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authorMatt A. Tobin <email@mattatobin.com>2022-03-25 00:01:05 -0500
committerMatt A. Tobin <email@mattatobin.com>2022-03-25 00:01:05 -0500
commit46de659d63f8485dc01175ae0e36235bd2b11e58 (patch)
treecf71ea28cafdecb502918bb1685eb255d9b51d56
parent8a34848ce0f6d4006947c51227b05bec6d12bfdb (diff)
downloadaura-central-46de659d63f8485dc01175ae0e36235bd2b11e58.tar.gz
Rebrand the Platform Codebase
-rw-r--r--README.md36
-rw-r--r--build/docs/build-overview.rst117
-rw-r--r--build/docs/build-targets.rst62
-rw-r--r--build/docs/defining-binaries.rst351
-rw-r--r--build/docs/environment-variables.rst31
-rw-r--r--build/docs/files-metadata.rst178
-rw-r--r--build/docs/glossary.rst48
-rw-r--r--build/docs/index.rst41
-rw-r--r--build/docs/jar-manifests.rst97
-rw-r--r--build/docs/locales.rst21
-rw-r--r--build/docs/mozbuild-files.rst176
-rw-r--r--build/docs/mozbuild-symbols.rst7
-rw-r--r--build/docs/mozbuild/dumbmake.rst38
-rw-r--r--build/docs/mozbuild/index.rst41
-rw-r--r--build/docs/mozconfigs.rst70
-rw-r--r--build/docs/mozinfo.rst154
-rw-r--r--build/docs/pgo.rst40
-rw-r--r--build/docs/preprocessor.rst244
-rw-r--r--build/docs/python.rst178
-rw-r--r--build/docs/rust.rst79
-rw-r--r--build/docs/slow.rst179
-rw-r--r--build/docs/supported-configurations.rst30
-rw-r--r--build/docs/test_manifests.rst207
-rw-r--r--build/docs/toolchains.rst56
-rwxr-xr-xconfig/version_win.pl6
-rw-r--r--docs/CODE_OF_CONDUCT.md75
-rw-r--r--docs/CONTRIBUTING.md11
-rw-r--r--docs/Coding Style.md (renamed from docs/GRE Coding Style.md)9
-rw-r--r--docs/HTML Parser updates.md (renamed from docs/Component docs/HTML Parser updates.md)0
-rw-r--r--python/mozbuild/mozpack/packager/formats.py2
-rw-r--r--system/mach.sh36
-rw-r--r--system/moz.build2
-rw-r--r--system/network/protocol/http/nsHttpHandler.cpp2
-rw-r--r--system/platform-prefs.js (renamed from system/goanna.js)0
34 files changed, 65 insertions, 2559 deletions
diff --git a/README.md b/README.md
index 1f412d9c1..aada17e4c 100644
--- a/README.md
+++ b/README.md
@@ -1,36 +1,16 @@
-# Goanna Run-time Environment (GRE)
+# Aura Runtime Environment
+ARE is a platform codebase and rendering engine that focuses on maintaining classical Mozilla technologies and continuing them into the future. Sources for such continuation are independently developed but also sourced from many different places including Mozilla (for what little remains useful), *a certain other platform codebase*, as well as similar efforts around the global internet.
-This repository holds the code for [Goanna](http://www.moonchildproductions.info/goanna.shtml)-based platform code for XUL-based
-applications. It is a hard fork from the Mozilla code repository (mozilla-central).
-
-In addition to further development based on the Mozilla sourced code, and
-selective cherry-picking of directly-applicable patches, this repository has its
-own development and holds the base for a maintained platform to be used by XUL
-applications.
-
-For a list of active projects making use of the Unified XUL Platform, check out
-http://thereisonlyxul.org/.
+This repository also includes the Binary Outcast XUL-based applications.
## Additional documentation
-Additional documentation relevant to this source code can be found in the `/docs`
-directory. This will contain relevant documentation regarding contributing,
-using and distributing this code and its binaries.
-
-If you are interested in the development and building side of things, some
-information will be available on the [Pale Moon developer site](http://developer.palemoon.org).
-You are also always welcome to get in touch with our community on the [Pale Moon forum](https://forum.palemoon.org/).
+Additional documentation relevant to this source code can be found in the `/docs` directory. This will contain relevant documentation regarding contributing, using and distributing this code and its binaries.
-### A note about trademarks and branding
+## A note about trademarks and branding
-Although this repository is licensed under Mozilla Public License v2.0, the
-trademarks and brands contained herein remain the property of their respective
-owners. For more details, please see the notifications in the respective directories.
+Although this repository is licensed under Mozilla Public License v2.0 and other more permissive open source licenses, the trademarks and brands contained herein remain the property of their respective owners. For more details, please see the notifications in the respective directories.
-### Foundation and maintainership
+## The bottom line
-This repository has been founded by Moonchild (M.C. Straver) and is maintained by him
-and other community members.
-If you fork this repository to perform your own work on it, please consider offering
-improvement patches upstream to its origin to mutually improve the platform and build
-a future for XUL.
+We .. ARE!
diff --git a/build/docs/build-overview.rst b/build/docs/build-overview.rst
deleted file mode 100644
index a81531bc9..000000000
--- a/build/docs/build-overview.rst
+++ /dev/null
@@ -1,117 +0,0 @@
-.. _build_overview:
-
-=====================
-Build System Overview
-=====================
-
-This document provides an overview on how the build system works. It is
-targeted at people wanting to learn about internals of the build system.
-It is not meant for persons who casually interact with the build system.
-That being said, knowledge empowers, so consider reading on.
-
-The build system is composed of many different components working in
-harmony to build the source tree. We begin with a graphic overview.
-
-.. graphviz::
-
- digraph build_components {
- rankdir="LR";
- "configure" -> "config.status" -> "build backend" -> "build output"
- }
-
-Phase 1: Configuration
-======================
-
-Phase 1 centers around the ``configure`` script, which is a bash shell script.
-The file is generated from a file called ``configure.in`` which is written in M4
-and processed using Autoconf 2.13 to create the final configure script.
-You don't have to worry about how you obtain a ``configure`` file: the build
-system does this for you.
-
-The primary job of ``configure`` is to determine characteristics of the system
-and compiler, apply options passed into it, and validate everything looks OK to
-build. The primary output of the ``configure`` script is an executable file
-in the object directory called ``config.status``. ``configure`` also produces
-some additional files (like ``autoconf.mk``). However, the most important file
-in terms of architecture is ``config.status``.
-
-The existence of a ``config.status`` file may be familiar to those who have worked
-with Autoconf before. However, Mozilla's ``config.status`` is different from almost
-any other ``config.status`` you've ever seen: it's written in Python! Instead of
-having our ``configure`` script produce a shell script, we have it generating
-Python.
-
-Now is as good a time as any to mention that Python is prevalent in our build
-system. If we need to write code for the build system, we do it in Python.
-That's just how we roll. For more, see :ref:`python`.
-
-``config.status`` contains 2 parts: data structures representing the output of
-``configure`` and a command-line interface for preparing/configuring/generating
-an appropriate build backend. (A build backend is merely a tool used to build
-the tree - like GNU Make or Tup). These data structures essentially describe
-the current state of the system and what the existing build configuration looks
-like. For example, it defines which compiler to use, how to invoke it, which
-application features are enabled, etc. You are encouraged to open up
-``config.status`` to have a look for yourself!
-
-Once we have emitted a ``config.status`` file, we pass into the realm of
-phase 2.
-
-Phase 2: Build Backend Preparation and the Build Definition
-===========================================================
-
-Once ``configure`` has determined what the current build configuration is,
-we need to apply this to the source tree so we can actually build.
-
-What essentially happens is the automatically-produced ``config.status`` Python
-script is executed as soon as ``configure`` has generated it. ``config.status``
-is charged with the task of tell a tool how to build the tree. To do this,
-``config.status`` must first scan the build system definition.
-
-The build system definition consists of various ``moz.build`` files in the tree.
-There is roughly one ``moz.build`` file per directory or per set of related directories.
-Each ``moz.build`` files defines how its part of the build config works. For
-example it says *I want these C++ files compiled* or *look for additional
-information in these directories.* config.status starts with the ``moz.build``
-file from the root directory and then descends into referenced ``moz.build``
-files by following ``DIRS`` variables or similar.
-
-As the ``moz.build`` files are read, data structures describing the overall
-build system definition are emitted. These data structures are then fed into a
-build backend, which then performs actions, such as writing out files to
-be read by a build tool. e.g. a ``make`` backend will write a
-``Makefile``.
-
-When ``config.status`` runs, you'll see the following output::
-
- Reticulating splines...
- Finished reading 1096 moz.build files into 1276 descriptors in 2.40s
- Backend executed in 2.39s
- 2188 total backend files. 0 created; 1 updated; 2187 unchanged
- Total wall time: 5.03s; CPU time: 3.79s; Efficiency: 75%
-
-What this is saying is that a total of *1096* ``moz.build`` files were read.
-Altogether, *1276* data structures describing the build configuration were
-derived from them. It took *2.40s* wall time to just read these files and
-produce the data structures. The *1276* data structures were fed into the
-build backend which then determined it had to manage *2188* files derived
-from those data structures. Most of them already existed and didn't need
-changed. However, *1* was updated as a result of the new configuration.
-The whole process took *5.03s*. Although, only *3.79s* was in
-CPU time. That likely means we spent roughly *25%* of the time waiting on
-I/O.
-
-For more on how ``moz.build`` files work, see :ref:`mozbuild-files`.
-
-Phase 3: Invokation of the Build Backend
-========================================
-
-When most people think of the build system, they think of phase 3. This is
-where we take all the code in the tree and produce Firefox or whatever
-application you are creating. Phase 3 effectively takes whatever was
-generated by phase 2 and runs it. Since the dawn of Mozilla, this has been
-make consuming Makefiles. However, with the transition to moz.build files,
-you may soon see non-Make build backends, such as Tup or Visual Studio.
-
-When building the tree, most of the time is spent in phase 3. This is when
-header files are installed, C++ files are compiled, files are preprocessed, etc.
diff --git a/build/docs/build-targets.rst b/build/docs/build-targets.rst
deleted file mode 100644
index dacd46c7f..000000000
--- a/build/docs/build-targets.rst
+++ /dev/null
@@ -1,62 +0,0 @@
-.. _build_targets:
-
-=============
-Build Targets
-=============
-
-When you build with ``mach build``, there are some special targets that can be
-built. This page attempts to document them.
-
-Partial Tree Targets
-====================
-
-The targets in this section only build part of the tree. Please note that
-partial tree builds can be unreliable. Use at your own risk.
-
-export
- Build the *export* tier. The *export* tier builds everything that is
- required for C/C++ compilation. It stages all header files, processes
- IDLs, etc.
-
-compile
- Build the *compile* tier. The *compile* tier compiles all C/C++ files.
-
-libs
- Build the *libs* tier. The *libs* tier performs linking and performs
- most build steps which aren't related to compilation.
-
-tools
- Build the *tools* tier. The *tools* tier mostly deals with supplementary
- tools and compiled tests. It will link tools against libXUL, including
- compiled test binaries.
-
-binaries:
- Recompiles and relinks C/C++ files. Only works after a complete normal
- build, but allows for much faster rebuilds of C/C++ code. For performance
- reasons, however, it skips nss, nspr, icu and ffi. This is targeted to
- improve local developer workflow when touching C/C++ code.
-
-install-manifests
- Process install manifests. Install manifests handle the installation of
- files into the object directory.
-
- Unless ``NO_REMOVE=1`` is defined in the environment, files not accounted
- in the install manifests will be deleted from the object directory.
-
-install-tests
- Processes the tests install manifest.
-
-Common Actions
-==============
-
-The targets in this section correspond to common build-related actions. Many
-of the actions in this section are effectively frontends to shell scripts.
-These actions will likely all be replaced by mach commands someday.
-
-buildsymbols
- Create a symbols archive for the current build.
-
- This must be performed after a successful build.
-
-check
- Run build system tests.
diff --git a/build/docs/defining-binaries.rst b/build/docs/defining-binaries.rst
deleted file mode 100644
index 97dadbbd5..000000000
--- a/build/docs/defining-binaries.rst
+++ /dev/null
@@ -1,351 +0,0 @@
-.. _defining_binaries:
-
-======================================
-Defining Binaries for the Build System
-======================================
-
-One part of what the build system does is compile C/C++ and link the resulting
-objects to produce executables and/or libraries. This document describes the
-basics of defining what is going to be built and how. All the following
-describes constructs to use in moz.build files.
-
-
-Source files
-============
-
-Source files to be used in a given directory are registered in the ``SOURCES``
-and ``UNIFIED_SOURCES`` variables. ``UNIFIED_SOURCES`` have a special behavior
-in that they are aggregated by batches of 16, requiring, for example, that there
-are no conflicting variables in those source files.
-
-``SOURCES`` and ``UNIFIED_SOURCES`` are lists which must be appended to, and
-each append requires the given list to be alphanumerically ordered.
-
-.. code-block:: python
-
- UNIFIED_SOURCES += [
- 'FirstSource.cpp',
- 'SecondSource.cpp',
- 'ThirdSource.cpp',
- ]
-
- SOURCES += [
- 'OtherSource.cpp',
- ]
-
-``SOURCES`` and ``UNIFIED_SOURCES`` can contain a mix of different file types,
-for C, C++, and Objective C.
-
-
-Static Libraries
-================
-
-To build a static library, other than defining the source files (see above), one
-just needs to define a library name with the ``Library`` template.
