diff options
author | Moonchild <moonchild@palemoon.org> | 2020-12-27 13:11:19 +0000 |
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committer | Moonchild <moonchild@palemoon.org> | 2020-12-27 13:11:19 +0000 |
commit | baa14d86128696661588c85230cbdcab34735573 (patch) | |
tree | 5dce377b66881be11b3c4fffaac9cedd930c835f /gfx | |
parent | 31579e63b6e95dbc8f69539cdd9c74b93b85a900 (diff) | |
download | aura-central-baa14d86128696661588c85230cbdcab34735573.tar.gz |
Issue mcp-graveyard/UXP%1053 - Part 3b: Remove AndroidSurfaceTexture and Android media decoder
interface.
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/gl/AndroidSurfaceTexture.cpp | 260 | ||||
-rw-r--r-- | gfx/gl/AndroidSurfaceTexture.h | 107 | ||||
-rw-r--r-- | gfx/gl/moz.build | 2 | ||||
-rw-r--r-- | gfx/layers/GLImages.h | 1 | ||||
-rw-r--r-- | gfx/layers/opengl/TextureClientOGL.h | 1 | ||||
-rw-r--r-- | gfx/layers/opengl/TextureHostOGL.cpp | 1 | ||||
-rw-r--r-- | gfx/layers/opengl/TextureHostOGL.h | 4 |
7 files changed, 0 insertions, 376 deletions
diff --git a/gfx/gl/AndroidSurfaceTexture.cpp b/gfx/gl/AndroidSurfaceTexture.cpp deleted file mode 100644 index 3c8c81974..000000000 --- a/gfx/gl/AndroidSurfaceTexture.cpp +++ /dev/null @@ -1,260 +0,0 @@ -/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -// vim:set ts=2 sts=2 sw=2 et cin: -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifdef MOZ_WIDGET_ANDROID - -#include <map> -#include <android/native_window_jni.h> -#include <android/log.h> -#include "AndroidSurfaceTexture.h" -#include "gfxImageSurface.h" -#include "gfxPrefs.h" -#include "AndroidBridge.h" -#include "nsThreadUtils.h" -#include "mozilla/gfx/Matrix.h" -#include "GeneratedJNINatives.h" -#include "GLContext.h" - -using namespace mozilla; - -namespace mozilla { -namespace gl { - -class AndroidSurfaceTexture::Listener - : public java::SurfaceTextureListener::Natives<Listener> -{ - using Base = java::SurfaceTextureListener::Natives<Listener>; - - const nsCOMPtr<nsIRunnable> mCallback; - -public: - using Base::AttachNative; - using Base::DisposeNative; - - Listener(nsIRunnable* aCallback) : mCallback(aCallback) {} - - void OnFrameAvailable() - { - if (NS_IsMainThread()) { - mCallback->Run(); - return; - } - NS_DispatchToMainThread(mCallback); - } -}; - -already_AddRefed<AndroidSurfaceTexture> -AndroidSurfaceTexture::Create() -{ - return Create(nullptr, 0); -} - -already_AddRefed<AndroidSurfaceTexture> -AndroidSurfaceTexture::Create(GLContext* aContext, GLuint aTexture) -{ - RefPtr<AndroidSurfaceTexture> st = new AndroidSurfaceTexture(); - if (!st->Init(aContext, aTexture)) { - printf_stderr("Failed to initialize AndroidSurfaceTexture"); - st = nullptr; - } - - return st.forget(); -} - -nsresult -AndroidSurfaceTexture::Attach(GLContext* aContext, PRIntervalTime aTimeout) -{ - MonitorAutoLock lock(mMonitor); - - if (mAttachedContext == aContext) { - NS_WARNING("Tried to attach same GLContext to AndroidSurfaceTexture"); - return NS_OK; - } - - if (!CanDetach()) { - return NS_ERROR_NOT_AVAILABLE; - } - - while (mAttachedContext) { - // Wait until it's detached (or we time out) - if (NS_FAILED(lock.Wait(aTimeout))) { - return