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authorwolfbeast <mcwerewolf@wolfbeast.com>2019-01-21 15:47:44 +0100
committerwolfbeast <mcwerewolf@wolfbeast.com>2019-01-21 15:56:16 +0100
commit11073c1826445f3a6f587303f478b57e0a36b64d (patch)
tree7726d8b28355eb180517a391519f0dd9b5ed6ad3 /widget/nsBaseAppShell.h
parent8702e421e285bd2f509691322fc0387aa49b2a67 (diff)
downloadaura-central-11073c1826445f3a6f587303f478b57e0a36b64d.tar.gz
Check for contiguous buffer state.
When we are reading large image data (i.e.: people using webp to stream video instead of the native webm format; I'm looking at you, Giphy!) we can run into the situation where the available data is not in a contiguous buffer, and we need to either buffer additional data or re-buffer from the start. If we don't do this, we can run into issues because of buffer over-reading (causing corrupted data if allocated or more likely crashes if not allocated). Re-buffering is expensive, but this should be rare and limited to dealing with unintended use for animated image formats. This resolves %940.
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