID },
- { "@mozilla.org/widgets/child_window/gonk;1", &kNS_CHILD_CID },
- { "@mozilla.org/widget/appshell/gonk;1", &kNS_APPSHELL_CID },
- { "@mozilla.org/gfx/screenmanager;1", &kNS_SCREENMANAGER_CID },
- { "@mozilla.org/widget/htmlformatconverter;1", &kNS_HTMLFORMATCONVERTER_CID },
- { "@mozilla.org/widget/idleservice;1", &kNS_IDLE_SERVICE_CID },
- { "@mozilla.org/widget/transferable;1", &kNS_TRANSFERABLE_CID },
- { "@mozilla.org/gfx/info;1", &kNS_GFXINFO_CID },
- { "@mozilla.org/widget/clipboard;1", &kNS_CLIPBOARD_CID },
- { "@mozilla.org/widget/clipboardhelper;1", &kNS_CLIPBOARDHELPER_CID },
- { nullptr }
-};
-
-static void
-nsWidgetGonkModuleDtor()
-{
- // Shutdown all XP level widget classes.
- WidgetUtils::Shutdown();
-
- nsLookAndFeel::Shutdown();
- nsAppShellShutdown();
-}
-
-static const mozilla::Module kWidgetModule = {
- mozilla::Module::kVersion,
- kWidgetCIDs,
- kWidgetContracts,
- nullptr,
- nullptr,
- nsAppShellInit,
- nsWidgetGonkModuleDtor
-};
-
-NSMODULE_DEFN(nsWidgetGonkModule) = &kWidgetModule;
diff --git a/widget/gonk/nsWindow.cpp b/widget/gonk/nsWindow.cpp
deleted file mode 100644
index e11b7f233..000000000
--- a/widget/gonk/nsWindow.cpp
+++ /dev/null
@@ -1,744 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "nsWindow.h"
-
-#include "mozilla/DebugOnly.h"
-
-#include <fcntl.h>
-
-#include "android/log.h"
-#include "mozilla/dom/TabParent.h"
-#include "mozilla/Preferences.h"
-#include "mozilla/RefPtr.h"
-#include "mozilla/Services.h"
-#include "mozilla/FileUtils.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "gfxContext.h"
-#include "gfxPlatform.h"
-#include "GLContextProvider.h"
-#include "GLContext.h"
-#include "GLContextEGL.h"
-#include "nsAppShell.h"
-#include "nsScreenManagerGonk.h"
-#include "nsTArray.h"
-#include "nsIWidgetListener.h"
-#include "ClientLayerManager.h"
-#include "BasicLayers.h"
-#include "libdisplay/GonkDisplay.h"
-#include "mozilla/TextEvents.h"
-#include "mozilla/gfx/2D.h"
-#include "mozilla/gfx/Logging.h"
-#include "mozilla/layers/APZCTreeManager.h"
-#include "mozilla/layers/APZThreadUtils.h"
-#include "mozilla/layers/CompositorBridgeParent.h"
-#include "mozilla/layers/CompositorThread.h"
-#include "mozilla/layers/CompositorSession.h"
-#include "mozilla/TouchEvents.h"
-#include "HwcComposer2D.h"
-
-#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
-#define LOGW(args...) __android_log_print(ANDROID_LOG_WARN, "Gonk", ## args)
-#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, "Gonk", ## args)
-
-#define IS_TOPLEVEL() (mWindowType == eWindowType_toplevel || mWindowType == eWindowType_dialog)
-
-using namespace mozilla;
-using namespace mozilla::dom;
-using namespace mozilla::hal;
-using namespace mozilla::gfx;
-using namespace mozilla::gl;
-using namespace mozilla::layers;
-using namespace mozilla::widget;
-
-static nsWindow *gFocusedWindow = nullptr;
-
-NS_IMPL_ISUPPORTS_INHERITED0(nsWindow, nsBaseWidget)
-
-nsWindow::nsWindow()
-{
- RefPtr<nsScreenManagerGonk> screenManager = nsScreenManagerGonk::GetInstance();
- screenManager->Initialize();
-
- // This is a hack to force initialization of the compositor
- // resources, if we're going to use omtc.
- //
- // NB: GetPlatform() will create the gfxPlatform, which wants
- // to know the color depth, which asks our native window.
- // This has to happen after other init has finished.