NS_ERROR_NOT_AVAILABLE; - } - } - - MOZ_ASSERT(aContext->IsOwningThreadCurrent(), "Trying to attach GLContext from different thread"); - - aContext->fGenTextures(1, &mTexture); - - if (NS_FAILED(mSurfaceTexture->AttachToGLContext(mTexture))) { - return NS_ERROR_NOT_AVAILABLE; - } - mAttachedContext = aContext; - mAttachedContext->MakeCurrent(); - - return NS_OK; -} - -nsresult -AndroidSurfaceTexture::Detach() -{ - MonitorAutoLock lock(mMonitor); - - if (!CanDetach() || - !mAttachedContext || - !mAttachedContext->IsOwningThreadCurrent()) - { - return NS_ERROR_FAILURE; - } - - mAttachedContext->MakeCurrent(); - - mSurfaceTexture->DetachFromGLContext(); - - mTexture = 0; - mAttachedContext = nullptr; - lock.NotifyAll(); - return NS_OK; -} - -bool -AndroidSurfaceTexture::CanDetach() const -{ - // The API for attach/detach only exists on 16+, and PowerVR has some sort of - // fencing issue. Additionally, attach/detach seems to be busted on at least - // some Mali adapters (400MP2 for sure, bug 1131793) - return AndroidBridge::Bridge()->GetAPIVersion() >= 16 && - (!mAttachedContext || mAttachedContext->Vendor() != GLVendor::Imagination) && - (!mAttachedContext || mAttachedContext->Vendor() != GLVendor::ARM /* Mali */) && - gfxPrefs::SurfaceTextureDetachEnabled(); -} - -bool -AndroidSurfaceTexture::Init(GLContext* aContext, GLuint aTexture) -{ - - if (!aTexture && !CanDetach()) { - // We have no texture and cannot initialize detached, bail out - return false; - } - - if (NS_WARN_IF(NS_FAILED( - java::sdk::SurfaceTexture::New(aTexture, ReturnTo(&mSurfaceTexture))))) { - return false; - } - - if (!aTexture) { - mSurfaceTexture->DetachFromGLContext(); - } - - mAttachedContext = aContext; - - if (NS_WARN_IF(NS_FAILED( - java::sdk::Surface::New(mSurfaceTexture, ReturnTo(&mSurface))))) { - return false; - } - - mNativeWindow = ANativeWindow_fromSurface(jni::GetEnvForThread(), - mSurface.Get()); - MOZ_ASSERT(mNativeWindow, "Failed to create native window from surface"); - - return true; -} - -AndroidSurfaceTexture::AndroidSurfaceTexture() - : mTexture(0) - , mSurfaceTexture() - , mSurface() - , mAttachedContext(nullptr) - , mMonitor("AndroidSurfaceTexture") -{ -} - -AndroidSurfaceTexture::~AndroidSurfaceTexture() -{ - if (mSurfaceTexture) { - SetFrameAvailableCallback(nullptr); - mSurfaceTexture = nullptr; - } - - if (mNativeWindow) { - ANativeWindow_release(mNativeWindow); - mNativeWindow = nullptr; - } -} - -void -AndroidSurfaceTexture::UpdateTexImage() -{ - mSurfaceTexture->UpdateTexImage(); -} - -void -AndroidSurfaceTexture::GetTransformMatrix(gfx::Matrix4x4& aMatrix) const -{ - JNIEnv* const env = jni::GetEnvForThread(); - - auto jarray = jni::FloatArray::LocalRef::Adopt(env, env->NewFloatArray(16)); - mSurfaceTexture->GetTransformMatrix(jarray); - - jfloat* array = env->GetFloatArrayElements(jarray.Get(), nullptr); - - aMatrix._11 = array[0]; - aMatrix._12 = array[1]; - aMatrix._13 = array[2]; - aMatrix._14 = array[3]; - - aMatrix._21 = array[4]; - aMatrix._22 = array[5]; - aMatrix._23 = array[6]; - aMatrix._24 = array[7]; - - aMatrix._31 = array[8]; - aMatrix._32 = array[9]; - aMatrix._33 = array[10]; - aMatrix._34 = array[11]; - - aMatrix._41 = array[12]; - aMatrix._42 = array[13]; - aMatrix._43 = array[14]; - aMatrix._44 = array[15]; - - env->ReleaseFloatArrayElements(jarray.Get(), array, 0); -} - -void -AndroidSurfaceTexture::SetFrameAvailableCallback(nsIRunnable* aRunnable) -{ - java::SurfaceTextureListener::LocalRef newListener; - - if (aRunnable) { - newListener = java::SurfaceTextureListener::New(); - Listener::AttachNative(newListener, MakeUnique<Listener>(aRunnable)); - } - - if (aRunnable || mListener) { - MOZ_ALWAYS_TRUE(NS_SUCCEEDED( - mSurfaceTexture->SetOnFrameAvailableListener(newListener))); - } - - if (mListener) { - Listener::DisposeNative(java::SurfaceTextureListener::LocalRef( - newListener.Env(), mListener)); - } - - mListener = newListener; -} - -void -AndroidSurfaceTexture::SetDefaultSize(mozilla::gfx::IntSize size) -{ - mSurfaceTexture->SetDefaultBufferSize(size.width, size.height); -} - -} // gl -} // mozilla - -#endif // MOZ_WIDGET_ANDROID diff --git a/gfx/gl/AndroidSurfaceTexture.h b/gfx/gl/AndroidSurfaceTexture.h deleted file mode 100644 index 056fab326..000000000 --- a/gfx/gl/AndroidSurfaceTexture.h +++ /dev/null @@ -1,107 +0,0 @@ -/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -// vim:set ts=2 sts=2 sw=2 et cin: -/* This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef AndroidSurfaceTexture_h__ -#define AndroidSurfaceTexture_h__ -#ifdef MOZ_WIDGET_ANDROID - -#include <jni.h> -#include <android/native_window.h> -#include "nsIRunnable.h" -#include "gfxPlatform.h" -#include "GLDefs.h" -#include "mozilla/gfx/2D.h" -#include "mozilla/gfx/MatrixFwd.h" -#include "mozilla/Monitor.h" - -#include "GeneratedJNIWrappers.h" -#include "SurfaceTexture.h" - -namespace mozilla { -namespace gl { - -class GLContext; - -/** - * This class is a wrapper around Android's SurfaceTexture class. - * Usage is pretty much exactly like the Java class, so see - * the Android documentation for details. - */ -class AndroidSurfaceTexture { - NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AndroidSurfaceTexture) - -public: - - // The SurfaceTexture is created in an attached state. This method requires - // Android Ice Cream Sandwich. - static already_AddRefed<AndroidSurfaceTexture> Create(GLContext* aGLContext, GLuint aTexture); - - // Here the SurfaceTexture will be created in a detached state. You must call - // Attach() with the GLContext you wish to composite with. It must be done - // on the thread where that GLContext is current. This method requires - // Android Jelly Bean. - static already_AddRefed<AndroidSurfaceTexture> Create(); - - // If we are on Jelly Bean, the SurfaceTexture can be detached and reattached - // to allow consumption from different GLContexts. It is recommended to only - // attach while you are consuming in order to allow this. - // - // Only one GLContext may be attached at any given time. If another is already - // attached, we try to wait for it to become detached. - nsresult Attach(GLContext* aContext, PRIntervalTime aTiemout = PR_INTERVAL_NO_TIMEOUT); - - nsresult Detach(); - - // Ability to detach is based on API version (16+), and we also block PowerVR - // since it has some type of fencing problem. Bug 1100126. - bool CanDetach() const; - - GLContext* AttachedContext() const { return