-
-.. code-block:: python
-
- Library('foo')
-
-The library file name will be ``libfoo.a`` on UNIX systems and ``foo.lib`` on
-Windows.
-
-If the static library needs to aggregate other static libraries, a list of
-``Library`` names can be added to the ``USE_LIBS`` variable. Like ``SOURCES``, it
-requires the appended list to be alphanumerically ordered.
-
-.. code-block:: python
-
- USE_LIBS += ['bar', 'baz']
-
-If there are multiple directories containing the same ``Library`` name, it is
-possible to disambiguate by prefixing with the path to the wanted one (relative
-or absolute):
-
-.. code-block:: python
-
- USE_LIBS += [
- '/path/from/topsrcdir/to/bar',
- '../relative/baz',
- ]
-
-Note that the leaf name in those paths is the ``Library`` name, not an actual
-file name.
-
-Note that currently, the build system may not create an actual library for
-static libraries. It is an implementation detail that shouldn't need to be
-worried about.
-
-As a special rule, ``USE_LIBS`` is allowed to contain references to shared
-libraries. In such cases, programs and shared libraries linking this static
-library will inherit those shared library dependencies.
-
-
-Intermediate (Static) Libraries
-===============================
-
-In many cases in the tree, static libraries are built with the only purpose
-of being linked into another, bigger one (like libxul). Instead of adding all
-required libraries to ``USE_LIBS`` for the bigger one, it is possible to tell
-the build system that the library built in the current directory is meant to
-be linked to that bigger library, with the ``FINAL_LIBRARY`` variable.
-
-.. code-block:: python
-
- FINAL_LIBRARY = 'xul'
-
-The ``FINAL_LIBRARY`` value must match a unique ``Library`` name somewhere
-in the tree.
-
-As a special rule, those intermediate libraries don't need a ``Library`` name
-for themselves.
-
-
-Shared Libraries
-================
-
-Sometimes, we want shared libraries, a.k.a. dynamic libraries. Such libraries
-are defined similarly to static libraries, using the ``SharedLibrary`` template
-instead of ``Library``.
-
-.. code-block:: python
-
- SharedLibrary('foo')
-
-When this template is used, no static library is built. See further below to
-build both types of libraries.
-
-With a ``SharedLibrary`` name of ``foo``, the library file name will be
-``libfoo.dylib`` on OSX, ``libfoo.so`` on ELF systems (Linux, etc.), and
-``foo.dll`` on Windows. On Windows, there is also an import library named
-``foo.lib``, used on the linker command line. ``libfoo.dylib`` and
-``libfoo.so`` are considered the import library name for, resp. OSX and ELF
-systems.
-
-On OSX, one may want to create a special kind of dynamic library: frameworks.
-This is done with the ``Framework`` template.
-
-.. code-block:: python
-
- Framework('foo')
-
-With a ``Framework`` name of ``foo``, the framework file name will be ``foo``.
-This template however affects the behavior on all platforms, so it needs to
-be set only on OSX.
-
-
-Executables
-===========
-
-Executables, a.k.a. programs, are, in the simplest form, defined with the
-``Program`` template.
-
-.. code-block:: python
-
- Program('foobar')
-
-On UNIX systems, the executable file name will be ``foobar``, while on Windows,
-it will be ``foobar.exe``.
-
-Like static and shared libraries, the build system can be instructed to link
-libraries to the executable with ``USE_LIBS``, listing various ``Library``
-names.
-
-In some cases, we want to create an executable per source file in the current
-directory, in which case we can use the ``SimplePrograms`` template
-
-.. code-block:: python
-
- SimplePrograms([
- 'FirstProgram',
- 'SecondProgram',
- ])
-
-Contrary to ``Program``, which requires corresponding ``SOURCES``, when using
-``SimplePrograms``, the corresponding ``SOURCES`` are implied. If the
-corresponding ``sources`` have an extension different from ``.cpp``, it is
-possible to specify the proper extension:
-
-.. code-block:: python
-
- SimplePrograms([
- 'ThirdProgram',
- 'FourthProgram',
- ], ext='.c')
-
-Please note this construct was added for compatibility with what already lives
-in the mozilla tree ; it is recommended not to add new simple programs with
-sources with a different extension than ``.cpp``.
-
-Similar to ``SimplePrograms``, is the ``CppUnitTests`` template, which defines,
-with the same rules, C++ unit tests programs. Like ``SimplePrograms``, it takes
-an ``ext`` argument to specify the extension for the corresponding ``SOURCES``,
-if it's different from ``.cpp``.
-
-
-Linking with system libraries
-=============================
-
-Programs and libraries usually need to link with system libraries, such as a
-widget toolkit, etc. Those required dependencies can be given with the
-``OS_LIBS`` variable.
-
-.. code-block:: python
-
- OS_LIBS += [
- 'foo',
- 'bar',
- ]
-
-This expands to ``foo.lib bar.lib`` when building with MSVC, and
-``-lfoo -lbar`` otherwise.
-
-For convenience with ``pkg-config``, ``OS_LIBS`` can also take linker flags
-such as ``-L/some/path`` and ``-llib``, such that it is possible to directly
-assign ``LIBS`` variables from ``CONFIG``, such as:
-
-.. code-block:: python
-
- OS_LIBS += CONFIG['MOZ_PANGO_LIBS']
-
-(assuming ``CONFIG['MOZ_PANGO_LIBS']`` is a list, not a string)
-
-Like ``USE_LIBS``, this variable applies to static and shared libraries, as
-well as programs.
-
-
-Libraries from third party build system
-=======================================
-
-Some libraries in the tree are not built by the moz.build-governed build
-system, and there is no ``Library`` corresponding to them.
-
-However, ``USE_LIBS`` allows to reference such libraries by giving a full
-path (like when disambiguating identical ``Library`` names). The same naming
-rules apply as other uses of ``USE_LIBS``, so only the library name without
-prefix and suffix shall be given.
-
-.. code-block:: python
-
- USE_LIBS += [
- '/path/from/topsrcdir/to/third-party/bar',
- '../relative/third-party/baz',
- ]
-
-Note that ``/path/from/topsrcdir/to/third-party`` and
-``../relative/third-party/baz`` must lead under a subconfigured directory (a
-directory with an AC_OUTPUT_SUBDIRS in configure.in), or ``security/nss``.
-
-
-Building both static and shared libraries
-=========================================
-
-When both types of libraries are required, one needs to set both
-``FORCE_SHARED_LIB`` and ``FORCE_STATIC_LIB`` boolean variables.
-
-.. code-block:: python
-
- FORCE_SHARED_LIB = True
- FORCE_STATIC_LIB = True
-
-But because static libraries and Windows import libraries have the same file
-names, either the static or the shared library name needs to be different
-than the name given to the ``Library`` template.
-
-The ``STATIC_LIBRARY_NAME`` and ``SHARED_LIBRARY_NAME`` variables can be used
-to change either the static or the shared library name.
-
-.. code-block:: python
-
- Library('foo')
- STATIC_LIBRARY_NAME = 'foo_s'
-
-With the above, on Windows, ``foo_s.lib`` will be the static library,
-``foo.dll`` the shared library, and ``foo.lib`` the import library.
-
-In some cases, for convenience, it is possible to set both
-``STATIC_LIBRARY_NAME`` and ``SHARED_LIBRARY_NAME``. For example:
-
-.. code-block:: python
-
- Library('mylib')
- STATIC_LIBRARY_NAME = 'mylib_s'
- SHARED_LIBRARY_NAME = CONFIG['SHARED_NAME']
-
-This allows to use ``mylib`` in the ``USE_LIBS`` of another library or
-executable.
-
-When refering to a ``Library`` name building both types of libraries in
-``USE_LIBS``, the shared library is chosen to be linked. But sometimes,
-it is wanted to link the static version, in which case the ``Library`` name
-needs to be prefixed with ``static:`` in ``USE_LIBS``
-
-::
-
- a/moz.build:
- Library('mylib')
- FORCE_SHARED_LIB = True
- FORCE_STATIC_LIB = True
- STATIC_LIBRARY_NAME = 'mylib_s'
- b/moz.build:
- Program('myprog')
- USE_LIBS += [
- 'static:mylib',
- ]
-
-
-Miscellaneous
-=============
-
-The ``SDK_LIBRARY`` boolean variable defines whether the library in the current
-directory is going to be installed in the SDK.
-
-The ``SONAME`` variable declares a "shared object name" for the library. It
-defaults to the ``Library`` name or the ``SHARED_LIBRARY_NAME`` if set. When
-linking to a library with a ``SONAME``, the resulting library or program will
-have a dependency on the library with the name corresponding to the ``SONAME``
-instead of the ``Library`` name. This only impacts ELF systems.
-
-::
-
- a/moz.build:
- Library('mylib')
- b/moz.build:
- Library('otherlib')
- SONAME = 'foo'
- c/moz.build:
- Program('myprog')
- USE_LIBS += [
- 'mylib',
- 'otherlib',
- ]
-
-On e.g. Linux, the above ``myprog`` will have DT_NEEDED markers for
-``libmylib.so`` and ``libfoo.so`` instead of ``libmylib.so`` and
-``libotherlib.so`` if there weren't a ``SONAME``. This means the runtime
-requirement for ``myprog`` is ``libfoo.so`` instead of ``libotherlib.so``.
-
-
-Gecko-related binaries
-======================
-
-Some programs or libraries are totally independent of Gecko, and can use the
-above mentioned templates. Others are Gecko-related in some way, and may
-need XPCOM linkage, mozglue. These things are tedious. A set of additional
-templates exists to ease defining such programs and libraries. They are
-essentially the same as the above mentioned templates, prefixed with "Gecko":
-
- - ``GeckoProgram``
- - ``GeckoSimplePrograms``
- - ``GeckoCppUnitTests``
- - ``GeckoSharedLibrary``
- - ``GeckoFramework``
-
-There is also ``XPCOMBinaryComponent`` for XPCOM components, which is a
-special kind of library.
-
-All the Gecko-prefixed templates take the same arguments as their
-non-Gecko-prefixed counterparts, and can take a few more arguments
-for non-standard cases. See the definition of ``GeckoBinary`` in
-build/gecko_templates.mozbuild for more details, but most usecases
-should not require these additional arguments.
diff --git a/build/docs/environment-variables.rst b/build/docs/environment-variables.rst
deleted file mode 100644
index c46339159..000000000
--- a/build/docs/environment-variables.rst
+++ /dev/null
@@ -1,31 +0,0 @@
-.. _environment_variables:
-
-================================================
-Environment Variables Impacting the Build System
-================================================
-
-Various environment variables have an impact on the behavior of the
-build system. This document attempts to document them.
-
-AUTOCLOBBER
- If defines, the build system will automatically clobber as needed.
- The default behavior is to print a message and error out when a
- clobber is needed.
-
- This variable is typically defined in a :ref:`mozconfig <mozconfig>`
- file via ``mk_add_options``.
-
-REBUILD_CHECK
- If defined, the build system will print information about why
- certain files were rebuilt.
-
- This feature is disabled by default because it makes the build slower.
-
-MACH_NO_TERMINAL_FOOTER
- If defined, the terminal footer displayed when building with mach in
- a TTY is disabled.
-
-MACH_NO_WRITE_TIMES
- If defined, mach commands will not prefix output lines with the
- elapsed time since program start. This option is equivalent to
- passing ``--log-no-times`` to mach.
diff --git a/build/docs/files-metadata.rst b/build/docs/files-metadata.rst
deleted file mode 100644
index 5af4d96fd..000000000
--- a/build/docs/files-metadata.rst
+++ /dev/null
@@ -1,178 +0,0 @@
-.. _mozbuild_files_metadata:
-
-==============
-Files Metadata
-==============
-
-:ref:`mozbuild-files` provide a mechanism for attaching metadata to
-files. Essentially, you define some flags to set on a file or file
-pattern. Later, some tool or process queries for metadata attached to a
-file of interest and it does something intelligent with that data.
-
-Defining Metadata
-=================
-
-Files metadata is defined by using the
-:ref:`Files Sub-Context <mozbuild_subcontext_Files>` in ``moz.build``
-files. e.g.::
-
- with Files('**/Makefile.in'):
- BUG_COMPONENT = ('Core', 'Build Config')
-
-This working example says, *for all Makefile.in files in every directory
-underneath this one - including this directory - set the Bugzilla
-component to Core :: Build Config*.
-
-For more info, read the
-:ref:`docs on Files <mozbuild_subcontext_Files>`.
-
-How Metadata is Read
-====================
-
-``Files`` metadata is extracted in :ref:`mozbuild_fs_reading_mode`.
-
-Reading starts by specifying a set of files whose metadata you are
-interested in. For each file, the filesystem is walked to the root
-of the source directory. Any ``moz.build`` encountered during this
-walking are marked as relevant to the file.
-
-Let's say you have the following filesystem content::
-
- /moz.build
- /root_file
- /dir1/moz.build
- /dir1/foo
- /dir1/subdir1/foo
- /dir2/foo
-
-For ``/root_file``, the relevant ``moz.build`` files are just
-``/moz.build``.
-
-For ``/dir1/foo`` and ``/dir1/subdir1/foo``, the relevant files are
-``/moz.build`` and ``/dir1/moz.build``.
-
-For ``/dir2``, the relevant file is just ``/moz.build``.
-
-Once the list of relevant ``moz.build`` files is obtained, each
-``moz.build`` file is evaluated. Root ``moz.build`` file first,
-leaf-most files last. This follows the rules of
-:ref:`mozbuild_fs_reading_mode`, with the set of evaluated ``moz.build``
-files being controlled by filesystem content, not ``DIRS`` variables.