- gfxPlatform::GetPlatform();
- if (!ShouldUseOffMainThreadCompositing()) {
- MOZ_CRASH("How can we render apps, then?");
- }
-}
-
-nsWindow::~nsWindow()
-{
- if (mScreen->IsPrimaryScreen()) {
- mComposer2D->SetCompositorBridgeParent(nullptr);
- }
-}
-
-void
-nsWindow::DoDraw(void)
-{
- if (!hal::GetScreenEnabled()) {
- gDrawRequest = true;
- return;
- }
-
- RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
- const nsTArray<nsWindow*>& windows = screen->GetTopWindows();
-
- if (windows.IsEmpty()) {
- LOG(" no window to draw, bailing");
- return;
- }
-
- RefPtr<nsWindow> targetWindow = (nsWindow *)windows[0];
- while (targetWindow->GetLastChild()) {
- targetWindow = (nsWindow *)targetWindow->GetLastChild();
- }
-
- nsIWidgetListener* listener = targetWindow->GetWidgetListener();
- if (listener) {
- listener->WillPaintWindow(targetWindow);
- }
-
- listener = targetWindow->GetWidgetListener();
- if (listener) {
- LayerManager* lm = targetWindow->GetLayerManager();
- if (mozilla::layers::LayersBackend::LAYERS_CLIENT == lm->GetBackendType()) {
- // No need to do anything, the compositor will handle drawing
- } else {
- NS_RUNTIMEABORT("Unexpected layer manager type");
- }
-
- listener->DidPaintWindow();
- }
-}
-
-void
-nsWindow::ConfigureAPZControllerThread()
-{
- APZThreadUtils::SetControllerThread(CompositorThreadHolder::Loop());
-}
-
-/*static*/ nsEventStatus
-nsWindow::DispatchKeyInput(WidgetKeyboardEvent& aEvent)
-{
- if (!gFocusedWindow) {
- return nsEventStatus_eIgnore;
- }
-
- gFocusedWindow->UserActivity();
-
- nsEventStatus status;
- aEvent.mWidget = gFocusedWindow;
- gFocusedWindow->DispatchEvent(&aEvent, status);
- return status;
-}
-
-/*static*/ void
-nsWindow::DispatchTouchInput(MultiTouchInput& aInput)
-{
- APZThreadUtils::AssertOnControllerThread();
-
- if (!gFocusedWindow) {
- return;
- }
-
- gFocusedWindow->DispatchTouchInputViaAPZ(aInput);
-}
-
-class DispatchTouchInputOnMainThread : public mozilla::Runnable
-{
-public:
- DispatchTouchInputOnMainThread(const MultiTouchInput& aInput,
- const ScrollableLayerGuid& aGuid,
- const uint64_t& aInputBlockId,
- nsEventStatus aApzResponse)
- : mInput(aInput)
- , mGuid(aGuid)
- , mInputBlockId(aInputBlockId)
- , mApzResponse(aApzResponse)
- {}
-
- NS_IMETHOD Run() override {
- if (gFocusedWindow) {
- gFocusedWindow->DispatchTouchEventForAPZ(mInput, mGuid, mInputBlockId, mApzResponse);
- }
- return NS_OK;
- }
-
-private:
- MultiTouchInput mInput;
- ScrollableLayerGuid mGuid;
- uint64_t mInputBlockId;
- nsEventStatus mApzResponse;
-};
-
-void
-nsWindow::DispatchTouchInputViaAPZ(MultiTouchInput& aInput)
-{
- APZThreadUtils::AssertOnControllerThread();
-
- if (!mAPZC) {
- // In general mAPZC should not be null, but during initial setup
- // it might be, so we handle that case by ignoring touch input there.
- return;
- }
-
- // First send it through the APZ code
- mozilla::layers::ScrollableLayerGuid guid;
- uint64_t inputBlockId;
- nsEventStatus result = mAPZC->ReceiveInputEvent(aInput, &guid, &inputBlockId);
- // If the APZ says to drop it, then we drop it
- if (result == nsEventStatus_eConsumeNoDefault) {
- return;
- }
-
- // Can't use NS_NewRunnableMethod because it only takes up to one arg and
- // we need more. Also we can't pass in |this| to the task because nsWindow
- // refcounting is not threadsafe. Instead we just use the gFocusedWindow
- // static ptr inside the task.