mAttachedContext; } - - ANativeWindow* NativeWindow() const { - return mNativeWindow; - } - - // This attaches the updated data to the TEXTURE_EXTERNAL target - void UpdateTexImage(); - - void GetTransformMatrix(mozilla::gfx::Matrix4x4& aMatrix) const; - - void SetDefaultSize(mozilla::gfx::IntSize size); - - // The callback is guaranteed to be called on the main thread even - // if the upstream callback is received on a different thread - void SetFrameAvailableCallback(nsIRunnable* aRunnable); - - GLuint Texture() const { return mTexture; } - const java::sdk::Surface::Ref& JavaSurface() const { return mSurface; } - -private: - class Listener; - - AndroidSurfaceTexture(); - ~AndroidSurfaceTexture(); - - bool Init(GLContext* aContext, GLuint aTexture); - - GLuint mTexture; - java::sdk::SurfaceTexture::GlobalRef mSurfaceTexture; - java::sdk::Surface::GlobalRef mSurface; - java::SurfaceTextureListener::GlobalRef mListener; - - GLContext* mAttachedContext; - - ANativeWindow* mNativeWindow; - - Monitor mMonitor; -}; - -} -} - - -#endif -#endif diff --git a/gfx/gl/moz.build b/gfx/gl/moz.build index d5287ca59..c490400cb 100644 --- a/gfx/gl/moz.build +++ b/gfx/gl/moz.build @@ -21,7 +21,6 @@ if CONFIG['MOZ_GL_PROVIDER']: gl_provider = CONFIG['MOZ_GL_PROVIDER'] EXPORTS += [ - 'AndroidSurfaceTexture.h', 'DecomposeIntoNoRepeatTriangles.h', 'EGLUtils.h', 'ForceDiscreteGPUHelperCGL.h', @@ -116,7 +115,6 @@ elif gl_provider == 'GLX': ] SOURCES += [ - 'AndroidSurfaceTexture.cpp', 'DecomposeIntoNoRepeatTriangles.cpp', 'EGLUtils.cpp', 'GfxTexturesReporter.cpp', diff --git a/gfx/layers/GLImages.h b/gfx/layers/GLImages.h index 16e31e053..e7110db9d 100644 --- a/gfx/layers/GLImages.h +++ b/gfx/layers/GLImages.h @@ -6,7 +6,6 @@ #ifndef GFX_GLIMAGES_H #define GFX_GLIMAGES_H -#include "AndroidSurfaceTexture.h" #include "GLContextTypes.h" #include "GLTypes.h" #include "ImageContainer.h" // for Image diff --git a/gfx/layers/opengl/TextureClientOGL.h b/gfx/layers/opengl/TextureClientOGL.h index 57e05468a..b996f7eba 100644 --- a/gfx/layers/opengl/TextureClientOGL.h +++ b/gfx/layers/opengl/TextureClientOGL.h @@ -14,7 +14,6 @@ #include "mozilla/layers/CompositorTypes.h" #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for TextureClient, etc -#include "AndroidSurfaceTexture.h" namespace mozilla { diff --git a/gfx/layers/opengl/TextureHostOGL.cpp b/gfx/layers/opengl/TextureHostOGL.cpp index e4a0f5d95..bc06444b0 100644 --- a/gfx/layers/opengl/TextureHostOGL.cpp +++ b/gfx/layers/opengl/TextureHostOGL.cpp @@ -16,7 +16,6 @@ #include "mozilla/gfx/Logging.h" // for gfxCriticalError #include "mozilla/layers/ISurfaceAllocator.h" #include "nsRegion.h" // for nsIntRegion -#include "AndroidSurfaceTexture.h" #include "GfxTexturesReporter.h" // for GfxTexturesReporter #include "GLBlitTextureImageHelper.h" #include "GeckoProfiler.h" diff --git a/gfx/layers/opengl/TextureHostOGL.h b/gfx/layers/opengl/TextureHostOGL.h index f30811b10..cac58ee65 100644 --- a/gfx/layers/opengl/TextureHostOGL.h +++ b/gfx/layers/opengl/TextureHostOGL.h @@ -36,10 +36,6 @@ namespace gfx { class DataSourceSurface; } // namespace gfx -namespace gl { -class AndroidSurfaceTexture; -} // namespace gl - namespace layers { class Compositor; |