-
-The file whose metadata is being resolved maps to a set of ``moz.build``
-files which in turn evaluates to a list of contexts. For file metadata,
-we only care about one of these contexts:
-:ref:`Files <mozbuild_subcontext_Files>`.
-
-We start with an empty ``Files`` instance to represent the file. As
-we encounter a *files sub-context*, we see if it is appropriate to
-this file. If it is, we apply its values. This process is repeated
-until all *files sub-contexts* have been applied or skipped. The final
-state of the ``Files`` instance is used to represent the metadata for
-this particular file.
-
-It may help to visualize this. Say we have 2 ``moz.build`` files::
-
- # /moz.build
- with Files('*.cpp'):
- BUG_COMPONENT = ('Core', 'XPCOM')
-
- with Files('**/*.js'):
- BUG_COMPONENT = ('Firefox', 'General')
-
- # /foo/moz.build
- with Files('*.js'):
- BUG_COMPONENT = ('Another', 'Component')
-
-Querying for metadata for the file ``/foo/test.js`` will reveal 3
-relevant ``Files`` sub-contexts. They are evaluated as follows:
-
-1. ``/moz.build - Files('*.cpp')``. Does ``/*.cpp`` match
- ``/foo/test.js``? **No**. Ignore this context.
-2. ``/moz.build - Files('**/*.js')``. Does ``/**/*.js`` match
- ``/foo/test.js``? **Yes**. Apply ``BUG_COMPONENT = ('Firefox', 'General')``
- to us.
-3. ``/foo/moz.build - Files('*.js')``. Does ``/foo/*.js`` match
- ``/foo/test.js``? **Yes**. Apply
- ``BUG_COMPONENT = ('Another', 'Component')``.
-
-At the end of execution, we have
-``BUG_COMPONENT = ('Another', 'Component')`` as the metadata for
-``/foo/test.js``.
-
-One way to look at file metadata is as a stack of data structures.
-Each ``Files`` sub-context relevant to a given file is applied on top
-of the previous state, starting from an empty state. The final state
-wins.
-
-.. _mozbuild_files_metadata_finalizing:
-
-Finalizing Values
-=================
-
-The default behavior of ``Files`` sub-context evaluation is to apply new
-values on top of old. In most circumstances, this results in desired
-behavior. However, there are circumstances where this may not be
-desired. There is thus a mechanism to *finalize* or *freeze* values.
-
-Finalizing values is useful for scenarios where you want to prevent
-wildcard matches from overwriting previously-set values. This is useful
-for one-off files.
-
-Let's take ``Makefile.in`` files as an example. The build system module
-policy dictates that ``Makefile.in`` files are part of the ``Build
-Config`` module and should be reviewed by peers of that module. However,
-there exist ``Makefile.in`` files in many directories in the source
-tree. Without finalization, a ``*`` or ``**`` wildcard matching rule
-would match ``Makefile.in`` files and overwrite their metadata.
-
-Finalizing of values is performed by setting the ``FINAL`` variable
-on ``Files`` sub-contexts. See the
-:ref:`Files documentation <mozbuild_subcontext_Files>` for more.
-
-Here is an example with ``Makefile.in`` files, showing how it is
-possible to finalize the ``BUG_COMPONENT`` value.::
-
- # /moz.build
- with Files('**/Makefile.in'):
- BUG_COMPONENT = ('Core', 'Build Config')
- FINAL = True
-
- # /foo/moz.build
- with Files('**'):
- BUG_COMPONENT = ('Another', 'Component')
-
-If we query for metadata of ``/foo/Makefile.in``, both ``Files``
-sub-contexts match the file pattern. However, since ``BUG_COMPONENT`` is
-marked as finalized by ``/moz.build``, the assignment from
-``/foo/moz.build`` is ignored. The final value for ``BUG_COMPONENT``
-is ``('Core', 'Build Config')``.
-
-Here is another example::
-
- with Files('*.cpp'):
- BUG_COMPONENT = ('One-Off', 'For C++')
- FINAL = True
-
- with Files('**'):
- BUG_COMPONENT = ('Regular', 'Component')
-
-For every files except ``foo.cpp``, the bug component will be resolved
-as ``Regular :: Component``. However, ``foo.cpp`` has its value of
-``One-Off :: For C++`` preserved because it is finalized.
-
-.. important::
-
- ``FINAL`` only applied to variables defined in a context.
-
- If you want to mark one variable as finalized but want to leave
- another mutable, you'll need to use 2 ``Files`` contexts.
-
-Guidelines for Defining Metadata
-================================
-
-In general, values defined towards the root of the source tree are
-generic and become more specific towards the leaves. For example,
-the ``BUG_COMPONENT`` for ``/browser`` might be ``Firefox :: General``
-whereas ``/browser/components/preferences`` would list
-``Firefox :: Preferences``.
diff --git a/build/docs/glossary.rst b/build/docs/glossary.rst
deleted file mode 100644
index f846effe5..000000000
--- a/build/docs/glossary.rst
+++ /dev/null
@@ -1,48 +0,0 @@
-========
-Glossary
-========
-
-.. glossary::
- :sorted:
-
- object directory
- A directory holding the output of the build system. The build
- system attempts to isolate all file modifications to this
- directory. By convention, object directories are commonly
- directories under the source directory prefixed with **obj-**.
- e.g. **obj-firefox**.
-
- mozconfig
- A shell script used to configure the build system.
-
- configure
- A generated shell script which detects the current system
- environment, applies a requested set of build configuration
- options, and writes out metadata to be consumed by the build
- system.
-
- config.status
- An executable file produced by **configure** that takes the
- generated build config and writes out files used to build the
- tree. Traditionally, config.status writes out a bunch of
- Makefiles.
-
- install manifest
- A file containing metadata describing file installation rules.
- A large part of the build system consists of copying files
- around to appropriate places. We write out special files
- describing the set of required operations so we can process the
- actions effeciently. These files are install manifests.
-
- clobber build
- A build performed with an initially empty object directory. All
- build actions must be performed.
-
- incremental build
- A build performed with the result of a previous build in an
- object directory. The build should not have to work as hard because
- it will be able to reuse the work from previous builds.
-
- mozinfo
- An API for accessing a common and limited subset of the build and
- run-time configuration. See :ref:`mozinfo`.
diff --git a/build/docs/index.rst b/build/docs/index.rst
deleted file mode 100644
index fa1434b85..000000000
--- a/build/docs/index.rst
+++ /dev/null
@@ -1,41 +0,0 @@
-============
-Build System
-============
-
-Important Concepts
-==================
-.. toctree::
- :maxdepth: 1
-
- glossary
- build-overview
- supported-configurations
- Mozconfig Files <mozconfigs>
- mozbuild-files
- mozbuild-symbols
- files-metadata
- Profile Guided Optimization <pgo>
- slow
- environment-variables
- build-targets
- python
- test_manifests
- mozinfo
- preprocessor
- jar-manifests
- defining-binaries
- toolchains
- locales
- rust
-
-mozbuild
-========
-
-mozbuild is a Python package containing a lot of the code for the
-Mozilla build system.
-
-.. toctree::
- :maxdepth: 1
-
- mozbuild/index
- mozbuild/dumbmake
diff --git a/build/docs/jar-manifests.rst b/build/docs/jar-manifests.rst
deleted file mode 100644
index 89776a101..000000000
--- a/build/docs/jar-manifests.rst
+++ /dev/null
@@ -1,97 +0,0 @@
-.. _jar_manifests:
-
-=============
-JAR Manifests
-=============
-
-JAR Manifests are plaintext files in the tree that are used to package chrome
-files into the correct JARs, and create
-`Chrome Registration <https://developer.mozilla.org/en-US/docs/Chrome_Registration>`_
-manifests. JAR Manifests are commonly named ``jar.mn``. They are
-declared in ``moz.build`` files using the ``JAR_MANIFESTS`` variable.
-
-``jar.mn`` files are automatically processed by the build system when building a
-source directory that contains one. The ``jar``.mn is run through the
-:ref:`preprocessor` before being passed to the manifest processor. In order to
-have ``@variables@`` expanded (such as ``@AB_CD@``) throughout the file, add
-the line ``#filter substitution`` at the top of your ``jar.mn`` file.
-
-The format of a jar.mn is fairly simple; it consists of a heading specifying
-which JAR file is being packaged, followed by indented lines listing files and
-chrome registration instructions.
-
-To see a simple ``jar.mn`` file at work, see ``toolkit/profile/jar.mn``. A much
-more complex ``jar.mn`` is at ``toolkit/locales/jar.mn``.
-
-Shipping Chrome Files
-=====================
-
-To ship chrome files in a JAR, an indented line indicates a file to be packaged::
-
- <jarfile>.jar:
- path/in/jar/file_name.xul (source/tree/location/file_name.xul)
-
-The JAR location may be preceded with a base path between square brackets::
- [base/path] <jarfile>.jar:
- path/in/jar/file_name.xul (source/tree/location/file_name.xul)
-
-In this case, the jar will be directly located under the given ``base/bath``,
-while without a base path, it will be under a ``chrome`` directory.
-
-If the JAR manifest and packaged file live in the same directory, the path and
-parenthesis can be omitted. In other words, the following two lines are
-equivalent::
-
- path/in/jar/same_place.xhtml (same_place.xhtml)
- path/in/jar/same_place.xhtml
-
-The source tree location may also be an *absolute* path (taken from the
-top of the source tree::
-
- path/in/jar/file_name.xul (/path/in/sourcetree/file_name.xul)
-
-An asterisk marker (``*``) at the beginning of the line indicates that the
-file should be processed by the :ref:`preprocessor` before being packaged::
-
- * path/in/jar/preprocessed.xul (source/tree/location/file_name.xul)
-
-Preprocessed files always replace existing files, to ensure that changes in
-``#expand`` or ``#include`` directives are picked up.
-
-There is a special source-directory format for localized files (note the
-percent sign in the source file location): this format reads ``localized.dtd``
-from the ``en-US`` directory if building an English version, and reads the
-file from the alternate localization source tree
-``/l10n/<locale>/path/localized.dtd`` if building a localized version::
-
- locale/path/localized.dtd (%localized/path/localized.dtd)
-
-The source tree location can also use wildcards, in which case the path in
-jar is expected to be a base directory. Paths before the wildcard are not
-made part of the destination path::
-
- path/in/jar/ (source/tree/location/*.xul)
-
-The above will install all xul files under ``source/tree/location`` as
-``path/in/jar/*.xul``.
-
-Register Chrome
-===============
-
-`Chrome Registration <https://developer.mozilla.org/en-US/docs/Chrome_Registration>`_
-instructions are marked with a percent sign (``%``) at the beginning of the
-line, and must be part of the definition of a JAR file. Any additional percents
-signs are replaced with an appropriate relative URL of the JAR file being
-packaged::
-
- % content global %path/in/jar/
- % overlay chrome://blah/content/blah.xul chrome://foo/content/overlay.xul
-
-There are two possible locations for a manifest file. If the chrome is being
-built into a standalone application, the ``jar.mn`` processor creates a
-``<jarfilename>.manifest`` next to the JAR file itself. This is the default
-behavior.
-
-If the build specifies ``USE_EXTENSION_MANIFEST = 1``, the ``jar.mn`` processor
-creates a single ``chrome.manifest`` file suitable for registering chrome as
-an extension.
diff --git a/build/docs/locales.rst b/build/docs/locales.rst
deleted file mode 100644
index 86c740218..000000000
--- a/build/docs/locales.rst
+++ /dev/null
@@ -1,21 +0,0 @@
-.. _localization:
-
-===================
-Localization (l10n)
-===================
-
-Single-locale language repacks
-==============================
-
-To save on build time, the build system and automation collaborate to allow
-downloading a packaged en-US Firefox, performing some locale-specific
-post-processing, and re-packaging a locale-specific Firefox. Such artifacts
-are termed "single-locale language repacks". There is another concept of a
-"multi-locale language build", which is more like a regular build and less
-like a re-packaging post-processing step.
-
-There are scripts in-tree in mozharness to orchestrate these re-packaging
-steps for `Desktop
-<https://dxr.mozilla.org/mozilla-central/source/testing/mozharness/scripts/desktop_l10n.py>`_
-but they rely heavily on buildbot information so they are almost impossible to
-run locally.
diff --git a/build/docs/mozbuild-files.rst b/build/docs/mozbuild-files.rst
deleted file mode 100644
index 3550c51ef..000000000
--- a/build/docs/mozbuild-files.rst
+++ /dev/null
@@ -1,176 +0,0 @@
-.. _mozbuild-files:
-
-===============
-moz.build Files
-===============
-
-``moz.build`` files are the mechanism by which tree metadata (notably
-the build configuration) is defined.
-
-Directories in the tree contain ``moz.build`` files which declare
-functionality for their respective part of the tree. This includes
-things such as the list of C++ files to compile, where to find tests,
-etc.
-
-``moz.build`` files are actually Python scripts. However, their
-execution is governed by special rules. This is explained below.
-
-moz.build Python Sandbox
-========================
-
-As mentioned above, ``moz.build`` files are Python scripts. However,
-they are executed in a special Python *sandbox* that significantly
-changes and limits the execution environment. The environment is so
-different, it's doubtful most ``moz.build`` files would execute without
-error if executed by a vanilla Python interpreter (e.g. ``python
-moz.build``.
-
-The following properties make execution of ``moz.build`` files special:
-
-1. The execution environment exposes a limited subset of Python.
