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author | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
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committer | Matt A. Tobin <mattatobin@localhost.localdomain> | 2018-02-02 04:16:08 -0500 |
commit | ad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299 (patch) | |
tree | 10027f336435511475e392454359edea8e25895d /media/libvpx/vp9/common/vp9_scale.c | |
parent | 15477ed9af4859dacb069040b5d4de600803d3bc (diff) | |
download | aura-central-ad18d877ddd2a44d98fa12ccd3dbbcf4d0ac4299.tar.gz |
Add m-esr52 at 52.6.0
Diffstat (limited to 'media/libvpx/vp9/common/vp9_scale.c')
-rw-r--r-- | media/libvpx/vp9/common/vp9_scale.c | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/media/libvpx/vp9/common/vp9_scale.c b/media/libvpx/vp9/common/vp9_scale.c new file mode 100644 index 000000000..6db8f9caa --- /dev/null +++ b/media/libvpx/vp9/common/vp9_scale.c @@ -0,0 +1,165 @@ +/* + * Copyright (c) 2013 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include "./vp9_rtcd.h" +#include "vp9/common/vp9_filter.h" +#include "vp9/common/vp9_scale.h" + +static INLINE int scaled_x(int val, const struct scale_factors *sf) { + return (int)((int64_t)val * sf->x_scale_fp >> REF_SCALE_SHIFT); +} + +static INLINE int scaled_y(int val, const struct scale_factors *sf) { + return (int)((int64_t)val * sf->y_scale_fp >> REF_SCALE_SHIFT); +} + +static int unscaled_value(int val, const struct scale_factors *sf) { + (void) sf; + return val; +} + +static int get_fixed_point_scale_factor(int other_size, int this_size) { + // Calculate scaling factor once for each reference frame + // and use fixed point scaling factors in decoding and encoding routines. + // Hardware implementations can calculate scale factor in device driver + // and use multiplication and shifting on hardware instead of division. + return (other_size << REF_SCALE_SHIFT) / this_size; +} + +MV32 vp9_scale_mv(const MV *mv, int x, int y, const struct scale_factors *sf) { + const int x_off_q4 = scaled_x(x << SUBPEL_BITS, sf) & SUBPEL_MASK; + const int y_off_q4 = scaled_y(y << SUBPEL_BITS, sf) & SUBPEL_MASK; + const MV32 res = { + scaled_y(mv->row, sf) + y_off_q4, + scaled_x(mv->col, sf) + x_off_q4 + }; + return res; +} + +#if CONFIG_VP9_HIGHBITDEPTH +void vp9_setup_scale_factors_for_frame(struct scale_factors *sf, + int other_w, int other_h, + int this_w, int this_h, + int use_highbd) { +#else +void vp9_setup_scale_factors_for_frame(struct scale_factors *sf, + int other_w, int other_h, + int this_w, int this_h) { +#endif + if (!valid_ref_frame_size(other_w, other_h, this_w, this_h)) { + sf->x_scale_fp = REF_INVALID_SCALE; + sf->y_scale_fp = REF_INVALID_SCALE; + return; + } + + sf->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w); + sf->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h); + sf->x_step_q4 = scaled_x(16, sf); + sf->y_step_q4 = scaled_y(16, sf); + + if (vp9_is_scaled(sf)) { + sf->scale_value_x = scaled_x; + sf->scale_value_y = scaled_y; + } else { + sf->scale_value_x = unscaled_value; + sf->scale_value_y = unscaled_value; + } + + // TODO(agrange): Investigate the best choice of functions to use here + // for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what + // to do at full-pel offsets. The current selection, where the filter is + // applied in one direction only, and not at all for 0,0, seems to give the + // best quality, but it may be worth trying an additional mode that does + // do the filtering on full-pel. + if (sf->x_step_q4 == 16) { + if (sf->y_step_q4 == 16) { + // No scaling in either direction. + sf->predict[0][0][0] = vp9_convolve_copy; + sf->predict[0][0][1] = vp9_convolve_avg; + sf->predict[0][1][0] = vp9_convolve8_vert; + sf->predict[0][1][1] = vp9_convolve8_avg_vert; + sf->predict[1][0][0] = vp9_convolve8_horiz; + sf->predict[1][0][1] = vp9_convolve8_avg_horiz; + } else { + // No scaling in x direction. Must always scale in the y direction. + sf->predict[0][0][0] = vp9_convolve8_vert; + sf->predict[0][0][1] = vp9_convolve8_avg_vert; + sf->predict[0][1][0] = vp9_convolve8_vert; + sf->predict[0][1][1] = vp9_convolve8_avg_vert; + sf->predict[1][0][0] = vp9_convolve8; + sf->predict[1][0][1] = vp9_convolve8_avg; + } + } else { + if (sf->y_step_q4 == 16) { + // No scaling in the y direction. Must always scale in the x direction. + sf->predict[0][0][0] = vp9_convolve8_horiz; + sf->predict[0][0][1] = vp9_convolve8_avg_horiz; + sf->predict[0][1][0] = vp9_convolve8; + sf->predict[0][1][1] = vp9_convolve8_avg; + sf->predict[1][0][0] = vp9_convolve8_horiz; + sf->predict[1][0][1] = vp9_convolve8_avg_horiz; + } else { + // Must always scale in both directions. + sf->predict[0][0][0] = vp9_convolve8; + sf->predict[0][0][1] = vp9_convolve8_avg; + sf->predict[0][1][0] = vp9_convolve8; + sf->predict[0][1][1] = vp9_convolve8_avg; + sf->predict[1][0][0] = vp9_convolve8; + sf->predict[1][0][1] = vp9_convolve8_avg; + } + } + // 2D subpel motion always gets filtered in both directions + sf->predict[1][1][0] = vp9_convolve8; + sf->predict[1][1][1] = vp9_convolve8_avg; +#if CONFIG_VP9_HIGHBITDEPTH + if (use_highbd) { + if (sf->x_step_q4 == 16) { + if (sf->y_step_q4 == 16) { + // No scaling in either direction. + sf->highbd_predict[0][0][0] = vp9_highbd_convolve_copy; + sf->highbd_predict[0][0][1] = vp9_highbd_convolve_avg; + sf->highbd_predict[0][1][0] = vp9_highbd_convolve8_vert; + sf->highbd_predict[0][1][1] = vp9_highbd_convolve8_avg_vert; + sf->highbd_predict[1][0][0] = vp9_highbd_convolve8_horiz; + sf->highbd_predict[1][0][1] = vp9_highbd_convolve8_avg_horiz; + } else { + // No scaling in x direction. Must always scale in the y direction. + sf->highbd_predict[0][0][0] = vp9_highbd_convolve8_vert; + sf->highbd_predict[0][0][1] = vp9_highbd_convolve8_avg_vert; + sf->highbd_predict[0][1][0] = vp9_highbd_convolve8_vert; + sf->highbd_predict[0][1][1] = vp9_highbd_convolve8_avg_vert; + sf->highbd_predict[1][0][0] = vp9_highbd_convolve8; + sf->highbd_predict[1][0][1] = vp9_highbd_convolve8_avg; + } + } else { + if (sf->y_step_q4 == 16) { + // No scaling in the y direction. Must always scale in the x direction. + sf->highbd_predict[0][0][0] = vp9_highbd_convolve8_horiz; + sf->highbd_predict[0][0][1] = vp9_highbd_convolve8_avg_horiz; + sf->highbd_predict[0][1][0] = vp9_highbd_convolve8; + sf->highbd_predict[0][1][1] = vp9_highbd_convolve8_avg; + sf->highbd_predict[1][0][0] = vp9_highbd_convolve8_horiz; + sf->highbd_predict[1][0][1] = vp9_highbd_convolve8_avg_horiz; + } else { + // Must always scale in both directions. + sf->highbd_predict[0][0][0] = vp9_highbd_convolve8; + sf->highbd_predict[0][0][1] = vp9_highbd_convolve8_avg; + sf->highbd_predict[0][1][0] = vp9_highbd_convolve8; + sf->highbd_predict[0][1][1] = vp9_highbd_convolve8_avg; + sf->highbd_predict[1][0][0] = vp9_highbd_convolve8; + sf->highbd_predict[1][0][1] = vp9_highbd_convolve8_avg; + } + } + // 2D subpel motion always gets filtered in both directions. + sf->highbd_predict[1][1][0] = vp9_highbd_convolve8; + sf->highbd_predict[1][1][1] = vp9_highbd_convolve8_avg; + } +#endif +} |