- NS_DispatchToMainThread(new DispatchTouchInputOnMainThread(
- aInput, guid, inputBlockId, result));
-}
-
-void
-nsWindow::DispatchTouchEventForAPZ(const MultiTouchInput& aInput,
- const ScrollableLayerGuid& aGuid,
- const uint64_t aInputBlockId,
- nsEventStatus aApzResponse)
-{
- MOZ_ASSERT(NS_IsMainThread());
- UserActivity();
-
- // Convert it to an event we can send to Gecko
- WidgetTouchEvent event = aInput.ToWidgetTouchEvent(this);
-
- // Dispatch the event into the gecko root process for "normal" flow.
- // The event might get sent to a child process,
- // but if it doesn't we need to notify the APZ of various things.
- // All of that happens in ProcessUntransformedAPZEvent
- ProcessUntransformedAPZEvent(&event, aGuid, aInputBlockId, aApzResponse);
-}
-
-class DispatchTouchInputOnControllerThread : public Runnable
-{
-public:
- DispatchTouchInputOnControllerThread(const MultiTouchInput& aInput)
- : mInput(aInput)
- {}
-
- NS_IMETHOD Run() override {
- if (gFocusedWindow) {
- gFocusedWindow->DispatchTouchInputViaAPZ(mInput);
- }
- return NS_OK;
- }
-
-private:
- MultiTouchInput mInput;
-};
-
-nsresult
-nsWindow::SynthesizeNativeTouchPoint(uint32_t aPointerId,
- TouchPointerState aPointerState,
- LayoutDeviceIntPoint aPoint,
- double aPointerPressure,
- uint32_t aPointerOrientation,
- nsIObserver* aObserver)
-{
- AutoObserverNotifier notifier(aObserver, "touchpoint");
-
- if (aPointerState == TOUCH_HOVER) {
- return NS_ERROR_UNEXPECTED;
- }
-
- if (!mSynthesizedTouchInput) {
- mSynthesizedTouchInput = MakeUnique<MultiTouchInput>();
- }
-
- // We should probably use a real timestamp here, but this is B2G and
- // so this probably never even exercised any more.
- uint32_t time = 0;
- TimeStamp timestamp = TimeStamp::FromSystemTime(time);
-
- MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState(
- mSynthesizedTouchInput.get(), time, timestamp, aPointerId, aPointerState,
- aPoint, aPointerPressure, aPointerOrientation);
-
- // Can't use NewRunnableMethod here because that will pass a const-ref
- // argument to DispatchTouchInputViaAPZ whereas that function takes a
- // non-const ref. At this callsite we don't care about the mutations that
- // the function performs so this is fine. Also we can't pass |this| to the
- // task because nsWindow refcounting is not threadsafe. Instead we just use
- // the gFocusedWindow static ptr instead the task.
- APZThreadUtils::RunOnControllerThread(
- MakeAndAddRef<DispatchTouchInputOnControllerThread>(inputToDispatch));
-
- return NS_OK;
-}
-
-nsresult
-nsWindow::Create(nsIWidget* aParent,
- void* aNativeParent,
- const LayoutDeviceIntRect& aRect,
- nsWidgetInitData* aInitData)
-{
- BaseCreate(aParent, aInitData);
-
- nsCOMPtr<nsIScreen> screen;
-
- uint32_t screenId = aParent ? ((nsWindow*)aParent)->mScreen->GetId() :
- aInitData->mScreenId;
-
- RefPtr<nsScreenManagerGonk> screenManager = nsScreenManagerGonk::GetInstance();
- screenManager->ScreenForId(screenId, getter_AddRefs(screen));
-
- mScreen = static_cast<nsScreenGonk*>(screen.get());
-
- mBounds = aRect;
-
- mParent = (nsWindow *)aParent;
- mVisible = false;
-
- if (!aParent) {
- mBounds = mScreen->GetRect();
- }
-
- mComposer2D = HwcComposer2D::GetInstance();