-2. There is a special set of global symbols and an enforced naming
- convention of symbols.
-3. Some symbols are inherited from previously-executed ``moz.build``
- files.
-
-The limited subset of Python is actually an extremely limited subset.
-Only a few symbols from ``__builtins__`` are exposed. These include
-``True``, ``False``, and ``None``. Global functions like ``import``,
-``print``, and ``open`` aren't available. Without these, ``moz.build``
-files can do very little. *This is by design*.
-
-The execution sandbox treats all ``UPPERCASE`` variables specially. Any
-``UPPERCASE`` variable must be known to the sandbox before the script
-executes. Any attempt to read or write to an unknown ``UPPERCASE``
-variable will result in an exception being raised. Furthermore, the
-types of all ``UPPERCASE`` variables is strictly enforced. Attempts to
-assign an incompatible type to an ``UPPERCASE`` variable will result in
-an exception being raised.
-
-The strictness of behavior with ``UPPERCASE`` variables is a very
-intentional design decision. By ensuring strict behavior, any operation
-involving an ``UPPERCASE`` variable is guaranteed to have well-defined
-side-effects. Previously, when the build configuration was defined in
-``Makefiles``, assignments to variables that did nothing would go
-unnoticed. ``moz.build`` files fix this problem by eliminating the
-potential for false promises.
-
-After a ``moz.build`` file has completed execution, only the
-``UPPERCASE`` variables are used to retrieve state.
-
-The set of variables and functions available to the Python sandbox is
-defined by the :py:mod:`mozbuild.frontend.context` module. The
-data structures in this module are consumed by the
-:py:class:`mozbuild.frontend.reader.MozbuildSandbox` class to construct
-the sandbox. There are tests to ensure that the set of symbols exposed
-to an empty sandbox are all defined in the ``context`` module.
-This module also contains documentation for each symbol, so nothing can
-sneak into the sandbox without being explicitly defined and documented.
-
-Reading and Traversing moz.build Files
-======================================
-
-The process for reading ``moz.build`` files roughly consists of:
-
-1. Start at the root ``moz.build`` (``<topsrcdir>/moz.build``).
-2. Evaluate the ``moz.build`` file in a new sandbox.
-3. Emit the main *context* and any *sub-contexts* from the executed
- sandbox.
-4. Extract a set of ``moz.build`` files to execute next.
-5. For each additional ``moz.build`` file, goto #2 and repeat until all
- referenced files have executed.
-
-From the perspective of the consumer, the output of reading is a stream
-of :py:class:`mozbuild.frontend.reader.context.Context` instances. Each
-``Context`` defines a particular aspect of data. Consumers iterate over
-these objects and do something with the data inside. Each object is
-essentially a dictionary of all the ``UPPERCASE`` variables populated
-during its execution.
-
-.. note::
-
- Historically, there was only one ``context`` per ``moz.build`` file.
- As the number of things tracked by ``moz.build`` files grew and more
- and more complex processing was desired, it was necessary to split these
- contexts into multiple logical parts. It is now common to emit
- multiple contexts per ``moz.build`` file.
-
-Build System Reading Mode
--------------------------
-
-The traditional mode of evaluation of ``moz.build`` files is what's
-called *build system traversal mode.* In this mode, the ``CONFIG``
-variable in each ``moz.build`` sandbox is populated from data coming
-from ``config.status``, which is produced by ``configure``.
-
-During evaluation, ``moz.build`` files often make decisions conditional
-on the state of the build configuration. e.g. *only compile foo.cpp if
-feature X is enabled*.
-
-In this mode, traversal of ``moz.build`` files is governed by variables
-like ``DIRS`` and ``TEST_DIRS``. For example, to execute a child
-directory, ``foo``, you would add ``DIRS += ['foo']`` to a ``moz.build``
-file and ``foo/moz.build`` would be evaluated.
-
-.. _mozbuild_fs_reading_mode:
-
-Filesystem Reading Mode
------------------------
-
-There is an alternative reading mode that doesn't involve the build
-system and doesn't use ``DIRS`` variables to control traversal into
-child directories. This mode is called *filesystem reading mode*.
-
-In this reading mode, the ``CONFIG`` variable is a dummy, mostly empty
-object. Accessing all but a few special variables will return an empty
-value. This means that nearly all ``if CONFIG['FOO']:`` branches will
-not be taken.
-
-Instead of using content from within the evaluated ``moz.build``
-file to drive traversal into subsequent ``moz.build`` files, the set
-of files to evaluate is controlled by the thing doing the reading.
-
-A single ``moz.build`` file is not guaranteed to be executable in
-isolation. Instead, we must evaluate all *parent* ``moz.build`` files
-first. For example, in order to evaluate ``/foo/moz.build``, one must
-execute ``/moz.build`` and have its state influence the execution of
-``/foo/moz.build``.
-
-Filesystem reading mode is utilized to power the
-:ref:`mozbuild_files_metadata` feature.
-
-Technical Details
------------------
-
-The code for reading ``moz.build`` files lives in
-:py:mod:`mozbuild.frontend.reader`. The Python sandboxes evaluation results
-(:py:class:`mozbuild.frontend.context.Context`) are passed into
-:py:mod:`mozbuild.frontend.emitter`, which converts them to classes defined
-in :py:mod:`mozbuild.frontend.data`. Each class in this module defines a
-domain-specific component of tree metdata. e.g. there will be separate
-classes that represent a JavaScript file vs a compiled C++ file or test
-manifests. This means downstream consumers of this data can filter on class
-types to only consume what they are interested in.
-
-There is no well-defined mapping between ``moz.build`` file instances
-and the number of :py:mod:`mozbuild.frontend.data` classes derived from
-each. Depending on the content of the ``moz.build`` file, there may be 1
-object derived or 100.
-
-The purpose of the ``emitter`` layer between low-level sandbox execution
-and metadata representation is to facilitate a unified normalization and
-verification step. There are multiple downstream consumers of the
-``moz.build``-derived data and many will perform the same actions. This
-logic can be complicated, so we have a component dedicated to it.
-
-:py:class:`mozbuild.frontend.reader.BuildReader`` and
-:py:class:`mozbuild.frontend.reader.TreeMetadataEmitter`` have a
-stream-based API courtesy of generators. When you hook them up properly,
-the :py:mod:`mozbuild.frontend.data` classes are emitted before all
-``moz.build`` files have been read. This means that downstream errors
-are raised soon after sandbox execution.
-
-Lots of the code for evaluating Python sandboxes is applicable to
-non-Mozilla systems. In theory, it could be extracted into a standalone
-and generic package. However, until there is a need, there will
-likely be some tightly coupled bits.
diff --git a/build/docs/mozbuild-symbols.rst b/build/docs/mozbuild-symbols.rst
deleted file mode 100644
index 4e9a8853a..000000000
--- a/build/docs/mozbuild-symbols.rst
+++ /dev/null
@@ -1,7 +0,0 @@
-.. _mozbuild_symbols:
-
-========================
-mozbuild Sandbox Symbols
-========================
-
-.. mozbuildsymbols:: mozbuild.frontend.context
diff --git a/build/docs/mozbuild/dumbmake.rst b/build/docs/mozbuild/dumbmake.rst
deleted file mode 100644
index 7840695ad..000000000
--- a/build/docs/mozbuild/dumbmake.rst
+++ /dev/null
@@ -1,38 +0,0 @@
-dumbmake
-========
-
-*dumbmake* is a simple dependency tracker for make.
-
-It turns lists of make targets into longer lists of make targets that
-include dependencies. For example:
-
- netwerk, package
-
-might be turned into
-
- netwerk, netwerk/build, toolkit/library, package
-
-The dependency list is read from the plain text file
-`topsrcdir/build/dumbmake-dependencies`. The format best described by
-example:
-
- build_this
- when_this_changes
-
-Interpret this to mean that `build_this` is a dependency of
-`when_this_changes`. More formally, a line (CHILD) indented more than
-the preceding line (PARENT) means that CHILD should trigger building
-PARENT. That is, building CHILD will trigger building first CHILD and
-then PARENT.
-
-This structure is recursive:
-
- build_this_when_either_change
- build_this_only_when
- this_changes
-
-This means that `build_this_when_either_change` is a dependency of
-`build_this_only_when` and `this_changes`, and `build_this_only_when`
-is a dependency of `this_changes`. Building `this_changes` will build
-first `this_changes`, then `build_this_only_when`, and finally
-`build_this_when_either_change`.
diff --git a/build/docs/mozbuild/index.rst b/build/docs/mozbuild/index.rst
deleted file mode 100644
index 86f38940b..000000000
--- a/build/docs/mozbuild/index.rst
+++ /dev/null
@@ -1,41 +0,0 @@
-========
-mozbuild
-========
-
-mozbuild is a Python package providing functionality used by Mozilla's
-build system.
-
-Modules Overview
-================
-
-* mozbuild.backend -- Functionality for producing and interacting with build
- backends. A build backend is an entity that consumes build system metadata
- (from mozbuild.frontend) and does something useful with it (typically writing
- out files that can be used by a build tool to build the tree).
-* mozbuild.compilation -- Functionality related to compiling. This
- includes managing compiler warnings.
-* mozbuild.frontend -- Functionality for reading build frontend files
- (what defines the build system) and converting them to data structures
- which are fed into build backends to produce backend configurations.
-* mozpack -- Functionality related to packaging builds.
-
-Overview
-========
-
-The build system consists of frontend files that define what to do. They
-say things like "compile X" "copy Y."
-
-The mozbuild.frontend package contains code for reading these frontend
-files and converting them to static data structures. The set of produced
-static data structures for the tree constitute the current build
-configuration.
-
-There exist entities called build backends. From a high level, build
-backends consume the build configuration and do something with it. They
-typically produce tool-specific files such as make files which can be used
-to build the tree.
-
-Piecing it all together, we have frontend files that are parsed into data
-structures. These data structures are fed into a build backend. The output
-from build backends is used by builders to build the tree.
-
diff --git a/build/docs/mozconfigs.rst b/build/docs/mozconfigs.rst
deleted file mode 100644
index 1befca9ec..000000000
--- a/build/docs/mozconfigs.rst
+++ /dev/null
@@ -1,70 +0,0 @@
-.. _mozconfig:
-
-===============
-mozconfig Files
-===============
-
-mozconfig files are used to configure how a build works.
-
-mozconfig files are actually shell scripts. They are executed in a
-special context with specific variables and functions exposed to them.
-
-API
-===
-
-Functions
----------
-
-The following special functions are available to a mozconfig script.
-
-ac_add_options
-^^^^^^^^^^^^^^
-
-This function is used to declare extra options/arguments to pass into
-configure.
-
-e.g.::
-
- ac_add_options --disable-tests
- ac_add_options --enable-optimize
-
-mk_add_options
-^^^^^^^^^^^^^^
-
-This function is used to inject statements into client.mk for execution.
-It is typically used to define variables, notably the object directory.
-
-e.g.::
-
- mk_add_options AUTOCLOBBER=1
-
-ac_add_options
-^^^^^^^^^^^^^^
-
-This is a variant of ac_add_options() which only adds configure options
-for a specified application. This is only used when building multiple
-applications through client.mk. This function is typically not needed.
-
-Special mk_add_options Variables
---------------------------------
-
-For historical reasons, the method for communicating certain
-well-defined variables is via mk_add_options(). In this section, we
-document what those special variables are.
-
-MOZ_OBJDIR
-^^^^^^^^^^
-
-This variable is used to define the :term:`object directory` for the current
-build.
-
-Finding the active mozconfig
-============================
-
-Multiple mozconfig files can exist to provide different configuration
-options for different tasks. The rules for finding the active mozconfig
-are defined in the
-:py:func:`mozbuild.mozconfig.MozconfigLoader.find_mozconfig` method:
-
-.. autoclass:: mozbuild.mozconfig.MozconfigLoader
- :members: find_mozconfig
diff --git a/build/docs/mozinfo.rst b/build/docs/mozinfo.rst
deleted file mode 100644
index 745476bef..000000000
--- a/build/docs/mozinfo.rst
+++ /dev/null
@@ -1,154 +0,0 @@
-.. _mozinfo:
-
-=======
-mozinfo
-=======
-
-``mozinfo`` is a solution for representing a subset of build
-configuration and run-time data.
-
-``mozinfo`` data is typically accessed through a ``mozinfo.json`` file
-which is written to the :term:`object directory` during build
-configuration. The code for writing this file lives in
-:py:mod:`mozbuild.mozinfo`.
-
-``mozinfo.json`` is an object/dictionary of simple string values.
-
-The attributes in ``mozinfo.json`` are used for many purposes. One use
-is to filter tests for applicability to the current build. For more on
-this, see :ref:`test_manifests`.
-
-.. _mozinfo_attributes:
-
-mozinfo.json Attributes
-=================================
-
-``mozinfo`` currently records the following attributes.
-
-appname
- The application being built.
-
- Value comes from ``MOZ_APP_NAME`` from ``config.status``.
-
- Optional.
-
-asan
- Whether address sanitization is enabled.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-bin_suffix
- The file suffix for binaries produced with this build.
-
- Values may be an empty string, as not all platforms have a binary
- suffix.
-
- Always defined.
-
-bits
- The number of bits in the CPU this build targets.
-
- Values are typically ``32`` or ``64``.
-
- Universal Mac builds do not have this key defined.
-
- Unkown processor architectures (see ``processor`` below) may not have
- this key defined.
-
- Optional.
-
-buildapp
- The path to the XUL application being built.
-
- For desktop Firefox, this is ``browser``.
-
-crashreporter
- Whether the crash reporter is enabled for this build.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-debug
- Whether this is a debug build.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-mozconfig
- The path of the :ref:`mozconfig file <mozconfig>` used to produce this build.
-
- Optional.
-
-nightly_build
- Whether this is a nightly build.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-os
- The operating system the build is produced for. Values for tier-1
- supported platforms are ``linux`` and ``win``. For other platforms,
- the value is the lowercase version of the ``OS_TARGET`` variable
- from ``config.status``.
-
- Always defined.
-
-processor
- Information about the processor architecture this build targets.
-
- Values come from ``TARGET_CPU``, however some massaging may be
- performed.
-
- If the build is a universal build on Mac (it targets both 32-bit and
- 64-bit), the value is ``universal-x86-x86_64``.
-
- If the value starts with ``arm``, the value is ``arm``.
-
- If the value starts with a string of the form ``i[3-9]86]``, the
- value is ``x86``.
-
- Always defined.
-
-release_or_beta
- Whether this is a release or beta build.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-tests_enabled
- Whether tests are enabled for this build.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-toolkit
- The widget toolkit in case. The value comes from the
- ``MOZ_WIDGET_TOOLKIT`` ``config.status`` variable.
-
- Always defined.
-
-topsrcdir
- The path to the source directory the build came from.
-
- Always defined.
-
-wave
- Whether Wave audio support is enabled.
-
- Values are ``true`` and ``false``.
-
- Always defined.
-
-webm
- Whether WebM support is enabled.
-
- Values are ``true`` and ``false``.
-
- Always defined.
diff --git a/build/docs/pgo.rst b/build/docs/pgo.rst
deleted file mode 100644
index 51d03c625..000000000
--- a/build/docs/pgo.rst
+++ /dev/null
@@ -1,40 +0,0 @@
-.. _pgo:
-
-===========================
-Profile Guided Optimization
-===========================
-
-:abbr:`PGO (Profile Guided Optimization)` is the process of adding
-probes to a compiled binary, running said binary, then using the
-run-time information to *recompile* the binary to (hopefully) make it
-faster.
-
-How PGO Builds Work
-===================
-
-The supported interface for invoking a PGO build is to evaluate the
-*build* target of client.mk with *MOZ_PGO* defined. e.g.::
-
- $ make -f client.mk MOZ_PGO=1
-
-This is equivalent to::
-
- $ make -f client.mk profiledbuild
-
-Which is roughly equivalent to:
-
-#. Perform a build with *MOZ_PROFILE_GENERATE=1* and *MOZ_PGO_INSTRUMENTED=1*
-#. Package with *MOZ_PGO_INSTRUMENTED=1*
-#. Performing a run of the instrumented binaries
-#. $ make maybe_clobber_profiledbuild
-#. Perform a build with *MOZ_PROFILE_USE=1*
-
-Differences between toolchains
-==============================
-
-There are some implementation differences depending on the compiler
-toolchain being used.
-
-The *maybe_clobber_profiledbuild* step gets its name because of a
-difference. On Windows, this step merely moves some *.pgc* files around.
-Using GCC or Clang, it is equivalent to a *make clean*.
diff --git a/build/docs/preprocessor.rst b/build/docs/preprocessor.rst
deleted file mode 100644
index ab2d8ecf7..000000000
--- a/build/docs/preprocessor.rst
+++ /dev/null
@@ -1,244 +0,0 @@
-.. _preprocessor:
-
-=================
-Text Preprocessor
-=================
-
-The build system contains a text preprocessor similar to the C preprocessor,
-meant for processing files which have no built-in preprocessor such as XUL
-and JavaScript documents. It is implemented at ``python/mozbuild/mozbuild/preprocessor.py`` and
-is typically invoked via :ref:`jar_manifests`.
-
-While used to preprocess CSS files, the directives are changed to begin with
-``%`` instead of ``#`` to avoid conflict of the id selectors.
-
-Directives
-==========
-
-Variable Definition
--------------------
-
-define
-^^^^^^
-
-::
-
- #define variable
- #define variable value
-
-Defines a preprocessor variable.
-
-Note that, unlike the C preprocessor, instances of this variable later in the
-source are not automatically replaced (see #filter). If value is not supplied,
-it defaults to ``1``.
-
-Note that whitespace is significant, so ``"#define foo one"`` and
-``"#define foo one "`` is different (in the second case, ``foo`` is defined to
-be a four-character string).
-
-undef
-^^^^^
-
-::
-
- #undef variable
-
-Undefines a preprocessor variable.
-
-Conditionals
-------------
-
-if
-^^
-
-::
-
- #if variable
- #if !variable
- #if variable==string
- #if variable!=string
-
-Disables output if the conditional is false. This can be nested to arbitrary
-depths. Note that in the equality checks, the variable must come first, and
-the comparison operator must not be surrounded by any whitespace.
-
-else
-^^^^
-
-::
-
- #else
-
-Reverses the state of the previous conditional block; for example, if the
-last ``#if`` was true (output was enabled), an ``#else`` makes it off
-(output gets disabled).
-
-.. warning:: An ``#else`` is relative to the last conditional block only,
- unlike the C preprocessor.
-
- It does not matter whether any blocks before it were true. This behavior
- changed on trunk (Gecko 1.9) on 2006-12-07; see Bug 277122 for details.
-
-::
-
- #if 1
- always included
- #elif 1
- never included
- #else
- always included
- #endif
-
-endif
-^^^^^
-
-::
-
- #endif
-
-Ends the conditional block.
-
-ifdef / ifndef
-^^^^^^^^^^^^^^
-
-::
-
- #ifdef variable
- #ifndef variable
-
-An ``#if`` conditional that is true only if the preprocessor variable
-variable is defined (in the case of ``ifdef``) or not defined (``ifndef``).
-
-elif / elifdef / elifndef
-^^^^^^^^^^^^^^^^^^^^^^^^^
-
-::
-
- #elif variable
- #elif !variable
- #elif variable == string
- #elif variable != string
- #elifdef variable
- #elifndef variable
-
-A shorthand to mean an ``#else`` combined with the relevant conditional.
-The following two blocks are equivalent::
-
- #ifdef foo
- block 1
- #elifdef bar
- block 2
- #endif
-
-::
-
- #ifdef foo
- block 1
- #else
- #ifdef bar
- block 2
- #endif
- #endif
-
-.. warning:: An ``#elif``, ``#elifdef``, or ``#elifndef`` is relative to
- the last conditional block only (as well as the condition it implies),
- unlike the C preprocessor. It does not matter whether any blocks before
- it were true. This behavior changed on trunk (Gecko 1.9) on 2006-12-07.
- See Bug 277122 for details.
-
-File Inclusion
---------------
-
-include
-^^^^^^^
-
-::
-
- #include filename
-
-The file specified by filename is processed as if the contents was placed
-at this position. This also means that preprocessor conditionals can even
-be started in one file and ended in another (but is highly discouraged).
-There is no limit on depth of inclusion, or repeated inclusion of the same
-file, or self inclusion; thus, care should be taken to avoid infinite loops.
-
-includesubst
-^^^^^^^^^^^^
-
-::
-
- #includesubst @variable@filename
-
-Same as a ``#include`` except that all instances of variable in the included
-file is also expanded as in ``#filter`` substitution
-
-expand
-^^^^^^
-
-::
-
- #expand string
-
-All variables wrapped in ``__`` are replaced with their value, for this line
-only. If the variable is not defined, it expands to an empty string. For
-example, if ``foo`` has the value ``bar``, and ``baz`` is not defined, then::
-
- #expand This <__foo__> <__baz__> gets expanded
-
-Is expanded to::
-
- This <bar> <> gets expanded
-
-filter / unfilter
-^^^^^^^^^^^^^^^^^
-
-::
-
- #filter filter1 filter2 ... filterN
- #unfilter filter1 filter2 ... filterN
-
-``#filter`` turns on the given filter.
-
-Filters are run in alphabetical order on a per-line basis.
-
-``#unfilter`` turns off the given filter. Available filters are:
-
-emptyLines
- strips blank lines from the output
-slashslash
- strips everything from the first two consecutive slash (``/``)
- characters until the end of the line
-spaces
- collapses consecutive sequences of spaces into a single space,
- and strips leading and trailing spaces
-substitution
- all variables wrapped in @ are replaced with their value. If the
- variable is not defined, it is a fatal error. Similar to ``#expand``
- and ``#filter``
-attemptSubstitution
- all variables wrapped in ``@`` are replaced with their value, or an
- empty string if the variable is not defined. Similar to ``#expand``.
-
-literal
-^^^^^^^
-
-::
-
- #literal string
-
-Output the string (i.e. the rest of the line) literally, with no other fixups.
-This is useful to output lines starting with ``#``, or to temporarily
-disable filters.
-
-Other
------
-
-#error
-^^^^^^
-
-::
-
- #error string
-
-Cause a fatal error at this point, with the error message being the
-given string.
diff --git a/build/docs/python.rst b/build/docs/python.rst
deleted file mode 100644
index 098541706..000000000
--- a/build/docs/python.rst
+++ /dev/null
@@ -1,178 +0,0 @@
-.. _python:
-
-===========================
-Python and the Build System
-===========================
-
-The Python programming language is used significantly in the build
-system. If we need to write code for the build system or for a tool
-related to the build system, Python is typically the first choice.
-
-Python Requirements
-===================
-
-The tree requires Python 2.7.3 or greater but not Python 3 to build.
-All Python packages not in the Python distribution are included in the
-source tree. So all you should need is a vanilla Python install and you
-should be good to go.
-
-Only CPython (the Python distribution available from www.python.org) is
-supported.
-
-We require Python 2.7.3 (and not say 2.7.2) to build because Python
-2.7.3 contains numerous bug fixes, especially around the area of Unicode
-handling. These bug fixes are extremely annoying and have to be worked
-around. The build maintainers were tired of doing this, so the minimum
-version requirement was upped (bug 870420).
-
-We intend to eventually support Python 3. This will come by way of dual
-2.7/3.x compatibility because a single flag day conversion to 3.x will
-be too cumbersome given the amount of Python that would need converted.
-We will not know which 3.x minor release we are targeting until this
-effort is underway. This is tracked in bug 636155.
-
-Compiled Python Packages
-========================
-
-There are some features of the build that rely on compiled Python packages
-(packages containing C source). These features are currently all
-optional because not every system contains the Python development
-headers required to build these extensions.
-
-We recommend you have the Python development headers installed (``mach
-bootstrap`` should do this for you) so you can take advantage of these
-features.
-
-Issues with OS X System Python
-==============================
-
-The Python that ships with OS X has historically been littered with
-subtle bugs and suboptimalities. Furthermore, OS X up through 10.8 don't
-ship with Python 2.7.3 (10.8 ships with 2.7.2).
-
-OS X 10.8 and below users will be required to install a new Python
-distribution. This may not be necessary for OS X 10.9+. However, we
-still recommend installing a separate Python because of the history with
-OS X's system Python issues.
-
-We recommend installing Python through Homebrew or MacPorts. If you run
-``mach bootstrap``, this should be done for you.
-
-Virtualenvs
-===========
-
-The build system relies heavily on
-`virtualenvs <http://www.virtualenv.org/en/latest/>`_. Virtualenvs are
-standalone and isolated Python environments. The problem a virtualenv
-solves is that of dependencies across multiple Python components. If two
-components on a system relied on different versions of a package, there
-could be a conflict. Instead of managing multiple versions of a package
-simultaneously, Python and virtualenvs take the route that it is easier
-to just keep them separate so there is no potential for conflicts.
-
-Very early in the build process, a virtualenv is created inside the
-:term:`object directory`. The virtualenv is configured such that it can
-find all the Python packages in the source tree. The code for this lives
-in :py:mod:`mozbuild.virtualenv`.
-
-Deficiencies
-------------
-
-There are numerous deficiencies with the way virtualenvs are handled in
-the build system.
-
-* mach reinvents the virtualenv.
-
- There is code in ``build/mach_bootstrap.py`` that configures ``sys.path``
- much the same way the virtualenv does. There are various bugs tracking
- this. However, no clear solution has yet been devised. It's not a huge
- problem and thus not a huge priority.
-
-* They aren't preserved across copies and packaging.
-
- If you attempt to copy an entire tree from one machine to another or
- from one directory to another, chances are the virtualenv will fall
- apart. It would be nice if we could preserve it somehow. Instead of
- actually solving portable virtualenvs, all we really need to solve is
- encapsulating the logic for populating the virtualenv along with all
- dependent files in the appropriate place.
-
-* .pyc files written to source directory.
-
- We rely heavily on ``.pth`` files in our virtualenv. A ``.pth`` file
- is a special file that contains a list of paths. Python will take the
- set of listed paths encountered in ``.pth`` files and add them to
- ``sys.path``.
-
- When Python compiles a ``.py`` file to bytecode, it writes out a
- ``.pyc`` file so it doesn't have to perform this compilation again.
- It puts these ``.pyc`` files alongside the ``.pyc`` file. Python
- provides very little control for determing where these ``.pyc`` files
- go, even in Python 3 (which offers customer importers).
-
- With ``.pth`` files pointing back to directories in the source tree
- and not the object directory, ``.pyc`` files are created in the source
- tree. This is bad because when Python imports a module, it first looks
- for a ``.pyc`` file before the ``.py`` file. If there is a ``.pyc``
- file but no ``.py`` file, it will happily import the module. This
- wreaks havoc during file moves, refactoring, etc.
-
- There are various proposals for fixing this. See bug 795995.