-
- if (!IS_TOPLEVEL()) {
- return NS_OK;
- }
-
- mScreen->RegisterWindow(this);
-
- Resize(0, 0, mBounds.width, mBounds.height, false);
-
- return NS_OK;
-}
-
-void
-nsWindow::Destroy()
-{
- mOnDestroyCalled = true;
- mScreen->UnregisterWindow(this);
- if (this == gFocusedWindow) {
- gFocusedWindow = nullptr;
- }
- nsBaseWidget::OnDestroy();
-}
-
-NS_IMETHODIMP
-nsWindow::Show(bool aState)
-{
- if (mWindowType == eWindowType_invisible) {
- return NS_OK;
- }
-
- if (mVisible == aState) {
- return NS_OK;
- }
-
- mVisible = aState;
- if (!IS_TOPLEVEL()) {
- return mParent ? mParent->Show(aState) : NS_OK;
- }
-
- if (aState) {
- BringToTop();
- } else {
- const nsTArray<nsWindow*>& windows =
- mScreen->GetTopWindows();
- for (unsigned int i = 0; i < windows.Length(); i++) {
- nsWindow *win = windows[i];
- if (!win->mVisible) {
- continue;
- }
- win->BringToTop();
- break;
- }
- }
-
- return NS_OK;
-}
-
-bool
-nsWindow::IsVisible() const
-{
- return mVisible;
-}
-
-NS_IMETHODIMP
-nsWindow::Move(double aX,
- double aY)
-{
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsWindow::Resize(double aWidth,
- double aHeight,
- bool aRepaint)
-{
- return Resize(0, 0, aWidth, aHeight, aRepaint);
-}
-
-NS_IMETHODIMP
-nsWindow::Resize(double aX,
- double aY,
- double aWidth,
- double aHeight,
- bool aRepaint)
-{
- mBounds = LayoutDeviceIntRect(NSToIntRound(aX), NSToIntRound(aY),
- NSToIntRound(aWidth), NSToIntRound(aHeight));
- if (mWidgetListener) {
- mWidgetListener->WindowResized(this, mBounds.width, mBounds.height);
- }
-
- if (aRepaint) {
- Invalidate(mBounds);
- }
-
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsWindow::Enable(bool aState)
-{
- return NS_OK;
-}
-
-bool
-nsWindow::IsEnabled() const
-{
- return true;
-}
-
-NS_IMETHODIMP
-nsWindow::SetFocus(bool aRaise)
-{
- if (aRaise) {
- BringToTop();
- }
-
- if (!IS_TOPLEVEL() && mScreen->IsPrimaryScreen()) {
- // We should only set focused window on non-toplevel primary window.
- gFocusedWindow = this;
- }
-
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsWindow::ConfigureChildren(const nsTArray<nsIWidget::Configuration>&)
-{
- return NS_OK;
-}
-
-NS_IMETHODIMP
-nsWindow::Invalidate(const LayoutDeviceIntRect& aRect)
-{
- nsWindow *top = mParent;
- while (top && top->mParent) {
- top = top->mParent;
- }
- const nsTArray<nsWindow*>& windows = mScreen->GetTopWindows();
- if (top != windows[0] && this != windows[0]) {
- return NS_OK;
- }
-
- gDrawRequest = true;
- mozilla::NotifyEvent();
- return NS_OK;
-}
-
-LayoutDeviceIntPoint
-nsWindow::WidgetToScreenOffset()
-{
- LayoutDeviceIntPoint p(0, 0);
- nsWindow *w = this;
-
- while (w && w->mParent) {
- p.x += w->mBounds.x;
- p.y += w->mBounds.y;
-
- w = w->mParent;
- }
-
- return p;
-}
-
-void*
-nsWindow::GetNativeData(uint32_t aDataType)
-{
- switch (aDataType) {
- case NS_NATIVE_WINDOW:
- // Called before primary display's EGLSurface creation.
- return mScreen->GetNativeWindow();
- case NS_NATIVE_OPENGL_CONTEXT:
- return mScreen->GetGLContext().take();
- case NS_RAW_NATIVE_IME_CONTEXT: {
- void* pseudoIMEContext = GetPseudoIMEContext();
- if (pseudoIMEContext) {
- return pseudoIMEContext;
- }
- // There is only one IME context on Gonk.