-
-Installing Python Manually
-==========================
-
-We highly recommend you use your system's package manager or a
-well-supported 3rd party package manager to install Python for you. If
-these are not available to you, we recommend the following tools for
-installing Python:
-
-* `buildout.python <https://github.com/collective/buildout.python>`_
-* `pyenv <https://github.com/yyuu/pyenv>`_
-* An official installer from http://www.python.org.
-
-If all else fails, consider compiling Python from source manually. But this
-should be viewed as the least desirable option.
-
-Common Issues with Python
-=========================
-
-Upgrading your Python distribution breaks the virtualenv
---------------------------------------------------------
-
-If you upgrade the Python distribution (e.g. install Python 2.7.5
-from 2.7.3, chances are parts of the virtualenv will break.
-This commonly manifests as a cryptic ``Cannot import XXX`` exception.
-More often than not, the module being imported contains binary/compiled
-components.
-
-If you upgrade or reinstall your Python distribution, we recommend
-clobbering your build.
-
-Packages installed at the system level conflict with build system's
--------------------------------------------------------------------
-
-It is common for people to install Python packages using ``sudo`` (e.g.
-``sudo pip install psutil``) or with the system's package manager
-(e.g. ``apt-get install python-mysql``.
-
-A problem with this is that packages installed at the system level may
-conflict with the package provided by the source tree. As of bug 907902
-and changeset f18eae7c3b27 (September 16, 2013), this should no longer
-be an issue since the virtualenv created as part of the build doesn't
-add the system's ``site-packages`` directory to ``sys.path``. However,
-poorly installed packages may still find a way to creep into the mix and
-interfere with our virtualenv.
-
-As a general principle, we recommend against using your system's package
-manager or using ``sudo`` to install Python packages. Instead, create
-virtualenvs and isolated Python environments for all of your Python
-projects.
-
-Python on $PATH is not appropriate
-----------------------------------
-
-Tools like ``mach`` will look for Python by performing ``/usr/bin/env
-python`` or equivalent. Please be sure the appropriate Python 2.7.3+
-path is on $PATH. On OS X, this likely means you'll need to modify your
-shell's init script to put something ahead of ``/usr/bin``.
diff --git a/build/docs/rust.rst b/build/docs/rust.rst
deleted file mode 100644
index 970cf3268..000000000
--- a/build/docs/rust.rst
+++ /dev/null
@@ -1,79 +0,0 @@
-.. _rust:
-
-==============================
-Including Rust Code in Firefox
-==============================
-
-The build system has support for building and linking Rust crates.
-Rust code is built using ``cargo`` in the typical way, so it is
-straightforward to take an existing Rust crate and integrate it
-into Firefox.
-
-.. important::
-
- Rust code is not currently enabled by default in Firefox builds.
- This should change soon (`bug 1283898 <https://bugzilla.mozilla.org/show_bug.cgi?id=1283898>`_),
- but the option to build without Rust code will likely last a little longer
- (`bug 1284816 <https://bugzilla.mozilla.org/show_bug.cgi?id=1284816>`_),
- so Rust code cannot currently be used for required components.
-
-
-Linking Rust Crates into libxul
-===============================
-
-Rust crates that you want to link into libxul should be listed in the
-``dependencies`` section of `toolkit/library/rust/shared/Cargo.toml <https://dxr.mozilla.org/mozilla-central/source/toolkit/library/rust/shared/Cargo.toml>`_.
-You'll also need to add an ``extern crate`` reference to `toolkit/library/rust/shared/lib.rs <https://dxr.mozilla.org/mozilla-central/source/toolkit/library/rust/shared/lib.rs>`_.
-This ensures that the Rust code will be linked properly into libxul as well
-as the copy of libxul used for gtests.
-
-Linking Rust Crates into something else
-=======================================
-
-There currently is not any Rust code being linked into binaries other than
-libxul. If you would like to do so, you'll need to create a directory with
-a ``Cargo.toml`` file for your crate, and a ``moz.build`` file that contains:
-
-.. code-block:: python
-
- RustLibrary('crate_name')
-
-Where *crate_name* matches the name from the ``[package]`` section of your
-``Cargo.toml``. You can refer to `the moz.build file <https://dxr.mozilla.org/mozilla-central/rev/3f4c3a3cabaf94958834d3a8935adfb4a887942d/toolkit/library/rust/moz.build#7>`_ and `the Cargo.toml file <https://dxr.mozilla.org/mozilla-central/rev/3f4c3a3cabaf94958834d3a8935adfb4a887942d/toolkit/library/rust/Cargo.toml>`_ that are used for libxul.
-
-You can then add ``USE_LIBS += ['crate_name']`` to the ``moz.build`` file
-that defines the binary as you would with any other library in the tree.
-
-.. important::
-
- You cannot link a Rust crate into an intermediate library that will wind
- up being linked into libxul. The build system enforces that only a single
- ``RustLibrary`` may be linked into a binary. If you need to do this, you
- will have to add a ``RustLibrary`` to link to any standalone binaries that
- link the intermediate library, and also add the Rust crate to the libxul
- dependencies as in `linking Rust Crates into libxul`_.
-
-Where Should I put my Crate?
-============================
-
-If your crate's canonical home is mozilla-central, you can put it next to the
-other code in the module it belongs to.
-
-If your crate is mirrored into mozilla-central from another repository, and
-will not be actively developed in mozilla-central, you can simply list it
-as a ``crates.io``-style dependency with a version number, and let it be
-vendored into the ``third_party/rust`` directory.
-
-If your crate is mirrored into mozilla-central from another repository, but
-will be actively developed in both locations, you should send mail to the
-dev-builds mailing list to start a discussion on how to meet your needs.
-
-
-Crate dependencies
-==================
-
-All dependencies for in-tree Rust crates are vendored into the
-``third_party/rust`` directory. Currently if you add a dependency on a new
-crate you must run ``mach vendor rust`` to vendor the dependencies into
-that directory. In the future we hope to make it so that you only need to
-vendor the dependencies in order to build your changes in a CI push.
diff --git a/build/docs/slow.rst b/build/docs/slow.rst
deleted file mode 100644
index 546fe26ce..000000000
--- a/build/docs/slow.rst
+++ /dev/null
@@ -1,179 +0,0 @@
-.. _slow:
-
-============================
-Why the Build System is Slow
-============================
-
-A common complaint about the build system is that it's slow. There are
-many reasons contributing to its slowness. We will attempt to document
-them here.
-
-First, it is important to distinguish between a :term:`clobber build`
-and an :term:`incremental build`. The reasons for why each are slow can
-be different.
-
-The build does a lot of work
-============================
-
-It may not be obvious, but the main reason the build system is slow is
-because it does a lot of work! The source tree consists of a few
-thousand C++ files. On a modern machine, we spend over 120 minutes of CPU
-core time compiling files! So, if you are looking for the root cause of
-slow clobber builds, look at the sheer volume of C++ files in the tree.
-
-You don't have enough CPU cores and MHz
-=======================================
-
-The build should be CPU bound. If the build system maintainers are
-optimizing the build system perfectly, every CPU core in your machine
-should be 100% saturated during a build. While this isn't currently the
-case (keep reading below), generally speaking, the more CPU cores you
-have in your machine and the more total MHz in your machine, the better.
-
-**We highly recommend building with no fewer than 4 physical CPU
-cores.** Please note the *physical* in this sentence. Hyperthreaded
-cores (an Intel Core i7 will report 8 CPU cores but only 4 are physical
-for example) only yield at most a 1.25x speedup per core.
-
-We also recommend using the most modern CPU model possible. Haswell
-chips deliver much more performance per CPU cycle than say Sandy Bridge
-CPUs.
-
-This cause impacts both clobber and incremental builds.
-
-You are building with a slow I/O layer
-======================================
-
-The build system can be I/O bound if your I/O layer is slow. Linking
-libxul on some platforms and build architectures can perform gigabytes
-of I/O.
-
-To minimize the impact of slow I/O on build performance, **we highly
-recommend building with an SSD.** Power users with enough memory may opt
-to build from a RAM disk. Mechanical disks should be avoided if at all
-possible.
-
-Some may dispute the importance of an SSD on build times. It is true
-that the beneficial impact of an SSD can be mitigated if your system has
-lots of memory and the build files stay in the page cache. However,
-operating system memory management is complicated. You don't really have
-control over what or when something is evicted from the page cache.
-Therefore, unless your machine is a dedicated build machine or you have
-more memory than is needed by everything running on your machine,
-chances are you'll run into page cache eviction and you I/O layer will
-impact build performance. That being said, an SSD certainly doesn't
-hurt build times. And, anyone who has used a machine with an SSD will
-tell you how great of an investment it is for performance all around the
-operating system. On top of that, some automated tests are I/O bound
-(like those touching SQLite databases), so an SSD will make tests
-faster.
-
-This cause impacts both clobber and incremental builds.
-
-You don't have enough memory
-============================
-
-The build system allocates a lot of memory, especially when building
-many things in parallel. If you don't have enough free system memory,
-the build will cause swap activity, slowing down your system and the
-build. Even if you never get to the point of swapping, the build system
-performs a lot of I/O and having all accessed files in memory and the
-page cache can significantly reduce the influence of the I/O layer on
-the build system.
-
-**We recommend building with no less than 8 GB of system memory.** As
-always, the more memory you have, the better. For a bare bones machine
-doing nothing more than building the source tree, anything more than 16
-GB is likely entering the point of diminishing returns.
-
-This cause impacts both clobber and incremental builds.
-
-You are building on Windows
-===========================
-
-New processes on Windows are about a magnitude slower to spawn than on
-UNIX-y systems such as Linux. This is because Windows has optimized new
-threads while the \*NIX platforms typically optimize new processes.
-Anyway, the build system spawns thousands of new processes during a
-build. Parts of the build that rely on rapid spawning of new processes
-are slow on Windows as a result. This is most pronounced when running
-*configure*. The configure file is a giant shell script and shell
-scripts rely heavily on new processes. This is why configure on Windows
-can run over a minute slower on Windows.
-
-Another reason Windows builds are slower is because Windows lacks proper
-symlink support. On systems that support symlinks, we can generate a
-file into a staging area then symlink it into the final directory very
-quickly. On Windows, we have to perform a full file copy. This incurs
-much more I/O. And if done poorly, can muck with file modification
-times, messing up build dependencies. As of the summer of 2013, the
-impact of symlinks is being mitigated through the use
-of an :term:`install manifest`.
-
-These issues impact both clobber and incremental builds.
-
-Recursive make traversal is slow
-================================
-
-The build system has traditionally been built by employing recursive
-make. Recursive make involves make iterating through directories / make
-files sequentially and executing each in turn. This is inefficient for
-directories containing few targets/tasks because make could be *starved*
-for work when processing these directories. Any time make is starved,
-the build isn't using all available CPU cycles and the build is slower
-as a result.
-
-Work has started in bug 907365 to fix this issue by changing the way
-make traverses all the make files.
-
-The impact of slow recursive make traversal is mostly felt on
-incremental builds. Traditionally, most of the wall time during a
-no-op build is spent in make traversal.
-
-make is inefficient
-===================
-
-Compared to modern build backends like Tup or Ninja, make is slow and
-inefficient. We can only make make so fast. At some point, we'll hit a
-performance plateau and will need to use a different tool to make builds
-faster.
-
-Please note that clobber and incremental builds are different. A clobber
-build with make will likely be as fast as a clobber build with e.g. Tup.
-However, Tup should vastly outperform make when it comes to incremental
-builds. Therefore, this issue is mostly seen when performing incremental
-builds.
-
-C++ header dependency hell
-==========================
-
-Modifying a *.h* file can have significant impact on the build system.
-If you modify a *.h* that is used by 1000 C++ files, all of those 1000
-C++ files will be recompiled.
-
-Our code base has traditionally been sloppy managing the impact of
-changed headers on build performance. Bug 785103 tracks improving the
-situation.
-
-This issue mostly impacts the times of an :term:`incremental build`.
-
-A search/indexing service on your machine is running
-====================================================
-
-Many operating systems have a background service that automatically
-indexes filesystem content to make searching faster. On Windows, you
-have the Windows Search Service. On OS X, you have Finder.
-
-These background services sometimes take a keen interest in the files
-being produced as part of the build. Since the build system produces
-hundreds of megabytes or even a few gigabytes of file data, you can
-imagine how much work this is to index! If this work is being performed
-while the build is running, your build will be slower.
-
-OS X's Finder is notorious for indexing when the build is running. And,
-it has a tendency to suck up a whole CPU core. This can make builds
-several minutes slower. If you build with ``mach`` and have the optional
-``psutil`` package built (it requires Python development headers - see
-:ref:`python` for more) and Finder is running during a build, mach will
-print a warning at the end of the build, complete with instructions on
-how to fix it.
diff --git a/build/docs/supported-configurations.rst b/build/docs/supported-configurations.rst
deleted file mode 100644
index 7645b2e66..000000000
--- a/build/docs/supported-configurations.rst
+++ /dev/null
@@ -1,30 +0,0 @@
-.. _build_supported_configurations:
-
-========================
-Supported Configurations
-========================
-
-This page attempts to document supported build configurations.
-
-Windows
-=======
-
-We support building on Windows 7 and newer operating systems using
-Visual Studio 2015.
-
-The following are not fully supported by Mozilla (but may work):
-
-* Building without the latest *MozillaBuild* Windows development
- environment
-* Building with Mingw or any other non-Visual Studio toolchain.
-
-Linux
-=====
-
-Linux 2.6 and later kernels are supported.