- return NS_ONLY_ONE_NATIVE_IME_CONTEXT;
- }
- }
-
- return nullptr;
-}
-
-void
-nsWindow::SetNativeData(uint32_t aDataType, uintptr_t aVal)
-{
- switch (aDataType) {
- case NS_NATIVE_OPENGL_CONTEXT:
- GLContext* context = reinterpret_cast<GLContext*>(aVal);
- if (!context) {
- mScreen->SetEGLInfo(EGL_NO_DISPLAY,
- EGL_NO_SURFACE,
- nullptr);
- return;
- }
- mScreen->SetEGLInfo(GLContextEGL::Cast(context)->GetEGLDisplay(),
- GLContextEGL::Cast(context)->GetEGLSurface(),
- context);
- return;
- }
-}
-
-NS_IMETHODIMP
-nsWindow::DispatchEvent(WidgetGUIEvent* aEvent, nsEventStatus& aStatus)
-{
- if (mWidgetListener) {
- aStatus = mWidgetListener->HandleEvent(aEvent, mUseAttachedEvents);
- }
- return NS_OK;
-}
-
-NS_IMETHODIMP_(void)
-nsWindow::SetInputContext(const InputContext& aContext,
- const InputContextAction& aAction)
-{
- mInputContext = aContext;
-}
-
-NS_IMETHODIMP_(InputContext)
-nsWindow::GetInputContext()
-{
- return mInputContext;
-}
-
-nsresult
-nsWindow::MakeFullScreen(bool aFullScreen, nsIScreen*)
-{
- if (mWindowType != eWindowType_toplevel) {
- // Ignore fullscreen request for non-toplevel windows.
- NS_WARNING("MakeFullScreen() on a dialog or child widget?");
- nsBaseWidget::InfallibleMakeFullScreen(aFullScreen);
- return NS_OK;
- }
-
- if (aFullScreen) {
- // Fullscreen is "sticky" for toplevel widgets on gonk: we
- // must paint the entire screen, and should only have one
- // toplevel widget, so it doesn't make sense to ever "exit"
- // fullscreen. If we do, we can leave parts of the screen
- // unpainted.
- nsIntRect virtualBounds;
- mScreen->GetRect(&virtualBounds.x, &virtualBounds.y,
- &virtualBounds.width, &virtualBounds.height);
- Resize(virtualBounds.x, virtualBounds.y,
- virtualBounds.width, virtualBounds.height,
- /*repaint*/true);
- }
-
- if (nsIWidgetListener* listener = GetWidgetListener()) {
- listener->FullscreenChanged(aFullScreen);
- }
- return NS_OK;
-}
-
-already_AddRefed<DrawTarget>
-nsWindow::StartRemoteDrawing()
-{
- RefPtr<DrawTarget> buffer = mScreen->StartRemoteDrawing();
- return buffer.forget();
-}
-
-void
-nsWindow::EndRemoteDrawing()
-{
- mScreen->EndRemoteDrawing();
-}
-
-float
-nsWindow::GetDPI()
-{
- return mScreen->GetDpi();
-}
-
-double
-nsWindow::GetDefaultScaleInternal()
-{
- float dpi = GetDPI();
- // The mean pixel density for mdpi devices is 160dpi, 240dpi for hdpi,
- // and 320dpi for xhdpi, respectively.
- // We'll take the mid-value between these three numbers as the boundary.
- if (dpi < 200.0) {
- return 1.0; // mdpi devices.
- }
- if (dpi < 280.0) {
- return 1.5; // hdpi devices.
- }
- // xhdpi devices and beyond.
- return floor(dpi / 150.0 + 0.5);
-}
-
-LayerManager *
-nsWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
- LayersBackend aBackendHint,
- LayerManagerPersistence aPersistence)
-{
- if (mLayerManager) {
- // This layer manager might be used for painting outside of DoDraw(), so we need
- // to set the correct rotation on it.