-
-Most distributions are supported as long as the proper package
-dependencies are in place. Running ``mach bootstrap`` should install
-packages for popular Linux distributions. ``configure`` will typically
-detect missing dependencies and inform you how to disable features to
-work around unsatisfied dependencies.
diff --git a/build/docs/test_manifests.rst b/build/docs/test_manifests.rst
deleted file mode 100644
index 8c85579be..000000000
--- a/build/docs/test_manifests.rst
+++ /dev/null
@@ -1,207 +0,0 @@
-.. _test_manifests:
-
-==============
-Test Manifests
-==============
-
-Many test suites have their test metadata defined in files called
-**test manifests**.
-
-Test manifests are divided into two flavors: :ref:`manifestparser_manifests`
-and :ref:`reftest_manifests`.
-
-Naming Convention
-=================
-
-The build system does not enforce file naming for test manifest files.
-However, the following convention is used.
-
-mochitest.ini
- For the *plain* flavor of mochitests.
-
-chrome.ini
- For the *chrome* flavor of mochitests.
-
-browser.ini
- For the *browser chrome* flavor of mochitests.
-
-a11y.ini
- For the *a11y* flavor of mochitests.
-
-xpcshell.ini
- For *xpcshell* tests.
-
-.. _manifestparser_manifests:
-
-ManifestParser Manifests
-==========================
-
-ManifestParser manifests are essentially ini files that conform to a basic
-set of assumptions.
-
-The `reference documentation <http://mozbase.readthedocs.org/en/latest/manifestparser.html>`_
-for manifestparser manifests describes the basic format of test manifests.
-
-In summary, manifests are ini files with section names describing test files::
-
- [test_foo.js]
- [test_bar.js]
-
-Keys under sections can hold metadata about each test::
-
- [test_foo.js]
- skip-if = os == "win"
- [test_foo.js]
- skip-if = os == "linux" && debug
- [test_baz.js]
- fail-if = os == "mac" || os == "android"
-
-There is a special **DEFAULT** section whose keys/metadata apply to all
-sections/tests::
-
- [DEFAULT]
- property = value
-
- [test_foo.js]
-
-In the above example, **test_foo.js** inherits the metadata **property = value**
-from the **DEFAULT** section.
-
-Recognized Metadata
--------------------
-
-Test manifests can define some common keys/metadata to influence behavior.
-Those keys are as follows:
-
-head
- List of files that will be executed before the test file. (Used in
- xpcshell tests.)
-
-tail
- List of files that will be executed after the test file. (Used in
- xpcshell tests.)
-
-support-files
- List of additional files required to run tests. This is typically
- defined in the **DEFAULT** section.
-
- Unlike other file lists, *support-files* supports a globbing mechanism
- to facilitate pulling in many files with minimal typing. This globbing
- mechanism is activated if an entry in this value contains a ``*``
- character. A single ``*`` will wildcard match all files in a directory.
- A double ``**`` will descend into child directories. For example,
- ``data/*`` will match ``data/foo`` but not ``data/subdir/bar`` where
- ``data/**`` will match ``data/foo`` and ``data/subdir/bar``.
-
- Support files starting with ``/`` are placed in a root directory, rather
- than a location determined by the manifest location. For mochitests,
- this allows for the placement of files at the server root. The source
- file is selected from the base name (e.g., ``foo`` for ``/path/foo``).
- Files starting with ``/`` cannot be selected using globbing.
-
- Some support files are used by tests across multiple directories. In
- this case, a test depending on a support file from another directory
- must note that dependency with the path to the required support file
- in its own **support-files** entry. These use a syntax where paths
- starting with ``!/`` will indicate the beginning of the path to a
- shared support file starting from the root of the srcdir. For example,
- if a manifest at ``dom/base/test/mochitest.ini`` has a support file,
- ``dom/base/test/server-script.sjs``, and a mochitest in
- ``dom/workers/test`` depends on that support file, the test manifest
- at ``dom/workers/test/mochitest.ini`` must include
- ``!/dom/base/test/server-script.sjs`` in its **support-files** entry.
-
-generated-files
- List of files that are generated as part of the build and don't exist in
- the source tree.
-
- The build system assumes that each manifest file, test file, and file
- listed in **head**, **tail**, and **support-files** is static and
- provided by the source tree (and not automatically generated as part
- of the build). This variable tells the build system not to make this
- assumption.
-
- This variable will likely go away sometime once all generated files are
- accounted for in the build config.
-
- If a generated file is not listed in this key, a clobber build will
- likely fail.
-
-dupe-manifest
- Record that this manifest duplicates another manifest.
-
- The common scenario is two manifest files will include a shared
- manifest file via the ``[include:file]`` special section. The build
- system enforces that each test file is only provided by a single
- manifest. Having this key present bypasses that check.
-
- The value of this key is ignored.
-
-
-skip-if
- Skip this test if the specified condition is true.
- See :ref:`manifest_filter_language`.
-
-fail-if
- Expect test failure if the specified condition is true.
- See :ref:`manifest_filter_language`.
-
-run-sequentially
- If present, the test should not be run in parallel with other tests.
-
- Some test harnesses support parallel test execution on separate processes
- and/or threads (behavior varies by test harness). If this key is present,
- the test harness should not attempt to run this test in parallel with any
- other test.
-
- By convention, the value of this key is a string describing why the test
- can't be run in parallel.
-
-.. _manifest_filter_language:
-
-Manifest Filter Language
-------------------------
-
-Some manifest keys accept a special filter syntax as their values. These
-values are essentially boolean expressions that are evaluated at test
-execution time.
-
-The expressions can reference a well-defined set of variables, such as
-``os`` and ``debug``. These variables are populated from the
-``mozinfo.json`` file. For the full list of available variables, see
-the :ref:`mozinfo documentation <mozinfo_attributes>`.
-
-See
-`the source <https://hg.mozilla.org/mozilla-central/file/default/testing/mozbase/manifestparser/manifestparser/manifestparser.py>`_ for the full documentation of the
-expression syntax until it is documented here.
-
-.. todo::
-
- Document manifest filter language.
-
-.. _manifest_file_installation:
-
-File Installation
------------------
-
-Files referenced by manifests are automatically installed into the object
-directory into paths defined in
-:py:func:`mozbuild.frontend.emitter.TreeMetadataEmitter._process_test_manifest`.
-
-Relative paths resolving to parent directory (e.g.
-``support-files = ../foo.txt`` have special behavior.
-
-For ``support-files``, the file will be installed to the default destination
-for that manifest. Only the file's base name is used to construct the final
-path: directories are irrelevant. Files starting with ``/`` are an exception,
-these are installed relative to the root of the destination; the base name is
-instead used to select the file..
-
-For all other entry types, the file installation is skipped.
-
-.. _reftest_manifests:
-
-Reftest Manifests
-=================
-
-See `MDN <https://developer.mozilla.org/en-US/docs/Creating_reftest-based_unit_tests>`_.
diff --git a/build/docs/toolchains.rst b/build/docs/toolchains.rst
deleted file mode 100644
index 6ad460a1e..000000000
--- a/build/docs/toolchains.rst
+++ /dev/null
@@ -1,56 +0,0 @@
-.. _build_toolchains:
-
-===========================
-Creating Toolchain Archives
-===========================
-
-There are various scripts in the repository for producing archives
-of the build tools (e.g. compilers and linkers) required to build.
-
-Clang
-=====
-
-See the ``build/build-clang`` directory. Read ``build/build-clang/README``
-for more.
-
-Windows
-=======
-
-The ``build/windows_toolchain.py`` script is used to build and manage
-Windows toolchain archives containing Visual Studio executables, SDKs,
-etc.
-
-The way Firefox build automation works is an archive containing the
-toolchain is produced and uploaded to an internal Mozilla server. The
-build automation will download, verify, and extract this archive before
-building. The archive is self-contained so machines don't need to install
-Visual Studio, SDKs, or various other dependencies. Unfortunately,
-Microsoft's terms don't allow Mozilla to distribute this archive
-publicly. However, the same tool can be used to create your own copy.
-
-Configuring Your System
------------------------
-
-It is **highly** recommended to perform this process on a fresh installation
-of Windows 7 or 10 (such as in a VM). Installing all updates through
-Windows Update is not only acceptable - it is encouraged. Although it
-shouldn't matter.
-
-Next, install Visual Studio 2015 Community. The download link can be
-found at https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx.
-Be sure to follow these install instructions:
-
-1. Choose a ``Custom`` installation and click ``Next``
-2. Select ``Programming Languages`` -> ``Visual C++`` (make sure all sub items are
- selected)
-3. Under ``Windows and Web Development`` uncheck everything except
- ``Universal Windows App Development Tools`` and the items under it
- (should be ``Tools (1.3.1)...`` and the ``Windows 10 SDK``).
-
-Once Visual Studio 2015 Community has been installed, from a checkout
-of mozilla-central, run something like the following to produce a ZIP
-archive::
-
- $ ./mach python build/windows_toolchain.py create-zip vs2015u3
-
-The produced archive will be the argument to ``create-zip`` + ``.zip``.
diff --git a/config/version_win.pl b/config/version_win.pl
index ab2bf1219..f3eec5377 100755
--- a/config/version_win.pl
+++ b/config/version_win.pl
@@ -235,9 +235,9 @@ for ($j = 1; $j < 4; $j++)
my $winappversion = "$appver[0],$appver[1],$appver[2],$appver[3]";
my $copyright = "License: MPL 2.0";
-my $company = "GRE Contributors";
-my $trademarks = "GRE and Goanna are (tm) Moonchild Productions";
-my $productname = "Goanna Runtime Environment";
+my $company = "ARE Contributors";
+my $trademarks = "ARE is (tm) Binary Outcast";
+my $productname = "Aura Runtime Environment";
if (defined($override_comment)){$override_comment =~ s/\@MOZ_APP_DISPLAYNAME\@/$displayname/g; $comment=$override_comment;}
diff --git a/docs/CODE_OF_CONDUCT.md b/docs/CODE_OF_CONDUCT.md
deleted file mode 100644
index 858419982..000000000
--- a/docs/CODE_OF_CONDUCT.md
+++ /dev/null
@@ -1,75 +0,0 @@
-
-# Community Code of Conduct
-
-This code of conduct is intended to lay down the basis on which we, as a community of developers, maintainers and users, work with each other and with others outside of the community. As always when dealing with groups of people from many different backgrounds, there are no hard and fast rules here, and the intention is not to lay down any sort of restrictive frame to work in, but rather to clarify how we (prefer to) approach each other when working together as volunteers/professionals to improve our respective projects, products and life.
-
-## Our Goal with this Code of Conduct
-
-We, as contributors and maintainers, aim to create a _focused but welcoming_ environment for others; collaboration, acceptance and respect are the cornerstones upon which we must build our community, otherwise there is no future for it. As such, we want to ensure smooth communication and keep participation in our project and community free of harassment. We therefore ask of everyone, new contributors and long-standing members alike, to be accepting of others regardless of their age, ethnicity, level of experience, nationality, personal appearance, race, religion, or sexual orientation. None of these (and alike) attributes should influence how we work together in this project, and should not be grounds to judge or dismiss work done.
-
-## Community of adults, language, and expected tolerance
-
-To achieve the required level of focus needed, Our community as a whole targets exclusively **adult** participants with a common level of tolerance. This means that the expected conduct and tolerance levels should be fitting the average adult mindset and all participants in the community are assumed to be of adult age or having the mental capacity of an adult.
-
-When dealing with others in the community, please mind your language use. Try to avoid common curse words or blasphemous expressions. Using strong language is fine, but excessive use of coarse language is frowned upon. Although everyone is assumed to be of adult age (see previous point), and you may be upset about something, you're kindly requested to keep your use of language under control.
-
-Please keep in mind that the community is made up of people from all walks of life. You are asked to show a reasonable level of tolerance towards other community members, even if their method of approach is different than what you are used to or not the way you would approach others. Many computer software developers are very direct in their approaches or replies because their profession requires them to be focused and efficient in communication; our community has a larger than average percentage of developers among their ranks so you should expect more direct and "things as they are" responses in communication than you might expect in other communities. Be tolerant of this and try to follow instructions if they are given!
-Conversely, try to keep in mind that other community members may not have the same level of computer skill you do and may need more guidance than you can provide. In that case, please forward the user(s) to the Pale Moon forum in a kind manner or (if already there) step back and excuse yourself and ask someone else to provide further assistance in lieu of getting upset or frustrated.
-
-Our community is primarily using English as a communication language. Please, at all times, use English when creating tracker issues or asking something of developers. The only exception is the foreign language boards on the forum where you can communicate in non-English languages with other community members to get assistance or discuss things, and of course private communication can be in any language you wish.
-
-Please do not try to unnecessarily mask your identity. We are all people here, with personalities and identities. It is much easier to relate to and assist someone who actually tries to approach others with a personal identity than someone who goes at length to mask themselves. None of the topics in our community should be personally or ideologically sensitive, so there will be no need to hide/cloak/mask yourself.
-
-Please do not start discussions about politics, religion, or other touchy subjects that are not necessarily related to the platform and its applications (off-topic) and can easily lead to an very unwelcome atmosphere. Although enforcing of this point will be done leniently, you are asked to apply common sense and stop a particular line of conversation if it gets too heated or opinionated for the community's overall atmosphere. If you want to continue an off-topic or in-depth discussion with someone about such topics, please take it to private chat/channels!
-
-If your background, religion, upbringing or other social factors make you more sensitive than average in terms of social interaction, imagery and/or language use, and if you easily take offense or are prone to moral outrage over opinions of others, then please understand that this community may possibly not be a good match for you or require you to put in extra effort to be a content member. You should consider this before you decide to join the community in that case, and understand it may require effort to adjust to our average level of tolerance.