- if (ClientLayerManager* manager = mLayerManager->AsClientLayerManager()) {
- uint32_t rotation = mScreen->EffectiveScreenRotation();
- manager->SetDefaultTargetConfiguration(mozilla::layers::BufferMode::BUFFER_NONE,
- ScreenRotation(rotation));
- }
- return mLayerManager;
- }
-
- const nsTArray<nsWindow*>& windows = mScreen->GetTopWindows();
- nsWindow *topWindow = windows[0];
-
- if (!topWindow) {
- LOGW(" -- no topwindow\n");
- return nullptr;
- }
-
- CreateCompositor();
- if (RefPtr<CompositorBridgeParent> bridge = GetCompositorBridgeParent()) {
- mScreen->SetCompositorBridgeParent(bridge);
- if (mScreen->IsPrimaryScreen()) {
- mComposer2D->SetCompositorBridgeParent(bridge);
- }
- }
- MOZ_ASSERT(mLayerManager);
- return mLayerManager;
-}
-
-void
-nsWindow::DestroyCompositor()
-{
- if (RefPtr<CompositorBridgeParent> bridge = GetCompositorBridgeParent()) {
- mScreen->SetCompositorBridgeParent(nullptr);
- if (mScreen->IsPrimaryScreen()) {
- // Unset CompositorBridgeParent
- mComposer2D->SetCompositorBridgeParent(nullptr);
- }
- }
- nsBaseWidget::DestroyCompositor();
-}
-
-void
-nsWindow::BringToTop()
-{
- const nsTArray<nsWindow*>& windows = mScreen->GetTopWindows();
- if (!windows.IsEmpty()) {
- if (nsIWidgetListener* listener = windows[0]->GetWidgetListener()) {
- listener->WindowDeactivated();
- }
- }
-
- mScreen->BringToTop(this);
-
- if (mWidgetListener) {
- mWidgetListener->WindowActivated();
- }
-
- Invalidate(mBounds);
-}
-
-void
-nsWindow::UserActivity()
-{
- if (!mIdleService) {
- mIdleService = do_GetService("@mozilla.org/widget/idleservice;1");
- }
-
- if (mIdleService) {
- mIdleService->ResetIdleTimeOut(0);
- }
-}
-
-uint32_t
-nsWindow::GetGLFrameBufferFormat()
-{
- if (mLayerManager &&
- mLayerManager->GetBackendType() == mozilla::layers::LayersBackend::LAYERS_OPENGL) {
- // We directly map the hardware fb on Gonk. The hardware fb
- // has RGB format.
- return LOCAL_GL_RGB;
- }
- return LOCAL_GL_NONE;
-}
-
-LayoutDeviceIntRect
-nsWindow::GetNaturalBounds()
-{
- return mScreen->GetNaturalBounds();
-}
-
-nsScreenGonk*
-nsWindow::GetScreen()
-{
- return mScreen;
-}
-
-bool
-nsWindow::NeedsPaint()
-{
- if (!mLayerManager) {
- return false;
- }
- return nsIWidget::NeedsPaint();
-}
-
-Composer2D*
-nsWindow::GetComposer2D()
-{
- if (mScreen->GetDisplayType() == GonkDisplay::DISPLAY_VIRTUAL) {
- return nullptr;
- }
-
- return mComposer2D;
-}
-
-CompositorBridgeParent*
-nsWindow::GetCompositorBridgeParent() const
-{
- return mCompositorSession ? mCompositorSession->GetInProcessBridge() : nullptr;
-}
diff --git a/widget/gonk/nsWindow.h b/widget/gonk/nsWindow.h
deleted file mode 100644
index 6106982f9..000000000
--- a/widget/gonk/nsWindow.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/* Copyright 2012 Mozilla Foundation and Mozilla contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef nsWindow_h
-#define nsWindow_h
-
-#include "InputData.h"
-#include "mozilla/UniquePtr.h"
-#include "nsBaseWidget.h"
-#include "nsRegion.h"
-#include "nsIIdleServiceInternal.h"
-#include "Units.h"
-
-class ANativeWindowBuffer;
-
-namespace widget {
-struct InputContext;
-struct InputContextAction;
-}
-
-namespace mozilla {
-class HwcComposer2D;
-}
-
-class nsScreenGonk;
-
-class nsWindow : public nsBaseWidget
-{
-public:
- nsWindow();
-
- NS_DECL_ISUPPORTS_INHERITED
-
- static void DoDraw(void);
- static nsEventStatus DispatchKeyInput(mozilla::WidgetKeyboardEvent& aEvent);
- static void DispatchTouchInput(mozilla::MultiTouchInput& aInput);
-
- using nsBaseWidget::Create; // for Create signature not overridden here
- virtual MOZ_MUST_USE nsresult Create(nsIWidget* aParent,
- void* aNativeParent,
- const LayoutDeviceIntRect& aRect,
- nsWidgetInitData* aInitData) override;
- virtual void Destroy();
-