-
-Of course, it should be clear that your participation in our community is at all times one of your own free will. You may leave at any time you wish, for any reason or no reason at all. We do, however, ask of you in that case that no matter the reason, you treat the community you are leaving with respect and honor the choices made for and in it, and do not externalize your grievances with the community as a whole or any specific members in it. If you feel a compelling need to do so (i.e. to go on a "ragequit crusade") then please consider first escalating this to the owner to work things out as adults in private before making a potentially self-damaging mess of things.
-
-## Examples of acceptable and unacceptable behavior
-
-Please note that these lists are examples and not exhaustive. If you have any doubts whether behavior is considered unacceptable, always err on the side of caution.
-
-Examples of behavior that helps create a positive working environment:
-
-* Using friendly, neutral and welcoming language.
-* Being tolerant to the occasional strong language expression and not taking offense at the drop of a hat.
-* Being clear in your descriptions and not assuming the reader has any sort of prior knowledge of what you are talking about.
-* Being courteous (use "please" when you ask someone to do something for you).
-* Being respectful of differing viewpoints, backgrounds and experiences.
-* Gracefully accepting constructive criticism, even if you disagree with such criticism.
-* Similarly, accepting that someone may not act on criticism given.
-* Focusing on what is best for the community and its projects instead of individuals.
-* Showing understanding and a reasonable level of empathy towards other community members.
-
-Examples of unacceptable behavior:
-
-* Unwelcome personal attention or advances (sexual or otherwise). If someone asks you to stop approaching them, please respect that.
-* Displaying disproportionate levels of moral outrage and offense, especially when in response to someone's opinion.
-* Bullying, trolling, uncalled-for insulting/derogatory comments, and personal or political attacks.
-* Being disruptive to ongoing discussions (e.g. by purposefully making a technical discussion into a sociopolitical one or trying to derail topical discussions).
-* Public or private harassment of other community members/contributors.
-* Publishing others' personal/private information, such as a physical or electronic address, without explicit permission.
-* Other conduct which could reasonably be considered inappropriate in a professional/workplace setting.
-
-## Responsibilities of the project's staff/leadership
-
-Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and above all fair corrective action in response to instances of unacceptable behavior.
-
-Corrective action: Project staff has the right and responsibility to evaluate, and if necessary to remove, edit, or reject any comments, repository commits, code changes, wiki edits, issues or issue comments, and other contributions that are not aligned with this Code of Conduct or the community's or projects' best interests, or to ban (temporarily or permanently) any contributor, community member or maintainer for other behaviors that they deem inappropriate, threatening, disproportionately offensive, or harmful. In cases where there is no clear and definitive breach of rules or common sense, it is expected that staff members consult with project leadership before bans are issued to discuss the severity and intended action.
-
-## Applicability
-
-This Code of Conduct applies within project spaces (forum, website, IRC, repositories and other project-controlled resources with user interaction) as well as in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, acting on behalf of the project on IRC or other chat networks, or acting as an appointed or voluntary (spontaneous) representative at an online or offline event. Representation of a project in general should be courteous, respectful, and at all times keeping in mind that any representation reflects directly on the project's public image. Do not claim to officially represent the project if you have any doubts about your ability to maintain a professional composure that does not harm the project.
-
-## Enforcing this Code of Conduct
-
-**We expect our community to apply a good measure of self-regulation when it comes to the conduct displayed by its members. We believe that any community of adults is capable of applying the concepts of common sense, common decency and common courtesy to interactions between its members.**
-That said, there are always exceptional situations possible where things need to be escalated, which is where this section comes into play.
-Incidents involving abusive, harassing, or otherwise unacceptable behavior that need to be escalated for resolution may be reported by contacting the project owner at moonchild@palemoon.org. The project owner will then review and investigate all complaints and related communication of the case, and will respond in a way that they deem appropriate for the circumstances. It is imperative that any such reports are complete (nothing left out), true to fact, and presented in a coherent fashion.
-
-## Confidentiality
-
-The project team is generally obligated to maintain confidentiality with regard to the reporter of an incident, although in exceptional cases where intervention of authorities is required, the reporter may be individually identified to aid in the investigation or resolution of a conflict situation.
-
-Project staff members who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's staff. Being a member of staff does not excuse you from adhering to acceptable behavior outlined in this Code of Conduct.
diff --git a/docs/CONTRIBUTING.md b/docs/CONTRIBUTING.md
index c98a76f3b..d42183f82 100644
--- a/docs/CONTRIBUTING.md
+++ b/docs/CONTRIBUTING.md
@@ -1,6 +1,6 @@
# Code contribution guidelines
-To make sure code changes remain easy to organize, find and troubleshoot, please use the following guidelines when contributing code to the Pale Moon project (and GRE). These guidelines may, for some of you, sound tedious or more work than you'd prefer to put in, but keep in mind that a single paragraph of explanation with a code commit can save hours of work later on, and code comments can save your hide when trying to debug or improve code.
+To make sure code changes remain easy to organize, find and troubleshoot, please use the following guidelines when contributing code to the BinOC XUL Applications or the Aura Runtime Environment. These guidelines may, for some of you, sound tedious or more work than you'd prefer to put in, but keep in mind that a single paragraph of explanation with a code commit can save hours of work later on, and code comments can save your hide when trying to debug or improve code.
## General guideline for issues
@@ -39,7 +39,7 @@ For META issues it is important that discussion about specific implementation pa
## General guideline for submitting pull requests
-Most of our code changes will likely be submitted by collaborators from our community. This will be ported from other projects (e.g. Mozilla-based code) or new implementations, or a mix. The standard way of getting your code into Pale Moon or GRE is by way of creating a pull request against the master branch (trunk).
+Most of our code changes will likely be submitted by collaborators from our community. This will be ported from other projects (e.g. Mozilla-based code) or new implementations, or a mix. The standard way of getting your code into into the tree is by way of creating a pull request against the trunk branch.
A good pull request will:
- **Have an issue associated with it!** Even though GitHub offers very similar tools for PRs as it does for issues, any reasoning behind code commits in a PR have to be explained in an accompanying issue.
@@ -83,9 +83,10 @@ Important when editing/adding code:
}
```
3. Comment your code where prudent! Documenting what you're doing, especially in a complex piece of code, is very important to keep it easy to debug.
-4. Try not to write "as compact as possible" source code. Many languages have facilities to write very compact source code by gluing a lot of statements together on single lines, but you should avoid this to keep it readable. Other people than yourself will be looking at and trying to understand your code, and it's important to keep proper paragraphing, whitespace and above all logical names for variables and functions.
+4. Try not to write "as compact as possible" source code. Many languages have facilities to write very compact source code by gluing a lot of statements together on single lines, but you should avoid this to keep it readable. Other people than yourself will be looking at and trying to understand your code, and it's important to keep proper paragraphing, white-space and above all logical names for variables and functions.
## Commit Message Style
+**THIS SECTION NEEDS TO BE REWRITTEN SO IGNORE FOR NOW..**
With rare exception, it is advisable to use the following style for commit messages. This ensures proper tracking and linking of commits to issues.
@@ -116,11 +117,11 @@ Sometimes developers with direct push access will commit without an issue being
- *`[TychoAM] Give the second <hbox> an ID so it can be targeted in extensions.xul`*
- *`[Pale Moon] Use generic application icon for external applications in about:feeds`*
-Multi-part changes by definition are not trival and should have a corresponding issue.
+Multi-part changes by definition are not trivial and should have a corresponding issue.
### Additional information in commit messages
-It may be benefical to include supplementary information such as a longer description, caveats, specific Mozilla bug numbers, links to forum posts or other such references. If you do add additional information, you should seperate it from the main commit message by a blank line.
+It may be beneficial to include supplementary information such as a longer description, caveats, specific Mozilla bug numbers, links to forum posts or other such references. If you do add additional information, you should seperate it from the main commit message by a blank line.
*Example: (This happens to also be an example of the long term multi-part exception)*
```
diff --git a/docs/GRE Coding Style.md b/docs/Coding Style.md
index f863d46a6..ba7a8a069 100644
--- a/docs/GRE Coding Style.md
+++ b/docs/Coding Style.md
@@ -25,6 +25,7 @@ The following formatting rules apply to all code:
## C and C++
Applies to `*.c`, `*.cc`, `*.cpp` and `*.h`. Potentially also `*.mm` for Mac code.
+
### General formatting guidelines
- Place function return types, including modifiers like `static` on the same line as the function signature.
```C++
@@ -77,6 +78,7 @@ Flow control expressions should follow the following guidelines:
- Any alternative flow control paths are generally started with an expression on the closing brace line
- Case statements are indented by 2 on a new line with the case expression on its own line.
- Flow control default scopes are always placed at the bottom.
+
#### if..else
`if..else` statements example:
```C++
@@ -103,6 +105,7 @@ if (case1) {
case2_and_other_code here;
}
```
+
#### for
`for` loop example:
```C++
@@ -110,6 +113,7 @@ for (i = 1; i < max; i++) {
loop_code here;
}
```
+
#### while
`while` loop example:
```C++
@@ -117,6 +121,7 @@ while (something == true) {
loop_code here;
}
```
+
#### switch..case
`switch..case` flow control example:
```C++
@@ -309,6 +314,7 @@ if (case1) {
case2_and_other_code here;
}
```
+
#### for
`for` loop example:
```JavaScript
@@ -322,6 +328,7 @@ for (let i = 0;; i++) {
...
}
```
+
#### while
`while` loop example:
```JavaScript
@@ -334,6 +341,7 @@ do {
...
} while (something == true);
```
+
#### switch..case
`switch..case` flow control example:
```JavaScript
@@ -405,6 +413,7 @@ try {
always();
}
```
+
DISCOURAGED
```JavaScript
try {
diff --git a/docs/Component docs/HTML Parser updates.md b/docs/HTML Parser updates.md
index 22a06e620..22a06e620 100644
--- a/docs/Component docs/HTML Parser updates.md
+++ b/docs/HTML Parser updates.md
diff --git a/python/mozbuild/mozpack/packager/formats.py b/python/mozbuild/mozpack/packager/formats.py
index 235fc3e90..b0121a6fc 100644
--- a/python/mozbuild/mozpack/packager/formats.py
+++ b/python/mozbuild/mozpack/packager/formats.py
@@ -318,6 +318,6 @@ class OmniJarSubFormatter(PiecemealFormatter):
path[1] in ['pref', 'preferences'])
return path[0] in [
'modules',
- 'goanna.js',
+ 'platform-prefs.js',
'hyphenation',
] or path[0] in STARTUP_CACHE_PATHS
diff --git a/system/mach.sh b/system/mach.sh
new file mode 100644
index 000000000..64239a3ed
--- /dev/null
+++ b/system/mach.sh
@@ -0,0 +1,36 @@
+#!/bin/sh
+
+BINOC_SYSTEM=`uname | tr [:upper:] [:lower:]`
+BINOC_PYTHON=`which python2.7 2>/dev/null`
+BINOC_GIT=`which git 2>/dev/null`
+BINOC_CURL=`which curl 2>/dev/null`
+BINOC_MACH=mozmach
+BINOC_CONFIG_GUESS=`./build/autoconf/config.guess 2>/dev/null`
+
+# =============================================================================
+
+if [ -z "$BINOC_PYTHON" ]; then
+ printf "We could not find Python 2.7 which is required for just about everything!\n"
+ exit 1
+fi
+
+# =============================================================================
+
+# Determin the current OS
+# This will also be exported so it can be picked up by .mozconfig
+if [[ "$BINOC_SYSTEM" == "mingw32_nt-"* ]]; then
+ BINOC_SYSTEM=windows
+
+ if [ "$BINOC_CONFIG_GUESS" == "x86_64-pc-mingw32" ]; then
+ BINOC_CONFIG_GUESS=win64
+ else
+ BINOC_CONFIG_GUESS=win32
+ fi
+fi
+
+export BINOC_SYSTEM=$BINOC_SYSTEM
+export BINOC_CONFIG_GUESS=$BINOC_CONFIG_GUESS
+
+# =============================================================================
+
+$BINOC_MACH $@
diff --git a/system/moz.build b/system/moz.build
index 7a9f5f9a2..125c2fdd1 100644
--- a/system/moz.build
+++ b/system/moz.build
@@ -24,4 +24,4 @@ if CONFIG['MOZ_UPDATER']:
DIRS += ['runtime']
-FINAL_TARGET_PP_FILES += ['goanna.js'] \ No newline at end of file
+FINAL_TARGET_PP_FILES += ['platform-prefs.js'] \ No newline at end of file
diff --git a/system/network/protocol/http/nsHttpHandler.cpp b/system/network/protocol/http/nsHttpHandler.cpp
index d2b5df817..45300e714 100644
--- a/system/network/protocol/http/nsHttpHandler.cpp
+++ b/system/network/protocol/http/nsHttpHandler.cpp
@@ -169,7 +169,7 @@ nsHttpHandler::nsHttpHandler()
, mSessionStartTime(0)
, mLegacyAppName("Mozilla")
, mLegacyAppVersion("5.0")
- , mProduct("Goanna")
+ , mProduct("Aura")
, mCompatGeckoEnabled(false)
, mAppBuildID("20200101")
, mCompatFirefoxEnabled(false)
diff --git a/system/goanna.js b/system/platform-prefs.js
index 8d4d6b98d..8d4d6b98d 100644
--- a/system/goanna.js
+++ b/system/platform-prefs.js