- NS_IMETHOD Show(bool aState);
- virtual bool IsVisible() const;
- NS_IMETHOD Move(double aX,
- double aY);
- NS_IMETHOD Resize(double aWidth,
- double aHeight,
- bool aRepaint);
- NS_IMETHOD Resize(double aX,
- double aY,
- double aWidth,
- double aHeight,
- bool aRepaint);
- NS_IMETHOD Enable(bool aState);
- virtual bool IsEnabled() const;
- NS_IMETHOD SetFocus(bool aRaise = false);
- NS_IMETHOD ConfigureChildren(const nsTArray<nsIWidget::Configuration>&);
- NS_IMETHOD Invalidate(const LayoutDeviceIntRect& aRect);
- virtual void* GetNativeData(uint32_t aDataType);
- virtual void SetNativeData(uint32_t aDataType, uintptr_t aVal);
- NS_IMETHOD SetTitle(const nsAString& aTitle)
- {
- return NS_OK;
- }
- virtual LayoutDeviceIntPoint WidgetToScreenOffset();
- void DispatchTouchInputViaAPZ(mozilla::MultiTouchInput& aInput);
- void DispatchTouchEventForAPZ(const mozilla::MultiTouchInput& aInput,
- const ScrollableLayerGuid& aGuid,
- const uint64_t aInputBlockId,
- nsEventStatus aApzResponse);
- NS_IMETHOD DispatchEvent(mozilla::WidgetGUIEvent* aEvent,
- nsEventStatus& aStatus);
- virtual nsresult SynthesizeNativeTouchPoint(uint32_t aPointerId,
- TouchPointerState aPointerState,
- LayoutDeviceIntPoint aPoint,
- double aPointerPressure,
- uint32_t aPointerOrientation,
- nsIObserver* aObserver) override;
-
- virtual nsresult MakeFullScreen(
- bool aFullScreen, nsIScreen* aTargetScreen = nullptr) override;
-
- virtual already_AddRefed<mozilla::gfx::DrawTarget>
- StartRemoteDrawing() override;
- virtual void EndRemoteDrawing() override;
-
- virtual float GetDPI();
- virtual double GetDefaultScaleInternal();
- virtual mozilla::layers::LayerManager*
- GetLayerManager(PLayerTransactionChild* aShadowManager = nullptr,
- LayersBackend aBackendHint = mozilla::layers::LayersBackend::LAYERS_NONE,
- LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT);
- virtual void DestroyCompositor();
-
- NS_IMETHOD_(void) SetInputContext(const InputContext& aContext,
- const InputContextAction& aAction);
- NS_IMETHOD_(InputContext) GetInputContext();
-
- virtual uint32_t GetGLFrameBufferFormat() override;
-
- virtual LayoutDeviceIntRect GetNaturalBounds() override;
- virtual bool NeedsPaint();
-
- virtual Composer2D* GetComposer2D() override;
-
- void ConfigureAPZControllerThread() override;
-
- nsScreenGonk* GetScreen();
-
-protected:
- nsWindow* mParent;
- bool mVisible;
- InputContext mInputContext;
- nsCOMPtr<nsIIdleServiceInternal> mIdleService;
-
- virtual ~nsWindow();
-
- void BringToTop();
-
- // Call this function when the users activity is the direct cause of an
- // event (like a keypress or mouse click).
- void UserActivity();
-
- bool UseExternalCompositingSurface() const override {
- return true;
- }
- CompositorBridgeParent* GetCompositorBridgeParent() const;
-
-private:
- // This is used by SynthesizeNativeTouchPoint to maintain state between
- // multiple synthesized points
- mozilla::UniquePtr<mozilla::MultiTouchInput> mSynthesizedTouchInput;
-
- RefPtr<nsScreenGonk> mScreen;
-
- RefPtr<mozilla::HwcComposer2D> mComposer2D;
-};
-
-#endif /* nsWindow_h */
diff --git a/widget/moz.build b/widget/moz.build
index f69f2d87c..5138a89ef 100644
--- a/widget/moz.build
+++ b/widget/moz.build
@@ -6,9 +6,9 @@
toolkit = CONFIG['MOZ_WIDGET_TOOLKIT']
-if toolkit in ('cocoa', 'android', 'gonk', 'uikit'):
+if toolkit in ('cocoa', 'android', 'uikit'):
DIRS += [toolkit]
-if toolkit in ('android', 'gonk', 'gtk2', 'gtk3'):
+if toolkit in ('android', 'gtk2', 'gtk3'):
EXPORTS += ['nsIPrintDialogService.h']
if toolkit == 'windows':
@@ -222,7 +222,7 @@ if toolkit in ('cocoa', 'windows'):
]
if toolkit in {'gtk2', 'gtk3', 'cocoa', 'windows',
- 'android', 'gonk', 'uikit'}:
+ 'android', 'uikit'}:
UNIFIED_SOURCES += [
'nsBaseFilePicker.cpp',
]